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  • Can you set up a Linode VPS as a reseller type scenario?

    - by MAZUMA
    First, I'm a fairly green on this subject. So, go easy. I do web design and development and would like to set up a way to be the central host so to speak for my clients. Currently they are scattered across multiple hosting companies. I've looked at some the cheapy options like a LunarPages and some of the more robust options like RackSpace Cloud and Linode. RackSpace has a reseller program, but it's managed and more at the top end on cost. I'm not seeing any type of reseller program in place for Linode. Can I purchase a higher Linode plan and use Apache2's VirtualHost configuration to handle multiple domains (about 8 domains, but hopefully will grow.). Or, am I not thinking about this correctly?

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  • Dreamweaver not connecting RDC

    - by thomas
    I am trying to use Dreamweaver to Remote Desktop Connect into a computer where a website is hosted. Normal traffic to this server is routed to another domain, but when accessed by IP (it is my understanding) the traffic never hits any sort of nameserver request, and so stays there. This server is set up so that the only way I can access it is RDC. I can connect using an RDC program, but when I attempt to use Dreamweaver, I get a vague error. The desired action could not be completed because an unexpected client/server communication error occurred. I have Web URL as http://my.ip.number/directory And in the settings panel, I have Host name: my.ip.number Port: 3388 Host directory: C:\Program Files (x86)\directory/directory Username: user Password: ••••••• What could be preventing Dreamweaver form connecting? Thanks! SERVER DETAILS It is a virtual server Windows SERVER 2008 R2 Standard Service Pack 1

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  • Developing an Interface to a Dynamic System

    - by radix07
    I work for a small company and have been designing a GUI to interface our embedded system. The problem with this embedded system is that it is not a finished product (may never be) and is constantly under development and being tweaked and updated for different customers and applications in small volumes. So to deal with this I made a program that can export all the data from a spreadsheet where most of the embedded system variables are sourced from and throw them into a small database for the GUI application to use. This database program I made also spits out a cross reference file for the embedded system which allows the GUI to look up all the variables. This system works pretty well so far, and is even integrated with version control among the GUI, database, and embedded system. The big problem is that there is constant development on several projects that use this system and it gets terribly tedious to keep the system up to date and bring in new changes. This has gotten to the point to where I have had to code the GUI to dynamically (generically) generate all interfaces since I am never guaranteed to find the same data the same way. I have not been able to come up with a good way to uniquely identify the data I import from excel since all fields are able to be changed (due to engineering stubbornness, code re-factoring and/or excel issues) and I cannot assign a fixed reference within the sheet itself. So, are there any good methods or ideas on how to handle the chaos?

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  • How do I decide what type of programmer I want to be?

    - by Pearsonartphoto
    I've been working at my current work for some time, and I'm considering a bit of a change of careers. I'm trying to decide what it is exactly that I want to do, and I'm really just not sure. I'm not wanting a solution for my particular case, but what I'd like to know are some generalities of things I can look for. Here are some positions that I'm considering, and what my definitions are (I'm probably calling them something other than what is standard, but hopefully this will do for now). I'm looking for quizzes, articles, explanations, or anything that can help me figure this out. Manager - Managing programmers in some sense, mostly in making sure they are kept working. Coder - A person who is told to make a program do XYZ, and makes it do that. Doesn't have to model anything, or come up with formulas. Algorithm Designer - A person who comes up with a way to make software do something, but doesn't necessarily code that program, at least, not in it's final form. QA - A person who tests code for bugs, preferably with the code in hand. Architect - This person figures out how all of the pieces fit together, is a technical manager of sorts. Maintainer - This person takes someone else's existing code, and makes sure it is fixed when issues arise. Also of some note is figuring out what industry I want to work in. Feel free to add any of your own categories.

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  • Python: how to calculate data received and send between two ipaddresses and ports [closed]

    - by ramdaz
    I guess it's socket programming. But I have never done socket programming expect for running the tutorial examples while learning Python. I need some more ideas to implement this. What I specifically need is to run a monitoring program of a server which will poll or listen to traffic being exchange from different IPs across different popular ports. For example, how do I get data received and sent through port 80 of 192.168.1.10 and 192.168.1.1 ( which is the gateway). I checked out a number of ready made tools like MRTG, Bwmon, Ntop etc but since we are looking at doing some specific pattern studies, we need to do data capturing within the program. Idea is to monitor some popular ports and do a study of network traffic across some periods and compare them with some other data. We would like to figure a way to do all this with Python....

