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  • MVC Design Question

    - by user325142
    I'm trying to build a pager where it's just Next / Previous buttons that call a jquery function that post a JSON request. Inside the function, the current page "index" is retrieved from a hidden field and passed to the controller. Inside the controller, I reset the index if I'm on the last page of data. How would I pass the new index value back to the view? Or is there a better way to do what i'm trying to do? Thanks

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  • Rails 3 - routing

    - by akam
    I don't know how to make a link_to because I'dont have a nouveau_message_path in rake routes rake routes : GET /nouveau_message/.:id {:action=>"nouveau_message", :controller=>"messages"} routes.rb : controller :messages do get 'nouveau_message/.:id' => :nouveau_message end What is the best way to make a link_to to nouveau_message from another view ? Thanks

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  • Best way to log internet traffic for office network via remote IP

    - by buzzmonkey
    We have a network of about 40 machines running either Win XP or 7 in our office via LAN switches into 1 x Netgear Router (WNDR3700). We have noticed recently that our local network has been added to the CBL Blacklist due to one of our machines being infected with Torpig. I have attempted to use Kaspersky's TDSSKiller Antirootkit Utility to find the infected machine but all appear to be clear. The CBL register advises to find the local machine which is connection to the remote IP address (CBL has provided the range). However, our router does not have the ability to block remote IP addresses - does anyone know of a software which can log all the internet traffic, which we can then use to find the infected machine.

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  • How to post data from user control - asp.net mvc

    - by Dharmesh
    Currently i am working on project in which login user control is there in master page. earlier i had seperate login.aspx page and was able to call login method of home controller (with acceptverb = post). now we have changed the idea, want to place login control on master page (home page). Now when i click on login button of login control - it calls login method of controller class with acceptver = get. how can i call login method with acceptverb = post?

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  • Can't connect to web-server on local host behind NAT

    - by eyeinthebrick
    I got Ubuntu as host. I'm running a web-server on http://192.168.199.8:80. It is accessible from the local network, but when I'm trying to reach it by external IP, I go to my router's web-page. I arranged port forwarding on router for port 80 to my local IP 192.168.199.8. Unfortunately web-server is still unavailable via external IP. I checked whether the port is open via http://www.canyouseeme.org/. As it showed that the port is unavailable, I changed port used to 3659 (not forget to rearrange port forwarding rule). Although http://www.canyouseeme.org/ shows that port 3659 is open, I still can't reach my web-server. Where can the problem be?

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  • Keeping track of the action before a login?

    - by soybie
    I'm trying to do the following: User can vote for an item (controller: item, action: vote) 2a. If the user is logged in, then vote action goes through. 2b. If user is not logged in, then user needs to log in/creates an account (handled by user controller), then vote action goes through. How do I do 2b such that once the user logs in/creates account, the vote action automatically goes through without having the user vote for the item again?

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  • Cannot access apache webserver running on home network from internet.

    - by user60382
    I am trying to setup apache web server in my home network. I followed the instructions found at http://www.boutell.com/newfaq/creating/hostmyown.html. I have a d-link dir-601 router with a cable internet connection. I am able to connect to the web server from my LAN using the url pointing to my server's ip 192.168.0.103 in the web browser. but when I am trying to browse the same with my phone on 3G network, I get a message "server cannot be found". My Public IP starts with 61.xx.xxx.xxx and my router has an IP of 192.168.0.1 Could anyone please help me in figuring out the isuue. Thanks in advance.

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  • UINavigationController's back button disappears?

    - by QAD
    I notice something strange happens to one of my view controller: the back button disappears, yet it's possible to go back to previous view controller by tapping the top left corner (i.e where the button should reside). In my entire file there's no line that set self.navigationItem.hidesBackButton to YES; also NSLog prints 0 as self.navigationItem.hidesBackButton's value in viewDidLoad. This occurs in both the simulator and real device. Any ideas?

