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  • Date Time Format in RUBY

    - by Madhan ayyasamy
    The following snippets is very useful when we render views dates in various format in ruby on rails."Format meaning:  %a - The abbreviated weekday name (``Sun'')  %A - The  full  weekday  name (``Sunday'')  %b - The abbreviated month name (``Jan'')  %B - The  full  month  name (``January'')  %c - The preferred local date and time representation  %d - Day of the month (01..31)  %H - Hour of the day, 24-hour clock (00..23)  %I - Hour of the day, 12-hour clock (01..12)  %j - Day of the year (001..366)  %m - Month of the year (01..12)  %M - Minute of the hour (00..59)  %p - Meridian indicator (``AM''  or  ``PM'')  %S - Second of the minute (00..60)  %U - Week  number  of the current year,          starting with the first Sunday as the first          day of the first week (00..53)  %W - Week  number  of the current year,          starting with the first Monday as the first          day of the first week (00..53)  %w - Day of the week (Sunday is 0, 0..6)  %x - Preferred representation for the date alone, no time  %X - Preferred representation for the time alone, no date  %y - Year without a century (00..99)  %Y - Year with century  %Z - Time zone name  %% - Literal ``%'' character   t = Time.now   t.strftime("Printed on %m/%d/%Y")   #=> "Printed on 04/09/2003"   t.strftime("at %I:%M%p")            #=> "at 08:56AM""Have a great day!

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  • How do I fix postfix TLS?

    - by Savanni D'Gerinel
    STARTTLS was working with my system earlier today. Without me altering the system in any way, it spontaneously broke. I've now been trying to fix it for a couple of hours, to no success. When I connect to the server, this is what I get: savanni@Orolo:~$ telnet apps.savannidgerinel.com 25 Trying 129.121.182.135... Connected to apps.sasavanni@Orolo:~$ telnet apps.savannidgerinel.com 25 Trying 129.121.182.135... Connected to apps.savannidgerinel.com. Escape character is '^]'. 220 *********************************************** ehlo dude 250-apps.savannidgerinel.com 250-PIPELINING 250-SIZE 10240000 250-VRFY 250-ETRN 250-XXXXXXXA 250-AUTH PLAIN 250-ENHANCEDSTATUSCODES 250-8BITMIME 250 DSN ^]close telnet> close Connection closed. Okay, obviously STARTTLS isn't present in this list. So I've been digging through my configuration files and working through the tutorials again, and that has done me no good at all. Here's my tls-related configuration: smtp_tls_CAfile = /etc/ssl/certs/savannidgerinel_com_CA.pem smtp_tls_cert_file = /etc/ssl/certs/apps.savannidgerinel.com.pem smtp_tls_key_file = /etc/ssl/private/apps.savannidgerinel.com.key.pem smtp_tls_security_level = may smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtpd_tls_CAfile = /etc/ssl/certs/savannidgerinel_com_CA.pem smtpd_tls_cert_file = /etc/ssl/certs/apps.savannidgerinel.com.pem smtpd_tls_key_file = /etc/ssl/private/apps.savannidgerinel.com.key.pem smtpd_tls_loglevel = 3 smtpd_tls_received_header = yes smtpd_tls_security_level = may smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache tls_random_source = dev:/dev/urandom All of the certificate files are present, the server private key is present, the server CA is present, and the smtpd_scache.db and smtp_scache.db files are both present. All are accessible to the postfix user. Speaking of which, here are the processes running: savanni@apps:/var/lib/postfix$ ps aux | grep postfix root 3525 0.0 0.1 25112 1680 ? Ss 20:19 0:00 /usr/lib/postfix/master postfix 3526 0.0 0.1 27176 1524 ? S 20:19 0:00 pickup -l -t fifo -u -c -o content_filter= -o receive_override_options=no_header_body_checks postfix 3527 0.0 0.1 27228 1552 ? S 20:19 0:00 qmgr -l -t fifo -u postfix 3528 0.0 0.4 46948 4144 ? S 20:19 0:00 smtpd -n smtp -t inet -u -c -o stress= -s 2 postfix 3529 0.0 0.1 27176 1628 ? S 20:19 0:00 proxymap -t unix -u postfix 3530 0.0 0.3 38212 3176 ? S 20:19 0:00 tlsmgr -l -t unix -u -c postfix 3531 0.0 0.1 27176 1516 ? S 20:19 0:00 anvil -l -t unix -u -c postfix 3535 0.0 0.1 27188 1544 ? S 20:20 0:00 trivial-rewrite -n rewrite -t unix -u -c The log files say absolutely nothing related to TLS except for this: Nov 6 02:19:45 apps postfix/master[3525]: daemon started -- version 2.9.6, configuration /etc/postfix Nov 6 02:19:49 apps postfix/smtpd[3528]: initializing the server-side TLS engine Nov 6 02:19:49 apps postfix/tlsmgr[3530]: open smtpd TLS cache btree:/var/lib/postfix/smtpd_scache Nov 6 02:19:49 apps postfix/tlsmgr[3530]: tlsmgr_cache_run_event: start TLS smtpd session cache cleanup Nov 6 02:19:49 apps postfix/smtpd[3528]: connect from unknown[204.16.68.108] Neither syslog nor mail.err shows any indication of a problem. As far as the whole system is concerned, all is well. But there is no STARTTLS and so I suddenly can't send any email at all. Help???

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  • Export all SSIS packages from msdb using Powershell

    - by jamiet
    Have you ever wanted to dump all the SSIS packages stored in msdb out to files? Of course you have, who wouldn’t? Right? Well, at least one person does because this was the subject of a thread (save all ssis packages to file) on the SSIS forum earlier today. Some of you may have already figured out a way of doing this but for those that haven’t here is a nifty little script that will do it for you and it uses our favourite jack-of-all tools … Powershell!! Imagine I have the following package folder structure on my Integration Services server (i.e. in [msdb]): There are two packages in there called “20110111 Chaining Expression components” & “Package”, I want to export those two packages into a folder structure that mirrors that in [msdb]. Here is the Powershell script that will do that:Param($SQLInstance = "localhost") #####Add all the SQL goodies (including Invoke-Sqlcmd)##### add-pssnapin sqlserverprovidersnapin100 -ErrorAction SilentlyContinue add-pssnapin sqlservercmdletsnapin100 -ErrorAction SilentlyContinue cls $Packages = Invoke-Sqlcmd -MaxCharLength 10000000 -ServerInstance $SQLInstance -Query "WITH cte AS ( SELECT cast(foldername as varchar(max)) as folderpath, folderid FROM msdb..sysssispackagefolders WHERE parentfolderid = '00000000-0000-0000-0000-000000000000' UNION ALL SELECT cast(c.folderpath + '\' + f.foldername as varchar(max)), f.folderid FROM msdb..sysssispackagefolders f INNER JOIN cte c ON c.folderid = f.parentfolderid ) SELECT c.folderpath,p.name,CAST(CAST(packagedata AS VARBINARY(MAX)) AS VARCHAR(MAX)) as pkg FROM cte c INNER JOIN msdb..sysssispackages p ON c.folderid = p.folderid WHERE c.folderpath NOT LIKE 'Data Collector%'" Foreach ($pkg in $Packages) { $pkgName = $Pkg.name $folderPath = $Pkg.folderpath $fullfolderPath = "c:\temp\$folderPath\" if(!(test-path -path $fullfolderPath)) { mkdir $fullfolderPath | Out-Null } $pkg.pkg | Out-File -Force -encoding ascii -FilePath "$fullfolderPath\$pkgName.dtsx" } To run it simply change the “localhost” parameter of the server you want to connect to either by editing the script or passing it in when the script is executed. It will create the folder structure in C:\Temp (which you can also easily change if you so wish – just edit the script accordingly). Here’s the folder structure that it created for me: Notice how it is a mirror of the folder structure in [msdb]. Hope this is useful! @Jamiet UPDATE: THis post prompted Chad Miller to write a post describing his Powershell add-in that utilises a SSIS API to do exporting of packages. Go take a read here: http://sev17.com/2011/02/importing-and-exporting-ssis-packages-using-powershell/

