Search Results

Search found 16086 results on 644 pages for 'mod include'.

Page 255/644 | < Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >

  • What am i doing wrong

    - by Erik Sapir
    I have the following code. I need B class to have a min priority queue of AToTime objects. AToTime have operator, and yet i receive error telling me than there is no operator matching the operands... #include <queue> #include <functional> using namespace std; class B{ //public functions public: B(); virtual ~B(); //private members private: log4cxx::LoggerPtr m_logger; class AToTime { //public functions public: AToTime(const ACE_Time_Value& time, const APtr a) : m_time(time), m_a(a){} bool operator >(const AToTime& other) { return m_time > other.m_time; } //public members - no point using any private members here public: ACE_Time_Value m_time; APtr m_a; }; priority_queue<AToTime, vector<AToTime>, greater<AToTime> > m_myMinHeap; };

    Read the article

  • Codeigniter common templates

    - by Darthg8r
    Let's say that I have a website that has 100 different pages. Each page uses a common header and footer. Inside the header is some dynamic content that comes from a database. I'd like to avoid having to have code in every single controller and action that passes this common code into the view. function index() { // It sucks to have to include this on every controller action. data['title'] = "This is the index page"; data['currentUserName'] = "John Smith"; $this->load->view("main_view", data); } function comments() { // It sucks to have to include this on every controller action. data['title'] = "Comment list"; data['currentUserName'] = "John Smith"; $this->load->view("comment_view", data); } I realize that I could refactor the code so that the common parts are in a single function and the function is called by the action. Doing so would reduce SOME of the pain, but it still doesn't feel right since I'd still have to make a call to that function every time. What's the correct way to handle this?

    Read the article

  • set static member pointer variables

    - by Chris
    I'm trying to set a static pointer variable in a class but I'm getting these errors for each variable I try to set. error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2040: 'xscroll' : 'int' differs in levels of indirection from 'float *' error C2440: 'initializing' : cannot convert from 'float **' to 'int' Here is the code Enemy.h #include <windows.h> #include "Player.h" class Enemy { public: Enemy(float xPos, float yPos); Enemy(void); ~Enemy(void); //update the position of the user controlled object. void updatePosition(float timeFactor); //loads all the enemy textures void static loadTextures(); //creates a set number of enemies void static createEnemies(int numEnemies, Enemy * enemyArray); GLuint static enemyTex; static float * xscroll; static float * yscroll; static Player * player; private: bool checkCollison(float x, float y, int radius); float XPos; float YPos; }; trying to set variables Enemy::xscroll = &xscroll; Enemy::yscroll = &yscroll; Enemy::player = &player;

    Read the article

  • displaying video from webcam in OpenCV

    - by Adi
    hi all, I have installed VS2008 and am able to run the demo codes "camshiftdemo and lkdemo " which comes in the opencv library. With this done, now I am trying to run some simple codes from the internet to get acquainted with the OpenCV. I am just trying to display video from webcam and I am getting the following error.. Error I am getting is : Unhandled exception at 0x5e7e3d10 (highgui200.dll) in opencv.exe: 0xC0000005: Access violation reading location 0x719b3856. The code I am trying to run is : include include void main(int argc,char argv[]) { int c; IplImage color_img; CvCapture* cv_cap = cvCaptureFromCAM(-1); // -1 = only one cam or doesn't matter cvNamedWindow("Video",1); // create window for(;;) { color_img = cvQueryFrame(cv_cap); // get frame if(color_img != 0) cvShowImage("Video", color_img); // show frame c = cvWaitKey(10); // wait 10 ms or for key stroke if(c == 27) break; // if ESC, break and quit } /* clean up */ cvReleaseCapture( &cv_cap ); cvDestroyWindow("Video"); } Any help in this will be greatly appreciated. Thanks aditya

    Read the article

  • Compile Assembly Output generated by VC++?

