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  • How To Go About Updating Old C Code

    - by Ben313
    Hello: I have been working on some 10 year old C code at my job this week, and after implementing a few changes, I went to the boss and asked if he needed anything else done. Thats when he dropped the bomb. My next task was to go through the 7000 or so lines and understand more of the code, AND, to modularize the code somewhat. I asked him how he would like the source code modularized, and he said to start putting the old C code into c++ classes. Being a good worker, I nodded my head yes, and went back to my desk, where I sit now, wondering how in the world to take this code, and "modularize" it. Its already in 20 source files, each with its own purpose and function. in addition, there are three "main" structs. each of these stuctures has 30 plus fields, many of them being other, smaller sturcts. Its a complete mess to try to understand, but almost every single function in the program is passed a pointer to one of the structs, and uses the struct heavily. Is there any clean way for me to shoehorn this into classes? I am resolved to do it if it can be done, I just have no idea how to begin.

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  • PHP Form Validation

    - by JM4
    This question will undoubtedly be difficult to answer and ask in a way that makes sense but I'll try my best: I have a form which uses PHP to display certain sections of the form such as: <?php if ($_SESSION['EnrType'] == "Individual") { display only form information for individual enrollment } ?> and <?php if ($_SESSION['Num_Enrs'] > 6) { display only form information for 7 total members enrollment } ?> In each form piece, unique information is collected about each enrollee but the basic criteria for each enrollee is the same, i.e. All enrollee's must use have a value in the FirstName field. Each field is named according to the enrollee number, i.e. Num1FirstName; Num2FirstName. I have a PHP validation script which is absolutely fantastic and am not looking to change it but the issue I am running into is duplication of the script in order to validate ALL fields in one swoop. On submission, all POSTED items are run through my validation script and based on the rules set return an error if they do not equal true. Sample code: if (isset($_POST['submit'])) { // import the validation library require("validation.php"); $rules = array(); // stores the validation rules //All Enrollee Rules $rules[] = "required,Num1FirstName,Num2FirstName,The First Name field is required."; The script above does the following, $rules[] ="REQUIREMENT,fieldname,error message" where requirement gives criteria (in this case, simply that a value is passed), fieldname is the name of the field being validated, and error message returns the error used. My Goal is to use the same formula above and have $rules[] run through ALL firstnames and return the error posted ONLY if they exist (i.e. dont check for member #7's first name if it doesnt exist on the screen). If I simply put a comma between the 'fieldnames' this only checks for the first, then second, and so on so this wont work. Any ideas?

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  • How is it legal to reference an undefined type inside a structure?

    - by paxdiablo
    As part of answering another question, I came across a piece of code like this, which gcc compiles without complaint. typedef struct { struct xyz *z; } xyz; int main (void) { return 0; } This is the means I've always used to construct types that point to themselves (e.g., linked lists) but I've always thought you had to name the struct so you could use self-reference. In other words, you couldn't use xyz *z within the structure because the typedef is not yet complete at that point. But this particular sample does not name the structure and it still compiles. I thought originally there was some black magic going on in the compiler that automatically translated the above code because the structure and typedef names were the same. But this little beauty works as well: typedef struct { struct NOTHING_LIKE_xyz *z; } xyz; What am I missing here? This seems a clear violation since there is no struct NOTHING_LIKE_xyz type defined anywhere. When I change it from a pointer to an actual type, I get the expected error: typedef struct { struct NOTHING_LIKE_xyz z; } xyz; qqq.c:2: error: field `z' has incomplete type Also, when I remove the struct, I get an error (parse error before "NOTHING ...). Is this allowed in ISO C?

