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  • Refactoring PL/SQL triggers - extract procedures

    - by Juraj
    Hello, we have application where database contains large parts of business logic in triggers, with a update subsequently firing triggers on several other tables. I want to refactor the mess and wanted to start by extracting procedures from triggers, but can't find any reliable tool to do this. Using "Extract procedure" in both SQL Developer and Toad failed to properly handle :new and :old trigger variables. If you had similar problem with triggers, did you find a way around it? EDIT: Ideally, only columns that are referenced by extracted code would be sent as in/out parameters, like: Example of original code to be extracted from trigger: ..... if :new.col1 = some_var then :new.col1 := :old.col1 end if ..... would become : procedure proc(in old_col1 varchar2, in out new_col1 varchar2, some_var varchar2) is begin if new_col1 = some_var then new_col1 := old_col1 end if; end; ...... proc(:old.col1,:new.col1, some_var);

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  • Unique constraint on more than 10 columns

    - by tk
    I have a time-series simulation model which has more than 10 input variables. The number of distinct simulation instances would be more than 1 million, and each simulation instance generates a few output rows every day. To save the simulation result in a relational database, i designed tables like this. Table SimulationModel { simul_id : integer (primary key), input0 : string or numeric, input1 : string or numeric, ...} Table SimulationOutput { dt : DateTime (primary key), simul_id : integer (primary key), output0 : numeric, ...} My question is, is it fine to put an unique constraint on all of the input columns of SimulationModel table? If it is not a good idea, then what kind of other options do i have to make sure each model is unique?

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  • Why in Objective-C, we use self = [super init] instead of just [super init]?

    - by ????
    In a book, I saw that if a subclass is overriding a superclass's method, we may have self = [super init]; First, is this supposed to be done in the subclass's init method? Second, I wonder why the call is not just [super init]; ? I mean, at the time of calling init, the memory is allocated by alloc already (I think by [Foobar alloc] where Foobar is the subclass's name. So can't we just call [super init] to initialize the member variables? Why do we have to get the return value of init and assign to self? I mean, before calling [super init], self should be pointing to a valid memory allocation chuck... so why assigning something to self again? (if assigning, won't [super init] just return self's existing value?)

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  • How much memory is reserved when i declare a string?

    - by Bhagya
    What exactly happens, in terms of memory, when i declare something like: char arr[4]; How many bytes are reserved for arr? How is null string accommodated when I 'strcpy' a string of length 4 in arr? I was writing a socket program, and when I tried to suffix NULL at arr[4] (i.e. the 5th memory location), I ended up replacing the values of some other variables of the program (overflow) and got into a big time mess. Any descriptions of how compilers (gcc is what I used) manage memory?

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  • How to tell a UITableView to preload all Rows?

    - by Infinite
    Is there a way to tell a UITableView to preload all rows? The tableView is supposed to show several comments (up to 80 comments). So my CommentCell uses a Setter to adapt the cell to a specific comment. -(void)setComment:(Comment *)newComment { if (newComment != comment) { [comment release]; comment = [newComment retain]; /* * set the cells view variables here */ } } This specific setter takes quite a bunch of processing resources and scrolling gets kinda laggy. I am using a comment-specific reuseIdentifier instead of a static cellIdentifier when calling dequeueReusableCellWithIdentifier: in order to assure, that "newComment" equals the old "comment". And in fact this does work great when scrolling over cells which have already been loaded. But when scrolling through the comments for the first time, it still lags like hell. Which leads me to my question: Is there a way to tell the tableview to preload all cells? (which I doubt) or Do I have to implement my own cache instead of relying on "dequeueReusableCellWithIdentifier:"?

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  • Sorting a value pair in Javascript

    - by Bradley M. Davis
    I must be missing the proper term or else I'm sure I could find the answer by searching... in any case, here's what I want to do. Through javascript, I get four variables (A, B, C, and D) that I would like to sort, and still keep track of the variable name (since it's encoded with meaning information). Sample Data: A = 2; B = 1; C = 4; D = 3; What I need to do now is sort them in value order (4,3,2,1) such that I can actually know the variable name ordering (C,D,A,B).

