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  • Resize an array of images with OpenCV

    - by amr
    I'm passing an array of images (IplImage**) to an object in C++ using OpenCV. I'm then trying to iterate over that array and resize them all to a fixed size (150x150) I'm doing it this way: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[0]->depth, this->faceImageArray[0]->nChannels ); cout << "Created image" << endl; cvResize(this->faceImageArray[i], frame_copy); cout << "Resized image" << endl; IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cout << "Created grey image" << endl; cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); cout << "Converted image" << endl; this->faceImageArray[i] = grey_image; cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } But I'm getting this output, and I'm not sure why: Created image Resized image Created grey image Converted image Created image OpenCV Error: Assertion failed (src.type() == dst.type()) in cvResize, file /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp, line 3102 terminate called after throwing an instance of 'cv::Exception' what(): /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp:3102: error: (-215) src.type() == dst.type() in function cvResize Aborted I'm basically just trying to replace the image in the array with the resized one in as few steps as possible. Edit: Revised my code as follows: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[i]->depth, this->faceImageArray[i]->nChannels ); cvResize(this->faceImageArray[i], frame_copy); IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); faceImageArray[i] = cvCreateImage( cvSize(grey_image->width, grey_image->height), grey_image->depth, grey_image->nChannels); cvCopy(grey_image,faceImageArray[i]); cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } Then later on I'm performing some PCA, and get this output: OpenCV Error: Null pointer (Null pointer to the written object) in cvWrite, file /build/buildd/opencv-2.1.0/src/cxcore/cxpersistence.cpp, line 4740 But I don't think my code has got to the point where I'm explicitly calling cvWrite, so it must be part of the library. I can give a full implementation if necessary - is there anything in my code that's going to create a null pointer?

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  • WPF: Order of stretch sizing

    - by RFBoilers
    I'm creating a modal dialog window which contains three essential parts: a TextBlock containing instructions, a ContentControl for the dialog panel, and a ContentControl for the dialog buttons. Each of these parts are contained in a separate Grid row. I have some specific constraints when it comes to how the dialog should be sized. The issue I'm having is with the instructions TextBlock. I want the instructions to be as wide as the ContentControl for the dialog panel. The instructions should then wrap and grow vertically as needed. Should the instructions not be able to grow vertically, then it should begin to grow horizontally. Getting the instructions to be the width of the ContentControl and grow vertically was simple. The part I can't seem to figure out is how to get it to grow horizontally when out of vertical space. My initial thought was to create a class that extends TextBlock and override MeasureOverride. However, that method is sealed. Currently, I'm playing with the idea of have the dialog Window override MeasureOverride to calculate the available size for the instructions block. Am I missing a much simpler way of accomplishing this? Does anyone have any better ideas than this? Messing with MeasureOverride seems like it will be a lot of work. Here is some sample code to give you a general idea of how the dialog is laid out: <Window x:Class="Dialogs.DialogWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Name="dialogWindow" ShowInTaskbar="False" WindowStyle="None" AllowsTransparency="True" Background="Transparent" ResizeMode="NoResize" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterScreen"> <Border Style="{StaticResource WindowBorderStyle}" Margin="15"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <TextBlock Margin="25,5" VerticalAlignment="Top" HorizontalAlignment="Left" Text="{Binding Instructions}" TextWrapping="Wrap" Width="{Binding ElementName=panelContentControl, Path=ActualWidth, Mode=OneWay}"/> <ContentControl x:Name="panelContentControl" Grid.Row="1" Margin="25,5" Content="{Binding PanelContent}"/> <ContentControl x:Name="buttonsContentControl" Grid.Row="2" HorizontalAlignment="Right" VerticalAlignment="Center" Margin="25,5" Content="{Binding ButtonsContent}"/> </Grid> </Border> </Window>

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  • iphone tableview & webservice

