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  • How to debug properly and find causes for crashes?

    - by Newbie
    I dont know what to do anymore... its hopeless. I'm getting tired of guessing whats causing the crashes. Recently i noticed some opengl calls crashes programs randomly on some gfx cards. so i am getting really paranoid what can cause crashes now. The bad thing on this crash is that it crashes only after a long time of using the program, so i can only guess what is the problem. I cant remember what changes i made to the program that may cause the crashes, its been so long time. But luckily the previous version doesnt crash, so i could just copypaste some code and waste 10 hours to see at which point it starts crashing... i dont think i want to do that yet. The program crashes after i make it to process the same files about 5 times in a row, each time it uses about 200 megabytes of memory in the process. It crashes at random times while and after the reading process. I have createn a "safe" free() function, it checks the pointer if its not NULL, and then frees the memory, and then sets the pointer to NULL. Isn't this how it should be done? I watched the task manager memory usage, and just before it crashed it started to eat 2 times more memory than usual. Also the program loading became exponentially slower every time i loaded the files; first few loads didnt seem much slower from each other, but then it started rapidly doubling the load speeds. What should this tell me about the crash? Also, do i have to manually free the c++ vectors by using clear() ? Or are they freed after usage automatically, for example if i allocate vector inside a function, will it be freed every time the function has ended ? I am not storing pointers in the vector. -- Shortly: i want to learn to catch the damn bugs as fast as possible, how do i do that? Using Visual Studio 2008.

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  • Adding dynamic content with events in jquerymobile

    - by Christian Waidner
    Currently I'm stuck with a problem in jquerymobile: I'm adding items to a list dynamically and use enhanceWithin() in the end (so styling is correct). After this I like to add click-events for each list item but the problem is, that enhanceWithin runs asynchronous and so I always get the error message "cannot call methods on checkboxradio prior to initialization; attempted to call method 'refresh'" When I delay the event-adding-code it works perfectly. Does anyone have an idea if there is a enhanceWithin.done event or anything else I can use? HTML: ... <div id="shoppinglist">Loading list...</div> ... Javascript: function updateList() { var result = ""; $.each(shoppinglistItems, function (index, item) { result += '<label><input type="checkbox" ' + item.checked + ' id="item_' + item.id + '">' + item.name + '</label>\n'; }); $('#shoppinglist').html(result).enhanceWithin(); // Change-Events an die Checkboxen knoten $('input[id*=item_]').unbind('change').bind('change', function (event) { var itemid = $(this).attr('id'); itemid = (itemid.split('_'))[1]; // Nur die Zahl extrahieren // Passendes Item aus der Liste der Items suchen und checken $.each(shoppinglistItems, function (index, item) { if (item.id == itemid) { item.checked = "checked"; item.timestamp = moment().format("YYYYMMDDHHmmss"); } }); updateList(); }); }

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  • JS window.close() let IE hang

    - by p4bl0.666
    Hi all, for reason I won't bore you with, I'm writing an asp.net application that must open some pages in new browser windows. I managed to open them within a postback (don't ask why, I just needed to) with this code: script = String.Format(@"window.open(""{0}"", ""{1}"");", url, target); ScriptManager.RegisterStartupScript(page, typeof(Page), "Redirect", script, true); Now I have new windows each one with a button that should close it. I have simply an onclick="window.close()" (but that prompts me when I'm closing the browser) or window.open('','_self','');window.close() (horrible, I agree but it's the only way I found to avoid the JS prompt) On firefox it works perfectly but on IE7 (the browser our customers have) after 2-3 times I use that button to close the window I can't open other windows (in both cases, with or without the JS prompt). With the method above it does nothing, and with a <a href="mypage.aspx" target="_blank">click me</a> a new window is opened but hangs on loading (it doesn't even calls the Page_Load). What could be the cause? How can I solve this? Thank you.

