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  • How do I get a ComboBox SelectionChanged event to fire from a nested ListBoxItem?

    - by Stephen McCusker
    This is a rather complex problem that has me really confused right now. Any help would be greatly appreciated. The Setup: ListBox of Type A UserControls -ListBoxItem of Type A UserControl --ListBox of Type B UserControls ---ListBoxItem of Type B UserControl ----ListBox of Type C UserControls -----ListBoxItem of Type C UserControl (contains the ComboBox) In other words, the Type A control has a ListBox of Type B controls that has a ListBox of Type C controls. All of the controls are hierarchical in nature. Type A contains the data that's needed to load the Type B controls and the Type B contains the data that's needed to load the Type C controls. The Type C control has a standard ComboBox in it for changing the values of the present items. In addition to the above structure, I have drag and dropping tied to the PreviewMouseLeftButtonDown event on both the Type A and Type B UserControl levels to handle reordering/deleting/etc commands in the GUI. All of this is working as intended. The Problem: When I attempt to change the value in the ComboBox, the SelectionChanged event never fires on the Type C "level" unless I'm careful enough to click on the borders/spacing in between any Type A or B controls. This happens when my ComboBox popout menu overlaps on either a Type A or B control located below itself. The selection events for Type A or B are firing instead of the Type C events, so the ComboBox is never changing its value reliably. In the debugger, the code for handling the drag and drop is triggering on the next ListBoxItem that's located underneath the ComboBox. Thoughts: Is there a way I can make my ComboBox popup take prevalence over the items behind it while double-nested in a ListBox (ie, ignore anything behind it while it's open)? Is there some way to reroute the incorrectly firing SelectionChanged events down to the ComboBox that's supposed to be triggering them?

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  • PNG Transparency Problems in IE8

    - by user138777
    I'm having problems with a transparent PNG image showing black dithered pixel artifacts around the edge of the non transparent part of the image. It only does this in Internet Explorer and it only does it from a Javascript file it is used in. Here's what I'm talking about... http://70.86.157.71/test/test3.htm (link now dead) ...notice the girl in the bottom right corner. She has artifacts around her in IE8 (I haven't tested it in previous versions of IE, but I'm assuming it probably does the same). It works perfectly in Firefox and Chrome. The image is loaded from a Javascript file to produce the mouseover effect. If you load the image all by itself, it works fine. Here's the image... http://70.86.157.71/test/consultant2.png Does anyone know how to fix this? The image was produced in Photoshop CS3. I've read things about removing the Gama, but that apparently was in previous versions of Photoshop and when I load it in TweakPNG, it doesn't have Gama. Please help!

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  • Rapid calls to fread crashes the application

    - by Slynk
    I'm writing a function to load a wave file and, in the process, split the data into 2 separate buffers if it's stereo. The program gets to i = 18 and crashes during the left channel fread pass. (You can ignore the couts, they are just there for debugging.) Maybe I should load the file in one pass and use memmove to fill the buffers? if(params.channels == 2){ params.leftChannelData = new unsigned char[params.dataSize/2]; params.rightChannelData = new unsigned char[params.dataSize/2]; bool isLeft = true; int offset = 0; const int stride = sizeof(BYTE) * (params.bitsPerSample/8); for(int i = 0; i < params.dataSize; i += stride) { std::cout << "i = " << i << " "; if(isLeft){ std::cout << "Before Left Channel, "; fread(params.leftChannelData+offset, sizeof(BYTE), stride, file + i); std::cout << "After Left Channel, "; } else{ std::cout << "Before Right Channel, "; fread(params.rightChannelData+offset, sizeof(BYTE), stride, file + i); std::cout << "After Right Channel, "; offset += stride; std::cout << "After offset incr.\n"; } isLeft != isLeft; } } else { params.leftChannelData = new unsigned char[params.dataSize]; fread(params.leftChannelData, sizeof(BYTE), params.dataSize, file); }

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  • New Rails deployment half working...not sure why?