    - by Anonymous
    Hi, I have a tableview, when the user selects a row i call a webservice depending on which row is selected. my problem is i can connect to the webservice but i dont get any response from the webservice. I used soap client to test if webservice is working correctly or not. //rootviewcontroller.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {.... //call to webservice [self connectToWebService]; } On debugging i found that my code does not go to any of the following methods -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *) response{} -(void) connection:(NSURLConnection *) connection didReceiveData:(NSData *) data {} -(void) connection:(NSURLConnection *) connection didFailWithError:(NSError *) error{} -(void) connectionDidFinishLoading:(NSURLConnection *) connection {} any suggestions where am i going wrong??? thanks

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  • Update source with TemplateBinding

    - by Polaris
    I use this style for all my labels <Style TargetType="Label" x:Key="LabelStyle"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Label"> <StackPanel Orientation="Horizontal" > <TextBox Loaded="MyTextBlock_Loaded" x:Name="EditControl" Visibility="Collapsed" Text="{TemplateBinding Tag}" /> <Label Content="{TemplateBinding Content}" Grid.Column="1" Grid.Row="1"> </Label> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> and my sample label <Label Grid.Column="0" Grid.Row="0" Content="Photo" Style="{StaticResource LabelStyle}" Tag="{Binding fieldsCode.firstName, UpdateSourceTrigger=PropertyChanged}"/> But I feel that TemplateBiding doesn't support update of property. How can solve this issue

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  • OOP function and if statement

    - by Luke
    Not sure if I can ask two questions? If i run the following function in my database class function generateUserArray() { $u = array(); $result = $this->selectAllUsers(); while( $row=mysql_fetch_assoc($result)) { $u[] = $row['username']; } return $u; } Would i call it like this? $u[] = $datebase->generateUserArray(); My second question, will this work: else if($database->addLeagueInformation($subname, $subformat, $subgame, $subseason, $subwindow, $subadmin, $subchampion, $subtype) && $databases->addLeagueTable($name) && $_SESSION['players'] == $subplayers && $comp_name = "$format_$game_$name_$season" && $_SESSION['comp_name'] = $comp_name) Thankyou

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  • What ways can I put images in a grid-like format?

    - by Peter
    I have about 12-15 images that I want to align together in a grid, with text under each image. I thought about using a table, but I hear that tables aren't the best way to go these days. I tried a few other things, but nothing seemed to work the way I wanted it to. An example of what I want it to look like would be something like this: [-----Image-----] [-----Image-----] [-----Image-----] [-----Image-----] --- Row 1 (--Description-) (-Description-) (-Description-) (-Description-) [-----Image-----] [-----Image-----] [-----Image-----] [-----Image-----] --- Row 2 (--Description-) (-Description-) (-Description-) (-Description-) and so on... What are some other methods, besides tables, that I should look into using? Any suggestions or references would be helpful.

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  • Why must "stride" in the System.Drawing.Bitmap constructor be a multiple of 4?

    - by Gorchestopher H
    I am writing an application that requires me to take a proprietary bitmap format (an MVTec Halcon HImage) and convert it into a System.Drawing.Bitmap in C#. The only proprietary functions given to me to help me do this involve me writing to file, except for the use of a "get pointer" function. This function is great, it gives me a pointer to the pixel data, the width, the height, and the type of the image. My issue is that when I create my System.Drawing.Bitmap using the constructor: new System.Drawing.Bitmap(width, height, stride, format, scan) I need to specify a "stride" that is a multiple of 4. This may be a problem as I am unsure what size bitmap my function will be hit with. Supposing I end up with a bitmap that is 111x111 pixels, I have no way to run this function other than adding a bogus column to my image or subtracting 3 columns. Is there a way I can sneak around this limitation?