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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • update value of a variable outside a class in VB.NET

    - by dpp
    I have a class derived from a Form, it has textbox for username and password and an OK button. I want it to behave like an InputBox so I can use it like this: Dim Username As String = "" Dim Password As String = "" Dim authorization As New Authorization(Username, Password) authorization.ShowDialog() 'The user will click OK and I will expect the Username and Password to change based on the user input MsgBox(Username & " " & Password) The Authorization class: Public Class Authorization Dim RefUsername As String Dim RefPassword As String Public Sub New(ByRef Username As String, ByRef Password As String) InitializeComponent() RefUsername = Username 'I'm trying to pass reference instead of value RefPassword = Password 'I'm trying to pass reference instead of value End Sub Private Sub OKButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles AuthorizeButton.Click RefUsername = Username.Text 'I'm trying to change value of variable outside the class RefPassword = Password.Text 'I'm trying to change value of variable outside the class Me.Close() End Sub End Class In short, I want to change the value of variables outside the class when the user clicks the OK, how am I going to accomplish that?

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  • Inheritance - initialization problem

    - by dumbquestion
    I have a c++ class derived from a base class in a framework. The derived class doesn't have any data members because I need it to be freely convertible into a base class and back - the framework is responsible for loading and saving the objects and I can't change it. My derived class just has functions for accessing the data. But there are a couple of places where I need to store some temporary local variables to speed up access to data in the base class. mydata* MyClass::getData() { if ( !m_mydata ) { // set to NULL in the constructor m_mydata = some_long_and complex_operation_to_get_the_data_in_the_base() } return m_mydata; } The problem is if I just access the object by casting the base class pointer returned from the framework to MyClass* the ctor for MyClass is never called and m_mydata is junk. Is there a way of only initializing the m_mydata pointer once?

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  • I don't get this C/C++ Joke

    - by Buttercup
    After reading this article on thedailywtf.com, I'm not sure that I really got the joke. It says there that some guy changed the code from int function() { int x; char data_string[15]; ... x = 2; strcpy(data_string,"data data data"); ... } to int function() { int x = 2; char data_string[15] = "data data data"; ... } everywhere in the code and that for some reason did inflate the size of the executable from 1 to 2 CDs (or maybe it didn't do that?). Obviously I'm not familiar enough with C/C++ to get this joke, but what seems strangest is that the 2nd code listing seems "cleaner"—at least from what I've been told in school (that is that initializing variables is a good thing, not a bad one).

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  • how does "recent history" work on sites for php? (PHP)

    - by ggfan
    I'm not sure if there is an explanation on SO for beginners, but if so, could you provide the links. I am interested in creating a "recent viewed" function that shows what links they clicked on before. I'm not sure if this is the 'correct' way to do it, but this is what I have so far... user clicks on a link(say ad.php?posting_id=12). if the user doesn't click on the link, no cookie or session is stored for the link if the user clicks on the link, it sets a cookie for $_cookie['ad.php?posting_id=22'] Each time the user clicks, more cookies are set In the recent viewed function, it gets all the $_cookie variables and displays them. if the user wants to clear the history, just destroy all the cookies I'm not sure if this is the way to do it, but is the viable? If not, what are the steps to create a "recent viewed" function

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  • Nested loop with dependent bounds trip count

    - by aaa
    hello. just out of curiosity I tried to do the following, which turned out to be not so obvious to me; Suppose I have nested loops with runtime bounds, for example: t = 0 // trip count for l in 0:N for k in 0:N for j in max(l,k):N for i in k:j+1 t += 1 t is loop trip count is there a general algorithm/way (better than N^4 obviously) to calculate loop trip count? I am working on the assumption that the iteration bounds depend only on constant or previous loop variables.

