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  • How to install Ubuntu 13.10 on Hybrid Disk alongside Windows 8.1

    - by user205691
    I am having trouble installing Ubuntu 13.10 on HP Envy 4-1046tx ultrabook. When i bought this, it came with windows 7 pre-installed, but i upgraded it to 8 and now recently to 8.1. But somehow, i feel 8.1 is slower or something went wrong with the upgrade and made my system slow. I want to try Dual booting Ubuntu 13.10 with windows 8.1 The system recovery drive has windows 7 recovery files. SSD has 4GB allocated to windows 8 (i think for hibernation/rapid start). 25GB of SSD is free and i want to install ubuntu on this SSD pointing it to "/" I will also shrink the windows partition (the only other partition available apart from recovery & SSD) to free up 100GB and allocate this space to "/home" during ubuntu installation. I tried the above steps while on windows 8, but not successful. Ubuntu installation went fine, but the grub was not loaded. I tried to deploy linux via EasyBCD, but after that also, selecting linux in the boot would load grub on command prompt and do nothing. While ubuntu installation, i also deleted the raid drivers with sudo dmraid -rE, but still ubuntu didnt recognize my windows. I think i am missing some steps, so this time i want to do it right with proper info before starting the process. My requirements: dual boot Ubuntu with windows 8.1 c:\ shrinked windows with 300GB on sda1, 100GB for /home on sda1 & ubuntu installed on 25GB SSD volume sda2 (this is mSata i think) GRUB or EFI that helps me load both OS properly without breaking anything SWAP partition can be added if needed on sda1 (4gb?)? I have backed up my drive and have a 16GB usb3.0 with ubuntu loaded. I hope i have mentioned everything i need and know.. All i need now is some guidance and what to do right so that this installation goes as planned :)

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  • XNA Skinned Animated Mesh Rendering Exported from Maya

    - by Devin Garner
    I am working on translating an old RTS game engine I wrote from DirectX9 to XNA. My old models didn't have animation & are an old format, so I'm trying with an FBX file. I temporarily "borrowed" a model from League of Legends just to test if my rendering is working correctly. I imported the mesh/bones/skin/animation into Maya 2012 using an "unnamed" 3rd-party import tool. (obviously I'll have to get legit models later, but I just want to test if my programming is correct). Everything looks correct in maya and it renders the animations flawlessly. I exported everything into a single FBX file (with only a single animation). I then tried to load this model using the example at the following site: http://create.msdn.com/en-US/education/catalog/sample/skinned_model With my exported FBX, the animation looks correct for most of the frames, however at random times it screws up for a split second. Basically, the body/arms/head will look right, but the leg/foot will shoot out to a random point in space for a second & then go back to the normal position. The original FBX from the sample looks correct in my program. It seems odd that my model was imported into maya wrong, since it displays fine in Maya. So, I'm thinking either I'm exporting it wrong, or the sample code is bad & the model from the sample caters to the samples bad code. I'm new to 3D programming & maya, so chances are I'm doing something wrong in the export. I'm using mostly the defaults, but I've tried all 3 interpolation modes (quaternion, euler, resample). Thanks

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  • Complimentary Refills

    - by onefloridacoder
    My son and I were out to dinner and right after we sat down, he combs the menu to locate the soda  selection.  Then he looks up at me and says “Looks like we get free refills here, sweet!”  While we were sitting there I was thinking where that statement came from and I remember one time where he was helping to figure out the tip and saw that were we charged for six sodas, but there were only four of us at the table.  I would say that’s when this started for eateries he’s not familiar with. I was talking a friend of mine this week and this thought came to me, why can’t we manage expectations like my son – find out before the order is placed.  Find out what’s expected first then use the other bits of guidance to move forward.  But how many times have we all paid way to much for something we thought was free on a project – me, plenty.  This quote is going up in my work space, next to one I picked up Corey Haines’ Software Craftsmanship talk at Open Agile Romania - “Work != Practice”.  So if anyone else has gotten burnt, maybe check the menu, it will be in the area where the customer will pick two from the list of “Price, Quality, or Speed”.  Refills will be listed just beneath that.

