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  • javascript traversing table

    - by user234194
    If I have a certain code, How do I traverse or get to the button(i.e type == INPUT) in JavaScript. <td> <div> <script></script> <script></script> <script></script> <input type="button"....../> </div></td> I tried doing: var cell = row.cells[0]; if (cell) { var btn1 = cell.firstChild; alert(btn.tagName.toUpperCase()); this resulted "DIV", and var cell = row.cells[0]; if (cell) { var btn = btn1.firstChild; alert(btn.tagName.toUpperCase()); this resulted "SCRIPT" But doing same (i.e firstChild ) , I could not succeed. Any help is appreciated. Thanks

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  • windows control library in c sharp

    - by apals
    I have just added a textbox, button, label to validate ID of 12 characters. The library is called check_ID. It works fine. The only problem is i have to access the forecolor of label, backcolor of textbox , forecolor of button as per color scheme of the project. But it seems that none of the properties of the objects in check_ID are available for modification. I have even changed the modifier to public of all objects by repoening the check_ID project. Is there another way to access the properties of these objects that are created using windows control library?. A very big thanks in advance.

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  • ActionScript 3 Context Menu Per Sprite?

    - by TheDarkIn1978
    is it not possible to have different context menus for different sprites on the stage? i've tried adding a custom context menu to a sprite but it's applied to the entire stage: mySprite.contextMenu = myMenu; then after reading the documentation where it states: You can attach a ContextMenu object to a specific button, movie clip, or text field object, or to an entire movie level. You use the menu property of the Button, MovieClip, or TextField class to do this. ok, so i though i had to write it like: mySprite.menu.contextMenu = myMenu; only to be greeted with a nice migration issue stating that menu is legacy code and to use contextMenu instead. ??? um, thanks for the headsup, documentation. this process would be entirely much more easier if i could extend the ContextMenu, but for some reason it's marked as "final" and can't be extended... i'm sure adobe's reasons for finalizing the context menu class are as good as their reasons for including misleading documentation. thoughts?

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  • What's the equivalent in C# of this VB code on an Outlook form?

    - by wes
    Basically, how do I link an Outlook form and a C# back end? In VB you can write on the form Sub ButtonName_Click() Dim Recipients With Item.GetInspector.ModifiedFormPages("Message") Set Recipients = .Controls("To") End With End Sub which will fire whenever the button named "ButtonName" on the form is clicked and will set the variable Recipients to a string of whatever is in the To text box. Now I have a custom form, and I have a VS C# Outlook Add-in, and they're two separate things. I've got an event handler that can catch MailItem objects, but I don't know how to handle custom form button clicks or even how to access elements on the form. EDIT - Just to clarify, the custom form was created in Outlook and then its .ofs was imported into VS. Both Outlook and VS are 2010.

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  • Watir question regarding table rows and loop

    - by AJ
    Hi, I would like to go through a table and look for a word, if that word appears, i would like to click on a radio button in the same row, but not the same column, then stop the loop. I have something like this at the moment but i dont know where to go on from here. @ie.div(:class, 'tableclass').table(:index, 1).each do | row | row.each do | cell | if (cell.text() == 'text') ##Set radio button break end end end I tried selecting a radio by name and index, but i do not know how to get the row number that it is currently at. Thanks.

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  • Avoid postback on gridview event

    - by purushottam
    1 I've got popup (using javascript) working in a kind of gridview. When you click a button on one grid, it displays a popup window containing another grid of information, based on the row clicked in the first grid. This works well... I've enabled editing in the grid that is popped up. When you click edit though, the popup window disappears. If I click the display button in the first grid though to bring the popup window visible again it displays, and is now in edit mode. Is there a way to make postbacks in the popup not close the popup?

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  • Determining the number of objects in an NSArray

    - by Viral
    Hi friends, I am making a book application. To move to the next topic I am using a button. The Button works as it moves to the next topic, but at the end of the file my application gets the message obj_fatal and it crashes. If I knew how many objects there are in my NSArray then the problem will be solved. I am getting the details from a .plist file and storing it in to a array. So if any one knows how, please let me know. Thanks in advance. Viral.