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  • Keeping Computer Science Writing Accessible and Eloquent

    - by Federer
    This question is particularly aimed at descriptions and explanations of what is happening in a computer program, as well as any general advice or approaches for undertaking technical reports in Computer Science at both undergraduate and graduate levels. You see, I am having particular difficulty in the best way to explain what is happening. As in, given any given program from a multi-agent system to a standard webservice, the best and most eloquent way to say exactly what is going on, the logic behind it and it's respective justifications. Should I avoid saying class names? Avoid specifying methods? Keep referring to class variables and any particular references? I'm banging my head against the wall at trying to keep a solid technical foundation and making it accessible to people of all backgrounds. Apologies for the rather vague question. Cheers.

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  • Factory vs instance constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • Do I need to install Glassfish?

    - by Ayusman
    Hi, I am new to glassfish server. i have a question on glassfish usage: can I just use glassfish like a tomcat server without needing an installation? where in, I just take a folder containing glassfish folders, jars etc... dump it in a folder location setup a few environment variables and it runs.. just like tomcat? is it possible with glassfish? also does glassfish installation does any other background things like creating registry entries etc other than creating the glassfish folder structure? TIA Ayusman

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  • Unable to access static var from Document Class in AS3

    - by omidomid
    I have a Document class called "CityModule", and an asset with class "City". Below is the coe for each. For some reason, I am unable to access the static variables of the City class from CityModule: CityModule.as: package { public class CityModule extends MovieClip { public function CityModule() { var buildings:Array = City.getBuildings(); } } } } City.as: package { import flash.display.MovieClip; public class City extends MovieClip { private static var _buildings:Array = [ {className:'City.Generic1', type:'generic'}, {className:'City.Generic2', type:'generic'}, {className:'City.Generic3', type:'generic'} ]; public function City(){ //empty } public static function getBuildings():Array{ return _buildings; } } } Doing this gives me a "Call to a possibly undefined method getBuildings" error. If I instantiate an instance of City, I can see any public/ getters/ setters perfectly fine. But static isn't working...

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  • c++ normalizing data sizes across systems

    - by Bocochoco
    I have a struct with three variables: two unsigned ints and an unsigned char. From my understanding, a c++ char is always 1 byte regardless of what operating system it is on. The same can't be said for other datatypes. I am looking for a way to normalize POD's so that when saved into a binary file, the resulting file is readable on any operating system that the code is compiled for. I changed my struct to use a 1-byte alignment by adding #pragma as follows: #pragma pack(push, 1) struct test { int a; } #pragma pack(pop) but that doesn't necessarily mean that int a is exactly 4 bytes on every os, I don't think? Is there a way to ensure that a file saved from my code will always be readable?

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  • Do you use Phing?

    - by Sam McAfee
    Does anyone use Phing to deploy PHP applications, and if so how do you use it? We currently have a hand-written "setup" script that we run whenever we deploy a new instance of our project. We just checkout from SVN and run it. It sets some basic configuration variables, installs or reloads the database, and generates a v-host for the site instance. I have often thought that maybe we should be using Phing. I haven't used ant much, so I don't have a real sense of what Phing is supposed to do other than script the copying of files from one place to another much as our setup script does. What are some more advanced uses that you can give examples of to help me understand why we would or would not want to integrate Phing into our process.

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  • Should I always release self for failed init methods?

    - by leo
    Should I always release self when there is a failure inside init, or should I only do so if I have initialized instance variables first? To put it another way, is this pattern valid? Is there a time when I shouldn't release self inside an init method, or should I assume that if the control flow enters init, self has at least a retain count of 1? - (id)init { if ((self = [super init]) == nil) { [self release]; return nil; } //do some init stuff if (somethingFailed) { [self release]; return nil; } return self; }

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  • How to pass a value between Silverlight pages for WP7?

    - by Sebastian Gray
    I've got a MainPage.xaml page a Detail.xaml page. I've passed variables to the Detail.xaml from MainPage.xaml by using a static variable and referencing it in Detail.xaml (the detail page is acting like a dialog). However once I've updated the content of another object, I want to call a method in MainPage.xaml to refresh the content of that page using the updated object from the Detail.xaml page. I assume I am not using the correct paradigm for this and should probably be using MVVM or something but I'm not familiar with the implementation and was hoping there was a simple way to do this?

