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  • What is the preferred tool/approach to putting a SQL Server database under source control?

    - by msigman
    I've evaluated RedGate SQL Source Control tool (http://www.red-gate.com/products/sql-development/sql-source-control/), and I believe that Team Foundation Server 2010 offers a way to do this as well (as touched on here http://blog.discountasp.net/using-team-foundation-server-2010-source-control-from-sql-server-management-studio/). Are there alternatives, or is one of these considered the preferred/standard solution?

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  • Are there any reasons to use Bazaar over Hg or Git?

    - by NeuronQ
    The world of DVCSs seems split between Git and Mercurial nowadays, but lots of projects and places (like my new employer) use Bazaar. And it's not a thing of inertia where people just use something because "that's how it's always been done", these guys are agile and sometimes seem to embrace change just for the fun of having more things to fix. Yet no one gave me any convincing arguments for using Bzr over Hg or Git. I can get seeing Git as "too complicated" but you can't use this king of judgement between Hg and Bzr. So then, what are the features of Bazaar that would justify its use over Mercurial (or Git) in any given situation?

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  • Branching strategy for parallel development that won't be in the same release?

    - by Telastyn
    My team is working on a product, which for business reasons needs to be released on a regular schedule. An issue has arisen where we want to do development in parallel for the upcoming release, as well as the 'next' release. This is to become standard practice, so it's not as straightforward as cutting a feature branch for the new work. We'll continually have 2+ teams working on different releases of the same product. Is there an SCM best practice for this sort of arrangement?

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  • What is the canonical approach to using a VCS right from a project's infancy?

    - by Anonymous -
    Background I've used VCS (mainly git) in the past to manage many existing projects and it works great. Typically with an existing project, I would check in each change I make to the code that either optimizes or changes the overall functionality (you know what I mean, in suitable steps, not every single line I change). Problem One thing I've not had so much practise at is creating new projects. I'm in the process of starting a new project of my own that will probably grow quite large, but I'm finding that there is a lot to do and a lot changing in the first few days/hours/weeks/the period up until the product is actually functioning in it's most basic form. Is there any point in me checking in each step of the process as I would with an existing project? I'm not breaking the project with changes I make since it isn't working yet. At the moment I've simply been using VCS as a backup at the end of each day, when I leave the computer. My first few commits were things like "Basic directory structure in place" and "DB tables created". How should I use a VCS when starting a new project?

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  • The need for source control software - Team Foundation Server? or something different?

    - by l0Ft
    Recently, Here at the company, more than one programmer was appointed in charge for a LightSwitch(C#) software development project and immediately there was a need of some sort of source control/sync. We have never used Team Foundation Server but we'd gladly use it if it's worth it. Is it the right tool to use for synchronising code between programmers? Does it have the needed features? Do you have any other tool in mind? (I have used TortoiseSVN but it was too simple and 'texty' if you know what I mean, we need a professional tool) What other features does Team Foundation has that we can use? (if you did not understand any of the above please ask me to clarify further)

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  • Help my graphists sharing their work

    - by Andy M
    As a developer I'm used to Subversion for source control and I think it's great for sharing source code between developers. Now thinking about my graphists and game designers, they need to have a slightly different approach I think. They need to share binary files They need to be able to have a thumbnail and preview of their work I don't want to include their binaries into my game repository (would be much too heavy for developer when updating) I've seen that some graphists uses personally created website to share their work but I was wondering if some "standard" application existed in order to provide my graphists a cool way of working together. Is there a common way of dealing with this? Is the way I want to do (only final sprites on my game repo) correct? How do you guys do this as game developers?

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  • Can I associate a github gist with an organization?

    - by yc01
    My team has a GitHub organization account. A lot of the work I do results in one-off scripts that we want to be able to have on our organization page, but that aren't big enough projects to justify their own repository. Is there any way to associates Gists with GitHub organization accounts? If not, what's the best way to 'check-in' or associate smaller scripts into Github's shared organizational repository?

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  • Looking for best approach to create new projects for enviroment specifics files

    - by Ness
    ClearCase Question... Overview of requirements: There are 3 diff environments (DEV, TEST and PROD) which have a folder called 'common' that users across all envs. There are multiple servers in those 3 envs and we want to store their server environment specific configuration files in Clearcase. The executables files are different for each environment. Thus there will not be cross delivery require between dev/test/prod. Any thoughts on how we can approach this? Is keeping it simplest is the best approach here? One component to one vobs as (DEV_Serv1, TEST_Serv1, PROD_Serv1, Dev_Serv2, Test_Serv2 and etc)? OR Have multiple components VOB? One other thing is developers here like to use snapshots views.

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  • Why use binary files to stack up different versions on DMSs?