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  • Struts2 Converting Enum Array fills array with single null value

    - by Kyle Partridge
    For a simple action class with these member variables: ... private TestConverterEnum test; private TestConverterEnum[] tests; private List<TestConverterEnum> tList; ... And a simple enum: public enum TestConverterEnum { A, B, C; } Using the default struts2 enum conversion, when I send the request like so: TestConterter.action?test=&tests=&tList=&b=asdf For test I get a null value, which is expected. For the Array and List, however, I get and Array (or list) with one null element. Is this what is expected? Is there a way to prevent this. We recently upgraded our struts2 version, and we had our own converters, which also don't work in this case, so I was hoping to use the default conversion method. We already have code that is validating these arrays for null and length, and I don't want to have to add another condition to these branches. Is there a way to prevent this bevavior?

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  • What makes this "declarator invalid"? C++

    - by nieldw
    I have Vertex template in vertex.h. From my graph.h: 20 template<class edgeDecor, class vertexDecor, bool dir> 21 class Vertex; which I use in my Graph template. I've used the Vertex template successfully throughout my Graph, return pointers to Vertices, etc. Now for the first time I am trying to declare and instantiate a Vertex object, and gcc is telling me that my 'declarator' is 'invalid'. How can this be? 81 template<class edgeDecor, class vertexDecor, bool dir> 82 Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const 83 { 84 /* Construct new Graph with apropriate decorators */ 85 Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); 86 span.E.reserve(this->E.size()); 87 88 typename Vertex<edgeDecor,int,dir> v = new Vertex(INT_MAX); 89 span.V = new vector<Vertex<edgeDecor,int,dir> >(this->V.size,v); 90 }; And gcc is saying: graph.h: In member function ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool) const’: graph.h:88: error: invalid declarator before ‘v’ graph.h:89: error: ‘v’ was not declared in this scope I know this is probably another noob question, but I'll appreciate any help.

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  • Sprint velocity calculations

    - by jase
    Need some advice on working out the team velocity for a sprint. Our team normally consists of about 4 developers and 2 testers. The scrum master insists that every team member should contribute equally to the velocity calculation i.e. we should not distinguish between developers and testers when working out how much we can do in a sprint. The is correct according to Scrum, but here's the problem. Despite suggestions to the contrary, testers never help with non-test tasks and developers never help with non-dev tasks, so we are not cross functional team members at all. Also, despite various suggestions, testers normally spend the first few days of each sprint waiting for something to test. The end result is that typically we take on far more dev work than we actually have capacity for in the sprint. For example, the developers might contribute 20 days to the velocity calculation and the testers 10 days. If you add up the tasks after sprint planning though, dev tasks add up to 25 days and test tasks add up to 5 days. How do you guys deal with this sort of situation?

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  • How to Declare Complex Nested C# Type for Web Service

    - by TheArtTrooper
    I would like to create a service that accepts a complex nested type. In a sample asmx file I created: [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. // [System.Web.Script.Services.ScriptService] public class ServiceNest : System.Web.Services.WebService { public class Block { [XmlElement(IsNullable = false)] public int number; } public class Cell { [XmlElement(IsNullable = false)] public Block block; } public class Head { [XmlElement(IsNullable = false)] public Cell cell; } public class Nest { public Head head; } [WebMethod] public void TakeNest(Nest nest) { } } When I view the asmx file in IE the test page shows the example SOAP post request as: <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Body> <TakeNest xmlns="http://schemas.intellicorp.com/livecompare/"> <nest> <head> <cell> <block xsi:nil="true" /> </cell> </head> </nest> </TakeNest> </soap:Body> </soap:Envelope> It hasn't expanded the <block> into its number member. Looking at the WSDL, the types all look good. So is this just a limitation of the post demo page creator? Thanks.

