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  • Preventing RSI (Repetitive Strain Injuries)

    - by nightcracker
    I am 16 years old and I love to program and playing the piano. It's not uncommon that I'm bashing away on my mouse and keyboard all day long. I do not feel any pains doing so. Yet I am still worried, because I often hear from people that they can never type for longer then 10 minutes again without getting severe pains. Given my two hobbies, programming and playing the piano that worries me a lot. My current situation is this: G15 keyboard and G5 mouse A chair that looks like this (the back of the chair is surprisingly supportive): http://www.ikea.com/nl/nl/images/products/torbjorn-bureaustoel__0084333_PE210956_S4.JPG In my "normal sitting position" the table is around the height of my bellybutton. A LG Flatron L194wt screen (too small IMO, getting a new one soon) Should I be worrying about RSI/similar health issues? If yes, what can/should I do about it?

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  • Using Bundle and Intent with TabHost

    - by apesa
    I am using TabHost with 3 tabs. I need to pass the params selected from one screen using Bundle and / or Intent to the next and then set the correct tab in TabHost and pass those params to the correct tab. I hope that makes sense. I have a config screen that has several radio buttons that are grouped and 1 checkbox and a button. in my onClick() I have the following code. public class Distribute extends Activity implements OnClickListener { DistributionMap gixnav; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView textview = new TextView(this); textview.setText("Distribution"); setContentView(R.drawable.configup); Button button = (Button)findViewById(R.id.btn_configup1); button.setOnClickListener(this); } public void onClick(View v) { Intent intent; Bundle extras = new Bundle(); intent = new Intent().setClass(getApplicationContext(), Clevel.class); intent.putExtras(extras); startActivity(intent); } } I need to pass the selection params (which radio button is selected and is the checkbox clicked to Clevel. In Clevel I have to parse the bundle and operate on those params. Basiclaly I will be pulling data froma DB and using that data to call google maps ItemizedOverlay. onClick calls Clevel.class using Intent. This works and I understand how Intent works. What I need to understand is how to grab or reference the selected radio button and whatever else may be clicked or checked and pass it through TabHost to the correct Tab. This is what I have in Clevel for TabHost. From TabHost the onCLick will need to pass everything to Distribute.class public class Clevel extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gixout1); Resources res = getResources(); TabHost tabHost = getTabHost(); TabHost.TabSpec spec; Intent intent; String mData; Bundle extras = getIntent().getExtras(); if (extras != null) { mData = extras.getString("key"); } intent = new Intent().setClass(this, ClevelMain.class); spec = tabHost.newTabSpec("Main").setIndicator("C-Level", res.getDrawable(R.drawable.gixmain)) .setContent(intent); tabHost.addTab(spec); intent = new Intent().setClass(this, Distribute.class); spec = tabHost.newTabSpec("Config").setIndicator("Distribute", res.getDrawable(R.drawable.gixconfig)) .setContent(intent); tabHost.addTab(spec); intent = new Intent().setClass(this, DistributionMap.class); spec = tabHost.newTabSpec("Nav").setIndicator("Map", res.getDrawable(R.drawable.gixnav)) .setContent(intent); tabHost.addTab(spec); tabHost.setCurrentTab(3); tabHost.getOnFocusChangeListener(); } I am really looking for some pointers on how to pass and use params in Bundle and whether in should use Bundle and Intent or can I just use Intent? Thanks in advance, Pat

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  • Displaying UserControls based on the type a TreeView selection is bound to

    - by Ray Wenderlich
    I am making an app in WPF in a style similar to Windows Explorer, with a TreeView on the left and a pane on the right. I want the contents of the right pane to change depending on the type of the selected element in the TreeView. For example, say the top level in the Tree View contains objects of class "A", and if you expand the "A" object you'll see a list of "B" objects as children of the "A" object. If the "A" object is selected, I want the right pane to show a user control for "A", and if "B" is selected I want the right pane to show a user control for "B". I've currently got this working by: setting up the TreeView with one HierarchialDataTemplate per type adding all the UserControls to the right pane, but collapsed implementing SelectedItemChanged on the TreeView, and setting the appropriate usercontrol to visible and the others to collapsed. However, I'm sure there's a better/more elegant way to switch out the views based on the type the selection is bound to, perhaps by making more use of data binding... any ideas?

