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  • Redirect window of command line tool to your app (Windows)

    - by dribler
    Hello, is there a way (on Windows XP+) to redirect the output of a window created by a process created with e.g. CreateProcess to a window of your own program? I'd like to make a nicer GUI for ffplay.exe which is an open source video player. It is a command line tool, which opens a simple window in which it plays back the video. Can I "capture" this window and display the output in my own program somehow? Thanks for any hints you can provide.

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  • How to specify a password on the command line of an SSIS package run

    - by Vaccano
    I am having an issue where I need to be able to specify the password when I run my packages. This article http://support.microsoft.com/kb/918760 says: Method 3: Set the SSIS Package ProtectionLevel property to EncryptSensitiveWithPassword Change the SSIS Package ProtectionLevel property to EncryptSensitiveWithPassword. This setting uses a password for encryption. You can then modify the SQL Server Agent job step command line to include this password. That all sounds well and good. But where and how to you specify the password? Here is an example of my current command line: /FILE "C:\Program Files\Microsoft SQL Server\100\DTS\Packages \MainSSISPackage.dtsx" /CONFIGFILE "C:\Program Files \Microsoft SQL Server\100\DTS\Packages\DataConfig.dtsConfig" /CHECKPOINTING OFF /REPORTING E

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  • Make DLL dependent to other DLLs (Visual Studio IDE)

    - by Artefacto
    I'm having an inconsistency when compiling a DLL (let's call it x.dll) by calling cl.exe obj1.obj obj2.obj ... lib1.lib lib2.lib ... /link /out:x.dll /dll /debug and When using the IDE (which calls link directly, I believe). Let's say lib1.lib is an import library for lib1.dll. Opening the DLL generated by calling cl.exe in the depency walker shows it depends on lib1.dll. However, when using the IDE, the generated program is smaller and does not depend on lib1.dll. This IDE-generated image makes the program that uses x.dll crash sometimes. The question is: how do I get the correct behaviour from the IDE?

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  • Question about a possible design pattern...

    - by Aftershock
    I have such a design in my mind.... My aim is to reuse the program with some features included and without some features. What is it called in the literature? class feature1 { void feature1function1(); void feature1function2(); } class feature2 { void feature2function1(); void feature2function2(); } class program: feature1, feature2 { void function1() { feature2function1(); } void function2() { feature1function1(); feature2function1(); } void execute() { function1(); function2(); } }

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  • Achieving C# "readonly" behavior in C++

    - by Tommy Fisk
    Hi guys, this is my first question on stack overflow, so be gentle. Let me first explain the exact behavior I would like to see. If you are familiar with C# then you know that declaring a variable as "readonly" allows a programmer to assign some value to that variable exactly once. Further attempts to modify the variable will result in an error. What I am after: I want to make sure that any and all single-ton classes I define can be predictably instantiated exactly once in my program (more details at the bottom). My approach to realizing my goal is to use extern to declare a global reference to the single-ton (which I will later instantiate at a time I choose. What I have sort of looks like this, namespace Global { extern Singleton& mainInstance; // not defined yet, but it will be later! } int main() { // now that the program has started, go ahead and create the singleton object Singleton& Global::mainInstance = Singleton::GetInstance(); // invalid use of qualified name Global::mainInstance = Singleton::GetInstance(); // doesn't work either :( } class Singleton { /* Some details ommited */ public: Singleton& GetInstance() { static Singleton instance; // exists once for the whole program return instance; } } However this does not really work, and I don't know where to go from here. Some details about what I'm up against: I'm concerned about threading as I am working on code that will deal with game logic while communicating with several third-party processes and other processes I will create. Eventually I would have to implement some kind of synchronization so multiple threads could access the information in the Singleton class without worry. Because I don't know what kinds of optimizations I might like to do, or exactly what threading entails (never done a real project using it), I was thinking that being able to predictably control when Singletons were instantiated would be a Good Thing. Imagine if Process A creates Process B, where B contains several Singletons distributed against multiple files and/or libraries. It could be a real nightmare if I can not reliably ensure the order these singleton objects are instantiated (because they could depend on each other, and calling methods on a NULL object is generally a Bad Thing). If I were in C# I would just use the readonly keyword, but is there any way I can implement this (compiler supported) behavior in C++? Is this even a good idea? Thanks for any feedback.