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  • How to Modify a Signature for Use in Plain Text Emails in Outlook 2013

    - by Lori Kaufman
    If you’ve created a signature with an image, links, text formatting, or special characters, the signature will not look the same in plain text formatted emails as it does in HTML format. As the name suggests, Plain Text does not support any type of formatting. For example, if you include an image in your signature, as shown below, the plain text version will be blank. Active links in HTML signatures will be converted to just the text of the link in plain text emails. The How-To Geek link in the image below will become simply How-To Geek and will look like the rest of the text in the signature. The same thing is true in the following example. The active links are stripped from the text. The picture of the envelope that was inserted using the Wingdings font will only display as the plain text character associated with it. There are times you may need to send email in Plain Text format, but still include your signature. You can edit the plain text version of your signature to make it look good in plain text emails by manually editing the text file. To do this, click the File tab. Click Options in the menu list on the left side of the Account Information screen. On the Outlook Options dialog box, click Mail in the list of options on the left side of the dialog box. In the Compose messages section, press and hold the Ctrl key and click the Signatures button. This opens the Signatures folder containing the files used to insert signatures into emails. The .txt file version of each signature is used when inserting a signature into a plain text email. Double-click on a .txt file for the signature you want to edit to open it in Notepad, or your default text editor. Notice that the links on “How-To Geek” and “Email me” are gone and the envelope typed using the Wingdings font was converted to an “H.” Edit the text file to remove extra characters, replace images, and provide full web and email links. Save the text file. Create a new mail message and select the edited signature, if it’s not the default signature for the current email account. To convert the email to plain text, click the Format Text tab and click Plain Text in the Format section. The Microsoft Outlook Compatibility Checker displays telling you that Formatted text will become plain text. Click Continue. The HTML version of your signature is converted to the plain text version. NOTE: You should make a backup of the .txt signature file you edited, as this file will change again when you change your signature in the Signature Editor.     

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  • Azure Service Bus - Authorization failure

    - by Michael Stephenson
    I fell into this trap earlier in the week with a mistake I made when configuring a service to send and listen on the azure service bus and I thought it would be worth a little note for future reference as I didnt find anything online about it.  After configuring everything when I ran my code sample I was getting the below error. WebHost failed to process a request.Sender Information: System.ServiceModel.ServiceHostingEnvironment+HostingManager/28316044Exception: System.ServiceModel.ServiceActivationException: The service '/-------/BrokeredMessageService.svc' cannot be activated due to an exception during compilation.  The exception message is: Generic: There was an authorization failure. Make sure you have specified the correct SharedSecret, SimpleWebToken or Saml transport client credentials.. ---> Microsoft.ServiceBus.AuthorizationFailedException: Generic: There was an authorization failure. Make sure you have specified the correct SharedSecret, SimpleWebToken or Saml transport client credentials.   at Microsoft.ServiceBus.RelayedOnewayTcpClient.ConnectRequestReplyContext.Send(Message message, TimeSpan timeout, IDuplexChannel& channel)   at Microsoft.ServiceBus.RelayedOnewayTcpListener.RelayedOnewayTcpListenerClient.Connect(TimeSpan timeout)   at Microsoft.ServiceBus.RelayedOnewayTcpClient.EnsureConnected(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.RefcountedCommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.RelayedOnewayChannelListener.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.Dispatcher.ChannelDispatcher.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostBase.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.SocketConnectionTransportManager.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.TransportManager.Open(TimeSpan timeout, TransportChannelListener channelListener)   at Microsoft.ServiceBus.Channels.TransportManagerContainer.Open(TimeSpan timeout, SelectTransportManagersCallback selectTransportManagerCallback)   at Microsoft.ServiceBus.SocketConnectionChannelListener`2.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.Dispatcher.ChannelDispatcher.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostBase.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.ActivateService(String normalizedVirtualPath)   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath)   --- End of inner exception stack trace ---   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath)   at System.ServiceModel.ServiceHostingEnvironment.EnsureServiceAvailableFast(String relativeVirtualPath)Process Name: w3wpProcess ID: 8056As recommended by the error message I checked everything about the application configuration and also the keys and eventually I found the problem.When I set the permissions in the ACS rule group I had copied and pasted the claim name for net.windows.servicebus.action from the Azure portal and hadnt spotted the <space> character on the end of it like you sometimes pick up when copying text in the browser.  This meant that the listen and send permissions were not setup correctly which is why (as you would expect) my two applications could not connect to the service bus.So lesson learnt here, if you do copy and paste into the ACS rules just be careful you dont leave a space on the end of anything otherwise it will be difficult to spot that its configured incorrectly

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  • When to use SOAP over REST

    So, how does REST based services differ from SOAP based services, and when should you use SOAP? Representational State Transfer (REST) implements the standard HTTP/HTTPS as an interface allowing clients to obtain access to resources based on requested URIs. An example of a URI may look like this http://mydomain.com/service/method?parameter=var1&parameter=var2. It is important to note that REST based services are stateless because http/https is natively stateless. One of the many benefits for implementing HTTP/HTTPS as an interface is can be found in caching. Caching can be done on a web service much like caching is done on requested web pages. Caching allows for reduced web server processing and increased response times because content is already processed and stored for immediate access. Typical actions performed by REST based services include generic CRUD (Create, Read, Update, and Delete) operations and operations that do not require state. Simple Object Access Protocol (SOAP) on the other hand uses a generic interface in order to transport messages. Unlike REST, SOAP can use HTTP/HTTPS, SMTP, JMS, or any other standard transport protocols. Furthermore, SOAP utilizes XML in the following ways: Define a message Defines how a message is to be processed Defines the encoding of a message Lays out procedure calls and responses As REST aligns more with a Resource View, SOAP aligns more with a Method View in that business logic is exposed as methods typically through SOAP web service because they can retain state. In addition, SOAP requests are not cached therefore every request will be processed by the server. As stated before Soap does retain state and this gives it a special advantage over REST for services that need to preform transactions where multiple calls to a service are need in order to complete a task. Additionally, SOAP is more ideal for enterprise level services that implement standard exchange formats in the form of contracts due to the fact that REST does not currently support this. A real world example of where SOAP is preferred over REST can be seen in the banking industry where money is transferred from one account to another. SOAP would allow a bank to perform a transaction on an account and if the transaction failed, SOAP would automatically retry the transaction ensuring that the request was completed. Unfortunately, with REST, failed service calls must be handled manually by the requesting application. References: Francia, S. (2010). SOAP vs. REST. Retrieved 11 20, 2011, from spf13: http://spf13.com/post/soap-vs-rest Rozlog, M. (2010). REST and SOAP: When Should I Use Each (or Both)? Retrieved 11 20, 2011, from Infoq.com: http://www.infoq.com/articles/rest-soap-when-to-use-each

