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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • Problem installing qtbase

    - by teucer
    I am getting the following error when installing "qtbase" package for R: [ 68%] Building CXX object smoke/qt/CMakeFiles/smokeqt.dir/x_1.cpp.o /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp: In static member function ‘static void __smokeqt::x_QAbstractPrintDialog::x_8(Smoke::StackItem*)’: /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4893: error: cannot allocate an object of abstract type ‘__smokeqt::x_QAbstractPrintDialog’ /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4834: note: because the following virtual functions are pure within ‘__smokeqt::x_QAbstractPrintDialog’: /usr/include/qt4/QtGui/qabstractprintdialog.h:89: note: virtual int QAbstractPrintDialog::exec() /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp: In constructor ‘__smokeqt::x_QAbstractPrintDialog::x_QAbstractPrintDialog()’: /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4896: error: no matching function for call to ‘QAbstractPrintDialog::QAbstractPrintDialog()’ /usr/include/qt4/QtGui/qabstractprintdialog.h:116: note: candidates are: QAbstractPrintDialog::QAbstractPrintDialog(const QAbstractPrintDialog&) /usr/include/qt4/QtGui/qabstractprintdialog.h:113: note: QAbstractPrintDialog::QAbstractPrintDialog(QAbstractPrintDialogPrivate&, QPrinter*, QWidget*) /usr/include/qt4/QtGui/qabstractprintdialog.h:86: note: QAbstractPrintDialog::QAbstractPrintDialog(QPrinter*, QWidget*) make[3]: *** [smoke/qt/CMakeFiles/smokeqt.dir/x_1.cpp.o] Error 1 make[3]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make[2]: *** [smoke/qt/CMakeFiles/smokeqt.dir/all] Error 2 make[2]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make[1]: *** [all] Error 2 make[1]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make: *** [all] Error 2 ERROR: compilation failed for package ‘qtbase’ * removing ‘/home/mroot/R/i686-pc-linux-gnu-library/2.12/qtbase’ Any ideas?

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  • The Oracle EMEA Partner Event of the Year- FREE, LIVE & ONLINE!

    - by Claudia Costa
    New products. New specializations. New opportunities. Find out how you can use them to build your Oracle business even faster and more effectively in 2010/11. The date for your diary is the 29th of June 2010, at 11:00 GMT. And this summer's event is bigger and better than ever. You will learn: What Oracle's acquisition of Sun Microsystems means for your business and your customers How Oracle Specialization can help you grow faster and smarter, and how Oracle partners from across the region are already benefitting Why Oracle's latest technology, applications, middleware and hardware products and solutions offer you unbeatable new business opportunities How Oracle's partner program is evolving to help partners succeed with a live link to the Oracle FY11 Global Partner Kickoff How specialization has helped a former Microsoft executive become one of the world's most successful social entrepreneurs You'll also have the chance to network with Oracle experts and other partners, and download valuable collateral from specially constructed virtual information booths. Plus, at the end of the event, submit your feedback form for the chance to win two passes to Oracle OpenWorld in San Francisco this September! Don't miss out! REGISTER TODAY!  for this exciting, exclusive online event. Visit here for more information and to view the complete agenda We look forward to welcoming you on the 29th of June! Yours sincerely, Stein SurlienSenior Vice President, Alliances & Channels, Oracle EMEA PS. The Oracle PartnerNetwork Days Virtual Event will be followed by "Oracle PartnerNetwork Days Executive Forums", and "Oracle PartnerNetwork Days Satellite Events" in various countries. Please look out for further communications from your local Oracle team.

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  • New Online Learning Library (OLL) content

    - by Irina
    Looking to brush up on OAM or OVD skills? Want some help with OIM? Well, have you checked our Online Learning Library (OLL) recently? OLL is a great way to pickup new skills in short blocks of time, and there is an enormous selection, on a diverse set of products. Every month these trainings get hundreds or thousands of hits. It would be worth your while to spend some time just poking around the nooks and crannies for items that interest you.A smattering of new OBEs and other content have recently become available, and if you haven't already, you might want to check them out: Identity Management: Business Scenarios Business and IT – Collaborative Access Review Sign Off and Closed Loop Identity Certification Oracle Identity Governance: End to End integration From Oracle Identity Manager to a Target Webservice Oracle Identity Manager: Configuring SOA Composite Oracle Identity Manager: Web Services Connector - Overview How to do a basic Oracle Virtual Directory (OVD) Setup? How to setup a simple Oracle Virtual Directory (OVD) Join? Installing Oracle Access Manager: Identity Server and WebPass  Also new is an Oracle University 5-day class you might want to investigate: Oracle Access Manager R2: Administration Essentials An OAM Advanced Administration class is in the works and should be available late summer or fall, so keep your calendar clear! Be sure to let us know in the Comments if there is a training you would find useful. Happy Trails :)

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  • How are the conceptual pairs Abstract/Concrete, Generic/Specific, and Complex/Simple related to one another in software architecture?

    - by tjb1982
    (= 2 (+ 1 1)) take the above. The requirement of the '=' predicate is that its arguments be comparable. Any two structures are comparable in this case, and so the contract/requirement is pretty generic. The '+' predicate requires that its arguments be numbers. That's more specific. (socket domain type protocol) the arguments here are much more specific (even though the arguments are still just numbers and the function itself returns a file descriptor, which is itself an int), but the arguments are more abstract, and the implementation is built up from other functions whose abstractions are less abstract, which are themselves built from less and less abstract abstractions. To the point where the requirements are something like move from one location to another, observe whether the switch at that location is on or off, turn the switch on or off, or leave it the same, etc. But are functions also less and less complex the less abstract they are? And is there a relationship between the number and range of arguments of a function and the complexity of its implementation, as you go from more abstract to less abstract, and vice versa? (= 2 (+ 1 1) 2r10) the '=' predicate is more generic than the '+' predicate, and thus could be more complex in its implementation. The '+' predicate's contract is less generic, and so could be less complex in its implementation. Is this even a little correct? What about the 'socket' function? Each of those arguments is a number of some kind. What they represent, though, is something more elaborate. It also returns a number (just like the others do), which is also a representation of something conceptually much more elaborate than a number. To boil it down, I'm asking if there is a relationship between the following dimensions, and why: Abstract/Concrete Complex/Simple Generic/Specific And more specifically, do different configurations of these dimensions have a specific, measurable impact on the number and range of the arguments (i.e., the contract) of a function?