    - by Meltemi
    I'm in the final stages of going round trip through the entire Rails cycle: development - test - production (on an external server). I'm very close...but seeing some errors with the production version and don't know enough about Rails' "magic" to troubleshoot it yet... all seems well and I can load my app by going to www.mydomain.com/rails and it seems to work...I can interact with my app and create new objects in my database. However, when I go to www.mydomain.com/rails/ (difference is the trailing slash) i get a webpage that just says "Index from public" on it?!? I don't know where that's coming from? index.html is long removed from public. this may or may not be related to why I can't access, say, the first record in one of my classes by calling its controller like so: www.mydomain.com/rails/mycontroller/1 . and yes, there are records in the database. anyway, something's askew. it works fine on development box. but, only half working on production server. anyone know what might be causing this? this app is running on the server box (not development) Installed Passenger on server to serve app via Apache modified my httpd.conf with Passenger's stuff (headache but finally got it to respond) loaded schema into the production database: rake db:schema:load RAILS_ENV=production

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  • Execute binary from memory in C# .net with binary protected from a 3rd party software

    - by NoobTom
    i've the following scenario: i've a C# application.exe i pack application.exe inside TheMida, a software anti-piracy/reverse engineering. i encrypt application.exe with aes256. (i wrote my own aes encryption/decryption and it is working) Now, when i want to execute my application i do the following: decrypt application.exe in memory execute the application.exe with the following code: BinaryReader br = new BinaryReader(decOutput); byte[] bin = br.ReadBytes(Convert.ToInt32(decOutput.Length)); decOutput.Close(); br.Close(); // load the bytes into Assembly Assembly a = Assembly.Load(bin); // search for the Entry Point MethodInfo method = a.EntryPoint; if (method != null) { // create an istance of the Startup form Main method object o = a.CreateInstance(method.Name); // invoke the application starting point method.Invoke(o, null); the application does not execute correctly. Now, the problem i think, is that this method is only to execute .NET executable. Since i packed my application.exe inside TheMida this does not work. Is there a workaround to this situation? Any suggestion? Thank you in advance.

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  • image not loading

    - by Delirium tremens
    trying to run the code // Create a label with an image Image image = new Image(display, "interspatial.gif"); Label imageLabel = new Label(shell, SWT.NONE); imageLabel.setImage(image); is giving me the error message Exception in thread "main" org.eclipse.swt.SWTException: i/o error (java.io.FileNotFoundException: interspatial.gif (O sistema não pode encontrar o arquivo especificado)) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.graphics.ImageLoader.load(Unknown Source) at org.eclipse.swt.graphics.ImageDataLoader.load(Unknown Source) at org.eclipse.swt.graphics.ImageData.<init>(Unknown Source) at org.eclipse.swt.graphics.Image.<init>(Unknown Source) at examples.ch5.LabelExample.main(LabelExample.java:31) Caused by: java.io.FileNotFoundException: interspatial.gif (O sistema não pode encontrar o arquivo especificado) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(FileInputStream.java:106) at java.io.FileInputStream.<init>(FileInputStream.java:66) at org.eclipse.swt.internal.Compatibility.newFileInputStream(Unknown Source) ... 5 more Additional information: In Eclipse, I had expanded Chapter05, then examples.ch5, then right-clicked LabelExample.java, then chose Run As, then 1 Java Application. I tried placing interspatial.gif in the Chapter05 dir, the examples dir, the ch5 dir and the images dir (probably related to an other source code from the same chapter). There is "a package examples.ch5;" line in the beginning of the file. Why is the image not loading?

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  • Minimal assembler program for CP/M 3.1 (z80)

    - by Andrew J. Brehm
    I seem to be losing the battle against my stupidity. This site explains the system calls under various versions of CP/M. However, when I try to use call 2 (C_WRITE, console output), nothing much happens. I have the following code. ORG 100h LD E,'a' LD C,2 CALL 5 CALL 0 I recite this here from memory. If there are typos, rest assured they were not in the original since the file did compile and I had a COM file to start. I am thinking the lines mean the following: Make sure this gets loaded at address 100h (0h to FFh being the zero page). Load ASCII 'a' into E register for system call 2. Load integer 2 into C register for system call 2. Make system call (JMP to system call is at address 5 in zero page). End program (Exit command is at address 0 in zero page). The program starts and exits with no problems. If I remove the last command, it hangs the computer (which I guess is also expected and shows that CALL 0 works). However, it does not print the ASCII character. (But it does print an extra new line, but the system might have done that.) How can I get my CP/M program to do what the system call is supposed to do? What am I doing wrong?