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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • How can I resolve collisions at different speeds, depending on the direction?

    - by Raven Dreamer
    I have, for all intents and purposes, a Triangle class that objects in my scene can collide with (In actuality, the right side of a parallelogram). My collision detection and resolution code works fine for the purposes of preventing a gameobject from entering into the space of the Triangle, instead directing the movement along the edge. The trouble is, the maximum speed along the x and y axis is not equivalent in my game, and moving along the Y axis (up or down) should take twice as long as an equivalent distance along the X axis (left or right). Unfortunately, these speeds apply to the collision resolution too, and movement along the blue path above progresses twice as fast. What can I do in my collision resolution to make sure that the speedlimit for Y axis movement is obeyed in the latter case? Collision Resolution for this case below (vecInput and velocity are the position and velocity vectors of the game object): // y = mx+c // solve for y. M = 2, x = input's x coord, c = rightYIntercept lowY = 2*vecInput.x + parag.rightYIntercept ; ... else { // y = mx+c // vecInput.y = 2(x) + RightYIntercept // (vecInput.y - RightYIntercept) / 2 = x; //if velocity.Y (positive) greater than velocity.X (negative) //pushing from bottom, so push right. if(velocity.y > -1*velocity.x) { //change the input vector's x position to match the //y position on the shape's edge. Formula for line: Y = MX+C // M is 2, C is rightYIntercept, y is the input y, solve for X. vecInput = new Vector2((vecInput.y - parag.rightYIntercept)/2, vecInput.y); Debug.Log("adjusted rightwards"); } else { vecInput = new Vector2( vecInput.x, lowY); Debug.Log("adjusted downwards"); } }

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  • How to handle multiple effect files in XNA

    - by Adam 'Pi' Burch
    So I'm using ModelMesh and it's built in Effects parameter to draw a mesh with some shaders I'm playing with. I have a simple GUI that lets me change these parameters to my heart's desire. My question is, how do I handle shaders that have unique parameters? For example, I want a 'shiny' parameter that affects shaders with Phong-type specular components, but for an environment mapping shader such a parameter doesn't make a lot of sense. How I have it right now is that every time I call the ModelMesh's Draw() function, I set all the Effect parameters as so foreach (ModelMesh m in model.Meshes) { if (isDrawBunny == true)//Slightly change the way the world matrix is calculated if using the bunny object, since it is not quite centered in object space { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position + bunnyPositionTransform); } else //If not rendering the bunny, draw normally { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position); } foreach (Effect e in m.Effects) { Matrix ViewProjection = camera.ViewMatrix * camera.ProjectionMatrix; e.Parameters["ViewProjection"].SetValue(ViewProjection); e.Parameters["World"].SetValue(world); e.Parameters["diffuseLightPosition"].SetValue(lightPositionW); e.Parameters["CameraPosition"].SetValue(camera.Position); e.Parameters["LightColor"].SetValue(lightColor); e.Parameters["MaterialColor"].SetValue(materialColor); e.Parameters["shininess"].SetValue(shininess); //e.Parameters //e.Parameters["normal"] } m.Draw(); Note the prescience of the example! The solutions I've thought of involve preloading all the shaders, and updating the unique parameters as needed. So my question is, is there a best practice I'm missing here? Is there a way to pull the parameters a given Effect needs from that Effect? Thank you all for your time!

