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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • WPF: ContentPresenter changing Foreground unexpectedly depending on where styles are located

    - by VLTII
    Hi, I'm having an issue with the ContentPresenter behaving unexpectedly based on whether the styles are located in the Window.Resources or in a ResourceDictionary. Specifically, I'm setting the Foreground of the default TextBlock to Black, then setting the Foreground value in my default button style to White. If the styles exits on the page like this, they work fine: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" x:Class="TestBed.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <Window.Resources> <Style TargetType="{x:Type TextBlock}"> <Setter Property="Foreground" Value="Black" /> </Style> <Style x:Key="ButtonFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Stroke="Black" StrokeDashArray="1 2" StrokeThickness="1" Margin="2" SnapsToDevicePixels="true"/> </ControlTemplate> </Setter.Value> </Setter> </Style> <LinearGradientBrush x:Key="ButtonNormalBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#F3F3F3" Offset="0"/> <GradientStop Color="#EBEBEB" Offset="0.5"/> <GradientStop Color="#DDDDDD" Offset="0.5"/> <GradientStop Color="#CDCDCD" Offset="1"/> </LinearGradientBrush> <SolidColorBrush x:Key="ButtonNormalBorder" Color="#FF707070"/> <Style TargetType="{x:Type Button}"> <Setter Property="FocusVisualStyle" Value="{StaticResource ButtonFocusVisual}"/> <Setter Property="Background" Value="{StaticResource ButtonNormalBackground}"/> <Setter Property="BorderBrush" Value="{StaticResource ButtonNormalBorder}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Foreground" Value="White"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Padding" Value="1"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" SnapsToDevicePixels="true" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Microsoft_Windows_Themes:ButtonChrome> <ControlTemplate.Triggers> <Trigger Property="IsKeyboardFocused" Value="true"> <Setter Property="RenderDefaulted" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="ToggleButton.IsChecked" Value="true"> <Setter Property="RenderPressed" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="#ADADAD"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources> <StackPanel x:Name="LayoutRoot"> <Button Content="Button" /> </StackPanel> </Window> But if I move those same styles over to a ResourceDictionary, the Foreground of the button switches to black. Updated MainWindow: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" x:Class="TestBed.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <StackPanel x:Name="LayoutRoot"> <Button Content="Button" /> </StackPanel> </Window> ResourceDictionary: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Style TargetType="{x:Type TextBlock}"> <Setter Property="Foreground" Value="Black" /> </Style> <Style x:Key="ButtonFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Stroke="Black" StrokeDashArray="1 2" StrokeThickness="1" Margin="2" SnapsToDevicePixels="true"/> </ControlTemplate> </Setter.Value> </Setter> </Style> <LinearGradientBrush x:Key="ButtonNormalBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#F3F3F3" Offset="0"/> <GradientStop Color="#EBEBEB" Offset="0.5"/> <GradientStop Color="#DDDDDD" Offset="0.5"/> <GradientStop Color="#CDCDCD" Offset="1"/> </LinearGradientBrush> <SolidColorBrush x:Key="ButtonNormalBorder" Color="#FF707070"/> <Style TargetType="{x:Type Button}"> <Setter Property="FocusVisualStyle" Value="{StaticResource ButtonFocusVisual}"/> <Setter Property="Background" Value="{StaticResource ButtonNormalBackground}"/> <Setter Property="BorderBrush" Value="{StaticResource ButtonNormalBorder}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Foreground" Value="White"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Padding" Value="1"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" SnapsToDevicePixels="true" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Microsoft_Windows_Themes:ButtonChrome> <ControlTemplate.Triggers> <Trigger Property="IsKeyboardFocused" Value="true"> <Setter Property="RenderDefaulted" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="ToggleButton.IsChecked" Value="true"> <Setter Property="RenderPressed" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="#ADADAD"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> And my App.xaml because someone will ask for it: <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="TestBed.App" StartupUri="MainWindow.xaml"> <Application.Resources> <!-- Resources scoped at the Application level should be defined here. --> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ResourceDictionary.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> Any help would be greatly appreciated :)

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  • Converting a WPFToolkit DataGrid from 1D list to 2D matrix

    - by user61073
    Hello - I am wondering if anyone has attempted the following or has an idea as to how to do it. I have a WPFToolkit DataGrid which is bound to an ObservableCollection of items. As such, the DataGrid is shown with as many rows in the ObservableCollection, and as many columns as I have defined in for the DataGrid. That all is good. What I now need is to provide another view of the same data, only, instead, the DataGrid is shown with as many cells in the ObservableCollection. So let's say, my ObservableCollection has 100 items in it. The original scenario showed the DataGrid with 100 rows and 1 column. In the modified scenario, I need to show it with 10 rows and 10 columns, where each cell shows the value that was in the original representation. In other words, I need to transform my 1D ObservableCollection to a 2D ObservableCollection and display it in the DataGrid. I know how to do that programmatically in the code behind, but can it be done in XAML? Let me simplify the problem a little, in case anybody can have a crack at this. The XAML below does the following: * Defines an XmlDataProvider just for dummy data * Creates a DataGrid with 10 columns o each column is a DataGridTemplateColumn using the same CellTemplate * The CellTemplate is a simple TextBlock bound to an XML element If you run the XAML below, you will find that the DataGrid ends up with 5 rows, one for each book, and 10 columns that have identical content (all showing the book titles). However, what I am trying to accomplish, albeit with a different data set, is that in this case, I would end up with one row, with each book title appearing in a single cell in row 1, occupying cells 0-4, and nothing in cells 5-9. Then, if I added more data and had 12 books in my XML data source, I would get row 1 completely filled (cells covering the first 10 titles) and row 2 would get the first 2 cells filled. Can my scenario be accomplished primarily in XAML, or should I resign myself to working in the code behind? Any guidance would greatly be appreciated. Thanks so much! <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:custom="http://schemas.microsoft.com/wpf/2008/toolkit" mc:Ignorable="d" x:Name="UserControl" d:DesignWidth="600" d:DesignHeight="400" > <UserControl.Resources> <XmlDataProvider x:Key="InventoryData" XPath="Inventory/Books"> <x:XData> <Inventory xmlns=""> <Books> <Book ISBN="0-7356-0562-9" Stock="in" Number="9"> <Title>XML in Action</Title> <Summary>XML Web Technology</Summary> </Book> <Book ISBN="0-7356-1370-2" Stock="in" Number="8"> <Title>Programming Microsoft Windows With C#</Title> <Summary>C# Programming using the .NET Framework</Summary> </Book> <Book ISBN="0-7356-1288-9" Stock="out" Number="7"> <Title>Inside C#</Title> <Summary>C# Language Programming</Summary> </Book> <Book ISBN="0-7356-1377-X" Stock="in" Number="5"> <Title>Introducing Microsoft .NET</Title> <Summary>Overview of .NET Technology</Summary> </Book> <Book ISBN="0-7356-1448-2" Stock="out" Number="4"> <Title>Microsoft C# Language Specifications</Title> <Summary>The C# language definition</Summary> </Book> </Books> <CDs> <CD Stock="in" Number="3"> <Title>Classical Collection</Title> <Summary>Classical Music</Summary> </CD> <CD Stock="out" Number="9"> <Title>Jazz Collection</Title> <Summary>Jazz Music</Summary> </CD> </CDs> </Inventory> </x:XData> </XmlDataProvider> <DataTemplate x:Key="GridCellTemplate"> <TextBlock> <TextBlock.Text> <Binding XPath="Title"/> </TextBlock.Text> </TextBlock> </DataTemplate> </UserControl.Resources> <Grid x:Name="LayoutRoot"> <custom:DataGrid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" IsSynchronizedWithCurrentItem="True" Background="{DynamicResource WindowBackgroundBrush}" HeadersVisibility="All" RowDetailsVisibilityMode="Collapsed" SelectionUnit="CellOrRowHeader" CanUserResizeRows="False" GridLinesVisibility="None" RowHeaderWidth="35" AutoGenerateColumns="False" CanUserReorderColumns="False" CanUserSortColumns="False"> <custom:DataGrid.Columns> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="01" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="02" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="03" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="04" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="05" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="06" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="07" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="08" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="09" /> <custom:DataGridTemplateColumn CellTemplate="{StaticResource GridCellTemplate}" Header="10" /> </custom:DataGrid.Columns> <custom:DataGrid.ItemsSource> <Binding Source="{StaticResource InventoryData}" XPath="Book"/> </custom:DataGrid.ItemsSource> </custom:DataGrid> </Grid>

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  • Weblogic is slow to start (11mins) under VM (VirtualBox and VMware)

    - by Vladimir Dyuzhev
    (SOLVED! BY FAKING SYSTEM RANDOM GENERATOR, SEE BELOW) I'm setting up a VM image for my dev/build team. Inside that VM a Weblogic domain should be running. I use Ububtu server distro, WLS 9.2MP3 + ALSB. Everything works OK, quite fast, but at the start time the WLS stops twice for a measurable amounts of time. Two stops in total amount to about 10 minutes delay. For tasks where deployment requires server restart it's very annoying. :-( Sleeping time is not constant, sometimes the server starts very fast, sometimes so-so, sometimes 10 minutes or more. Interesting that if I press Enter while looking at the stopped server, it wakes up much faster, sometimes after a few seconds. WLST (Weblogic Jython shell) is also hanging for quite a time when executed in VM. It doesn't react to Enter though. Here must be some developers who run WLS with a VM. I wonder if others have the same problem? Was someone able to solve it? Here's the server output (just for a case): Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_12-b04) Java HotSpot(TM) Client VM (build 1.5.0_12-b04, mixed mode) Starting WLS with line: /shared2/beahome/jdk150_12/bin/java -client -Xmx256m -XX:MaxPermSize=128m -Xverify:none -da -Dplatform.home=/shared2/beahome/weblogic92 -Dwls.home=/shared2/beahome/weblogic92/server -Dwli.home=/shared2/beahome/weblogic92/integration -Dweblogic.management.discover=true -Dwl w.iterativeDev= -Dwlw.testConsole= -Dwlw.logErrorsToConsole= -Dweblogic.ext.dirs=/shared2/beahome/patch_weblogic923/profiles/default/sysext_ manifest_classpath -Dweblogic.management.username=admin -Dweblogic.management.password=wlsadmin -Dweblogic.Name=LOGMGR-admin -Djava.security .policy=/shared2/beahome/weblogic92/server/lib/weblogic.policy weblogic.Server <1-Apr-2010 12:47:22 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000395> <Following extensions directory contents added to the end of the classpath: /shared2/beahome/weblogic92/platform/lib/p13n/p13n-schemas.jar:/shared2/beahome/weblogic92/platform/lib/p13n/p13n_common.jar:/shared2/beahom e/weblogic92/platform/lib/p13n/p13n_system.jar:/shared2/beahome/weblogic92/platform/lib/wlp/netuix_common.jar:/shared2/beahome/weblogic92/pl atform/lib/wlp/netuix_schemas.jar:/shared2/beahome/weblogic92/platform/lib/wlp/netuix_system.jar:/shared2/beahome/weblogic92/platform/lib/wl p/wsrp-common.jar> <1-Apr-2010 12:47:22 o'clock PM GMT-05:00> <Info> <WebLogicServer> <BEA-000377> <Starting WebLogic Server with Java HotSpot(TM) Client VM Ve rsion 1.5.0_12-b04 from Sun Microsystems Inc.> <1-Apr-2010 12:47:23 o'clock PM GMT-05:00> <Info> <Management> <BEA-141107> <Version: WebLogic Server 9.2 MP3 Mon Mar 10 08:28:41 EDT 2008 1096261 > <1-Apr-2010 12:47:25 o'clock PM GMT-05:00> <Info> <WebLogicServer> <BEA-000215> <Loaded License : /shared2/beahome/license.bea> <1-Apr-2010 12:47:25 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to STARTING> <1-Apr-2010 12:47:25 o'clock PM GMT-05:00> <Info> <WorkManager> <BEA-002900> <Initializing self-tuning thread pool> <1-Apr-2010 12:47:25 o'clock PM GMT-05:00> <Notice> <Log Management> <BEA-170019> <The server log file /shared2/wldomains/beaadmd/LOGMGR/ser vers/LOGMGR-admin/logs/LOGMGR-admin.log is opened. All server side log events will be written to this file.> Here we have the first delay, up to 5 mins... <1-Apr-2010 12:53:21 o'clock PM GMT-05:00> <Notice> <Security> <BEA-090082> <Security initializing using security realm myrealm.> <1-Apr-2010 12:53:24 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to STANDBY> <1-Apr-2010 12:53:24 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to STARTING> <1-Apr-2010 12:53:25 o'clock PM GMT-05:00> <Notice> <Log Management> <BEA-170027> <The server initialized the domain log broadcaster success fully. Log messages will now be broadcasted to the domain log.> <1-Apr-2010 12:53:25 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to ADMIN> <1-Apr-2010 12:53:25 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to RESUMING> <1-Apr-2010 12:53:28 o'clock PM GMT-05:00> <Notice> <Security> <BEA-090171> <Loading the identity certificate and private key stored under t he alias adminuialias from the jks keystore file /shared2/wldomains/beaadmd/LOGMGR/CustomIdentity.jks.> And here is the second, again up to 5 mins. <1-Apr-2010 12:58:56 o'clock PM GMT-05:00> <Notice> <Security> <BEA-090169> <Loading trusted certificates from the jks keystore file /shared 2/wldomains/beaadmd/LOGMGR/CustomTrust.jks.> <1-Apr-2010 12:58:57 o'clock PM GMT-05:00> <Notice> <Server> <BEA-002613> <Channel "DefaultSecure" is now listening on 192.168.56.102:7002 f or protocols iiops, t3s, ldaps, https.> <1-Apr-2010 12:58:57 o'clock PM GMT-05:00> <Notice> <Server> <BEA-002613> <Channel "Default" is now listening on 192.168.56.102:8012 for pro tocols iiop, t3, ldap, http.> <1-Apr-2010 12:58:57 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000331> <Started WebLogic Admin Server "LOGMGR-admin" for domain " LOGMGR" running in Development Mode> <1-Apr-2010 12:58:57 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to RUNNING> <1-Apr-2010 12:58:57 o'clock PM GMT-05:00> <Notice> <WebLogicServer> <BEA-000360> <Server started in RUNNING mode> UPDATE I think I've got the track: it must be the randon seed initialization. That may explain why generating keyboard events release the server. I've made the thread dump, and one thread is in runnable state, but waiting: "[STANDBY] ExecuteThread: '1' for queue: 'weblogic.kernel.Default (self-tuning)'" daemon prio=1 tid=0x0a7b06e8 nid=0xeda runnable [0x728a500 0..0x728a6d80] at java.io.FileInputStream.readBytes(Native Method) at java.io.FileInputStream.read(FileInputStream.java:194) at sun.security.provider.NativePRNG$RandomIO.readFully(NativePRNG.java:185) at sun.security.provider.NativePRNG$RandomIO.implGenerateSeed(NativePRNG.java:202) - locked <0x7d928c78> (a java.lang.Object) at sun.security.provider.NativePRNG$RandomIO.access$300(NativePRNG.java:108) at sun.security.provider.NativePRNG.engineGenerateSeed(NativePRNG.java:102) at java.security.SecureRandom.generateSeed(SecureRandom.java:475) at weblogic.security.AbstractRandomData.ensureInittedAndSeeded(AbstractRandomData.java:83) SOLVED Weblogic uses SecureRandom to init security subsystem. SecureRandom by default uses /dev/urandom file. For some reason, reading this file under VM comes to halt quite often. Generating console events helps to create more randomness, and release the WLS. For the test purposes I have changed jre/lib/security/java.security file, property to securerandom.source=file:/tmp/big.random.file. Weblogic now starts in 15 seconds.