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  • Zend_Cache save from command line and access from browser

    - by Krishna Sunuwar
    May be I am this is super-easy but I couldnt' figure out way. I have script running in command line which save cache using Zend_Cache $frontendOptions = array( 'lifetime' => NULL, 'automatic_serialization' => true ); $backendOptions = array( 'cache_dir' => "/home/tmp/cache" ); $cache = Zend_Cache::factory('Core', 'File', $frontendOptions, $backendOptions); $vars = Array("id1" => "12121", "id2" => "2232"); $cache->save($vars, "p_11"); I can access saved cache from command line: $cache->load("p_11"); In above both case, I have app.php file that run in command line using php-cli. Now, I want to access p_11 cache using browser something like http://mytestserve.lan/test_cache.php I have create object with cache factory like above. All the parameters are same as above. However when I try to load cache p_11, i do not variables set from command line. What went wrong?

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  • Avoid loading unnecessary data from db into objects (web pages)

    - by GmGr
    Really newbie question coming up. Is there a standard (or good) way to deal with not needing all of the information that a database table contains loaded into every associated object. I'm thinking in the context of web pages where you're only going to use the objects to build a single page rather than an application with longer lived objects. For example, lets say you have an Article table containing id, title, author, date, summary and fullContents fields. You don't need the fullContents to be loaded into the associated objects if you're just showing a page containing a list of articles with their summaries. On the other hand if you're displaying a specific article you might want every field loaded for that one article and maybe just the titles for the other articles (e.g. for display in a recent articles sidebar). Some techniques I can think of: Don't worry about it, just load everything from the database every time. Have several different, possibly inherited, classes for each table and create the appropriate one for the situation (e.g. SummaryArticle, FullArticle). Use one class but set unused properties to null at creation if that field is not needed and be careful. Give the objects access to the database so they can load some fields on demand. Something else? All of the above seem to have fairly major disadvantages. I'm fairly new to programming, very new to OOP and totally new to databases so I might be completely missing the obvious answer here. :)

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  • Memory Profiling with DotTrace Questions

    - by cam
    I ran dotTrace on my application (which is having some issues). IntPtr System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr) Void System.Windows.Forms.UnsafeNativeMethods.WaitMessage() Are the two main functions that came up, taking about 94% of the application time. Since I didn't know what these two functions were, I ran through my code line by line. It runs smooth and efficiently until a point where it just hangs. "newFrm.Show()". The newFrm only contains a textbox. The larger the file I load into the text box (it's a notepad program), the longer it takes. Now normally this makes sense, but it takes about 30 seconds for a 167 kB file. Now I'm not sure what to do. It runs incredibly slow/stops functioning when you load a textfile and try to resize the window containing the text file too. Then I realized that it is only struggling to open text files with a long string of hex inside (ie) "XX-XX-XX-" etc. With other similarly sized files it struggles with resizing somewhat, but opens within a couple seconds. Does this have something to do with the textbox properties? I've set it to multiline and set maximum characters to 0 (so unlimited). How do I solve this issue? Is there some way I can see what is being called in those functions?

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  • Calculate lookat vector from position and Euler angles

    - by Jaap
    I've implemented an FPS style camera, with the camera consisting of a position vector, and Euler angles pitch and yaw (x and y rotations). After setting up the projection matrix, I then translate to camera coordinates by rotating, then translating to the inverse of the camera position: // Load projection matrix glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Set perspective gluPerspective(m_fFOV, m_fWidth/m_fHeight, m_fNear, m_fFar); // Load modelview matrix glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // Position camera glRotatef(m_fRotateX, 1.0, 0.0, 0.0); glRotatef(m_fRotateY, 0.0, 1.0, 0.0); glTranslatef(-m_vPosition.x, -m_vPosition.y, -m_vPosition.z); Now I've got a few viewports set up, each with its own camera, and from every camera I render the position of the other cameras (as a simple box). I'd like to also draw the view vector for these cameras, except I haven't a clue how to calculate the lookat vector from the position and Euler angles. I've tried to multiply the original camera vector (0, 0, -1) by a matrix representing the camera rotations then adding the camera position to the transformed vector, but that doesn't work at all (most probably because I'm way off base): vector v1(0, 0, -1); matrix m1 = matrix::IDENTITY; m1.rotate(m_fRotateX, 0, 0); m1.rotate(0, m_fRotateY, 0); vector v2 = v1 * m1; v2 = v2 + m_vPosition; // add camera position vector glBegin(GL_LINES); glVertex3fv(m_vPosition); glVertex3fv(v2); glEnd(); What I'd like is to draw a line segment from the camera towards the lookat direction. I've looked all over the place for examples of this, but can't seem to find anything. Thanks a lot!