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  • Creating futures using Apple's GCD

    - by jer
    I'm working on a library which implements the actor model on top of Grand Central Dispatch (specifically the C level API libdispatch). Basically a brief overview of my system is as such: Communication happens between actors using messages Multicast communication only (one actor to many actors) Senders and receivers are decoupled from one another using a blackboard where messages are pushed to. Messages are sent in the default queue asynchronously using dispatch_group_async() once a message gets pushed onto the blackboard. I'm trying to implement futures in the language right now, so I've created a new type which holds some information: A group of its own The value being 'returned' However, I have a problem since dispatch_block_t is of type void (^)(void) so it doesn't return anything. So my idea of in my future_new() function of setting up another group which can be used to execute a block returning a result, which I can store in my "value" member in my future_t structure, isn't going to work. The rest of the futures implementation is very clear, except it all depends on being able to get the value into the future back from the actor, acting on the message. When using the library, it would greatly reduce its usefulness if I had to ask users (and myself) to be aware when futures were going to be used by other parts of the system—It just isn't practical. I'm wondering if anyone can think of a way around this?

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  • How do I mock a method with an open array parameter in PascalMock?

    - by Oliver Giesen
    I'm currently in the process of getting started with unit testing and mocking for good and I stumbled over the following method that I can't seem to fabricate a working mock implementation for: function GetInstance(const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID = CID_DEFAULT): Boolean; (TImplContextID is just an alias for Integer) I thought it would have to look something like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; begin Result := AddCall('GetInstance') .WithParams([@AIID, AContextID]) .ReturnsOutParams([AInstance]) .ReturnValue; end; But the compiler complains about the .ReturnsOutParams([AInstance]) saying "Bad argument type in variable type array constructor.". Also I haven't found a way to specify the open array parameter AArgs at all. Also, is using the @-notation for the TGUID-typed parameter the right way to go? Is it possible to mock this method with the current version of PascalMock at all? Update: I now realize I got the purpose of ReturnsOutParams completely wrong: It's intended to be used for populating the values to be returned when defining the expectations rather than for mocking the call itself. I now think the correct syntax for mocking the out parameter would probably have to look more like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; var lCall: TMockMethod; begin lCall := AddCall('GetInstance').WithParams([@AIID, AContextID]); Pointer(AInstance) := lCall.OutParams[0]; Result := lCall.ReturnValue; end; The questions that remain are how to mock the open array parameter AArgs and whether passing the TGUID argument (i.e. a value type) by address will work out...

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  • UISlider won't display

    - by user290295
    I have been having a lot of difficulty adding custom track images to a UISlider. Whenever I do this, whether to a nib created UISlider or a hand programmed UISlider the slider refuses to display. Also, I even commented the track image code out below and the UISlider still refuses to display. There are other nib created sliders in the controlView that display and function fine. if (![self loadView:keyboardControlView intoSuperview:controlView withNib:@"KeyboardControl"]) { NSLog(@"Could not load controlView from nib into synthControlView"); } // nibSlider is an outlet to a UISlider in the above loaded nib file CGRect sliderFrame = nibSlider.frame; float sliderMinimum = nibSlider.minimumValue; float sliderMaximum = nibSlider.maximumValue; float sliderValue = nibSlider.value; // remove from superview, implicitly releasing UISlider [nibSlider removeFromSuperview]; // reuse pointer to allocate new UISlider using rect obtained from nib nibSlider = [[UISlider alloc] initWithFrame:sliderFrame]; nibSlider.backgroundColor = [UIColor clearColor]; nibSlider.minimumValue = sliderMinimum; nibSlider.maximumValue = sliderMaximum; nibSlider.continuous = YES; nibSlider.value = sliderValue; //[nibSlider setMinimumTrackImage:[[UIImage imageNamed:@"violetslider.png"] //stretchableImageWithLeftCapWidth:5.0 topCapHeight:0.0] forState:UIControlStateNormal]; // //[nibSlider setMaximumTrackImage:[[UIImage imageNamed:@"violetslider.png"] // stretchableImageWithLeftCapWidth:5.0 topCapHeight:0.0] forState:UIControlStateNormal]; [nibSlider addTarget:delegate action:@selector(sliderUpdate:) forControlEvents:UIControlEventValueChanged]; [controlView addSubview:nibSlider]; // do not release here as slider will need to remain cached. push onto a release stack. [nibSlider setNeedsDisplay];