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  • Load function in jquery

    - by user345579
    Hi, I am relatively new to jquery and would like to know why the below code wouldn't work. I am trying to access the content from a file residing on my site and not outside. Is it because I have the jquery lib loading from google and not my site? The error message that I get in IE browser is "Access Denied". I am confused why the access is denied if I am trying to load a file from the same server and even same folder. <html> <head> <script type="text/javascript" language="JavaScript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript" language="JavaScript"> $(document).ready(function(){ $("#response").load("http://www.mydomain.com/loadme.php?route=links/getlinks&path=2"); }); </script> </head> <body> <div id="response" style="border: 1px solid #000;height:500px;">&nbsp;</div> </body> </html> any one please help me. thanks

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  • Hide form if javascript disabled

    - by Kero
    I need to check on disabling JavaScript if the user disabled JavaScript from browser or firewall or any other place he will never show the form. I have lots of search and solutions, but unfortunately didn't got the right one. - Using style with no-script tag: This one could be broke with removing style... <noscript> <style type="text/css"> .HideClass { display:none; } </style> </noscript> The past code will work just fine but there is lots of problems in no-script tag as here Beside that i don't want to redirect user with no-script tag too...Beside that i can quickly stop loading the page to broke this meta or disable Meta tag from IE: <meta http-equiv="refresh" content="0; URL=Frm_JavaScriptDisable.aspx" /> Another way to redirect user with JavaScript but this will work let's say for 99% of users and this one isn't lovely way and will slow down the website... window.location="http://www.location.com/page.aspx"; Is there is any other ideas or suggestions to secure working with JavaScript...and prevent user from entering the website or see my form except when JavaScript enabled...

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  • Modify url in browser using javascript?

    - by user246114
    Hi, Is it possible to change the url in the user's browser without actually loading a page, using javascript? I don't think it is (could lead to unwanted behavior), I'm in a situation where this would be convenient though: I have a web app which displays reports generated by users. Layout roughly looks like: ----------------------------------------------------------- Column 1 | Column 2 ----------------------------------------------------------- Report A | Report B | Currently selected report contents here. Report C | right now the user would be looking at a url like: www.mysite.com/user123 To see the above page. When the user clicks the report names in column 1, I load the contents of that report in column 2 using ajax. This is convenient for the user, but the url in their browser remains unchanged. The users want to copy the url for a report to share with friends, so I suppose I could provide a button to generate a url for them, but it would just be more convenient for them to have it already as the url in their browser, something like: www.mysite.com/user123/reportb the alternate is to not load the contents of the report in column 2 using ajax, but rather a full page refresh. This would at least have a linkable url ready for the user in their url bar, but not as convenient as using ajax. Thanks

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  • jQuery load default content into div

    - by Ricki
    Hi, ive searched around but couldnt really find anything to help. I use this code as a main ajax call for all content on my site (All content loaded dynamically into a div using this script): jQuery(document).ready(function($) { function load(num) { $('#pageContent').html('<img src="imgs/ajax-loader.gif">') $('#pageContent').load(num +".html"); } $.history.init(function(url) { load(url == "" ? "1" : url); }); $('#bbon a').live('click', function(e) { var url = $(this).attr('href'); URLDecoder.decode(location,"UTF-8"); url = url.replace(/^.*#/, ''); $.history.load(url); return false; }); }); which works great. its fantastic. however, i am unable to get default content displayed in the <div> on page load.. so a visitor would have to select a menu item before any content shows. Any ideas on how i could do this? At the minute all i see is my loading animation.. I use jQuery with the History plugin.

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  • webview in tabhost

    - by user1905845
    I am new to android. I am using webview inside tabview. In my app in first activity facebook button available.when click facebook button connect to facebook in second activity inside tabs fine.In second activity i am using webview. this is the code. public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.facebook); wvFacebook=(WebView)findViewById(R.id.webview); btnBack=(Button)findViewById(R.id.back); txtBarname=(TextView)findViewById(R.id.barnameheader); if(check==1){ strFacebook=MyBarsActivity.strFacebook; Log.e("Facebook url",strFacebook); strBarName=MyBarsActivity.strBarName; } wvFacebook.setWebViewClient(new MyWebViewClient()); wvFacebook.loadUrl(strFacebook); } private class MyWebViewClient extends WebViewClient { public boolean shouldOverrideUrlLoading(WebView view, String url) { view.getSettings().setJavaScriptEnabled(true); view.loadUrl(url); return true; } @Override public void onPageStarted(WebView view, String url, Bitmap favicon) { super.onPageStarted(view, url, favicon); // progressDialog.show(getParent(), "In progress", "Loading, please wait..."); } public void onPageFinished(WebView view, String url) { super.onPageFinished(view, url); } But my problem is when i click connect button facebook page will be displayed well inside tabs.But when i click emial or username and password button it is not responding.Why it is not responding please help me regarding this.thanks in advance.