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  • Upload and preview image in client side without posting back

    - by Ahmy
    I need to upload an image and then preview it without posting back as i need to have a file upload control(even HTMLinputfile or ASPfileupload) then the user will browse to select image after selecting (browsing) there will a button(HTMLInputButton) that will save the uploaded image and preview it. I have the following code : <div> <input id="UploadInput" type="file" value="Upload" /> <br /> <input id="PreviewBtnInput" type="button" value="Preview" onclick="ShowPreview()" /> <br /> <img id="ImgUploaded" /> </div> So how can i do this task ? Thanks in advance for any reply but please if any one has a link for article that talk about this issue please i need a clear code not article details.

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  • Unfortunately App stopped when destroying SupportMapFragment

    - by user1408341
    I have the following problem. I have three fragments which are hosted in a TabHost. When I'm working with the app everything works fine. Now I like to end the app when the user hits the back button. Instead of terminating without errors I get the message Unfortunately App stopped. Then I said to myself something is wrong with the onDestroy() method of the FragmentActivity or with the onDestroyView method() of the Fragment. The problem is I cannot debug the point where the app crash. I get only the error:Fatal signal 11 (SIGSEGV). I then removed one by one each Fragment to identify which fragment causes the error. I could identify the fragment that I named BasicMapFragment. Something is wrong there. The code: public class BasicMapFragment extends SupportMapFragment implements LocationListener { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = super.onCreateView(inflater, container, savedInstanceState); //removeAllMarkers(); //setupGps(); //setupMap(); //setupMarkersFromModel(); //registerListeners(); return view; } } I commented out all my self written code to isolate the place where the error occurs. @Override public void onDestroy() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy called"); super.onDestroy(); } public void onDestroyView() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy view called"); super.onDestroyView(); } When I press the back button now the onDestroy() method of my FragmentActivity is first called like expected. Then the onDestroyView method is called on my BasicMapFragment class. At the end the onDestroy method is called - and then the application crash. Here is my layout file: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.SupportMapFragment"/> </FrameLayout> Resume: - Map is showed - I can work with the app. - When I leave out the BasicMapFragment the app finish without error. - When I add the BasicMapFragment the app returns an error when I press the back button Is there something that I have forgot to implement? Have somebody had the same trouble?

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  • Can anyone explain why this behaviour might be happening in Windows Forms?

    - by gizgok
    I'm developing a Windows Forms Application. See attached image for the Interface. Now I've put a close button (X) in the Panel(say Panel2) which has Application Constants as label.The first combo box is in another panel(say Panel1). Now when I click on the X button in Panel 2 I want the Panel to be invisible and the combo box text to be blank. Simple enough. So I write Panel2.visible=false; comboBox1.SelectedIndex=-1; When I click on X, the text in combo box goes blank, then I have to click again for the Panel2 to go invisible. Then I changed the sequence comboBox1.SelectedIndex=-1; Panel2.visible=fasle; and this works smooth. Not sure why this might be happening? Is there anything that I might be doing with my form design/code to have such a behaviour?

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  • JQuery and PHP validation problem?

    - by DuH
    I want to do the validation on my PHP side and then have my JQuery code display your changes have been saved when the submit button is clicked but the JQuery code states that the changes have been saved even when the validation fails. How can i fix this so that PHP can do the validation and then JQuery can do its thing when PHP has finished its validation? Here is my Jquery code. $(function() { $('#changes-saved').hide(); $('.save-button').click(function() { $.post($('#contact-form').attr('action'), $('#contact-form').serialize(), function(html) { $('div.contact-info-form').html(html); $('#changes-saved').hide(); $('#changes-saved').html('Your changes have been saved!').fadeIn(4000).show(); }); $('a').click(function () { $('#changes-saved').empty(); $('#changes-saved').hide(); }); return false; // prevent normal submit }); });

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  • how can we change the value by using radio buttons

    - by magna
    I am making a website in Adobe Dreamweaver with php. In the site there’s a 3 buttons for selecting payment method that will act as the continue button. What I want is when the user checks a radio buttons (I agree button), it will be add with that amount and display with previous amount.. there is three buttons which has the corresponding values(amount in pounds).. plz check my website http://www.spsmobile.co.uk in this linkgo to mobile phone unlocking and after add the cart click make payment it will go to next page there is a delivery mail details.. for that delivery mail details only am asking.. here i mentioned code: <input id="radio-1" type="radio" name="rmr" value="1"> <label for="radio-1">£3</label> <input id="radio-2" type="radio" name="rmr" value="2"> <label for="radio-2">£5.5</label> <input id="radio-3" type="radio" name="rmr" value="4"> <label for="radio-3">£10</label> <div class="total-text" style="font-size:36px">£10</div> var total = parseInt($("div.total-text").text().substring(1), 10); $("input[name='rmr']").bind('change', function() { var amount = 0; switch (this.value) { case "1": amount = 3; break; case "2": amount = 5.5; break; case "4": amount = 10; break; } $("div.total-text").text("£" + (total + amount)); }); but there is no change , my previous amount did not add with that. while am clicking previous amount only displayed on browser.. i need when i cliks radio button the value should change correspondingly.. where i did that mistake...plz give me some idea and what should i do..is there any need for storing db.. thanks in adv

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  • Why does UIActionSheet cancel crahes my App?

    - by Tim Büthe
    I try to use the UIActionSheet within my iPhone App but have the following problem. When I tap the cancel button "I don't", the app crashes. When I remove the NSLog statement from the actionSheet:clickedButtonAtIndex: it does not. The "Yes, do it" button works just fine and I see the log statement in the console. What's wrong? - (void) doItWithConfirm { UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"do you really wanna do it?" delegate:self cancelButtonTitle:@"I don't" destructiveButtonTitle: nil otherButtonTitles:@"Yes, do it", nil]; [actionSheet showInView:self.view]; [actionSheet release]; } - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { NSLog(@"buttonIndex: %@", buttonIndex); }

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  • why does .apk is not getting installed in android emulator ?

    - by Saravana
    I tried the following code with android 2.3.3 (AVD). When i run this code it waits saying Waiting for HOME ('android.process.acore') to be launched... but keeps on waiting. So i tried running second time .. this time it says [2011-03-04 12:28:39 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:28:39 - DialANumber] Installing DialANumber.apk... [2011-03-04 12:29:14 - DialANumber] HOME is up on device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Installing DialANumber.apk... and after some time fails with [2011-03-04 12:31:37 - DialANumber] Failed to install DialANumber.apk on device 'emulator-5554! [2011-03-04 12:31:37 - DialANumber] (null) [2011-03-04 12:31:39 - DialANumber] Launch canceled! the code follows: package com.DialANumber; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.LinearLayout; public class DialANumber extends Activity { EditText mEditText_number = null; LinearLayout mLinearLayout_no_button = null; Button mButton_dial = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mLinearLayout_no_button = new LinearLayout(this); mEditText_number = new EditText(this); mEditText_number.setText("5551222"); mLinearLayout_no_button.addView(mEditText_number); mButton_dial = new Button(this); mButton_dial.setText("Dial!"); mLinearLayout_no_button.addView(mButton_dial); mButton_dial.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { performDial(); } }); setContentView(mLinearLayout_no_button); } public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_CALL) { performDial(); return true; } return false; } public void performDial(){ if(mEditText_number!=null){ try { startActivity(new Intent(Intent.ACTION_CALL, Uri.parse("tel:" + mEditText_number.getText()))); } catch (Exception e) { e.printStackTrace(); } }//if } } I am just starting to learn developing android apps. please help me out.. Thanks.