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  • MVVM/WPF: DataTemplate is not changed in Wizard

    - by msfanboy
    Hello, I wonder why my contentcontrol(headeredcontentcontrol) does not change the datatemplates when I press the previous/next button. While debugging everything seems ok means I jump forth and back the collection of wizardpages but always the first page is shown and its header text not the usercontrol is visible. What do I have forgotten? using System; using System.Collections.Generic; using System.Linq; using System.Text; using GalaSoft.MvvmLight.Command; using System.Collections.ObjectModel; using System.Diagnostics; using System.ComponentModel; namespace TBM.ViewModel { public class WizardMainViewModel { WizardPageViewModelBase _currentPage; ReadOnlyCollection _pages; RelayCommand _moveNextCommand; RelayCommand _movePreviousCommand; public WizardMainViewModel() { this.CurrentPage = this.Pages[0]; } public RelayCommand MoveNextCommand { get { return _moveNextCommand ?? (_moveNextCommand = new RelayCommand(() => this.MoveToNextPage(), () => this.CanMoveToNextPage)); } } public RelayCommand MovePreviousCommand { get { return _movePreviousCommand ?? (_movePreviousCommand = new RelayCommand( () => this.MoveToPreviousPage(), () => this.CanMoveToPreviousPage)); } } bool CanMoveToPreviousPage { get { return 0 < this.CurrentPageIndex; } } bool CanMoveToNextPage { get { return this.CurrentPage != null && this.CurrentPage.IsValid(); } } void MoveToPreviousPage() { this.CurrentPage = this.Pages[this.CurrentPageIndex - 1]; } void MoveToNextPage() { if (this.CurrentPageIndex < this.Pages.Count - 1) this.CurrentPage = this.Pages[this.CurrentPageIndex + 1]; } /// <summary> /// Returns the page ViewModel that the user is currently viewing. /// </summary> public WizardPageViewModelBase CurrentPage { get { return _currentPage; } private set { if (value == _currentPage) return; if (_currentPage != null) _currentPage.IsCurrentPage = false; _currentPage = value; if (_currentPage != null) _currentPage.IsCurrentPage = true; this.OnPropertyChanged("CurrentPage"); this.OnPropertyChanged("IsOnLastPage"); } } public bool IsOnLastPage { get { return this.CurrentPageIndex == this.Pages.Count - 1; } } /// <summary> /// Returns a read-only collection of all page ViewModels. /// </summary> public ReadOnlyCollection<WizardPageViewModelBase> Pages { get { return _pages ?? CreatePages(); } } ReadOnlyCollection<WizardPageViewModelBase> CreatePages() { WizardPageViewModelBase welcomePage = new WizardWelcomePageViewModel(); WizardPageViewModelBase schoolclassPage = new WizardSchoolclassSubjectPageViewModel(); WizardPageViewModelBase lessonPage = new WizardLessonTimesPageViewModel(); WizardPageViewModelBase timetablePage = new WizardTimeTablePageViewModel(); WizardPageViewModelBase finishPage = new WizardFinishPageViewModel(); var pages = new List<WizardPageViewModelBase>(); pages.Add(welcomePage); pages.Add(schoolclassPage); pages.Add(lessonPage); pages.Add(timetablePage); pages.Add(finishPage); return _pages = new ReadOnlyCollection<WizardPageViewModelBase>(pages); } int CurrentPageIndex { get { if (this.CurrentPage == null) { Debug.Fail("Why is the current page null?"); return -1; } return this.Pages.IndexOf(this.CurrentPage); } } public event PropertyChangedEventHandler PropertyChanged; void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName)); } } } <UserControl x:Class="TBM.View.WizardMainView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:ViewModel="clr-namespace:TBM.ViewModel" xmlns:View="clr-namespace:TBM.View" mc:Ignorable="d" > <UserControl.Resources> <DataTemplate DataType="{x:Type ViewModel:WizardWelcomePageViewModel}"> <View:WizardWelcomePageView /> </DataTemplate> <DataTemplate DataType="{x:Type ViewModel:WizardSchoolclassSubjectPageViewModel}"> <View:WizardSchoolclassSubjectPageView /> </DataTemplate> <DataTemplate DataType="{x:Type ViewModel:WizardLessonTimesPageViewModel}"> <View:WizardLessonTimesPageView /> </DataTemplate> <DataTemplate DataType="{x:Type ViewModel:WizardTimeTablePageViewModel}"> <View:WizardTimeTablePageView /> </DataTemplate> <DataTemplate DataType="{x:Type ViewModel:WizardFinishPageViewModel}"> <View:WizardFinishPageView /> </DataTemplate> <!-- This Style inherits from the Button style seen above. --> <Style BasedOn="{StaticResource {x:Type Button}}" TargetType="{x:Type Button}" x:Key="moveNextButtonStyle"> <Setter Property="Content" Value="Next" /> <Style.Triggers> <DataTrigger Binding="{Binding Path=IsOnLastPage}" Value="True"> <Setter Property="Content" Value="Finish}" /> </DataTrigger> </Style.Triggers> </Style> <ViewModel:WizardMainViewModel x:Key="WizardMainViewModelID" /> </UserControl.Resources> <Grid DataContext="{Binding ., Source={StaticResource WizardMainViewModelID}}" > <Grid.RowDefinitions> <RowDefinition Height="310*" /> <RowDefinition Height="51*" /> </Grid.RowDefinitions> <!-- CONTENT --> <Grid Grid.Row="0" Background="LightGoldenrodYellow"> <HeaderedContentControl Content="{Binding CurrentPage}" Header="{Binding Path=CurrentPage.DisplayName}" /> </Grid> <!-- NAVIGATION BUTTONS --> <Grid Grid.Row="1" Background="Aquamarine"> <StackPanel HorizontalAlignment="Center" Orientation="Horizontal"> <Button Command="{Binding MovePreviousCommand}" Content="Previous" /> <Button Command="{Binding MoveNextCommand}" Style="{StaticResource moveNextButtonStyle}" Content="Next" /> <Button Command="{Binding CancelCommand}" Content="Cancel" /> </StackPanel> </Grid> </Grid>

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  • xml to xsl transformation

    - by amirin
    Hi, I have a requirement to extract the uniquie values from the different nodes of the given xml using xsl transformation. XML FILE:- var IPClaimCausesNice = ""; function changeIPClaimCause(){ if(CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Diagnosis") { IPClaimCausesNice = "diagnosis" } if(CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Illness") { IPClaimCausesNice = "illness" } if(CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Accident") { IPClaimCausesNice = "accident" } return IPClaimCausesNice; } <section id="1903879316" name="Logos"> <fraglink id="605609862" resid="1235000151"> <argvalue name="CommJob"> <var name="CommJob" type="Th_1235001170_CommJob" /> </argvalue> </fraglink> </section> <section id="13483397" name="Address Block"> <fraglink id="563800610" resid="986000123"> <argvalue name="PersonInformation"> <var name="AddresseePersonInformation" type="Th_1235000929_PersonInformation" /> </argvalue> </fraglink> </section> <section id="1093480468" name="Details"> <fraglink id="460316501" resid="1195000163"> <argvalue name="currentDateTime"> <var name="getSystemVariables.getCurrentDate" type="date" /> </argvalue> <argvalue name="CommJob"> <var name="CommJob" type="Th_1235000929_CommJob" /> </argvalue> <argvalue name="ShowDOB" /> <argvalue name="ShowYourRef" /> <argvalue name="YourRefLabel" /> </fraglink> <fraglink id="1026044336" resid="1235000070"> <argvalue name="brandKey"> <var name="CommJob.commJobDetails.brandingKey" type="string" /> </argvalue> <argvalue name="brandSponsor"> <var name="CommJob.client.policy.policyDetails.brandSponsor" type="string" /> </argvalue> </fraglink> </section> <section id="2092948772" name="Important info"> <frag id="1180564368" name="frag" no-match="error" type="text"> <edition id="1178777425" name="Any" withdrawn="False"> <edition-content> <p style="bodyTableHeader" align="left" xml:space="preserve">Important information</p> <p style="body" xml:space="preserve">In accordance with the terms and conditions of your policy, your claim has been classified as a <iif><expression><script language="JavaScript">CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Diagnosis" || CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Ill health"</script><description>the IPClaimCause of the CommJob's client policy insurances Insurance Coverages IPCover Claim equals "Diagnosis" or the IPClaimCause of the CommJob's client policy insurances Insurance Coverages IPCover Claim equals "Ill health"sicknessCommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Accident"the IPClaimCause of the CommJob's client policy insurances Insurance Coverages IPCover Claim equals "Accident"accident. Please assist us Please quote your policy and claim numbers / when returning your forms. Your claim has been received Your Thank you for sending your Initial Claim Form which we received on . We are sorry to hear of your recent . Our assessmentThe attending doctor’s statement indicates you are claiming benefits as a result of , CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Diagnosis"the IPClaimCause of the CommJob's client policy Insurance Coverages first Coverage Claim equals "Diagnosis"which was diagnosedCommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Accident"the IPClaimCause of the CommJob's client policy Insurance Coverages first Coverage Claim equals "Accident"which first occuredCommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause == "Ill health"the IPClaimCause of the CommJob's client policy Insurance Coverages first Coverage Claim equals "Ill health"with symptoms commencing on . We note you ceased all work on and consulted your doctor IsNotMissing(CommJob.placeHolders.date.date5)the date5 of the CommJob's placeHolders date is not missingon this day also regarding your condition. Further information is required We’ve enclosed the following forms. Please complete these and return them to us so that we can continue assessing your claim. Progress claim form Attached questionnaire Authority to the Health Insurance Commission Medical authority <<other/ free format>> <<other/ free format>> Please be advised we’ve CommJob.placeHolders._boolean.boolean1 == truethe CommJob's placeHolders boolean is boolean1also requested the following information: Medical report from Dr Medicare history report from the Health Insurance Commission <<other/ free format>> <<other/ free format>> As your claim forms have been submitted months after you ceased work, our ability to properly assess your claim may have been prejudiced. In order to complete our assessment of your claim, the following information is required within 30 days of this letter: Reason for late lodgement of claim. Reason(s) you ceased work on (eg redundancy or due to medical condition). Name and contact details of all doctors and specialists you have consulted since you ceased work. Copies of any medical, radiology, pathology or other reports in your possession. Details of all treatment you have received since you ceased work. Whether you returned to work (paid or unpaid) in either a full-time or part-time capacity. If so, please provide the dates you worked, hours you worked, duties you performed and any income you received. Financial information for any other related entities (if applicable). If you are unable to supply the above information, please contact us by WriteText(FormatDateTime(DateAdd(getSystemVariables.getCurrentDate,"day",30),"dd MMMM yyyy")). To help in the ongoing assessment of your claim, you are required to be under the regular care and attendance of a medical practitioner. We’ve enclosed a Progress Claim Form which needs to be completed and returned to us by . False False False CC: Different nodes to pick the values:- 1. 2.path form 5. Values to be picked form the xml node and display in HTML is like CommJob.client.policy.Insurance.Coverages.Coverage[0].Claim.IPClaimCause CommJob.commJobDetails.stockType CommJob.commJobDetails.targetClient.targetClientName CommJob.client.policy.policyDetails.policyStatus CommJob.client.policy.policyDetails.productType CommJob.commJobDetails.targetClient.targetClientName ........etc can any one help me to provide the solution. This xsl transformation doesn't pick correctly only the values <xsl:template match="@*"/> Any help on this will great.

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  • unnecessary vertical scrollbar in ie6

    - by tirso
    hi to all does any could help me how to remove unnecessary scroll bar in ie6. I have already put overflow-y: hidden; but still the same output. thanks in advance here is my url http://webberzsoft.com/clients/csslayouttest/template_new.php here is my css * {margin:0;padding:0;}/*for demo purposes only, use a proper reset in your final layout*/ html,body { overflow: auto; height:100%; } body { font-size:100%; background:#777; } #wrapper{ min-height:99%; width: 1240px; margin:0 auto; background: #FFFFFF; border-left:1px solid #000; border-right:1px solid #000; } #header { background:#77F; border-bottom:1px solid #000; height: 70px; } #content{/*just to create top padding without tampering with min-height:100% on #inner*/ padding:10px 0; overflow:hidden;/*contain floats*/ } #left-index { float:left; width:220px; } #right-index { float:right; width:180px; } #middle-index { float:left; width:840px; overflow:hidden;/*contain floats*/ } #left-home { float:left; width:300px; } #right-home { float:right; width:940px; } here is my html <div id="wrapper"> <div id="header"> <h1 align="right">Fixed Header</h1> <h3>IE6 gets an expression</h3> </div> <div id="content"> <div id="left-index"> <h3>Left</h3> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> </div> <div id="middle-index"> <h3>Middle</h3> <p>Lorem ipsum sed pede non adipiscing nulla lacinia ipsum quis ac Integer. Ut consectetuer Cras fringilla Ut non gravida morbi Maecenas semper vel. Vestibulum quis In Nulla Vivamus Sed feugiat Quisque et ipsum tincidunt. Semper vitae cursus metus risus enim gravida tellus id dignissim nec. Justo laoreet dui commodo Integer malesuada vel quis vel consequat metus. Nec id dolor Aliquam Nullam gravida libero montes nunc ante Nulla. Tortor id.</p> <p>Lorem ipsum sed pede non adipiscing nulla lacinia ipsum quis ac Integer. Ut consectetuer Cras fringilla Ut non gravida morbi Maecenas semper vel. Vestibulum quis In Nulla Vivamus Sed feugiat Quisque et ipsum tincidunt. Semper vitae cursus metus risus enim gravida tellus id dignissim nec. Justo laoreet dui commodo Integer malesuada vel quis vel consequat metus. Nec id dolor Aliquam Nullam gravida libero montes nunc ante Nulla. Tortor id.</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> <p class="lgmarg">testing text for scrolling</p> </div> <div id="right-index"> <h3>Right</h3> <p>Lorem ipsum dolor sit amet consectetuer quis tempus tristique facilisi Vestibulum. Gravida rhoncus orci leo neque mattis felis Sed et tincidunt tellus. Massa ac condimentum elit ridiculus eget urna wisi id Suspendisse ullamcorper.</p> <p>Hendrerit eros ridiculus urna ipsum leo a ac sed tortor nisl. Tincidunt Morbi justo dis odio sit non sapien enim a augue. Sapien odio dui est Sed nisl id id malesuada sagittis et.</p> </div> </div><!--end content--> </div>

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  • Linq to LLBLGen query problem