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  • MPEG-2 playback inconsistent

    - by DustByte
    Many years ago I gave up on Linux because video playback was choppy. Now I'm back, and video playback is still playing up... I have two MPEG files: good.mpg bad.mpg. Here is some information about the two files, using avprobe: My machine is Intel Core 2 Duo E8400 @ 3.00GHz x 2, 64-bit. I do not know what graphics card I have. I run Ubuntu 12.04. So far I have had no problems with YouTube and playback of various video files, including playback of the file good.mpg, included in the avprobe snapshot above. However, the file bad.mpg gives me headache! The file bad.mpg is produced by a respectable "Old-video-tapes-to-DVD" company. I converted over 10 Video-8 tapes to MPEG through them, and today I collected my hard drive containing the MPEG files. Unfortunately I have problem watching them! Here are some details: Using Totem Movie Player 3.0.1 works well for several seconds, then it gets choppy and the playback is not at all smooth. Also the player easily freezes for a while when trying to jump to another position in the file. Most strangely though, the total time is shown as 0:42 (42 seconds) instead of the true 00:39:11: The VLC media player is doing a better job. It shows the correct total length, but as soon as I jump in the video to a new position, it stalls. Playback also stalls after 30 seconds if I press play and leave it. Using Handbrake and choosing bad.mpg as the source, gives me: There is only one title to choose, and it is 6 min 53 seconds. I would have guessed the full 39 minutes of the video should have shown. Lastly, putting the file bad.mpg in Dropbox and viewing it on my iPad with the Dropbox app seems fine (disregard the lack of easy jumping forward due to real-time encoding when streaming it). My question is simple: What is going on?! Why do I have problem to play the MPEG-2 files I just paid good money for (the issue with bad.mpg applies to all files I had encoded)? Is it an issue with my particular Linux machine? The graphics card? But why has everything worked fine so far, and why does not the good.mpg file cause any problems?

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  • Deserialize inherited classes into the same list in XNA

    - by M0rgenstern
    I am writing a Gui for a game (for what else ...). Therefor I wrote a class GuiElement which has some serializeable fields. From this class I deflect a Class "Button" which has one serializeable field more. Furthermore, I have a Class GuiWindow, which is as well deflected from "GuiElement". An Object of this Class has a Field "HandledElements" of the type "List". To know the layout of the Menues, I use XML-Files, which look like that (for example): <?xml version="1.0" encoding="utf-8" ?> <XnaContent xmlns:Generic="System.Collections.Generic"> <Asset Type="System.Collections.Generic.List[GUI.GuiWindow]"> <Item> <Position>0 0</Position> <AlternativeImagePath></AlternativeImagePath> <IsActive>true</IsActive> <Name>MainMenu</Name> <HandledElements> <Item> <Position>100 100</Position> <AlternativeImagePath></AlternativeImagePath> <IsActive>true</IsActive> <Name>Optionen</Name> <Caption>Optionen</Caption> </Item> </HandledElements> </Item> <Item> <Position>0 0</Position> <AlternativeImagePath></AlternativeImagePath> <IsActive>false</IsActive> <Name>Options</Name> <HandledElements> </HandledElements> </Item> </Asset> </XnaContent> As you can see, the first window has in its "HandledElements" List an Item with the Field . This is a field which only a Button has. The Problem is now: I can't deserialize this XML file, because GuiElement does not have this Field, it only has the few fields above. I thought it would know automatically which Class to use,but it doesn't. Do I really have to give my windows a list for each child class of GuiElement? Or can I do another workaround?

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  • LCM says Smart List import is complete but actually its not...Here are probable reasons

    - by RahulS
    First of all some basics of smart list: Administrators use Smart Lists to create custom drop-down lists that users access from data form cells. When clicking in cells whose members are associated with a Smart List (as a member property), users select items from drop-down lists instead of entering data. Users cannot type in cells that contain Smart Lists. Smart Lists display in cells as down arrows that expand when users click into the cells. Below link will give you more information on Smart Lists: http://download.oracle.com/docs/cd/E17236_01/epm.1112/hp_admin/enum_pg.html I got a simple query today, "The LCM process generates and indicates a status of "Complete", however, the 3,018 records do not appear in the Planning application. No error exists in the log to identify the problem." Things which can be checked in this case: 1. Spaces are not allowed in the Entry Name, 2. Spaces are allowed in the Entry Label, 3. The name must start with an alpha character or underscore, 4. Valid characters for the remaining part of the name must be alpha, numeric, or an underscore, 5. Enter a name that is unique within the smart list, 6. I am not sure about the limits but I have seen 22,000 members loaded fine, 7. ID for every entry should be unique,  8. IDs need not to be consecutive, Ex: It was go from 1 to 100 then 500 to 900 then 1900 to 4500 etc. While import .xml file using LCM there were no errors in the foundation and LCM migration logs, but when checked in the HyS9PlanningSysErr.log, few errors were found:Ex: The name Data_Coord_(Prod)_ACS is invalid, The name Sr_Dir_b+Medcd_Gvt_Rel_Sls_Mkt is invalid, The name entered is invalid. Enter a name that is unique within the smart list, Also, we can Load Smart List dimensions and Smart List dimension entries using the /DS:HSP_SMARTLISTS parameter in outlineload utility: OutlineLoad /A:acpt /U:admin /M /I:c:/smartlist_create1.csv /DS:HSP_SMARTLISTS /L:c:/OutlineLogs/outlineLoad.log /X:c:/OutlineLogs/outlineLoad.exc SmartList Name, Operation, Label, Display Order, Missing Label, Use Form Missing Label, Entry ID, Entry Name, Entry Label SL1,addsmartlist,SL1Label,,,,,, SL1,addEntry,,,,,,entry1,entrylabel1 SL1,addEntry,,,,,,entry2,entrylabel2 Cheers..!!! Rahul S. http://www.facebook.com/pages/HyperionPlanning/117320818374228

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  • Export all SSIS packages from msdb using Powershell