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  • The Likability of Angry Birds [Infographic]

    - by ETC
    Any player of the oddly addictive physics game Angry Birds can attest to the range of likability among the bird munitions you are supplied with. This infographic from The Oatmeal puts the love and loathing on a scale. If you’re in need of any Angry Birds graphics, hit up the link below. The Oatmeal released the Angry Birds graphics they created for public consumption, available for both commercial and non-commercial use at the link below. The Likability of Angry Birds [The Oatmeal] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • Desktop Fun: Triple Monitor Wallpaper Collection Series 2

    - by Asian Angel
    Recently we shared the first batch in a series of wallpaper collections focused exclusively on triple monitor setups with you. Today we have our second offering in the series filled with all new wallpaper goodness to help make your monitors a joy to look at once again. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Special Notes Regarding This Collection: The website lists the following resolutions as available for backgrounds: 3072*768, 3456*864, 3840*800, 3840*960, 3840*1024, 4080*768, 4098*768, 4320*900, 4800*900, 4800*1200, 5040*1050, 5760*1080, 5760*1200, and 7680*1600. Keep in mind that the largest image size we were able to download was 5120*1600 pixels even though “5760*1080, 5760*1200, and 7680*1600″ were listed. Use the “Click here to change resolution preferences” link at the top of each page to select the size best suited to your monitors before downloading. The easiest way to save these images is to right click on the previews and select “Save As”. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices

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  • How to Get AirVideo Features in Android for Free

    - by Zainul Franciscus
    AirVideo makes it possible for iPhone, iPad, or iPod Touch users to stream any video format on their devices. If you’re an Android user, then you are in luck, because you can get AirVideo’s features for free with VLC-Share. In today’s tutorial, we will start off by giving you an instruction on how to install VLC-Share, followed by configuring firewall and port forwarding, and we complete the tutorial with a walk through of VLC-Share features. Wallpaper available from our Naruto Customization set. Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Smart Taskbar Is a Thumb Friendly Android Task Launcher Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar

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  • Am I misunderstanding chown and chmod?

    - by isomorphismes
    I want to either extend the size of my guest partition or figure out how to copy stuff from the guest partition to my normal /home directory. (Because of some other problems I can only run Xorg as guest, but I can log into virtual console as myself or root.) Here's the motivation: I want to torrent a large file. It's larger than my guest filesystem. But I have plenty of space on my real drive, I just can't log into it graphically. So I tried to set up a "pipe" to get the file out of the tmpfs. I did: su -u myself #catch mkdir ~/receiver_dir sudo su cd /tmp/guest-lkj567UIO/ #throw ln -s mario_pipe /home/myself/receiver_dir chown -R guest-lkj567UIO /home/myself/receiver_dir chown -R guest-lkj567UIO /tmp/guest-lkj567UIO/mario_pipe chmod -R a+rw /home/myself/receiver_dir chmod -R a+rw /tmp/guest-lkj567UIO/mario_pipe su -u guest-lkj567UIO cd /tmp/guest-lkj567UIO cd mario_pipe touch something #success! However, when I try to torrent to /tmp/guest-lkj567UIO/mario_pipe, Transmission says I don't have write permissions. But it looks like I just wrote there? And that everybody (a+rw) can write there in fact? Maybe this indicates I don't actually understand chown and chmod but nothing from their man pages pops out.

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  • Desktop Fun: Wolves Wallpaper Collection

    - by Asian Angel
    Wolves represent aspects of nature that refuse to be tamed, seeking to remain forever free. If you feel a special kinship with these spirited creatures, then you will definitely want to bring this beautiful pack home to your desktop. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic] Orbital Battle for Terra Wallpaper

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  • Help in decide the partition to install ubuntu