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  • Adding a Click event to a submit button and then submitting the form

    - by Abs
    Hello all, I have a form with a submit button. I have attached a click event to that submit button using JQuery. Once I did this my form wasn't submitting, I thought this was because of the event I added- if I remove that click event it submits the form successfully. I have tried giving my form an id and calling the submit function but this was not successful either. What can I do? $('#submit_gen').click(function() { $('#genbtn').html('<img src="images/ajax-loader.gif" alt="loading" />'); $('#action_form').submit(); }); The HTML: <form id="action_form" action="generate.php" method="post" enctype="multipart/form-data"> <input id="file_upload" type="file" name="upload" onchange="file_select();"/> <input type="text" id="overlay_input"> <div id="genbtn" class="genbtn"> <input id="submit_gen" type="submit" value="Upload"> </div> </form> Thanks all

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  • On load rather than on click

    - by connor
    I have the following code: jQuery(function ($) { var OSX = { container: null, init: function () { $("input.apply, a.apply").click(function (e) { e.preventDefault(); $("#osx-modal-content").modal({ overlayId: 'osx-overlay', containerId: 'osx-container', closeHTML: null, minHeight: 80, opacity: 65, position: ['0',], overlayClose: true, onOpen: OSX.open, onClose: OSX.close }); }); }, open: function (d) { var self = this; self.container = d.container[0]; d.overlay.fadeIn('fast', function () { $("#osx-modal-content", self.container).show(); var title = $("#osx-modal-title", self.container); title.show(); d.container.slideDown('fast', function () { setTimeout(function () { var h = $("#osx-modal-data", self.container).height() + title.height() + 20; // padding d.container.animate( {height: h}, 200, function () { $("div.close", self.container).show(); $("#osx-modal-data", self.container).show(); } ); }, 300); }); }) }, close: function (d) { var self = this; // this = SimpleModal object d.container.animate( {top:"-" + (d.container.height() + 20)}, 500, function () { self.close(); // or $.modal.close(); } ); } }; OSX.init(); }); To load this script, a button with the class "apply" has to be clicked... Does anyone know a way of loading this script "onload" without a button being clicked? I have tried a lot of things, but I am a newbie when it comes to Javascript. Thanks!

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  • NSTimer won't stop it only resets when invalidated & released

    - by J Fries
    When I press my stop button to stop the timer it just resets to the original time and begins counting down again. I have looked everywhere and all I have found is "invalidate" and it isn't working. I want the time to stop when I hit stop and the label to display the original time. I also turned off automatic counting so I could try releasing and it is giving me an error: 0x10e20a5: movl 16(%edx), %edx EXC_BAD_ACCESS (code=2, address=0x10) `NSTimer *rockettTimer; int rocketCount; @interface FirstViewController () @property (strong, nonatomic) IBOutlet UILabel *rocketTimer; - (IBAction)stopButton:(id)sender; - (IBAction)startButton:(id)sender; @end @implementation FirstViewController @synthesize rocketTimer; -(void) rocketTimerRun{ rocketCount = rocketCount - 1; int minuts = rocketCount / 60; int seconds = rocketCount - (minuts * 60); NSString *timerOutput = [NSString stringWithFormat:@"%d:%.2d", minuts, seconds]; rocketTimer.text = timerOutput; } - (IBAction)startButton:(id)sender { rocketCount = 180; rockettTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(rocketTimerRun) userInfo:nil repeats:YES]; - (IBAction)stopButton:(id)sender { [rockettTimer invalidate]; //[rockettTimer release]; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setRocketTimer:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end`

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  • Calling a method from another view in objective-c. (iphone sdk).

