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  • Ubuntu Server 13.04.3 doesn't boot w/ EFI

    - by user1004816
    I'm was actually trying to install Debian Wheezy (which failed horribly), then tried Ubuntu Server 13.04 and got the exact same problems as w/ Debian: After installing, the system doesn't show any boot-selection and tells me "Missing operating system". My setup is pretty simple: /dev/sdc - 1TB HDD (+ 3 other NTFS HDD) /dev/sdc1 - EFI, 100MiB, bootable /dev/sdc4 - ext4, 65GiB, Ubuntu/Debian (sdc2 & 3 are NTFS w/ data. Sorta lacking SATA-ports, therefore no OS-only HDD/SSD) Grub seems to be installed on /dev/sdc4, /dev/sdc1 only contains a "EFI"-folder. Not sure if thats correct. I used UNetbootin on OS X to make an 8GB USB-drive bootable and used the standard amd64-iso, running a perl-script wich eradicates a couple of naming-errors (different story). Using this tutorial and actually disabling UEFI and using legacy only dind't work either, the usb drive dind't even bother to boot. I'm pretty clueless here. I'd just like to install and use either Debian oder Ubuntu Server!

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  • Effects to make a speeding spaceship look faster

    - by Badescu Alexandru
    I have a spaceship and I've created a "boost" functionality that speeds up my spaceship, what effects should I implement to create the impression of high speed? I was thinking of making everything except my spaceship blurry but I think there would be something missing. Any ideas? Btw. I am working in XNA C# but if you aren't familiar to XNA describing some effects is still useful. The Game is 3d and i've attached some printscreens of the game This is in normal mode ( none boosted ) and here is the boosted mode ( the craft speeds up forward while the camera speeds in its normal speed , the non boosted speed )

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  • How does btrfs RAID work in degraded mode?

    - by turbo
    My idea was that (using loopback devices) it works like this Create the raid array sudo mkfs.btrfs -m raid1 -d raid1 /dev/loop1 /dev/loop2 You mount them sudo mount /dev/loop1 /mnt and mark them touch goodcondition You unmount and simulate disk failure (remove disk or delete loopback device loop2 in my case) You mount degraded -o degraded and mark again touch degraded You add the bad disk again sudo btrfs dev add /dev/loop2 You rebalance sudo btrfs fi ba /mnt And Raid 1 should work again. But that's not the case. sudo btrfs fi show: Total devices 3 FS bytes used 28.00KB devid 3 size 4.00GB used 264.00MB path /dev/loop1 devid 2 size 4.00GB used 272.00MB path /dev/loop2 *** Some devices missing The file degraded lives on loop1 but not on loop2 when loop2 is mounted in degraded mode. Why is that?

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  • ImportError: No module named gtk

    - by Rick_2047
    after the debacle a few hours back I managed to get a working desktop after using an ethernet cable and sudo apt-get install ubuntu-desktop But now when I try to run ubuntu software center from CLI this is what I get rick@Abigail:~$ sudo software-center Traceback (most recent call last): File "/usr/bin/software-center", line 34, in <module> import gtk ImportError: No module named gtk Any guesses how to fix this. The search box on synaptic is also missing. It has something to do with module named axi. I think the both are related.

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  • Android Emulator - Ubuntu 12.04

    - by Aneesh karthik C
    When I type in the command @emulator Andreud where 'Andreud' is the name of the emulator I created. It gives the following errors and a blank screen in which I should get android home screen, icons, etc shows up. PVRDRIInitPVR2D: PVR2D device index (0)Failed to load libGL.so error libGL.so: cannot open shared object file: No such file or directory Failed to load libGL.so error libGL.so: cannot open shared object file: No such file or directory As per a comment I tried installing ia32-libs aneesh@nb14:~$ sudo apt-get install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Package ia32-libs is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'ia32-libs' has no installation candidate I want the home screen to appear. Any help is greatly appreciated.

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  • Cloud hosting vs self hosting price

    - by yes123
    I was looking at some cloud hosting price. Consider an entry level self hosted server: PRICE: 40€ ---------- CPU: i5 (4x 2.66 GHz) RAM: 16GB hard disk: 2TB Bandwidth: 10TB/month with 100Mbps Now consider an equivalent on a cloud structure... (for example phpfog) PRICE: 29$ -------------- RAM: 613MB (LOL WUT?) CPU: 2 Burst ECUs Storage: 10GB (WUT?) Basically with cloud, to have the same hardware of your entry level dedicated server you have to pay 300-400€... Is it normal? I am missing something?

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  • How do I get write access to ubuntu files from Windows?