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  • Add multiple ActionName for button

    - by NewToBirtReporting
    I have one controller on which i have Save button click event. Im using same controller and view for Add and Edit purpose. My code is as per below [HttpPost] [Button(ButtonName = "Save")] [ActionName("Create")] [ValidateAntiForgeryToken(Salt = "PostData")] public ActionResult Save(Ntegra m_Ntegra,FormCollection form) {} As Im Using ActionName("Create") here so button can not work for ActionName("Edit"). can anyone tell me how i can achive my requirnment!! Thanks for help...... :)

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  • rewrite routes for URl

    - by user348173
    I have the following URl: http://localhost:12981/BaseEvent/EventOverview/12?type=Film This is route: routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = UrlParameter.Optional } // Parameter defaults ); I want that in a browser the url looks like: http://localhost:12981/Film/Overview/12 How can I do this? One more example: http://localhost:12981/BaseEvent/EventOverview/15?type=Sport should be http://localhost:12981/Sport/Overview/15 Thanks.

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  • Connecting two IPs like an URL

    - by czesuaf
    I haven't found answer anywhere, so here comes the question. My ISP connected me to a router with thousands of other clients, so my public IP is the same as many others. And I want to make a small private server which can be accessible across whole web. So my home router shows me IP 10.x.x.x and actually my public IP is 89.x.x.x. Is there any way to reach the IP 10.x.x.x from the Internet? Yeah I thought the same about IPv6 but it's still not accessible for me ;[

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  • Rails3 nomethod error #<ActiveRecord::Relation>

    - by Dodi
    Hi! I'm writing a static page controller. I get the menuname in the routes.rb and it's call the static controller show method. match '/:menuname' = 'static#show' And static_controller.rb: @static=Staticpage.where("menuname = ?", params[:menuname]) But if I want print @static.title in the view, I get this error: undefined method `title' for # Whats wrong? the SQL query looks good: SELECT staticpages.* FROM staticpages WHERE (menuname = 'asd')

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  • UIPicker reloading content

    - by kumaravel
    Hi i have a problem with UIPicker, im keeping my Picker in Navigation controller. i want the Picker content to reload whenever the navigation controller push the PickerView. but the pickerview content maintaining same state in all navigation.. how to change this?

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  • Respond_with not working Rails 3

    - by MDM
    As no one can help me with my UJS ajax problem I am trying "respond_with", but I am getting this error: RuntimeError (In order to use respond_with, first you need to declare the formats your controller responds to in the class level) Yet I have declared it in my controller: class HomepagesController < ApplicationController respond_to :html, :xml, :js def index @homepages = Homepage.search(params[:search]) respond_with(@homepages) end Anyone has any ideas why.

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  • [iPhone] Error reading plist file for fill a table

    - by Matthew
    Hi, I'm developing an app for iPhone but I've a problem... I've a view with some textField and the informations writed in them are saved in a plist file. With @class and #import declarations I import this view controller in another controller that manage a table view. The code I've just wrote appear to be right but my table is filled up with 3 same row... I don't know why the row are 3... Can anyone help me?

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  • remoting to pc's already setup with pocketcloud

    - by KiloJKilo
    I use pocketcloud to remote desktop into my PCs on my home network. I would like to remote desktop with windows on my laptop via windows 7, but I'm not really sure how to, without breaking pocketcloud's connection. Does pocketcloud change my router's port forward to each machine as needed? Is there a way I can piggyback on the pocketcloud app? It appears to use 3389 but nothing is routed on that port in my router. Any ideas on how to accomplish this?