    - by MarcZero
    Hello. I am currently creating a multi-view game on the iPhone platform. I have my main view start to play some background music upon loading. I then go to another view and start the game. I am trying to get the background music from the original view to stop once I start the game. I am having trouble getting the stop playing music message to my original view. Here is the relevant info: The main view where the sound is played from is just a subView of the programViewController class called *viewController. The heading is in the programAppDelegate class. The sound is done using the AVAudioPlayer class and plays fine when the program starts up and when I navigate to other subviews that are added on by going through the menu system. In the view that I want to start the game, I attempt to call the instance of the class to turn of the player but anytime I use this format of code: [viewController #######]; It gives a build error of "viewController undeclared" no matter what I put after the "viewController" in the message.I have attempted to import the programAppDelegate.h file but it still gives the same error. I realize this might be a simple misunderstanding of the objective-c language but I cannot find any info on this issue. I am a recent convert from Java so I am trying to wrap my head around everything. Thank you for your time!

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  • Blit SDL_Surface onto another SDL_Surface and apply a colorkey

    - by NordCoder
    I want to load an SDL_Surface into an OpenGL texture with padding (so that NPOT-POT) and apply a color key on the surface afterwards. I either end up colorkeying all pixels, regardless of their color, or not colorkey anything at all. I have tried a lot of different things, but none of them seem to work. Here's the working snippet of my code. I use a custom color class for the colorkey (range [0-1]): // Create an empty surface with the same settings as the original image SDL_Surface* paddedImage = SDL_CreateRGBSurface(image->flags, width, height, image->format->BitsPerPixel, #if SDL_BYTEORDER == SDL_BIG_ENDIAN 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff #else 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 #endif ); // Map RGBA color to pixel format value Uint32 colorKeyPixelFormat = SDL_MapRGBA(paddedImage->format, static_cast<Uint8>(colorKey.R * 255), static_cast<Uint8>(colorKey.G * 255), static_cast<Uint8>(colorKey.B * 255), static_cast<Uint8>(colorKey.A * 255)); SDL_FillRect(paddedImage, NULL, colorKeyPixelFormat); // Blit the image onto the padded image SDL_BlitSurface(image, NULL, paddedImage, NULL); SDL_SetColorKey(paddedImage, SDL_SRCCOLORKEY, colorKeyPixelFormat); Afterwards, I generate an OpenGL texture from paddedImage using similar code to the SDL+OpenGL texture loading code found online (I'll post if necessary). This code works if I just want the texture with or without padding, and is likely not the problem. I realize that I set all pixels in paddedImage to have alpha zero which causes the first problem I mentioned, but I can't seem to figure out how to do this. Should I just loop over the pixels and set the appropriate colors to have alpha zero?

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  • How can I close the output stream after a jsp has been included.

    - by stu
    I have a webpage that makes an ajax call to get some data. That data takes a long time to calculate, so what I did was the first ajax server call returns "loading..." and then the thread goes on to calculate the data and store it in a cache. meanwhile the client javascript checks back every few seconds with another ajax call to see if the cache has been loaded yet. Here's my problem, and it might not be a problem. After the initial ajax to the server call, I do a ...getServletContext().getRequestDispatcher(jsppath).include(request, response); then I use that thread to do the calculations. I don't mind tying up the webserver thread with this, but I want the browser to get the response and not wait for the server to close the socket. I can't tell if the server is closing the socket after the include, but I'm guessing it's not. So how can I forcibly close the stream after I've written out my response, before starting my long calculations? I tried o = response.getOutputStream(); o.close(); but I get an illegal state exception saying that the output stream has already been gotten (presumably by the jsp I'm including) So my qestions: 1) is the webserver closing the socket (I'm guessing not, because you could always include another jsp) 2) if it is as I assume not closing the socket, how do I do that?

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  • Mystery: How does Google do cross-domain iframe communication?