    - by Steven
    I'm running Ubuntu 11.10 on my Virtual Machine as a web server. I've mounted the W:/ drive in Win 7 to my /www folder in Ubuntu. I can read the files, but I'm not able to write to the files. In Samba, I have created the following user: <www-data> = "<www-data>" And given guest ok for the www folder: [www] comment = Ubuntu WWW area path = /var/www browsable = yes guest ok = yes read only = no create mask = 0755 ;directory mask = 0775 force user = www-data force group = www-data I've also run sudo chmod -R 755 www to make ensure correct rw access. What am I missing in order to get write access to my ubuntu files from Windows?

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  • To implement registration page with Vaadin or not?

    - by JVerstry
    This is a tactical implementation question about usage of Vaadin or in some part of my application. Vaadin is a great framework to login users and implement sophisticated web applications with many pages. However, I think it is not very well suited to desgin pages to register new users for my application. Am I right? Am I am wrong? It seems to me that a simple HTML/CSS/Javascript login + email registration + confirmation email with confirmation link cannot be implemented easily with Vaadin. It seems like Vaadin would be overkill. Do you agree? Or am I missing something? I am looking for feedback from experienced Vaadin users.

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  • application custom stock icons not working in ubuntu unity top panel menu (aka appmenu) ("Menus Have Icons" ON)

    - by giuspen
    I recently noticed that in ubuntu unity the top menu of my apps does not show the (custom) icons I added to the gtk stock, but only the basic gtk stock icons. This happens only since the top menu is displayed in the unity top panel (appmenu) and not in the application window. In place of the correct custom icons I see "gtk-missing-image". On my apps toolbars and other menus those icons are displayed properly, the problem is only with the top menu. This happens either with pygtk2 (e.g. http://www.giuspen.com/cherrytree/) and gobject introspection (e.g. http://www.giuspen.com/nautilus-pyextensions/). I use gtk ui manager after integrating the stock icons this way: factory = gtk.IconFactory() pixbuf = gtk.gdk.pixbuf_new_from_file(filepath) iconset = gtk.IconSet(pixbuf) factory.add(stock_name, iconset) factory.add_default() If anybody solved this problem please help. Cheers, Giuseppe.

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  • effect and model vertex declaration compatibility

    - by Vodácek
    I have normal model drawing code. When I try to draw model without UV coordinates I got this exception: System.InvalidOperationException: The current vertex declaration does not include all the elements required by the current vertex shader. TextureCoordinate0 is missing. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw( Boolean bUserPrimitives, Boolean bIndexedPrimitives) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives( PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount) at Microsoft.Xna.Framework.Graphics.ModelMeshPart.Draw() at Microsoft.Xna.Framework.Graphics.ModelMesh.Draw() ... I know what cause the exception, but is possible to avoid it? Is possible to check model before drawing it with current shader for vertex declaration compatibility?

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  • How to fix an annoying ReSharper &ndash; NuGet error

    - by terje
    Originally posted on: http://geekswithblogs.net/terje/archive/2013/10/30/how-to-fix-an-annoying-resharper-ndash-nuget-error.aspxUsing NuGet in Visual Studio together with ReSharper may sometimes lead you into an annoying error where ReSharper indicates your code has an error, but the solution builds just fine. This may happen if you have a set of NuGet packages, and you either just restore them, or delete them on disk and then restore again.  Your code ends up looking like this, note the red missing functions, which comes from the Moq library - which is downloaded from NuGet:   while the Build is still fine, it compiles without any errors: This stackoverflow question gives some different approaches to solve this, but my experience have been that the Resharper Suspend-Resume trick most often solves the issue: In Visual Studio:  Go to Tools/Options/Resharper Press Suspend: When this is done the error markers disappear, since ReSharper now is inactive. Then just press Resume again: This has been submitted to Jetbrains support, ticket here: http://resharper-support.jetbrains.com/requests/3882) , if you want to follow it.

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  • How could there still not be a mysqldb module for Python 3?

    - by itsadok
    This SO question is now more than two years old. MySQL is an incredibly popular database engine, Python is an incredibly popular programming language, and Python 3 has been officially released two years ago, and was available even before that. What's more, the whole mysqldb module is just a layer translating Python's db-api to MySQL's API. It's not that big of a library. I must be missing something here. How come almost* nobody in the entire open source community has spent the (I'm guessing) two weeks it takes to port this lib? Is Python 3 that unpopular? Is the combination of python and mysql not as common as I assume? Or maybe it's just a lot harder to port mysqldb than I assume? Anyone know the inside story on this? * Now I see that this guy has done it, which takes some of the wind out of my question, but it still seems to little and too late to make sense.