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  • Aftering captureing a layout screenshot, ImageView is transparent

    - by Behnam
    After capturing a layout screenshot, Containing ImageViews pixels is semi-transparent ( it's abnormal ). Also widget that has transparent color is transparent ( it's normal ). Solid widget is not transparent ( it's normal ). Source of imageviews is JPG files ( so no transparent pixels in the bitmap ). Code: final Bitmap rawBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(rawBitmap); rendererView.layout(0, 0, width, height); rendererView.draw(canvas); rawBitmap.compress(CompressFormat.PNG, 100, new FileOutputStream("/sdcard/test" + System.currentTimeMillis() + ".png")); Result:

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  • I have a bunch of divs floated left, lined up in columns with different heights. They dont create a

    - by Roeland
    Hey guys, I am trying to create a grid like system with div's with content floated left. The problem is that the height of each div is not static since the content is different in each one. Since the height is different.. things get outta whack if one is taller then another in one row. Is there some sort of css way or js (prefer javascript) way to get around this. I really want to avoid setting large heights on the divs to get them to line up. You can see the example here: http://www.foreclosurejournalinc.com/index.php?option=com_hotproperty&view=type&id=1

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  • Will MyISAM type tables work better than InnoDB for large numbers of columns?

    - by Ethan
    I have a MySQL InnoDB table with 238 columns. 56 of them are TEXT type, 27 are VARCHAR(255). I am getting MySQL error 139 when users insert data sometimes. After research I found that I'm probably running into InnoDB row size/column size/column count limitations. (I'm putting it that way because the specific limits among those three things are interdependent.) Docs on InnoDB give an idea of the limits. If I switch this table to MyISAM is it likely to solve the problem? I understand the maximum row size of 65,535 bytes. I think I'm hitting InnoDB's additional 8000 byte limit somehow. Switching to PostgreSQL is also a remote option, but would take much longer.

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  • flex List Size not updating when itemRenderer resizes itself

    - by duder
    I've got a list with a custom itemRenderer that's just a rectangle of specific size. The list <s:List id="thelist" width="100%" dataProvider="{thelistdata}" itemRenderer="ListItem" borderVisible="true" /> Note the list's border is visible to help with debugging The itemRenderer <s:Rect id="box" width="50" height="50"> <s:fill> <s:SolidColor color="blue"/> </s:fill> </s:Rect> When the itemRenderer receives an event, it changes its size to half box.width = 25; box.height = 25; I see the itemRenderers are resizing themselves correctly, but the list itself stays the same size and the border stays where it is. Anyone knows how to fix this bug. Basically the list should refresh its size too to fit the smaller boxes.

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  • Can I make DataGridView.EndEdit trigger the CellValidating event?

    - by Don Kirkby
    I'm using a DataGridView in my WinForms application. My main objective is to make the Enter key not move to the next row in the grid. I still want the enter key to validate and end edit mode. I found this FAQ entry and subclassed DataGridView to override ProcessDialogKey(). If the key pressed is Enter, I call EndEdit(), otherwise I call base.ProcessDialogKey(). It works great, except the CellValidating event isn't fired. Currently, I'm just manually calling my validation logic before I call EndEdit, but it seems like I'm missing something. I guess I could call OnCellValidating, but then I'd be worried I'm missing some other event. What I really want is some flavour of EndEdit() that behaves just like pressing enter on the last row of a grid with adding disabled.

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  • HTML/CSS Div placing

    - by Andreas Carlbom
    Yo. There's a tendency in placing divs to follow each other vertically, but what i'm trying to accomplish right now is to is basically to place a number of divs (two) inside a parent div like so: <div id='parent'><div id='onediv'></div> <div id='anotherone'></div> </div> And i'd like to place 'anotherone' just to the right of 'onediv'. Sadly, float:right is pretty much ruining the layout with the divs popping out of their parent divs and whatnot. Any suggestions are welcome. Edit: It might be worth noting that the parent div and 'anotherone' has no height elements at all, with 'onediv' planned to be thought as the "height support" div, allowing the contents of 'anotherone' to make the parent div larger at will.

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  • Perl Math::Business::EMA help

    - by Dustin
    Script pulls data from mysql: $DBI::result = $db->prepare(qq{ SELECT close FROM $table WHERE day <= '$DATE' ORDER BY day DESC LIMIT $EMA }); $DBI::result->execute(); while($row = $DBI::result->fetchrow) { print "$row\n"; }; with the following example results: 1.560 1.560 1.550... But I need to work out the EMA using Math::Business::EMA; and I'm not sure how to calculate this while maintaining the accuracy. EMA is weighted and My lack of Perl knowledge is not helping.