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  • How to fix legacy code that uses <string.h> unsafely?

    - by Snowbody
    We've got a bunch of legacy code, written in straight C (some of which is K&R!), which for many, many years has been compiled using Visual C 6.0 (circa 1998) on an XP machine. We realize this is unsustainable, and we're trying to move it to a modern compiler. Political issues have said that the most recent compiler allowed is VC++ 2005. When compiling the project, there are many warnings about the unsafe string manipulation functions used (sprintf(), strcpy(), etc). Reviewing some of these places shows that the code is indeed unsafe; it does not check for buffer overflows. The compiler warning recommends that we move to using sprintf_s(), strcpy_s(), etc. However, these are Microsoft-created (and proprietary) functions and aren't available on (say) gcc (although we're primarily a Windows shop we do have some clients on various flavors of *NIX) How ought we to proceed? I don't want to roll our own string libraries. I only want to go over the code once. I'd rather not switch to C++ if we can help it.

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  • Is it justified to use project-wide unique function and variable names to help future refactoring?

    - by kahoon
    Refactoring tools (like ReSharper) often can't be sure whether to rename a given identifier when, for example refactoring a JavaScript function. I guess this is a consequence of JavaScript's dynamic nature. ReSharper solves this problem by offering to rename reasonable lexical matches too. The developer can opt out of renaming certain functions, if he finds that the lexical match is purely accidental. This means that the developer has to approve every instance that will be affected by the renaming. For example let's consider we have two Backbone classes which are used completely independently from each other in our application: var Header = Backbone.View.extend({ close: function() {...} }) var Dialog = Backbone.View.extend({ close: function() {...} }) If you try to rename Dialog's close method to for example closeAndNotify, then ReSharper will offer to rename all occurences of Header's close method just because they are the same lexically prior to the renaming. To avoid this problem, please consider this: var Header = Backbone.View.extend({ closeHeader: function() {...} }) var Dialog = Backbone.View.extend({ closeDialog: function() {...} }) Now you can rename closeDialog unambiguously - given that you have no other classes having a method with the same name. Is it worth it to name my functions this way to help future refactoring?

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  • help me being the next zuckerberg [closed]

    - by Kraken
    I really expect someone to help me with my problem as stated below. I started learning website making by having tutorials from w3schools.com but after doing taking the HTML tutorials I don't think I really can do anything with it. Maybe I don't know everything about HTML yet. I know the online tutorials are not enough but what I need you guys to tell me is that how can I learn making some nice websites. I have vacations for two months now and I think it would be the best time for me to learn making websites as I really love to be a website developer. Now I would like to start from the scratch. I know some C language (though I know it will not help me). So tell me from where shall I learn HTML and what all things shall I learn after that and in what order. If you can also help me with the material (let it be books or online tutorials). But I would like to know how can I gain confidence that I can make some websites as just learning online tutorials doesn't help me much. I also tried some video tutorials but in that too, they will just tell me some of the functions and not all. So what am I supposed to do.. just know a limited functions as they want me to know in video tutorials or do something else.

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  • How do I configure upstart to run a script on shutdown when the process takes longer than 10secs?

    - by Tiris
    I am running ubuntu 11.10 in a virtual machine (VirtualBox) to learn more about development in linux. I am using a git repository to save my work and have written a script to bundle my work up and save it to the shared folder for use while the virtual machine is not running. I would like to automatically run this script before shutdown so that my work is always available if the vm is off (currently I have to manually run the script). I don't know if upstart is the best way to accomplish this, but this is the config that I wrote as a test: description "test script to run at shutdown" start on runlevel [056] task script touch /media/sf_LinuxEducation/start sleep 15 touch /media/sf_LinuxEducation/start-long end script pre-start script touch /media/sf_LinuxEducation/pre-start sleep 15 touch /media/sf_LinuxEducation/pre-start-long end script post-start script touch /media/sf_LinuxEducation/post-start sleep 15 touch /media/sf_LinuxEducation/post-start-long end script pre-stop script touch /media/sf_LinuxEducation/pre-stop sleep 15 touch /media/sf_LinuxEducation/pre-stop-long end script post-stop script touch /media/sf_LinuxEducation/post-stop sleep 15 touch /media/sf_LinuxEducation/post-stop-long end script The result is that only one touch is accomplished (the first touch in pre-start). What do I need to change to see one of the touches after the sleep to work? Or Is there an easier way to get this accomplished? Thanks in advance.

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  • I've failed at PHP several times. Is Ruby the Cure? [closed]

    - by saltcod
    Extremely, extremely subjective question here, but its something I've been struggling with for quite a while. I've seriously tried to become a reasonable PHP coder for the past several years. But I've really failed every time. I hate to describe myself as a beginner, b/c I've been designing websites (using WordPress, Drupal, etc) for years, but still I just can't seem get better at programming. Could it be that I have some kind of allergy to PHP? I went through Chris Pine's awesome into to Ruby about a week ago (for about the fifth time), and though it did all all seem much clearer to me than PHP, I wondered if I was just switching languages to find an easy way out? The things I struggle with in PHP all seem elementary—when to use a function, how to return database queries in foreach/while statements, when to turn those queries into reusable functions, adding arguments to functions, etc, etc. And all the OOP stuff that I keep seeing these days just files over my head. I guess my question(s) are: Am I going about learning how to program in the wrong way? Do I have some aversion to PHP that's preventing me from catch on? If I keep pushing at Ruby/Rails, will it just eventually 'click'. Or, the one I fear, am I just unlikely to ever be a programmer? Honesty appreciated. Terry

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  • Function for building an isosurface (a sphere cut by planes)