    - by G.Ashwin kumar
    I have a PC running with windows 7 ultimate 64 bit version with 4 gig Ram. I have a 320 gig hard disk , in which I have allocated 120 gig for windows 7, 100 gig for NY files(named ashwin in windows) and rest 80-90 gig partitioned but empty NTFS partition.Now where do I install Ubuntu so that windows and data is safe. I got the option install with windows I selected it , it then shows select drive(SCSI1 (0,0,0) (sda) -320.1 GB ATA WDC WD3200AAJS-6) and allocate driver by dragging the divider below which shows 66.5gb and 59.3 GB respectively. Which one do I go with? I clicked advance partitioning it shows five devices: device , type, m.point ,size.(mb), used(mb)......... /dev/sda1, NTFS, 104 , 35 (windows 7 loader) /dev/sda2, NTFS, 104752, 23604 /dev/sda3, NTFS, 125829, 10161 /dev/sda5, NTFS, 89382, 3221 when I checked size in properties it showed name of drive according to windows, used.Gb, free, total. ashwin, 10.2, 115.7, 125.8 c drive, 23.6, 81.1, 104.8 new volume, 92.6mb, 89.3, 89.4 except mentioned everything in gigabytes.ignore the last dots. I want to install it in new volume or using that space how do I do it? Explain in detail I'm a beginner.

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  • What's wrong with my ext4 partition?

    - by bumbling fool
    What is wrong with this picture? Top is output from "df -h", bottom is gparted. I suspect I'm missing a lot of free space. No problems other than that (yet). Can somebody suggest the best (non-destructive) way to correct this? sudo dumpe2fs -h /dev/sda3: (source http://pastebin.com/nAvrdT4E) Filesystem volume name: <none> Last mounted on: / Filesystem UUID: 9f6eff64-60d7-4eec-81d5-1e8acd818b38 Filesystem magic number: 0xEF53 Filesystem revision #: 1 (dynamic) Filesystem features: has_journal ext_attr resize_inode dir_index filetype needs_recovery extent flex_bg sparse_super large_file huge_file uninit_bg dir_nlink extra_isize Filesystem flags: signed_directory_hash Default mount options: (none) Filesystem state: clean Errors behavior: Continue Filesystem OS type: Linux Inode count: 1602496 Block count: 6406144 Reserved block count: 320306 Free blocks: 4842284 Free inodes: 1361222 First block: 0 Block size: 4096 Fragment size: 4096 Reserved GDT blocks: 1022 Blocks per group: 32768 Fragments per group: 32768 Inodes per group: 8176 Inode blocks per group: 511 RAID stride: 32692 Flex block group size: 16 Filesystem created: Sun Nov 8 18:18:13 2009 Last mount time: Tue Mar 1 01:04:27 2011 Last write time: Mon Feb 28 04:27:34 2011 Mount count: 16 Maximum mount count: 28 Last checked: Thu Feb 24 06:23:39 2011 Check interval: 15552000 (6 months) Next check after: Tue Aug 23 07:23:39 2011 Lifetime writes: 227 GB Reserved blocks uid: 0 (user root) Reserved blocks gid: 0 (group root) First inode: 11 Inode size: 256 Required extra isize: 28 Desired extra isize: 28 Journal inode: 8 First orphan inode: 268015 Default directory hash: half_md4 Directory Hash Seed: cc101517-e617-482b-a883-a72919419c84 Journal backup: inode blocks Journal features: journal_incompat_revoke Journal size: 128M Journal length: 32768 Journal sequence: 0x001d3000 Journal start: 7787 fdisk and parted output per requests: http://pastebin.com/EGVH7Ken

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  • Week in Geek: BlackHole RAT Trojan Targets Mac OS X Edition

    - by Asian Angel
    This week we learned how to change window transparency in Windows 7 with a hotkey, backup web-based email accounts using Thunderbird, “temporarily halt autorun, enable Android’s power control, & securely wipe CDs/DVDs”, “block text messages, prioritize Wi-Fi connections, & revitalize a Windows 6 phone”, learned what Bitcoin the virtual digital currency is, and more. Photo by Jessica Lucia. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices

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  • Grab a Copy of Plants vs. Zombies for Free; Courtesy of the ADA