    - by jamiet
    Have you ever wanted to dump all the SSIS packages stored in msdb out to files? Of course you have, who wouldn’t? Right? Well, at least one person does because this was the subject of a thread (save all ssis packages to file) on the SSIS forum earlier today. Some of you may have already figured out a way of doing this but for those that haven’t here is a nifty little script that will do it for you and it uses our favourite jack-of-all tools … Powershell!!   Imagine I have the following package folder structure on my Integration Services server (i.e. in [msdb]): There are two packages in there called “20110111 Chaining Expression components” & “Package”, I want to export those two packages into a folder structure that mirrors that in [msdb]. Here is the Powershell script that will do that:   Param($SQLInstance = "localhost") #####Add all the SQL goodies (including Invoke-Sqlcmd)##### add-pssnapin sqlserverprovidersnapin100 -ErrorAction SilentlyContinue add-pssnapin sqlservercmdletsnapin100 -ErrorAction SilentlyContinue cls $Packages = Invoke-Sqlcmd -MaxCharLength 10000000 -ServerInstance $SQLInstance -Query "WITH cte AS ( SELECT cast(foldername as varchar(max)) as folderpath, folderid FROM msdb..sysssispackagefolders WHERE parentfolderid = '00000000-0000-0000-0000-000000000000' UNION ALL SELECT cast(c.folderpath + '\' + f.foldername as varchar(max)), f.folderid FROM msdb..sysssispackagefolders f INNER JOIN cte c ON c.folderid = f.parentfolderid ) SELECT c.folderpath,p.name,CAST(CAST(packagedata AS VARBINARY(MAX)) AS VARCHAR(MAX)) as pkg FROM cte c INNER JOIN msdb..sysssispackages p ON c.folderid = p.folderid WHERE c.folderpath NOT LIKE 'Data Collector%'" Foreach ($pkg in $Packages) { $pkgName = $Pkg.name $folderPath = $Pkg.folderpath $fullfolderPath = "c:\temp\$folderPath\" if(!(test-path -path $fullfolderPath)) { mkdir $fullfolderPath | Out-Null } $pkg.pkg | Out-File -Force -encoding ascii -FilePath "$fullfolderPath\$pkgName.dtsx" }   To run it simply change the “localhost” parameter of the server you want to connect to either by editing the script or passing it in when the script is executed. It will create the folder structure in C:\Temp (which you can also easily change if you so wish – just edit the script accordingly). Here’s the folder structure that it created for me: Notice how it is a mirror of the folder structure in [msdb]. Hope this is useful! @Jamiet

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  • URL protocol handlers in basic Ubuntu Desktop

    - by Hibou57
    There was a way to register URL protocol handlers with Gconf, which is now obsolete and there seems to be no way to do the same with DConf (or Gsettings, its recommended wrapper). How do one properly register an URL protocol handlers since DConf? Additionally, something looks strange to me (as I don't understand it), on my Ubuntu 12.04 The protocol apt:// should be handled by the apturl command. It is so with my Opera browser, but only because I added this specific association using the browser's configuration facility. Otherwise, in the rest of the environment: Running xdg-open apt://foo.bar opens elinks (my www-browser alternative). Running gnome-open apt://foo.bar opens the Software?Center. Opening gcong-editor, I see a key /desktop/gnome/url-handlers/apt whose value is apturl "%s" and its enable. This configuration seems to be ignored, which is reasonably expected, as GConf is considered obsolete. Opening dconf-editor, I can't see anything related to URL handlers or protocols in /desktop/gnome It looks a bit messy to my eyes (just teasing with this wording, nothing bad) What's underneath? Side note: I'm looking for something which preferably works even when the full desktop environment is not loaded, like when running an i3wm session with only gsettings-daemon (and other stuffs unrelated to this case) is loaded. Update Another way to “register” a protocol handler is with *.desktop files and their MIME-Type; ex. MimeType=application/<the-protocol>;. I found a /usr/share/applications/ubuntu-software-center.desktop with this content: [Desktop Entry] Name=Ubuntu Software Center GenericName=Software Center Comment=Lets you choose from thousands of applications available for Ubuntu Exec=/usr/bin/software-center %u Icon=softwarecenter Terminal=false Type=Application Categories=PackageManager;GTK;System;Settings; MimeType=application/x-deb;application/x-debian-package;x-scheme-handler/apt; StartupNotify=true X-Ubuntu-Gettext-Domain=software-center Keywords=Sources;PPA;Install;Uninstall;Remove;Purchase;Catalogue;Store; This one explains why gnome-open apt://foo.bar opens the Software?Center instead of apturl. So I installed this apturl.desktop in ~/.local/share/applications: [Desktop Entry] Encoding=UTF-8 Version=1.0 Type=Application Terminal=false Exec=/usr/bin/apturl %u Name=APT-URL Comment=APT-URL handler Icon= Categories=Application;Network; MimeType=x-scheme-handler/apt; After update-desktop-database and even after rebooting, both xdg-open and gnome-open still do the same and ignore this user desktop file, which is usual, should override the other in /usr/share/applications/. May be there is something special with desktop files specifying x-scheme-handler MIME type and they are not handled the usual way. The desktop-file way does not answer the question.

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  • How to access files on a drive from an older system, mounted in a new system?

    - by David Thomas
    I've recently built a new system, after a rather large physical injury was sustained by my previous system (a precarious balance, and gravity, were not a happy mix). Surprisingly the /home drive of that system appears to have more-or-less survived the trauma. However... I decided to use a fresh drive for / (and swap) partition(s), and another fresh drive for the new /home. Now that's working, I decided to install the old /home drive (that I had assumed until now would be entirely dead and without capacity for use) into the new system to recover the files and data (so far as is possible). At this point I've run into a snag: I have no idea how to go about this (with Windows it was relatively easy, the new drive would be the latest character of the alphabet, and go from there). With 'disk utility' (System - Administration - Disk Utitlity) I've worked out which drive it is (/dev/sda) but clicking on 'mount' produces an error: 1: helper failed with: mount: according to mtab, /dev/sdb1 is already mounted on / mount failed ...if it is mounted on / I can't see it. I'm also moderately confused by the disk (device /dev/sda) being referred to as /dev/sdb1. Any and all insights would be incredibly welcome (I've already voted for: Idea #9063: New internal hard drives default automount at Brainstorm). Edited in response to Roland's request for a screenshot of disk utility: Details (so far as I know them): 40GB disk is / and swap, 1.0 TB Samsung is /home 1.0 TB Hitachi is from the old system (and was the old /home drive). Output from sudo fdisk -l pasted below: Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000bef00 Device Boot Start End Blocks Id System /dev/sda1 1 121601 976760001 83 Linux Disk /dev/sdb: 40.0 GB, 40018599936 bytes 255 heads, 63 sectors/track, 4865 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00037652 Device Boot Start End Blocks Id System /dev/sdb1 * 1 4742 38084608 83 Linux /dev/sdb2 4742 4866 993281 5 Extended /dev/sdb5 4742 4866 993280 82 Linux swap / Solaris Disk /dev/sdc: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000e8d46 Device Boot Start End Blocks Id System /dev/sdc1 1 121602 976760832 83 Linux

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  • Simplifying C++11 optimal parameter passing when a copy is needed

    - by Mr.C64
    It seems to me that in C++11 lots of attention was made to simplify returning values from functions and methods, i.e.: with move semantics it's possible to simply return heavy-to-copy but cheap-to-move values (while in C++98/03 the general guideline was to use output parameters via non-const references or pointers), e.g.: // C++11 style vector<string> MakeAVeryBigStringList(); // C++98/03 style void MakeAVeryBigStringList(vector<string>& result); On the other side, it seems to me that more work should be done on input parameter passing, in particular when a copy of an input parameter is needed, e.g. in constructors and setters. My understanding is that the best technique in this case is to use templates and std::forward<>, e.g. (following the pattern of this answer on C++11 optimal parameter passing): class Person { std::string m_name; public: template <class T, class = typename std::enable_if < std::is_constructible<std::string, T>::value >::type> explicit Person(T&& name) : m_name(std::forward<T>(name)) { } ... }; A similar code could be written for setters. Frankly, this code seems boilerplate and complex, and doesn't scale up well when there are more parameters (e.g. if a surname attribute is added to the above class). Would it be possible to add a new feature to C++11 to simplify code like this (just like lambdas simplify C++98/03 code with functors in several cases)? I was thinking of a syntax with some special character, like @ (since introducing a &&& in addition to && would be too much typing :) e.g.: class Person { std::string m_name; public: /* Simplified syntax to produce boilerplate code like this: template <class T, class = typename std::enable_if < std::is_constructible<std::string, T>::value >::type> */ explicit Person(std::string@ name) : m_name(name) // implicit std::forward as well { } ... }; This would be very convenient also for more complex cases involving more parameters, e.g. Person(std::string@ name, std::string@ surname) : m_name(name), m_surname(surname) { } Would it be possible to add a simplified convenient syntax like this in C++? What would be the downsides of such a syntax?