    - by GameDevEnthusiast
    I want to build an octree over a quarter of a sphere (for debugging and testing). The octree generator relies on the AIsosurface interface to compute the density and normal at any given point in space. For example, for a full sphere the corresponding code is: // returns <0 if the point is inside the solid virtual float GetDensity( float _x, float _y, float _z ) const override { Float3 P = Float3_Set( _x, _y, _z ); Float3 v = Float3_Subtract( P, m_origin ); float l = Float3_LengthSquared( v ); float d = Float_Sqrt(l) - m_radius; return d; } // estimates the gradient at the given point virtual Float3 GetNormal( float _x, float _y, float _z ) const override { Float3 P = Float3_Set( _x, _y, _z ); float d = this->AIsosurface::GetDensity( P ); float Nx = this->GetDensity( _x + 0.001f, _y, _z ) - d; float Ny = this->GetDensity( _x, _y + 0.001f, _z ) - d; float Nz = this->GetDensity( _x, _y, _z + 0.001f ) - d; Float3 N = Float3_Normalized( Float3_Set( Nx, Ny, Nz ) ); return N; } What is a nice and fast way to compute those values when the shape is bounded by a low number of half-spaces?

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  • Oracle VM Forum????????!?????????????? "??????·????" ??????

    - by rika.tokumichi
    ??????OTN????????? 2010?5?18?????????????????Oracle VM Forum?????????? ?????????????????????????????????? ?????????????????????????????????·?????????????????????????????????????????????????????????????????????????·???????????????????????????????????????????? ??????????4?????????? ????????(?????)???????????·???????~???????????????? 5????~ ?????!????????·????????????????????? ????????????·?????????~???????????????????????~ ????????????????????~????????·????????????????~ ????????????????? ????????????????????????????????OTN?????????????????????????????????????????????????????????Fusion Middleware?????? - Fusion Middleware???????? ????????????????????????????????^^ ???????????????????????????????????? ------------------------------ ?????!????????·????????????????????? ????????????????????????????Xen???????????????? ???Oracle VM for x86?Xen???????????????Xen 4.0????????Oracle VM???????????????????????????????????????Dell PowerEdge R910(CPU 32?????? 64GB)????????? ??????????????????VM????????????????????????????????????????????·???????????????????? ??????????4GB??????·????????????????????·????????????????? ???????VM1???????????????????????VM 30????VM 60?????????????????????? ?????????????????????????????????????VM?????????????????????? ?????????????Self-Ballooning?Transcendent Memory?????????????????????????????????????????????????????????? >Xen??????????????? ????????????????????????Dell PowerEdge R810?????????????????????2U??????????????CPU 32??????????·????32??????????? ----------------------------- ????????????????????~????????·????????????????~ ???????????????????(AP)???????????????????????????????????????????????????????????????????????????????????????????????? ????????????AP????????????????????????? ?????????????????????????????????AP????·????????????????????????????????????????AP·????·????????????????????????????????????? ???????????EC???????????????????????????????????? ????????????????????2?????? ???Oracle Virtual Assembly Builder? ????(Web?AP?DB)????????????????????????????????????????????? ???Oracle WebLogic Server on JRockit Virtual Edition? ????OS?????????????????JVM?????OS????????????????????(?????????????)?????????????????????????? ----------------------------- ??????????????????? >?????????????? ?????????????(??????)?????????????????????????? ?????????????????????????! ?????????????????????????????????????????????????????????

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  • How do I solve an unresolved external when using C++ Builder packages?

    - by David M
    I'm experimenting with reconfiguring my application to make heaving use of packages. Both I and another developer running a similar experiment are running into a bit of trouble when linking using several different packages. We're probably both doing something wrong, but goodness knows what :) The situation is this: The first package, PackageA.bpl, contains C++ class FooA. The class is declared with the PACKAGE directive. The second package, PackageB.bpl, contains a class inheriting from FooA, called FooB. It includes FooB.h, and the package is built using runtime packages, and links to PackageA by adding a reference to PackageA.bpi. When building PackageB, it compiles fine but linking fails with a number of unresolved externals, the first few of which are: [ILINK32 Error] Error: Unresolved external '__tpdsc__ FooA' referenced from C:\blah\FooB.OBJ [ILINK32 Error] Error: Unresolved external 'FooA::' referenced from C:\blah\FooB.OBJ [ILINK32 Error] Error: Unresolved external '__fastcall FooA::~FooA()' referenced from blah\FooB.OBJ etc. Running TDump on PackageA.bpl shows: Exports from PackageA.bpl 14 exported name(s), 14 export addresse(s). Ordinal base is 1. Sorted by Name: RVA Ord. Hint Name -------- ---- ---- ---- 00002A0C 8 0000 __tpdsc__ FooA 00002AD8 10 0001 __linkproc__ FooA::Finalize 00002AC8 9 0002 __linkproc__ FooA::Initialize 00002E4C 12 0003 __linkproc__ PackageA::Finalize 00002E3C 11 0004 __linkproc__ PackageA::Initialize 00006510 14 0007 FooA:: 00002860 5 0008 FooA::FooA(FooA&) 000027E4 4 0009 FooA::FooA() 00002770 3 000A __fastcall FooA::~FooA() 000028DC 6 000B __fastcall FooA::Method1() const 000028F4 7 000C __fastcall FooA::Method2() const 00001375 2 000D Finalize 00001368 1 000E Initialize 0000610C 13 000F ___CPPdebugHook So the class definitely seems to be exported and available to link. I can see entries for the specific things ILink32 says it's looking for and not finding. Running TDump on the BPI file shows similar entries. Other info The class does descend from TObject, though originally before refactoring into packages it was a normal C++ class. (More detail below. It seems "safer" using VCL-style classes when trying to solve problems with a very Delphi-ish thing like this anyway. Changing this only changes the order of unresolved externals to first not find Method1 and Method2, then others.) Declaration for FooA: class PACKAGE FooA: public TObject { public: FooA(); virtual __fastcall ~FooA(); FooA(const FooA&); virtual __fastcall long Method1() const; virtual __fastcall long Method2() const; }; and FooB: class FooB: public FooA { public: FooB(); virtual __fastcall ~FooB(); ... other methods... }; All methods definitely are implemented in the .cpp files, so it's not not finding them because they don't exist! The .cpp files also contain #pragma package(smart_init) near the top, under the includes. Questions that might help... Are packages reliable using C++, or are they only useable with Delphi code? Is linking to the first package by adding a reference to its BPI correct - is that how you're supposed to do it? I could use a LIB but it seems to make the second package much larger, and I suspect it's statically linking in the contents of the first. Can we use the PACKAGE directive only on TObject-derived classes? There is no compiler warning using it on standard C++ classes. Is splitting code into packages the best way to achieve the goal of isolating code and communicating through defined layers / interfaces? I've been investigating this path because it seems to be the C++Builder / Delphi Way, and if it worked it looks attractive. But are there better alternatives? I'm very new to using packages and have only known about them through using components before. Any general words of advice would be great! We're using C++Builder 2010. I've fabricated the class and method names in the above code examples, but other than that the details are exactly what we're seeing. Cheers, David

