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  • How to open popup behind main window (HTML,jQuery)

    - by sara.ma
    I'm new. i have a popup code that when user click anywhere in the HTML page, a popup window shows up: (function () { document.onclick = function () { var sUrl = "http://URL.com"; if (typeof daily_capping == "undefined") var daily_capping = 10; if (typeof capping_minutes == "undefined") var capping_minutes = 60; if (document.cookie.indexOf("_popwin=") === -1) { var ads2day = document.cookie.split("_popwinDaily=")[1]; ads2day = typeof ads2day == "undefined" ? 0 : parseInt(ads2day.split(";")[0]); if (ads2day < daily_capping) { var isMSIE = navigator.userAgent.indexOf("MSIE") != -1 ? !0 : !1, _parent = self, sOptions, popunder; if (top != self) try { top.document.location.toString() && (_parent = top) } catch (err) {} sOptions = "toolbar=no,scrollbars=yes,location=yes,statusbar=yes,menubar=no,resizable=1,width=" + screen.width.toString() + ",height=" + (screen.height - 20).toString() + ",screenX=0,screenY=0,left=0,top=0", popunder = _parent.window.open(sUrl, "rhpop", sOptions); if (popunder) { popunder.blur(); if (isMSIE) { window.focus(); try { opener.window.focus() } catch (err) {} } else popunder.init = function (e) { with(e)(function () { if (typeof window.mozPaintCount != "undefined" || typeof navigator.webkitGetUserMedia == "function") { var e = window.open("about:blank"); e.close() } try { opener.window.focus() } catch (t) {} })() }, popunder.params = { url: sUrl }, popunder.init(popunder) } var now = new Date, popDaily = (new Date(now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate(), 23, 59, 59)).toGMTString(); document.cookie = "_popwinDaily=" + (ads2day + 1) + ";expires=" + popDaily + ";path=/"; var popInterval = new Date; popInterval.setTime(popInterval.getTime() + capping_minutes * 60 * 1e3), document.cookie = "_popwin=1;expires=" + popInterval.toGMTString() + ";path=/" } } } })(); but popup is on top. is it possible to make it open behind main page?? is there any lighter popup code for this purpose? thanks guys

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  • jQuery: How to make `real-time pager` depending on browser screen size without `content` refreshing?

    - by Binyamin
    jQuery: How to make real-time pager depending on browser screen size without content refreshing? Example for it you can see in http://www.nytimes.com/chrome/ HTML and CSS in http://jsfiddle.net/laukstein/qjGrV/ #content{ display:block; width:100%; height:40%; min-height:205px; max-height:408px; overflow:hidden; } li{ width:100px; height:100px; margin:1px; float:left; background:#ccc; } ... <ul id="content"> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> ... </ul> <div id="pager"><!--here lets show 1,2,3,4 etc. depending on screen size--></div>

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  • Freeing ImageData when deleting a Canvas

    - by user578770
    I'm writing a XUL application using HTML Canvas to display Bitmap images. I'm generating ImageDatas and imporingt them in a canvas using the putImageData function : for(var pageIndex=0;pageIndex<100;pageIndex++){ this.img = imageDatas[pageIndex]; /* Create the Canvas element */ var imgCanvasTmp = document.createElementNS("http://www.w3.org/1999/xhtml",'html:canvas'); imgCanvasTmp.setAttribute('width', this.img.width); imgCanvasTmp.setAttribute('height', this.img.height); /* Import the image into the Canvas */ imgCanvasTmp.getContext('2d').putImageData(this.img, 0, 0); /* Use the Canvas into another part of the program (Commented out for testing) */ // this.displayCanvas(imgCanvasTmp,pageIndex); } The images are well imported but there seems to be a memory leak due to the putImageData function. When exiting the "for" loop, I would expect the memory allocated for the Canvas to be freed but, by executing the code without executing putImageData, I noticed that my program at the end use 100Mb less (my images are quite big). I came to the conclusion that the putImageData function prevent the garbage collector to free the allocated memory. Do you have any idea how I could force the garbage collector to free the memory? Is there any way to empty the Canvas? I already tried to delete the canvas using the delete operator or to use the clearRect function but it did nothing. I also tried to reuse the same canvas to display the image at each iteration but the amount of memory used did not changed, as if the image where imported without deleting the existing ones...