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  • gstreamer pulseaudio echo cancellation

    - by user3618055
    I'm implementing a voip application using gstreamer, i use the example of the rtp in the plugin-good! i want to implement echo cancellation, i couldn't use the speex echo canceller with gstreamer because the input and the output are not in the same process. So, i want to use pulse audio to make echo cancellation? can any one help me how to deal with? the sender voice is pipeline = gst_pipeline_new (NULL); g_assert (pipeline); /* the audio capture and format conversion */ audiosrc = gst_element_factory_make (pulsesrc, "audiosrc"); g_assert (audiosrc); audioconv = gst_element_factory_make ("audioconvert", "audioconv"); g_assert (audioconv); audiores = gst_element_factory_make ("audioresample", "audiores"); g_assert (audiores); /* the encoding and payloading */ audioenc = gst_element_factory_make (AUDIO_ENC, "audioenc"); g_assert (audioenc); audiopay = gst_element_factory_make (AUDIO_PAY, "audiopay"); g_assert (audiopay); /* add capture and payloading to the pipeline and link */ gst_bin_add_many (GST_BIN (pipeline), audiosrc, audioconv, audiores, audioenc, audiopay, NULL); if (!gst_element_link_many (audiosrc, audioconv, audiores, audioenc, audiopay, NULL)) { g_error ("Failed to link audiosrc, audioconv, audioresample, " "audio encoder and audio payloader"); } and the receiver is : gst_bin_add_many (GST_BIN (pipeline), rtpsrc, rtcpsrc, rtcpsink, NULL); /* the depayloading and decoding */ audiodepay = gst_element_factory_make (AUDIO_DEPAY, "audiodepay"); g_assert (audiodepay); audiodec = gst_element_factory_make (AUDIO_DEC, "audiodec"); g_assert (audiodec); /* the audio playback and format conversion */ audioconv = gst_element_factory_make ("audioconvert", "audioconv"); g_assert (audioconv); audiores = gst_element_factory_make ("audioresample", "audiores"); g_assert (audiores); audiosink = gst_element_factory_make (pulsesink, "audiosink"); g_assert (audiosink); /* add depayloading and playback to the pipeline and link */ gst_bin_add_many (GST_BIN (pipeline), audiodepay, audiodec, audioconv, audiores, audiosink, NULL); res = gst_element_link_many (audiodepay, audiodec, audioconv, audiores, audiosink, NULL); g_assert (res == TRUE); i tried to change gstreamer proprietes to pulseaudio server in input and output and i used "pactl load-module module-echo-cancel aec_method=adrian" but i still listen to echo!! any one could help please thanks!!

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  • /etc/postfix/transport missing; what should it look like?

    - by Thufir
    I'm following the mailman guide but couldn't locate /etc/postfix/ so created it as follows: root@dur:~# root@dur:~# cat /etc/postfix/transport dur.bounceme.net mailman: root@dur:~# root@dur:~# telnet localhost 25 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. 220 dur.bounceme.net ESMTP Postfix (Ubuntu) ehlo fqdn_test 250-dur.bounceme.net 250-PIPELINING 250-SIZE 10240000 250-VRFY 250-ETRN 250-STARTTLS 250-ENHANCEDSTATUSCODES 250-8BITMIME 250 DSN mail from:[email protected] 250 2.1.0 Ok rcpt to:thufir@localhost 451 4.3.0 <thufir@localhost>: Temporary lookup failure rcpt to:[email protected] 451 4.3.0 <[email protected]>: Temporary lookup failure quit 221 2.0.0 Bye Connection closed by foreign host. root@dur:~# root@dur:~# postconf -n alias_database = hash:/etc/aliases alias_maps = hash:/etc/aliases, hash:/var/lib/mailman/data/aliases append_dot_mydomain = no biff = no broken_sasl_auth_clients = yes config_directory = /etc/postfix default_transport = smtp home_mailbox = Maildir/ inet_interfaces = loopback-only mailbox_command = /usr/lib/dovecot/deliver -c /etc/dovecot/conf.d/01-mail-stack-delivery.conf -m "${EXTENSION}" mailbox_size_limit = 0 mailman_destination_recipient_limit = 1 mydestination = dur, dur.bounceme.net, localhost.bounceme.net, localhost myhostname = dur.bounceme.net mynetworks = 127.0.0.0/8 [::ffff:127.0.0.0]/104 [::1]/128 readme_directory = no recipient_delimiter = + relay_domains = lists.dur.bounceme.net relay_transport = relay relayhost = smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtp_use_tls = yes smtpd_banner = $myhostname ESMTP $mail_name (Ubuntu) smtpd_recipient_restrictions = reject_unknown_sender_domain, reject_unknown_recipient_domain, reject_unauth_pipelining, permit_mynetworks, permit_sasl_authenticated, reject_unauth_destination smtpd_sasl_auth_enable = yes smtpd_sasl_authenticated_header = yes smtpd_sasl_local_domain = $myhostname smtpd_sasl_path = private/dovecot-auth smtpd_sasl_security_options = noanonymous smtpd_sasl_type = dovecot smtpd_tls_auth_only = yes smtpd_tls_cert_file = /etc/ssl/certs/ssl-mail.pem smtpd_tls_key_file = /etc/ssl/private/ssl-mail.key smtpd_tls_mandatory_ciphers = medium smtpd_tls_mandatory_protocols = SSLv3, TLSv1 smtpd_tls_received_header = yes smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache smtpd_use_tls = yes tls_random_source = dev:/dev/urandom transport_maps = hash:/etc/postfix/transport root@dur:~# root@dur:~# tail /var/log/mail.log Aug 28 02:05:15 dur postfix/smtpd[20326]: connect from localhost[127.0.0.1] Aug 28 02:06:10 dur postfix/smtpd[20326]: warning: hash:/var/lib/mailman/data/aliases is unavailable. open database /var/lib/mailman/data/aliases.db: No such file or directory Aug 28 02:06:10 dur postfix/smtpd[20326]: warning: hash:/var/lib/mailman/data/aliases lookup error for "thufir@localhost" Aug 28 02:06:10 dur postfix/smtpd[20326]: NOQUEUE: reject: RCPT from localhost[127.0.0.1]: 451 4.3.0 <thufir@localhost>: Temporary lookup failure; from=<[email protected]> to=<thufir@localhost> proto=ESMTP helo=<fqdn_test> Aug 28 02:06:23 dur postfix/smtpd[20326]: warning: hash:/var/lib/mailman/data/aliases is unavailable. open database /var/lib/mailman/data/aliases.db: No such file or directory Aug 28 02:06:23 dur postfix/smtpd[20326]: warning: hash:/var/lib/mailman/data/aliases lookup error for "[email protected]" Aug 28 02:06:23 dur postfix/smtpd[20326]: NOQUEUE: reject: RCPT from localhost[127.0.0.1]: 451 4.3.0 <[email protected]>: Temporary lookup failure; from=<[email protected]> to=<[email protected]> proto=ESMTP helo=<fqdn_test> Aug 28 02:06:28 dur postfix/smtpd[20326]: disconnect from localhost[127.0.0.1] Aug 28 02:06:49 dur dovecot: pop3-login: Login: user=<thufir>, method=PLAIN, rip=127.0.0.1, lip=127.0.0.1, mpid=20338, TLS Aug 28 02:06:49 dur dovecot: pop3(thufir): Disconnected: Logged out top=0/0, retr=0/0, del=0/0, size=0 root@dur:~# The manual page is here.