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  • Problem with URL encoded parameters in URL view helper

    - by Richard Knop
    So my problem is kinda weird, it only occurs when I test the application offline (on my PC with WampServer), the same code works 100% correctly online. Here is how I use the helper (just example): <a href="<?php echo $this->url(array('module' => 'admin', 'controller' => 'index', 'action' => 'approve-photo', 'id' => $this->escape($a->id), 'ret' => urlencode('admin/index/photos')), null, true); ?>" class="blue">approve</a> Online, this link works great, it goes to the action which looks similar to this: public function approvePhotoAction() { $request = $this->getRequest(); $photos = $this->_getTable('Photos'); $dbTrans = false; try { $db = $this->_getDb(); $dbTrans = $db->beginTransaction(); $photos->edit($request->getParam('id'), array('status' => 'approved')); $db->commit(); } catch (Exception $e) { if (true === $dbTrans) { $db->rollBack(); } } $this->_redirect(urldecode($request->getParam('ret'))); } So online, it approves the photo and redirects back to the URL that is encoded as "ret" param in the URL ("admin/index/photos"). But offline with WampServer I click on the link and get 404 error like this: Not Found The requested URL /public/admin/index/approve-photo/id/1/ret/admin/index/photos was not found on this server. What the hell? I'm using the latest version of WampServer (WampServer 2.0i [11/07/09]). Everything else works. Here is my .htaccess file, just in case: RewriteEngine On RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ /index.php [NC,L] # Turn off magic quotes #php_flag magic_quotes_gpc off I'm using virtual hosts to test ZF projects on my local PC. Here is how I add virtual hosts. httpd.conf: NameVirtualHost *:80 <VirtualHost *:80> ServerName myproject DocumentRoot "C:\wamp\www\myproject" </VirtualHost> the hosts file: 127.0.0.1 myproject Any help would be appreciated because this makes testing and debugging projects on my localhost a nightmare and almost impossible task. I have to upload everything online to check if it works :( UPDATE: Source code of the _redirect helper (built in ZF helper): /** * Set redirect in response object * * @return void */ protected function _redirect($url) { if ($this->getUseAbsoluteUri() && !preg_match('#^(https?|ftp)://#', $url)) { $host = (isset($_SERVER['HTTP_HOST'])?$_SERVER['HTTP_HOST']:''); $proto = (isset($_SERVER['HTTPS'])&&$_SERVER['HTTPS']!=="off") ? 'https' : 'http'; $port = (isset($_SERVER['SERVER_PORT'])?$_SERVER['SERVER_PORT']:80); $uri = $proto . '://' . $host; if ((('http' == $proto) && (80 != $port)) || (('https' == $proto) && (443 != $port))) { $uri .= ':' . $port; } $url = $uri . '/' . ltrim($url, '/'); } $this->_redirectUrl = $url; $this->getResponse()->setRedirect($url, $this->getCode()); } UPDATE 2: Output of the helper offline: /admin/index/approve-photo/id/1/ret/admin%252Findex%252Fphotos And online (the same): /admin/index/approve-photo/id/1/ret/admin%252Findex%252Fphotos UPDATE 3: OK. The problem was actually with the virtual host configuration. The document root was set to C:\wamp\www\myproject instead of C:\wamp\www\myproject\public. And I was using this htaccess to redirect to the public folder: RewriteEngine On php_value upload_max_filesize 15M php_value post_max_size 15M php_value max_execution_time 200 php_value max_input_time 200 # Exclude some directories from URI rewriting #RewriteRule ^(dir1|dir2|dir3) - [L] RewriteRule ^\.htaccess$ - [F] RewriteCond %{REQUEST_URI} ="" RewriteRule ^.*$ /public/index.php [NC,L] RewriteCond %{REQUEST_URI} !^/public/.*$ RewriteRule ^(.*)$ /public/$1 RewriteCond %{REQUEST_FILENAME} -f RewriteRule ^.*$ - [NC,L] RewriteRule ^public/.*$ /public/index.php [NC,L] Damn it I don't know why I forgot about this, I thought the virtual host was configured correctly to the public folder, I was 100% sure about that, I also double checked it and saw no problem (wtf? am I blind?).