    - by Jason Fitzpatrick
    In a rather unlikely pairing, PopCap Games and the American Dental Association have teamed up to give away copies of PopCap’s smash hit game Plants vs. Zombies; grab a copy for yourself and print off some game coupons to hand out at Halloween. At StopZombieMouth.com they explain the pairing: This Halloween, the ADA and PopCap Games are redefining what a Halloween “treat” can be… by giving FUN instead of candy. We’re giving away Plants vs. Zombies™ download games as a sugar-free alternative, and you can join in the fun. Ask if your local dentist has the limited-edition, collectible Plants vs. Zombies trading cards with the code for a free Plants vs. Zombies download game. Or, download printable free-game coupons here. Now go out and give PvZ fun as a Halloween treat to kids of all ages. And thanks for helping Stop Zombie Mouth! 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Representing heightmaps, on disk and when drawing

    - by gardian06
    This is a conglomeration question when answering please specify which part you are addressing. I am looking at creating a maze type game that utilizes elevation. I have a few features I would like to have, but am unsure as to some of the implementation. I have done work doing fileIO maze generation (using a key to read the file, and then generate the level based on that file), but I am unsure how to think about this with elevation in the mix. I think height maps might be a good approach, but don't know how to represent them effectively. for a height map which is more beneficial XML(containing h[u,v] data and key definition), CSV (item1 is key reference, item2 is elevation), or another approach that I have not thought of yet? When it comes to placing the elevation values themselves what kind of deltah values are appropriate to have it noticeable at about a 60degree angle while not really effecting gravity driven physics (assuming some effect while moving up/down hill)? I am thinking of maybe going to procedural generation at some point, but am wondering if it is practical to have a procedurally generated grid (wall squares possibly same dimensions as the open space squares), or if designing to a thin wall open spaces is better? this decision will effect the amount of work need on the graphics end for uniform vs. irregular walls. EDIT: Game will be a elevation maze shooter. Levels/maps will be mazes with elevation the player has to negotiate. Elevations will have effects on "combat" vision, and movement.

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  • Can't update kernel to 2.6.35.27

    - by Uri Herrera
    When I try to update I get this message, I'm guessing I'm missing something here? Filesystem Type Size Used Avail Use% Mounted on /dev/sdb6 ext4 43G 7.7G 33G 20% / none devtmpfs 1.6G 349k 1.6G 1% /dev none tmpfs 1.6G 5.9M 1.6G 1% /dev/shm none tmpfs 1.6G 218k 1.6G 1% /var/run none tmpfs 1.6G 0 1.6G 0% /var/lock /dev/sdb2 fuseblk 258G 198G 60G 77% /media/Backup /dev/sda1 fuseblk 321G 175G 146G 55% /media/Media /dev/sdb1 ext4 96M 84M 6.7M 93% /boot /dev/sdb7 ext4 175G 81G 86G 49% /home Here's the output: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: linux-image-2.6.35-22-generic 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 5 not fully installed or removed. After this operation, 107MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 282211 files and directories currently installed.) Removing linux-image-2.6.35-22-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 2.6.35-22-generic /boot/vmlinuz-2.6.35-22-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 2.6.35-22-generic /boot/vmlinuz-2.6.35-22-generic /etc/default/grub: 23: Syntax error: newline unexpected run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-2.6.35-22- generic.postrm line 328. dpkg: error processing linux-image-2.6.35-22-generic (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: linux-image-2.6.35-22-generic E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • How to connect Ethernet on Ubuntu (with auto-detection)

    - by user12285
    It's been well over six months but I have the same router SmartAX MT880d with Ethernet, and the exact same problem : no internet, even though I can successfully reach the modem settings page by entering 192.168.1.1 in Firefox. I'm a total beginner with Ubuntu. My internet works great in Windows but does not work in Ubuntu. Sorry if I don't use the right (technical) terminology to explain my issue. English is not my mother tongue. For 2 weeks, I've been doing reading on the web and forums and the ubuntuguide.org to name a few, but to no avail. Now I see no other solution but to ask for help. My problem is that I can't find a way to put the right digits in the right place because I don't know what numbers I need to put in what files. E.g.: do I need to use DHCP? or a static IP address? No clue whatsoever. I'm concerned that I might put figures in the wrong spaces. For example, is the modem/router's IP exactly 192.168.1.1 for Huawei Smart AXMT880d modem? Is the subnet 255.255.255.0? Gateway 192.168.1.1? I'm confused as I can also see a different IP starting with 155131*** (is it an account number?) on my contract with Huawei (a Chinese ISP). Apart from calling 911, what other numbers do I need to put in and where? How do I check that all the numbers have been entered correctly in every appropriate space before trying to connect the Internet?