    - by Shraga
    Hi everyone, When you host Googles web search element on a page, a div is created which incorporates an iframe which points to a Google adsense ads page. However, if there are no ads for the specific query, Google somehow changes the class on YOUR domain to render the div (and iframe) invisible. They are NOT using postMessage, as it also works in IE7. They are also not using the fragment identifier method, as no hash appears in the url. So how do they do it? To check what I'm saying just put the following into a regular html page: <!-- Google Custom Search Element --> <div id="cse" style="width:100%;">Loading</div> <script src="http://www.google.com/jsapi" type="text/javascript"></script> <script type="text/javascript"> google.load('search', '1'); google.setOnLoadCallback(function(){ new google.search.CustomSearchControl().draw('cse'); }, true); </script> and then do a search for "cars" (or anything else that will definitely have ads) and then for "wzxv", which has no ads...

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  • Upgraded Eclipse. Every app force closes

    - by user1309500
    I would be really grateful for some urgent advice:- I was merrily building my apps (using eclipse) for Android platform 2.2. Everything all working lovely and ready to upload to the marketplace. I thought I would try to install Google Play Licensing and in the process, I was told to download the LVL but that was not available in my SDK download list - and I read I had to updrage my SDK and ADT to the latest. So I did, I now have: ADT 17.0.0 along with ANDROID DDMS, hierarchy viewer and Traceview at 17.0.0 with Eclipse IDE 1.4.2 And I also upgraded my SDK Android 2.2 stuff to the latest. Now:- I have no errors in my app workplaces on Eclipse. But now when I run the apps, they build but force close straight away upon loading. This includes the app I was working on (and working perfectly before) and all the other apps I have ever made. Every app now force closes and I dont know what to do. Been up all night and was ready to upload them to the market place... :( Any help!? Thanks! Please!

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  • Memory warning navigation controller

    - by fbiphone81
    Hi I'm new in iphone developing. The question is : I have a RootViewController with 2 uibutton. When i execute "memory monitor instrument on my iphone device OS3" RealMemory goes from 3.75M to 4.58M (I launch a uiview1controller by click on one UIbutton, then i close it and return to the RootViewController). When i close then uiview1 then memory goes to 4.22M. Why not to 3.75M? (uiview1controller is a simple test. nothing inside.) if i launch again uiview1controller memory increase from 4.22M and then retunrs to 4.22M. Correct. Then i launch uiview2controller from second uibutton. RealMemory goes from 4.22 to 6.01M. When i close the uiview1controller memory goes to 4.73M. Why not to 4.22? uiview1controller is a simple uiview with 3 uilabel and 3 uiimage designed with InterfaceBuilder and . the ONLY code write from me in uiview2controller is declare 3 iboutlet uitextfield and set uitextfileld text in loading. every time i launch the uiview2controller and close it memory increase of 0.51M ? What's worong? i tried to release iboutlet but it's the same. Thank you very much.

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  • JavaScript Fails to load content correctly on start

    - by Gaz_Edge
    I have inherited an image gallery constructed using javascript. I believe it uses a variation of JQuery, but it seems to have been heavily edited. The gallery loads the first image on page load. Each image has comments below them. There are forward and backward arrows that move between images. The problem I seem to have is that if there is a comment on image one, it is not loaded on page start, the only way to get it to display is to click forward to the next image, then click back to image one. The comment is then shown. All the comments are loaded into a script in the header under var sent_comments = [{COMMENTS}] The comment HTML code on loading is as follows; <div id="comments_container"> <div id="comments"> </div> </div> Once I have clicked to image two and then back to image one, the code is; <div id="comments_container"> <div id="comments"> SOME COMMENT </div> </div> Previous image button is: <a class="prev save_state" href="#"> <img src="/next.png?" alt="Next"> </a> Im new to javascript so not really sure what I will need to do to ensure the comment is loaded for the first image when the page loads. Code here: http://static.albumexposure.net/assets/presentation-9f47b054d96f9ec2459e89619a5fe9b4.js http://static.albumexposure.net/assets/presentations/book-699d82a2beb39df264e54c5d2578e0e4.js

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  • Timer not beginning from 00:00