    - by edgarator
    I've used both Liferay and Alfresco trying to use them as the Document Management System for an intranet. I noticed the following: They use the file system and the database to store files They use a GUID to name the file on the filesystem and that GUID is used as an Id in the database. The GUID-named file is a binary file The GUID-named binary file stores all versions for a given file The path for the file in the DMS doesn't match the one in the file system The URL makes reference to the GUID when a certain file is requested What I want to know is why is this, and what would be the best way of doing it. Like how to would you create the binary file (zip?), and what parts would you keep in the binary file and what parts would you store in the database (meta-data, path?). I'm assuming some of the benefits of doing it like this. As having the same URL for a file, regardless of its current document path. And having only one file even if the file has changed names over time.

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  • Why I am getting following error when trying to start SDK manager?

    - by rishiag
    I have a 64 bit- 20 GB Ubuntu partition which has very less usable space. So I have put Eclipse in my Ubuntu and downloaded sdks to a folder in my another partition. So when I try to start sdk manager, I am getting the following error in my console: Unexpected exception 'Cannot run program "/media/Data/android-sdks/platform-tools/adb": error=13, Permission denied' while attempting to get adb version from '/media/Data/android-sdks/platform-tools/adb' I have run chmod recursively on android-sdks directory. If I change the address for sdks to Ubuntu partition, sdk manager starts successfully. Is there anything I can do other than increasing the partition size? Thanks

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  • Did a bunch of wrong work, should I keep it?

    - by Droogans
    I have forked a repo and branched that clone to code a story, and because I didn't understand the problem, wrote code that isn't solving my task at hand, but may prove useful later. Should I: Delete it, and don't worry about it. Then commit without the extra code. Make yet another branch for just that work, commit it, but don't post a pull request on it. Just commit it with the existing code, and worry about the extra "fluff" later. I was thinking #2. If I understand correctly, I could just keep the extra code on a branch I never use on my clone, and dig it up later if something comes up that may benefit from using it.

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  • Calling javascript function from android webview?

    - by Edmond Tamas
    I try to call a javascript function from directly form my application (webview.apk), in order to start a script which would autoplay a html5 video clip, I have tried to add itt right after webview loadURL but wwithout luck. Maybe someone could take a look at the code. What am I missing? Thanks! package tscolari.mobile_sample; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.webkit.WebSettings; import android.webkit.WebView; import android.webkit.WebViewClient; import android.webkit.WebChromeClient; import android.media.MediaPlayer; public class InfoSpotActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); WebView mainWebView = (WebView) findViewById(R.id.mainWebView); WebSettings webSettings = mainWebView.getSettings(); webSettings.setJavaScriptEnabled(true); mainWebView.setWebChromeClient(new WebChromeClient()); mainWebView.setWebViewClient(new MyCustomWebViewClient()); mainWebView.setScrollBarStyle(View.SCROLLBARS_INSIDE_OVERLAY); mainWebView.loadUrl("http://server.info-spot.net"); mainWebView.loadUrl("javascript:playVideo()"); } private class MyCustomWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } } }

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  • Base64.encodeBase64URLSafeString() could not find method error in eclipse (Android project).

    - by jax
    I have an Android project that is using the Base64.encodeBase64URLSafeString commons method. The part that does the Base64 is in another java project. I have added the java project to the android project through the "Project" tab in the Build Path. I have already linked both projects to commons-codec thinking that this might be the problem but am still getting the following error in Eclipse. Both project have no errors. Could not find method org.apache.commons.codec.binary.Base64.encodeBase64URLSafeString, referenced from method com.mydomain.android.licensegenerator.client.LicenseLoader.doSha1AndBase64Encryption What might I be doing wrong?

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  • Android - Barcode Scanning, Options? Zxing?

    - by Donal Rafferty
    I want to create an application for Android that will be able to scan barcodes, get the information contained within the barcode and then be able to use that information in some way. I have no idea how to create a barcode scanner so I went Googling and it seems Zxing is the most commonly used way to implement a barcode scanner in an app. Some Links: http://code.google.com/p/zxing/ http://awalkingcity.com/blog/2008/08/25/qr-codes-made-easy-in-android/ http://stackoverflow.com/questions/2050263/using-zxing-to-create-an-android-barcode-scanning-app However the samples I found on zxing involved having to prompt the user to go to the market and install the zxing barcode scanner so that my app can then call the barcode scanner when its needed and the barcode scanner will then return the info to my app. While this would be a good starting point for me I was wondering is there any other options that would allow me to have a barcode scanner embedded in my own application without having to prompt the user to download a secondary application?

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  • Any collaborative tool/website to localize an Android app?