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  • Lock down PC so only a few programs can be used?

    - by user1413
    I'm interested in locking down my PC so that only a few programs can be used. For example, when I'm writing a paper I only want to be able to use Word. No Firefox or DVD player because I will be distracted. I want to have various modes (one for writing a paper, another for doing taxes) that will prevent me from using any program except for the ones I need to perform a task. Is there a program that will do that? Can be free or commercial.

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  • C Language preprocessing doubt

    - by khanna_param
    Hi, There are different kind of macros in C language, nested macro is one of them. Considering a program with the following macro define HYPE(x,y) (SQUR(x)+SQUR(y)) define SQUR(x) (x*x) using this we can successfully complile to get the result. My question:- As we all know the C preprocessor replaces all the occurrence of the identifiers with the replacement-string. Considering the above example i would like to know how many times the C compiler traverses the program to replace the macro with the replacement values. I assume it cannot be done in one go. Thanks.

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  • Remote desktop connection over internet without port forwarding?

    - by hellbell.myopenid.com
    Hello, let's say that we have this situation. I want to remote desktop connection to my friend over the internet, but I don't have premission for port forwarding on the router, and my friend also can't configure his router. So the question is how to connect to computer without port forwarding, I know that is out there some programs like teamviewer, or some else that solve that task, but what I looking for is the some free site that can make "bridge" between are two computer, or is it possible to install on computer some program that simulate virtual router or something like this http://www.youtube.com/watch?v=SIof7kFTgJE .... I need this cause I have my own simple remote desktop connection program, but I can't connect to other computer outside network cause don't have premission to configure router :( any comment, link, advice, or tutorials will be very helpful :)

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  • Map keycode 133+54 to shift+control+c in Linux for Mac keyboard?

    - by Edward_178118
    On Linux Mint 13 - Mate using the Terminal program Terminator with a Mac keyboard. I want the command key for COPY/PASTE to behave as it does on the Mac. I have been able to change it to treat the command key as a control key, and this works fine for most apps except in the Terminal program. Using xev when I press command+c it's a keycode of 133 + 54. This is a ^c to the Terminal app which acts like a ^c in a shell. The default for COPY which can be changed in Terminator is Shift+Control+c. Is there a way to map the keycode of 133 + 54 to Shift+Control+c, but only for the Terminator app? Thanks!

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  • strlen returns incorrect value when called in gdb

    - by alesplin
    So I'm noticing some severely incorrect behavior from calls to standard library functions inside GDB. I have the following program to illustrate: #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char *argv[]) { char *s1 = "test"; char *s2 = calloc(strlen("test")+1,sizeof(char)); snprintf(s2,strlen("test")+1,"test"); printf("string constant: %lu\n", strlen(s1)); printf("allocated string: %lu\n", strlen(s2)); free(s2); return 0; } When run from the command-line, this program outputs just what you'd expect: string constant: 4 allocated string: 4 However, in GDB, I get the following, incorrect output from calls to strlen(): (gdb) p strlen(s1) $1 = -938856896 (gdb) p strlen(s2) $2 = -938856896 I'm pretty sure this is a problem with glibc shipped with Ubuntu (I'm using 10.10), but this is a serious problem for those of us who spend lots of time in GDB. Is anyone else experiencing this kind of error? What's the best way to fix it? Build glibc from source? (I'm already running a version of GDB built from source)

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • How to combine wildcards and spaces (quotes) in an Windows command?

    - by Jan Fabry
    I want to remove directories of the following format: C:\Program Files\FogBugz\Plugins\cache\[email protected]_NN NN is a number, so I want to use a wildcard (this is part of a post-build step in Visual Studio). The problem is that I need to combine quotes around the path name (for the space in Program Files) with a wildcard to match the end of the path. I already found out that rd is the remove command that accepts wildcards, but where do I put the quotes? I have tried no ending quote (works for dir), ...example.com*", ...example.com"*, ...example.com_??", ...cache\"[email protected]*, ...cache"\[email protected]*, but none of them work. (How many commands to remove a file/directory are there in Windows anyway? And why do they all differ in capabilities?)