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  • How to load the rest of the data in mysql in php

    - by user225269
    I have trouble figuring out how do I load the rest of the data in html. Here is my code: <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ?> <?php while ( $row = mysql_fetch_array($result) ) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="post" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> this is the part where I am getting the error: mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ? What do you recommend that I could do so that I can also load the ID Numbers corresponding data into the other forms?

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  • bottom uicomponent does not receive mouse events

    - by firemonkey
    HI, I am sure this is very basic, however I am not able to find the solution. I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below lines, The event listener works fine. var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); I have tried few things like, mouseenabled=false on top sprite. also tried to add addChildAt but non of them did any help. How can I draw a shape and also have the event listener work. enter code here protected function application1_creationCompleteHandler(event:FlexEvent):void { var shapeContainer:UIComponent = new UIComponent(); shapeContainer.x=100; shapeContainer.y=100; shapeContainer.width=200; shapeContainer.height=200; rawChildren.addChild(shapeContainer); var EventListenerShape:UIComponent = new UIComponent(); EventListenerShape.x=100; EventListenerShape.y=100; EventListenerShape.width=200;a EventListenerShape.height=200; EventListenerShape.graphics.clear(); EventListenerShape.graphics.beginFill(0xf1f1f1, 0.1); EventListenerShape.graphics.drawRoundRect(0, 0, 200, 200, 10, 10); EventListenerShape.alpha = 0; EventListenerShape.graphics.endFill(); EventListenerShape.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownfunc); shapeContainer.addChild(EventListenerShape); var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); } private function mouseDownfunc(e:MouseEvent){ trace("mouse Down **"); }    ]]> </mx:Script> <mx:Canvas id="uic" width="100%" height="100%" backgroundColor="0xFFFFFF"> </mx:Canvas>

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  • Dajano admin site foreign key fields

    - by user292652
    hi i have the following models setup class Player(models.Model): #slug = models.slugField(max_length=200) Player_Name = models.CharField(max_length=100) Nick = models.CharField(max_length=100, blank=True) Jersy_Number = models.IntegerField() Team_id = models.ForeignKey('Team') Postion_Choices = ( ('M', 'Manager'), ('P', 'Player'), ) Poistion = models.CharField(max_length=1, blank=True, choices =Postion_Choices) Red_card = models.IntegerField( blank=True, null=True) Yellow_card = models.IntegerField(blank=True, null=True) Points = models.IntegerField(blank=True, null=True) #Pic = models.ImageField(upload_to=path/for/upload, height_field=height, width_field=width, max_length=100) class PlayerAdmin(admin.ModelAdmin): list_display = ('Player_Name',) search_fields = ['Player_Name',] admin.site.register(Player, PlayerAdmin) class Team(models.Model): """Model docstring""" #slug = models.slugField(max_length=200) Team_Name = models.CharField(max_length=100,) College = models.CharField(max_length=100,) Win = models.IntegerField(blank=True, null=True) Loss = models.IntegerField(blank=True, null=True) Draw = models.IntegerField(blank=True, null=True) #logo = models.ImageField(upload_to=path/for/upload, height_field=height, width_field=width, max_length=100) class Meta: pass #def __unicode__(self): # return Team_Name #def save(self, force_insert=False, force_update=False): # pass @models.permalink def get_absolute_url(self): return ('view_or_url_name') class TeamAdmin(admin.ModelAdmin): list_display = ('Team_Name',) search_fields = ['Team_Name',] admin.site.register(Team, TeamAdmin) my question is how do i get to the admin site to show Team_name in the add player form Team_ID field currently it is only showing up as Team object in the combo box

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  • Canvas element covering the entire screen?