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  • Fluent NHibernate - subclasses with shared reference

    - by ollie
    Edit: changed class names. I'm using Fluent NHibernate (v 1.0.0.614) automapping on the following set of classes (where Entity is the base class provided in the S#arp Architecture framework): public class Car : Entity { public virtual int ModelYear { get; set; } public virtual Company Manufacturer { get; set; } } public class Sedan : Car { public virtual bool WonSedanOfYear { get; set; } } public class Company : Entity { public virtual IList<Sedan> Sedans { get; set; } } This results in the following Configuration (as written to hbm.xml): <class name="Company" table="Companies"> <id name="Id" type="System.Int32" unsaved-value="0"> <column name="`ID`" /> <generator class="identity" /> </id> <bag cascade="all" inverse="true" name="Sedans" mutable="true"> <key> <column name="`CompanyID`" /> </key> <one-to-many class="Sedan" /> </bag> </class> <class name="Car" table="Cars"> <id name="Id" type="System.Int32" unsaved-value="0"> <column name="`ID`" /> <generator class="identity" /> </id> <property name="ModelYear" type="System.Int32"> <column name="`ModelYear`" /> </property> <many-to-one cascade="save-update" class="Company" name="Manufacturer"> <column name="`CompanyID`" /> </many-to-one> <joined-subclass name="Sedan"> <key> <column name="`CarID`" /> </key> <property name="WonSedanOfYear" type="System.Boolean"> <column name="`WonSedanOfYear`" /> </property> </joined-subclass> </class> So far so good! But now comes the ugly part. The generated database tables: Table: Companies Columns: ID (PK, int, not null) Table: Cars Columns: ID (PK, int, not null) ModelYear (int, null) CompanyID (FK, int, null) Table: Sedan Columns: CarID (PK, FK, int, not null) WonSedanOfYear (bit, null) CompanyID (FK, int, null) Instead of one FK for Company, I get two! How can I ensure I only get one FK for Company? Override the automapping? Put a convention in place? Or is this a bug? Your thoughts are appreciated.

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • Qt Linker Errors

    - by Kyle Rozendo
    Hi All, I've been trying to get Qt working (QCreator, QIde and now VS2008). I have sorted out a ton of issues already, but I am now faced with the following build errors, and frankly I'm out of ideas. Error 1 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processFileList(class QStringList)" (?processFileList@FileVisitor@@QAEXVQStringList@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 2 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processEntry(class QString)" (?processEntry@FileVisitor@@QAEXVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 3 error LNK2019: unresolved external symbol "public: class QString __thiscall ArgumentList::getSwitchArg(class QString,class QString)" (?getSwitchArg@ArgumentList@@QAE?AVQString@@V2@0@Z) referenced in function _main codevisitor-test.obj Question1 Error 4 error LNK2019: unresolved external symbol "public: bool __thiscall ArgumentList::getSwitch(class QString)" (?getSwitch@ArgumentList@@QAE_NVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 5 error LNK2019: unresolved external symbol "public: void __thiscall ArgumentList::argsToStringlist(int,char * * const)" (?argsToStringlist@ArgumentList@@QAEXHQAPAD@Z) referenced in function "public: __thiscall ArgumentList::ArgumentList(int,char * * const)" (??0ArgumentList@@QAE@HQAPAD@Z) codevisitor-test.obj Question1 Error 6 error LNK2019: unresolved external symbol "public: __thiscall FileVisitor::FileVisitor(class QString,bool,bool)" (??0FileVisitor@@QAE@VQString@@_N1@Z) referenced in function "public: __thiscall CodeVisitor::CodeVisitor(class QString,bool)" (??0CodeVisitor@@QAE@VQString@@_N@Z) codevisitor-test.obj Question1 Error 7 error LNK2001: unresolved external symbol "public: virtual struct QMetaObject const * __thiscall FileVisitor::metaObject(void)const " (?metaObject@FileVisitor@@UBEPBUQMetaObject@@XZ) codevisitor-test.obj Question1 Error 8 error LNK2001: unresolved external symbol "public: virtual void * __thiscall FileVisitor::qt_metacast(char const *)" (?qt_metacast@FileVisitor@@UAEPAXPBD@Z) codevisitor-test.obj Question1 Error 9 error LNK2001: unresolved external symbol "public: virtual int __thiscall FileVisitor::qt_metacall(enum QMetaObject::Call,int,void * *)" (?qt_metacall@FileVisitor@@UAEHW4Call@QMetaObject@@HPAPAX@Z) codevisitor-test.obj Question1 Error 10 error LNK2001: unresolved external symbol "protected: virtual bool __thiscall FileVisitor::skipDir(class QDir const &)" (?skipDir@FileVisitor@@MAE_NABVQDir@@@Z) codevisitor-test.obj Question1 Error 11 fatal error LNK1120: 10 unresolved externals ... \Visual Studio 2008\Projects\Assignment1\Question1\Question1\Debug\Question1.exe Question1 The code is as follows: #include "argumentlist.h" #include <codevisitor.h> #include <QDebug> void usage(QString appname) { qDebug() << appname << " Usage: \n" << "codevisitor [-r] [-d startdir] [-f filter] [file-list]\n" << "\t-r \tvisitor will recurse into subdirs\n" << "\t-d startdir\tspecifies starting directory\n" << "\t-f filter\tfilename filter to restrict visits\n" << "\toptional list of files to be visited"; } int main(int argc, char** argv) { ArgumentList al(argc, argv); QString appname = al.takeFirst(); /* app name is always first in the list. */ if (al.count() == 0) { usage(appname); exit(1); } bool recursive(al.getSwitch("-r")); QString startdir(al.getSwitchArg("-d")); QString filter(al.getSwitchArg("-f")); CodeVisitor cvis(filter, recursive); if (startdir != QString()) { cvis.processEntry(startdir); } else if (al.size()) { cvis.processFileList(al); } else return 1; qDebug() << "Files Processed: %d" << cvis.getNumFiles(); qDebug() << cvis.getResultString(); return 0; } Thanks in advance, I'm simply stumped.