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  • i18n and L10n (1)

    - by Aaron Li
    Internationalization (i18n) is a way of designing and developing a software product to function in multiple locales. This process involves identifying the locales that must be supported, designing features which support those locales, and writing code that functions equally well in any of the supported locales. Localization (L10n) is a process of modifying or adapting a software product to fit the requirements of a particular locale. This process includes (but may not be limited to) translating the user interface, documentation and packaging, changing dialog box geometries, customizing features (if necessary), and testing the translated product to ensure that it still works (at least as well as the original). i18n is a pre-requisite for L10n. Resource is 1. any part of a program which can appear to the user or be changed or configured by the user. 2. any piece of the program's data, as opposed to its code. Core product is the language independent portion of a software product (as distinct from any particular localized version of that product - including the English language version). Sometimes, however, this term is used to refer to the English product as opposed to other localizations.   Useful links http://www.mozilla.org/docs/refList/i18n/ http://www.w3.org/International/ http://hub.opensolaris.org/bin/view/Community+Group+int_localization/

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  • Compilation problem [closed]

    - by Misery
    I am trying to compile a program called Triangle Mesh Generator. It is an open source code written in ANSI C. I need it to bo a callable lib so I am using a switch (#define) created by it's Author. However I get this error: /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crt1.o: In function `_start': collect2: ld returned 1 exit status make: *** [triangle] Error 1 I am not sure why such an error occurs. Worth adding is that compiling it as a stand alone program is succesful. I am using GCC on 12.04. The lines quoted above constitute the total output. What I put in the terminal is just make in the proper folder. There are no other errors, warnings, or other messages. Link to the sources I found some additional instructions. I'll get back after reading them :] EDIT: I have found some additional instructions that let me compile it. Thanks for help. I am closing question right now. Regards

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  • Guidelines for creating referentially transparent callables

    - by max
    In some cases, I want to use referentially transparent callables while coding in Python. My goals are to help with handling concurrency, memoization, unit testing, and verification of code correctness. I want to write down clear rules for myself and other developers to follow that would ensure referential transparency. I don't mind that Python won't enforce any rules - we trust ourselves to follow them. Note that we never modify functions or methods in place (i.e., by hacking into the bytecode). Would the following make sense? A callable object c of class C will be referentially transparent if: Whenever the returned value of c(...) depends on any instance attributes, global variables, or disk files, such attributes, variables, and files must not change for the duration of the program execution; the only exception is that instance attributes may be changed during instance initialization. When c(...) is executed, no modifications to the program state occur that may affect the behavior of any object accessed through its "public interface" (as defined by us). If we don't put any restrictions on what "public interface" includes, then rule #2 becomes: When c(...) is executed, no objects are modified that are visible outside the scope of c.__call__. Note: I unsuccessfully tried to ask this question on SO, but I'm hoping it's more appropriate to this site.

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  • How can i compare Audio, what programming language should i use

    - by Pimmetje
    I have 2 audio files that are from almost the same source. But at some points there shifted a bit. Also the codecs does not match. I would like to make a program that takes a sample 2 - 4 seconds. And looks for it in the other file. (Most of the time it's not shifted more than 30 seconds). Than take the time and store it, Go ahead for a few seconds take a sample and find it again. This way i want to create a file where i can see on what points the file is shifted. For people who are more interested in what i want. I have a audio/video file speech and subtitles. But i have same speech from different sources with differs a bit in time. And i like to make a program that can correct the subtitle time for me. Enough about the problem I looked on the Internet for ways to compare audio files. Based on what i read comparing 2 audio files isn't that easy as i had hoped. Some talk about algorithms http://www.perlmonks.org/?node_id=169641 Some audio-library's portaudio.com aubio.org sourceforge.net/projects/ccaudio/ ambiera.com/irrklang/ The biggest problem i have is that i can't find something i can generate from the audio that i can use to compare with. I hope someone here can point me in the right direction.

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  • How to automate slipstream?

    - by Gregory MOUSSAT
    Since years I use slipstreamed Windows installations. This works very well, but preparing them is tedious : 1 - install a Windows with the last slipstreamed version we have (automated install) 2 - check Windowsupdate to see what's new, and take note 3 - download each new update available 4 - go to step 2 until no new update is available 5 - slipstream them into the last version we have (I already automated this step) I'd like a way to automate parts or all of this. Maybe a program able to know which updates are installed (already saw one, I don't remember which, and I know PowerShell can do this)... and able to download them ? Or to get them from local disk ? So the steps become : 1 - install a Windows with the last slipstreamed version we have (automated install) 2 - use Windowsupdate until no new update is available (any way to automate ?) 3 - use the magic program 4 - slipstream

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  • determine the archetecture of a mac from the command line or script?