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  • Using the standard OBJECT tag, how can I display a java applet with automatic prompts to install Java and with fallback content?

    - by CB
    This is the code i'm currently using: (note - %s is replaced on the server side) <!--[if !IE]>--> <object type="application/x-java-applet" width="300" height="300" > <!--<![endif]--> <!--[if IE]> <object classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93" codebase="http://java.sun.com/update/1.6.0/jinstall-6u22-windows-i586.cab" type="application/x-java-applet" width="300" height="300" > <!--><!-- <![endif]--> <param name="codebase" value="/media/vnc/" > <param name="archive" value="TightVncViewer.jar" /> <param name="code" value="com.tightvnc.vncviewer.VncViewer" /> <param name="port" value="%s" /> <param name="Open New Window" value="yes" /> </object> When Java is installed, this works perfectly in both IE and Firefox. When Java is not installed, IE and Firefox both correctly prompt for an autodownload of Java 1.6 from the codebase line. (IE via the activex url given firefox via the Plugin Finder Service) Now, suppose I want fallback content to be shown if the plugin isn't installed, say a simple message like "Get Java". From reading the specs, i'd assume this should not change the plugin finding prompt - that is, rendering the fallback should be seen as a failure to render the object tag. Thus, I should still get the plugin finder service prompting me to install Java. Instead, simply adding a single character to the innerHTML of the object element causes Firefox to no longer prompt. Test this by visiting data:text/html,<object type='application/x-java-applet'>Java failed to load</object>. How can I keep firefox prompting to install Java while providing fallback content? URL to test Firefox's Java Plugin Finder Service: data:text/html,<object type='application/x-java-applet'/>

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  • Javascript autocomplete function href

    - by user896692
    I´ve the following javascript-function: <script type="text/javascript"> $(function() { var data = (<?php include("php/search_new.php"); ?>).Data.Recipes; var source = []; for (var i in data) { source.push({"href": "/php/get_recipe_byID.php?id=" + data[i].ID, "label": data[i].TITLE}); } $("#searchrecipes").autocomplete({ minLength: 3, source: source, select: function(event, ui) { window.location.href = ui.item.href; } }); }); </script> <input id="searchrecipes" type="text" name="searchrecipes" style="margin-left: 850px; margin-top: 0px; width:170px; background: #fff url(images/search_icon.png) no-repeat 100%;" onblur="this.style.background='#ffffff'; background: #fff url(images/search_icon.png) no-repeat 100%;" onfocus="this.style.background='#c40606'; background: url(images/search_icon.png) no-repeat 100%;" placeholder="Suchen..."></input> <input type="submit" name="buttonsenden" style="display:none;" value="" width: 5px></input> The function has already worked but suddenly it stopped working. The problem is, that the href on the dropdown-autocomplete isn´t clickable. var data = ({"Data":{"Recipes":{"Recipe_5":{"ID":"5","TITLE":"Spaghetti Bolognese"},"Recipe_7":{"ID":"7","TITLE":"Wurstel"},"Recipe_9":{"ID":"9","TITLE":"Schnitzel"},"Recipe_10":{"ID":"10","TITLE":null},"Recipe_19":{"ID":"19","TITLE":null},"Recipe_20":{"ID":"20","TITLE":"Hundefutter"},"Recipe_26":{"ID":"26","TITLE":"Apfelstrudel"},"Recipe_37":{"ID":"37","TITLE":null},"Recipe_38":{"ID":"38","TITLE":"AENDERUNG"},"Recipe_39":{"ID":"39","TITLE":null},"Recipe_40":{"ID":"40","TITLE":"Schnitzel"},"Recipe_42":{"ID":"42","TITLE":"Release-Test"},"Recipe_43":{"ID":"43","TITLE":"Wurstel2"}}},"Message":null,"Code":200}).Data.Recipes; All the necessary jquery scripts are available. What can be the problem?