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  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

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  • Audio output from Silverlight

    - by leecarter
    I'm looking to develop a Silverlight application which will take a stream of data (not an audio stream as such) from a web server. The data stream would then be manipulated to give audio of a certain format (G.711 a-Law for example) which would then be converted into PCM so that additional effects can be applied (such as boosting the volume). I'm OK up to this point. I've got my data, converted the G.711 into PCM but my problem is being able to output this PCM audio to the sound card. I basing a solution on some C# code intended for a .Net application but in Silverlight there is a problem with trying to take a copy of a delegate (function pointer) which will be the topic of a separate question once I've produced a simple code sample. So, the question is... How can I output the PCM audio that I have held in a data structure (currently an array) in my Silverlight to the user? (Please don't say write the byte values to a text box) If it were a MP3 or WMA file I would play it using a MediaElement but I don't want to have to make it into a file as this would put a crimp on applying dynamic effects to the audio. I've seen a few posts from people saying low level audio support is poor/non-existant in Silverlight so I'm open to any suggestions/ideas people may have.

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  • std::string insert method has ambiguous overloads?

    - by sdg
    Environment: VS2005 C++ using STLPort 5.1.4. Compiling the following code snippet: std::string copied = "asdf"; char ch = 's'; copied.insert(0,1,ch); I receive an error: Error 1 error C2668: 'stlpx_std::basic_string<_CharT,_Traits,_Alloc>::insert' : ambiguous call to overloaded function It appears that the problem is the insert method call on the string object. The two defined overloads are void insert ( iterator p, size_t n, char c ); string& insert ( size_t pos1, size_t n, char c ); But given that STLPort uses a simple char* as its iterator, the literal zero in the insert method in my code is ambiguous. So while I can easily overcome the problem by hinting such as copied.insert(size_t(0),1,ch); My question is: is this overloading and possible ambiguity intentional in the specification? Or more likely an unintended side-effect of the specific STLPort implementation? (Note that the Microsoft-supplied STL does not have this problem as it has a class for the iterator, instead of a naked pointer)

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  • Mulit-dimensional array edge/border conditions

    - by kirbuchi
    Hi, I'm iterating over a 3 dimensional array (which is an image with 3 values for each pixel) to apply a 3x3 filter to each pixel as follows: //For each value on the image for (i=0;i<3*width*height;i++){ //For each filter value for (j=0;j<9;j++){ if (notOutsideEdgesCondition){ *(**(outArray)+i)+= *(**(pixelArray)+i-1+(j%3)) * (*(filter+j)); } } } I'm using pointer arithmetic because if I used array notation I'd have 4 loops and I'm trying to have the least possible number of loops. My problem is my notOutsideEdgesCondition is getting quite out of hands because I have to consider 8 border cases. I have the following handled conditions Left Column: ((i%width)==0) && (j%3==0) Right Column: ((i-1)%width ==0) && (i>1) && (j%3==2) Upper Row: (i<width) && (j<2) Lower Row: (i>(width*height-width)) && (j>5) and still have to consider the 4 corner cases which will have longer expressions. At this point I've stopped and asked myself if this is the best way to go because If I have a 5 line long conditional evaluation it'll not only be truly painful to debug but will slow the inner loop. That's why I come to you to ask if there's a known algorithm to handle this cases or if there's a better approach for my problem. Thanks a lot.

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  • Implementation/interface inheritance design question.