    - by SDD
    I have a simple hello world C program and compile it with /FA. As a consequence, the compiler also generates the corresponding assembly listing. Now I want to use masm/link to assemble an executable from the generated .asm listing. The following command line yields 3 linker errors: \masm32\bin\ml /I"C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include" /c /coff asm_test.asm \masm32\bin\link /SUBSYSTEM:CONSOLE /LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\lib" asm_test.obj indicating that the C-runtime functions were not linked to the object files produced earlier: asm_test.obj : error LNK2001: unresolved external symbol @__security_check_cookie@4 asm_test.obj : error LNK2001: unresolved external symbol _printf LINK : error LNK2001: unresolved external symbol _wmainCRTStartup asm_test.exe : fatal error LNK1120: 3 unresolved externals Here is the generated assembly listing ; Listing generated by Microsoft (R) Optimizing Compiler Version 15.00.30729.01 TITLE c:\asm_test\asm_test\asm_test.cpp .686P .XMM include listing.inc .model flat INCLUDELIB OLDNAMES PUBLIC ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ ; `string' EXTRN @__security_check_cookie@4:PROC EXTRN _printf:PROC ; COMDAT ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ CONST SEGMENT ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ DB 'hello world!', 0aH, 00H ; `string' CONST ENDS PUBLIC _wmain ; Function compile flags: /Ogtpy ; COMDAT _wmain _TEXT SEGMENT _argc$ = 8 ; size = 4 _argv$ = 12 ; size = 4 _wmain PROC ; COMDAT ; File c:\users\octon\desktop\asm_test\asm_test\asm_test.cpp ; Line 21 push OFFSET ??_C@_0O@OBPALAEI@hello?5world?$CB?6?$AA@ call _printf add esp, 4 ; Line 22 xor eax, eax ; Line 23 ret 0 _wmain ENDP _TEXT ENDS END I am using the latest masm32 version (6.14.8444).

    Read the article

  • C pointers and addresses

    - by yCalleecharan
    Hi, I always thought that *&p = p = &*p in C. I tried this code: #include <stdio.h> #include <stdlib.h> char a[] = "programming"; char *ap = &a[4]; int main(void) { printf("%x %x %x\n", ap, &*(ap), *&(ap)); /* line 13 */ printf("%x %x %x\n\n", ap+1, &*(ap+1), *&(ap+1)); /* line 14 */ } The first printf line (line 13) gives me the addresses: 40b0a8 40b0a8 40b0a8 which are the same as expected. But when I added the second printf line, Borland complains: "first.c": E2027 Must take address of a memory location in function main at line 14 I was expecting to get: 40b0a9 40b0a9 40b0a9. It seems that the expression *&(ap+1) on line 14 is the culprit here. I thought all three pointer expressions on line 14 are equivalent. Why am I thinking wrong? A second related question: The line char *ap = a; points to the first element of array a. I used char *ap = &a[4]; to point to the 5th element of array a. Is the expression char *ap = a; same as the expression char *ap = &a[0]; Is the last expression only more verbose than the previous one? Thanks a lot...

    Read the article

  • sorting names in a linked list

    - by sil3nt
    Hi there, I'm trying to sort names into alphabetical order inside a linked list but am getting a run time error. what have I done wrong here? #include <iostream> #include <string> using namespace std; struct node{ string name; node *next; }; node *A; void addnode(node *&listpointer,string newname){ node *temp; temp = new node; if (listpointer == NULL){ temp->name = newname; temp->next = listpointer; listpointer = temp; }else{ node *add; add = new node; while (true){ if(listpointer->name > newname){ add->name = newname; add->next = listpointer->next; break; } listpointer = listpointer->next; } } } int main(){ A = NULL; string name1 = "bob"; string name2 = "tod"; string name3 = "thomas"; string name4 = "kate"; string name5 = "alex"; string name6 = "jimmy"; addnode(A,name1); addnode(A,name2); addnode(A,name3); addnode(A,name4); addnode(A,name5); addnode(A,name6); while(true){ if(A == NULL){break;} cout<< "name is: " << A->name << endl; A = A->next; } return 0; }

    Read the article

  • Which language should I use to program a GUI application?

    - by Roman
    I would like to write a GUI application for management of information (text documents). In more details, it should be similar to the TiddlyWiki. I would like to have there some good visual effects (like nice representation for three structures, which you can rotate, some sound). I also would like to include some communication via Internet (for sharing and collaboration). In should include some features of such applications as a web browser, word processor, Skype. Which programming language should I use? I like the idea of usage of JavaScripts (like TddlyWiki). The good thing about that, is that user should not install anything. They open a file in a browser and it works! The bad thing is that JavaScript cannot communicate via internet with other applications. I think the choice of the programming language, in my case, id conditioned by 2 things: What can be done with this programming language (which restrictions are there). How easy to program. I would like to have "block" which can do a lot of things (rather than to program then and, in this way, to "rediscover a bicycle") ADDED: I would like to make it platform independent.