    - by studentProgrammer
    I have a Game in which there is a timer involved. For each two minutes that passes a new round between different players begins. So, I have a text box starting from 00:00 and changes each second until it is equal to 02:00. Now, I want to save the state of the game in the middle of a round if the user closes the form. What I need to do is that upon loading, the textbox starts at the time that the user left the game the last time and continue up till 02:00 normally. How can I do this? This is what I have until now where Tournament is the Form public Tournament() { _timer = new System.Windows.Forms.Timer(); _timer.Interval = 1000; _timer.Tick += Timer_Tick; _myDateTime = DateTime.Now; newDate = new DateTime(); newDate = newDate.AddMinutes(2.00); _timer.Start(); InitializeComponent(); } void Timer_Tick(object sender, EventArgs e) { var diff = DateTime.Now.Subtract(_myDateTime); this.textBox1.Text = diff.ToString(@"mm\:ss"); DateTime dt = Convert.ToDateTime(diff.ToString()); if (newDate.Minute == dt.Minute) { _timer.Stop(); _myDateTime = DateTime.Now; displayPointsOrResults(); this.textBox1.Text = diff.ToString(@"mm\:ss"); } } In my LoadGame method: where timePassed is what I have written in the text box string[] splitted6 = timePassed.Split(':'); if (splitted6[0] == "00") { int remainingTime = 120 - Convert.ToInt32(splitted6[1]); DateTime time = DateTime.Now.Date; time = time.AddMinutes(remainingTime); _myDateTime = time; } else { int leftTime = Convert.ToInt32(splitted[0].Trim('0') + splitted[1]); int remainingTime = 120 - leftTime; DateTime time = DateTime.Now.Date; time = time.AddMinutes(remainingTime); _myDateTime = time; }

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  • Mock implementations in C++

    - by forneo
    Hi guys, I need a mock implementation of a class - for testing purposes - and I'm wondering how I should best go about doing that. I can think of two general ways: Create an interface that contains all public functions of the class as pure virtual functions, then create a mock class by deriving from it. Mark all functions (well, at least all that are to be mocked) as virtual. I'm used to doing it the first way in Java, and it's quite common too (probably since they have a dedicated interface type). But I've hardly ever seen such interface-heavy designs in C++, thus I'm wondering. The second way will probably work, but I can't help but think of it as kind of ugly. Is anybody doing that? If I follow the first way, I need some naming assistance. I have an audio system that is responsible for loading sound files and playing the loaded tracks. I'm using OpenAL for that, thus I've called the interface "Audio" and the implementation "OpenALAudio". However, this implies that all OpenAL-specific code has to go into that class, which feels kind of limiting. An alternative would be to leave the class' name "Audio" and find a different one for the interface, e.g. "AudioInterface" or "IAudio". Which would you suggest, and why?

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  • AS3 and cross-domain

    - by Davide Arcinotti
    I think i'm a little confused. I'm loading an swf, located at domainB.com/secondsubfolder, from an swf located at domainA.com/firstsubfolder. I always put the crossdomain.xml near the "loader" swf in domainA.com/firstsubfolder. It seems to not work, except if I put the crossdomain.xml in the root of the loaded content, domainB.com/crossdomain.xml. Did I always do it wrong, or is it because of some server setting? Using another domain for the loaded content, e.g. domainB_beta.com/secondsubfolder on another server just works as usual. Where do I have to look to change these settings? Does it depend on server settings, or am I doing something wrong? This is the loader actionscript code: import flash.display.Loader; import flash.net.URLRequest; import flash.system.Security; Security.allowDomain("domainB.com"); var context:LoaderContext = new LoaderContext(); context.securityDomain = SecurityDomain.currentDomain; var loaderMain:Loader = new Loader(); loaderMain.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loaderMain.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loaderMain.load(new URLRequest('domainB/secondsubfolder/file.swf'),context); addChild(loaderMain); function errorHandler(event:ErrorEvent):void { trace("errorHandler says: " + event); }

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  • Rendering ListBox takes too long on Windows Phone