    - by Jeroen Breuer
    Hello, I've got a Stored Procedure and i'm trying to convert it to a Linq to LLBLGen query. The query in Linq to LLBGen works, but when I trace the query which is send to sql server it is far from perfect. This is the Stored Procedure: ALTER PROCEDURE [dbo].[spDIGI_GetAllUmbracoProducts] -- Add the parameters for the stored procedure. @searchText nvarchar(255), @startRowIndex int, @maximumRows int, @sortExpression nvarchar(255) AS BEGIN SET @startRowIndex = @startRowIndex + 1 SET @searchText = '%' + @searchText + '%' -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- This is the query which will fetch all the UmbracoProducts. -- This query also supports paging and sorting. WITH UmbracoOverview As ( SELECT ROW_NUMBER() OVER( ORDER BY CASE WHEN @sortExpression = 'productName' THEN umbracoProduct.productName WHEN @sortExpression = 'productCode' THEN umbracoProduct.productCode END ASC, CASE WHEN @sortExpression = 'productName DESC' THEN umbracoProduct.productName WHEN @sortExpression = 'productCode DESC' THEN umbracoProduct.productCode END DESC ) AS row_num, umbracoProduct.umbracoProductId, umbracoProduct.productName, umbracoProduct.productCode FROM umbracoProduct INNER JOIN product ON umbracoProduct.umbracoProductId = product.umbracoProductId WHERE (umbracoProduct.productName LIKE @searchText OR umbracoProduct.productCode LIKE @searchText OR product.code LIKE @searchText OR product.description LIKE @searchText OR product.descriptionLong LIKE @searchText OR product.unitCode LIKE @searchText) ) SELECT UmbracoOverview.UmbracoProductId, UmbracoOverview.productName, UmbracoOverview.productCode FROM UmbracoOverview WHERE (row_num >= @startRowIndex AND row_num < (@startRowIndex + @maximumRows)) -- This query will count all the UmbracoProducts. -- This query is used for paging inside ASP.NET. SELECT COUNT (umbracoProduct.umbracoProductId) AS CountNumber FROM umbracoProduct INNER JOIN product ON umbracoProduct.umbracoProductId = product.umbracoProductId WHERE (umbracoProduct.productName LIKE @searchText OR umbracoProduct.productCode LIKE @searchText OR product.code LIKE @searchText OR product.description LIKE @searchText OR product.descriptionLong LIKE @searchText OR product.unitCode LIKE @searchText) END This is my Linq to LLBLGen query: using System.Linq.Dynamic; var q = ( from up in MetaData.UmbracoProduct join p in MetaData.Product on up.UmbracoProductId equals p.UmbracoProductId where up.ProductCode.Contains(searchText) || up.ProductName.Contains(searchText) || p.Code.Contains(searchText) || p.Description.Contains(searchText) || p.DescriptionLong.Contains(searchText) || p.UnitCode.Contains(searchText) select new UmbracoProductOverview { UmbracoProductId = up.UmbracoProductId, ProductName = up.ProductName, ProductCode = up.ProductCode } ).OrderBy(sortExpression); //Save the count in HttpContext.Current.Items. This value will only be saved during 1 single HTTP request. HttpContext.Current.Items["AllProductsCount"] = q.Count(); //Returns the results paged. return q.Skip(startRowIndex).Take(maximumRows).ToList<UmbracoProductOverview>(); This is my Initial expression to process: value(SD.LLBLGen.Pro.LinqSupportClasses.DataSource`1[Eurofysica.DB.EntityClasses.UmbracoProductEntity]).Join(value(SD.LLBLGen.Pro.LinqSupportClasses.DataSource`1[Eurofysica.DB.EntityClasses.ProductEntity]), up => up.UmbracoProductId, p => p.UmbracoProductId, (up, p) => new <>f__AnonymousType0`2(up = up, p = p)).Where(<>h__TransparentIdentifier0 => (((((<>h__TransparentIdentifier0.up.ProductCode.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText) || <>h__TransparentIdentifier0.up.ProductName.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText)) || <>h__TransparentIdentifier0.p.Code.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText)) || <>h__TransparentIdentifier0.p.Description.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText)) || <>h__TransparentIdentifier0.p.DescriptionLong.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText)) || <>h__TransparentIdentifier0.p.UnitCode.Contains(value(Eurofysica.BusinessLogic.BLL.Controllers.UmbracoProductController+<>c__DisplayClass1).searchText))).Select(<>h__TransparentIdentifier0 => new UmbracoProductOverview() {UmbracoProductId = <>h__TransparentIdentifier0.up.UmbracoProductId, ProductName = <>h__TransparentIdentifier0.up.ProductName, ProductCode = <>h__TransparentIdentifier0.up.ProductCode}).OrderBy( => .ProductName).Count() Now this is how the queries look like that are send to sql server: Select query: Query: SELECT [LPA_L2].[umbracoProductId] AS [UmbracoProductId], [LPA_L2].[productName] AS [ProductName], [LPA_L2].[productCode] AS [ProductCode] FROM ( [eurofysica].[dbo].[umbracoProduct] [LPA_L2] INNER JOIN [eurofysica].[dbo].[product] [LPA_L3] ON [LPA_L2].[umbracoProductId] = [LPA_L3].[umbracoProductId]) WHERE ( ( ( ( ( ( ( ( [LPA_L2].[productCode] LIKE @ProductCode1) OR ( [LPA_L2].[productName] LIKE @ProductName2)) OR ( [LPA_L3].[code] LIKE @Code3)) OR ( [LPA_L3].[description] LIKE @Description4)) OR ( [LPA_L3].[descriptionLong] LIKE @DescriptionLong5)) OR ( [LPA_L3].[unitCode] LIKE @UnitCode6)))) Parameter: @ProductCode1 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @ProductName2 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @Code3 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @Description4 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @DescriptionLong5 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @UnitCode6 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Count query: Query: SELECT TOP 1 COUNT(*) AS [LPAV_] FROM (SELECT [LPA_L2].[umbracoProductId] AS [UmbracoProductId], [LPA_L2].[productName] AS [ProductName], [LPA_L2].[productCode] AS [ProductCode] FROM ( [eurofysica].[dbo].[umbracoProduct] [LPA_L2] INNER JOIN [eurofysica].[dbo].[product] [LPA_L3] ON [LPA_L2].[umbracoProductId] = [LPA_L3].[umbracoProductId]) WHERE ( ( ( ( ( ( ( ( [LPA_L2].[productCode] LIKE @ProductCode1) OR ( [LPA_L2].[productName] LIKE @ProductName2)) OR ( [LPA_L3].[code] LIKE @Code3)) OR ( [LPA_L3].[description] LIKE @Description4)) OR ( [LPA_L3].[descriptionLong] LIKE @DescriptionLong5)) OR ( [LPA_L3].[unitCode] LIKE @UnitCode6))))) [LPA_L1] Parameter: @ProductCode1 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @ProductName2 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @Code3 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @Description4 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @DescriptionLong5 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". Parameter: @UnitCode6 : String. Length: 2. Precision: 0. Scale: 0. Direction: Input. Value: "%%". As you can see no sorting or paging is done (like in my Stored Procedure). This is probably done inside the code after all the results are fetched. This costs a lot of performance! Does anybody know how I can convert my Stored Procedure to Linq to LLBLGen the proper way?

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  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

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  • C++ assignment operators dynamic arrays

    - by user2905445
    First off i know the multiplying part is wrong but i have some questions about the code. 1. When i am overloading my operator+ i print out the matrix using cout << *this then right after i return *this and when i do a+b on matix a and matix b it doesnt give me the same thing this is very confusing. 2. When i make matrix c down in my main i cant use my default constructor for some reason because when i go to set it = using my assignment operator overloaded function it gives me an error saying "expression must be a modifiable value. although using my constructor that sets the row and column numbers is the same as my default constructor using (0,0). 3. My assignment operator= function uses a copy constructor to make a new matrix using the values on the right hand side of the equal sign and when i print out c it doesn't give me anything Any help would be great this is my hw for a algorithm class which i still need to do the algorithm for the multiplying matrices but i need to solve these issues first and im having a lot of trouble please help. //Programmer: Eric Oudin //Date: 10/21/2013 //Description: Working with matricies #include <iostream> using namespace std; class matrixType { public: friend ostream& operator<<(ostream&, const matrixType&); const matrixType& operator*(const matrixType&); matrixType& operator+(const matrixType&); matrixType& operator-(const matrixType&); const matrixType& operator=(const matrixType&); void fillMatrix(); matrixType(); matrixType(int, int); matrixType(const matrixType&); ~matrixType(); private: int **matrix; int rowSize; int columnSize; }; ostream& operator<< (ostream& osObject, const matrixType& matrix) { osObject << endl; for (int i=0;i<matrix.rowSize;i++) { for (int j=0;j<matrix.columnSize;j++) { osObject << matrix.matrix[i][j] <<", "; } osObject << endl; } return osObject; } const matrixType& matrixType::operator=(const matrixType& matrixRight) { matrixType temp(matrixRight); cout << temp; return temp; } const matrixType& matrixType::operator*(const matrixType& matrixRight) { matrixType temp(rowSize*matrixRight.columnSize, columnSize*matrixRight.rowSize); if(rowSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { temp.matrix[i][j] = matrix[i][j] * matrixRight.matrix[i][j]; } } } else { cout << "Cannot multiply matricies that have different size rows from the others columns." << endl; } return temp; } matrixType& matrixType::operator+(const matrixType& matrixRight) { if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] += matrixRight.matrix[i][j]; } } } else { cout << "Cannot add matricies that are different sizes." << endl; } cout << *this; return *this; } matrixType& matrixType::operator-(const matrixType& matrixRight) { matrixType temp(rowSize, columnSize); if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] -= matrixRight.matrix[i][j]; } } } else { cout << "Cannot subtract matricies that are different sizes." << endl; } return *this; } void matrixType::fillMatrix() { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { cout << "Enter the matix number at (" << i << "," << j << "):"; cin >> matrix[i][j]; } } } matrixType::matrixType() { rowSize=0; columnSize=0; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(int setRows, int setColumns) { rowSize=setRows; columnSize=setColumns; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(const matrixType& otherMatrix) { rowSize=otherMatrix.rowSize; columnSize=otherMatrix.columnSize; matrix = new int*[rowSize]; for (int i = 0; i < rowSize; i++) { for (int j = 0; j < columnSize; j++) { matrix[i]=new int[columnSize]; matrix[i][j]=otherMatrix.matrix[i][j]; } } } matrixType::~matrixType() { delete [] matrix; } int main() { matrixType a(2,2); matrixType b(2,2); matrixType c(0,0); cout << "fill matrix a:"<< endl;; a.fillMatrix(); cout << "fill matrix b:"<< endl;; b.fillMatrix(); cout << a; cout << b; c = a+b; cout <<"matrix a + matrix b =" << c; system("PAUSE"); return 0; }

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  • ContentPresenter changing Foreground unexpectedly depending on where styles are located

    - by VLTII
    Hi, I'm having an issue with the ContentPresenter behaving unexpectedly based on whether the styles are located in the Window.Resources or in a ResourceDictionary. Specifically, I'm setting the Foreground of the default TextBlock to Black, then setting the Foreground value in my default button style to White. If the styles exits on the page like this, they work fine: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" x:Class="TestBed.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <Window.Resources> <Style TargetType="{x:Type TextBlock}"> <Setter Property="Foreground" Value="Black" /> </Style> <Style x:Key="ButtonFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Stroke="Black" StrokeDashArray="1 2" StrokeThickness="1" Margin="2" SnapsToDevicePixels="true"/> </ControlTemplate> </Setter.Value> </Setter> </Style> <LinearGradientBrush x:Key="ButtonNormalBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#F3F3F3" Offset="0"/> <GradientStop Color="#EBEBEB" Offset="0.5"/> <GradientStop Color="#DDDDDD" Offset="0.5"/> <GradientStop Color="#CDCDCD" Offset="1"/> </LinearGradientBrush> <SolidColorBrush x:Key="ButtonNormalBorder" Color="#FF707070"/> <Style TargetType="{x:Type Button}"> <Setter Property="FocusVisualStyle" Value="{StaticResource ButtonFocusVisual}"/> <Setter Property="Background" Value="{StaticResource ButtonNormalBackground}"/> <Setter Property="BorderBrush" Value="{StaticResource ButtonNormalBorder}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Foreground" Value="White"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Padding" Value="1"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" SnapsToDevicePixels="true" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Microsoft_Windows_Themes:ButtonChrome> <ControlTemplate.Triggers> <Trigger Property="IsKeyboardFocused" Value="true"> <Setter Property="RenderDefaulted" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="ToggleButton.IsChecked" Value="true"> <Setter Property="RenderPressed" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="#ADADAD"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources> <StackPanel x:Name="LayoutRoot"> <Button Content="Button" /> </StackPanel> </Window> But if I move those same styles over to a ResourceDictionary, the Foreground of the button switches to black. Updated MainWindow: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" x:Class="TestBed.MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <StackPanel x:Name="LayoutRoot"> <Button Content="Button" /> </StackPanel> </Window> ResourceDictionary: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Aero" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Style TargetType="{x:Type TextBlock}"> <Setter Property="Foreground" Value="Black" /> </Style> <Style x:Key="ButtonFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Stroke="Black" StrokeDashArray="1 2" StrokeThickness="1" Margin="2" SnapsToDevicePixels="true"/> </ControlTemplate> </Setter.Value> </Setter> </Style> <LinearGradientBrush x:Key="ButtonNormalBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#F3F3F3" Offset="0"/> <GradientStop Color="#EBEBEB" Offset="0.5"/> <GradientStop Color="#DDDDDD" Offset="0.5"/> <GradientStop Color="#CDCDCD" Offset="1"/> </LinearGradientBrush> <SolidColorBrush x:Key="ButtonNormalBorder" Color="#FF707070"/> <Style TargetType="{x:Type Button}"> <Setter Property="FocusVisualStyle" Value="{StaticResource ButtonFocusVisual}"/> <Setter Property="Background" Value="{StaticResource ButtonNormalBackground}"/> <Setter Property="BorderBrush" Value="{StaticResource ButtonNormalBorder}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Foreground" Value="White"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Padding" Value="1"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" SnapsToDevicePixels="true" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Microsoft_Windows_Themes:ButtonChrome> <ControlTemplate.Triggers> <Trigger Property="IsKeyboardFocused" Value="true"> <Setter Property="RenderDefaulted" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="ToggleButton.IsChecked" Value="true"> <Setter Property="RenderPressed" TargetName="Chrome" Value="true"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="#ADADAD"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> And my App.xaml because someone will ask for it: <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="TestBed.App" StartupUri="MainWindow.xaml"> <Application.Resources> <!-- Resources scoped at the Application level should be defined here. --> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ResourceDictionary.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> Any help would be greatly appreciated :)

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  • How to customize and reuse a DataGridColumnHeader style?