    Read the article

  • How to remove Modules from a Intellij Maven Project permanently?

    - by herpnderpn
    I am currently working on a larger scale Maven-based project in IntelliJIdea 12.1.6 Ultimate. I have been working with IntelliJIdea since about 5 months. An included module has dependencies on another module. The dependent module's source was also part of my project until recently. Since I removed the dependent module from my project, I get compile errors whenever I am trying to compile the source without maven. The pom.xml of removed modules in Intellij seem to be placed onto the Settings-Maven-Ignored Files. I cant seem to remove it from there, only check or uncheck it. It's not possible to include the module again since IntelliJ will say its still under Ignored Files. 2 ways allow me to compile again: Uncheck the pom from Ignored files, which will include the module again in my project. Or delete the source of the dependent project, so my project will load the dependent module from the maven repository. But whenever I update my project from svn, the source of the dependent module is restored (I don't know why this even happens since its not part my project) and the cycle begins anew. I googled this for a while since it gets really annoying. It became a problem with several excluded modules. I could rebuild the intellij-project but since a lot of IntelliJ settings were made (not related to the problem) I would rather solve this. Any help is appreciated, I guess I must be missing something

    Read the article

  • Strange Bubble sort behaviour.

    - by user271528
    Can anyone explain why this bubble sort function doesn't work and why I loose number in my output. I'm very new to C, so please forgive me if this is something very obvious I have missed. #include <stdio.h> #include int bubble(int array[],int length) { int i, j; int temp; for(i = 0; i < (length); ++i) { for(j = 0; j < (length - 1); ++j) { if(array[i] array[i+1]) { temp = array[i+1]; array[i+1] = array[i]; array[i] = temp; } } } return 0; } int main() { int array[] = {12,234,3452,5643,0}; int i; int length; length = (sizeof(array)/sizeof(int)); printf("Size of array = %d\n", length); bubble(array, length); for (i = 0; i < (length); ++i) { printf("%d\n", array[i]); } return 0; } Output Size of array = 5 12 234 3452 0 0

    Read the article

  • Help regarding Android NDK

    - by Siva Kumar
    I am a beginner in using Android NDK. I am using Eclipse and I installed cygwin to build the c file to generate the .so file But while building the c file in cygwin I am always getting the error make: ***No rule to make target 'file.c' ... .Stop I tried building different C codes but for every file it says the same error .. Here is the source code: public class ndktest extends Activity { static { System.loadLibrary("ndkt"); } private native void helloLog(String logThis); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); helloLog("this is to test log file"); } } file.c void Java_com_ndktest_helloLog(JNIEnv * env, jobject this, jstring logThis) { jboolean isCopy; const char * szLogThis = (*env)->GetStringUTFChars(env, logThis, &isCopy); (*env)->ReleaseStringUTFChars(env, logThis, szLogThis); } And here is my Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_LDLIBS := -llog LOCAL_MODULE := ndkt LOCAL_SRC_FILES := file.c include $(BUILD_SHARED_LIBRARY) I searched for the solution for the cause of error ... but nothing works for me. Can anyone tell me where I am making the mistake ? Thanks, Siva Kumar

    Read the article

  • TFS Solution build cascading to several other builds even when common components were not modified