    - by Nicolas Raoul
    My open source Android application has internationalization done the Android way, with strings.xml files. The community has many people from many countries, and they are willing to contribute/improve translations using a collaborative website. There is Launchpad but it only supports the gettext format so we would have to use scripts, not very convenient. There is Crowdin but somehow this website seems dead, nearly no projects, and the download links do not work. Actually we started using Crowdin but all download links fail to give any strings.xml file back, see here. What website is convenient for translating open source Android applications?

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  • FreeBSD with Vagrant - don't know how to check guest additions version

    - by joelmaranhao
    On Mac OS X 10.9.3 Picked a box from the VagrantCloud Init the vagrant box $ vagrant init chef/freebsd-9.2-i386 A `Vagrantfile` has been placed in this directory. You are now ready to `vagrant up` your first virtual environment! Please read the comments in the Vagrantfile as well as documentation on `vagrantup.com` for more information on using Vagrant. List the files $ ls -al -rw-r--r-- 1 joel staff 4831 Jun 5 17:17 Vagrantfile Vagrantfile content VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "chef/freebsd-9.2-i386" end Starting my virtual box leads to Errors $ vagrant up Bringing machine 'default' up with 'virtualbox' provider... ==> default: Box 'chef/freebsd-9.2-i386' could not be found. Attempting to find and install... default: Box Provider: virtualbox default: Box Version: >= 0 ==> default: Loading metadata for box 'chef/freebsd-9.2-i386' default: URL: https://vagrantcloud.com/chef/freebsd-9.2-i386 ==> default: Adding box 'chef/freebsd-9.2-i386' (v1.0.0) for provider: virtualbox default: Downloading: https://vagrantcloud.com/chef/freebsd-9.2-i386/version/1/provider/virtualbox.box ==> default: Successfully added box 'chef/freebsd-9.2-i386' (v1.0.0) for 'virtualbox'! ==> default: Importing base box 'chef/freebsd-9.2-i386'... ==> default: Matching MAC address for NAT networking... ==> default: Checking if box 'chef/freebsd-9.2-i386' is up to date... ==> default: Setting the name of the VM: freebsd92-i386_default_1401982167145_49633 ==> default: Fixed port collision for 22 => 2222. Now on port 2201. ==> default: Clearing any previously set network interfaces... ==> default: Preparing network interfaces based on configuration... default: Adapter 1: nat ==> default: Forwarding ports... default: 22 => 2201 (adapter 1) ==> default: Booting VM... ==> default: Waiting for machine to boot. This may take a few minutes... default: SSH address: 127.0.0.1:2201 default: SSH username: vagrant default: SSH auth method: private key default: Warning: Connection timeout. Retrying... default: Warning: Connection timeout. Retrying... ==> default: Machine booted and ready! Sorry, don't know how to check guest version of Virtualbox Guest Additions on this platform. Stopping installation. ==> default: Checking for guest additions in VM... default: The guest additions on this VM do not match the installed version of default: VirtualBox! In most cases this is fine, but in rare cases it can default: prevent things such as shared folders from working properly. If you see default: shared folder errors, please make sure the guest additions within the default: virtual machine match the version of VirtualBox you have installed on default: your host and reload your VM. default: default: Guest Additions Version: 4.2.16 default: VirtualBox Version: 4.3 ==> default: Mounting shared folders... default: /vagrant => /Users/joel/Code/anybots/operations/robot/freebsd92-i386 Vagrant attempted to execute the capability 'mount_virtualbox_shared_folder' on the detect guest OS 'freebsd', but the guest doesn't support that capability. This capability is required for your configuration of Vagrant. Please either reconfigure Vagrant to avoid this capability or fix the issue by creating the capability. Note that I have recently installed the latest version of VirtualBox, but somehow I can't find the Guest Additions.

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  • How can one connect to an RFCOMM device other than another phone in Android?

    - by Charles Duffy
    The Android API provides examples of using listenUsingRfcommWithServiceRecord() to set up a socket and createRfcommSocketToServiceRecord() to connect to that socket. I'm trying to connect to an embedded device with a BlueSMiRF Gold chip. My working Python code (using the PyBluez library), which I'd like to port to Android, is as follows: sock = bluetooth.BluetoothSocket(proto=bluetooth.RFCOMM) sock.connect((device_addr, 1)) return sock.makefile() ...so the service to connect to is simply defined as channel 1, without any SDP lookup. As the only documented mechanism I see in the Android API does SDP lookup of a UUID, I'm slightly at a loss.