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  • cant access my local web server with the external IP

    - by TommyG
    I havent been able to find a solution to my particular problem. I have a MAC which I set up as a web server and configured my router to forward to the local IP. When trying to access my site from outside, it does say "It works!", however, when I call a simple Hello World PHP script that I have, I am getting an error that the page could not be opened. I did enable PHP on my machine so thats not the problem. I really have no idea how can I access - I followed so many tutorials and did everything correctly. My router is a Linksys WRT160N if it matters at all. In the port forwarding section, I selected to forward

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  • Multiple controllers with a single model

    - by Eric K
    I'm setting up a directory application for which I need to have two separate interfaces for the same Users table. Basically, administrators use the Users controller and views to list, edit, and add users, while non-admins need a separate interface which lists users in a completely different manner. To do this, would I be able to just set up another controller with different views but which accesses the Users model? Sorry if this is a simple question, but I've had a hard time finding how to do this.

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  • unable to ping machine on WLAN

    - by N.M.
    I've started accepting remote desktop connections on one of my machines. If i connect the machine to my router using an Ethernet cable i am able to ping it and connect to it remotely (using RDP). However, if i connect the machine using wireless network i am unable to ping it (or access it using RDP). Although i can live with connecting that machine using an Ethernet cable i just wanted to know the reason why it doesn't work using wireless. Is the router not able to forward packets to that host if its connected using wireless? If yes, any solutions?

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  • MEF C# Service - DLL Updating

    - by connerb
    Currently, I have a C# service that runs off of many .dll's and has modules/plugins that it imports at startup. I would like to create an update system that basically stops the service, deletes any files it is told to delete (old versions), downloads new versions from a server, and starts the service. I believe I have coded this right except for the delete part, because as long as I am not overwriting anything, the file will download. If I try to overwrite something, it won't work, which is why I am trying to delete it before hand. However, when I do File.Delete() to the path that I want to do, it gives me access to the path is denied. Here is my code: new Thread(new ThreadStart(() => { ServiceController controller = new ServiceController("client"); controller.Stop(); controller.WaitForStatus(ServiceControllerStatus.Stopped); try { if (um.FilesUpdated != null) { foreach (FilesUpdated file in um.FilesUpdated) { if (file.OldFile != null) { File.Delete(Path.Combine(Utility.AssemblyDirectory, file.OldFile)); } if (file.NewFile != null) { wc.DownloadFile(cs.UpdateUrl + "/updates/client/" + file.NewFile, Path.Combine(Utility.AssemblyDirectory, file.NewFile)); } } } if (um.ModulesUpdated != null) { foreach (ModulesUpdated module in um.ModulesUpdated) { if (module.OldModule != null) { File.Delete(Path.Combine(cs.ModulePath, module.OldModule)); } if (module.NewModule != null) { wc.DownloadFile(cs.UpdateUrl + "/updates/client/modules/" + module.NewModule, Path.Combine(cs.ModulePath, module.NewModule)); } } } } catch (Exception ex) { Logger.log(ex); } controller.Start(); })).Start(); I believe it is because the files are in use, but I can't seem to unload them. I though stopping the service would work, but apparently not. I have also checked the files and they are not read-only (but the folder is, which is located in Program Files, however I couldn't seem to get it to not be read-only programmatically or manually). The service is also being run as an administrator (NT AUTHORITY\SYSTEM). I've read about unloading the AppDomain but AppDomain.Unload(AppDomain.CurrentDomain); returned an exception as well. Not too sure even if this is a problem with MEF or my program just not having the correct permissions...I would assume that it's mainly because the file is in use.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Due to the Classes