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  • Why write clean, refactored code?

    - by Shamal Karunarathne
    Hi programming lovers, This is a question I've been asking myself for a long time. Thought of throwing out it to you. From my experience of working on several Java based projects, I've seen tons of codes which we call 'dirty'. The unconventional class/method/field naming, wrong way of handling of exceptions, unnecessarily heavy loops and recursion etc. But the code gives the intended results. Though I hate to see dirty code, it's time taking to clean them up and eventually comes the question of "is it worth? it's giving the desired results so what's the point of cleaning?" In team projects, should there be someone specifically to refactor and check for clean code? Or are there situations where the 'dirty' codes fail to give intended results or make the customers unhappy? Do feel free to comment and reply. And tell me if I'm missing something here. Thanks.

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  • XNA 4.0 SpriteFont not displaying all Characters

    - by Iain Brown
    Am looking for a little help and trying to use SpriteFont in my XNA 4.0 game but the problem is am displaying to string "This is a test" but all that's displayed on the screen is "This is st" so the "a te" are missing from the screen. The space is there for the characters but the letters are not. The code am using is: spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spriteBatch.DrawString(font,"this is a test",new Vector2(692,372),Color.White); spriteBatch.Draw(texture,new Rectangle(0,0,100,100),Color.White); spriteBatch.End(); Any help with this would be great!

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  • Why doesn't Wolfram Workbench work on 64-bit Ubuntu?

    - by Ian Hincks
    I have downloaded the shell script (Workbench_2.0.0_LINUX.sh), I have run it as root with it giving no complaints, relevant looking files have appeared in /usr/local/Wolfram/WolframWorkbench/2.0/ and it has created the executable "WolframWorkbench" in /usr/local/bin. However, when I run WolframWorkbench from terminal it spits out /usr/local/bin/WolframWorkbench: 46: exec: /usr/local/Wolfram/WolframWorkbench/2.0/WolframWorkbench: not found That file does indeed exist, and is executable. I have also tried running it directly, and I have also tried running the /usr/local/Wolfram/WolframWorkbench/2.0/Executables/WolframWorkbench too. Is there something I'm missing? (I am running Ubuntu 12.04 64bit with openjdk7)

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  • md5deep error with after compression and extraction

    - by Sai
    I am using md5deep to generate the checksum for the contents of an entire directory. After generation, if I use the checksum file and run a check, there are no errors. However, if I compress the file and extract it, it seems to generate an error about a missing file. The file is just called .md5. There is no file called .md5 inside the directory. It seems to create a file that is not existent. This problem exists when I use md5sum or md5deep. Any thoughts on why this is happening?

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  • How can I play AMR files in Firefox on Ubuntu?

    - by Dave M G
    I use Evernote to keep voice and text notes. Unfortunately, I've just discovered that I can't take full advantage of the cloud storage capabilities of Evernote, because support for Android's native sound file format, AMR, is deficient in Ubuntu. When I view my voice notes in Firefox in Ubuntu, I get a "missing plugin" error. The problem is discussed on the Evernote forums, but the solutions offered there are really lacking. They all involve saving and converting files, which seems like an unreasonable amount of fiddling. Surely an AMR file is just a sound file, and surely Ubuntu could (and should) have a way of playing it? There is some suggestion that Media Player can play AMR format, and I thought there was a Media Player plugin for Firefox. But I can not find any specifics. How can I get Ubuntu to play AMR file directly in Firefox in Ubuntu?

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  • Error when compiling bochs

    - by Isaac D.
    I'm trying to compile bochs. Here is my configure command: ./configure --enable-fpu --enable-3dnow --enable-x86-64 --enable-a20-pin --enable-cdrom --enable-debugger --enable-debugger-gui --enable-disasm Then I enter the "make" command and it compiles for some time. But then comes an error. /usr/bin/ld: gui/libgui.a(gtk_enh_dbg_osdep.o): undefined reference to symbol 'pthread_create@@GLIBC_2.2.5' //lib/x86_64-linux-gnu/libpthread.so.0: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make: *** [bochs] Error 1 Can anybody help me with this error? Thank you in advance.

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  • Can an object oriented program be seen as a Finite State Machine?