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  • iPhone xcode - Activity Indicator with tab bar controller and multi table view controllers

    - by Frames84
    I've looked for a tutorial and can't seem to find one for a activity indicator in a table view nav bar. in my mainWindow.xib I have a Tab Bar Controller with 4 Tabs controllers each containing a table view. each load JSON feeds using the framework hosted at Google. In one of my View Controller I can add an activity indicator to the nav bar by using: UIActivityIndicatorView *activityIndcator = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(0,0,20,20)]; [activityIndcator startAnimating]; UIBarButtonItem *activityItem = [[UIBarButtonItem alloc] initWithCustomView:activityIndcator]; self.navigationItem.rightBarButtonItem = activityItem; however and can turn it off by using: self.navigationItem.rightBarButtonItem.enabled = FALSE; But if i place this in my viewDidLoad event it shows all the time. I only want it to show when I select a row in my table view. so I added it at the top of didSelectRowAtIndexPath and the stop line after I load a feed. it shows but takes a second or two and only shows for about half a second. is the an event that firers before the didSelectRowAtIndexPath event a type of loading event? if not what is the standard menthord for implementing such functionality?

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  • Jquery draggable not working in chrome/safari

    - by jbatson
    I have created a page that uses ajax calls to load product images. The jquery code for drag, drop and clone would not work when in the index.php page so I moved it to the page that gets called to request the products as each product has drag, drop code created for it. Works fine in FF, even IE but not in Safari or Chrome. Below is the jquery code in load_products.php that gets created when the ajax call is made to load the products. http://tandyleatherfactory.net/ Anyone have any idea why wouldn't work in Safari? $(function() {$("#concho_4_2").draggable({ helper: 'clone', cursor: 'pointer', zIndex: '1001', stop: function(event, ui) { offsetElement = $(ui.helper).offset(); offNewContainer = $('#belts').offset(); var dataId = $(ui.helper).attr('id'); ajaxRequest('http://tandyleatherfactory.net/includes/ahah/add_product.php', 'product=4', '#conchos'); var randomnumber = Math.floor(Math.random()*1000000); var newId = 'concho_4_2_'+randomnumber; $(ui.helper).clone(true).removeAttr('id').attr('id',newId).css("left", offsetElement.left-offNewContainer.left-10).css("top", offsetElement.top-offNewContainer.top-10).appendTo('#belts'); $('#'+newId).draggable(); } });

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Jquery Cycle Lite plugin unable to see images that have been loaded by an AJAX call

    - by William Macdonald
    Hi, I am having problems using the jquery cycle lite plugin on some images that are added via AJAX. Here is the jquery code: $(function() { resizeWindow(); $(window).bind("resize", resizeWindow); $("#assignment-nav").accordion({ header: "h3", autoHeight: false }); $(".project").click(function() { // get the HTML and load into div $('.image-holder').empty(); var justTheNumber = $(this).attr('id').replace('project-',''); $.get("get_project_images.php", {project_id:justTheNumber}, function(data){ $('.image-holder').append(data); } ); $(".image-holder").cycle({ // Cycle plugin prev: '#prev', next: '#next', timeout: 0, speed: 250 }) }); }); My code works fine in that the IMG tags are loaded and the first image of the slide show is displayed. However the prev/next buttons don't work. When I load the images via static HTML the slideshow prev/next links works fine. (I just copied and pasted the generated HTML.) I understand I need to use something like .bind or .live to make the Cycle plugin 'see' the new images. I have tried everything I can think of but I can't make it work. What am I doing wrong ?

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  • XSLT question, how to transform xml when I have xslt file stored, but object in mem?

    - by JL
    I have a function that takes 2 parameters : 1 = XML file, 2 = XSLT file, then performs a transformation and returns the resulting HTML. Here is the function: /// <summary> /// Will apply an XSLT style to any XML file and return the rendered HTML. /// </summary> /// <param name="xmlFileName"> /// The file name of the XML document. /// </param> /// <param name="xslFileName"> /// The file name of the XSL document. /// </param> /// <returns> /// The rendered HTML. /// </returns> public string TransformXml(string xmlFileName, string xslFileName) { var xtr = new XmlTextReader(xmlFileName) { WhitespaceHandling = WhitespaceHandling.None }; var xd = new XmlDocument(); xd.Load(xtr); var xslt = new System.Xml.Xsl.XslCompiledTransform(); xslt.Load(xslFileName); var stm = new MemoryStream(); xslt.Transform(xd, null, stm); stm.Position = 1; var sr = new StreamReader(stm); xtr.Close(); return sr.ReadToEnd(); } I want to change the function not to accept a file name, but rather a strongly typed object de-serialized (now in the form of a variable). Is this possible? So keep the xslt coming from a file, but the xml input should be a the serialized xml of the object I pass, and I want to do this without file system IO.