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  • Good 2D Platformer Physics

    - by Joe Wreschnig
    I have a basic character controller set up for a 2D platformer with Box2D, and I'm starting to tweak it to try to make it feel good. Physics engines have a lot of knobs to tweak, and it's not clear to me, writing with a physics engine for the first time, which ones I should use. Should jumping apply a force for several ticks? An impulse? Directly set velocity? How do I stop the avatar from sticking to walls without taking away all its friction (or do I take away all the friction, but only in the air)? Should I model the character as a capsule? A box with rounded corners? A box with two wheels? Just one big wheel? I feel like someone must have done this before! There seem to be very few resources available on the web that are not "baby's first physics", which all cut off where I'm hoping someone has already solved the issues. Most examples of physics engines for platformers have floaty-feeling controls, or in-air jumps, or easily exploitable behavior when temporary penetration is too high, etc. Some examples of what I mean: A short tap of jump jumps a short distance; a long tap jumps higher. Short skidding when stopping or reversing directions at high velocity. Standing stably on inclines (but maybe sliding down them when ducking). Analog speed when using an analog controller. All the other things that separate good platformers from bad platformers. Dare I suggest, stable moving platforms? I'm not really looking for "hey, do this." Obviously, the right thing to do is dependent on what I want in the game. But I'm hoping someone somewhere has gone through the possibilities and said "well technique A does feature X well, technique B does Y well, but that doesn't work with C", or has some worked examples beyond "if (key == space) character.impulse(0, 1)"

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  • 'Xojo' is the only application that I can't install

    - by Gichan
    I can't install xojo. When I click install in the software center it's not progressing. In the terminal it's stuck in : gichan02@gichan02-Latitude-D520:~$ sudo apt-get install xojo [sudo] password for gichan02: Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: xojo-bin The following NEW packages will be installed: xojo xojo-bin 0 upgraded, 2 newly installed, 0 to remove and 0 not upgraded. Need to get 209 MB/209 MB of archives. After this operation, 596 MB of additional disk space will be used. Do you want to continue? [Y/n] Y 0% [Working] then after waiting for an hour for progress it says: Failed to fetch https://private-ppa.launchpad.net/commercial-ppa-uploaders/xojo/ubuntu/pool/main/x/xojo/xojo-bin_2013.41-0ubuntu1_i386.deb Could not resolve host: private-ppa.launchpad.net So I added apt repository for 'private-ppa': deb https://ging-giana:[email protected]/commercial-ppa-uploaders/xojo/ubuntu trusty main Then when I try 'apt-get update': GPG error: https://private-ppa.launchpad.net trusty Release: The following signatures were invalid: NODATA 2 Then I noticed something the Software Sources:Other software TAB: Added by software-center; credentials stored in /etc/apt/auth.conf https://private-ppa.launchpad.net/commercial-ppa-uploaders/xojo/ubuntu So i go to the '/etc/apt/auth.conf' ,but It cannot be opened and it is not a keyserver. So i uncheck: Added by software-center; credentials stored in /etc/apt/auth.conf https://private-ppa.launchpad.net/commercial-ppa-uploaders/xojo/ubuntu GPG error was gone. But then again I found myself at the beginning of the problem.STUCK at '0% [Working]'. 'Xojo' is the only application that I can't install.Any explanation why is it like that?

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  • How many copies are needed to enlarge an array?