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  • Problem with flash in a webbrowser in a winform

    - by fgnt
    I have the oddest problem (but aren't all programming problems odd?). I have a winform that contains a webbrowser object that opens a website that has flash on it. This winform is running on a touchscreen computer (I can't find the brand or model number). Here is what I know: flash objects embeded in a website that is accessed via the webbrowser object in my winform do not function properly said flash objects only react to the first 'click' on them. So the website opens and if I hit a button, that button works but nothing afterward works within the flash object works. If my first 'click' misses a button, nothing works there after. trying to 'click' an flash button gives the same response as just hovering over the button This isn't a problem with the touch part of the touch screen as using a mouse also gives the same not working right response this isn't a problem with the web page as I can open up explorer on the same computer and navigate the webpage just fine from there The program also works 100% right on my personal computer so it shouldn't be the program's fault if it's not the touch screen fault and not the program's fault, I can't blame anything right now. the EXACT same program worked 100% on our old touch screen (which was having other problems so we had to get rid of it). Oh, also, surfing just a 'normal' webpage in a webbrowser in the winform works just fine.

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  • How can I pass data from an aspx page to an ascx modal popup?

    - by Erick B
    I'm fairly new to ASP.NET and trying to learn how things are done. I come from a C# background so the code-behind portion is easy, but thinking like a web developer is unfamiliar. I have an aspx page that contains a grid of checkboxes. I have a button that is coded via a Button_Click event to collect a list of which rows are checked and create a session variable out of that list. The same button is referenced (via TargetControlID) by my ascx page's ModalPopupExtender which controls the panel on the ascx page. When the button is clicked, the modal popup opens but the Button_Click event is never fired, so the modal doesn't get its session data. Since the two pages are separate, I can't call the ModalPopupExtender from the aspx.cs code, I can't reach the list of checkboxes from the ascx.cs code, and I don't see a way to populate my session variable and then programmatically activate some other hidden button or control which will then open my modal popup. Any thoughts?

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  • VB.net Simple IRC Client

    - by xzerox
    How would I go about making a simple IRC client with these things What I am using: Nickname TextBox Connect Button Message TextBox Send Message Button Refresh Button ListBox Restrictions: No commands at all just being able to send messages I am using a listbox for recieving messages

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  • Keyboard doesn't work with Tor Browser

    - by marijo
    I use the actual Tor Browser 2.3.25-14 and Ubuntu 13.10 (Saucy Salamander). I start Tor in the command-line window (./start-tor-browser). The cable less keyboard and mouse (Logitech) are working, the Vidalia control panel opens, after having connected to the Tor network, the Tor Browser window (Firefox) opens automatically. The onion is green, everything ok. But the keyboard doesn't work in the Tor Browser window, the mouse, yes, does work. When I close Tor with the Vidalia control panel and open another application, the keyboard works again. Is there somebody who can help me or at least understands the problem? Thanks a lot!

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  • Access a view inside a tab navigator when a tab is clicked

    - by magnus.lassi
    Hi, I I have a view in Flex 3 where I use a tab navigator and a number of views inside the tab navigator. I need to be know which view was clicked because of it's one specific view then I need to take action, i.e. if view with id "secondTab" is clicked then do something. I have set it up to be notified, my problem is that I need to be able to know what view it is. Calling tab.GetChildByName or a similar method seems to only get me back a TabSkin object. <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="100%" xmlns:local="*" creationComplete="onCreationComplete(event)"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; import mx.controls.Button; protected function onCreationComplete(event:Event):void { for(var i:int = 0; i < myTN.getChildren().length; i++) { var tab:Button = myTN.getTabAt(i); tab.addEventListener(FlexEvent.BUTTON_DOWN, tabClickHandler); } } private function tabClickHandler(event:FlexEvent):void { var tab:Button; if(event.currentTarget is Button) { tab = event.currentTarget as Button; // how do I access the actual view hosted in a tab that was clicked? } } ]]> </mx:Script> <mx:TabNavigator id="myTN"> <local:ProductListView id="firstTab" label="First Tab" width="100%" height="100%" /> <local:ProductListView id="secondTab" label="Second Tab" width="100%" height="100%" /> </mx:TabNavigator> </mx:VBox>

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  • How do I create an ImageView in java code, within an existing Layout?

