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  • The Almighty Art of Keyword Selection

    Search engine optimization or SEO is needed to reach top positions in search results. Keyword selection is the first phase of SEO. In order to reach first page in search results (preferably top positions) you need to target right keywords.

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  • The Advantages of Using SEO For Your Website

    If you've engaged in online marketing then you will know that there are numerous ways in which to implement this. Some of these methods include, pay per click, email marketing, lead generation, social media and plenty more. There is one method however which should be used as part of any online marketing strategy; this is search engine optimisation (SEO).

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  • Undocumented Query Plans: The ANY Aggregate

    - by Paul White
    As usual, here’s a sample table: With some sample data: And an index that will be useful shortly: There’s a complete script to create the table and add the data at the end of this post.  There’s nothing special about the table or the data (except that I wanted to have some fun with values and data types). The Task We are asked to return distinct values of col1 and col2 , together with any one value from the thing column (it doesn’t matter which) per group.  One possible result set is shown...(read more)

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  • Marketing Your Home Business Opportunity Online Using SEO

    Search engine optimisation (SEO) should be a crucial element of any online selling tactic. Websites which are not properly optimised for search engines will end in a considerable loss in terms of free advertising which is essentially gained from getting a good ranking by search engines. This post will give basic information on what SEO is and will make a case on why marketing your home online business opportunity requires at least some degree of SEO.

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  • Article Submissions - SEO

    Search engine optimization helps build the ranking of a website when popular search engines are indexing its pages. Search engines index web pages fairly frequently.

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  • The Birth of SSAS Compare

    - by Red Gate Software BI Tools Team
    Noemi Moreno, Red Gate Business Intelligence Specialist Software vendors – even Microsoft – tend to forget about the needs of business intelligence developers. We are a rare and rather invisible species. For example, BIDS remained in VS 2008 until SQL Server 2012. It took until this release before we got something as simple as an “undo” function. Before I joined Red Gate as a BI specialist, I worked on SQL Development. I’ll never forget the time I discovered Red Gate’s SQL Compare tool and how it reduced the task of preparing a database release from a couple of days to ten minutes. When I moved to SSAS, MDX and cubes, I became frustrated with the deployment process because I couldn’t find a tool that made Cube releases as easy as they are with SQL Compare. This became my quest. I pitched the idea to a few people in Red Gate’s regular Down Tools Week, when everyone puts down their day-to-day tasks and works on their own projects. My task was to reason with a roomful of cynical developers, hardened to the blandishments of project managers, for help to develop a tool that would compare two different SSAS databases and create the script to process only the objects that needed processing, thereby reducing release time to only a few minutes. I walked to the podium and gave them the full story of the distressed BI specialists, doomed to spend tedious hours preparing deployment scripts. A few developers recovered from their torpor to cast a languid eye at my presentation. It wasn’t enough. In a sudden impulse, I blurted out a promise to perform a flamenco dance for just the team if the tool was able to successfully compare two SSAS databases and generate a script by the end of the week. I was lucky enough that some of them believed me and jumped in: David Pond (Dev), Matt Burton (Dev), Tilman Bregler (Dev), Shobana Sekar (Test), Ruchija Raj (Test), Nick Sutherland (Product Manager) and Irma Tanovic (BI). They didn’t know that Irma and I would be away on a conference in Amsterdam and would leave them without our support. But to my surprise, they had a working tool by the time we came back – basic, and with a few bugs, but a working tool nonetheless! Seeing it compare a very basic SSAS database, detect the changes and generate the scripts was amazing! Something that normally takes half a day was done in under a minute. Since then, a few months have passed and a BI Tools team has been created at Red Gate to work full time on BI tools for BI developers, starting with SSAS Compare. How cool is that? So download the free beta and give us your feedback. And the flamenco? I still need to deliver that. Tilman reminds me every day! I need to get the full flamenco costume.

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  • The Benefits of Using Online SEO Tools

    Search Engine Optimization (SEO) can be a labour intensive process. Why not save some time and effort and use a few online tools to help accomplish the task in less time? In this article, I will look at some common tools, and show how they can improve your optimization and save you time.

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  • Oracle to SQL Server: Crossing the Great Divide, Part 1

    When a SQL expert moves from Oracle to SQL Server, he can spot obvious strengths and weaknesses in the product that are too familiar to be apparent to the SQL Server DBA. Jonathan Lewis is one such expert: In this article he records his train of thought whilst investigating the mechanics of the SQL Server database engine. The result makes interesting reading.

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  • How to see the discharge rate of the battery

    - by Luis Alvarado - The Wolverine
    Maybe this question was made earlier but I can't find it. I want to see a terminal command or gui program that can show me the discharge rate of the battery. What hardware parts or programs are using more watts. EDIT: Found additional information regarding my question when using for example PowerTop: https://bbs.archlinux.org/viewtopic.php?id=128319 https://bugs.archlinux.org/task/26416 Both related to the having disable ACPI_PROCFS_POWER in the kernel.

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  • What are known approaches to graphing algebraic expressions?