    - by instcode
    Hi all, I'm trying to customize the column headers of a DataGrid to show sub-column headers as in the following screenshot: I've made a style for 2 sub-column as in the following XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:data="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data" xmlns:primitives="clr-namespace:System.Windows.Controls.Primitives;assembly=System.Windows.Controls.Data" xmlns:sl="clr-namespace:UI" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" x:Class="UI.ColumnHeaderGrid" mc:Ignorable="d"> <UserControl.Resources> <Style x:Key="SplitColumnHeaderStyle" TargetType="primitives:DataGridColumnHeader"> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="IsTabStop" Value="False"/> <Setter Property="SeparatorBrush" Value="#FFC9CACA"/> <Setter Property="Padding" Value="4"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="primitives:DataGridColumnHeader"> <Grid x:Name="Root"> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <Rectangle x:Name="BackgroundRectangle" Fill="#FF1F3B53" Stretch="Fill" Grid.ColumnSpan="2"/> <Rectangle x:Name="BackgroundGradient" Stretch="Fill" Grid.ColumnSpan="2"> <Rectangle.Fill> <LinearGradientBrush EndPoint=".7,1" StartPoint=".7,0"> <GradientStop Color="#FCFFFFFF" Offset="0.015"/> <GradientStop Color="#F7FFFFFF" Offset="0.375"/> <GradientStop Color="#E5FFFFFF" Offset="0.6"/> <GradientStop Color="#D1FFFFFF" Offset="1"/> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition Width="1"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <TextBlock Grid.Row="0" Grid.ColumnSpan="3" Text="Headers" TextAlignment="Center"/> <Rectangle Grid.Row="1" Grid.ColumnSpan="3" Fill="{TemplateBinding SeparatorBrush}" Height="1"/> <TextBlock Grid.Row="2" Grid.Column="0" Text="Header 1" TextAlignment="Center"/> <Rectangle Grid.Row="2" Grid.Column="1" Fill="{TemplateBinding SeparatorBrush}" Width="1"/> <TextBlock Grid.Row="2" Grid.Column="2" Text="Header 2" TextAlignment="Center"/> <Path x:Name="SortIcon" Grid.Column="2" Fill="#FF444444" Stretch="Uniform" HorizontalAlignment="Left" Margin="4,0,0,0" VerticalAlignment="Center" Width="8" Opacity="0" RenderTransformOrigin=".5,.5" Data="F1 M -5.215,6.099L 5.215,6.099L 0,0L -5.215,6.099 Z "/> </Grid> <Rectangle x:Name="VerticalSeparator" Fill="{TemplateBinding SeparatorBrush}" VerticalAlignment="Stretch" Width="1" Visibility="{TemplateBinding SeparatorVisibility}" Grid.Column="1"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <data:DataGrid x:Name="LayoutRoot"> <data:DataGrid.Columns> <data:DataGridTemplateColumn HeaderStyle="{StaticResource SplitColumnHeaderStyle}"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Border Grid.Column="0" BorderBrush="#FFC9CACA" BorderThickness="0,0,0,0"> <TextBlock Grid.Column="0" Text="{Binding GridData.Column1}"/> </Border> <Border Grid.Column="1" BorderBrush="#FFC9CACA" BorderThickness="1,0,0,0"> <TextBlock Grid.Column="0" Text="{Binding GridData.Column2}"/> </Border> </Grid> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> Now I want to reuse & extend this style to support 2-6 sub-column headers but I don't know if there is a way to do this, like ContentPresenter "overriding": <Style x:Key="SplitColumnHeaderStyle" TargetType="primitives:DataGridColumnHeader"> <Setter property="Template"> <Setter.Value> ... <ContentPresenter Content="{TemplateBinding Content}".../> ... </Setter.Value> </Setter> </Style> <Style x:Key="TwoSubColumnHeaderStyle" BasedOn="SplitColumnHeaderStyle"> <Setter property="Content"> <Setter.Value> <Grid 2x2.../> </Setter.Value> </Setter> </Style> <Style x:Key="ThreeSubColumnHeaderStyle" BasedOn="SplitColumnHeaderStyle"> <Setter property="Content"> <Setter.Value> <Grid 2x3.../> </Setter.Value> </Setter> </Style> Anyway, please help me on these issues: Given the template above, how to support more sub-column headers without having to create new new new new template for each? Assume that the issue above is solved. How could I attach column names outside the styles? I see that some parts, properties & visualization rules in the XAML are just copies from the original Silverlight component's style, i.e. BackgroundGradient, BackgroundRectangle, VisualStateManager... They must be there in order to support default behaviors or effects but... does anyone know how to remove them, but keep all the default behaviors/effects? Please be specific because I'm just getting start with C# & Silverlight. Thanks.

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  • spring annotation configuration issue

    - by shrimpy
    I don't know why spring 2.5.6 keeps complaining, but I don't have any "orderBy" annotation. 2009-10-10 13:55:37.242::WARN: Nested in org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.context.annotation.internalPersiste nceAnnotationProcessor': Error setting property values; nested exception is org.springframework.beans.NotWritablePropertyException: Invalid property 'order' of bean class [org.springfra mework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor]: Bean property 'order' is not writable or has an invalid setter method. Does the parameter type of the setter match the re turn type of the getter?: org.springframework.beans.NotWritablePropertyException: Invalid property 'order' of bean class [org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor]: Bean propert y 'order' is not writable or has an invalid setter method. Does the parameter type of the setter match the return type of the getter? at org.springframework.beans.BeanWrapperImpl.setPropertyValue(BeanWrapperImpl.java:801) at org.springframework.beans.BeanWrapperImpl.setPropertyValue(BeanWrapperImpl.java:651) at org.springframework.beans.AbstractPropertyAccessor.setPropertyValues(AbstractPropertyAccessor.java:78) at org.springframework.beans.AbstractPropertyAccessor.setPropertyValues(AbstractPropertyAccessor.java:59) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1276) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1010) or even when I swap to use lower version spring 2.5.1, it's still complaining: 2009-10-10 13:57:56.062::WARN: failed ContextHandlerCollection@5da0b94d java.lang.NoClassDefFoundError: org/springframework/context/support/AbstractRefreshableConfigApplicationContext at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:621) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124) at java.net.URLClassLoader.defineClass(URLClassLoader.java:260) at java.net.URLClassLoader.access$000(URLClassLoader.java:56) at java.net.URLClassLoader$1.run(URLClassLoader.java:195) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:366) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:337) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:621) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124) at java.net.URLClassLoader.defineClass(URLClassLoader.java:260) at java.net.URLClassLoader.access$000(URLClassLoader.java:56) at java.net.URLClassLoader$1.run(URLClassLoader.java:195) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:366) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:337) at org.springframework.util.ClassUtils.forName(ClassUtils.java:230) at org.springframework.util.ClassUtils.forName(ClassUtils.java:183) at org.springframework.web.context.ContextLoader.determineContextClass(ContextLoader.java:283) at org.springframework.web.context.ContextLoader.createWebApplicationContext(ContextLoader.java:243) If I do not use annotation, it works fine. No problem at all, Everything happened after this <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-2.5.xsd" default-autowire="byName"> <context:component-scan base-package="demo.dao"> <context:include-filter type="annotation" expression="org.springframework.stereotype.Repository"/> </context:component-scan> </beans> and I am sure my spring is configured properly. <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xmlns:util="http://www.springframework.org/schema/util" xmlns:context="http://www.springframework.org/schema/context" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-2.5.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd" default-autowire="byName"> <!-- For mail settings and future properties files --> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="locations"> <list> <value>classpath:jdbc.properties</value> </list> </property> </bean> <!-- Check all the beans managed by Spring for persistence-related annotations. e.g. PersistenceContext --> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor" /> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="${jdbc.driverClassName}"/> <property name="url" value="${jdbc.url}"/> <property name="username" value="${jdbc.username}"/> <property name="password" value="${jdbc.password}"/> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="dataSource" ref="dataSource"/> <!-- jpaVendorAdapter Hibernate, injected into emf --> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter"> <property name="showSql" value="${hibernate.show_sql}"/> <!-- Data Definition Language script is generated and executed for each run --> <property name="generateDdl" value="${jdbc.generateDdl}"/> </bean> </property> <!--<property name="hibernateProperties"> --> <property name="jpaProperties"> <props> <prop key="hibernate.dialect">${hibernate.dialect} </prop> <prop key="hibernate.show_sql">${hibernate.show_sql}</prop> <prop key="hibernate.hbm2ddl.auto">${hibernate.hbm2ddl.auto} </prop> </props> </property> </bean> <tx:annotation-driven transaction-manager="transactionManager" /> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager"> <property name="entityManagerFactory" ref="entityManagerFactory"/> <property name="dataSource" ref="dataSource"/> </bean> </beans> Can anyone tell me what is wrong? How can I fix this?

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  • Migrate existing Maven Project into an OSGI Bundle

    - by user1706291
    i am new to the whole OSGi stuff and my task is to create an OSGi Bundle out from an exisitng maven project. To get started i decided to pick the smallest part and starting with it: Here is the pom.xml project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <parent> <artifactId>cross</artifactId> <groupId>net.sf.maltcms</groupId> <version>1.2.12-SNAPSHOT</version> </parent> <artifactId>cross-main</artifactId> <packaging>jar</packaging> <name>cross-main</name> <dependencies> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-annotations</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-event</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-tools</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-exception</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>commons-codec</groupId> <artifactId>commons-codec</artifactId> <version>1.4</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-main-api</artifactId> <version>${project.version}</version> <exclusions> <exclusion> <artifactId>commons-logging</artifactId> <groupId>commons-logging</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-aop</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-asm</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-beans</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-context</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-core</artifactId> <version>3.0.6.RELEASE</version> <exclusions> <exclusion> <artifactId>commons-logging</artifactId> <groupId>commons-logging</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-expression</artifactId> <version>3.0.6.RELEASE</version> </dependency> <dependency> <groupId>commons-io</groupId> <artifactId>commons-io</artifactId> <version>2.1</version> </dependency> <dependency> <groupId>net.sf.ehcache</groupId> <artifactId>ehcache-core</artifactId> <version>2.4.6</version> </dependency> <dependency> <groupId>${project.groupId}</groupId> <artifactId>cross-math</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>com.db4o</groupId> <artifactId>db4o-all</artifactId> <version>8.0.249</version> </dependency> <dependency> <groupId>net.sf.mpaxs</groupId> <artifactId>mpaxs-spi</artifactId> <version>1.6.10</version> </dependency> <dependency> <groupId>net.sf.mpaxs</groupId> <artifactId>mpaxs-server</artifactId> <version>1.6.10</version> </dependency> </dependencies> I did some research and found the Apache Bundle Plugin for maven and changed the pom to this <packaging>bundle</packaging> and added <build> <plugins> <plugin> <groupId>org.apache.felix</groupId> <artifactId>maven-bundle-plugin</artifactId> <extensions>true</extensions> <configuration> <instructions> <Bundle-SymbolicName>${pom.artifactId}</Bundle-SymbolicName> </instructions> </configuration> </plugin> </plugins> </build> mvn clean install went fine and i got a jar file containing the manifest, but of course the bundle could not be resolved BundleException: The bundle "cross-main_1.2.12.SNAPSHOT [30]" could not be resolved. Reason: Missing Constraint: Import-Package: com.db4o; version="[8.0.0,9.0.0) To make a long story short: What are the possibiliteis to migrate a maven application into an OSGi Bundle? Espacially how to manage the dependencys

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • Use a single freemarker template to display tables of arbitrary pojos

    - by Kevin Pauli
    Attention advanced Freemarker gurus: I want to use a single freemarker template to be able to output tables of arbitrary pojos, with the columns to display defined separately than the data. The problem is that I can't figure out how to get a handle to a function on a pojo at runtime, and then have freemarker invoke that function (lambda style). From skimming the docs it seems that Freemarker supports functional programming, but I can't seem to forumulate the proper incantation. I whipped up a simplistic concrete example. Let's say I have two lists: a list of people with a firstName and lastName, and a list of cars with a make and model. would like to output these two tables: <table> <tr> <th>firstName</th> <th>lastName</th> </tr> <tr> <td>Joe</td> <td>Blow</d> </tr> <tr> <td>Mary</td> <td>Jane</d> </tr> </table> and <table> <tr> <th>make</th> <th>model</th> </tr> <tr> <td>Toyota</td> <td>Tundra</d> </tr> <tr> <td>Honda</td> <td>Odyssey</d> </tr> </table> But I want to use the same template, since this is part of a framework that has to deal with dozens of different pojo types. Given the following code: public class FreemarkerTest { public static class Table { private final List<Column> columns = new ArrayList<Column>(); public Table(Column[] columns) { this.columns.addAll(Arrays.asList(columns)); } public List<Column> getColumns() { return columns; } } public static class Column { private final String name; public Column(String name) { this.name = name; } public String getName() { return name; } } public static class Person { private final String firstName; private final String lastName; public Person(String firstName, String lastName) { this.firstName = firstName; this.lastName = lastName; } public String getFirstName() { return firstName; } public String getLastName() { return lastName; } } public static class Car { String make; String model; public Car(String make, String model) { this.make = make; this.model = model; } public String getMake() { return make; } public String getModel() { return model; } } public static void main(String[] args) throws Exception { final Table personTableDefinition = new Table(new Column[] { new Column("firstName"), new Column("lastName") }); final List<Person> people = Arrays.asList(new Person[] { new Person("Joe", "Blow"), new Person("Mary", "Jane") }); final Table carTable = new Table(new Column[] { new Column("make"), new Column("model") }); final List<Car> cars = Arrays.asList(new Car[] { new Car("Toyota", "Tundra"), new Car("Honda", "Odyssey") }); final Configuration cfg = new Configuration(); cfg.setClassForTemplateLoading(FreemarkerTest.class, ""); cfg.setObjectWrapper(new DefaultObjectWrapper()); final Template template = cfg.getTemplate("test.ftl"); process(template, personTableDefinition, people); process(template, carTable, cars); } private static void process(Template template, Table tableDefinition, List<? extends Object> data) throws Exception { final Map<String, Object> dataMap = new HashMap<String, Object>(); dataMap.put("tableDefinition", tableDefinition); dataMap.put("data", data); final Writer out = new OutputStreamWriter(System.out); template.process(dataMap, out); out.flush(); } } All the above is a given for this problem. So here is the template I have been hacking on. Note the comment where I am having trouble. <table> <tr> <#list tableDefinition.columns as col> <th>${col.name}</th> </#list> </tr> <#list data as pojo> <tr> <#list tableDefinition.columns as col> <td><#-- what goes here? --></td> </#list> </tr> </#list> </table> So col.name has the name of the property I want to access from the pojo. I have tried a few things, such as pojo.col.name and <#assign property = col.name/> ${pojo.property} but of course these don't work, I just included them to help convey my intent. I am looking for a way to get a handle to a function and have freemarker invoke it, or perhaps some kind of "evaluate" feature that can take an arbitrary expression as a string and evaluate it at runtime.

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  • File using .net sockets, transferring problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } } UPDATE: ok, i can add checking if clientsocket->Receive(size1); equal zero, but why he begin receiving data again , in the ending of receiving. UPDATE:After adding this checking problem remains. AND WIN RAR SAY TO OPENING ARCHIVE - unexpected end of file! UPDATE:http://img153.imageshack.us/img153/3760/erorr.gif I think it continue receiving some bytes from client(that remains in the stream), but why existes cicle while (processed < fSize)

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  • File using sockets .net, tranfering problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } }

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  • Parsing HTML using HTTP Agility Pack

    - by Pajci
    Here is one table out of 5: <h3>marec - maj 2009</h3> <div class="graf_table"> <table summary="layout table"> <tr> <th>DATUM</th> <td class="datum">10.03.2009</td> <td class="datum">24.03.2009</td> <td class="datum">07.04.2009</td> <td class="datum">21.04.2009</td> <td class="datum">05.05.2009</td> <td class="datum">06.05.2009</td> </tr> <tr> <th>Maloprodajna cena [EUR/L]</th> <td>0,96000</td> <td>0,97000</td> <td>0,99600</td> <td>1,00800</td> <td>1,00800</td> <td>1,01000</td> </tr> <tr> <th>Maloprodajna cena [SIT/L]</th> <td>230,054</td> <td>232,451</td> <td>238,681</td> <td>241,557</td> <td>241,557</td> <td>242,036</td> </tr> <tr> <th>Prodajna cena brez dajatev</th> <td>0,33795</td> <td>0,34628</td> <td>0,36795</td> <td>0,37795</td> <td>0,37795</td> <td>0,37962</td> </tr> <tr> <th>Trošarina</th> <td>0,46205</td> <td>0,46205</td> <td>0,46205</td> <td>0,46205</td> <td>0,46205</td> <td>0,46205</td> </tr> <tr> <th>DDV</th> <td>0,16000</td> <td>0,16167</td> <td>0,16600</td> <td>0,16800</td> <td>0,16800</td> <td>0,16833</td> </tr> </table> </div> I have to extract out values, where table header is DATUM and Maloprodajna cena [EUR/L]. I am using Agility HTML pack. this.htmlDoc = new HtmlAgilityPack.HtmlDocument(); this.htmlDoc.OptionCheckSyntax = true; this.htmlDoc.OptionFixNestedTags = true; this.htmlDoc.OptionAutoCloseOnEnd = true; this.htmlDoc.OptionOutputAsXml = true; // is this necessary ?? this.htmlDoc.OptionDefaultStreamEncoding = System.Text.Encoding.Default; I had a lot of trouble with getting those values out. I started with: var query = from html in doc.DocumentNode.SelectNodes("//div[@class='graf_table']").Cast<HtmlNode>() from table in html.SelectNodes("//table").Cast<HtmlNode>() from row in table.SelectNodes("tr").Cast<HtmlNode>() from cell in row.SelectNodes("th|td").Cast<HtmlNode>() select new { Table = table.Id, CellText = cell.InnerHtml }; but could not figure out a way to select only values where table header is DATUM and Maloprodajna cena[EUR/L]. Is it possible to do that with where clause? Then I ended with those two queries: var date = (from d in htmlDoc.DocumentNode.SelectNodes("//div[@class='graf_table']//table//tr[1]/td") select DateTime.Parse(d.InnerText)).ToArray(); var price = (from p in htmlDoc.DocumentNode.SelectNodes("//div[@class='graf_table']//table//tr[2]/td") select double.Parse(p.InnerText)).ToArray(); Is it possible to combine those two queries? And how would I convert that to lambda expression? I just started to learn those things and I would like to know how it is done so that in the future I would not have those question. O, one more question ... does anybody know any graph control, cause I have to show those values in graph. I started with Microsoft Chart Controls, but I am having trouble with setting it. So if anyone has any experience with it I would like to know how to set it, so that x axle will show all values not every second ... example: if I have: 10.03.2009, 24.03.2009, 07.04.2009, 21.04.2009, 05.05.2009, 06.05.2009 it show only: 10.03.2009, 07.04.2009, 05.05.2009, ect. I bind data to graph like that: chart1.Series["Series1"].Points.DataBindXY(date, price); I lot of questions for my fist post ... hehe, hope that I was not indistinct or something. Thank's for any reply!