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  • Does the android market use your merchant API callback URL during the Google checkout process for pa

    - by tootflow
    If I have a paid app on Android Market, will my merchant API callback URL get a hit when the customer goes to check out? I am wondering how merchants/vendors/developers secure their applications for android market. I have used google checkout before to implement a custom integration, so I understand how that all works. What I do not see anywhere that I have looked is what, if any, integration does the merchant/developer have with the Android Market checkout process? I understand that the market uses google checkout, but in that case the market hosts the checkout process and not the merchant, so it's not clear whether they give your URL a call. So where is the hook? Am I right in assuming it is the merchant API callback URL?

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  • How have popular iPhone games been ported to Android?

    - by Cirrostratus
    I am not asking how could they have been, I want to know the real answer. Doodle Jump, Paper Toss and some others have versions on the iPhone and Android that are nearly exactly the same, with the iPhone version coming first. There is a small Objective-C compiler project for Android's NDK but the timing isn't right for these apps. There's also an Android port of Cocos2d but I doubt Doodle Jump used that. Titanium? Doubtful. As their respective code bases grow, I figure it'd get harder and harder to do an exact port from Objective-C to Java every release so I wonder if there is a better way. Are they sharing C++ code for example?

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  • How to utilize network for p2p file sharing on Android Platform?

    - by CSharperWithJava
    I'm working on some apps for the android platform and I have two problems that I'm not quite sure how to approach, and both are closely related. How can I send a relatively small data file from one android device to another (preferably over the internet or directly through wireless network)? Is it possible to create a temporary p2p live data stream from one android device to another? An example application would be to stream low-res video from phone A's camera to phone B, or audio. I would much appreciate being pointed in the right direction on either issue (File transfer or real time data transfer).

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  • Multiple Rails versions for multiple projects

    - by mathee
    I'd like to use Rails 2.2.2 for one project and Rails 2.3.2 for another. Both are installed. What is rails _2.2.2_ --version supposed to do? I've read that it makes 2.2.2 the working version -- that is, the version that will be used from that point on. But when I check rails --version, I get Rails 2.3.2. So, I also want to know what rails --version tells me; is it just the latest version of Rails that I have or is it the version that will be used for rakes? I know about RVM. Is that the best way to use different versions of Rails on different projects?

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  • Chaning coding style due to Android GC performance, how far is too far?

    - by Benju
    I keep hearing that Android applications should try to limit the number of objects created in order to reduce the workload on the garbage collector. It makes sense that you may not want to created massive numbers of objects to track on a limited memory footprint, for example on a traditional server application created 100,000 objects within a few seconds would not be unheard of. The problem is how far should I take this? I've seen tons of examples of Android applications relying on static state in order supposedly "speed things up". Does increasing the number of instances that need to be garbage collected from dozens to hundreds really make that big of a difference? I can imagine changing my coding style to now created hundreds of thousands of objects like you might have on a full-blown Java-EE server but relying on a bunch of static state to (supposedly) reduce the number of objects to be garbage collected seems odd. How much is it really necessary to change your coding style in order to create performance Android apps?

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  • Has anyone managed to get jdotnetservices working on Android ?

    - by Bert
    I am trying to use jdotnetservices (http://www.jdotnetservices.com/), which is a java SDK for Windows Azure AppFabric, in an Android application. I have had to make some tweaks but only minor ones because jdotnetservices is written to target Java 1.6 and Android uses 1.5. I can get it to compile and run OK but I'm getting errors when I try to access the service bus ACS. Specifically, if I try to get a token from the service bus ACS I get this : Hostname mysolution-sb.accesscontrol.windows.net was not verified. Can anyone give me some pointers as to why this might be ? I can browse to the url of the ACS from Android : https://mysolution-sb.accesscontrol.windows.net/wrapv0.9 which gives me a certificate error, could this be why ? Any way round this ?

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  • Any foundation to administrate an Android open source application?

    - by Nicolas Raoul
    Our open source application is quite popular, and we are many developers. The app uses my Android Market account, and I shared the keys with a developer. But if both of us disappear, the application's Market account will be lost, and all users trapped. Giving the keys to all developers is not a solution either, for security reasons. Is there a foundation (like in Mozilla Foundation or Apache Foundation) that could accept to hold our Android Market account and release new versions in accordance with their own guidelines and our community consensus? There are quite a lot of Open Source foundations, but I could not find any that tackles this particular aspect of Android applications.

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  • visual-studio-2008 versioninfo for all files updated from one place

    - by ravenspoint
    The version information, displayed when the mouse cursor hovers over the file in windows explorer, is set for a file built by visual studio in the VERSION resource. I would like to set the version in one place for all the files built by a solution, preferably when I change the version in the install properties. Is there a way to do this? The motivation for this is that if the version is not updated for a file, then the installer will leave previous versions of files instead of replacing them with new files. This happens even when the 'RemovePreviousVersions' property is set. In order to save the tedious and error prone task of updating the version in every file built and installed, I remove the version resource from all files - which is not elegant.

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