    - by Bob Palmer
    Hey all, here is the issue I am currently trying to work through. We are using Team Foundation Server 2008, and utilizing the automated build support out of the box. We have one very large project that encompasses a number of interrelated components and web sites, each of which is set up as a Visual Studio solution file. Many of these solutions are highly interrelated since they may contain applications, or contain common libraries or shared components. We have roughly 20 or so applications, three large web sites, and about 20 components. Each solution may include projects from other solutions. For example, a solution for a console app would also include the project files for all of the components it utilizes, since we need to ensure that when someone changes a component and rebuilds it, it is reflected in all of the projects that consume that component, and we can make sure nothing was broken. We have build projects for each solution, whether that's an application, component, or web site. For this example, we will call them solutions 01, 02, and 03. These reference multiple projects (both their own core project and test projects, plus the projects relating to various components). Solution 01 has projects A, B, and C. Solution 02 has projects C, D, and E. Solution 03 has projects E, F, and G. Now, for the problem. If I modify project A, the system will end up rebuilding all three solutions. Worse, all thirty solutions reference common projects used for data access (let's call it project H). Because they all share one project in common, if I modify any solution in my stack, even if it does not touch project H, I still end up kicking off every single build script. Any thoughts on how to address this? Ideally I would only want to kick off builds where their constituant projects were directly modified - i.e in the example below, if I modified project C, I would only rebuild solutions 01 and 02. Thanks!

    Read the article

  • Temporary non-const istream reference in constructor (C++)

    - by Christopher Bruns
    It seems that a constructor that takes a non-const reference to an istream cannot be constructed with a temporary value in C++. #include <iostream> #include <sstream> using namespace std; class Bar { public: explicit Bar(std::istream& is) {} }; int main() { istringstream stream1("bar1"); Bar bar1(stream1); // OK on all platforms // compile error on linux, Mac gcc; OK on Windows MSVC Bar bar2(istringstream("bar2")); return 0; } This compiles fine with MSVC, but not with gcc. Using gcc I get a compile error: g++ test.cpp -o test test.cpp: In function ‘int main()’: test.cpp:18: error: no matching function for call to ‘Bar::Bar(std::istringstream)’ test.cpp:9: note: candidates are: Bar::Bar(std::istream&) test.cpp:7: note: Bar::Bar(const Bar&) Is there something philosophically wrong with the second way (bar2) of constructing a Bar object? It looks nicer to me, and does not require that stream1 variable that is only needed for a moment.

    Read the article

  • text not wrapping around some floated images, wraps in IE & FF but not chrome, safari

    - by Hartley
    This is unlike anything I've read about and I've been totally scratching my head for the last few hours trying to figure out what's going on. I have a hand-coded site @ hartbro.com Part of the site is a blog, in which I include pictures. Here's the HTML code around one of the images that's causing trouble. <a href="blogcontent/090811.jpg" class="img"> <img src="blogcontent/090811.jpg" alt="Downed trees" width="25%" class="floatright" /></a> The storm left as quickly as it came. The sky cleared up and we were glad that the oppressive heat had let up. What I've noticed is that, on some of the blog entries that include more than one image, the 2nd image isn't really floating like its supposed to be, with the text wrapping around it. I figure its got to be some sort of conflict with some CSS that I have that's causing the problem but I just can't figure out what it is. I don't understand how it works in FF & IE but not Chrome or Safari?? Here's all of the relevant CSS, let me know if you need anything else. Thanks in advance. img{ margin:10px; } img.floatleft{ float:left; } img.floatright{ float:right; } edit: here's an screen-shot of what's happening.

    Read the article

  • ZIP Numerous Blob Files

    - by Michael
    I have a database table that contains numerous PDF blob files. I am attempting to combine all of the files into a single ZIP file that I can download and then print. Please help! <?php include 'config.php'; include 'connect.php'; $session= $_GET[session]; $query = " SELECT $tbl_uploads.username, $tbl_uploads.description, $tbl_uploads.type, $tbl_uploads.size, $tbl_uploads.content, $tbl_members.session FROM $tbl_uploads LEFT JOIN $tbl_members ON $tbl_uploads.username = $tbl_members.username WHERE $tbl_members.session= '$session'"; $result = mysql_query($query) or die('Error, query failed'); while(list($username, $description, $type, $size, $content) = mysql_fetch_array($result)) { header("Content-length: $size"); header("Content-type: $type"); header("Content-Disposition: inline; filename=$username-$description.pdf"); echo $content; } $files = array('File 1 from database', 'File 2 from database'); $zip = new ZipArchive; $zip->open('file.zip', ZipArchive::CREATE); foreach ($files as $file) { $zip->addFile($file); } $zip->close(); header('Content-Type: application/zip'); header('Content-disposition: attachment; filename=filename.zip'); header('Content-Length: ' . filesize($zipfilename)); readfile($zipname); mysql_close($link); exit; ?>

    Read the article

  • How to Implement Grep into CGI script Please?