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  • A free standing ASP.NET Pager Web Control

    - by Rick Strahl
    Paging in ASP.NET has been relatively easy with stock controls supporting basic paging functionality. However, recently I built an MVC application and one of the things I ran into was that I HAD TO build manual paging support into a few of my pages. Dealing with list controls and rendering markup is easy enough, but doing paging is a little more involved. I ended up with a small but flexible component that can be dropped anywhere. As it turns out the task of creating a semi-generic Pager control for MVC was fairly easily. Now I’m back to working in Web Forms and thought to myself that the way I created the pager in MVC actually would also work in ASP.NET – in fact quite a bit easier since the whole thing can be conveniently wrapped up into an easily reusable control. A standalone pager would provider easier reuse in various pages and a more consistent pager display regardless of what kind of 'control’ the pager is associated with. Why a Pager Control? At first blush it might sound silly to create a new pager control – after all Web Forms has pretty decent paging support, doesn’t it? Well, sort of. Yes the GridView control has automatic paging built in and the ListView control has the related DataPager control. The built in ASP.NET paging has several issues though: Postback and JavaScript requirements If you look at paging links in ASP.NET they are always postback links with javascript:__doPostback() calls that go back to the server. While that works fine and actually has some benefit like the fact that paging saves changes to the page and post them back, it’s not very SEO friendly. Basically if you use javascript based navigation nosearch engine will follow the paging links which effectively cuts off list content on the first page. The DataPager control does support GET based links via the QueryStringParameter property, but the control is effectively tied to the ListView control (which is the only control that implements IPageableItemContainer). DataSource Controls required for Efficient Data Paging Retrieval The only way you can get paging to work efficiently where only the few records you display on the page are queried for and retrieved from the database you have to use a DataSource control - only the Linq and Entity DataSource controls  support this natively. While you can retrieve this data yourself manually, there’s no way to just assign the page number and render the pager based on this custom subset. Other than that default paging requires a full resultset for ASP.NET to filter the data and display only a subset which can be very resource intensive and wasteful if you’re dealing with largish resultsets (although I’m a firm believer in returning actually usable sets :-}). If you use your own business layer that doesn’t fit an ObjectDataSource you’re SOL. That’s a real shame too because with LINQ based querying it’s real easy to retrieve a subset of data that is just the data you want to display but the native Pager functionality doesn’t support just setting properties to display just the subset AFAIK. DataPager is not Free Standing The DataPager control is the closest thing to a decent Pager implementation that ASP.NET has, but alas it’s not a free standing component – it works off a related control and the only one that it effectively supports from the stock ASP.NET controls is the ListView control. This means you can’t use the same data pager formatting for a grid and a list view or vice versa and you’re always tied to the control. Paging Events In order to handle paging you have to deal with paging events. The events fire at specific time instances in the page pipeline and because of this you often have to handle data binding in a way to work around the paging events or else end up double binding your data sources based on paging. Yuk. Styling The GridView pager is a royal pain to beat into submission for styled rendering. The DataPager control has many more options and template layout and it renders somewhat cleaner, but it too is not exactly easy to get a decent display for. Not a Generic Solution The problem with the ASP.NET controls too is that it’s not generic. GridView, DataGrid use their own internal paging, ListView can use a DataPager and if you want to manually create data layout – well you’re on your own. IOW, depending on what you use you likely have very different looking Paging experiences. So, I figured I’ve struggled with this once too many and finally sat down and built a Pager control. The Pager Control My goal was to create a totally free standing control that has no dependencies on other controls and certainly no requirements for using DataSource controls. The idea is that you should be able to use this pager control without any sort of data requirements at all – you should just be able to set properties and be able to display a pager. The Pager control I ended up with has the following features: Completely free standing Pager control – no control or data dependencies Complete manual control – Pager can render without any data dependency Easy to use: Only need to set PageSize, ActivePage and TotalItems Supports optional filtering of IQueryable for efficient queries and Pager rendering Supports optional full set filtering of IEnumerable<T> and DataTable Page links are plain HTTP GET href Links Control automatically picks up Page links on the URL and assigns them (automatic page detection no page index changing events to hookup) Full CSS Styling support On the downside there’s no templating support for the control so the layout of the pager is relatively fixed. All elements however are stylable and there are options to control the text, and layout options such as whether to display first and last pages and the previous/next buttons and so on. To give you an idea what the pager looks like, here are two differently styled examples (all via CSS):   The markup for these two pagers looks like this: <ww:Pager runat="server" id="ItemPager" PageSize="5" PageLinkCssClass="gridpagerbutton" SelectedPageCssClass="gridpagerbutton-selected" PagesTextCssClass="gridpagertext" CssClass="gridpager" RenderContainerDiv="true" ContainerDivCssClass="gridpagercontainer" MaxPagesToDisplay="6" PagesText="Item Pages:" NextText="next" PreviousText="previous" /> <ww:Pager runat="server" id="ItemPager2" PageSize="5" RenderContainerDiv="true" MaxPagesToDisplay="6" /> The latter example uses default style settings so it there’s not much to set. The first example on the other hand explicitly assigns custom styles and overrides a few of the formatting options. Styling The styling is based on a number of CSS classes of which the the main pager, pagerbutton and pagerbutton-selected classes are the important ones. Other styles like pagerbutton-next/prev/first/last are based on the pagerbutton style. The default styling shown for the red outlined pager looks like this: .pagercontainer { margin: 20px 0; background: whitesmoke; padding: 5px; } .pager { float: right; font-size: 10pt; text-align: left; } .pagerbutton,.pagerbutton-selected,.pagertext { display: block; float: left; text-align: center; border: solid 2px maroon; min-width: 18px; margin-left: 3px; text-decoration: none; padding: 4px; } .pagerbutton-selected { font-size: 130%; font-weight: bold; color: maroon; border-width: 0px; background: khaki; } .pagerbutton-first { margin-right: 12px; } .pagerbutton-last,.pagerbutton-prev { margin-left: 12px; } .pagertext { border: none; margin-left: 30px; font-weight: bold; } .pagerbutton a { text-decoration: none; } .pagerbutton:hover { background-color: maroon; color: cornsilk; } .pagerbutton-prev { background-image: url(images/prev.png); background-position: 2px center; background-repeat: no-repeat; width: 35px; padding-left: 20px; } .pagerbutton-next { background-image: url(images/next.png); background-position: 40px center; background-repeat: no-repeat; width: 35px; padding-right: 20px; margin-right: 0px; } Yup that’s a lot of styling settings although not all of them are required. The key ones are pagerbutton, pager and pager selection. The others (which are implicitly created by the control based on the pagerbutton style) are for custom markup of the ‘special’ buttons. In my apps I tend to have two kinds of pages: Those that are associated with typical ‘grid’ displays that display purely tabular data and those that have a more looser list like layout. The two pagers shown above represent these two views and the pager and gridpager styles in my standard style sheet reflect these two styles. Configuring the Pager with Code Finally lets look at what it takes to hook up the pager. As mentioned in the highlights the Pager control is completely independent of other controls so if you just want to display a pager on its own it’s as simple as dropping the control and assigning the PageSize, ActivePage and either TotalPages or TotalItems. So for this markup: <ww:Pager runat="server" id="ItemPagerManual" PageSize="5" MaxPagesToDisplay="6" /> I can use code as simple as: ItemPagerManual.PageSize = 3; ItemPagerManual.ActivePage = 4;ItemPagerManual.TotalItems = 20; Note that ActivePage is not required - it will automatically use any Page=x query string value and assign it, although you can override it as I did above. TotalItems can be any value that you retrieve from a result set or manually assign as I did above. A more realistic scenario based on a LINQ to SQL IQueryable result is even easier. In this example, I have a UserControl that contains a ListView control that renders IQueryable data. I use a User Control here because there are different views the user can choose from with each view being a different user control. This incidentally also highlights one of the nice features of the pager: Because the pager is independent of the control I can put the pager on the host page instead of into each of the user controls. IOW, there’s only one Pager control, but there are potentially many user controls/listviews that hold the actual display data. The following code demonstrates how to use the Pager with an IQueryable that loads only the records it displays: protected voidPage_Load(objectsender, EventArgs e) {     Category = Request.Params["Category"] ?? string.Empty;     IQueryable<wws_Item> ItemList = ItemRepository.GetItemsByCategory(Category);     // Update the page and filter the list down     ItemList = ItemPager.FilterIQueryable<wws_Item>(ItemList); // Render user control with a list view Control ulItemList = LoadControl("~/usercontrols/" + App.Configuration.ItemListType + ".ascx"); ((IInventoryItemListControl)ulItemList).InventoryItemList = ItemList; phItemList.Controls.Add(ulItemList); // placeholder } The code uses a business object to retrieve Items by category as an IQueryable which means that the result is only an expression tree that hasn’t execute SQL yet and can be further filtered. I then pass this IQueryable to the FilterIQueryable() helper method of the control which does two main things: Filters the IQueryable to retrieve only the data displayed on the active page Sets the Totaltems property and calculates TotalPages on the Pager and that’s it! When the Pager renders it uses those values, plus the PageSize and ActivePage properties to render the Pager. In addition to IQueryable there are also filter methods for IEnumerable<T> and DataTable, but these versions just filter the data by removing rows/items from the entire already retrieved data. Output Generated and Paging Links The output generated creates pager links as plain href links. Here’s what the output looks like: <div id="ItemPager" class="pagercontainer"> <div class="pager"> <span class="pagertext">Pages: </span><a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=1" class="pagerbutton" />1</a> <a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=2" class="pagerbutton" />2</a> <a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=3" class="pagerbutton" />3</a> <span class="pagerbutton-selected">4</span> <a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=5" class="pagerbutton" />5</a> <a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=6" class="pagerbutton" />6</a> <a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=20" class="pagerbutton pagerbutton-last" />20</a>&nbsp;<a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=3" class="pagerbutton pagerbutton-prev" />Prev</a>&nbsp;<a href="http://localhost/WestWindWebStore/itemlist.aspx?Page=5" class="pagerbutton pagerbutton-next" />Next</a></div> <br clear="all" /> </div> </div> The links point back to the current page and simply append a Page= page link into the page. When the page gets reloaded with the new page number the pager automatically detects the page number and automatically assigns the ActivePage property which results in the appropriate page to be displayed. The code shown in the previous section is all that’s needed to handle paging. Note that HTTP GET based paging is different than the Postback paging ASP.NET uses by default. Postback paging preserves modified page content when clicking on pager buttons, but this control will simply load a new page – no page preservation at this time. The advantage of not using Postback paging is that the URLs generated are plain HTML links that a search engine can follow where __doPostback() links are not. Pager with a Grid The pager also works in combination with grid controls so it’s easy to bypass the grid control’s paging features if desired. In the following example I use a gridView control and binds it to a DataTable result which is also filterable by the Pager control. The very basic plain vanilla ASP.NET grid markup looks like this: <div style="width: 600px; margin: 0 auto;padding: 20px; "> <asp:DataGrid runat="server" AutoGenerateColumns="True" ID="gdItems" CssClass="blackborder" style="width: 600px;"> <AlternatingItemStyle CssClass="gridalternate" /> <HeaderStyle CssClass="gridheader" /> </asp:DataGrid> <ww:Pager runat="server" ID="Pager" CssClass="gridpager" ContainerDivCssClass="gridpagercontainer" PageLinkCssClass="gridpagerbutton" SelectedPageCssClass="gridpagerbutton-selected" PageSize="8" RenderContainerDiv="true" MaxPagesToDisplay="6" /> </div> and looks like this when rendered: using custom set of CSS styles. The code behind for this code is also very simple: protected void Page_Load(object sender, EventArgs e) { string category = Request.Params["category"] ?? ""; busItem itemRep = WebStoreFactory.GetItem(); var items = itemRep.GetItemsByCategory(category) .Select(itm => new {Sku = itm.Sku, Description = itm.Description}); // run query into a DataTable for demonstration DataTable dt = itemRep.Converter.ToDataTable(items,"TItems"); // Remove all items not on the current page dt = Pager.FilterDataTable(dt,0); // bind and display gdItems.DataSource = dt; gdItems.DataBind(); } A little contrived I suppose since the list could already be bound from the list of elements, but this is to demonstrate that you can also bind against a DataTable if your business layer returns those. Unfortunately there’s no way to filter a DataReader as it’s a one way forward only reader and the reader is required by the DataSource to perform the bindings.  However, you can still use a DataReader as long as your business logic filters the data prior to rendering and provides a total item count (most likely as a second query). Control Creation The control itself is a pretty brute force ASP.NET control. Nothing clever about this other than some basic rendering logic and some simple calculations and update routines to determine which buttons need to be shown. You can take a look at the full code from the West Wind Web Toolkit’s Repository (note there are a few dependencies). To give you an idea how the control works here is the Render() method: /// <summary> /// overridden to handle custom pager rendering for runtime and design time /// </summary> /// <param name="writer"></param> protected override void Render(HtmlTextWriter writer) { base.Render(writer); if (TotalPages == 0 && TotalItems > 0) TotalPages = CalculateTotalPagesFromTotalItems(); if (DesignMode) TotalPages = 10; // don't render pager if there's only one page if (TotalPages < 2) return; if (RenderContainerDiv) { if (!string.IsNullOrEmpty(ContainerDivCssClass)) writer.AddAttribute("class", ContainerDivCssClass); writer.RenderBeginTag("div"); } // main pager wrapper writer.WriteBeginTag("div"); writer.AddAttribute("id", this.ClientID); if (!string.IsNullOrEmpty(CssClass)) writer.WriteAttribute("class", this.CssClass); writer.Write(HtmlTextWriter.TagRightChar + "\r\n"); // Pages Text writer.WriteBeginTag("span"); if (!string.IsNullOrEmpty(PagesTextCssClass)) writer.WriteAttribute("class", PagesTextCssClass); writer.Write(HtmlTextWriter.TagRightChar); writer.Write(this.PagesText); writer.WriteEndTag("span"); // if the base url is empty use the current URL FixupBaseUrl(); // set _startPage and _endPage ConfigurePagesToRender(); // write out first page link if (ShowFirstAndLastPageLinks && _startPage != 1) { writer.WriteBeginTag("a"); string pageUrl = StringUtils.SetUrlEncodedKey(BaseUrl, QueryStringPageField, (1).ToString()); writer.WriteAttribute("href", pageUrl); if (!string.IsNullOrEmpty(PageLinkCssClass)) writer.WriteAttribute("class", PageLinkCssClass + " " + PageLinkCssClass + "-first"); writer.Write(HtmlTextWriter.SelfClosingTagEnd); writer.Write("1"); writer.WriteEndTag("a"); writer.Write("&nbsp;"); } // write out all the page links for (int i = _startPage; i < _endPage + 1; i++) { if (i == ActivePage) { writer.WriteBeginTag("span"); if (!string.IsNullOrEmpty(SelectedPageCssClass)) writer.WriteAttribute("class", SelectedPageCssClass); writer.Write(HtmlTextWriter.TagRightChar); writer.Write(i.ToString()); writer.WriteEndTag("span"); } else { writer.WriteBeginTag("a"); string pageUrl = StringUtils.SetUrlEncodedKey(BaseUrl, QueryStringPageField, i.ToString()).TrimEnd('&'); writer.WriteAttribute("href", pageUrl); if (!string.IsNullOrEmpty(PageLinkCssClass)) writer.WriteAttribute("class", PageLinkCssClass); writer.Write(HtmlTextWriter.SelfClosingTagEnd); writer.Write(i.ToString()); writer.WriteEndTag("a"); } writer.Write("\r\n"); } // write out last page link if (ShowFirstAndLastPageLinks && _endPage < TotalPages) { writer.WriteBeginTag("a"); string pageUrl = StringUtils.SetUrlEncodedKey(BaseUrl, QueryStringPageField, TotalPages.ToString()); writer.WriteAttribute("href", pageUrl); if (!string.IsNullOrEmpty(PageLinkCssClass)) writer.WriteAttribute("class", PageLinkCssClass + " " + PageLinkCssClass + "-last"); writer.Write(HtmlTextWriter.SelfClosingTagEnd); writer.Write(TotalPages.ToString()); writer.WriteEndTag("a"); } // Previous link if (ShowPreviousNextLinks && !string.IsNullOrEmpty(PreviousText) && ActivePage > 1) { writer.Write("&nbsp;"); writer.WriteBeginTag("a"); string pageUrl = StringUtils.SetUrlEncodedKey(BaseUrl, QueryStringPageField, (ActivePage - 1).ToString()); writer.WriteAttribute("href", pageUrl); if (!string.IsNullOrEmpty(PageLinkCssClass)) writer.WriteAttribute("class", PageLinkCssClass + " " + PageLinkCssClass + "-prev"); writer.Write(HtmlTextWriter.SelfClosingTagEnd); writer.Write(PreviousText); writer.WriteEndTag("a"); } // Next link if (ShowPreviousNextLinks && !string.IsNullOrEmpty(NextText) && ActivePage < TotalPages) { writer.Write("&nbsp;"); writer.WriteBeginTag("a"); string pageUrl = StringUtils.SetUrlEncodedKey(BaseUrl, QueryStringPageField, (ActivePage + 1).ToString()); writer.WriteAttribute("href", pageUrl); if (!string.IsNullOrEmpty(PageLinkCssClass)) writer.WriteAttribute("class", PageLinkCssClass + " " + PageLinkCssClass + "-next"); writer.Write(HtmlTextWriter.SelfClosingTagEnd); writer.Write(NextText); writer.WriteEndTag("a"); } writer.WriteEndTag("div"); if (RenderContainerDiv) { if (RenderContainerDivBreak) writer.Write("<br clear=\"all\" />\r\n"); writer.WriteEndTag("div"); } } As I said pretty much brute force rendering based on the control’s property settings of which there are quite a few: You can also see the pager in the designer above. unfortunately the VS designer (both 2010 and 2008) fails to render the float: left CSS styles properly and starts wrapping after margins are applied in the special buttons. Not a big deal since VS does at least respect the spacing (the floated elements overlay). Then again I’m not using the designer anyway :-}. Filtering Data What makes the Pager easy to use is the filter methods built into the control. While this functionality is clearly not the most politically correct design choice as it violates separation of concerns, it’s very useful for typical pager operation. While I actually have filter methods that do something similar in my business layer, having it exposed on the control makes the control a lot more useful for typical databinding scenarios. Of course these methods are optional – if you have a business layer that can provide filtered page queries for you can use that instead and assign the TotalItems property manually. There are three filter method types available for IQueryable, IEnumerable and for DataTable which tend to be the most common use cases in my apps old and new. The IQueryable version is pretty simple as it can simply rely on on .Skip() and .Take() with LINQ: /// <summary> /// <summary> /// Queries the database for the ActivePage applied manually /// or from the Request["page"] variable. This routine /// figures out and sets TotalPages, ActivePage and /// returns a filtered subset IQueryable that contains /// only the items from the ActivePage. /// </summary> /// <param name="query"></param> /// <param name="activePage"> /// The page you want to display. Sets the ActivePage property when passed. /// Pass 0 or smaller to use ActivePage setting. /// </param> /// <returns></returns> public IQueryable<T> FilterIQueryable<T>(IQueryable<T> query, int activePage) where T : class, new() { ActivePage = activePage < 1 ? ActivePage : activePage; if (ActivePage < 1) ActivePage = 1; TotalItems = query.Count(); if (TotalItems <= PageSize) { ActivePage = 1; TotalPages = 1; return query; } int skip = ActivePage - 1; if (skip > 0) query = query.Skip(skip * PageSize); _TotalPages = CalculateTotalPagesFromTotalItems(); return query.Take(PageSize); } The IEnumerable<T> version simply  converts the IEnumerable to an IQuerable and calls back into this method for filtering. The DataTable version requires a little more work to manually parse and filter records (I didn’t want to add the Linq DataSetExtensions assembly just for this): /// <summary> /// Filters a data table for an ActivePage. /// /// Note: Modifies the data set permanently by remove DataRows /// </summary> /// <param name="dt">Full result DataTable</param> /// <param name="activePage">Page to display. 0 to use ActivePage property </param> /// <returns></returns> public DataTable FilterDataTable(DataTable dt, int activePage) { ActivePage = activePage < 1 ? ActivePage : activePage; if (ActivePage < 1) ActivePage = 1; TotalItems = dt.Rows.Count; if (TotalItems <= PageSize) { ActivePage = 1; TotalPages = 1; return dt; } int skip = ActivePage - 1; if (skip > 0) { for (int i = 0; i < skip * PageSize; i++ ) dt.Rows.RemoveAt(0); } while(dt.Rows.Count > PageSize) dt.Rows.RemoveAt(PageSize); return dt; } Using the Pager Control The pager as it is is a first cut I built a couple of weeks ago and since then have been tweaking a little as part of an internal project I’m working on. I’ve replaced a bunch of pagers on various older pages with this pager without any issues and have what now feels like a more consistent user interface where paging looks and feels the same across different controls. As a bonus I’m only loading the data from the database that I need to display a single page. With the preset class tags applied too adding a pager is now as easy as dropping the control and adding the style sheet for styling to be consistent – no fuss, no muss. Schweet. Hopefully some of you may find this as useful as I have or at least as a baseline to build ontop of… Resources The Pager is part of the West Wind Web & Ajax Toolkit Pager.cs Source Code (some toolkit dependencies) Westwind.css base stylesheet with .pager and .gridpager styles Pager Example Page © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • Setting up Mono/ASP.NET 4.0 on Apache2/Ubuntu: Virtual hosts?