    - by Ratman21
    Why does it seem that I am always saying sorry (or in Japanese Gomennasi)?  Well I am late again for blog as you can see. The CCNA class’s part 1 (also known as CCENT) was, well more intense than all of the certification classes before it.   The teacher was cramming as much as he could into us during the week and it was hard to come home and do much more than fall into bed (Well I was doing still doing my Job search and checking up on my web sites and groups).   But I didn’t have much left in the way of blogging (Which by the way is now in 3 different sites). Even though it was hard some times, I really liked the fact I was getting back to something like (and mean really like, in fact I like Cisco routers than some people I know). At the class, I got some software that allows me to simulate setting up and troubles shoot Lan’s or Wan’s.   When we weren’t getting facts for the test thrown at us, we were doing labs with this software. It was fun for me to be able to use the CISCO router commands and trouble shoot router issues. Even if it was just a sim. So now it is study, study, take practices tests and do the labs. I took the week end and more off after cram CCENT week but, now I am back at it.  Also I could not keep up with my Love Dare book during week of the class. No I did not stop or forget what I already learned. I just put the next dare on hold. Well the hold is off starting tomorrow and tonight I think I am going to write a new cover letter. Let’s see what else I can get done tonight. Hmm I think I will try to do a sim of my home wireless LAN and study for CCENT test in about 3 weeks.   So see you tomorrow (I hope).

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  • Network and Storage Devices Throughput Chart

    - by zroiy
    With all of the different storage and network devices that surround our day to day life, understanding these devices data transfer speeds can be somewhat confusing. Think about trying to identify your weakest link in the a chain that starts with an external USB hard drive (or a flash drive) that's connected to a 802.11g wifi router, can you quickly come up with an answer of where's the bottle neck in that chain , is it the router or the storage devices ? . Well, the following chart should give you an idea understanding different devices, protocols and interfaces maximum throughput speeds. Though these numbers can fluctuate (mostly for worse, but sometimes for the better) due to different kind of factors such as OS overhead (or caching and optimization) , multiple users or processes and so on , the chart can still serve to provide basic information on the theoretical throughput different devices and protocols can get to.. Enjoy.  Link to the full size chart   References:http://en.wikipedia.org/wiki/Sata#SATA_revision_1.0_.28SATA_1.5_Gbit.2Fs.29http://en.wikipedia.org/wiki/Usbhttp://en.wikipedia.org/wiki/Usb_3http://en.wikipedia.org/wiki/802.11http://mashable.com/2011/09/21/fastest-download-speeds-infographic/http://en.wikipedia.org/wiki/Thunderbolt_(interface)http://www.computerworld.com/s/article/9220434/Thunderbolt_vs._SuperSpeed_USB_3.0  Icons:http://openiconlibrary.sourceforge.net/gallery2/?./Icons/devices/drive-harddisk-3.png      

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  • Setting up shared connection

    - by Calvin Froedge
    I have a network that is connected to the internet via a switch connected to a router. I have it setup like this so I can work on the new network without causing problems on the old. Anyway, I'm trying to enable internet connection sharing. Internet comes to server like this: Modem - Router - Switch - Ubuntu 11.10 (Eth0) I want to share the connection through Eth1 (Eth1 - Managed Switch - Clients). Here is my config for /etc/network/interfaces: I have a DHCP server running on Eth1. Here is my config: ddns-update-style none; option domain-name "myserver.local"; option domain-name-servers 192.168.1.2, 8.8.8.8; default-lease-time 600; max-lease-time 7200; authoritative; subnet 192.168.1.0 netmask 255.255.255.0 { interface eth1; range 192.168.1.3 192.168.1.254; option routers 192.168.1.1; option subnet-mask 255.255.255.0; option broadcast-address 192.168.1.255; } Here is /etc/network/interfaces: # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet dhcp #Used for internal network auto eth1 iface eth1 inet static address 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 network 192.168.1.0 Here is /etc/hosts: 127.0.0.1 localhost 127.0.1.1 myserver.isp.com server 192.168.1.2 server.myserver.local server myserver.local In /etc/sysctl.conf, I've set the following: net.ipv4.ip_forward=1 Finally, in /etc/rc.local, I've set the following: /sbin/iptables -P FORWARD ACCEPT /sbin/iptables --table nat -A POSTROUTING -o eth1 -j MASQUERADE When I ping 8.8.8.8 (google's DNS) from a client that is authenticated with my DHCP server (they have been assigned a local ip, like 192.168.1.10), I get a timeout. How can I debug this further to figure out where my problem is?

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