    - by Bhawk1990
    I am working on a Windows Phone 7 Application using Local SQLite Database and I'm having an issue with the rendering time of pages that use DataBinding. Currently it takes 60-70ms to retrieve the data from the database. Then it takes about 3100ms to render the data retrieved using a ListBox with DataBinding. Here you can see the DataTemplate of the ListBox: <DataTemplate x:Key="ListBoxItemTemplate"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="68" /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBlock x:Name="TimeColumn" Text="{Binding TimeSpan}" Grid.Column="0" Grid.Row="0" Foreground="White" HorizontalAlignment="Center" VerticalAlignment="Center" /> <TextBlock Text="{Binding Stop.StopName}" Grid.Column="1" Grid.Row="0" Margin="15,0,0,0" TextWrapping="NoWrap" Foreground="Black" HorizontalAlignment="Left" VerticalAlignment="Center" /> </Grid> </DataTemplate> Comment: I have tried it using Canvas instead of Grid too, same result. Then, the database loads data into a CSList (using ViciCoolStorage) and that gets Binded to the ListBox: StationList.ItemsSource = App.RouteViewModel.RouteStops; Comment: I have tried to add the elements of the CSList to an ObservableCollection and bind that to the interface but didn't seem to change anything. Question: Am I doing something wrong that results in a huge load time - even if just loading 10 elements -, or this is normal? Do you have any recommendations to get a better performance with DataBinding? Thank you for your answers in advance!

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  • (Java) Is there a type of object that can handle anything from primitives to arrays?

    - by Michael
    I'm pretty new to Java, so I'm hoping one of you guys knows how to do this. I'm having the user specify both the type and value of arguments, in any XML-like way, to be passed to methods that are external to my application. Example: javac myAppsName externalJavaClass methodofExternalClass [parameters] Of course, to find the proper method, we have to have the proper parameter types as the method may be overloaded and that's the only way to tell the difference between the different versions. Parameters are currently formatted in this manner: (type)value(/type), e.g. (int)71(/int) (string)This is my string that I'm passing as a parameter!(/string) I parse them, getting the constructor for whatever type is indicated, then execute that constructor by running its method, newInstance(<String value>), loading the new instance into an Object. This works fine and dandy, but as we all know, some methods take arrays, or even multi-dimensional arrays. I could handle the argument formatting like so: (array)(array)(int)0(/int)(int)1(/int)(/array)(array)(int)2(/int)(int)3(/int)(/array)(/array)... or perhaps even better... {{(int)0(/int)(int)1(/int)}{(int)2(/int)(int)3(/int)}}. The question is, how can this be implemented? Do I have to start wrapping everything in an Object[] array so I can handle primitives, etc. as argObj[0], but load an array as I normally would? (Unfortunately, I would have to make it an Object[][] array if I wanted to support two-dimensional arrays. This implementation wouldn't be very pretty.)

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  • jQuery removeClass(), how it works

    - by centro
    I have images on my page. User can add more images onto the page by clicking a button. New images are added asynchronously. Initially, each image on page use a special class to be used when the image is loaded. After the image is loaded, that class is removed. Each image being loaded has the class imageLoading: <img class="imageLoading" scr="someimage.png"> After those images are loaded, I remove that class (simplified code without details): $('img.imageLoading') .each(function(){ $(this) .load(function(){ $(this) .removeClass('imageloading'); });}); Visually, I see that style is removed. But when I run the query again: $('img.imageLoading') I see via debugging that all images, not just loading ones, are returned, i.e. it works like I didn't remove the class for the images that were already loaded. I had a look into the page source, and I saw that actually in HTML the class was not removed, though removeClass() was called. Is that behavior by design that all visual changes are applied but the class attribute is not removed in HTML code? If so, how it can be workarounded in this case. Or, probably, I missed something.

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  • Should Service Depend on Many Repositories, or Break Them Up?

    - by Josh Pollard
    I'm using a repository pattern for my data access. So I basically have a repository per table/class. My UI currently uses service classes to actually get things done, and these service classes wrap, and therefore depend on repositories. In many cases my services are only dependent upon one or two repositories, so things aren't too crazy. Unfortunately, one of my forms in the UI expects the user to enter data that will span five different tables. For this form I made a single service class that depends upon five repositories. Then the methods within the service for saving and loading the data call the appropriate methods on all of the corresponding repositories. As you can imagine, the save and load methods in this service are really big. Also, unit testing this service is getting really difficult because I have to setup so many fake repositories. Would it have been a better choice to break this single service apart into a few smaller services? It would put more code at the UI layer, but would make the services smaller and more testable.

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