    - by Joey jie
    Hi all! I am having difficulty figuring out how to implement grep into my CGI script. Basically I will receive a value of eg. 1500 from a HTML page. The CGI script then runs and compares 1500 to a text file. When it finds 1500 it prints the entire line and displays it on the webpage. I would like some tips and pointers on how to do this please. I understand that this involves grep but I don't really know how to put it in. #include <stdio.h> #include <stdlib.h> int main(void) { char *data; long m,n; printf("%s%c%c\n", "Content-Type:text/html;charset=iso-8859-1",13,10); printf("<TITLE>Webpage of Results</TITLE>\n"); printf("<H1>Temperatures</H1>\n"); data = getenv("QUERY_STRING"); The HTML passes the variable time=1500. I understand (correct me if I am wrong) that QUERY_STRING will contain 1500?

    Read the article

  • Granite DS Actionscript Code Generation Ant cannot find class error

    - by Roaders
    I am trying to get my Ant build to run the granite DS Actionscript code generation task and am running into some problems. At the moment I am getting this error: BUILD FAILED C...\build.xml:62: Could not load Java class file: SampleDTOOne.class So the .class files are obviously being found. I am not however sure if this error means that the it cannot load the .class file or that it cannot find the actual java source code. My Ant task definition looks like this: <classpath> <pathelement location="C.../src/packages/" /> </classpath> <fileset dir="${base.build.dir}/jc/classes/gpbit/packageName"> <include name="*.class" /> </fileset> </gas3> I have tried many different values for the classpath but cannot get anythign to work. I do not like the path that I am using to find the .class files but again at the moment this is the only one I can get to work. None of the variables seem to make it any easier to get to this location. The fileset is definitely working as it definitely found the .clas files to include the name in the error message. More detailed error message: [gas3] Using output dir: C...trunk\plugin\build/etc/src/as3 [gas3] Using classpath: C...\trunk\plugin\src\packages [gas3] Loading all Java classes referenced by inner fileset(s) { [gas3] java.lang.ClassNotFoundException: SampleDTOOne [gas3] at org.apache.tools.ant.AntClassLoader.findClassInComponents(AntClassLoader.java:1361) any help much appreciated

    Read the article

  • extern and global in c

    - by JPro
    Can anyone please tell me is there any special requirement to use either EXTERN or GLOBAL variables in a C program? I do not see any difference in a program like below, if I change from gloabl to extern. #include <stdio.h> #include <stdlib.h> int myGlobalvar = 10; int main(int argc, char *argv[]) { int myFunc(int); int i; i = 12; myGlobalvar = 100; printf("Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i); i = myFunc(10); printf("Value of passed value : %d\n",i); printf("again Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i); system("PAUSE"); return 0; } int myFunc(int i) { i = 20 + 1000; //extern int myGlobalvar; myGlobalvar = 20000; // printf("Value of passed value : %d",i); return i; } If uncomment extern int myGlobalvar, the value does not change. Is there any correct difference between both? Can anyone please correct me?

    Read the article

  • fgets in c doesn't return a portion of an string

    - by Marc
    Hi! I'm totally new in C, and I'm trying to do a little application that searches a string into a file, my problem is that I need to open a big file (more than 1GB) with just one line inside and fgets return me the entire file (I'm doing test with a 10KB file). actually this is my code: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char *search = argv[argc-1]; int retro = strlen(search); int pun = 0; int sortida; int limit = 10; char ara[20]; FILE *fp; if ((fp = fopen ("SEARCHFILE", "r")) == NULL){ sortida = -1; exit (1); } while(!feof(fp)){ if (fgets(ara, 20, fp) == NULL){ break; } //this must be a 20 bytes line, but it gets the entyre 10Kb file printf("%s",ara); } sortida = 1; if(fclose(fp) != 0){ sortida = -2; exit (1); } return 0; } What can I do to find an string into a file? I'v tried with GREP but it don't helps, because it returns the position:ENTIRE_STRING. I'm open to ideas. Thanks in advance!