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  • How to open files from explorer into different tabs.

    - by Priyank Bolia
    How to open files from explorer into different tabs. I can associate an open with menu with the file type, now when I already have the program working, how to open the new file into another tab, instead of new program. How to find the already running process exactly, not with the name and send the filename to it. Let me make myself clear: I want my app to be single instance, so that when user select 10 text files and press enter key, my application will open all the 10 text files into 10 tabs, instead of creating 10 processes. How to do that? How to communicate between various instances of the same process. EDIT SOLVED: Implemented the functionality using WM_COPYDATA in C# and the SingleApplication class from codeproject.

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  • using time() to measure how long a function takes

    - by hap497
    Hi, I am trying to use time() to measure various points of my program. http://www.cplusplus.com/reference/clibrary/ctime/time/ What I don't understand is why the values in the before and after are Different? I understanding this is not the best way to profile my program, I just want to see how long does something take. printf ("**MyProgram::before time= %ld\n", time(NULL)); doSomthing(); doSomthingLong(); printf ("**MyProgram::after time= %ld\n", time(NULL)); Thank you.

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  • How to receive a arg from command line in C

    - by 115599yy
    Hi everyone: I want to write a program to receive a argument from command line. It's like a kind of atof(). There my program goes: 9 char s[] = "3.1415e-4"; 10 if (argc == 1) { 11 printf("%e\n",atof(s)); 12 } 13 else if (argc == 2) { 14 //strcpy(s, argv[1]); 15 printf("%e\n",atof(argv[1])); 16 } 1.should I just use argv[1] for the string to pass to my atof(), or, put it into s[]? 2.If I'd better put it in s[], is there some build-in function to do this "put" work? maybe some function like strcpy()?? thanks.

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  • Reordering Lists like playlists in the media player

    - by CrazyBS
    Hi, I have a list of items that are displayed using a ListView from a SQLCursor. The SQL table includes(as well as other things) a _id field and an order field. I use the order field to sort the list before it gets to the ListView. What I need is a widget like the MediaPlayer has in its playlist view. It allows you to click the icon and drag the item in the playlist around and put it into a new order. With that ability I can then retrieve the new order and update the SQL table with the new order. However, I am not having any luck finding any clues to help me add that functionality into my program. The question is whether I can use existing functions to help me, or do I need to manually program motion events and such until I get nearly the same functionality.

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  • Objective-C: how to allocate array of GLuint

    - by sashaeve
    I have an array of GLuint with fixed size: GLuint textures[10]; Now I need to set a size of array dynamically. I wrote something like this: *.h: GLuint *textures; *.m: textures = malloc(N * sizeof(GLuint)); where N - needed size. Then it used like this: glGenTextures(N, &textures[0]); // load texture from image -(GLuint)getTexture:(int)index{ return textures[index]; } I used the answer from here, but program fell in runtime. How to fix this? Program is written on Objective-C and uses OpenGL ES.

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  • Not seeing Sync Block in Object Layout