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  • Clicking Elements in Android Doesn't Display the Correct Values

    - by Devin
    I apologize if this code looks a bit like a mess (considering the length); I figured I'd just include everything that goes on in my program at the moment. I'm attempting to create a fairly simple Tic Tac Toe app for Android. I've set up my UI nicely so far so that there are a "grid" of TextViews. As a sort of "debug" right now, I have it so that when one clicks on a TextView, it should display the value of buttonId in a message box. Right now, it displays the correct assigned value for the first element I click, but no matter what I click afterwards, it always just displays the first value buttonID had. I attempted to debug it but couldn't exactly find a point where it would pull the old value (to the best of my knowledge, it reassigned the value). There's a good possibility I'm missing something small, because this is my first Android project (of any note). Can someone help get different values of buttonId to appear or point out the error in my logic? The code: package com.TicTacToe.app; import com.TicTacToe.app.R; //Other import statements public class TicTacToe extends Activity { public String player = "X"; public int ALERT_ID; public int buttonId; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Sets up instances of UI elements final TextView playerText = (TextView)findViewById(R.id.CurrentPlayerDisp); final Button button = (Button) findViewById(R.id.SetPlayer); final TextView location1 = (TextView)findViewById(R.id.location1); final TextView location2 = (TextView)findViewById(R.id.location2); final TextView location3 = (TextView)findViewById(R.id.location3); final TextView location4 = (TextView)findViewById(R.id.location4); final TextView location5 = (TextView)findViewById(R.id.location5); final TextView location6 = (TextView)findViewById(R.id.location6); final TextView location7 = (TextView)findViewById(R.id.location7); final TextView location8 = (TextView)findViewById(R.id.location8); final TextView location9 = (TextView)findViewById(R.id.location9); playerText.setText(player); //Handlers for events button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click if (player.equals("X")){ player = "O"; playerText.setText(player); } else if(player.equals("O")){ player = "X"; playerText.setText(player); } //Sets up the dialog buttonId = 0; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 1; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 2; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 3; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location4.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 4; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location5.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 5; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location6.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 6; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location7.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 7; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location8.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 8; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location9.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 9; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); } protected Dialog onCreateDialog(int id){ String msgString = "You are on spot " + buttonId; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(msgString) .setCancelable(false) .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); return alert; } }

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  • JavaScript - Multiple signals received after click

    - by Angelo A
    I'm creating a webapp using jQueryMobile. When I'm using the app and I click a button it runs the script multiple times. For example: I have a submit button: <input type="submit" id="login-normal" value="Login" /> And I have this JavaScript for debugging on which this error occurs: $("input#login-normal").live('click',function() { console.log("Test"); }); On the very first click it works (and it goes to another screen for example), but when I go back to that screen and I click again, it outputs multiple console.logs

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  • JSF commandbutton id inside datatable

    - by user236501
    How can I add in commandbutton inside datatable? <hx:dataTableEx value="#{searchData.searchFriends}" var="s"> <hx:columnEx> <f:facet name="header"> <h:outputText value="First Name" /> </f:facet> <hx:requestLink action="#{pc_Search.doAddFriendAction}"> <h:outputText value="Add as Friend" /> <f:param name="friendId" value="#{s.memberId}" /> </hx:requestLink> </hx:columnEx> </hx:dataTableEx> To get the data at backend String friendId = (String)getRequestParam().get("friendId"); But once I change the requestlink to command button the friedId = null? any idea how can i pass value using command button

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  • VB.NET - cannot get Video Preview to work

    - by Yiu Korochko
    Hi, Overflow. I have an application which is supposed to convert a video via DirectShowSource. I have a checkbox which enables a button called "btnviewcrop" which shows a new form called crp.vb for cropping/shearing pixels off the video. Now, I have a Panel1 that I want to set as the owner (the video drawing surface) but when I set it to open, the application crashes (Error: Object reference not set to an instance of an object.) and I do not understand how to fix it. Here is my button code: Imports Microsoft.DirectX.AudioVideoPlayback Private Sub btnviewcrop_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnviewcrop.Click Me.ShowInTaskbar = False Me.Enabled = False crp.Show() Dim cropperv As Video cropperv.Owner = crp.preview cropperv.FromFile(labinputfile.Text, True) cropperv.Play() End Sub

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  • How to remove an element without id

    - by Bryan
    I have the following code: <table> <tr width="100%"> <td width="130" /> <td id="BottomCell" width="100%" /> <tr> </table> <input type="button"/> I want the first td to be removed from tr when the button is clicked. How can I do this? Thanks.