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  • In a state machine, is it a good idea to separate states and transitions?

    - by codablank1
    I have implemented a small state machine in this way (in pseudo code): class Input {} class KeyInput inherits Input { public : enum { Key_A, Key_B, ..., } } class GUIInput inherits Input { public : enum { Button_A, Button_B, ..., } } enum Event { NewGame, Quit, OpenOptions, OpenMenu } class BaseState { String name; Event get_event (Input input); void handle (Event e); //event handling function } class Menu inherits BaseState{...} class InGame inherits BaseState{...} class Options inherits BaseState{...} class StateMachine { public : BaseState get_current_state () { return current_state; } void add_state (String name, BaseState state) { statesMap.insert(name, state);} //raise an exception if state not found BaseState get_state (String name) { return statesMap.find(name); } //raise an exception if state or next_state not found void add_transition (Event event, String state_name, String next_state_name) { BaseState state = get_state(state_name); BaseState next_state = get_state(next_state_name); transitionsMap.insert(pair<event, state>, next_state); } //raise exception if couple not found BaseState get_next_state(Event event, BaseState state) { return transitionsMap.find(pair<event, state>); } void handle(Input input) { Event event = current_state.get_event(input) current_state.handle(event); current_state = get_next_state(event, current_state); } private : BaseState current_state; map<String, BaseState> statesMap; //map of all states in the machine //for each couple event/state, this map stores the next state map<pair<Event, BaseState>, BaseState> transitionsMap; } So, before getting the transition, I need to convert the key input or GUI input to the proper event, given the current state; thus the same key 'W' can launch a new game in the 'Menu' state or moving forward a character in the 'InGame' state; Then I get the next state from the transitionsMap and I update the current state Does this configuration seem valid to you ? Is it a good idea to separate states and transitions ? And I have some kind of trouble to represent a 'null state' or a 'null event'; What initial value can I give to the current state and which one should be returned by get_state if it fails ?

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  • Investment scheme for a PC game the project

    - by Alex Kamen
    Good day everyone, I am working on a PC game project that has 3 phases planned, micro, macro and mmo versions [if confused, see a brief description at the bottom]. I have found a potential investor for the micro version of the game, but naturally, he requested a detailed plan of how the game will pay back. And the problem is that micro version itself is not supposed to be monetized much, other than some ads and limited in-game currency utilization. The idea is that with this combat demo already at hand, it should be possible to get a really large enough investment (millions of dollars) and use it to pay back the initial small one (thousands of dollars) and take the project into macro phase, which will really make profit. This way, everybody is going to win, provided that I can deliver the end-product. Yet while I am confident of that both the conception of the macro and the real game-play of the micro versions are going to be appealing, I don’t know how to obtain any guarantee of that I will be able to get funded once I have the prototype ready. And without that, I won’t receive the funds for the prototype in the first place! To summarize, my question is: how to figure out my future possibilities of getting funded once I have combat demo out, basically “whom to write to and what”. Ideally, I would like some sort of a preliminary agreement with a game publisher, something that would basically state “If the developer provides the product in time and in quality corresponding to the specifications given, the publisher guarantees to allocate funds for distribution and further development, thereby acquiring the right to X part of all future profits”. Does this sound sane? It’s just that I don’t want to sell all of my rights out straight away by taking a big outside investment while the project is in such early stage. I would appreciate if you would share your thoughts on this kind of scheme, and be sure to ask questions as I am sure I must have forgotten to mention a ton of important things, like the fact that initial funds are going to be spent on outsourcing (living in Siberia is really just great). [here’s a brief outline of what each version will feature] [micro] 1) turn based tactical combat rules 2) character development 3) arena/tournament system [macro] 4) ai-ruled dynamic interactive worlds 5) global map adventuring 6) strategic rpg + god simulator gameplay [mmo] 7) Persistent worlds system 8) Social structures system (“guilds/clans”) 9) god-simulation on the mmo scale P.S. Obviously, these features are incremental, so that mmo version has all 9.

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  • following a moving sprite

    - by iQue
    Im trying to get my enemies to follow my main-character of the game (2D), but for some reason the game starts lagging like crazy when I do it the way I want to do it, and the following-part dosnt work 100% either, its just 1/24 enemies that comes to my sprite, the other 23 move towards it but stay at a certain point. Might be a poor explenation but dont know how else to put it. Code for moving my enemies: private int enemyX(){ int x = 0; for (int i = 0; i < enemies.size(); i++){ if (controls.pointerPosition.x > enemies.get(i).getX()){//pointerPosition is the position of my main-sprite. x = 5; } else{ x=-5; } Log.d(TAG, "happyX HERE: " + controls.pointerPosition.x); Log.d(TAG, "enemyX HERE: " + enemies.get(i).getX()); } return x; } private int enemyY(){ int y = 0; for (int i = 0; i < enemies.size(); i++){ if (controls.pointerPosition.y > enemies.get(i).getY()){ y = 5; } else{ y=-5; } } return y; } I send it to the update-method in my Enemy-class: private void drawEnemy(Canvas canvas){ addEnemies(); // a method where I add enemies to my arrayList, no parameters except bitmap. for(int i = 0; i < enemies.size(); i++){ enemies.get(i).update(enemyX(), enemyY()); } for(int i = 0; i < enemies.size(); i++){ enemies.get(i).draw(canvas); } } and finally, the update-method itself, located in my Enemy-class: public void update(int velX, int velY) { x += velX; //sets x before I draw y += velY; //sets y before I draw currentFrame = ++currentFrame % BMP_COLUMNS; } So can any1 figure out why it starts lagging so much and how I can fix it? Thanks for your time!