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  • [grails] setting cookies when render type is "contentType: text/json"

    - by Robin Jamieson
    Is it possible to set cookies on response when the return render type is set as json? I can set cookies on the response object when returning with a standard render type and later on, I'm able to get it back on the subsequent request. However, if I were to set the cookies while rendering the return values as json, I can't seem to get back the cookie on the next request object. What's happening here? These two actions work as expected with 'basicForm' performing a regular form post to the action, 'withRegularSubmit', when the user clicks submit. // first action set the cookie and second action yields the originally set cookie def regularAction = { // using cookie plugin response.setCookie("username-regular", "regularCookieUser123",604800); return render(view: "basicForm"); } // called by form post def withRegularSubmit = { def myCookie = request.getCookie("username-regular"); // returns the value 'regularCookieUser123' return render(view: "resultView"); } When I switch to setting the cookie just before returning from the response with json, I don't get the cookie back with the post. The request starts by getting an html document that contains a form and when doc load event is fired, the following request is invoked via javascript with jQuery like this: var someUrl = "http://localhost/jsonAction"; $.get(someUrl, function(jsonData) { // do some work with javascript} The controller work: // this action is called initially and returns an html doc with a form. def loadJsonForm = { return render(view: "jsonForm"); } // called via javascript when the document load event is fired def jsonAction = { response.setCookie("username-json", "jsonCookieUser456",604800); // using cookie plugin return render(contentType:'text/json') { 'pair'('myKey': "someValue") }; } // called by form post def withJsonSubmit = { def myCookie = request.getCookie("username-json"); // got null value, expecting: jsonCookieUser456 return render(view: "resultView"); } The data is returned to the server as a result of the user pressing the 'submit' button and not through a script. Prior to the submit of both 'withRegularSubmit' and 'withJsonSubmit', I see the cookies stored in the browser (Firefox) so I know they reached the client.

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  • How do I test is storage-conf is being loaded in Cassandra 0.7.3?

    - by user657253
    I have installed Cassandra and gotten it working on two machines. I have followed the instructions to hook them up to each other by configuring the storage-conf.xml files. Both machines respond well to thrift and to command line cassandra. This is tutorial I used to setup the storage-conf.xml files. The tutorial says that if I run netstat, I should NOT see Cassandra bound to 127.0.0.1 on my seed node. I should see it bound to my internal IP, which I have configured in the storage-conf.xml file. I have rebooted the servers and relaunched cassandra. Still, I see the localhost address insead of the correct internal IP address. Is it that my .yaml file is overriding the storage-conf.xml file? If so, how do I delete the appropriate things in the .yaml? Or how do I tell Cassandra to look for my storage-conf.xml file? A few things I have tried: renaming the cassandra.yaml file. What happens is that cassandra will not load. If i rename the storage-conf.xml, cassandra does load. When I installed Cassandra, it did not come with a storage-conf.xml file. I had to grab it off the apache wiki.

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  • Can't log in with a valid password using Authlogic and Ruby on Rails?