    - by Dan T
    I'm looking for an easy way for the user to see how many drinks they've had for a BAC calculator. PICTURE OF THE APP, for reference On button press, I would like an image to be added to the screen, directly under the spinner and with left alignment. When I press the button again, I want another image to be added to the screen. So if I pressed the add beer button, a drawable of a beer would appear below the spinner. If I pressed the add beer button again, I want there to be TWO drawables of beers under the spinner, preferably with them being added from the right. (Also, having them reach their width limit, wrapping around, and starting again on the left, but below a full line, would be AWESOME) I can't figure out how to do this. I assume adding a ImageView in code to a relative layout (because it needs to be positioned to the right) would be the best route, but if it's possible in xml I'd be more than happy to use that. Any help?

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  • liquid CSS issues - rtl, floating and scrollers

    - by Rani
    hi I want to build a site that will have these restrictions: RTL direction vertical scroll on the right side whole page is floating to the right page has 2 columns the right (main) column has min width the right (main) column has table inside it that can expend in its data and get wider making all other data in the column expend to the same width as well the sidebar should be on the left side but still floating to the right of the main div it should fit low resolution so the page will be able to add horizontal scroll if needed should work in all major browsers don't use table for constructing the page Can someone help or direct me? Thanks Rani

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  • Finding the heaviest length-constrained path in a weighted Binary Tree

    - by Hristo
    UPDATE I worked out an algorithm that I think runs in O(n*k) running time. Below is the pseudo-code: routine heaviestKPath( T, k ) // create 2D matrix with n rows and k columns with each element = -8 // we make it size k+1 because the 0th column must be all 0s for a later // function to work properly and simplicity in our algorithm matrix = new array[ T.getVertexCount() ][ k + 1 ] (-8); // set all elements in the first column of this matrix = 0 matrix[ n ][ 0 ] = 0; // fill our matrix by traversing the tree traverseToFillMatrix( T.root, k ); // consider a path that would arc over a node globalMaxWeight = -8; findArcs( T.root, k ); return globalMaxWeight end routine // node = the current node; k = the path length; node.lc = node’s left child; // node.rc = node’s right child; node.idx = node’s index (row) in the matrix; // node.lc.wt/node.rc.wt = weight of the edge to left/right child; routine traverseToFillMatrix( node, k ) if (node == null) return; traverseToFillMatrix(node.lc, k ); // recurse left traverseToFillMatrix(node.rc, k ); // recurse right // in the case that a left/right child doesn’t exist, or both, // let’s assume the code is smart enough to handle these cases matrix[ node.idx ][ 1 ] = max( node.lc.wt, node.rc.wt ); for i = 2 to k { // max returns the heavier of the 2 paths matrix[node.idx][i] = max( matrix[node.lc.idx][i-1] + node.lc.wt, matrix[node.rc.idx][i-1] + node.rc.wt); } end routine // node = the current node, k = the path length routine findArcs( node, k ) if (node == null) return; nodeMax = matrix[node.idx][k]; longPath = path[node.idx][k]; i = 1; j = k-1; while ( i+j == k AND i < k ) { left = node.lc.wt + matrix[node.lc.idx][i-1]; right = node.rc.wt + matrix[node.rc.idx][j-1]; if ( left + right > nodeMax ) { nodeMax = left + right; } i++; j--; } // if this node’s max weight is larger than the global max weight, update if ( globalMaxWeight < nodeMax ) { globalMaxWeight = nodeMax; } findArcs( node.lc, k ); // recurse left findArcs( node.rc, k ); // recurse right end routine Let me know what you think. Feedback is welcome. I think have come up with two naive algorithms that find the heaviest length-constrained path in a weighted Binary Tree. Firstly, the description of the algorithm is as follows: given an n-vertex Binary Tree with weighted edges and some value k, find the heaviest path of length k. For both algorithms, I'll need a reference to all vertices so I'll just do a simple traversal of the Tree to have a reference to all vertices, with each vertex having a reference to its left, right, and parent nodes in the tree. Algorithm 1 For this algorithm, I'm basically planning on running DFS from each node in the Tree, with consideration to the fixed path length. In addition, since the path I'm looking for has the potential of going from left subtree to root to right subtree, I will have to consider 3 choices at each node. But this will result in a O(n*3^k) algorithm and I don't like that. Algorithm 2 I'm essentially thinking about using a modified version of Dijkstra's Algorithm in order to consider a fixed path length. Since I'm looking for heaviest and Dijkstra's Algorithm finds the lightest, I'm planning on negating all edge weights before starting the traversal. Actually... this doesn't make sense since I'd have to run Dijkstra's on each node and that doesn't seem very efficient much better than the above algorithm. So I guess my main questions are several. Firstly, do the algorithms I've described above solve the problem at hand? I'm not totally certain the Dijkstra's version will work as Dijkstra's is meant for positive edge values. Now, I am sure there exist more clever/efficient algorithms for this... what is a better algorithm? I've read about "Using spine decompositions to efficiently solve the length-constrained heaviest path problem for trees" but that is really complicated and I don't understand it at all. Are there other algorithms that tackle this problem, maybe not as efficiently as spine decomposition but easier to understand? Thanks.