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  • Sql Table Refactoring Challenge

    Ive been working a bit on cleaning up a large table to make it more efficient.  I pretty much know what I need to do at this point, but I figured Id offer up a challenge for my readers, to see if they can catch everything I have as well as to see if Ive missed anything.  So to that end, I give you my table: CREATE TABLE [dbo].[lq_ActivityLog]( [ID] [bigint] IDENTITY(1,1) NOT NULL, [PlacementID] [int] NOT NULL, [CreativeID] [int] NOT NULL, [PublisherID] [int] NOT NULL, [CountryCode] [nvarchar](10) NOT NULL, [RequestedZoneID] [int] NOT NULL, [AboveFold] [int] NOT NULL, [Period] [datetime] NOT NULL, [Clicks] [int] NOT NULL, [Impressions] [int] NOT NULL, CONSTRAINT [PK_lq_ActivityLog2] PRIMARY KEY CLUSTERED ( [Period] ASC, [PlacementID] ASC, [CreativeID] ASC, [PublisherID] ASC, [RequestedZoneID] ASC, [AboveFold] ASC, [CountryCode] ASC)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]) ON [PRIMARY] And now some assumptions and additional information: The table has 200,000,000 rows currently PlacementID ranges from 1 to 5000 and should support at least 50,000 CreativeID ranges from 1 to 5000 and should support at least 50,000 PublisherID ranges from 1 to 500 and should support at least 50,000 CountryCode is a 2-character ISO standard (e.g. US) and there is a country table with an integer ID already.  There are < 300 rows. RequestedZoneID ranges from 1 to 100 and should support at least 50,000 AboveFold has values of 1, 0, or 1 only. Period is a date (no time). Clicks range from 0 to 5000. Impressions range from 0 to 5000000. The table is currently write-mostly.  Its primary purpose is to log advertising activity as quickly as possible.  Nothing in the rest of the system reads from it except for batch jobs that pull the data into summary tables. Heres the current information on the database tables size: Design Goals This table has been in use for about 5 years and has performed very well during that time.  The only complaints we have are that it is quite large and also there are occasionally timeouts for queries that reference it, particularly when batch jobs are pulling data from it.  Any changes should be made with an eye toward keeping write performance optimal  while trying to reduce space and improve read performance / eliminate timeouts during read operations. Refactor There are, I suggest to you, some glaringly obvious optimizations that can be made to this table.  And Im sure there are some ninja tweaks known to SQL gurus that would be a big help as well.  Ill post my own suggested changes in a follow-up post for now feel free to comment with your suggestions. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I use IIS7 rewrite to redirect requests for (HTTP or HTTPS):// (www or no-www) .domainaliases.ext to HTTPS://maindomain.ext

    - by costax
    I have multiple domain names assigned to the same site and I want all possible access combinations redirected to one domain. In other words whether the visitor uses http://domainalias.ext or http://www.domainalias.ext or https://www.domainalias3.ext or https://domainalias4.ext or any other combination, including http://maindomain.ext, http://www.maindomain.ext, and https://www.maindomain.ext they are all redirected to https://maindomain.ext I currently use the following code to partially achieve my objectives: <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.webServer> <rewrite> <rules> <rule name="CanonicalHostNameRule" stopProcessing="true"> <match url="(.*)" /> <conditions> <add input="{HTTP_HOST}" pattern="^MAINDOMAIN\.EXT$" negate="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="https://MAINDOMAIN.EXT/{R:1}" /> </rule> <rule name="HTTP2HTTPS" stopProcessing="true"> <match url="(.*)" /> <conditions> <add input="{HTTPS}" pattern="off" ignoreCase="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="https://MAINDOMAIN.EXT/{R:1}" /> </rule> </rules> </rewrite> </system.webServer> </configuration> ...but it fails to work in all instances. It does not redirect to https://maindomain.ext when user inputs https://(www.)domainalias.ext So my question is, are there any programmers here familiar with IIS7 ReWrite that can help me modify my existing code to cover all possibilities and reroute all my domain aliases, loaded by themselves or using www in front, in HTTP or HTTPS mode, to my main domain in HTTPS format??? The logic would be: if entire URL does NOT start with https://maindomain.ext then REDIRECT to https://maindomain.ext/(plus_whatever_else_that_followed). Thank you very much for your attention and any help would be appreciated. NOTE TO MODS: If my question is not in the correct format, please edit or advise. Thanks in advance.

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  • Access denied 403 errors after migrating my site

    - by AgA
    I've recently migrated my Joomla site from one shared hosting to another with Hostgator. GWT notified me about many 403 access denied pages. I've checked with Firebug too, and even though browser is displaying full page correctly but http return is 403. I've checked the home page but it's correctly returing 200 response. The same is shown by Fetch as Google in GWT(pasted this in the bottom). The site is 3 years old and I regularly do such migrations. I've copied the files and database "AS IS". I've even cleared all the caches but no luck. There is only one change: previously the site was primary domain but now it's add-on one. What could be the issue? This is how Googlebot fetched the page. Fetch as Google URL: http://MYSITE.COM/-----------------REMOVED.html Date: Thursday, June 20, 2013 at 10:32:14 PM PDT Googlebot Type: Web Download Time (in milliseconds): 3899 HTTP/1.1 403 Forbidden Date: Fri, 21 Jun 2013 05:32:15 GMT Server: Apache P3P: CP="NOI ADM DEV PSAi COM NAV OUR OTRo STP IND DEM" Expires: Mon, 1 Jan 2001 00:00:00 GMT Cache-Control: post-check=0, pre-check=0 Pragma: no-cache Set-Cookie: 0e4f6b53991c80cf39d57a6db58bb58d=ee2d880e8db0f1fc03c5612ea5a77004; path=/ Last-Modified: Fri, 21 Jun 2013 05:32:19 GMT Keep-Alive: timeout=5, max=75 Connection: Keep-Alive Transfer-Encoding: chunked Content-Type: text/html; charset=utf-8 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-gb" lang="en-gb" > <head> <base href="http://www.mysite.com/-----------------rajiv-yuva-shakthi-programme-finance-planning.html" /> <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <meta name="robots" content="index, follow" /> <meta name="keywords" content="" /> <<<<<<TRIMMED>>>>>>>>>>>>>>

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  • root issues in softwarecenter, synaptic and update manager

