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  • A self-creator: What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's a pseudo-code example : class fruit { public $id; public function __construct( $id ) { $this->id = $id; $sql = "SELECT * FROM Fruits WHERE id = $id"; ... $this->arrFieldValues[$field] = $row[$value]; } public function __get( $var ) { return $this->arrFieldValues[$var]; } public function __set( $var, $val ) { $sql = "UPDATE fruits SET $var = $val WHERE id = $this->id"; } public static function create( $id ) { $sql = "INSERT INTO Fruits ( fruit_name ) VALUE ( '$fruit' )"; $id = mysql_insert_id(); $fruit = & new fruit($id); return $fruit; } } $obj1 = fruit::create( "apple" ); $obj2 = & new fruit( 12 ); What is this pattern called? Edit: I changed the example to one that has more database-interface functionality. For most of the time, this kind of class would be instantiated normally, through __construct(). But sometimes when you need to create a new row first, you would call create().

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  • Parent-child table layout

    - by cyberzed
    I'm currently planning a piece of software for dogbreeders and I'm in doubt about my datadesign...whether I'm doing something smart or stupid :) The plan at the moment is one holistic "dog" table sorta like this... Id | Name | FatherId | MotherId ------------------------------- 1 | A | 0 | 0 2 | B | 1 | 0 3 | C | 0 | 0 4 | D | 0 | 3 5 | E | 1 | 3 6 | F | 5 | 2 7 | G | 4 | 3 My questions is, is it common to make it like this or is it really sloppy. I can see a quick lookup reason to have it but I'm really in doubt whether it's good or bad in the end. I thinking it would be better designed if I had a rel-table on the side with Id coupling, but I'm really in doubt how well any of the cases are. A side note is that it'll only be me personally looking at the data this way (or someone adopting the project from me)

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  • C++ OOP: Which functions to put into the class?

    - by oh boy
    Assume I have a class a: class a { public: void load_data( ); private: void check_data( ); void work_data( ); void analyze_data( ); } Those functions all do something with the class or one of its members. However this function: bool validate_something( myType myData ) { if ( myData.blah > 0 && myData.blah < 100 ) { return true; } return false; } Is related to the class and will only be called by it, so it won't be needed anywhere else Doesn't do anything with the class or its members - just a small "utility" function Where to put validate_something? Inside or outside the class?

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  • Creating non-framework calsses in CakePHP

    - by Affian
    I'm making a tournament manager in CakePHP 1.3 and I have a tournament controller which is fine but I want to implement a interface that can be used to define how a tournament runs. the controller needs to load a concrete class that implements the TournamentStyle interface that defines how the tournament works. At the end of a round the TournamentStyle is used to calculate the scores and winners and generate the next round of matches. That gives me a .php file for the interface and other files for the various styles. My question is: where would I put these files and how would I load them into my tournament controller?

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  • How to increase my "advanced" knowledge of PHP further? (quickly)

    - by Kerry
    I have been working with PHP for years and gotten a very good grasp of the language, created many advanced and not-so-advanced systems that are working very well. The problem I'm running into is that I only learn when I find a need for something that I haven't learned before. This causes me to look up solutions and other code that handles the problem, and so I will learn about a new function or structure that I hadn't seen before. It is in this way that I have learned many of my better techniques (such as studying classes put out by Amazon, Google or other major companies). The main problem with this is the concept of not being able to learn something if you don't know it exists. For instance, it took me several months of programming to learn about the empty() function, and I simply would check the string length using strlen() to check for empty values. I'm now getting into building bigger and bigger systems, and I've started to read blogs like highscalability.com and been researching MySQL replication and server data for scaling. I know that structure of your code is very important to make full systems work. After reading a recent blog about reddit's structure, it made me question if there is some standard or "accepted systems" out there. I have looked into frameworks (I've used Kohana, which I regretted, but decided that PHP frameworks were not for me) and I prefer my own library of functions rather than having a framework. My current structure is a mix between WordPress, Kohana and my own knowledge. The ways I can see as being potentially beneficial are: Read blogs Read tutorials Work with someone else Read a book What would be the best way(s) to "get to the next level" the level of being a very good system developer?

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  • What does ON [PRIMARY] mean?

    - by Icono123
    I'm creating an SQL setup script and I'm using someone else's script as an example. Here's an example of the script: SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[be_Categories]( [CategoryID] [uniqueidentifier] ROWGUIDCOL NOT NULL CONSTRAINT [DF_be_Categories_CategoryID] DEFAULT (newid()), [CategoryName] [nvarchar](50) NULL, [Description] [nvarchar](200) NULL, [ParentID] [uniqueidentifier] NULL, CONSTRAINT [PK_be_Categories] PRIMARY KEY CLUSTERED ( [CategoryID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO Does anyone know what the ON [PRIMARY] command does? Regards.

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  • Three customer addresses in one table or in separate tables?

