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  • Understanding OpenGL Matrices

    - by Omega
    I'm starting to learn about 3D rendering and I've been making good progress. I've picked up a lot regarding matrices and the general operations that can be performed on them. One thing I'm still not quite following is OpenGL's use of matrices. I see this (and things like it) quite a lot: x y z n ------- 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 So my best understanding, is that it is a normalized (no magnitude) 4 dimensional, column-major matrix. Also that this matrix in particular is called the "identity matrix". Some questions: What is the "nth" dimension? How and when are these applied? My biggest confusion arises from how OpenGL makes use of this kind of data.

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  • Rendering a variable with erb.

    - by TZer0
    I've got the following problem: I have rhtml (html minced together with ruby inside <% % and <%= % tags) stored in a database which I want to render. The information is acquired through a query. I need to be able to evaluate the information I get from the database as though as it was normal content inside the .erb-file. What I currently have: <% @mymods.each do |mod| %> <%= render_text(mod["html"])%> <% end %> Where mod["html"] is the variable containing the rhtml-code and @mymods an array of objects from the query. I have currently no idea what function I should use (render_text does, of course, not work). Help is greatly appreciated. /TZer0

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  • Cocoa-Created PDF Not Rendering Correctly

    - by Matthew Roberts
    I've created a PDF on the iPad, but the problem is when you have a line of text greater than 1 line, the content just goes off the page. This is my code: void CreatePDFFile (CGRect pageRect, const char *filename) { CGContextRef pdfContext; CFStringRef path; CFURLRef url; CFMutableDictionaryRef myDictionary = NULL; path = CFStringCreateWithCString (NULL, filename, kCFStringEncodingUTF8); url = CFURLCreateWithFileSystemPath (NULL, path, kCFURLPOSIXPathStyle, 0); CFRelease (path); myDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); NSString *foos = @"Title"; const char *text = [foos UTF8String]; CFDictionarySetValue(myDictionary, kCGPDFContextTitle, CFSTR(text)); CFDictionarySetValue(myDictionary, kCGPDFContextCreator, CFSTR("Author")); pdfContext = CGPDFContextCreateWithURL (url, &pageRect, myDictionary); CFRelease(myDictionary); CFRelease(url); CGContextBeginPage (pdfContext, &pageRect); CGContextSelectFont (pdfContext, "Helvetica", 12, kCGEncodingMacRoman); CGContextSetTextDrawingMode (pdfContext, kCGTextFill); CGContextSetRGBFillColor (pdfContext, 0, 0, 0, 1); NSString *body = @"text goes here"; const char *text = [body UTF8String]; CGContextShowTextAtPoint (pdfContext, 30, 750, text, strlen(text)); CGContextEndPage (pdfContext); CGContextRelease (pdfContext);} Now the issue lies within me writing the text to the page, but the problem is that I can't seem to specify a multi-line "text view".

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  • Drawing reflexive edges in State Machines

    - by reforged
    I have to draw a small finite state machine that has some reflexive transitions (meaning the start and the end state of the transition are equal. The problem is that rendering that in Graphviz has ugly results. digraph finite_state_machine { edge [fontsize=11]; S0 - S0 [label = "td=1\n-/e2"]; S0 - S1 [label = "td=3 \n-/e3" ]; S1 - S0 [label = "td=3\n-/-\nt=0"]; S0 - S2 [label = "P:i1/e4"]; S2 - S0 [label = "td=0\n-/-" ]; S0 - S0 [label = "i1/e1\ntd+=1"]; } Is there a way to make this look a little better? BTW: I tried head/tailport but they don't work on my version of Graphviz (1.13 on Mac OS X) I am not limited to the dot engine, I only want a nice looking graph and don't care about the renderer/language. Thanks a lot

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  • jParallax : rendering problem on Chrome/Safari

    - by Bastienald
    Hello, URL : http://jaimelesbeauxsites.com/labs/ Browser : Firefox 4 beta 11 OS : Mac 10.6.6 I'm using jParallax to create a new homepage for my folio. I've set the first elements and tested it on Firefox 4 beta 11, everything was working fine. ! But when I've opened the page on Chrome/Safari, none of the elements were where it was supposed to be. Is there something I've missed ? Maybe it's only due to the fact that I'm using a beta...