    - by Neil G
    I would like to get the stackoverflow community's opinion on the following three design patterns. The first is implementation inheritance; the second is interface inheritance; the third is a middle ground. My specific question is: Which is best? implementation inheritance: class Base { X x() const = 0; void UpdateX(A a) { y_ = g(a); } Y y_; } class Derived: Base { X x() const { return f(y_); } } interface inheritance: class Base { X x() const = 0; void UpdateX(A a) = 0; } class Derived: Base { X x() const { return x_; } void UpdateX(A a) { x_ = f(g(a)); } X x_; } middle ground: class Base { X x() const { return x_; } void UpdateX(A a) = 0; X x_; } class Derived: Base { void UpdateX(A a) { x_ = f(g(a)); } } I know that many people prefer interface inheritance to implementation inheritance. However, the advantage of the latter is that with a pointer to Base, x() can be inlined and the address of x_ can be statically calculated.

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  • css style remains after click

    - by rod
    Hi All, I have a simple test page with a single styled button. I'm using a:hover when you hover over the button. However, when you click the button the a:hover style remains until I click on something else. How would I fix this and why is this happening? Thanks, rod. <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <% using (Ajax.BeginForm(new AjaxOptions { })) { %> <div id="detailActions"> <a href="#">Delete User</a> </div> <% } %> </asp:Content> My CSS: #detailActions { margin-bottom: 7px; padding: 3px 0px 5px 0px; } #detailActions { padding: 1px 7px 1px 7px; margin: 0px 5px 0px 0px; border: solid 1px gray; background-color: #ADD8E6; cursor: pointer; width: auto !important; font-weight: bold; text-decoration: none; color: #003366; font-size: 1.2em; } #detailActions a:hover, #detailActions a:active, #detailActions a:focus { color: White; background-color: #00008B; }

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  • Silverlight Socket Constantly Returns With Empty Buffer

    - by Benny
    I am using Silverlight to interact with a proxy application that I have developed but, without the proxy sending a message to the Silverlight application, it executes the receive completed handler with an empty buffer ('\0's). Is there something I'm doing wrong? It is causing a major memory leak. this._rawBuffer = new Byte[this.BUFFER_SIZE]; SocketAsyncEventArgs receiveArgs = new SocketAsyncEventArgs(); receiveArgs.SetBuffer(_rawBuffer, 0, _rawBuffer.Length); receiveArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ReceiveComplete); this._client.ReceiveAsync(receiveArgs); if (args.SocketError == SocketError.Success && args.LastOperation == SocketAsyncOperation.Receive) { // Read the current bytes from the stream buffer int bytesRecieved = this._client.ReceiveBufferSize; // If there are bytes to process else the connection is lost if (bytesRecieved > 0) { try { //Find out what we just received string messagePart = UTF8Encoding.UTF8.GetString(_rawBuffer, 0, _rawBuffer.GetLength(0)); //Take out any trailing empty characters from the message messagePart = messagePart.Replace('\0'.ToString(), ""); //Concatenate our current message with any leftovers from previous receipts string fullMessage = _theRest + messagePart; int seperator; //While the index of the seperator (LINE_END defined & initiated as private member) while ((seperator = fullMessage.IndexOf((char)Messages.MessageSeperator.Terminator)) > 0) { //Pull out the first message available (up to the seperator index string message = fullMessage.Substring(0, seperator); //Queue up our new message _messageQueue.Enqueue(message); //Take out our line end character fullMessage = fullMessage.Remove(0, seperator + 1); } //Save whatever was NOT a full message to the private variable used to store the rest _theRest = fullMessage; //Empty the queue of messages if there are any while (this._messageQueue.Count > 0) { ... } } catch (Exception e) { throw e; } // Wait for a new message if (this._isClosing != true) Receive(); } } Thanks in advance.

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  • What does the windbg command "kd" do?