    - by kbighorse
    We support a bit of an unusual scheme. We don't require a password on User creation, and use password_resets to add a password to the user later, on demand. The problem is, once a password is created, the console indicates the password is valid: user.valid_password? 'test' = true but in my UserSessions controller, @user_session.save returns false using the same password. What am I not seeing? Kimball UPDATE: Providing more details, here is the output when saving the new password: Processing PasswordResetsController#update (for 127.0.0.1 at 2011-01-31 14:01:12) [PUT] Parameters: {"commit"="Update password", "action"="update", "_method"="put", "authenticity_token"="PQD4+eIREKBfHR3/fleWuQSEtZd7RIvl7khSYo5eXe0=", "id"="v3iWW5eD9P9frbEQDvxp", "controller"="password_resets", "user"={"password"="johnwayne"}} The applicable SQL is: UPDATE users SET updated_at = '2011-01-31 22:01:12', crypted_password = 'blah', perishable_token = 'blah', password_salt = 'blah', persistence_token = 'blah' WHERE id = 580 I don't see an error per se, @user_session.save just returns false, as if the password didn't match. I skip validating passwords in the User model: class User < ActiveRecord::Base acts_as_authentic do |c| c.validate_password_field = false end Here's the simplified controller code: def create logger.info("SAVED SESSION? #{@user_session.save}") end which outputs: Processing UserSessionsController#create (for 127.0.0.1 at 2011-01-31 14:16:59) [POST] Parameters: {"commit"="Login", "user_session"={"remember_me"="0", "password"="johnwayne", "email"="[email protected]"}, "action"="create", "authenticity_token"="PQD4+eIREKBfHR3/fleWuQSEtZd7RIvl7khSYo5eXe0=", "controller"="user_sessions"} User Columns (2.2ms) SHOW FIELDS FROM users User Load (3.7ms) SELECT * FROM users WHERE (users.email = '[email protected]') ORDER BY email ASC LIMIT 1 SAVED SESSION? false CACHE (0.0ms) SELECT * FROM users WHERE (users.email = '[email protected]') ORDER BY email ASC LIMIT 1 Redirected to http://localhost:3000/login Lastly, the console indicates that the new password is valid: $ u.valid_password? 'johnwayne' = true Would love to do it all in the console, is there a way to load UserSession controller and call methods directly? Kimball

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  • Ninject giving NullReferenceException

    - by Iceman
    I'm using asp.net MVC 2 and Ninject 2. The setup is very simple. Controller calls service that calls repository. In my controller I use inject to instantiate the service classes with no problem. But the service classes don't instantiate the repositories, giving me NullReferenceException. public class BaseController : Controller { [Inject] public IRoundService roundService { get; set; } } This works. But then this does not... public class BaseService { [Inject] public IRoundRepository roundRepository { get; set; } } Giving a NullReferenceException, when I try to use the roundRepository in my RoundService class. IList<Round> rounds = roundRepository.GetRounds( ); Module classes... public class ServiceModule : NinjectModule { public override void Load( ) { Bind( ).To( ).InRequestScope( ); } } public class RepositoryModule : NinjectModule { public override void Load( ) { Bind<IRoundRepository>( ).To<RoundRepository>( ).InRequestScope( ); } } In global.axax.cs protected override IKernel CreateKernel( ) { return new StandardKernel( new ServiceModule( ), new RepositoryModule( ) ); }

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  • Extract 2 numbers preceded with two different strings in a paragrapf using TCL Regular Expression

    - by Madhu
    Hi, I need to extract two different numbers preceded by two different strings. Employee Id-- Employee16(I need 16) and Employee links-- Employee links:2 (I need 2). Source String looks like following: Employee16, Employee name is QueenRose Working for 46w0d Billing is Distributed 65537 assigned tasks, 0 reordered, 0 unassigned 0 discarded, 0 lost received, 5/255 load received sequence unavailable, 0xC2E7 sent sequence Employee links: 2 active, 0 inactive (max not set, min not set) Dt3/5/10:0, since 46w0d, no tasks pending Dt3/5/10:10, since 21w0d, no tasks rcvd Employee is currently working in Hardware section. Employee19, Employee name is Edward11 Working for 48w4d Billing is Distributed 206801498 assigned tasks, 0 reordered, 0 unassigned 655372 discarded, 0 lost received, 9/255 load received sequence unavailable, 0x23CA sent sequence Employee links: 7 active, 0 inactive (max not set, min not set) Dt3/5/10:0, since 47w2d, tasks pending Dt3/5/10:10, since 28w6d, no tasks pending Dt3/5/10:11, since 18w4d, no tasks pending Dt3/5/10:12, since 18w4d, no tasks pending Dt3/5/10:13, since 18w4d, no tasks pending Dt3/5/10:14, since 18w4d, no tasks pending Dt3/5/10:15, since 7w2d, no tasks pending Employee is currently working in Hardware sectione. Employee6 (inactive) Employee links: 2 Dt3/5/10:0 (inactive) Dt3/5/10:10 (inactive) Employee7 (inactive) Employee links: 2 Dt3/5/10:0 (inactive) Dt3/5/10:10 (inactive) Tried with the following: Multilink(\d+)[^\n\r]*[^M]*Member links:\s+(\d+) But is not listing all the Ids and links. Can anybody help me getting this? Thanks in advance, Madhu.