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  • IE8 Inconsistent Rendering when Reloading

    - by leeand00
    I am working on fixing a website that doesn't work in the new release of IE8. After a bit I found out that you can force IE8 to render as IE7 with the following meta tag: <!-- Meta tag for IE8 so that it always displays the site in IE7 Compatibility mode --> <meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7" /> I have found that although the page loads fine when you specify this meta-tag; However, when you click or press the refresh button after the initial load of the page, the page renders completely wrong (see bellow): This really seems like an IE8 bug to me, as I've never seen any other browser render inconstantly on a page refresh. As anyone else noticed this? Update! This was cause by having CompanionJS installed in IE8.

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  • Image rendering on browser or temporary images?

    - by Muralha
    I'm trying to make a statistics page where it will show several data and charts. The charts need to be pictures so that the user can save it/drag-and-drop to his/her personal reports. I'm using Gruff Graphs for Ruby to produce the charts but I don't know the best way to display the results safe and protected. Some of my ideas/tries are: save the chart to a file (jpg, png)? problem: data is available to anyone (don't have access to cron, to delete data from time to time) render in the browser (has to work on IE)? Use javascript (Raphaël—JavaScript Library) or Google API and output a PDF report (need plugin or gem, right)? use send_data? i've tried to output other way than inline, because I needs to show other data, is it possible? Thanks for any help.

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  • Browser dependent problem rendering WMD with Showdown.js?

    - by CMPalmer
    This should be easy (at least no one else seems to be having a similar problem), but I can't see where it is breaking. I'm storing Markdown'ed text in a database that is entered on a page in my app. The text is entered using WMD and the live preview looks correct. On another page, I'm retrieving the markdown text and using Showdown.js to convert it back to HTML client-side for display. Let's say I have this text: The quick **brown** fox jumped over the *lazy* dogs. 1. one 1. two 4. three 17. four I'm using this snippet of Javascript in my jQuery document ready event to convert it: var sd = new Attacklab.showdown.converter(); $(".ClassOfThingsIWantConverted").each(function() { this.innerHTML = sd.makeHtml($(this).html()); } I suspect this is where my problem is, but it almost works. In FireFox, I get what I expected: The quick brown fox jumped over the lazy dogs. one two three four But in IE (7 and 6), I get this: The quick brown fox jumped over the lazy dogs. 1. one 1. two 4. three 17. four So apparently, IE is stripping the breaks in my markdown code and just converting them to spaces. When I do a view source of the original code (prior to the script running), the breaks are there inside the container DIV. What am I doing wrong? UPDATE It is caused by the IE innerHTML/innerText "quirk" and I should have mentioned before that this one on an ASP.Net page using data bound controls - there are obviously a lot of different workarounds otherwise.

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  • Mac vs. Windows Browser Font Height Rendering Issue

    - by cdmckay
    I'm using a custom font and the @font-face tag. In Windows, everything looks great, regardless of whether it's Firefox, Chrome, or IE. On Mac, it's a different story. For some reason, the Mac font renderer thinks the font is a lot shorter than it is. For example, consider this test code (live example here): <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>Webble</title> <style type="text/css"> @font-face { font-family: "Bubbleboy 2"; src: url("bubbleboy-2.ttf") format('truetype'); } body { font-family: "Bubbleboy 2"; font-size: 30px; } div { background-color: maroon; color: yellow; height: 100px; line-height: 100px; } </style> </head> <body> <div>The quick brown fox jumped over the lazy dog.</div> </body> </html> Open it on Windows Firefox and on Mac Firefox. Use your mouse to select it. On Windows, you'll notice it fully selects the font. On Mac, it only selects about half the font. If you look at what it is selecting, you'll see that that part has been centered, instead of the full height of the font. Is there anyway to fix this rather large discrepancy?