    - by jeremynealbrown
    I am planning to build an expression parser that will be used to graph algebraic functions ( think TI-83 ) with JavaScript. Functions will take the form of f(x)= Aside from typical operators such as: + - * / ^ I'd also like to add support for inline functions such as: sin(), cos(), log() and random(). I have looked at implementing the Shunting Yard algorithm for parsing expressions, but it does not look like an efficient approach to evaluating a function with a hundreds or thousands of inputs. What other known algorithms exist for this task?

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  • Few Deadly SEO Mistakes!

    With so many websites sprouting all around like mushrooms, the business of designing, development and other site related works are on a brilliant business spree. Even Search Engine Optimization has a splendor demand everywhere.

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  • What do you code first to learn a new language, library, or framework?

    - by Griffin
    Every language, framework, and library has its own syntax, quirks, and pitfalls. What Program, Game, etc. do you code in order to learn these unique characteristics? How do you decide on what previous programming experience is applicable? I'd imagine that the task would have to be complicated enough to force you to use applicable programming techniques and idioms, but simple enough that it wouldn't take a ton of time.

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  • WebFoundations

    - by csharp-source.net
    A simple, SEO Friendly, C#, ASP.NET, XML Content Management System (CMS) These 'WebFoundations' are a great starting block when developing an ASP.NET CMS. Features: * A WYSIWYG editor (FCKEditor) * Content caching (No IO overhead) * Multi language support (can be set on querystring or dropdown) * Search engine friendly URL's (url rewriting) * Easily themable (Build on ASP.Net Master Pages) * An image gallery control (it consumes XML Picasa exports) Web Foundation sites can be hosted on inexpensive hosting as there is NO Database requirement (all the data is stored in XML files).

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  • Common SOA Problems by C2B2

    - by JuergenKress
    SOA stands for Service Oriented Architecture and has only really come together as a concrete approach in the last 15 years or so, although the concepts involved have been around for longer. Oracle SOA Suite is based around the Service Component Architecture (SCA) devised by the Open SOA collaboration of companies including Oracle and IBM. SCA, as used in SOA suite, is designed as a way to crystallise the concepts of SOA into a standard which ensures that SOA principles like the separation of application and business logic are maintained. Orchestration or Integration? A common thing to see with many people who are beginning to either build a new SOA based infrastructure, or move an old system to be service oriented, is confusion in the purpose of SOA technologies like BPEL and enterprise service buses. For a lot of problems, orchestration tools like BPEL or integration tools like an ESB will both do the job and achieve the right objectives; however it’s important to remember that, although a hammer can be used to drive a screw into wood, that doesn’t mean it’s the best way to do it. Service Integration is the act of connecting components together at a low level, which usually results in a single external endpoint for you to expose to your customers or other teams within your organisation – a simple product ordering system, for example, might integrate a stock checking service and a payment processing service. Process Orchestration, however, is generally a higher level approach whereby the (often externally exposed) service endpoints are brought together to track an end-to-end business process. This might include the earlier example of a product ordering service and couple it with a business rules service and human task to handle edge-cases. A good (but not exhaustive) rule-of-thumb is that integrations performed by an ESB will usually be real-time, whereas process orchestration in a SOA composite might comprise processes which take a certain amount of time to complete, or have to wait pending manual intervention. BPEL vs BPMN For some, with pre-existing SOA or business process projects, this decision is effectively already made. For those embarking on new projects it’s certainly an important consideration for those using Oracle SOA software since, due to the components included in SOA Suite and BPM Suite, the choice of which to buy is determined by what they offer. Oracle SOA suite has no BPMN engine, whereas BPM suite has both a BPMN and a BPEL engine. SOA suite has the ESB component “Mediator”, whereas BPM suite has none. Decisions must be made, therefore, on whether just one or both process modelling languages are to be used. The wrong decision could be costly further down the line. Design for performance: Read the complete article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: C2B2,SOA best practice,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Microsoft SQL Server 2008 R2 Administration Cookbook - Book and eBook expected June 2011. Pre-order now!

    - by ssqa.net
    Over 85 practical recipes for administering a high-performance SQL Server 2008 R2 system. Book and eBook expected June 2011 . Pre-order now! Multi-format orders get free access on PacktLib , This practical cookbook will show you the advanced administration techniques for managing and administering a scalable and high-performance SQL Server 2008 R2 system. It contains over 85 practical, task-based, and immediately useable recipes covering a wide range of advanced administration techniques for administering...(read more)

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  • Render angles of a 3D model into 2D images?

    - by Ricket
    Is there a tool out there that you can give a 3D model file, and it will output 2D renders of it from various angles? For example if you were making a 2D RPG but you want to make your character look nice, you might make the character in 3D and then just render the character from 8 or more angles into images which then are used by the 2D engine to give a pseudo-3D look. Does such a tool exist or will it need to be custom-written or done manually?

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  • Digital "Post It" notes for organizing content of sites/pages

    - by Alex
    We're restructuring our old intranet into a new one and are going through each site to find content and use our new standard structure/look-and-feel. Do you recommend a tool where you can do "digital Post-It" notes? It would provide a way to type some items on a "card" and be able to move it around and organize it quickly. Also, if you know of tools in general for this kind of task, please advise. Thank you.