    - by Oskar
    I ran kd by mistake and got some output that inteerested me, a reference to a line of code in my module that I can't see on the call stack of any thread. The lines weren't the beginnning of the method so I don't think the reference is to a function pointer, but possibly the result of an exception being stored in memory??? Of course, that happens to be what I'm looking for... Update: The stack trace of the exception is: 0:000> kb *** Stack trace for last set context - .thread/.cxr resets it ChildEBP RetAddr Args to Child 0174f168 734ea84f 2cb9e950 00000000 2cb9e950 kernel32!LoadTimeZoneInformation+0x2b 0174f1c4 734ead92 00000022 00000001 000685d0 msvbvm60! RUN_INSTMGR::ExecuteInitTerm+0x178 0174f1f8 734ea9ee 00000000 0000002f 2dbc2abc msvbvm60! RUN_INSTMGR::CreateObjInstanceWithParts+0x1e4 0174f278 7350414e 2cb9e96c 00000000 0174f2f0 msvbvm60! RUN_INSTMGR::CreateObjInstance+0x14d 0174f2e4 734fa071 00000000 2cb9e96c 0174f2fc msvbvm60!RcmConstructObjectInstance+0x75 0174f31c 00976ef1 2cb9e950 00591bc0 0174fddc msvbvm60!__vbaNew+0x21 and into our code (create a new Form derived class) the dds output: 0:000> dds esp-0x40 esp+0x100 0174f05c 00000000 0174f060 00000000 0174f064 00000000 0174f068 00000000 0174f06c 00000000 0174f070 00000000 0174f074 00000000 0174f078 00000000 0174f07c 00000000 0174f080 00000000 0174f084 00000000 0174f088 00000000 0174f08c 00000000 0174f090 00000000 0174f094 00000000 0174f098 00000000 0174f09c 007f4f9b ourDll!formDerivedClass::Form_Initialize+0x10b [C:\Buildbox\formDerivedClass.frm @ 1452] etc which seems to indicate that Initialize is being called even though it isn't on the stack trace of either this exception or any of the threads. As suggested, it might all be a mismatch between pdbs and dlls, but it seems a coincidence that we end up in the right classes and methods

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  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

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  • Queue Data structure app crash with front() method

    - by Programer
    I am implementing queue data strcutre but my app gets crashed, I know I am doing something wrong with Node pointer front or front() method of queue class #include <iostream> using namespace std; class Node { public: int get() { return object; }; void set(int object) { this->object = object; }; Node * getNext() { return nextNode; }; void setNext(Node * nextNode) { this->nextNode = nextNode; }; private: int object; Node * nextNode; }; class queue{ private: Node *rear; Node *front; public: int dequeue() { int x = front->get(); Node* p = front; front = front->getNext(); delete p; return x; } void enqueue(int x) { Node* newNode = new Node(); newNode->set(x); newNode->setNext(NULL); rear->setNext(newNode); rear = newNode; } int Front() { return front->get(); } int isEmpty() { return ( front == NULL ); } }; main() { queue q; q.enqueue(2); cout<<q.Front(); system("pause"); }

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  • JSP Upload File Java.lang.NullPointer

    - by newbie123
    I want to develope upload and download file from server. Upload.html <form action="/UploadFile/UploadFile" method="POST" enctype="multipart/form-data">Select a file: <input type="submit" name="button" /> <input type="file" name="first"></form> UploadFile.servlet protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String temp = request.getParameter("first"); System.out.println(temp); File origFile = new File(temp); FileOutputStream out = new FileOutputStream(request.getContextPath() + "pdtImages/" + "FirstFile"); InputStream ins = new FileInputStream(origFile); try { System.out.println(request.getContextPath()); byte[] buf = new byte[1024]; int len; while ((len = ins.read(buf)) > 0) { out.write(buf, 0, len); } out.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } When I submitted the file I got null pointer error message. I not very familiar with jsp can anybody help me? I want to store the file to the server directory.