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  • Page zoom slows down page rendering

    - by Alex
    I'm building a map viewer much like Google maps and i've run into an interesting performance problem when a page is zoomed (i.e ctrl + OR ctrl -). It seems to affect all major browsers but Firefox has the worst problems as far as I can tell. The problem is that when the page is zoomed panning by dragging the mouse seems really sluggish. This can even be seen on Google maps. Pan the map left and right and note how smooth it is. Now press ctrl+ (3 or 4 times). Now pan the map left and right in the same way. Notice the difference? Does anyone know how I can minimize this problem?

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  • aspx page which isn't rendering.

    - by sunglim
    Hello. I Need to make a webpage. asp.net this webpage recieve parameter by using Request.Querystring and Redirect webpage. in this page, no need to render. what should I write code in .aspx file? does this aspx file need html tag? or only <%@ Page %> need to be coded? <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="TargetMarketingRedirect.aspx.cs" Inherits="Arche.Buy.Event.TargetMarketingRedirect" %

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  • MSIE8 compatibility mode not rendering dynamically created table

    - by KristoferA - Huagati.com
    A bit weird... ...if running in IE8 quirks mode, the table added by the following code doesn't render. Can anyone tell me why, because it is not obvious to me..? <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script> function AddTable() { var table = document.createElement('table'); var row = document.createElement('tr'); table.appendChild(row); var cell = document.createElement('td'); cell.innerHTML='abc'; row.appendChild(cell); var divContainer = document.getElementById('divContainer'); divContainer.appendChild(table); } </script> </head> <body> <div id='divContainer'> </div> <input type='button' value='add table' onclick='javascript:AddTable()' /> </body> </html>

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  • Polish: Rendering of an empty menubar

    - by scheibenkleister
    Hi, I've recently upgraded Polish from 2.0.7 to 2.4.2, which causes a problem with the extended toolbar. Before everything works fine. But now, if the menubar doesn't contain an item/command, the menubar is partially rendered: http://img263.imageshack.us/img263/457/bugi.jpg Is that a known issue? Or has anything changed in the css definition? Thanks.

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  • IFRAME renders a HTML text outside of boundaries, a bug?

    - by achirlin
    IE8 in non-compatability view, Version 8.0.6001.18702 The code below represents the problem: <body><div style="height:400px;width:400px"><iframe src="http://mail.ru" height="100%" width="100%"></iframe></div></body> Scroll the IFRAME to the right to the middle of "??????? ??????? ? ???????" orange label. Alt-Tab to other window and Alt-Tab back to IE window. The internal HTML will appear ouside of IFRAME boundaries. The screenshot demonstrating the problem. Does the IFRAME rendering have a bug? May be I have an unpatched version (automatic updates are turned ON). Could you suggest a workaround except turning on Compatability View? Thank you.

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  • fullCalendar not rendering new events dynamically

    - by morpheous
    I have the following code in a page on which I am using fullCalendar. I am able to add events in my page, however the calendar does not display this dynamically. I have to move to another month (and then back to the current month), before the dates I added are displayed. Is there a way to dynamically refresh/render the calendar as dates are programatically added to it? Here is a snippet of my code so far: ## the code for generating the calendar <script> $(document).ready(function() { $('#calendar').fullCalendar({ editable: false, events: 'http://example.com/getevents.php', }); }); </script> <h1>Calendar Test</h1> <div id='calendar'></div> ## the code for updating it $('#calendar').fullCalendar( 'refetchEvents' );

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  • Server-initiated Rendering: EJB -> FacesContext?

    - by egbokul
    I've already asked this question on the Icefaces forum, but meanwhile I realized that this is a more generic problem. I'd like to update parts of a JSF page when I get a message in my MDB. The problem is, how do I get the FacesContext from the EJB container? In the message processing function FacesContext.getCurrentInstance() returns null. I've also tried to make a JSF managed bean be a MDB, but I couldn't (it seems you can't have both in the same class?). Since I'm a beginner in the JSF world I'm kind of stuck now. Is there a way to make it work? (Glassfish v3 + Netbeans 6.8, JSF2 + Icefaces 2.0 alpha2)

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  • Evaluate ContentControl without rendering to screen