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  • Python - Bitmap won't draw/display

    - by Wallter
    I have been working on this project for some time now - it was originally supposed to be a test to see if, using wxPython, I could build a button 'from scratch.' From scratch means: that i would have full control over all the aspects of the button (i.e. controlling the BMP's that are displayed... what the event handlers did... etc.) I have run into several problems (as this is my first major python project.) Now, when the all the code is working for the life of me I can't get an image to display. Basic code - not working dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) self.Refresh() self.Update() Full Main.py import wx from Custom_Button import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) # The call for the 'Experiential button' self.Button1 = Custom_Button(parent, -1, wx.Point(100, 100), wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), wx.Bitmap("/home/wallter/Desktop/Normal.bmp"), wx.Bitmap("/home/wallter/Desktop/Click.bmp")) # The following three lines of code are in place to try to get the # Button1 to display (trying to trigger the Paint event (the _onPaint.) # Because that is where the 'draw' functions are. self.Button1.Show(true) self.Refresh() self.Update() # Because the Above three lines of code did not work, I added the # following four lines to trigger the 'draw' functions to test if the # '_onPaint' method actually worked. # These lines do not work. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Full CustomButton.py import wx from wxPython.wx import * class Custom_Button(wx.PyControl): def __init__(self, parent, id, Pos, Over_BMP, Norm_BMP, Push_BMP, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self.pos = Pos self.Over_bmp = Over_BMP self.Norm_bmp = Norm_BMP self.Push_bmp = Push_BMP self._mouseIn = False self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def Iz(self): dc = wx.BufferedPaintDC(self) dc.DrawBitmap(self.Norm_bmp, 100, 100) def _onPaint(self, event): # The printing functions, they should work... but don't. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # This never printed... I don't know if that means if the EVT # is triggering or what. print '_onPaint' # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self.Over_bmp, self.pos) else: # Since the mouse isn't over it Print the normal one # This is adding on the above code to draw the bmp # in an attempt to get the bmp to display; to no avail. dc.DrawBitmap(self.Norm_bmp, self.pos) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self.Push_bmp, self.pos) This code won't work? I get no BMP displayed why? How do i get one? I've gotten the staticBitmap(...) to display one, but it won't move, resize, or anything for that matter... - it's only in the top left corner of the frame? Note: the frame is 400pxl X 400pxl - and the "/home/wallter/Desktop/Mouseover.bmp"

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  • EF Code first + Delete Child Object from Parent?

    - by ebb
    I have a one-to-many relationship between my table Case and my other table CaseReplies. I'm using EF Code First and now wants to delete a CaseReply from a Case object, however it seems impossible to do such thing because it just tries to remove the CaseId from the specific CaseReply record and not the record itself.. short: Case just removes the relationship between itself and the CaseReply.. it does not delete the CaseReply. My code: // Case.cs (Case Object) public class Case { [Key] public int Id { get; set; } public string Topic { get; set; } public string Message { get; set; } public DateTime Date { get; set; } public Guid UserId { get; set; } public virtual User User { get; set; } public virtual ICollection<CaseReply> Replies { get; set; } } // CaseReply.cs (CaseReply Object) public class CaseReply { [Key] public int Id { get; set; } public string Message { get; set; } public DateTime Date { get; set; } public int CaseId { get; set; } public Guid UserId { get; set; } public virtual User User { get; set; } public virtual Case Case { get; set; } } // RepositoryBase.cs public class RepositoryBase<T> : IRepository<T> where T : class { public IDbContext Context { get; private set; } public IDbSet<T> ObjectSet { get; private set; } public RepositoryBase(IDbContext context) { Contract.Requires(context != null); Context = context; if (context != null) { ObjectSet = Context.CreateDbSet<T>(); if (ObjectSet == null) { throw new InvalidOperationException(); } } } public IRepository<T> Remove(T entity) { ObjectSet.Remove(entity); return this; } public IRepository<T> SaveChanges() { Context.SaveChanges(); return this; } } // CaseRepository.cs public class CaseRepository : RepositoryBase<Case>, ICaseRepository { public CaseRepository(IDbContext context) : base(context) { Contract.Requires(context != null); } public bool RemoveCaseReplyFromCase(int caseId, int caseReplyId) { Case caseToRemoveReplyFrom = ObjectSet.Include(x => x.Replies).FirstOrDefault(x => x.Id == caseId); var delete = caseToRemoveReplyFrom.Replies.FirstOrDefault(x => x.Id == caseReplyId); caseToRemoveReplyFrom.Replies.Remove(delete); return Context.SaveChanges() >= 1; } } Thanks in advance.

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  • Fatal error on a non-object

    - by Chris Leah
    Hey, so I have created a function to check the DB for unique entries, but when I call the function it doesn't seem to work and gives me a fatal error any ideas ? Thanks :) //Check for unique entries function checkUnique($table, $field, $compared) { $query = $mysqli->query('SELECT '.$mysqli->real_escape_string($field).' FROM '.$mysqli->real_escape_string($table).' WHERE "'.$mysqli->real_escape_string($field).'" = "'.$mysqli->real_escape_string($compared).'"'); if(!$query){ return TRUE; } else { return FALSE; } } The page calling it..... //Start session session_start(); //Check if the session is already set, if so re-direct to the game if(isset($_SESSION['id'], $_SESSION['logged_in'])){ Header('Location: ../main/index.php'); }; //Require database connection require_once('../global/includes/db.php'); require_once('../global/functions/functions.php'); //Check if the form has been submitted if (isset($_POST['signup'])){ //Validate input if (!empty($_POST['username']) && !empty($_POST['password']) && $_POST['password']==$_POST['password_confirm'] && !empty($_POST['email']) && validateEmail($_POST['email']) == TRUE && checkUnique('users', 'email', $_POST['email']) == TRUE && checkUnique('users', 'username', $_POST['username']) == TRUE) { //Insert user to the database $insert_user = $mysqli->query('INSERT INTO (`username, `password`, `email`, `verification_key`) VALUES ("'.$mysqli->real_escape_string($_POST['username']).'", "'.$mysqli-real_escape_string(md5($_POST['password'])).'", "'.$mysqli->real_escape_string($_POST['email']).'", "'.randomString('alnum', 32). '"') or die($mysqli->error()); //Get user information $getUser = $mysqli->query('SELECT id, username, email, verification_key FROM users WHERE username = "'.$mysqli->real_escape_string($_POST['username']).'"' or die($mysqli->error())); //Check if the $getUser returns true if ($getUser->num_rows == 1) { //Fetch associated fields to this user $row = $getUser->fetch_assoc(); //Set mail() variables $headers = 'From: [email protected]'."\r\n". 'Reply-To: [email protected]'."\r\n". 'X-Mailer: PHP/'.phpversion(); $subject = 'Activate your account (Music Battles.net)'; //Set verification email message $message = 'Dear '.$row['username'].', I would like to welcome you to Music Battles. Although in order to enjoy the gmae you must first activate your account. \n\n Click the following link: http://www.musicbattles.net/home/confirm.php?id='.$row['id'].'key='.$row['verification_key'].'\n Thanks for signing up, enjoy the game! \n Music Battles Team'; //Attempts to send the email if (mail($row['email'], $subject, $message, $headers)) { $msg = '<p class="success">Accound has been created, please go activate it from your email.</p>'; } else { $error = '<p class="error">The account was created but your email was not sent.</p>'; } } else { $error = '<p class="error">Your account was not created.</p>'; } } else { $error = '<p class="error">One or more fields contain non or invalid data.</p>'; } } Erorr.... Fatal error: Call to a member function query() on a non-object in /home/mbattles/public_html/global/functions/functions.php on line 5