    - by user10326
    I am reading an analysis on dynamic arrays (from the Skiena's algorithm manual). I.e. when we have an array structure and each time we are out of space we allocate a new array of double the size of the original. It describes the waste that occurs when the array has to be resized. It says that (n/2)+1 through n will be moved at most once or not at all. This is clear. Then by describing that half the elements move once, a quarter of the elements twice, and so on, the total number of movements M is given by: This seems to me that it adds more copies than actually happen. E.g. if we have the following: array of 1 element +--+ |a | +--+ double the array (2 elements) +--++--+ |a ||b | +--++--+ double the array (4 elements) +--++--++--++--+ |a ||b ||c ||c | +--++--++--++--+ double the array (8 elements) +--++--++--++--++--++--++--++--+ |a ||b ||c ||c ||x ||x ||x ||x | +--++--++--++--++--++--++--++--+ double the array (16 elements) +--++--++--++--++--++--++--++--++--++--++--++--++--++--++--++--+ |a ||b ||c ||c ||x ||x ||x ||x || || || || || || || || | +--++--++--++--++--++--++--++--++--++--++--++--++--++--++--++--+ We have the x element copied 4 times, c element copied 4 times, b element copied 4 times and a element copied 5 times so total is 4+4+4+5 = 17 copies/movements. But according to formula we should have 1*(16/2)+2*(16/4)+3*(16/8)+4*(16/16)= 8+8+6+4=26 copies of elements for the enlargement of the array to 16 elements. Is this some mistake or the aim of the formula is to provide a rough upper limit approximation? Or am I missunderstanding something here?

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  • 14540059 - UPDATE FOR BI PUBLISHER ENTERPRISE 11.1.1.6.0 AUGUST

    - by Tim Dexter
    Its been a while, I know :( I have posts in the pipe just gotta smoke em out! The latest update for BIP 11.1.1.6 was released last week. A bunch of defects have been addressed as you can see below.  13473493 - XMLP TRANSLATION ISSUE OF MILLION (ENG) TO MILLIONES (SPANISH) 13521951 - BIP UPGRADE FROM 10G TO 11.1.1.5.0 IS NOT SUCCESSFULL FOR TIAA-CREF  12542914 - ACC: REPORT VIEWER STRUCTURE HAS ERRORS - NO IFRAME AND NO LANG ATTRIBUTE  13562801 - XML TAG DISPLAY SHOULD DEFAULT TO 'FOLLOW THE DATA 13568043 - BIP QUERY FAILING VALIDATION DUE TO 'COALESCE' KEYWORD 13592901 - THE REPORT IS THROWING AN SQL ERROR THAT REFERENCES CHECKING FOR NULL VALUES 13836696 - BI PUBLISHER REPORT NOT GENERATED WHEN A TEXT FIELD START WITH "E.<SPACE>"  13879206 - DM MIGRATION ISSUES 13888939 - DM: LOV SEARCH CAUSING DB CONNECTION LEAK 13904225 - XSLX ERROR DUE TO URL LINK AND USE OF LIST 13930795 - RTF TEMPLATE GIVING DIFFERENT RESULTS IN DIFFERENT  13942064 - XDOEXCEPTION THROWN WHEN RUNNING PEOPLESOFT TEMPLATES AND XML FILE 13981523 - BI PUBLISHER ON 64-BIT WINDOWS CAN'T CONNECT TO MS ANALYSIS SERVICES CUBE 14039229 - BIP 11.1.1.5.0 REPORTS ARE NOT WORKING ON BIP 11.1.1.6.0  14055793 - BIP 11.1.1.6.0: DATE TYPE INPUT PARAMTER IS NOT DISPLAYING THE CORRECT VALUE USI  14059851 - UNABLE TO GRANT PRIVILEGES TO ROLE: DOMAIN USERS; THE ROLE DOES NOT EXIST 14109967 - LARGE OUTPUT CAUSES OUT OF MEMORY DUE TO LEFT OVER DEBUG CODE 14163973 - ISSUES USING DATA MODEL EDITOR IN BIP 11.1.1.6  14167915 - ORG.XML.SAX.SAXEXCEPTION: DATE FORMAT CANNOT BE NULL  14240045 - EDITING SCHEDULED REPORTS DOES NOT REFLECT VALID VALUES FOR UPGRADED SCHEDULES 14304427 - SEARCH DIALOG NOT BINDING PARAMETER VALUE - INVALID PARAMETER BINDING(S). 14338158 - PASSWORD FIELD SHOULD NOT BE DISPLAYED FOR FMW SECURITY MODEL 14393825 - OBIEE11G: LARGE NUMBER OF OBIPS SESSIONS CREATED WHEN USING SSO AND BI PUB 14558377 - CONT. BUG 14240045:EDITING SCHEDULES IN BI PUBLISHER IS DEFAULTING TO 'ALL' This patch is just for BI Publisher standalone installs. For those of you using BIP within the wider BIEE suite there is the 11.1.1.6.2 BP1 patchset. More details on that here.