    - by thedesertfox
    I have a datagrid and I'm writing a method to search through it to find some text. Practically all of my columns use a DataTemplateSelector, so in my search, I need to be able to take a DataTemplate, apply it to a ContentControl, and then find a TextBlock to get the text to see if it matches my search criteria. I'm trying the following but it's not seeming to produce any results. I also tried a FindName("layoutRoot" control) but that came back as null as well. var control = new ContentControl(); control.ContentTemplate = dataTemplate; control.Content = item; var txtBox = control.FindChildren<TextBlock>();

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  • Adding additional components to a web page after rendering by Wicket

    - by Andrew Fielden
    I have a requirement to create a web page using Wicket 1.5, which can present a variable number of panels to capture user input. All the panels have the same structure. The page would start off with one panel, and includes a button to dynamically add more as required. So the number of panels is unknown at the time the page is initially rendered. Effectively I'd be altering the structure of the page dynamically. This is possible in Javascript, using document.addElement() I've done a similar thing in the past by creating all the components on page load, and selectively showing/hiding components. The difference here is that the number of components (panels) is initially unknown. I'm unsure as to how this would be achieved with Wicket.

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • rendering front-end of survey into an MVC app

    - by HotKey
    Lately I have been watching Pluralsight intro videos on MVC 3. I have never worked with the Model View Control approach before, but I'm starting to understand how these 3 crucial parts of an app are separated. I created a front-end prototype of a survey I would like to implement into a View of my MVC web app. The survey is in HTML, CSS, using jQuery to deliver content changes depending on the type of evaluation (6-11 questions), and jQuery UI for a couple slider ratings. I noticed through tutorials that you can use an HTML form and helpers that allow the user to edit content, but my prototype already allows the users to rate via radio buttons, comment text boxes, and sliders. Would I need to change any of my existing code if I just want to store this employee data to the Model, and depending on what survey's the employee has completed through the Controller, disable drop down fields? Also, would I store the current employee data on submit of survey through an HttpPost in the Controller to the Model? My apologies if my questions seem rather vague. Could someone point me in the right direction to a resource or documentation similar to my needs above? The Pluralsight videos are taking me in the wrong direction.

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  • CALayer and Off-Screen Rendering

    - by Luke Mcneice
    I have a Paging UIScrollView with a contentSize large enough to hold a number of small UIScrollViews for zooming, The viewForZoomingInScrollView is a viewController that holds a CALayer for drawing a PDF page onto. This allows me to navigate through a PDF much like the ibooks PDF reader. The code that draws the PDF (Tiled Layers) is located in: - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx; And simply adding a 'page' to the visible screen calls this method automatically. When I change page there is some delay before all the tiles are drawn, even though the object (page) has already been created. What i want to be able to do is render the next page before the user scrolls to it, thus preventing the visible tiling effect. However, i have found that if the layer is located offscreen adding it to the scrollview doesn't call the drawLayer. Any Ideas/common gotchas here? I have tried: [viewController.view.layer setNeedsLayout]; [viewController.view.layer setNeedsDisplay]; NB: The fact that this is replicating the ibooks functionally is irrelevant within the context of the full app.

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  • JPanel: both implementing my own paintComponent() and rendering children doesn't work

    - by Paul Marshall
    I'm extending a JPanel to display a game board, and adding a JEditorPane at the bottom to hold some status text. Unfortunately, the game board renders just fine, but the JEditorPane is just a blank gray area until I highlight the text in it, when it will render whatever text is highlighted (but not the rest). If I'm understanding Swing right, it should work, because super.paintComponent(g) should render the other children (i.e., the JEditorPane). Tell me, o great stackoverflow, what bonehead mistake am I making? public GameMap extends JPanel { public GameMap() { JEditorPane statusLines = new JEditorPane("text/plain","Stuff"); this.setLayout(new BoxLayout(this,BoxLayout.PAGE_AXIS)); this.add(new Box.Filler(/*enough room to draw my game board*/)); this.add(statusLines); } public void paintComponent(Graphics g){ super.paintComponent(g); for ( all rows ){ for (all columns){ //paint one tile } } } }

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