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  • RightBarButtonItem in iphone

    - by venkat
    hello all. i am using navigation control with left and right bar buttons.my right side bar button contains length of 10 chars. And my title contains 12 chars. when i press the right bar button my title is moving.how can i stop moving the title when clicking button.

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  • Update a tableView with a plist took from another table

    - by Pheel
    Background: I have a tab bar application, which has a tableView as the "heart" of the app. It loads data from a plist and, through a button that checks if there are any updates on the remote plist file, updates the local plist with the remote contents. Then, i have another tableView, that should display only those plist items that have a bool value set to YES. Now i want to add a button to the second table that reloads the plist took from the first table. Expected: When i update the local plist from the first table and when i press the button on the second table, the 2nd table is supposed to update and show the cells with that bool value set to YES. (Note: I set YES as default to some items on plist). What happens: The first table updates its content from remote. The second table shows the old items with the value set to YES. When i press the button to refresh data, it reads the plist fine (by logging it, it has the same contents of the first table -only those set to YES-),but it doesn't update data even if i have [self.tableView reloadData];. When i close the app and open it again, the second table is filled with the right items. :\ Code i'm using: //Reading Plist { NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *plistPath = [[documentPaths lastObject] stringByAppendingPathComponent:@"myPlist.plist"]; NSFileManager *fMgr = [NSFileManager defaultManager]; if (![fMgr fileExistsAtPath:plistPath]) { plistPath = [[NSBundle mainBundle] pathForResource:@"myPlist" ofType:@"plist"]; } NSMutableArray *returnArr = [NSMutableArray arrayWithContentsOfFile:plistPath]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"isFav == YES"]; for (NSDictionary *sect in returnArr) { NSArray *arr = [sect objectForKey:@"Rows"]; [sect setValue:[arr filteredArrayUsingPredicate:predicate] forKey:@"Rows"]; } [self.tableView reloadData]; } //Refresh data button - (void) refreshTable:(id)sender { NSLog(@"plist read"); [self readPlist]; NSLog(@"refreshed plist:%@",[self readPlist]); [self.tableView reloadData]; } Does anyone know why the table is not updating?

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  • exception of type 'system.outofmemoryexception' was thrown

    - by SmartDev
    Hi , My page throws error exception of type 'system.outofmemoryexception' was thrown . This happens when i press submit button in submit button there are sqlconnections with stored procedure as im populating grid with data . It gives error when i put code in submit button. But when i put tht on page load it works good . Can anyone help me on this . Thanks, Smartdev

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  • is this uibutton autoreleased ?

    - by dubbeat
    HI This is just a question to check my sanity really. I'm hunting memory leaks that show up in instruments but not the static analyzer. In one spot the analyzer is pointing to this block of code UIButton *randomButton = [UIButton buttonWithType:UIButtonTypeRoundedRect ]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:randomButton]; For some reason I thought the above code would auto release the button because I'm not calling init or alloc? If I add [randombutton release] at the bottom of the code my button fails to show. Could somebody describe to me the correct way to release a button from memory that is created in the above way? Or would I be better off making the button a class variable and sticking the release in the dealloc method?

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  • savedInstanceState cannot be resolved to a variable

    - by Hector
    I'm currently working through "The Android Developers Cookbook" and one of the tutorials involves multiple activities in an app. To give a bit of background right now I have to .java files, a "menu screen" and a "game screen". The menu screen simply has a button that leads to the game screen which is currently empty except for a button that takes you back to the menu screen. Currently the game.java file is giving me a "savedInstanceState error" this is the code I am working on. public void onCreate(Bundle savedInsanceState) { // below is where the error comes up super.onCreate(savedInstanceState); setContentView(R.layout.game); Button startButton = (Button) findViewById(R.id.end_game); startButton.setOnClickListener(new OnClickListener() { public void onClick(View view) { finish(); } }); } I'm not sure why the error is coming up because on the first java file that same "public void...setContentView..." bit of code compiled perfectly fine... Please help!