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • HTML::TreeBuilder has mojibake problem, it shows wired chars in the output

    - by varun_vijay_r
    use strict; use WWW::Curl::Easy; use HTML::TreeBuilder; my $cookie_file ='/tmp/pcook'; my $curl = new WWW::Curl::Easy; my $response_body; my $charset = 'utf-8'; $DocOffline::charset = undef; $curl-setopt (CURLOPT_URL, 'http://www.breitbart.com/article.php?id=D9G7CR5O0&show_article=1'); $curl-setopt ( CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.9 (KHTML, like Gecko) Chrome/6.0.400.0 Safari/533.9'); $curl-setopt ( CURLOPT_HEADER, 0); $curl-setopt ( CURLOPT_FOLLOWLOCATION, 1); $curl-setopt ( CURLOPT_AUTOREFERER, 1); $curl-setopt ( CURLOPT_SSL_VERIFYPEER, 0); $curl-setopt ( CURLOPT_COOKIEFILE, $cookie_file); $curl-setopt ( CURLOPT_COOKIEJAR, $cookie_file); $curl-setopt ( CURLOPT_REFERER, 'http://www.iavian.com/docOff/'); $curl-setopt ( CURLOPT_HEADERFUNCTION, \&headerCallback ); open (my $fileb, "", \$response_body); $curl-setopt(CURLOPT_WRITEDATA,$fileb); my $retcode = $curl-perform; if ($retcode == 0) { my $dom_tree = HTML::TreeBuilder-new(); $dom_tree-ignore_elements(qw(script style)); $dom_tree-utf8_mode(1); $dom_tree-parse($response_body); $dom_tree-eof(); print $dom_tree-as_HTML('<&', ' ', {}); } else { print("An error happened: ".$curl-strerror($retcode)." ($retcode)\n"); } sub headerCallback { my($data, $pointer) = @_; $data =~ m/Content-Type:\s*.*;\s*charset=(.*)/; if ($1) { $charset = $1; $charset =~ s/[^a-zA-Z0-9_-]*//g; } return length($data); }

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  • Using the hardware keyboard to simulate button press on Android

    - by Bevor
    Hello, it is difficult to test a game with the mouse pointer on android buttons. I would like to control those buttons with the hardware keyboard. Actually I don't want to control the buttons itself but I want to control the behaviour the buttons would also do. For example I have 4 buttons in the android application with "arrow up, down, left, right". I'd like to use the arrow buttons of my hardware keyboard to control the same. How can I do that? Actually the question is, where can I set the Listener? I tried something in my activity. I set this listener to the application button: button.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) //scroll down return true; } }); The behaviour is the following: I can't scroll down with my hardware keyboard but with the hardware keyboard I can select the android buttons (they will be highlighted when I move on any button). After I selected the button with the Listener I can't select any other button anymore but then the Listener comes into force. Now I can scroll down with the hardware keyboard arrow down button. I would like to achieve this behaviour without selecting any button. So I thought about setting the listener to the layout container or any other layout but this has no effect. Is there any other approach to achieve this?

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  • C# Fun with Generics - Mutual Dependencies

    - by Kenneth Cochran
    As an experiment I'm trying to write a generic MVP framework. I started with: public interface IPresenter<TView> where TView: IView<IPresenter<... { TView View { get; set;} } public interface IView<TPresenter> where TPresenter:IPresenter<IView<... { TPresenter Presenter { get; set; } } Obviously this can't work because the types of TView and TPresenter can't be resolved. You'd be writing Type<Type<... forever. So my next attempt looked like this: public interface IView<T> where T:IPresenter { ... } public interface IView:IView<IPresenter> { } public interface IPresenter<TView> where TView: IView { ... } public interface IPresenter: IPresenter<IView> { ... } This actually compiles and you can even inherit from these interfaces like so: public class MyView : IView, IView<MyPresenter> { ... } public class MyPresenter : IPresenter, IPresenter<MyView> { ... } The problem is in the class definition you have to define any members declared in the generic type twice. Not ideal but it still compiles. The problem's start creeping up when you actually try to access the members of a Presenter from a View or vice versa. You get an Ambiguous reference when you try to compile. Is there any way to avoid this double implementation of a member when you inherit from both interfaces? Is it even possible to resolve two mutually dependent generic types at compile time?

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