    - by Dave
    I'm attempting to setup Mono/ASP.NET 4.0 on my Apache server (which is running on Ubuntu). Thus far, I've been following a few tutorials/scripts supplied here, and here. As of now: Apache 2.2 is installed (accessible via 'localhost') Mono 2.10.5 is installed However, I'm struggling to configure Apache correctly... apparently the Virtual Host setting isn't doing its job and invoking the mod_mono plugin, nor is it even pulling source from the proper directory. While the Virtual Host setting points to '\srv\www\localhost', it clearly is pulling content instead from 'var/www/', which I've found is the default DocumentRoot for virtual hosts. I can confirm: "/opt/mono-2.10/bin/mod-mono-server4" exists. Virtual hosts file is being read, since undoing the comment in the main httpd.conf changed the root directory from 'htdocs' to 'var/www/' The Mono installation is at least semi-capable of running ASP 4.0, as evidenced by running XSP, navigating to 0.0.0.0:8080/ and getting an ASP.NET style error page with "Mono ASP 4.0.x" at the bottom. Can anyone point out how to fix these configurations and get Mono linked up with Apache? Here are my configs and relevant information: /usr/local/apache2/conf/httpd.conf: # # This is the main Apache HTTP server configuration file. It contains the # configuration directives that give the server its instructions. # See <URL:http://httpd.apache.org/docs/2.2> for detailed information. # In particular, see # <URL:http://httpd.apache.org/docs/2.2/mod/directives.html> # for a discussion of each configuration directive. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "logs/foo_log" # with ServerRoot set to "/usr/local/apache2" will be interpreted by the # server as "/usr/local/apache2/logs/foo_log". # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # Do not add a slash at the end of the directory path. If you point # ServerRoot at a non-local disk, be sure to point the LockFile directive # at a local disk. If you wish to share the same ServerRoot for multiple # httpd daemons, you will need to change at least LockFile and PidFile. # ServerRoot "/usr/local/apache2" # # Listen: Allows you to bind Apache to specific IP addresses and/or # ports, instead of the default. See also the <VirtualHost> # directive. # # Change this to Listen on specific IP addresses as shown below to # prevent Apache from glomming onto all bound IP addresses. # #Listen 12.34.56.78:80 Listen 80 # # Dynamic Shared Object (DSO) Support # # To be able to use the functionality of a module which was built as a DSO you # have to place corresponding `LoadModule' lines at this location so the # directives contained in it are actually available _before_ they are used. # Statically compiled modules (those listed by `httpd -l') do not need # to be loaded here. # # Example: # LoadModule foo_module modules/mod_foo.so # <IfModule !mpm_netware_module> <IfModule !mpm_winnt_module> # # If you wish httpd to run as a different user or group, you must run # httpd as root initially and it will switch. # # User/Group: The name (or #number) of the user/group to run httpd as. # It is usually good practice to create a dedicated user and group for # running httpd, as with most system services. # User daemon Group daemon </IfModule> </IfModule> # 'Main' server configuration # # The directives in this section set up the values used by the 'main' # server, which responds to any requests that aren't handled by a # <VirtualHost> definition. These values also provide defaults for # any <VirtualHost> containers you may define later in the file. # # All of these directives may appear inside <VirtualHost> containers, # in which case these default settings will be overridden for the # virtual host being defined. # # # ServerAdmin: Your address, where problems with the server should be # e-mailed. This address appears on some server-generated pages, such # as error documents. e.g. [email protected] # ServerAdmin david@localhost # # ServerName gives the name and port that the server uses to identify itself. # This can often be determined automatically, but we recommend you specify # it explicitly to prevent problems during startup. # # If your host doesn't have a registered DNS name, enter its IP address here. # ServerName localhost:80 # # DocumentRoot: The directory out of which you will serve your # documents. By default, all requests are taken from this directory, but # symbolic links and aliases may be used to point to other locations. # DocumentRoot "/usr/local/apache2/htdocs" # # Each directory to which Apache has access can be configured with respect # to which services and features are allowed and/or disabled in that # directory (and its subdirectories). # # First, we configure the "default" to be a very restrictive set of # features. # <Directory /> Options FollowSymLinks AllowOverride None Order deny,allow Deny from all </Directory> # # Note that from this point forward you must specifically allow # particular features to be enabled - so if something's not working as # you might expect, make sure that you have specifically enabled it # below. # # # This should be changed to whatever you set DocumentRoot to. # <Directory "/usr/local/apache2/htdocs"> # # Possible values for the Options directive are "None", "All", # or any combination of: # Indexes Includes FollowSymLinks SymLinksifOwnerMatch ExecCGI MultiViews # # Note that "MultiViews" must be named *explicitly* --- "Options All" # doesn't give it to you. # # The Options directive is both complicated and important. Please see # http://httpd.apache.org/docs/2.2/mod/core.html#options # for more information. # Options Indexes FollowSymLinks # # AllowOverride controls what directives may be placed in .htaccess files. # It can be "All", "None", or any combination of the keywords: # Options FileInfo AuthConfig Limit # AllowOverride None # # Controls who can get stuff from this server. # Order allow,deny Allow from all </Directory> # # DirectoryIndex: sets the file that Apache will serve if a directory # is requested. # <IfModule dir_module> DirectoryIndex index.html </IfModule> # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <FilesMatch "^\.ht"> Order allow,deny Deny from all Satisfy All </FilesMatch> # # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog "logs/error_log" # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn <IfModule log_config_module> # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common <IfModule logio_module> # You need to enable mod_logio.c to use %I and %O LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" %I %O" combinedio </IfModule> # # The location and format of the access logfile (Common Logfile Format). # If you do not define any access logfiles within a <VirtualHost> # container, they will be logged here. Contrariwise, if you *do* # define per-<VirtualHost> access logfiles, transactions will be # logged therein and *not* in this file. # CustomLog "logs/access_log" common # # If you prefer a logfile with access, agent, and referer information # (Combined Logfile Format) you can use the following directive. # #CustomLog "logs/access_log" combined </IfModule> <IfModule alias_module> # # Redirect: Allows you to tell clients about documents that used to # exist in your server's namespace, but do not anymore. The client # will make a new request for the document at its new location. # Example: # Redirect permanent /foo http://www.example.com/bar # # Alias: Maps web paths into filesystem paths and is used to # access content that does not live under the DocumentRoot. # Example: # Alias /webpath /full/filesystem/path # # If you include a trailing / on /webpath then the server will # require it to be present in the URL. You will also likely # need to provide a <Directory> section to allow access to # the filesystem path. # # ScriptAlias: This controls which directories contain server scripts. # ScriptAliases are essentially the same as Aliases, except that # documents in the target directory are treated as applications and # run by the server when requested rather than as documents sent to the # client. The same rules about trailing "/" apply to ScriptAlias # directives as to Alias. # ScriptAlias /cgi-bin/ "/usr/local/apache2/cgi-bin/" </IfModule> <IfModule cgid_module> # # ScriptSock: On threaded servers, designate the path to the UNIX # socket used to communicate with the CGI daemon of mod_cgid. # #Scriptsock logs/cgisock </IfModule> # # "/usr/local/apache2/cgi-bin" should be changed to whatever your ScriptAliased # CGI directory exists, if you have that configured. # <Directory "/usr/local/apache2/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> # # DefaultType: the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain <IfModule mime_module> # # TypesConfig points to the file containing the list of mappings from # filename extension to MIME-type. # TypesConfig conf/mime.types # # AddType allows you to add to or override the MIME configuration # file specified in TypesConfig for specific file types. # #AddType application/x-gzip .tgz # # AddEncoding allows you to have certain browsers uncompress # information on the fly. Note: Not all browsers support this. # #AddEncoding x-compress .Z #AddEncoding x-gzip .gz .tgz # # If the AddEncoding directives above are commented-out, then you # probably should define those extensions to indicate media types: # AddType application/x-compress .Z AddType application/x-gzip .gz .tgz # # AddHandler allows you to map certain file extensions to "handlers": # actions unrelated to filetype. These can be either built into the server # or added with the Action directive (see below) # # To use CGI scripts outside of ScriptAliased directories: # (You will also need to add "ExecCGI" to the "Options" directive.) # #AddHandler cgi-script .cgi # For type maps (negotiated resources): #AddHandler type-map var # # Filters allow you to process content before it is sent to the client. # # To parse .shtml files for server-side includes (SSI): # (You will also need to add "Includes" to the "Options" directive.) # #AddType text/html .shtml #AddOutputFilter INCLUDES .shtml </IfModule> # # The mod_mime_magic module allows the server to use various hints from the # contents of the file itself to determine its type. The MIMEMagicFile # directive tells the module where the hint definitions are located. # #MIMEMagicFile conf/magic # # Customizable error responses come in three flavors: # 1) plain text 2) local redirects 3) external redirects # # Some examples: #ErrorDocument 500 "The server made a boo boo." #ErrorDocument 404 /missing.html #ErrorDocument 404 "/cgi-bin/missing_handler.pl" #ErrorDocument 402 http://www.example.com/subscription_info.html # # # MaxRanges: Maximum number of Ranges in a request before # returning the entire resource, or 0 for unlimited # Default setting is to accept 200 Ranges #MaxRanges 0 # # EnableMMAP and EnableSendfile: On systems that support it, # memory-mapping or the sendfile syscall is used to deliver # files. This usually improves server performance, but must # be turned off when serving from networked-mounted # filesystems or if support for these functions is otherwise # broken on your system. # #EnableMMAP off #EnableSendfile off # Supplemental configuration # # The configuration files in the conf/extra/ directory can be # included to add extra features or to modify the default configuration of # the server, or you may simply copy their contents here and change as # necessary. # Server-pool management (MPM specific) #Include conf/extra/httpd-mpm.conf # Multi-language error messages #Include conf/extra/httpd-multilang-errordoc.conf # Fancy directory listings #Include conf/extra/httpd-autoindex.conf # Language settings #Include conf/extra/httpd-languages.conf # User home directories #Include conf/extra/httpd-userdir.conf # Real-time info on requests and configuration #Include conf/extra/httpd-info.conf # Virtual hosts Include conf/extra/httpd-vhosts.conf # Local access to the Apache HTTP Server Manual #Include conf/extra/httpd-manual.conf # Distributed authoring and versioning (WebDAV) #Include conf/extra/httpd-dav.conf # Various default settings #Include conf/extra/httpd-default.conf # Secure (SSL/TLS) connections #Include conf/extra/httpd-ssl.conf # # Note: The following must must be present to support # starting without SSL on platforms with no /dev/random equivalent # but a statically compiled-in mod_ssl. # <IfModule ssl_module> SSLRandomSeed startup builtin SSLRandomSeed connect builtin </IfModule> * /usr/local/apache2/conf/extra/httpd-vhosts.conf * # # Virtual Hosts # # If you want to maintain multiple domains/hostnames on your # machine you can setup VirtualHost containers for them. Most configurations # use only name-based virtual hosts so the server doesn't need to worry about # IP addresses. This is indicated by the asterisks in the directives below. # # Please see the documentation at # <URL:http://httpd.apache.org/docs/2.2/vhosts/> # for further details before you try to setup virtual hosts. # # You may use the command line option '-S' to verify your virtual host # configuration. # # Use name-based virtual hosting. # NameVirtualHost *:80 # # VirtualHost example: # Almost any Apache directive may go into a VirtualHost container. # The first VirtualHost section is used for all requests that do not # match a ServerName or ServerAlias in any <VirtualHost> block. # <VirtualHost *:80> ServerName localhost ServerAdmin david@localhost DocumentRoot "/srv/www/localhost" # MonoServerPath can be changed to specify which version of ASP.NET is hosted # mod-mono-server1 = ASP.NET 1.1 / mod-mono-server2 = ASP.NET 2.0 # For SUSE Linux Enterprise Mono Extension, uncomment the line below: # MonoServerPath localhost "/opt/novell/mono/bin/mod-mono-server2" # For Mono on openSUSE, uncomment the line below instead: MonoServerPath localhost "/opt/mono-2.10/bin/mod-mono-server4" # To obtain line numbers in stack traces you need to do two things: # 1) Enable Debug code generation in your page by using the Debug="true" # page directive, or by setting <compilation debug="true" /> in the # application's Web.config # 2) Uncomment the MonoDebug true directive below to enable mod_mono debugging MonoDebug localhost true # The MONO_IOMAP environment variable can be configured to provide platform abstraction # for file access in Linux. Valid values for MONO_IOMAP are: # case # drive # all # Uncomment the line below to alter file access behavior for the configured application MonoSetEnv localhost PATH=/opt/mono-2.10/bin:$PATH;LD_LIBRARY_PATH=/opt/mono-2.10/lib:$LD_LIBRARY_PATH; # # Additional environtment variables can be set for this server instance using # the MonoSetEnv directive. MonoSetEnv takes a string of 'name=value' pairs # separated by semicolons. For instance, to enable platform abstraction *and* # use Mono's old regular expression interpreter (which is slower, but has a # shorter setup time), uncomment the line below instead: # MonoSetEnv localhost MONO_IOMAP=all;MONO_OLD_RX=1 MonoApplications localhost "/:/srv/www/localhost" <Location "/"> Allow from all Order allow,deny MonoSetServerAlias localhost SetHandler mono SetOutputFilter DEFLATE SetEnvIfNoCase Request_URI "\.(?:gif|jpe?g|png)$" no-gzip dont-vary </Location> <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE text/html text/plain text/xml text/javascript </IfModule> </VirtualHost> <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "/usr/local/apache2/docs/dummy-host.example.com" ServerName dummy-host.example.com ServerAlias www.dummy-host.example.com ErrorLog "logs/dummy-host.example.com-error_log" CustomLog "logs/dummy-host.example.com-access_log" common </VirtualHost> <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "/usr/local/apache2/docs/dummy-host2.example.com" ServerName dummy-host2.example.com ErrorLog "logs/dummy-host2.example.com-error_log" CustomLog "logs/dummy-host2.example.com-access_log" common </VirtualHost> mono -V output: root@david-ubuntu:~# mono -V Mono JIT compiler version 2.6.7 (Debian 2.6.7-5ubuntu3) Copyright (C) 2002-2010 Novell, Inc and Contributors. www.mono-project.com TLS: __thread GC: Included Boehm (with typed GC and Parallel Mark) SIGSEGV: altstack Notifications: epoll Architecture: amd64 Disabled: none