    - by user188977
    i have a notebook samsung ativ 2 and ubuntu 12.04 precise, cinnamon desktop. after logging in today my update manager, synaptic and ubuntu softwarecenter stopped working. synaptic i can only launch from terminal the others from panel.when choosing to update, nothing happens. same thing when trying to install programms from syn. or softw.center.when launching softwarec. from terminal i get: marcus@ddddddddd:~$ software-center 2013-11-10 22:30:46,206 - softwarecenter.ui.gtk3.app - INFO - setting up proxy 'None' 2013-11-10 22:30:46,217 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:34:20: Not using units is deprecated. Assuming 'px'. (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:34:22: Not using units is deprecated. Assuming 'px'. (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:56:20: Not using units is deprecated. Assuming 'px'. (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:56:22: Not using units is deprecated. Assuming 'px'. (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:60:20: Not using units is deprecated. Assuming 'px'. (software-center:4772): Gtk-WARNING **: Theme parsing error: softwarecenter.css:60:22: Not using units is deprecated. Assuming 'px'. 2013-11-10 22:30:46,977 - softwarecenter.backend.reviews - WARNING - Could not get usefulness from server, no username in config file 2013-11-10 22:30:47,320 - softwarecenter.ui.gtk3.app - INFO - show_available_packages: search_text is '', app is None. 2013-11-10 22:30:48,057 - softwarecenter.db.pkginfo_impl.aptcache - INFO - aptcache.open() 2013-11-10 22:31:00,646 - softwarecenter.fixme - WARNING - logs to the root logger: '('/usr/share/software-center/softwarecenter/utils.py', 201, 'get_title_from_html')' 2013-11-10 22:31:00,645 - root - WARNING - failed to parse: '<div style="background-color: #161513; width:1680px; height:200px;">  <div style="background: url('/site_media/exhibits/2013/09/AAMFP_Leaderboard_700x200_1.jpg') top left no-repeat; width:700px; height:200px;"></div> </div>' ('ascii' codec can't encode character u'\xa0' in position 70: ordinal not in range(128)) 2013-11-10 22:31:02,268 - softwarecenter.db.update - INFO - skipping region restricted app: 'Comentarios Web' (not whitelisted) 2013-11-10 22:31:02,769 - softwarecenter.db.update - INFO - skipping region restricted app: 'reEarCandy' (not whitelisted) 2013-11-10 22:31:04,821 - softwarecenter.db.update - INFO - skipping region restricted app: 'Flaggame' (not whitelisted) 2013-11-10 22:31:05,622 - softwarecenter.db.update - INFO - skipping region restricted app: 'Bulleti d'esquerra de Calonge i Sant Antoni ' (not whitelisted) 2013-11-10 22:31:08,352 - softwarecenter.ui.gtk3.app - INFO - software-center-agent finished with status 0 2013-11-10 22:31:08,353 - softwarecenter.db.database - INFO - reopen() database 2013-11-10 22:31:08,353 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True 2013-11-10 22:33:32,319 - softwarecenter.backend - WARNING - _on_trans_error: org.freedesktop.PolicyKit.Error.Failed: ('system-bus-name', {'name': ':1.72'}): org.debian.apt.install-or-remove-packages 2013-11-10 22:36:01,818 - softwarecenter.backend - WARNING - daemon dies, ignoring: <AptTransaction object at 0x48e4b40 (aptdaemon+client+AptTransaction at 0x645aaa0)> exit-failed 2013-11-10 22:36:01,820 - softwarecenter.db.pkginfo_impl.aptcache - INFO - aptcache.open()

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  • what's wrong with my sitemap?

    - by cadrian
    Google Webmaster Tools says that my sitemap is in a wrong format. I don't see my mistake, I think I followed every guideline provided by Google. Can someone help me? <?xml version="1.0" encoding="UTF-8"?> <urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"> <url> <loc>http://www.vocalcontraste.fr/</loc> </url> <url> <loc>http://www.vocalcontraste.fr/presentation/</loc> <lastmod>2012-01-30T21:49:06+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/les-concerts/</loc> <lastmod>2012-12-13T21:55:00+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/ecoutez-contraste/</loc> <lastmod>2012-07-13T18:19:45+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/repertoire/</loc> <lastmod>2012-07-13T17:30:14+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/la-presse/</loc> <lastmod>2012-07-11T08:17:48+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/recrutement/</loc> <lastmod>2012-02-01T22:22:03+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/nos-partenaires/</loc> <lastmod>2012-07-11T07:43:31+01:00</lastmod> </url> <url> <loc>http://www.vocalcontraste.fr/contactez-nous/</loc> <lastmod>2012-02-02T19:01:32+01:00</lastmod> </url> </urlset>

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  • Jitter during wall collisions with Bullet Physics: contact/penetration tolerance?

    - by Niriel
    I use the bullet physics engine through Panda3d. My scene is still very simple, think 'Wolfenstein3d': tile-based, walls are solid cubes. I expect walls to block the player, and I expect the player to slide along the walls in case of non-normal incidence. What I get is what I expect, with one difference: there is some jitter. If I try to force myself into the wall, then I see the frames blinking quickly between two positions. These differ by about 0.04 units of distance, which corresponds to 4 cm in my game. I noticed a 4 cm elsewhere: the bottom of my player capsule is 4 cm below ground, when at rest. Does that mean that there is somewhere in the Bullet engine a default 0.04-units-long tolerance to differentiate contact from collision? If so, what should I do ? Should I change the scale of my game so that these 0.04 units correspond to 0.4 cm, making the jitter ten times smaller? Or can I ask bullet to change its tolerance to a smaller value? Edit This is the jitter I get: 6.155 - 6.118 = 0.036 LPoint3f(0, 6.11694, 0.835) LPoint3f(0, 6.15499, 0.835) LPoint3f(0, 6.11802, 0.835) LPoint3f(0, 6.15545, 0.835) LPoint3f(0, 6.11817, 0.835) LPoint3f(0, 6.15726, 0.835) LPoint3f(0, 6.11876, 0.835) LPoint3f(0, 6.15911, 0.835) LPoint3f(0, 6.11937, 0.835) I found a setMargin method. I set it to 5 mm both on the BoxShape for the walls and on the Capsule shape for the player. It still jitters by about 35 mm as illustrated by this log (11.117 - 11.082 = 0.035): LPoint3f(0, 11.0821, 0.905) LPoint3f(0, 11.1169, 0.905) LPoint3f(0, 11.082, 0.905) LPoint3f(0, 11.117, 0.905) LPoint3f(0, 11.082, 0.905) LPoint3f(0, 11.117, 0.905) LPoint3f(0, 11.0821, 0.905) LPoint3f(0, 11.1175, 0.905) LPoint3f(0, 11.0822, 0.905) LPoint3f(0, 11.1178, 0.905) LPoint3f(0, 11.0823, 0.905) LPoint3f(0, 11.1183, 0.905) The margin on the capsule did change my penetration with the floor though, I'm a bit higher (0.905 instead of 0.835). However, it did not change anything when colliding with the walls. How can I make the collisions against the walls less jittery? Edit, the day after: After more investigation, it appears that dynamic objects behave well. My problem comes from the btKinematicCharacterController that I use for moving my character; that stuff is totally bugged, according to the whole Internet :/.

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  • How to keep a data structure synchronized over a network?

    - by David Gouveia
    Context In the game I'm working on (a sort of a point and click graphic adventure), pretty much everything that happens in the game world is controlled by an action manager that is structured a bit like: So for instance if the result of examining an object should make the character say hello, walk a bit and then sit down, I simply spawn the following code: var actionGroup = actionManager.CreateGroup(); actionGroup.Add(new TalkAction("Guybrush", "Hello there!"); actionGroup.Add(new WalkAction("Guybrush", new Vector2(300, 300)); actionGroup.Add(new SetAnimationAction("Guybrush", "Sit")); This creates a new action group (an entire line in the image above) and adds it to the manager. All of the groups are executed in parallel, but actions within each group are chained together so that the second one only starts after the first one finishes. When the last action in a group finishes, the group is destroyed. Problem Now I need to replicate this information across a network, so that in a multiplayer session, all players see the same thing. Serializing the individual actions is not the problem. But I'm an absolute beginner when it comes to networking and I have a few questions. I think for the sake of simplicity in this discussion we can abstract the action manager component to being simply: var actionManager = new List<List<string>>(); How should I proceed to keep the contents of the above data structure syncronized between all players? Besides the core question, I'm also having a few other concerns related to it (i.e. all possible implications of the same problem above): If I use a server/client architecture (with one of the players acting as both a server and a client), and one of the clients has spawned a group of actions, should he add them directly to the manager, or only send a request to the server, which in turn will order every client to add that group? What about packet losses and the like? The game is deterministic, but I'm thinking that any discrepancy in the sequence of actions executed in a client could lead to inconsistent states of the world. How do I safeguard against that sort of problem? What if I add too many actions at once, won't that cause problems for the connection? Any way to alleviate that?

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