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  • Spinning a circle in J2ME using a Canvas.

    - by JohnQPublic
    Hello all! I have a problem where I need to make a multi-colored wheel spin using a Canvas in J2ME. What I need to do is have the user increase the speed of the spin or slow the spin of the wheel. I have it mostly worked out (I think) but can't think of a way for the wheel to spin without causing my cellphone to crash. Here is what I have so far, it's close but not exactly what I need. class MyCanvas extends Canvas{ //wedgeOne/Two/Three define where this particular section of circle begins to be drawn from int wedgeOne; int wedgeTwo; int wedgeThree; int spinSpeed; MyCanvas(){ wedgeOne = 0; wedgeTwo = 120; wedgeThree = 240; spinSpeed = 0; } //Using the paint method to public void paint(Graphics g){ //Redraw the circle with the current wedge series. g.setColor(255,0,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeOne, 120); g.setColor(0,255,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeTwo, 120); g.setColor(0,0,255); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeThree, 120); } protected void keyPressed(int keyCode){ switch (keyCode){ //When the 6 button is pressed, the wheel spins forward 5 degrees. case KEY_NUM6: wedgeOne += 5; wedgeTwo += 5; wedgeThree += 5; repaint(); break; //When the 4 button is pressed, the wheel spins backwards 5 degrees. case KEY_NUM4: wedgeOne -= 5; wedgeTwo -= 5; wedgeThree -= 5; repaint(); } } I have tried using a redraw() method that adds the spinSpeed to each of the wedge values while(spinSpeed0) and calls the repaint() method after the addition, but it causes a crash and lockup (I assume due to an infinite loop). Does anyone have any tips or ideas how I could automate the spin so you do not have the press the button every time you want it to spin? (P.S - I have been lurking for a while, but this is my first post. If it's too general or asking for too much info (sorry if it is) and I either remove it or fix it. Thank you!)

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  • Closing several android activities simultaneously

    - by teedyay
    In my application you can navigate through several Activities until the Activity stack is quite deep. We'd like a button on every Activity that will take you straight back to the main menu - i.e. pop all Activities from the stack except the first one. I've put the button in a View that I can easily put on every Activity in the application, but I can't figure out how to close several Activities in one fell swoop. (If possible, it would be good if the View could work out how many Activities to close by itself - i.e. detect how deep on the stack its own Activity is.)

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  • How do you open a second WPF window without creating a new one.

    - by Daniel
    In the program I am trying to build, I have a menu button that opens a second window. The user puts information into the second window, presses the "Done" button, and the information is transfered into the main window. The problem I am having is opening the second window. I have both windows build in xaml files in Visual Studio but I can't find a way to show the second window. Using "Window window = new Window" does not fit my needs because 1) I already have the second window built and 2) I have tried this and I cannot figure out how to add children to the window; there is no window.children nor any grid to put the children into. Thank you in advance!

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  • jquery custom drag and drop

    - by samlochner
    I am trying to create functionality similar to drag and drop. I need to create my own as there will be some significant differences to the drag and drop in the jquery UI. I would like to have mousemove being called repeatedly at all times, and mousedown called every time the mouse is pressed. So I have the following code: $(document).bind('mousemove',function(e){ $("#coords").text("e.pageX: " + e.pageX + ", e.pageY: " + e.pageY); }); $(document).bind('mousedown',function(e){ }); ('coords' is the id of a div) As I move the mouse, coordinates are reported correctly in 'coords'. If I depress a mouse button and then move the mouse, coordinates are still reported correctly. But if I depress a mouse button on an image and then move the mouse, coordinates are reported correctly for a few sets, and then they seize up! Why is this happening and how can I fix it? Thanks, Sam

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