    - by Stefan Kendall
    I'm trying to use <canvas> in iPhone Safari, and if I place the element in the body, there are unused pixels to the left and top of the element. I tried specifying margin:0;padding:0 with CSS to no avail. What's going on here? <html> <head> $(document).ready(function() { $('#screen').attr("height", $(window).height() ); $('#screen').attr("width", $(window).width() ); //prevent scrolling $(document).bind('touchstart touchmove', function(e) { e.preventDefault(); }); }); </script> </head> <body> <canvas id = "screen"> </canvas> </body> </html>

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • IE7 bug, my form input fields get indented

    - by kmunky
    HTML <form id="contact_form" action="#" name="" method="POST"> <label for="name">NAME</label> <input type="text" name="name" id="name" class="contact_form_input" /> <label for="email">EMAIL</label> <input type="text" name="email" id="email" class="contact_form_input" /> <label for="subject">SUBJECT</label> <input type="text" name="subject" id="subject" class="contact_form_input" /> <label for="message">MESSAGE</label> <textarea name="message" id="message"></textarea> <input type="submit" class="submit" name="submit" value="Submit" /> <input type="reset" class="reset" name="reset" value="Reset" /> </form> CSS form#contact_form{ width:auto; height:auto; margin:0px; margin-left:73px; padding:0px; float:left; clear:both; } form#contact_form label{ float:left; clear:both; margin-left:3px; margin-bottom:6px; font-family:Verdana, Geneva, Arial, Helvetica, sans-serif; font-size:12px; font-style:italic; font-weight:bold; } input.contact_form_input{ width:474px; height:36px; margin:0px; margin-bottom:9px; padding:0px; float:left; clear:left; } form#contact_form textarea{ width:479px; height:150px; margin-bottom:9px; float:left; clear:left; } you can see here that in IE7 that text inputs gets some kind of "margin-left". How can i get rid of that margin? thanks

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  • updating batches of data

    - by gaponte69
    I am using GridView in asp .net and editing data with edit command field property (as we know after updating the edited row, we automatically update the database), and I want to use transactions (with begin to commit statement - including rollback) to commit this update query in database, after clicking in some button (after some events for example), not automatically to insert or update the edited data from grid directly to the DB...so I want to save them somewhere temporary (even many edited rows - not just one row) and then to confirm the transaction - to update the real tables in database... Any suggestions are welcomed... I've used some good links, but very helpful, like: http://www.asp.net/learn/data-access/tutorial-63-cs.aspx http://www.asp.net/learn/data-access/tutorial-66-cs.aspx etc...

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  • Positioning a tooltip relative to another div in JQuery

    - by James P
    Here's my tooltips markup and CSS: <div class="tooltip">Click here to like it</div> .tooltip { position: absolute; display: none; background: url('images/tooltip.gif') no-repeat; width: 100%; height: 40px; font-size: 0.8em; line-height: 40px; padding: 0px 0px 0px 8px; } Now, I have a div on my page called #button_container. I would like to place this .tooltip div 150px to the right of that div via JQuery. I understand I need to set this tooltips top and left attributes, but not sure how. Idealy the tooltips top attribute should be the same as #button_container (although #button_container isn't positioned absolutely) and 150 less than #button_container's left attribute. I don't really know where to get started on this so any help would be very much appreciated. Thanks.

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  • JavaScript event window.onload not triggered

    - by Bernhard V
    Hi! I've got the following code in a website: window.onload = resize; window.onresize = resize; function resize(){ heightWithoutHeader = (window.innerHeight - 85) + "px"; document.getElementById("haupttabelle").style.height = heightWithoutHeader; document.getElementById("navBar").style.height = heightWithoutHeader; } The onresize works fine, but the onload event never fires. I've tried it in Firefox and Chrome and neither of them works. Thank you for your help and go for the reputation! ;D

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  • RoR - Paperclip - How to set minimal width of an attachement

    - by sNiCKY
    Hi, my layout's requirement is to keep all thumbnails at 80px height, not higher, not smaller. In my model I set the style to :thumb= "500x80", so basically almost every picture which is not too wide gets its perfect miniature with 80px height. Sometimes, however, my pictures are narrow and high, so the thumb can have unclickable dimensions of like 5x80. So I dont want to crop pictures as long as thumbnails are not getting crazy narrow, but I think I can make a little sacrifice and crop them if thumb's width is getting smaller than 25px. So my questions is - is it possible in paperclip to set minimal proportions of a picture by which the style will be "500x80" and beyond that it will turn to sth like "25x80#"?

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