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  • Where do I start ?

    - by Panthe
    Brief History: Just graduated high school, learned a bit of python and C++, have no friends with any helpful computer knowledge at all. Out of anyone i met in my school years I was probably the biggest nerd, but no one really knew. I consider my self to have a vast amount of knowledge on computers and tech then the average person. built/fixed tons of computers, and ability to troubleshoot pretty much any problem I came across. Now that high school is over, Ive really been thinking about my career. Loving, living computers for the past 15 years of my life I decided to take my ability's and try to learn computer programming, why I didn't start earlier I don't know, seems to be big mistake on my part... Doing some research I concluded that Python was the first programming language I should learn, since it was high level and easier to understand then C++ and Java. I also knew that to become good at what I did I needed to know more then just 2 or 3 languages, which didn't seem like a big problem considering once I learned the way Python worked, mainly syntax changed, and the rest would come naturally. I watched a couple of youtube videos, downloaded some book pdf's and snooped around from some tutorials here and there to get the hang of what to do. A two solid weeks had passed of trying to understand the syntax, create small programs that used the basic functions and understanding how it worked, I think i have got the hang of it. It breaks down into what ive been dealing with all this time (although i kinda knew) is that, input,output, loops, functions and other things derived from 0's and 1's storing data and recalling it, ect. (A VERY BASIC IDEA). Ive been able to create small programs, Hangman, file storing, temperature conversion, Caeser Cipher decode/encoding, Fibonacci Sequence and more, which i can create and understand how each work. Being 2 weeks into this, I have learned alot. Nothing at all compared to what i should be learning in the years to come if i get a grip on what I'm doing. While doing these programs I wont stop untill I've done doing a practice problem on a book, which embarresing enough will take me a couple hour depending on the complexity of it. I absolutly will not put aside the challenge until its complete, WHICH CAN BE EXTREMELY DRAINING, ive tried most problems without cheating and reached success, which makes me feel extremely proud of my self after completing something after much trial and error. After all this I have met the demon, alogrithm's which seem to be key to effiecent code. I cant seem to rap my head around some of the computer codes people put out there using numbers, and sometimes even basic functions, I have been able to understand them after a while but i know there are alot more complex things to come, considering my self smart, functions that require complex codes, actually hurt my brain. NOTHING EVER IN LIFE HURT MY BRAIN....... not even math classes in highschool, trying to understand some of the stuff people put out there makes me feel like i have a mental disadvantage lol... i still walk forward though, crossing my fingers that the understanding will come with time. Sorry if is this is long i just wish someone takes all these things into consideration when answering my question. even through all these downsides im still pushing through and continuing to try and get good at this, i know reading these tutorials wont make me any good unless i can become creative and make my own, understand other peoples programs, so this leads me to the simple question i could have asked in the beginning..... WHERE IN THE WORLD DO I START ? Ive been trying to find out how to understand some of the open source projects, how i can work with experianced coders to learn from them and help them, but i dont think thats even possible by the way how far people's knowledge is compared to me, i have no freinds who i can learn from, can someone help me and guide me into the right direction.. i have a huge motivation to get good at coding, anything information would be extremely helpful

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  • HQL over ternary map with subcollection

    - by Diego Mijelshon
    I'm stuck with a query I need to write. Given the following model: public class A : Entity<Guid> { public virtual IDictionary<B, C> C { get; set; } } public class B : Entity<Guid> { } public class C : Entity<Guid> { public virtual int Data1 { get; set; } public virtual ICollection<D> D { get; set; } } public class D : Entity<Guid> { public virtual int Data2 { get; set; } } I need to get a list of A instances that have a D containing some data for the specified B (parameter) In the object model, that would be: listOfA.Where(a => a.C[b].D.Any(d => d.Data2 == 0)) But I wasn't able to write a working HQL. I'm able to write something like the following, which filters on C.Data1: from A a where a.C[:b].Data1 = 0 But I'm unable to do anything with the elements of a.C[:b].D (I get various parsing exceptions) Here are the mappings, in case you're interested (nothing special, generated by ConfORM): <class name="A"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <map name="C"> <key column="a_key" /> <map-key-many-to-many class="B" /> <one-to-many class="C" /> </map> </class> <class name="B"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> </class> <class name="C"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Data1" /> <bag name="D"> <key column="c_key" /> <one-to-many class="D" /> </bag> </class> <class name="D"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Data2" /> </class> Thanks!