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  • Breakout ball collision detection, bouncing against the walls [solved]

    - by Sri Harsha Chilakapati
    I'm currently trying to program a breakout game to distribute it as an example game for my own game engine. http://game-engine-for-java.googlecode.com/ But the problem here is that I can't get the bouncing condition working properly. Here's what I'm using. public void collision(GObject other){ if (other instanceof Bat || other instanceof Block){ bounce(); } else if (other instanceof Stone){ other.destroy(); bounce(); } //Breakout.HIT.play(); } And here's by bounce() method public void bounce(){ boolean left = false; boolean right = false; boolean up = false; boolean down = false; if (dx < 0) { left = true; } else if (dx > 0) { right = true; } if (dy < 0) { up = true; } else if (dy > 0) { down = true; } if (left && up) { dx = -dx; } if (left && down) { dy = -dy; } if (right && up) { dx = -dx; } if (right && down) { dy = -dy; } } The ball bounces the bat and blocks but when the block is on top of the ball, it won't bounce and moves upwards out of the game. What I'm missing? Is there anything to implement? Please help me.. Thanks EDIT: Have changed the bounce method. public void bounce(GObject other){ //System.out.println("y : " + getY() + " other.y + other.height - 2 : " + (other.getY() + other.getHeight() - 2)); if (getX()+getWidth()>other.getX()+2){ setHorizontalDirection(Direction.DIRECTION_RIGHT); } else if (getX()<(other.getX()+other.getWidth()-2)){ setHorizontalDirection(Direction.DIRECTION_LEFT); } if (getY()+getHeight()>other.getY()+2){ setVerticalDirection(Direction.DIRECTION_UP); } else if (getY()<(other.getY()+other.getHeight()-2)){ setVerticalDirection(Direction.DIRECTION_DOWN); } } EDIT: Solved now. See the changed method in my answer.

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  • Building a Scale Out SSRS 2008 R2 Farm using Windows NLB Part 4

    Delivering reports is becoming more critical due to the increasing demand for business intelligence solutions. And while there are a lot of guides that walk us through building a highly available database engine, you’ll rarely see one for SQL Server Reporting Services. How do I go about building a scale-out SQL Server 2008 R2 Reporting Services running on Windows Server 2008 R2? Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

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  • Jitter during wall collisions with Bullet Physics: contact/penetration tolerance?

    - by Niriel
    I use the bullet physics engine through Panda3d. My scene is still very simple, think 'Wolfenstein3d': tile-based, walls are solid cubes. I expect walls to block the player, and I expect the player to slide along the walls in case of non-normal incidence. What I get is what I expect, with one difference: there is some jitter. If I try to force myself into the wall, then I see the frames blinking quickly between two positions. These differ by about 0.04 units of distance, which corresponds to 4 cm in my game. I noticed a 4 cm elsewhere: the bottom of my player capsule is 4 cm below ground, when at rest. Does that mean that there is somewhere in the Bullet engine a default 0.04-units-long tolerance to differentiate contact from collision? If so, what should I do ? Should I change the scale of my game so that these 0.04 units correspond to 0.4 cm, making the jitter ten times smaller? Or can I ask bullet to change its tolerance to a smaller value? Edit This is the jitter I get: 6.155 - 6.118 = 0.036 LPoint3f(0, 6.11694, 0.835) LPoint3f(0, 6.15499, 0.835) LPoint3f(0, 6.11802, 0.835) LPoint3f(0, 6.15545, 0.835) LPoint3f(0, 6.11817, 0.835) LPoint3f(0, 6.15726, 0.835) LPoint3f(0, 6.11876, 0.835) LPoint3f(0, 6.15911, 0.835) LPoint3f(0, 6.11937, 0.835) I found a setMargin method. I set it to 5 mm both on the BoxShape for the walls and on the Capsule shape for the player. It still jitters by about 35 mm as illustrated by this log (11.117 - 11.082 = 0.035): LPoint3f(0, 11.0821, 0.905) LPoint3f(0, 11.1169, 0.905) LPoint3f(0, 11.082, 0.905) LPoint3f(0, 11.117, 0.905) LPoint3f(0, 11.082, 0.905) LPoint3f(0, 11.117, 0.905) LPoint3f(0, 11.0821, 0.905) LPoint3f(0, 11.1175, 0.905) LPoint3f(0, 11.0822, 0.905) LPoint3f(0, 11.1178, 0.905) LPoint3f(0, 11.0823, 0.905) LPoint3f(0, 11.1183, 0.905) The margin on the capsule did change my penetration with the floor though, I'm a bit higher (0.905 instead of 0.835). However, it did not change anything when colliding with the walls. How can I make the collisions against the walls less jittery? Edit, the day after: After more investigation, it appears that dynamic objects behave well. My problem comes from the btKinematicCharacterController that I use for moving my character; that stuff is totally bugged, according to the whole Internet :/.

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