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  • Stuck on EULA screen when installing netflix-desktop

    - by Jim
    I am trying to install netflix-desktop on my laptop running 13.10. I followed the instructions here: sudo apt-add-repository ppa:ehoover/compolio sudo apt-get update sudo apt-get install netflix-destop After a while, there is a EULA in my xterm that says I must agree to it to get the software. At the bottom of the screen there is ' I have hit , 'A', , typed 'OK' in that xterm but it never gets past that. The application is not available because if I try to launch netflix-desktop in another xterm, it doesn't know what I'm talking about and netflix isn't found on my system when I search search. Can anybody tell me what I'm supposed to do next or what I should have done so that I'm not in this situation next time? Thanks! Solution: I found out that I had to hit the down arrow several times till the lit up. Then I could hit to go to the next step. Then by using the arrow keys to highlight the proper respose(s), I was able to complete the installation. I haven't actually brought up Netflix yet, but it appears to be installing things as expected.

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  • Matte or non-widescreen laptop? Do they exist?

    - by Alan Harris-Reid
    Does anyone know of any matte-screen laptops being sold now (15.6 or 17") in the UK? All I can find is the Dell Vostro 3500/3700 range, but there is a premium of around £200 over the price of their Inspiron range (for the 17" model), and I find it hard justifying the extra cost just to have a matte screen. I do not like glossy screens, but it seems the laptop industry has gone the way of "glossy is better - let's get rid of matte". I have read and heard from other developers that as long as there are no strong light sources to reflect off the screen, one can soon get used to a glossy screen, but I am yet to be convinced. I would also be interested if anyone knows of any non 16:9 screen laptops. I find this ratio too wide and not high-enough for the work I do. 16:10 or lower would be better. Any opinions would be appreciated. Alan

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  • Screen Resolution stuck at 640x480 after installing Bumblebee

    - by Saurabh Agarwal
    I have a Dell XPS 15z laptop. As you can see here, there are some issues with NVidia drivers. The site recommends installation of Bumblebee (instructions given in the link). I am posting it again for ease: $ sudo add-apt-repository ppa:bumblebee/stable $ sudo apt-get update && sudo apt-get upgrade $ sudo apt-get install bumblebee bumblebee-nvidia $ sudo usermod -a -G bumblebee $USER After restarting the computer however, the screen resolution was stuck at 640x480 and I got the following error message as soon as I logged in: **Could not apply the stored configuration for monitors** none of the selected modes were compatible with the possible modes: Trying modes for CRTC 63 CRTC 63: trying mode 640x480@60Hz with output at 1366x768@60Hz (pass 0) CRTC 63: trying mode 640x480@60Hz with output at 1366x768@60Hz (pass 1) Trying modes for CRTC 64 CRTC 64: trying mode 640x480@60Hz with output at 1366x768@60Hz (pass 0) CRTC 64: trying mode 640x480@60Hz with output at 1366x768@60Hz (pass 1) Prior to the update, the display was absolutely normal and thus there is no doubt about the cause. Albeit, there was no support for graphic drivers. In case it helps, some features of graphics drivers seem to be functional after bumblebee, ie, all features are in order except for the resolution. And if the resolution can't be fixed, please suggest a way to retract the changes so that atleast the prior state may be reachieved. Any help in the matter would be highly appreciated.

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  • Making a 2D game with responsive resolution

    - by alexandervrs
    I am making a 2D game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD PNG sprites/backgrounds which are a power of 2, so they scale nicely. No vectors. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

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  • Does Ubuntu Touch consume less than Android?

    - by Eduard Florinescu
    One of the problems of new OSs is power consumption. That is because power and performance requires a lot of tweaks and experience with the kernel, drivers and OS code-base on one hand, and a lot of extensive long-term test and quality assurance on the other hand. Given that Android is a rather old and established OS I saw that it has pretty good power consumption. Phoronix does this kind of comparissions but I was not able to find to much about Ubuntu Touch. Does Ubuntu Touch consume less than Android in general, do you have data on some platforms compared?

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  • ubuntu box just redisplaying login screen after update

    - by David M. Karr
    My Ubuntu 12.04 box has been working fine. A recent update may have messed something up. I normally run remote windows on it, and I noticed that my windows were failing to start up. I then tried logging into it directly from the GUI console, and I'm seeing that after I press enter on the (valid) password, the page just redisplays. It's not a password error, as that would give me an inline error. I see some messages appear and disappear quickly between the login screen going away and then redisplaying, but they go away too quickly to read. I was able to run the non-gui login, and I did an update and upgrade, and then rebooted, but it's doing the same thing. I have a Samba connection from my Windows box, and that's still working. If it matters, here's my uname output (somewhat elided): Linux ... 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux What can I do to troubleshoot this? Note that when I select "Guest Session", it lets me log in and displays the window manager. This seems significant to me. Does this mean that something specific to my login is causing it to fail? Note: If it matters, here's the output from /var/log/dmesg. The line about gdm seems interesting: [ 9.815883] Bluetooth: RFCOMM TTY layer initialized [ 9.815887] Bluetooth: RFCOMM socket layer initialized [ 9.815888] Bluetooth: RFCOMM ver 1.11 [ 9.879088] [PCSPP,TRISTATE] [ 9.879092] parport0: irq 7 detected [ 9.883935] type=1400 audit(1341871177.871:10): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=845 comm="apparmor_parser" [ 9.884365] type=1400 audit(1341871177.871:11): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/ntpd" pid=851 comm="apparmor_parser" [ 9.950397] e1000e 0000:00:19.0: irq 42 for MSI/MSI-X [ 9.961160] init: gdm main process (907) killed by TERM signal [ 9.966358] lp0: using parport0 (polling).