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  • ListBoxFor not populating with selected items

    - by user576838
    I've see this question asked a couple of other times, and I followed this after I tried things on my own with the MS music store demo to no avail, but I still can't get this to work. I've also noticed when I look at my MultiSelectList object in the viewmodel, it has the correct items in the selected items property, but if I expand the results view, it doesn't have any listboxitem with the selected value. What am I missing here? I feel like I'm taking crazy pills! Thanks in advance. model: public class Article { public int ArticleID { get; set; } public DateTime? DatePurchased { get; set; } public DateTime? LastWorn { get; set; } public string ThumbnailImg { get; set; } public string LargeImg { get; set; } public virtual List<Outfit> Outfits { get; set; } public virtual List<Tag> Tags { get; set; } } viewmodel: public class ArticleViewModel { public int ArticleID { get; set; } public List<Tag> Tags { get; set; } public MultiSelectList mslTags { get; set; } public virtual Article Article { get; set; } public ArticleViewModel(int ArticleID) { using (ctContext db = new ctContext()) { this.Article = db.Articles.Find(ArticleID); this.Tags = db.Tags.ToList(); this.mslTags = new MultiSelectList(this.Tags, "TagID", "Name", this.Article.Tags); } } } controller: public ActionResult Index() { ArticleIndexViewModel vm = new ArticleIndexViewModel(db); return View(vm); } view: @model ClosetTracker.ArticleViewModel @using (Html.BeginForm()) { <img id="bigImg" src="@Model.Article.ThumbnailImg" alt="img" /> @Html.HiddenFor(m => m.ArticleID); @Html.LabelFor(m => m.Article.Tags) @* @Html.ListBoxFor(m => m.Article.Tags, Model.Tags.Select(t => new SelectListItem { Text = t.Name, Value = t.TagID.ToString() }), new { Multiple = "multiple" }) *@ @Html.ListBoxFor(m => m.Article.Tags, Model.mslTags); @Html.LabelFor(m => m.Article.LastWorn) @Html.TextBoxFor(m => m.Article.LastWorn, new { @class = "datepicker" }) @Html.LabelFor(m => m.Article.DatePurchased) @Html.TextBoxFor(m => m.Article.DatePurchased, new { @class = "datepicker" }) <p> <input type="submit" value="Save" /> </p> } EDITED Ok, I changed around the constructor of the MultiSelectList to have a list of TagID in the selected value arg instead of a list of Tag objects. This shows the correct tags as selected in the results view when I watch the mslTags object in debug mode. However, it still isn't rendering correctly to the page. public class ArticleViewModel { public int ArticleID { get; set; } public List<Tag> Tags { get; set; } public MultiSelectList mslTags { get; set; } public virtual Article Article { get; set; } public ArticleViewModel(int ArticleID) { using (ctContext db = new ctContext()) { this.Article = db.Articles.Find(ArticleID); this.Tags = db.Tags.ToList(); this.mslTags = new MultiSelectList(this.Tags, "TagID", "Name", this.Article.Tags.Select(t => t.TagID).ToList()); } } }

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  • Where are the function address literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). <UPDATE> After some reading with help from answer by Chris Dodd, what I'm looking for is literal function addresses as template parameters. Chris' answer indicates how to do this for standard functions, but how can the addresses of member functions be used as template parameters? Since the standard prohibits non-static member function addresses as template parameters (c++03 14.3.2.3), I suspect the work around is quite complicated. Any ideas for a workaround? Below the original form of the question is left as is for context. </UPDATE> The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one. Edit The intent of this question is not to implement delegates, rather to identify a pattern that will embed a conventional function call, (in immediate mode) directly into third party code, possibly a template.

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  • How do I learn algorithms?

    - by Panthe
    Brief History: Just graduated high school, learned a bit of python and C++, have no friends with any helpful computer knowledge at all. Out of anyone i met in my school years I was probably the biggest nerd, but no one really knew. I consider my self to have a vast amount of knowledge on computers and tech then the average person. built/fixed tons of computers, and ability to troubleshoot pretty much any problem I came across. Now that high school is over, Ive really been thinking about my career. Loving, living computers for the past 15 years of my life I decided to take my ability's and try to learn computer programming, why I didn't start earlier I don't know, seems to be big mistake on my part... Doing some research I concluded that Python was the first programming language I should learn, since it was high level and easier to understand then C++ and Java. I also knew that to become good at what I did I needed to know more then just 2 or 3 languages, which didn't seem like a big problem considering once I learned the way Python worked, mainly syntax changed, and the rest would come naturally. I watched a couple of youtube videos, downloaded some book pdf's and snooped around from some tutorials here and there to get the hang of what to do. A two solid weeks had passed of trying to understand the syntax, create small programs that used the basic functions and understanding how it worked, I think i have got the hang of it. It breaks down into what ive been dealing with all this time (although i kinda knew) is that, input,output, loops, functions and other things derived from 0's and 1's storing data and recalling it, ect. (A VERY BASIC IDEA). Ive been able to create small programs, Hangman, file storing, temperature conversion, Caeser Cipher decode/encoding, Fibonacci Sequence and more, which i can create and understand how each work. Being 2 weeks into this, I have learned alot. Nothing at all compared to what i should be lear ning in the years to come if i get a grip on what I'm doing. While doing these programs I wont stop untill I've done doing a practice problem on a book, which embarresing enough will take me a couple hour depending on the complexity of it. I absolutly will not put aside the challenge until its complete, WHICH CAN BE EXTREMELY DRAINING, ive tried most problems without cheating and reached success, which makes me feel extremely proud of my self after completing something after much trial and error. After all this I have met the demon, alogrithm's which seem to be key to effiecent code. I cant seem to rap my head around some of the computer codes people put out there using numbers, and sometimes even basic functions, I have been able to understand them after a while but i know there are alot more complex things to come, considering my self smart, functions that require complex codes, actually hurt my brain. NOTHING EVER IN LIFE HURT MY BRAIN....... not even math classes in highschool, trying to understand some of the stuff people put out there makes me feel like i have a mental disadvantage lol... i still walk forward though, crossing my fingers that the understanding will come with time. Sorry if is this is long i just wish someone takes all these things into consideration when answering my question. even through all these downsides im still pushing through and continuing to try and get good at this, i know reading these tutorials wont make me any good unless i can become creative and make my own, understand other peoples programs, so this leads me to the simple question i could have asked in the beginning..... WHERE IN THE WORLD DO I START ? Ive been trying to find out how to understand some of the open source projects, how i can work with experianced coders to learn from them and help them, but i dont think thats even possible by the way how far people's knowledge is compared to me, i have no freinds who i can learn from, can someone help me and guide me into the right direction.. i have a huge motivation to get good at coding, anything information would be extremely helpful

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