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  • What partition to use to keep data files in Ubuntu?

    - by Martin Lee
    I have been using Ubuntu for a few years and usually my partition set up was the following: Ext3 or Ext4 partition for the system itself (20 GB); A 10 GB swap partition; a big FAT32 partition to store movies, photos, work stuff, etc. (depends on the capacity of the disk, but usually it is what is left from Ext3+Swap, currently it is more than 200 GB). Does this setup sound right? I am considering to switching to one big Ext3 partition now, because the problem with Fat32 in Ubuntu has not gone anywhere: for example, right now I can access my 'big' partition with a 'Data' label only through /media/_themes?END. Pretty strange name for a partition, isn't it? some Linux software fail to read/write on this partition. For example, if I want to play around with rebar and build/make/compile things on this FAT32 partition, it will always complain about permissions and won't work (the same goes for many other kinds of software); it is not stable, I can not refer to some files on this FAT32 partition, because after the next reboot it will be called not '_themes?END', but something else. On the other side I usually begin to run out of space on the Ext3 partition after a few months of usage. So, the question is - what is the best setup of partitions for an Ubuntu system? Should a FAT32 partition be used at all?

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  • Visual Studio 2010 editor painfully slow [closed]

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • Internal hard drive, can't format

    - by user113923
    I cannot format anymore the hard drive of my laptop. Here is how I proceed: I am starting my computer with a USB live drive (Ubuntu 10.04 LTS - the Lucid Lynx). Then I start disk utility and try to format the hard drive - I choosed to format the Master boot record but I get the following error: Error creating partition table: helper exited with exit code 1: Error calling fsync(2) on /dev/sda: Input/output error If I try to delete partitions I get the following error Error erasing: helper exited with exit code 1: In part_del_partition: device_file=/dev/sda, offset=32256 Entering MS-DOS parser (offset=0, size=30005821440) MSDOS_MAGIC found looking at part 0 (offset 32256, size 4096157184, type 0x83) new part entry looking at part 1 (offset 10618836480, size 8414461440, type 0x83) new part entry looking at part 2 (offset 19033297920, size 1077511680, type 0x82) new part entry looking at part 3 (offset 20110809600, size 9895011840, type 0x07) new part entry Exiting MS-DOS parser MSDOS partition table detected got it got disk got partition - part-type=0 Error: Input/output error during write on /dev/sda ped_disk_commit_to_dev() failed If I try to install ubuntu frrom the usb on the hard drive and choose erase and use the entire disk I get the error message Input/output error during write on /dev/sda For side infos I have at the moment 4 partitions on my hard drive: /dev/sda1 (ext2) /dev/sda2 (ext2) /dev/sda3 (swap) /dev/sda1 (ntfs) + /dev/sda (unlocated Space) My ultimate goal is to reinstall ubuntu and have only 2 partitions... I would really appreciate any help here! Thanks JB

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