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  • Python - Polymorphism in wxPython, What's wrong?

    - by Wallter
    I am trying to wright a simple custom button in wx.Python. My code is as follows, an error is thrown on line 19 of my "Custom_Button.py" - What is going on? I can find no help online for this error and have a suspicion that it has to do with the Polymorphism. (As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, **kwargs): SyntaxError: non-default argument follows default argument Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, text="", pos, size, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • DataGridView bound to a Dictionary and updated with a thread

    - by Manjoor
    I have a Dictionary binded to DataGridView by using following sample code. http://stackoverflow.com/questions/854953/datagridview-bound-to-a-dictionary Please see the above question first The diffrence is that i am updating dictionary from a thread. (Event handler of another class). My Event handler is as below static void f_PriceChanged(Objet f, eventData e) { if (prices.ContainsKey(e.ItemText)) prices[e.ItemText] = e.price; else prices.Add(e.ItemText, e.price); } Not to mention the prices is declared as class level. I have modified the button code from original post as Button btn = new Button(); btn.Dock = DockStyle.Bottom; btn.Click += delegate { bl.Reset(); }; form.Controls.Add(btn); Internally the Dictionary is updated as expected but grid does not update. Clicking on button generate exception Collection was modified; enumeration operation may not execute What to do?

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  • UINavigationBar BarButtonItem with Plain Style

    - by choise
    Hi, i got the following code: - (id)init { if (self = [super init]) { self.title = @"please wait"; UIBarButtonItem *favorite = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"star.png"] style:UIBarButtonItemStylePlain target:self action:@selector(buttonFavoriteClicked:)]; self.navigationItem.rightBarButtonItem = favorite; } return self; } but my button looks still like a Button with UIBarButtonItemStyleBordered is there a way to set a button with plain style at this position?

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  • Why is my asp.net mvc form POSTing instead of GETting?

    - by quakkels
    My code is straightforward enough: <% using(Html.BeginForm(FormMethod.Get)) %> <% { %> Search for in Screen Name and Email: <%: Html.TextBox("keyword", Request.QueryString["keyword"]) %> <button type=submit>Search</button> <% } %> The issue I'm running into is that when I submit this form, the values are not added to the querystring. Instead, it appears that the form is submitting by a post request. When I look at the generated HTML, I have this: <form action="/find/AdminMember/MemberList" method="post"> Search for in Screen Name and Email: <input id="keyword" name="keyword" type="text" value="" /> <button type=submit>Search</button> </form> Does anyone know why? This seems pretty simple and straighforward to me.

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  • RichEdit's EM_AUTOURLDETECT message not always sent

    - by HX_unbanned
    To describe this issue, the best would that you would test my application with following usecase: Application: http://ubuntuone.com/p/nF/ Open application; Click on the ""captioned button; Click on same button again; Click on the same button again. As you can see - URL is correctly detected in first expanding, but in any further is not. Hope to have fix for this issue with your help :)

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  • Objective C IBOutlets

    - by Alan
    In cases where multiple buttons call an IBOutlet, can the IBOutlet determine which button was pressed? edit: All fixed and wired up. key point: Object ID is not sender tag! Tag is a standalone value on the first page of the attributes. - (IBAction)buttonPressed:(id)sender { switch ( [sender tag] ) { case 109: NSLog(@"Button 1"); break; case 108: NSLog(@"Button 2"); break; } }

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  • Buttons in the corners?

    - by Rick Ratayczak
    I'd like to have 4 buttons one in each corner of a window. But I want the stuff in the grid/window to be "behind" the buttons, as if they float on top. In html you would use the zOrder and absolute positioning. <Grid x:Name="ButtonRoot"> <Button Name="bTopLeft" VerticalAlignment="Top" HorizontalAlignment="Left" /> <Button Name="bTopRight" VerticalAlignment="Top" HorizontalAlignment="Right" /> <Button Name="bBottomLeft" VerticalAlignment="Bottom" HorizontalAlignment="Left" /> <Button Name="bBottomRight" VerticalAlignment="Bottom" HorizontalAlignment="Right" /> <!-- Other junk here --> </Grid> The problem is, the buttons will not be "over" things, as the things will "wrap" around the buttons. How do I achieve this effect?

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