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  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

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  • Squid + Dans Guardian (simple configuration)

    - by The Digital Ninja
    I just built a new proxy server and compiled the latest versions of squid and dansguardian. We use basic authentication to select what users are allowed outside of our network. It seems squid is working just fine and accepts my username and password and lets me out. But if i connect to dans guardian, it prompts for username and password and then displays a message saying my username is not allowed to access the internet. Its pulling my username for the error message so i know it knows who i am. The part i get confused on is i thought that part was handled all by squid, and squid is working flawlessly. Can someone please double check my config files and tell me if i'm missing something or there is some new option i must set to get this to work. dansguardian.conf # Web Access Denied Reporting (does not affect logging) # # -1 = log, but do not block - Stealth mode # 0 = just say 'Access Denied' # 1 = report why but not what denied phrase # 2 = report fully # 3 = use HTML template file (accessdeniedaddress ignored) - recommended # reportinglevel = 3 # Language dir where languages are stored for internationalisation. # The HTML template within this dir is only used when reportinglevel # is set to 3. When used, DansGuardian will display the HTML file instead of # using the perl cgi script. This option is faster, cleaner # and easier to customise the access denied page. # The language file is used no matter what setting however. # languagedir = '/etc/dansguardian/languages' # language to use from languagedir. language = 'ukenglish' # Logging Settings # # 0 = none 1 = just denied 2 = all text based 3 = all requests loglevel = 3 # Log Exception Hits # Log if an exception (user, ip, URL, phrase) is matched and so # the page gets let through. Can be useful for diagnosing # why a site gets through the filter. on | off logexceptionhits = on # Log File Format # 1 = DansGuardian format 2 = CSV-style format # 3 = Squid Log File Format 4 = Tab delimited logfileformat = 1 # Log file location # # Defines the log directory and filename. #loglocation = '/var/log/dansguardian/access.log' # Network Settings # # the IP that DansGuardian listens on. If left blank DansGuardian will # listen on all IPs. That would include all NICs, loopback, modem, etc. # Normally you would have your firewall protecting this, but if you want # you can limit it to only 1 IP. Yes only one. filterip = # the port that DansGuardian listens to. filterport = 8080 # the ip of the proxy (default is the loopback - i.e. this server) proxyip = 127.0.0.1 # the port DansGuardian connects to proxy on proxyport = 3128 # accessdeniedaddress is the address of your web server to which the cgi # dansguardian reporting script was copied # Do NOT change from the default if you are not using the cgi. # accessdeniedaddress = 'http://YOURSERVER.YOURDOMAIN/cgi-bin/dansguardian.pl' # Non standard delimiter (only used with accessdeniedaddress) # Default is enabled but to go back to the original standard mode dissable it. nonstandarddelimiter = on # Banned image replacement # Images that are banned due to domain/url/etc reasons including those # in the adverts blacklists can be replaced by an image. This will, # for example, hide images from advert sites and remove broken image # icons from banned domains. # 0 = off # 1 = on (default) usecustombannedimage = 1 custombannedimagefile = '/etc/dansguardian/transparent1x1.gif' # Filter groups options # filtergroups sets the number of filter groups. A filter group is a set of content # filtering options you can apply to a group of users. The value must be 1 or more. # DansGuardian will automatically look for dansguardianfN.conf where N is the filter # group. To assign users to groups use the filtergroupslist option. All users default # to filter group 1. You must have some sort of authentication to be able to map users # to a group. The more filter groups the more copies of the lists will be in RAM so # use as few as possible. filtergroups = 1 filtergroupslist = '/etc/dansguardian/filtergroupslist' # Authentication files location bannediplist = '/etc/dansguardian/bannediplist' exceptioniplist = '/etc/dansguardian/exceptioniplist' banneduserlist = '/etc/dansguardian/banneduserlist' exceptionuserlist = '/etc/dansguardian/exceptionuserlist' # Show weighted phrases found # If enabled then the phrases found that made up the total which excedes # the naughtyness limit will be logged and, if the reporting level is # high enough, reported. on | off showweightedfound = on # Weighted phrase mode # There are 3 possible modes of operation: # 0 = off = do not use the weighted phrase feature. # 1 = on, normal = normal weighted phrase operation. # 2 = on, singular = each weighted phrase found only counts once on a page. # weightedphrasemode = 2 # Positive result caching for text URLs # Caches good pages so they don't need to be scanned again # 0 = off (recommended for ISPs with users with disimilar browsing) # 1000 = recommended for most users # 5000 = suggested max upper limit urlcachenumber = # # Age before they are stale and should be ignored in seconds # 0 = never # 900 = recommended = 15 mins urlcacheage = # Smart and Raw phrase content filtering options # Smart is where the multiple spaces and HTML are removed before phrase filtering # Raw is where the raw HTML including meta tags are phrase filtered # CPU usage can be effectively halved by using setting 0 or 1 # 0 = raw only # 1 = smart only # 2 = both (default) phrasefiltermode = 2 # Lower casing options # When a document is scanned the uppercase letters are converted to lower case # in order to compare them with the phrases. However this can break Big5 and # other 16-bit texts. If needed preserve the case. As of version 2.7.0 accented # characters are supported. # 0 = force lower case (default) # 1 = do not change case preservecase = 0 # Hex decoding options # When a document is scanned it can optionally convert %XX to chars. # If you find documents are getting past the phrase filtering due to encoding # then enable. However this can break Big5 and other 16-bit texts. # 0 = disabled (default) # 1 = enabled hexdecodecontent = 0 # Force Quick Search rather than DFA search algorithm # The current DFA implementation is not totally 16-bit character compatible # but is used by default as it handles large phrase lists much faster. # If you wish to use a large number of 16-bit character phrases then # enable this option. # 0 = off (default) # 1 = on (Big5 compatible) forcequicksearch = 0 # Reverse lookups for banned site and URLs. # If set to on, DansGuardian will look up the forward DNS for an IP URL # address and search for both in the banned site and URL lists. This would # prevent a user from simply entering the IP for a banned address. # It will reduce searching speed somewhat so unless you have a local caching # DNS server, leave it off and use the Blanket IP Block option in the # bannedsitelist file instead. reverseaddresslookups = off # Reverse lookups for banned and exception IP lists. # If set to on, DansGuardian will look up the forward DNS for the IP # of the connecting computer. This means you can put in hostnames in # the exceptioniplist and bannediplist. # It will reduce searching speed somewhat so unless you have a local DNS server, # leave it off. reverseclientiplookups = off # Build bannedsitelist and bannedurllist cache files. # This will compare the date stamp of the list file with the date stamp of # the cache file and will recreate as needed. # If a bsl or bul .processed file exists, then that will be used instead. # It will increase process start speed by 300%. On slow computers this will # be significant. Fast computers do not need this option. on | off createlistcachefiles = on # POST protection (web upload and forms) # does not block forms without any file upload, i.e. this is just for # blocking or limiting uploads # measured in kibibytes after MIME encoding and header bumph # use 0 for a complete block # use higher (e.g. 512 = 512Kbytes) for limiting # use -1 for no blocking #maxuploadsize = 512 #maxuploadsize = 0 maxuploadsize = -1 # Max content filter page size # Sometimes web servers label binary files as text which can be very # large which causes a huge drain on memory and cpu resources. # To counter this, you can limit the size of the document to be # filtered and get it to just pass it straight through. # This setting also applies to content regular expression modification. # The size is in Kibibytes - eg 2048 = 2Mb # use 0 for no limit maxcontentfiltersize = # Username identification methods (used in logging) # You can have as many methods as you want and not just one. The first one # will be used then if no username is found, the next will be used. # * proxyauth is for when basic proxy authentication is used (no good for # transparent proxying). # * ntlm is for when the proxy supports the MS NTLM authentication # protocol. (Only works with IE5.5 sp1 and later). **NOT IMPLEMENTED** # * ident is for when the others don't work. It will contact the computer # that the connection came from and try to connect to an identd server # and query it for the user owner of the connection. usernameidmethodproxyauth = on usernameidmethodntlm = off # **NOT IMPLEMENTED** usernameidmethodident = off # Preemptive banning - this means that if you have proxy auth enabled and a user accesses # a site banned by URL for example they will be denied straight away without a request # for their user and pass. This has the effect of requiring the user to visit a clean # site first before it knows who they are and thus maybe an admin user. # This is how DansGuardian has always worked but in some situations it is less than # ideal. So you can optionally disable it. Default is on. # As a side effect disabling this makes AD image replacement work better as the mime # type is know. preemptivebanning = on # Misc settings # if on it adds an X-Forwarded-For: <clientip> to the HTTP request # header. This may help solve some problem sites that need to know the # source ip. on | off forwardedfor = on # if on it uses the X-Forwarded-For: <clientip> to determine the client # IP. This is for when you have squid between the clients and DansGuardian. # Warning - headers are easily spoofed. on | off usexforwardedfor = off # if on it logs some debug info regarding fork()ing and accept()ing which # can usually be ignored. These are logged by syslog. It is safe to leave # it on or off logconnectionhandlingerrors = on # Fork pool options # sets the maximum number of processes to sporn to handle the incomming # connections. Max value usually 250 depending on OS. # On large sites you might want to try 180. maxchildren = 180 # sets the minimum number of processes to sporn to handle the incomming connections. # On large sites you might want to try 32. minchildren = 32 # sets the minimum number of processes to be kept ready to handle connections. # On large sites you might want to try 8. minsparechildren = 8 # sets the minimum number of processes to sporn when it runs out # On large sites you might want to try 10. preforkchildren = 10 # sets the maximum number of processes to have doing nothing. # When this many are spare it will cull some of them. # On large sites you might want to try 64. maxsparechildren = 64 # sets the maximum age of a child process before it croaks it. # This is the number of connections they handle before exiting. # On large sites you might want to try 10000. maxagechildren = 5000 # Process options # (Change these only if you really know what you are doing). # These options allow you to run multiple instances of DansGuardian on a single machine. # Remember to edit the log file path above also if that is your intention. # IPC filename # # Defines IPC server directory and filename used to communicate with the log process. ipcfilename = '/tmp/.dguardianipc' # URL list IPC filename # # Defines URL list IPC server directory and filename used to communicate with the URL # cache process. urlipcfilename = '/tmp/.dguardianurlipc' # PID filename # # Defines process id directory and filename. #pidfilename = '/var/run/dansguardian.pid' # Disable daemoning # If enabled the process will not fork into the background. # It is not usually advantageous to do this. # on|off ( defaults to off ) nodaemon = off # Disable logging process # on|off ( defaults to off ) nologger = off # Daemon runas user and group # This is the user that DansGuardian runs as. Normally the user/group nobody. # Uncomment to use. Defaults to the user set at compile time. # daemonuser = 'nobody' # daemongroup = 'nobody' # Soft restart # When on this disables the forced killing off all processes in the process group. # This is not to be confused with the -g run time option - they are not related. # on|off ( defaults to off ) softrestart = off maxcontentramcachescansize = 2000 maxcontentfilecachescansize = 20000 downloadmanager = '/etc/dansguardian/downloadmanagers/default.conf' authplugin = '/etc/dansguardian/authplugins/proxy-basic.conf' Squid.conf http_port 3128 hierarchy_stoplist cgi-bin ? acl QUERY urlpath_regex cgi-bin \? cache deny QUERY acl apache rep_header Server ^Apache #broken_vary_encoding allow apache access_log /squid/var/logs/access.log squid hosts_file /etc/hosts auth_param basic program /squid/libexec/ncsa_auth /squid/etc/userbasic.auth auth_param basic children 5 auth_param basic realm proxy auth_param basic credentialsttl 2 hours auth_param basic casesensitive off refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern . 0 20% 4320 acl NoAuthNec src <HIDDEN FOR SECURITY> acl BrkRm src <HIDDEN FOR SECURITY> acl Dials src <HIDDEN FOR SECURITY> acl Comps src <HIDDEN FOR SECURITY> acl whsws dstdom_regex -i .opensuse.org .novell.com .suse.com mirror.mcs.an1.gov mirrors.kernerl.org www.suse.de suse.mirrors.tds.net mirrros.usc.edu ftp.ale.org suse.cs.utah.edu mirrors.usc.edu mirror.usc.an1.gov linux.nssl.noaa.gov noaa.gov .kernel.org ftp.ale.org ftp.gwdg.de .medibuntu.org mirrors.xmission.com .canonical.com .ubuntu. acl opensites dstdom_regex -i .mbsbooks.com .bowker.com .usps.com .usps.gov .ups.com .fedex.com go.microsoft.com .microsoft.com .apple.com toolbar.msn.com .contacts.msn.com update.services.openoffice.org fms2.pointroll.speedera.net services.wmdrm.windowsmedia.com windowsupdate.com .adobe.com .symantec.com .vitalbook.com vxn1.datawire.net vxn.datawire.net download.lavasoft.de .download.lavasoft.com .lavasoft.com updates.ls-servers.com .canadapost. .myyellow.com minirick symantecliveupdate.com wm.overdrive.com www.overdrive.com productactivation.one.microsoft.com www.update.microsoft.com testdrive.whoson.com www.columbia.k12.mo.us banners.wunderground.com .kofax.com .gotomeeting.com tools.google.com .dl.google.com .cache.googlevideo.com .gpdl.google.com .clients.google.com cache.pack.google.com kh.google.com maps.google.com auth.keyhole.com .contacts.msn.com .hrblock.com .taxcut.com .merchantadvantage.com .jtv.com .malwarebytes.org www.google-analytics.com dcs.support.xerox.com .dhl.com .webtrendslive.com javadl-esd.sun.com javadl-alt.sun.com .excelsior.edu .dhlglobalmail.com .nessus.org .foxitsoftware.com foxit.vo.llnwd.net installshield.com .mindjet.com .mediascouter.com media.us.elsevierhealth.com .xplana.com .govtrack.us sa.tulsacc.edu .omniture.com fpdownload.macromedia.com webservices.amazon.com acl password proxy_auth REQUIRED acl all src all acl manager proto cache_object acl localhost src 127.0.0.1/255.255.255.255 acl to_localhost dst 127.0.0.0/8 acl SSL_ports port 443 563 631 2001 2005 8731 9001 9080 10000 acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port # https, snews 443 563 acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port # unregistered ports 1936-65535 acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 10000 acl Safe_ports port 631 acl Safe_ports port 901 # SWAT acl purge method PURGE acl CONNECT method CONNECT acl UTubeUsers proxy_auth "/squid/etc/utubeusers.list" acl RestrictUTube dstdom_regex -i youtube.com acl RestrictFacebook dstdom_regex -i facebook.com acl FacebookUsers proxy_auth "/squid/etc/facebookusers.list" acl BuemerKEC src 10.10.128.0/24 acl MBSsortnet src 10.10.128.0/26 acl MSNExplorer browser -i MSN acl Printers src <HIDDEN FOR SECURITY> acl SpecialFolks src <HIDDEN FOR SECURITY> # streaming download acl fails rep_mime_type ^.*mms.* acl fails rep_mime_type ^.*ms-hdr.* acl fails rep_mime_type ^.*x-fcs.* acl fails rep_mime_type ^.*x-ms-asf.* acl fails2 urlpath_regex dvrplayer mediastream mms:// acl fails2 urlpath_regex \.asf$ \.afx$ \.flv$ \.swf$ acl deny_rep_mime_flashvideo rep_mime_type -i video/flv acl deny_rep_mime_shockwave rep_mime_type -i ^application/x-shockwave-flash$ acl x-type req_mime_type -i ^application/octet-stream$ acl x-type req_mime_type -i application/octet-stream acl x-type req_mime_type -i ^application/x-mplayer2$ acl x-type req_mime_type -i application/x-mplayer2 acl x-type req_mime_type -i ^application/x-oleobject$ acl x-type req_mime_type -i application/x-oleobject acl x-type req_mime_type -i application/x-pncmd acl x-type req_mime_type -i ^video/x-ms-asf$ acl x-type2 rep_mime_type -i ^application/octet-stream$ acl x-type2 rep_mime_type -i application/octet-stream acl x-type2 rep_mime_type -i ^application/x-mplayer2$ acl x-type2 rep_mime_type -i application/x-mplayer2 acl x-type2 rep_mime_type -i ^application/x-oleobject$ acl x-type2 rep_mime_type -i application/x-oleobject acl x-type2 rep_mime_type -i application/x-pncmd acl x-type2 rep_mime_type -i ^video/x-ms-asf$ acl RestrictHulu dstdom_regex -i hulu.com acl broken dstdomain cms.montgomerycollege.edu events.columbiamochamber.com members.columbiamochamber.com public.genexusserver.com acl RestrictVimeo dstdom_regex -i vimeo.com acl http_port port 80 #http_reply_access deny deny_rep_mime_flashvideo #http_reply_access deny deny_rep_mime_shockwave #streaming files #http_access deny fails #http_reply_access deny fails #http_access deny fails2 #http_reply_access deny fails2 #http_access deny x-type #http_reply_access deny x-type #http_access deny x-type2 #http_reply_access deny x-type2 follow_x_forwarded_for allow localhost acl_uses_indirect_client on log_uses_indirect_client on http_access allow manager localhost http_access deny manager http_access allow purge localhost http_access deny purge http_access allow SpecialFolks http_access deny CONNECT !SSL_ports http_access allow whsws http_access allow opensites http_access deny BuemerKEC !MBSsortnet http_access deny BrkRm RestrictUTube RestrictFacebook RestrictVimeo http_access allow RestrictUTube UTubeUsers http_access deny RestrictUTube http_access allow RestrictFacebook FacebookUsers http_access deny RestrictFacebook http_access deny RestrictHulu http_access allow NoAuthNec http_access allow BrkRm http_access allow FacebookUsers RestrictVimeo http_access deny RestrictVimeo http_access allow Comps http_access allow Dials http_access allow Printers http_access allow password http_access deny !Safe_ports http_access deny SSL_ports !CONNECT http_access allow http_port http_access deny all http_reply_access allow all icp_access allow all access_log /squid/var/logs/access.log squid visible_hostname proxy.site.com forwarded_for off coredump_dir /squid/cache/ #header_access Accept-Encoding deny broken #acl snmppublic snmp_community mysecretcommunity #snmp_port 3401 #snmp_access allow snmppublic all cache_mem 3 GB #acl snmppublic snmp_community mbssquid #snmp_port 3401 #snmp_access allow snmppublic all

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  • Scrolling an HTML 5 page using JQuery

    - by nikolaosk
    In this post I will show you how to use JQuery to scroll through an HTML 5 page.I had to help a friend of mine to implement this functionality and I thought it would be a good idea to write a post.I will not use any JQuery scrollbar plugin,I will just use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/download.Please find here all my posts regarding JQuery.Also have a look at my posts regarding HTML 5.In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Let me move on to the actual example.This is the sample HTML 5 page<!DOCTYPE html><html lang="en">  <head>    <title>Liverpool Legends</title>        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >        <link rel="stylesheet" type="text/css" href="style.css">        <script type="text/javascript" src="jquery-1.8.2.min.js"> </script>     <script type="text/javascript" src="scroll.js">     </script>       </head>  <body>    <header>        <h1>Liverpool Legends</h1>    </header>        <div id="main">        <table>        <caption>Liverpool Players</caption>        <thead>            <tr>                <th>Name</th>                <th>Photo</th>                <th>Position</th>                <th>Age</th>                <th>Scroll</th>            </tr>        </thead>        <tfoot class="footnote">            <tr>                <td colspan="4">We will add more photos soon</td>            </tr>        </tfoot>    <tbody>        <tr class="maintop">        <td>Alan Hansen</td>            <td>            <figure>            <img src="images\Alan-hansen-large.jpg" alt="Alan Hansen">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/Alan_Hansen">Alan Hansen</a></figcaption>            </figure>            </td>            <td>Defender</td>            <td>57</td>            <td class="top">Middle</td>        </tr>        <tr>        <td>Graeme Souness</td>            <td>            <figure>            <img src="images\graeme-souness-large.jpg" alt="Graeme Souness">            <figcaption>Souness was the captain of the successful Liverpool team of the early 1980s <a href="http://en.wikipedia.org/wiki/Graeme_Souness">Graeme Souness</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>59</td>        </tr>        <tr>        <td>Ian Rush</td>            <td>            <figure>            <img src="images\ian-rush-large.jpg" alt="Ian Rush">            <figcaption>The deadliest Liverpool Striker <a href="http://it.wikipedia.org/wiki/Ian_Rush">Ian Rush</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>51</td>        </tr>        <tr class="mainmiddle">        <td>John Barnes</td>            <td>            <figure>            <img src="images\john-barnes-large.jpg" alt="John Barnes">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/John_Barnes_(footballer)">John Barnes</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>49</td>            <td class="middle">Bottom</td>        </tr>                <tr>        <td>Kenny Dalglish</td>            <td>            <figure>            <img src="images\kenny-dalglish-large.jpg" alt="Kenny Dalglish">            <figcaption>King Kenny <a href="http://en.wikipedia.org/wiki/Kenny_Dalglish">Kenny Dalglish</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>61</td>        </tr>        <tr>            <td>Michael Owen</td>            <td>            <figure>            <img src="images\michael-owen-large.jpg" alt="Michael Owen">            <figcaption>Michael was Liverpool's top goal scorer from 1997–2004 <a href="http://www.michaelowen.com/">Michael Owen</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>33</td>        </tr>        <tr>            <td>Robbie Fowler</td>            <td>            <figure>            <img src="images\robbie-fowler-large.jpg" alt="Robbie Fowler">            <figcaption>Fowler scored 183 goals in total for Liverpool <a href="http://en.wikipedia.org/wiki/Robbie_Fowler">Robbie Fowler</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>38</td>        </tr>        <tr class="mainbottom">            <td>Steven Gerrard</td>            <td>            <figure>            <img src="images\steven-gerrard-large.jpg" alt="Steven Gerrard">            <figcaption>Liverpool's captain <a href="http://en.wikipedia.org/wiki/Steven_Gerrard">Steven Gerrard</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>32</td>            <td class="bottom">Top</td>        </tr>    </tbody></table>          </div>            <footer>        <p>All Rights Reserved</p>      </footer>     </body>  </html>  The markup is very easy to follow and understand. You do not have to type all the code,simply copy and paste it.For those that you are not familiar with HTML 5, please take a closer look at the new tags/elements introduced with HTML 5.When I view the HTML 5 page with Firefox I see the following result. I have also an external stylesheet (style.css). body{background-color:#efefef;}h1{font-size:2.3em;}table { border-collapse: collapse;font-family: Futura, Arial, sans-serif; }caption { font-size: 1.2em; margin: 1em auto; }th, td {padding: .65em; }th, thead { background: #000; color: #fff; border: 1px solid #000; }tr:nth-child(odd) { background: #ccc; }tr:nth-child(even) { background: #404040; }td { border-right: 1px solid #777; }table { border: 1px solid #777;  }.top, .middle, .bottom {    cursor: pointer;    font-size: 22px;    font-weight: bold;    text-align: center;}.footnote{text-align:center;font-family:Tahoma;color:#EB7515;}a{color:#22577a;text-decoration:none;}     a:hover {color:#125949; text-decoration:none;}  footer{background-color:#505050;width:1150px;}These are just simple CSS Rules that style the various HTML 5 tags,classes. The jQuery code that makes it all possible resides inside the scroll.js file.Make sure you type everything correctly.$(document).ready(function() {                 $('.top').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainmiddle").offset().top                     },4000 );                  });                 $('.middle').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainbottom").offset().top                     },4000);                  });                     $('.bottom').click(function(){                     $('html, body').animate({                         scrollTop: $(".maintop").offset().top                     },4000);                  }); });  Let me explain what I am doing here.When I click on the Middle word (  $('.top').click(function(){ ) this relates to the top class that is clicked.Then we declare the elements that we want to participate in the scrolling. In this case is html,body ( $('html, body').animate).These elements will be part of the vertical scrolling.In the next line of code we simply move (navigate) to the element (class mainmiddle that is attached to a tr element.)      scrollTop: $(".mainmiddle").offset().top  Make sure you type all the code correctly and try it for yourself. I have tested this solution will all 4-5 major browsers.Hope it helps!!!

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