    - by Peretz
    This might be a philosophical/fundamental question, but I just want to clarify it. In my understanding a Finite State Machine is a way of modeling a system in which the system's output will not only depend on the current inputs, but also the current state of the system. Additionally, as the name suggests it, a finite state machine can be segmented in a finite N number of states with its respective state and behavior. If this is correct, shouldn't every single object with data and function members be a state in our object oriented model, making any object oriented design a finite state machine? If that is not the interpretation of a FSM in object design, what exactly people mean when they implement a FSM in software? am I missing something? Thanks

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  • Unity bar and Menu bar Gone

    - by user121134
    I have a bootable usb stick that has Ubuntu 12.10 on it, so I loaded it onto my computer which is semi old because it was really full and ubuntu is nice software when it works. And all went well until I booted it up the first time and it said that the Compiz thing was missing and I looked that up on the internet and I must have typed 20 different codes into terminal, and nothing seemed to work. Can you please help? I dont know what to do anymore and the only thing I can do it open up terminal because nothing pops up on the screen. Thanks :)

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  • How can I cleanup a botched Truecrypt installation?

    - by Don F
    I made the mistake of downloading the X64 version of Truecrypt and trying to install it when I'm actually running the 32-bit version of Precise Pangolin. I want to clean up the files that I am unable to use, but of course I can't just run the uninstall since Truecrypt could not be installed in the first place. I am new to this but I have spent some time researching the command line. When I run "locate trucrypt -i" in the terminal I receive several relevant files in the usr/bin and usr/share directories. No "rm" commands work on these listed files--I only get "no such file or directory" back. I'm sure this has something to do with permissions but I don't know what I'm missing here. Why is it I cannot find these files through the GUI (even when I select "show hidden files") or when I try to navigate to these files via the terminal using cd and ls commands? How can I remove these files (they are there aren't they?), one way or another, from my system? Your patience and time are appreciated

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  • OpenGL fovx question

    - by Nick
    To boil my question down to the simplest form, I fear I am oversimplifying how mat4 perspective works. I am using mat4.perspective(45, 2, 0.1, 1000.0) (the binding is WebGL fwiw). With a fovy of 45, and an aspect ratio of 2, I expect to have a fovx of 90. Thus, if I position my camera at (0, 0, 50), looking towards the origin, I expect to see a cube positioned at (50, 0, 0) (45 degrees) right at the very periphery of my screen, half on, half off,. Instead, a cube at (50, 0, 0) is totally off screen, and my actually periphery occurs at about (41.1, 0, 0). What am I missing here? Thanks, nick

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  • Some files not copied when moving an encrypted home to a different partition

    - by Jon Herrin
    I have "successfully" moved my encrypted home to a separate partition using the instructions here: How can i move an encrypted home directory to another partition? However, some files are not being copied over. Most notably, I have a directory in my old home that contains the themes I use. This directory and it's contents are not copied over to the new home and therefore I come up with the default theme. Permissions on the directory that was not moved are identical to the other directories in home. Another discrepancy is that my Dropbox folder came over empty and had to resync itself. My concern is what else might be missing from the copied home. At this point, I've flipped back to the old home by re-editing /etc/fstab, but I'd really like to get /home cleanly and completely off of root without having to core the system.

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  • Get Real Multitasking on Android With These 8 Floating Apps

    - by Chris Hoffman
    Android has decent multitasking, but the missing piece of the puzzle is the ability to have multiple apps on-screen at the same time – particularly useful on a larger tablet. Floating apps fill this need. Floating apps function as always-on-top windows, allowing you to watch videos, browse the web, take notes, or do other things while using another app. They demonstrate how Android’s interface is more flexible than iOS and the Modern UI in Windows. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Unable to mount hard disk

    - by user101522
    I am unable to mount hard disk and got this message: Unable to mount 158 GB Filesystem Error mounting: mount: wrong fs type, bad option, bad superblock on /dev/sda1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so From the terminal, I tried syslog - try: No command 'syslog' found, did you mean: Command 'dsyslog' from package 'dsyslog' (universe) Command 'syslogd' from package 'sysklogd' (universe) Command 'syslogd' from package 'inetutils-syslogd' (universe) Command 'syslogd' from package 'busybox-syslogd' (universe) syslog: command not found Also tried dmesg | tail: [ 971.390588] sd 0:0:0:0: [sda] CDB: Read(10): 28 00 12 62 30 80 00 00 40 00 [ 971.390600] end_request: I/O error, dev sda, sector 308424832 [ 971.390605] Read-error on swap-device (8:0:308424840) [ 971.390608] Read-error on swap-device (8:0:308424848) [ 971.390617] Read-error on swap-device (8:0:308424856) [ 971.390620] Read-error on swap-device (8:0:308424864) [ 971.390623] Read-error on swap-device (8:0:308424872) [ 971.390626] Read-error on swap-device (8:0:308424880) [ 971.390629] Read-error on swap-device (8:0:308424888) [ 971.390632] Read-error on swap-device (8:0:308424896) It was fine before I tried to re-install 12.04 from the live CD (which failed due to the disk problem).

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