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  • Ubuntu 12.04 freezes when booting

    - by Agustín González
    Translated I installed Ubuntu 12.04 LTS from the LiveCD, after finalizing the installation process and booting correctly, I applied the pending updates, which asked me to reboot. After rebooting, an error appeared saying "Out of Range". I pressed CTRL+ALT+F1, login to the tty1 terminal and edit the xorg.conf file and add VertRefresh 50.0 - 60.0 to it, which would solve the "Out of Range" problem that was mentioned before. After applying the changed and rebooting again, the following boot screen is all I see now: It freezes there. I even waited 2 hours and nothing happened. Can anybody help? Thank you! Original Instale Ubuntu 12.04 LTS desde el Live CD, al finalizar la instalación inicio el sistema operativo e inicia correctamente, después de aplicar actualizaciones me solicita reiniciar en lo cual acepto. Al volver a iniciar me daba un erro de "Fuera de rango", aprieto CTRL + ALT + F1, me logueo y edito el archivo xorg.conf en la sección Screen y agrego "VertRefresh 50.0 - 60.0", lo cual solucionaría el problema de "Fuera de rango", al aplicar los cambios, vuelvo a iniciar y solamente me aparece la pantalla de inicio (Véase imagen: http://t.bb/fH) y queda colgado, lo deje por lo menos 2 horas así y nada sucedió. ¿Alguien puede ayudarme? Gracias!

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  • Cannot install Android 2.3 libs dies to missing ia32-libs-multiarch

    - by Enrique
    I need to get my box up to par or android development, but cannot get ia32-libs to install for the life of me. Can anyone help? The error Android's tool gave me was Stopping ADB server failed (code -1) and after a bit of investigation I found that I needed to install the ia32-libs which from my understanding is a pain. Ubuntu 12.04 (x64) xxx@xxx:~$ sudo apt-get -f install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages.

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  • Creating user UI using Flixel

    - by Jamie Read
    I am new to game development but familiar with programming languages. I have started using Flixel and have a working Breakout game with score and lives. What I am trying to do is add a Start Screen before actually loading the game. I have a create function that adds all the game elements to the stage: override public function create():void // all game elements { How can I add this pre-load Start Screen? I'm not sure if I have to add in the code to this create function or somewhere else and what code to actually add. Eventually I would also like to add saving, loading, options and upgrades too. So any advice with that would be great. Here is my main game.as: package { import org.flixel.*; public class Game extends FlxGame { private const resolution:FlxPoint = new FlxPoint(640, 480); private const zoom:uint = 2; private const fps:uint = 60; public function Game() { super(resolution.x / zoom, resolution.y / zoom, PlayState, zoom); FlxG.flashFramerate = fps; } } } Thanks.

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  • Making a game with responsive resolution

    - by alexandervrs
    I am making a game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD sprites/backgrounds which are a power of 2, so they scale nicely. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

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  • Does Ubuntu Touch consume less power than Android?

    - by Eduard Florinescu
    One of the problems of new OSs is power consumption. That is because power and performance requires a lot of tweaks and experience with the kernel, drivers and OS code-base on one hand, and a lot of extensive long-term test and quality assurance on the other hand. Given that Android is a rather old and established OS I saw that it has pretty good power consumption. Phoronix does this kind of comparissions but I was not able to find much about Ubuntu Touch. Does Ubuntu Touch consume less than Android, do you have data on some platforms compared?

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  • Multiple monitors showing same screen but different resolutions

    - by Luis Alvarado
    Is it possible to have 2 or more monitors showing the same screen, for example the same desktop but with different resolutions. Like the clone option in Nvidia or the mirror option using the Display settings in Ubuntu but instead of showing the same output with the same resolution, the both show the same output using a resolution that is native for each monitor connected. In my case if I have a netbook that has max resolution of 1360x768 and a TV that has 1280x1024, the would both show the same desktop but each with their own resolution that is compatible for each device. This would help in trying to find a resolution that works on both monitors and in cases like a mini netbook and a huge TV it would solve issues like having max 800x600 in one monitor and min 1024x768 in the other. In the case I tested I was using an HDMI cable but this question also involves VGA and any other connection. I have 3 tests scenarios for this: Scenario 1 - Laptop HP DV6000 (Intel Integrated Video) with 1360x760 connected to a Samsung LED 42 TV that has 1280x900. Scenario 2 - Laptop EEE with 1024x600 (Intel Integrated Video) connected to Sony LCD TV that supports 1280x900. Scenario 3 - Intel Desktop with Nvidia 440 GT with HDMI connected to Soneview 32' TV that supports 1920x1080 and VGA connected to an Epson Video Beam that supports 1280x1024 max. In this 3 scenarios I need to be able to show the same desktop and same views but on different resolutions for each output device. UPDATE: Tested with Xubuntu and the way it handles multiple monitors is precisely what I am asking. The ability to handle the resolution of different monitors showing the same thing.