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  • Flash builder 4 - change output filename using external build-config.xml (not Ant)

    - by Casey
    I'm trying to change the output filename with a config file loaded via the compiler option -load-config. It looks like this in my compiler arguments: -load-config+=build-config.xml. I've tried the following: <flex-config> <o>absolute/path/to/filename</o> </flex-config> and <flex-config> <output>absolute/path/to/filename</output> </flex-config> and <flex-config> <compiler> <o>absolute/path/to/filename</o> </compiler> </flex-config> and <flex-config> <compiler> <output>absolute/path/to/filename</output> </compiler> </flex-config> but none have worked. I'm on a PC using Flash Builder 4. Has anyone else done this? Also, ideally, I want to use a relative path instead of absolute. I can't get this to work either, even if I do so in the "additional compiler arguments" field of the Project configuration. Thanks in advance!

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  • Change the playback rate of a track in real time on Android

    - by android_dev
    Hello, I would like to know if somebody knows a library to changing the playback rate of a track in real time. My idea is to load a track and change its playback rate to half or double. Firstly, I tried with MusicPlayer but is was not possible at all and then I tried with SoundPool. The problem is that with SoundPool I can´t change the rate once the track is loaded. Here is the code I am using (proof of concept): float j = 1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)findViewById(R.id.Button01); b.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { j = (float) (j +.5); } }); AssetFileDescriptor afd; try { SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 0); afd = getAssets().openFd("wav/sample.wav"); int id = sp.load(afd, 1); sp.play(id, 1, 1, 1, 0, j); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } When I press the button, the playback rate should increase but it does not happen. Any idea of how change the rate in real time? Thanks in advance.

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  • Use XML Layout to contain a simple drawing

    - by user329999
    I would like to create a simple drawing (lines, circles, squares, etc...) but I'm having difficulty figuring out the best way to do this. The drawing would need to be scaled to fit the display since the size is indirectly specified by the user (like in a CAD application). Also, I don't want to take up the entire display, leaving room for some controls (buttons, etc). I would pass the data to describe the drawing. Here's how I imagine it would work. I create an XML layout that contains something that holds the drawing (ImageView, BitmapDrawable, ShapeDrawable, ...??? not sure exactly what). Then in my Activity I would load the main XML and obtain the resource for the control that holds the drawing. I would then draw to a bitmap. Once the bitmap was completed I would load it into the control that is to hold the drawing. Somewhere along this path it would be scaled to fill the entire area allocated for the drawing in the XML layout. I don't know if my approach is the way to do this or what classes to use. I read the http://developer.android.com/guide/topics/graphics/2d-graphics.html documentation, but it's not helping me with an example. The examples I do find leave me with hints, but nothing concrete enough to do what I want, especially when it comes to scaling, using XML and/or having other controls. Also, there seems to be no good documentation on the design of the 2D drawing system in a more conceptual manner, so it makes what I read difficult to put into any useful context. Any hints on what classes would be useful and/or a good example any other reading materials? Thanks

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  • Problem Render backbone collection using Mustache template

    - by RameshVel
    I am quite new to backbone js and Mustache. I am trying to load the backbone collection (Object array) on page load from rails json object to save the extra call . I am having troubles rendering the backbone collection using mustache template. My model & collection are var Item = Backbone.Model.extend({ }); App.Collections.Items= Backbone.Collection.extend({ model: Item, url: '/items' }); and view App.Views.Index = Backbone.View.extend({ el : '#itemList', initialize: function() { this.render(); }, render: function() { $(this.el).html(Mustache.to_html(JST.item_template(),this.collection )); //var test = {name:"test",price:100}; //$(this.el).html(Mustache.to_html(JST.item_template(),test )); } }); In the above view render, i can able to render the single model (commented test obeject), but not the collections. I am totally struck here, i have tried with both underscore templating & mustache but no luck. And this is the Template <li> <div> <div style="float: left; width: 70px"> <a href="#"> <img class="thumbnail" src="http://placehold.it/60x60" alt=""> </a> </div> <div style="float: right; width: 292px"> <h4> {{name}} <span class="price">Rs {{price}}</span></h4> </div> </div> </li> and my object array kind of looks like this

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