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  • Fully automated MS SQL Restore

    - by hasen j
    I'm not very fluent with MS-SQL commands. I need a script to restore a database from a .bak file and move the logical_data and logical_log files to a specific path. I can do: restore filelistonly from disk='D:\backups\my_backup.bak' This will give me a result set with a column LogicalName, next I need to use the logical names from the result set in the restore command: restore database my_db_name from disk='d:\backups\my_backups.bak' with file=1, move 'logical_data_file' to 'd:\data\mydb.mdf', move 'logical_log_file' to 'd:\data\mylog.ldf' How do I capture the logical names from the first result set into variables that can be supplied to the "move" command? I think the solution might be trivial, but I'm pretty new to mssql.

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  • Manage bad_alloc exception in C++ construtor

    - by Jimmy zhang
    I have Java experience and recently am doing some C++ coding. My question is that if I have class A, in which I have to instantiate class B and class C as two of the member variables of A. If in the constructor of A, should I assume that allocations of class B and C never fail, and handle the bad allocation exception in the destructor of A? If I don't make that assumption, meaning that I add some try catch block to catch bad_alloc of class B and class C, then if the allocation exception occurs, should I do clean up in the constructor of A? What are the recommended practices? If "new" generates a bad allocation, what value does the pointer carry?

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  • Erroneous/Incorrect C2248 error using Visual Studio 2010