    - by Brian Postow
    I'm writing a shell script, and I need to know the archetecture, ie PPC or Intel. Back in the day, there was a program /bin/arch that told you, but my mac doesn't seem to have it... Is there an easy way I can do this? Grep for something in a logfile? call some other program that spits that out as a side effect? It would be nice to know what OS Version I'm running too, but that may not be necessary. thanks

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  • How to change the download save directory in ktorrent from a remote host

    - by Garethj94
    So I have ktorrent running on a server and I don't have the ability to see the X11 display for the client, and I need to change my download directory since I like to keep everything very organized. So I need a way to change the download directory for the program as a whole, not like decide where to put each and every torrent that I download. This can't be done through the webui preferences so I'm guessing that I'll have to do it through ssh somehow but from what I've read there really isn't a command to use. Also the way that I have the application run is on startup my server runs the command ktorrent, so it will already be running when I want to change the download location so I assume that I will have to restart the program as well. If anyone knows how to do this it would be much appreciated, and I can't think that I'm the only person to want this feature.

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  • MDT Image Hierarchy

    - by Antix
    Just a quick question, I couldn't find this out by looking around and have not had the time to run a test myself: Is it possible to create image hierarchies in MDT? Take this example where we have three images. - Image 1: Base OS - Image 2: Company Wide Applications (built off Image 1) - Image 3: Specific Role Applications (built off Image 2) Now just say we change the version of an application in Image 2. The next time we build Image 3, will this take the new version of the application since it's basing its image off Image 2? Also, If we add a program to Image 1, leave Image 2 unchanged and re-build Image 3, would this include the new program? I'm trying to plan out a way of creating images such that if a change is required for an image that is on basically every machine (think, Image 1) then we only have to change it in one location. Has anyone actually done something like this and has any tips?

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  • Most efficient way to store this collection of moduli and remainders?

    - by Bryan
    I have a huge collection of different moduli and associated with each modulus a fairly large list of remainders. I want to store these values so that I can efficiently determine whether an integer is equivalent to any one of the remainders with respect to any of the moduli (it doesn't matter which, I just want a true/false return). I thought about storing these values as a linked-list of balanced binary trees, but I was wondering if there is a better way? EDIT Perhaps a little more detail would be helpful. As for the size of this structure, it will be holding about 10s of thousands of (prime-1) moduli and associated to each modulus will be a variable amount of remainders. Most moduli will only have one or two remainders associated to it, but a very rare few will have a couple hundred associated to it. This is part of a larger program which handles numbers with a couple thousand (decimal) digits. This program will benefit more from this table being as large as possible and being able to be searched quickly. Here's a small part of the dataset where the moduli are in parentheses and the remainders are comma separated: (46) k = 20 (58) k = 15, 44 (70) k = 57 (102) k = 36, 87 (106) k = 66 (156) k = 20, 59, 98, 137 (190) k = 11, 30, 68, 87, 125, 144, 182 (430) k = 234 (520) k = 152, 282 (576) k = 2, 11, 20, 29, 38, 47, 56, 65, 74, ...(add 9 each time), 569 I had said that the moduli were prime, but I was wrong they are each one below a prime.

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  • Free batch image watermarking software

    - by Blade
    Hi everyone. I'm looking for a simple yet effective software to watermark a lot of photos in batch. I have to apply a transparent png watermark image on 400 photos. The program have to place the watermark at a custom position relative to the bottom right corner of every picture. I would have done this in photoshop, but the scriptable action doesn't allow me to do conditionnal placing if the photo is portrait or landscape. I'm looking for a free lightweigh program. Thank you !

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  • Pointers inside a structure [on hold]

    - by user3402552
    I have the next program: #include<stdio.h> #include<stdlib.h> struct a { char *ch; char *str; }; int main() { struct a s1; char ptr[100]; int m, n; printf("\n Enter a string : "); gets(ptr); m = strlen(ptr); s1.ch = (char *)malloc(strlen(ptr) * sizeof(char)); if(s1.ch) { strcpy(s1.ch, ptr); } else { printf("\n Alocation failed!\n"); } printf("\n %s\n\n", s1.ch); while(*s1.ch) { printf(" %c", *(s1.ch)); s1.ch++; } printf("\n\n"); s1.ch = s1.ch - m; printf("\n\n\n %s \n\n", s1.ch); } Is this ok this program in this way ? I mean the pointers should not be initialized ? And if it is not ok, why compile it without errors?

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