    - by bob-bedell
    It's my understanding the all .NET object instances begin with an 8 byte 'object header': a synch block (4 byte pointer into a SynchTableEntry table), and a type handle (4 byte pointer into the types method table). I'm not seeing this in VS 2010 RC's (CLR 4.0) debugger memory windows. Here's a simple class that will generate a 16 byte instance, less the object header. class Program { short myInt = 2; // 4 bytes long myLong = 3; // 8 bytes string myString = "aString"; // 4 byte object reference // 16 byte instance static void Main(string[] args) { new Program(); return; } } An SOS object dump tells me that the total object size is 24 bytes. That makes sense. My 16 byte instance plus an 8 byte object header. !DumpObj 0205b660 Name: Offset_Test.Program MethodTable: 000d383c EEClass: 000d13f8 Size: 24(0x18) bytes File: C:\Users\Bob\Desktop\Offset_Test\Offset_Test\bin\Debug\Offset_Test.exe Fields: MT Field Offset Type VT Attr Value Name 632020fc 4000001 10 System.Int16 1 instance 2 myInt 632050d8 4000002 4 System.Int64 1 instance 3 myLong 631fd2b8 4000003 c System.String 0 instance 0205b678 myString Here's the raw memory: 0x0205B660 000d383c 00000003 00000000 0205b678 00000002 ... And here are some annotations: offset 0 000d383c ;TypeHandle (pointer to MethodTable), 4 bytes offset 4 00000003 00000000 ;myLong, 8 bytes offset 12 0205b678 ;myString, 4 byte reference to address of "myString" on GC Heap offset 16 00000002 ;myInt, 4 bytes My object begins a address 0x0205B660. But I can only account for 20 bytes of it, the type handle and the instance fields. There is no sign of a synch block pointer. The object size is reported as 24 bytes, but the debugger is showing that it only occupies 20 bytes of memory. I'm reading Drill Into .NET Framework Internals to See How the CLR Creates Runtime Objects, and expected the first 4 bytes of my object to be a zeroed synch block pointer, as shown in Figure 8 of that article. Granted, this is an article about CLR 1.1. I'm just wondering if the difference between what I'm seeing and what this early article reports is a change in either the debugger's display of object layout, or in the way the CLR lays out objects in versions later than 1.1. Anyway, can anyone account for my 4 missing bytes?

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  • trigger OS to copy (ctrl+v or Ctrl-x) programicly

    - by Crash893
    I'm working on a program to trigger cut and pastes Pastes i have no problem with (i just dump a string into the clipboard) Cut and or Copys are proving to be a little more difficult The program i have is out of focus and has several hot keys registered with the os ( ctrl+alt+2 ctrl+alt+3 etc) that i want to use to trigger Windows to copy anything that is highlighted in the window that is focused I tried doing a sendkeys SendKeys.Send("^c"); but that seems to work once or twice if at all then stop working. is there a better way to try to trigger windows into coping highlighted content on a different window

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  • How can I find out how much memory an object (rather the instance of an object) of a C++ class consu

    - by Shadow
    Hi, I am developing a Graph-class, based on boost-graph-library. A Graph-object contains a boost-graph, so to say an adjacency_list, and a map. When monitoring the total memory usage of my program, it consumes quite a lot (checked with pmap). Now, I would like to know, how much of the memory is exactly consumed by a filled object of this Graph-class? With filled I mean when the adjacency_list is full of vertices and edges. I found out, that using sizeof() doesn't bring me far. Using valgrind is also not an alternative as there is quite some memory allocation done previously and this makes the usage of valgrind impractical for this purpose. I'm also not interested in what other parts of the program cost in memory, I want to focus on one single object. Thank you.

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  • How can I convert a specific .cs file into either a .bat or a .exe file?

    - by user2974969
    I am trying to convert around 1,900 .txp files (a proprietary Sony image format) to .png. However, the .exe program I am using to convert these files only allows me to select one file at a time. I am running Windows 7. There's a TXP.CS file in the 'src' folder of the program, so I figured that if I was able to turn that into an executable file, I'd be able to use it to mass convert these files to PNG. However, whenever I try to convert the file using csc.exe, I get the CS0246 error (the type or namespace name 'Tools' could not be found. Are you missing a using directive or an assembly reference?). I can't use Microsoft Visual Studio right now, so I'm hoping someone can walk me through this, or maybe convert the file to either a .bat or an .exe for me. Thank you. TXP.CS

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  • c++ thread running time

    - by chnet
    I want to know whether I can calculate the running time for each thread. I implement a multithread program in C++ using pthread. As we know, each thread will compete the CPU. Can I use clock() function to calculate the actual number of CPU clocks each thread consumes? my program looks like: Class Thread () { Start(); Run(); Computing(); }; Start() is to start multiple threads. Then each thread will run Computing function to do something. My question is how I can calculate the running time of each thread for Computing function

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  • Passing an array of an array of char to a function