    - by Dylan Bourque
    I'm seeing what I believe to be an erroneous/incorrect compiler error using the Visual Studio 2010 compiler. I'm in the process of up-porting our codebase from Visual Studio 2005 and I ran across a construct that was building correctly before but now generates a C2248 compiler error. Obviously, the code snippet below has been generic-ized, but it is a compilable example of the scenario. The ObjectPtr<T> C++ template comes from our codebase and is the source of the error in question. What appears to be happening is that the compiler is generating a call to the copy constructor for ObjectPtr<T> when it shouldn't (see my comment block in the SomeContainer::Foo() method below). For this code construct, there is a public cast operator for SomeUsefulData * on ObjectPtr<SomeUsefulData> but it is not being chosen inside the true expression if the ?: operator. Instead, I get the two errors in the block quote below. Based on my knowledge of C++, this code should compile. Has anyone else seen this behavior? If not, can someone point me to a clarification of the compiler resolution rules that would explain why it's attempting to generate a copy of the object in this case? Thanks in advance, Dylan Bourque Visual Studio build output: c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] Below is a minimal, compilable example of the scenario: #include <stdio.h> #include <tchar.h> template<class T> class ObjectPtr { public: ObjectPtr<T> (T* pObj = NULL, bool bShared = false) : m_pObject(pObj), m_bObjectShared(bShared) {} ~ObjectPtr<T> () { Detach(); } private: // private, unimplemented copy constructor and assignment operator // to guarantee that ObjectPtr<T> objects are not copied ObjectPtr<T> (const ObjectPtr<T>&); ObjectPtr<T>& operator = (const ObjectPtr<T>&); public: T * GetObject () { return m_pObject; } const T * GetObject () const { return m_pObject; } bool HasObject () const { return (GetObject()!=NULL); } bool IsObjectShared () const { return m_bObjectShared; } void ObjectShared (bool bShared) { m_bObjectShared = bShared; } bool IsNull () const { return !HasObject(); } void Attach (T* pObj, bool bShared = false) { Detach(); if (pObj != NULL) { m_pObject = pObj; m_bObjectShared = bShared; } } void Detach (T** ppObject = NULL) { if (ppObject != NULL) { *ppObject = m_pObject; m_pObject = NULL; m_bObjectShared = false; } else { if (HasObject()) { if (!IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } } void Detach (bool bDeleteIfNotShared) { if (HasObject()) { if (bDeleteIfNotShared && !IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } bool IsEqualTo (const T * pOther) const { return (GetObject() == pOther); } public: T * operator -> () { ASSERT(HasObject()); return m_pObject; } const T * operator -> () const { ASSERT(HasObject()); return m_pObject; } T & operator * () { ASSERT(HasObject()); return *m_pObject; } const T & operator * () const { ASSERT(HasObject()); return (const C &)(*m_pObject); } operator T * () { return m_pObject; } operator const T * () const { return m_pObject; } operator bool() const { return (m_pObject!=NULL); } ObjectPtr<T>& operator = (T * pObj) { Attach(pObj, false); return *this; } bool operator == (const T * pOther) const { return IsEqualTo(pOther); } bool operator == (T * pOther) const { return IsEqualTo(pOther); } bool operator != (const T * pOther) const { return !IsEqualTo(pOther); } bool operator != (T * pOther) const { return !IsEqualTo(pOther); } bool operator == (const ObjectPtr<T>& other) const { return IsEqualTo(other.GetObject()); } bool operator != (const ObjectPtr<T>& other) const { return !IsEqualTo(other.GetObject()); } bool operator == (int pv) const { return (pv==NULL)? IsNull() : (LPVOID(m_pObject)==LPVOID(pv)); } bool operator != (int pv) const { return !(*this == pv); } private: T * m_pObject; bool m_bObjectShared; }; // Some concrete type that holds useful data class SomeUsefulData { public: SomeUsefulData () {} ~SomeUsefulData () {} }; // Some concrete type that holds a heap-allocated instance of // SomeUsefulData class SomeContainer { public: SomeContainer (SomeUsefulData* pUsefulData) { m_pData = pUsefulData; } ~SomeContainer () { // nothing to do here } public: bool EvaluateSomeCondition () { // fake condition check to give us an expression // to use in ?: operator below return true; } SomeUsefulData* Foo () { // this usage of the ?: operator generates a C2248 // error b/c it's attempting to call the copy // constructor on ObjectPtr<T> return EvaluateSomeCondition() ? m_pData : NULL; /**********[ DISCUSSION ]********** The following equivalent constructs compile w/out error and behave correctly: (1) explicit cast to SomeUsefulData* as a comiler hint return EvaluateSomeCondition() ? (SomeUsefulData *)m_pData : NULL; (2) if/else instead of ?: if (EvaluateSomeCondition()) return m_pData; else return NULL; (3) skip the condition check and return m_pData as a SomeUsefulData* directly return m_pData; **********[ END DISCUSSION ]**********/ } private: ObjectPtr<SomeUsefulData> m_pData; }; int _tmain(int argc, _TCHAR* argv[]) { return 0; }

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  • functions in assembler

    - by stupid_idiot
    hi, i have philosophised about the purpose of stack a little bit and after some coding i figured out what is it's strength. The only thing that lies in my stomache is how does it work with functions? I tried to make some easy function for adding two numbers using universal registers but I suppose that's not how does it work in C for example.. where are all the parameters, local variables and where is the result stored? how would you rewrite this to assembler?(how would compiler for C rewrite it?) int function(int a, int &b, int *c){ return a*(b++)+(*c); } i know this example kinda sucks.. but this way i can understand all the possibilities

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  • Rails Variable across all controller actions

    - by bob
    Hello, This should be a very simple rails question. I have a variable like the following. @administration = Administration.first I want this variable to be accessible through every controller action across all my controllers so for example if I have a Product controller and inside of it I have the usual CRUD actions, I want the @administration variable as defined above to be put into all the CRUD actions. (It would not be needed in destroy or create or update). I have many controllers throughout my project and I was wondering if there is an easier way than adding it manually through all of the actions that I want it in. I tried a global variable $administration = Administration.first but I run into an issue where it is not updated when I update the actual content of the Administration.first table. Also, I would like to avoid global variables. Any help would be much appreciated. Thanks! :)

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