    Read the article

  • How to use VC++ intrinsic functions w/o run-time library

    - by Adrian McCarthy
    I'm involved in one of those challenges where you try to produce the smallest possible binary, so I'm building my program without the C or C++ run-time libraries (RTL). I don't link to the DLL version or the static version. I don't even #include the header files. I have this working fine. For some code constructs, the compiler generates calls to memset(). For example: struct MyStruct { int foo; int bar; }; MyStruct blah = {}; // calls memset() Since I don't include the RTL, this results in a missing symbol at link time. I've been getting around this by avoiding those constructs. For the given example, I'll explicitly initialize the struct. MyStruct blah; blah.foo = 0; blah.bar = 0; But memset() can be useful, so I tried adding my own implementation. It works fine in Debug builds, even for those places where the compiler generates an implicit call to memset(). But in Release builds, I get an error saying that I cannot define an intrinsic function. You see, in Release builds, intrinsic functions are enabled, and memset() is an intrinsic. I would love to use the intrinsic for memset() in my release builds, since it's probably inlined and smaller and faster than my implementation. But I seem to be a in catch-22. If I don't define memset(), the linker complains that it's undefined. If I do define it, the compiler complains that I cannot define an intrinsic function. I've tried adding #pragma intrinsic(memset) with and without declarations of memset, but no luck. Does anyone know the right combination of definition, declaration, #pragma, and compiler and linker flags to get an intrinsic function without pulling in RTL overhead? Visual Studio 2008, x86, Windows XP+.

    Read the article

  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

    Read the article

  • Return a list of imported Python modules used in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

    Read the article

  • Database design and foreign keys: Where should they be added in related tables?

    - by Carvell Fenton
    I have a relatively simple subset of tables in my database for tracking something called sessions. These are academic sessions (think offerings of a particular program). The tables to represent a sessions information are: sessions session_terms session_subjects session_mark_item_info session_marks All of these tables have their own primary keys, and are like a tree, in that sessions have terms, terms have subjects, subjects have mark items, etc. So each on would have at least its "parent's" foreign key. My question is, design wise is it a good idea to include the sessions primary key in the other tables as a foreign key to easily select related session items, or is that too much redundency? If I include the session foreign key (or all parent foreign keys from tables up the heirarchy) in all the tables, I can easily select all the marks for a session. As an example, something like SELECT mark FROM session_marks WHERE sessionID=... If I don't, then I would have to combine selects with something like WHERE something IN (SELECT... Which approach is "more correct" or efficient? Thanks in advance!

    Read the article

  • Translating PHP language file

    - by Cudos
    Hello. I have a language file like this: <?php $lng_imagepath = "images/"; $lng_imageext = "gif"; $lng_characset = "iso-8859-1"; $lng_prefix = "en_"; $lng_tabhome = "Home"; $lng_tabmyavenue = "My Profile"; $lng_tabregister = "Register"; $lng_tabhelp = "Help"; $lng_tabbuybids = "Buy Bids"; ?> When I convert into a .html file and run Google translate it looks like this: Glemt brugernavn eller adgangskode? "; $ lng_invaliddata =" Ugyldig brugernavn og password. "$ lng_accountsuspend =" Din konto er suspenderet af vindetbud.dk. "$ lng_accountdelete =" Din konto er blevet slettet af vindetbud.dk. "$ lng_enterdata = "Angiv brugernavn og adgangskode." $ lng_enterpassword = "Angiv adgangskoden." / / slut login side variabel / / Language variabler for registrering side $ lng_frregistration = "Gratis registrering"; $ lng_vouchermessage = "voucher, indløses mod første auktion du vinder "; $ lng_amazingproducts =" Chancen for at vinde fantastiske produkter til fantastiske priser "; $ lng_registrationdata =" Du kan tilmelde med vindetbud.dk, bedes du udfylde følgende "; $ lng_personalinfo =" Personlige oplysninger "; $ lng_firstname =" Første Name "; $ lng_lastname =" Efternavn "; $ lng_birthdate =" Fødselsdato "; Do you have any clever ideas how to translate the file? P.S. I know that grammar won't be perfect, but it would help alot to use google translate.

    Read the article

  • Vim + OmniCppComplete and completing members of class members

    - by Robert S. Barnes
    I've noticed that I can't seem to complete members of class members using OmniCppComplete. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've set up tags for stdlibc++ and generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members?

    Read the article

< Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >