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  • iphone how to determine and code according to base sdk version?

    - by Nareshkumar
    I have a code for UIImage picker photoImagePicker=[[UIImagePickerController alloc]init]; photoImagePicker.delegate=self; photoImagePicker.sourceType=UIImagePickerControllerSourceTypeCamera; photoImagePicker.mediaTypes=[UIImagePickerController availableMediaTypesForSourceType:photoImagePicker.sourceType]; [self presentModalViewController:photoImagePicker animated:YES]; photoImagePicker.showsCameraControls = YES; //Doesnot work on 3.0 photoImagePicker.navigationBarHidden = YES; photoImagePicker.toolbarHidden = YES; photoImagePicker.allowsEditing=YES; //Doesnt work on 3.0 Now everything works fine when the sdk is 3.1 or higher but when i put the os version as 3.0, the code starts showing errors. Turns out these methods were not present in 3.0 and so errors. I want to keep a mechanism which will enable these for higher versions(3.1) and at the same time work properly for 3.0 version. How do i do it? One solution i have thought of is to verify the version value and then put that code. But i am not sure how this is got. Any help will be appreciated.

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  • iphone - why is this flip animation using layers not working?

    - by Digital Robot
    I would like to make an animation that goes like this: imagine a picture sitting on a shelve. It drops from the shelve and as it falls it rotates along the horizontal axis and translates along the vertical axis. I would like to do this with perspective and the back side should be the image reversed, like the picture is a kind of slide. I have done this: CALayer* layer = myImageView.layer; layer.doubleSided = YES; CAKeyframeAnimation* animationTransform = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; CATransform3D startTransform = CATransform3DIdentity; CATransform3D endTransform = CATransform3DTranslate (layer.transform, 0.0f, 200.0f, 0.0f); endTransform = CATransform3DRotate (endTransform, degreesToRadian(350.0f), 1.0f, 0.0f, 0.0f); endTransform.m34 = 1.0 / -500; NSArray *values = [NSArray arrayWithObjects: [NSValue valueWithCATransform3D:startTransform], [NSValue valueWithCATransform3D:endTransform], nil]; [animationTransform setValues:values]; NSArray *tempos = [NSArray arrayWithObjects: [NSNumber numberWithFloat:0.0f], [NSNumber numberWithFloat:0.7f], nil]; [animationTransform setKeyTimes:tempos]; NSArray *timing = [NSArray arrayWithObjects: [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut], nil]; [animationTransform setTimingFunctions:timing]; animationTransform.fillMode = kCAFillModeRemoved; animationTransform.removedOnCompletion = YES; animationTransform.repeatCount = 1; animationTransform.duration = 3.7f; animationTransform.cumulative = YES; the result of this has nothing to do with anything. The result is: the image translates down an inch on the screen and then up half inch. Then it disappears and appears at its starting position again. What am I missing? thanks

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  • iPhone: How many instances of AVAudioPlayer should I have for multiple sounds?

    - by foreyez
    So I'm using AvAudioPlayer to play multiple wav files. About 20 different sounds (each about 1 sec long), and you can think of each being played on a button press. Also I don't need them all to play simultaneously, i.e., one plays and you press another button to play another one (which stops the currently played one). What I'm wondering, should I have multiple instances of AVAudioPlayer (20 of them) and then preload the audio files, or should I just use one instance of AvAudioPlayer and each time a button is pressed, initialize the AvAudioPlayer with the sound url (or would this be too slow?) Thanks in advance!

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  • Converting image to Black & White image on iPhone SDK issues.

    - by KfirS
    Hello, I've used a familiar code to convert image to Black & White which I've founded on several forums. The code is: CGColorSpaceRef colorSapce = CGColorSpaceCreateDeviceGray(); CGContextRef context = CGBitmapContextCreate(nil, originalImage.size.width, originalImage.size.height, 8, originalImage.size.width, colorSapce, kCGImageAlphaNone); CGContextSetInterpolationQuality(context, kCGInterpolationHigh); CGContextSetShouldAntialias(context, NO); CGContextDrawImage(context, CGRectMake(0, 0, originalImage.size.width, originalImage.size.height), [originalImage CGImage]); CGImageRef bwImage = CGBitmapContextCreateImage(context); CGContextRelease(context); CGColorSpaceRelease(colorSapce); UIImage *resultImage = [UIImage imageWithCGImage:bwImage]; // This is result B/W image. CGImageRelease(bwImage); return resultImage; When I'm using this code with on Horizontal image it's work fine, but when I'm trying a to use this code on Vertical image, the result is disproportionate image and rotate 90 degree left. Can anyone know what could be the problem? Thanks, Kfir.

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  • Is there a better way to deal with reserved characters when parsing XML/JSON data on the iPhone?

    - by Charles S.
    The following code works, but it's ugly and creates a bunch of autoreleased objects. I'm using similar code for parsing reserved HTML characters as well (for quotes, & symbols, etc). I'm just wondering... Is there a cleaner way? NSString *result = [[NSString alloc] initWithString:userInput]; NSString *result2 = [result stringByReplacingOccurrencesOfString:@"#" withString:@"\%23"]; NSString *result3 = [result2 stringByReplacingOccurrencesOfString:@" " withString:@"\%20"]; formatted = [[result3 stringByReplacingOccurrencesOfString:@"&" withString:@"\%26"] retain]; [result release];

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  • How does the NY Times iPhone app do this?

    - by ArgMan
    Alright, I have an RSS feed that gets arranged in a UITableView and then the user selects a story and it loads in a UIWebView. However, I'd like to stop using the UIWebView and just use a UITextView or UILabel. This png is what I am trying to do (just display the various text aspects of a news story): http://img411.imageshack.us/img411/2449/screenshot20100315at120.png Let me start off by saying that I have tried to use the usualNSString *myText = [webView stringByEvaluatingJavaScriptFromString:@"document.documentElement.textContent"]; and assign it to a UILabel, but it doesn't work the way that I am implementing it (in webViewDidFinishLoad--is that not correct?) and I get a blank textView and normal webView. If I overlay a UITextView on top of a UIWebView on its own (that is, a webView that just loads one page), the code posted above works fine to display the text I require, but the problem arises when the RSS feed is added into the mix. Ideas and/or help, guys? I've been stuck wondering why this doesn't work as it should for a few days now. If you have a better, more efficient way of doing it then placing the code in webViewDidFinishLoad, please let me know! Does it go in my didSelectRowAtIndexPath? I'm lost here, guys. Thank you very much in advance!

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  • Help! Obj-C/Iphone programming: extracting string from html text and reading off line by line

    - by royden
    hihi, I have this html text response from a particular website: <tr><td valign="top"><img src="/icons/image2.gif" alt="[IMG]"></td><td><a href="crsdsdfs2221.jpg">crash-2221.jpg</a></td><td align="right">14-Jun-2010 14:29 Notice for every line, there is this href=".__", which is an image file with random name and random format. I would like to extract that string within the inverted commas out so that i can append it into a URL path and download the image. I've been looking through this documentation from apple: http://developer.apple.com/mac/library/documentation/cocoa/conceptual/strings/Articles/SearchingStrings.html#//apple_ref/doc/uid/20000149-CJBBGBAI on String programming but couldn't find one that fits my bill. Also after reading it, what code can I use to ensure that I will be reading the next line the next time my function is called( because I want to download the next picture). Hope some kind soul can help me out, thanks!

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  • How to backup data stored with Core Data - iPhone app?

    - by Alex
    I'm using sqlite for the persistent store, so could I just upload the .sqlite file to, for example, Amazon S3 as a way of providing users with the ability to backup their app data? Then for restoring just download it back and replace the existing .sqlite file in the app's folder. Does anybody see any issues with that? Has anyone done it? Any other suggestions on how to implement data backup feature?

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  • Why do .png backgrounds appear black on iPhone device but not simulator?

    - by David Rea
    I started with a .tiff file and used GraphicConverter to change it to a .png and set a transparency color. Worked fine in the simulator but when I pushed to the device the transparency color became black. Tested with a .png I downloaded from the net and that worked fine, so it seems to only happen with some files. Thus I suspect it has something to do with the way GraphicConverter writes the .pngs, but I don't know enough about file formats to debug it. Any ideas/suggestions? Ideally I'd like to programatically treat all .pngs because my app allowed dynamic loading of arbitrary files, so I can't verify the transparency beforehand.

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  • iPhone SDK: How to store the time each word was typed?

    - by Harkonian
    My problem is twofold: 1) I'm trying to determine an eloquent way to allow the user to type into a UITextView and store the time each word was typed into an array. The time will be a float which starts at 0 when the user begins to type. 2) Conversely, I'd like the user to be able to tap on a word in the UITextView and display the time that word was typed (displaying in an NSLog() is fine). Considerations that may throw a wrench into a possible approach -- what if the user goes back to the top of the text and starts typing or to the middle of the text? Even a suggested approach without code would be appreciated, because right now I'm drawing a blank.

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  • Creating Thumbnails in Build Phase of iPhone App Xcode project?

    - by nephilite
    Hey All, I have a group of png files in my bundle; but I also want smaller versions of them to be used at my app as well. Right now I am just resizing them all manually and putting them in the bundle as well: so i might have Graphic_1.png and Graphic_1-thumbnail.png. Instead, is there anyway to do something like: at build time, take all my png assets and create 1/4 scale versions of them, and save them into the bundle as well, with the -thumbnail in the filename as above? Thanks!

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  • iPhone. How to intercept system dialogs?

    - by Sjakelien
    My app offers the user the opportunity to put an event in his native calendar. For that, I refer to an online webcal:// URL. Since the underlying .ics file is quite big (containing quite a few events), it sometimes (also depending on the network performance)takes a while before the "Do you want to subscribe"-dialog sequence kicks in. I would like to give the user some feedback in the mean time, like a spinner, or a changing graphic, for him to know that something is going to happen. Question: how does my app know, that the "Do you want to subscribe"-dialog has been shown, and that the user has chosen either a Cancel of OK button in that dialog, so I can stop the spinner?

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  • label text limit

    - by ven in Iphone world
    i am having label and text on to it is loaded by dynamically is connecting to radio and displays name of song ,i am getting problem with song name is crosses my play button present on my player ...so i want to limit while display...

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  • iPhone: Custom UITableViewCell with multiple areas that respond to taps?

    - by Nick
    I've been asked to create a custom UITableViewCell with multiple areas that can be tapped. These areas won't have buttons or any graphics - they'll be invisible. 3 different methods will be called depending on which third of the cell the user taps i.e. || decrementFooCount || viewFooDetails || incrementFooCount || The cell has a few labels on it that need to be visible at all times - the fooName and fooCount. I'm thinking perhaps three hidden UIButtons over the cell? I also need to maintain the swipe to delete default behavior.

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  • Can I tell if the iPhone has a passcode?

    - by tewha
    I'm developing an application that asks for a PIN when you start it. That's not great, but I can live with it. The problem is I'm being asked to ask for the PIN each time the phone wakes from sleep, too. Combined with the OS asking for its passcode, it's too much. Is there any legitimate way to detect if the phone has a passcode required for waking, so I can skip requiring a PIN in this case? I don't want to know the PIN and I don't actually care if it was locked (for instance, if the phone was asleep very briefly), I just want to know that the data is in some way "protected."

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  • Does iPhone SDK Objective C support functions inside of functions?

    - by Moshe
    I know that javascript, for example supports functions inside of functions, like so: function doSomething(){ function doAnothingThing(){ //this function is redefined every time doSomething() is called and only exists inside doSomething() } //you can also stick it inside of conditions if(yes){ function doSomethingElse(){ //this function only exists if yes is true } } } Does objective-c support this? Theoretical example: -(void) doSomething:(id) sender{ -(void) respondToEvent: (id) sender{ //theoretically? ... please? } } BONUS: What is the proper term for a "local" function?

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  • iPhone app distribution: What name will appear on the AppStore?

    - by Jack Griffiths
    Hi there, Is there a way to change the name that displays on the AppStore, rather than the name associated with the credit card/apple ID associated with the developer programme? For example, if my name on my credit card was foo, and the name on the apple ID was foo, but I actually want the name displayed on the AppStore (i.e. next to my App's name and details) to be bar. BTW: The programme is individual. Many thanks, Jack

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  • How to know when the MPMoviePlayerController has been paused in iPhone?

    - by iPhoney
    I want to add an overlay view for my video when the video is paused by the user. Is there any way to get the pause notification from MPMoviePlayerController? According to Apple Doc, there should be ways to do this but I can't find which notification should I use for this purpose. Quote: In addition to being notified when playback finishes, interested clients can be notified in the following situations: -When the movie player begins playing, is paused, or begins seeking forward ... For more information, see the Notifications section in this reference.

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