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  • How to install nvidia drivers (GT 440 ) on Xubuntu 12.10 , screen res gone to 640x480 :(

    - by shaggyjack
    Hi all after days of endless googling I finally gave in and decided to try and directly ask for help. I have just installed Xubuntu and updated to 12.10 on a pretty old (12 years) machine, and I am now struggling to install the correct drivers for the nvidia 440 gt card.. I have managed to get "additional drivers" but the app does not show in the menu, I went through a few procedures which ended up in my screen going no higher than 640x480, and tried all the sudo apt-get variations with nvidia-current and current updates... I think I got the right version of the drivers ( 93.43.07 ) but they won't install from terminal as they say I am running an X server. So I learnt how to shut the graphic interface but then I try and install them from there but after I write the exact same command (sudo home/username/Downloads/NVIDIA-Linux-x86-96.43.07.pkg1.run ) nothing happens and the terminal says something like command not found. I am desperate for help if anybody could point me in the right direction that would be greatly appreciated. There are lots of similar topics on installing nvidia drivers but I seem to understand that current drivers are no good for my old GPU. So if anybody could show me how to install the right version that would be excellent. Thanks in advance! Jack

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  • Ugly Boot Screen after upgrading to 12.10

    - by Sir Linuxalot
    Is there a way to change the ugly boot screen in 12.10? It seems to have rolled back to that 8-bit blocky looking thing with tiny orange dots underneath. It then breaks into process code under that, and it looks ghastly. I've read some tutorials on getting Plymouth to do some neat things, but they were for older versions of Ubuntu. I'm running a GeForce GTX 460 if that matters. Any help would be appreciated. Update: I've noticed/found a couple of things. The upgrade on my laptop didn't do this. It still uses the "normal" Ubuntu boot logo (using Plymouth, I assume). So, something is off with my desktop. And, I found and installed Super Boot Manager to see if that would help. With that, I enabled Plymouth and added a new theme, but the machine still boots with the block-ugly logo. Finally, I messed around with Grub on boot and added "nomodeset" after "quiet splash" and added it while deleting "quiet splash." None of these solutions worked. I'll keep hunting...

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  • accidentally concatenate a large file on a remote system

    - by Dan
    Every once in a while on a computer I'm ssh'd into, I will accidentally type "cat largefile.txt" and my screen will start rushing with text for the next 10 minutes. I'm always working in a screen session, so my current solution is to just log out and then log back in, and since it can go 100X faster when I'm logged out, it'll finish in the short time it takes me to type my password in again. Is there a better way? Either involving the fact I'm in a screen session? Or a way to do this within SSH? What doesn't work: detaching from the screen session (doesn't respond until file is done outputting) trying command to move to a different window in the screen session (also doesn't respond) typing ctrl+C to kill cat command (also doesn't respond, probably because the command is done and the buffers just have to catch up)

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  • Your Most Popular Sites Screen in IE 10 - Icons not appearing

    - by MJWadmin
    We use the following code to add icons for favicon, tablets, smartphones, windows 8 tiles and the like:- <link rel="apple-touch-icon" href="apple-touch-icon.png"> <link rel="shortcut icon" type="image/x-icon" href="/favicon.ico"/> <link rel="apple-touch-icon-precomposed" sizes="144x144" href="apple-touch-icon-144x144-precomposed.png"> <link rel="apple-touch-icon-precomposed" sizes="114x114" href="apple-touch-icon-114x114-precomposed.png"> <link rel="apple-touch-icon-precomposed" sizes="72x72" href="apple-touch-icon-72x72-precomposed.png"> <link rel="apple-touch-icon-precomposed" href="apple-touch-icon-precomposed.png"> <meta name="msapplication-TileImage" content="apple-touch-icon-144x144-precomposed.png"/> <meta name="msapplication-TileColor" content="#17151a"/> Unfortunately this doesn't seem to work for IE9 and IE10's 'your most popular sites screen', google searches have been un-enlightening. Stack uses <link rel="apple-touch-icon" href="apple-touch-icon.png"> which seems to work for it, but not for us. Any clues to a solution appreciated.

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  • Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers Reto Meier In a follow-up to last year's session, I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product, without being a resource hog. Features advanced coding tips and tricks, bandwidth-saving techniques, implementation patterns, exposure to some of the lesser-known API features, and insight into how to minimize battery drain by ensuring your app is a good citizen on the carrier network. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2193 69 ratings Time: 58:35 More in Science & Technology

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