    - by DR
    In my application I have a Customer class and an Address class. The Customer class has three instances of the Address class: customerAddress, deliveryAddress, invoiceAddress. Whats the best way to reflect this structure in a database? The straightforward way would be a customer table and a separate address table. A more denormalized way would be just a customer table with columns for every address (Example for "street": customer_street, delivery_street, invoice_street) What are your experiences with that? Are there any advantages and disadvantages of these approaches?

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  • One UI for two business objects

    - by JC
    I have an order edit and quote edit screen that are very similar. I want to try to avoid code like this: if (order is Order) SetupScreenForOrder(); if (order is Quote) SetupScreenForQuote(); But maintaining two screens is not good either. If I create some common interface between a Quote and Order then how do you deal with fields like OrderNumber or QuoteDate? What's the best way to handle this?

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  • Are free and open source templates, themes, self content management systems replacing the need of we

    - by metal-gear-solid
    Are free and open source templates, themes, self content management systems replacing the need of web designers? You can find templates online for pretty much anything these days. There are html and css templates, templates for Wordpress, all sorts of different cms templates, e-ecommerce templates, etc. Many of these are pretty cheap and some are even free, so where do web designers fit into this picture? I’ve had many clients and potential customers ask why they should use my services instead of just buying a cheap template. Are web designers being replaced?

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  • this pointer to base class constructor?

    - by Rolle
    I want to implement a derived class that should also implement an interface, that have a function that the base class can call. The following gives a warning as it is not safe to pass a this pointer to the base class constructor: struct IInterface { void FuncToCall() = 0; }; struct Base { Base(IInterface* inter) { m_inter = inter; } void SomeFunc() { inter->FuncToCall(); } IInterface* m_inter; }; struct Derived : Base, IInterface { Derived() : Base(this) {} FuncToCall() {} }; What is the best way around this? I need to supply the interface as an argument to the base constructor, as it is not always the dervied class that is the interface; sometimes it may be a totally different class. I could add a function to the base class, SetInterface(IInterface* inter), but I would like to avoid that.

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • Business object and linq2SQL

    - by Overdose
    What is the optimal way to write the code which interacts with DB using linq2SQL? I need to add some business logic to the entities. So I guess there are two ways: Write some wrapper class. The main minus is that many fields are the same, so i don't feel it as DRY style. Add business logic methods to linq2sql entities(these classes are partial) directly ???

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  • Having access to a private variable from other classes in Java

    - by Crystal
    If I want to create a form that adds people to a List, how do I have access to that List from another class? Where would I define that List so other classes can access the members, the size, etc? For example, if I have Class Foo that has the GUI for my form, along with buttons to add and remove people to the List, it would make sense to me to declare the List as a private instance variable of Class Foo. But then if I have another class, Class Bar, how does it get the values that are currently in that List to update some other graphical components? Or is that the wrong place to declare the List in general? Thanks.

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  • Patterns to deal with with functions that can have different kinds of results.

    - by KaptajnKold
    Suppose you have an method on an object that given the some input alters the objects state if the input validates according to some complex logic. Now suppose that when the input doesn't validate, it can be due to several different things, each of which we would like to be able to deal with in different ways. I'm sure many of you are thinking: That's what exceptions are for! I've thought of this also. But my reservation against using exceptions is that in some cases there is nothing exceptional about the input not validating and I really would like to avoid using exceptions to control what is really just in the expected flow of the program. If there were only one interpretation possible, I could simply choose to return a boolean value indicating whether or not the operation resulted in a state change or not and the respond appropriately when it did not. There is of course also the option to return a status code which the client can then choose to interpret or not. I don't like this much either because there is nothing semantic about status codes. The solution I have so far is to always check for each possible situation which I am able to handle before I call the method which then returns a boolean to inform the client if the object changed state. This leaves me the flexibility to handle as few or as many as the possible situations as I wish depending on the context I am in. It also has the benefit of making the method I am calling simpler to write. The drawback is that there is quite a lot of duplication in the client code wherever I call the method. Which of these solutions do you prefer and why? What other patterns do people use for providing meaningful feedback from functions? I know that some languages support multiple return values, and I if I had that option I would surely prefer it.

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  • Why there are no semicolons and {} blocks in some languages

    - by Incognito
    I know the question has no practical value, but it is interesting why in some languages semicolons and {} blocks are removed although their predecessor have them. Actually it makes me nervous to write a code in Python as there are no ";" and {}. Also in new language Google-GO semicolons are also missing although it says that lexer uses a rule to insert semicolons automatically as it scans. So is there any secret :) reason for this.

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  • how to guarantee atomicity across two databases (the filesystem and your RDBMS)?

    - by Lock up
    i am working on a online file management project.In which we are storing references on the database(sql server) and files data on the on file system;.In which we are facing a problem of coordination between file system and database while we are uploading a file and also in case of deleting a file that first we create a reference in the data base or store files on file system;;the problem is that if create a reference in the database first and then storing a file on file system.bur while storing files on the file system any type of error occur.then reference for that file is created in the database but no file data on the file system;; please give me some solution how to deal with such situation;;i am badly in need of it;; and reason for that?

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