    - by L.A. Rabida
    In my program, I may need to load a large file, but not always. So I have defined: char** largefilecontents; string fileName="large.txt"; When I need to load the file, the program calles this function: bool isitok=LoadLargeFile(fileName,largefilecontents); And the function is: bool LoadLargeFile(string &filename, char ** &lines) { if (lines) delete [] lines; ifstream largeFile; #ifdef LINUX largeFile.open(filename.c_str()); #endif #ifdef WINDOWS largeFile.open(filename.c_str(),ios::binary); #endif if (!largeFile.is_open()) return false; lines=new char *[10000]; if (!lines) return false; largeFile.clear(); largeFile.seekg(ios::beg); for (int i=0; i>-1; i++) { string line=""; getline(largeFile,line); if (largeFile.tellg()==-1) break; //when end of file is reached, tellg returns -1 lines[i]=new char[line.length()]; lines[i]=const_cast<char*>(line.c_str()); cout << lines[i] << endl; //debug output } return true; } When I view the debug output of this function, "cout << lines[i] << endl;", it is fine. But when I then check this in the main program like this, it is all messed up: for (i=0; i<10000; i++) cout << largefilecontents[i] << endl; So within the function LoadLargeFile(), the results are fine, but without LoadLargeFile(), the results are all messed up. My guess is that the char ** &lines part of the function isn't right, but I do not know what this should be. Could someone help me? Thank you in advance!

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  • [C#] Running elevated applications on user login with UAC?

    - by Alex
    I need to start a program every time the user logs in, but I cannot do this without being met by a UAC dialog asking for permissions for that application. Is there any way to have an application start up on user login without the user having to answer the UAC prompt? I was thinking about running a service, but this would be a last resort. I saw something about an Application Compatibility Toolkit to disable UAC for certain applications, but I feel this is too big of a hassle - even services would be easier to program. I was just wondering if there is an even easier solution I am missing. Thanks in advance.

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  • Delphi 7 WriteProcessMemory

    - by Tprice88
    This is my Working Code DriftMul:=99; WriteProcessMemory(HandleWindow, ptr($4E709C), @DriftMul, 2, Write); I want to Convert it without using a variable but it wont work Below is just an Example of what i want to do. WriteProcessMemory(HandleWindow, ptr($4E709C), ptr(99), 2, Write); Does anyone know a way to make this work with using a variable??? I am able to program in a few languages and every language i use their is a way to to do this. The reason i want to do this is because i am gonna be making a big program that does alot of writing of different values and it will save me around 300+ lines. Below is an Example in c++ i was using. WriteProcessMemory(hProcess, (void*)0x4E709C, (void*)(PBYTE)"\x20", 1, NULL);

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  • escape double quote in vb string

    - by JKS
    i have used following piece of code to execute schtasks command from vb6 while executing it ignores folder if it contains space For example "C:\program files\test\test.exe" will be converted to "c:\program " how do i solve this issue? MyAppname = Chr(34) & App.Path & "\" & App.EXEName & ".exe" & Chr(34) StrCommand = "schtasks /create /sc ONLOGON /RL HIGHEST /tn myapp /tr " & MyAppname Shell StrCommand, vbHide thanks in advance

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  • Screen Resolution Question VS2008 - C++ CLI

    - by MrMcC
    Hi, I have a program that has a SIZE of 800x600. I want to make this program expand if it is maximized, so that all the elements(buttons, picturebox's) change size to fit the new ratio depending on the users windows screen resolution. The way I am thinking to approach this is to take the users screen resolution and manual change the size of everything, and do this for all common resolutions, if a user has some rare resolution, ill just make it so the maximize/minimize buttons are disabled. But this will be very very time consuming as there are lots of elements in the forms, and their are multiple forms..... Basically, is there a shortcut? Perhaps a built in feature or some kind of add in for VS2008. What are some methods to tackle this issue?

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  • How to write a variable with input ?

    - by ldigas
    the title is somewhat vague, so let me explain I'm trying to ask the user for a value of some variable, but at the same time, showing him the last value used (at the termination of the program, the values are saved to a file, and loaded at the start of the program). Something like this: Enter new radius value (R=12.6) : ... user enters 12.7 ... Enter new pi value (pi=3.14) : Enter new height value (h=30.0) : Usually I would write the first one with write statement, then read the new one (in fortran, for example). In matlab however, I don't know how to write something out with input statement. Are there some other statements for getting input ? All your thoughts on the subject appreciated.

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