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  • form submit button moves cutting image

    - by flavour404
    Hi I have a submit button and am styling it using the following css: .subm { background-color:Transparent; background-image:url(Images/Button_Send.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible;} .subm:hover { background-color:Transparent; background-image:url(Images/Button_Send_Over.png); background-repeat:no-repeat; width:82px; height:30px; display:block; border:none; outline:none; overflow:visible; } Here is the html: <input type="submit" class="subm" value="" /> Nothing surprising. However, what annoys me is that when the submit button is clicked in IE it moves the image up a couple of pixels cutting them off which makes it look, hmm, good word, 'naff.' How can I compensate or stop this? I have tried expanding the image and leaving a couple of blank pixels at the top but it still does the same thing! Thanks R.

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  • HTML email image inverts on link click Outlook 07/10/13

    - by Matt Maclennan
    I'm having an issue on a HTML email in Word rendered Outlooks (2007, 2010, 2013) where I click an image link, and when the mouse is clicked, the image inverts... Here is the code below... <td align="left" width="360" valign="top" style="mso-table-lspace: 0pt; mso-table-rspace: 0pt; border-collapse: collapse;" class="hide"> <a href="#" target="_blank"> <img src="test.jpg" width="360" height="528" alt="alt tag" style="display:block;" class="img_mob centertable" border="0" align="left"> </a> </td> Here is a comparison on the image clicked/not clicked... I have tried putting a text-decoration: none on the link. All the links are styled inline as well. This is the only image that it is having this issue on the email, so tried re-saving the image with no luck. The image is saved as a JPEG and SRGB from a Photoshop PSD. Any ideas? Thanks.

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  • HTML5 on iPhone Safari - data stored by localStorage does not always persist. Why?

    - by Aerodyne
    Hi, I write a simple iPhone web app using HTML5's localStorage. Tests on a 2G device show that data stored using localStorage does not persist after the Safari process is killed although the opened Safari windows are remembered. The data is also lost in a case where I am on a different site on a different Safari window, then I change the window to where the web app in subject is shown. When Safari loads the page it automatically refreshes the page. Then the data is lost. This is a simple test code: <html> <head> <meta name="viewport" content="height=device-height, width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" /> </head> <body> <script> alert("1:" + localStorage.getItem("test")); localStorage.setItem("test", "123"); alert("2:" + localStorage.getItem("test")); </script> </body> As far as I understand the data should persist! Can anyone shed some light on this behavior? What should I do to get the persistence to work? Thanks! Tom.

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  • How to use clearInterval() and then make changes to the DOM?

    - by George D.
    I have this code and the problem I have is that I want to stop the loop and then replace the text 'Done!' that comes from the sms-loader.php script with the "textnew" string. Problem is that the loop occurs one more time so the text in the div.checkstatus field is again replaced by the calling php script. The strange thing is that I see the log message and again I get a new (and final) request, although the ordering is the opposite (first stop then replace text()) in my script. I need to understand why this is happening. $(document).ready(function() { var interval = ""; $('.checkstatus').each(function(){ var msgid = $(this).data('msg') $this = $(this), hid = $this.data('history'), textnew = '<a href="sms-dstatus.php?id='+msgid+'&sid=' +hid+ '&amp;keepThis=true&amp;TB_iframe=true&amp;height=430&amp;width=770" title="Delivery Status" class="thickbox"><img src="../template/icons/supermini/chart_curve.png" alt="status" width="16" height="16" /></a>'; interval = setInterval(function() { $this.load('../pages/sms-loader.php?id='+msgid); // stop the loop if($this.text()=='Done!'){ // stop it clearInterval(interval); console.log(textnew); this.html(textnew); /// this line is the problem } }, 5000); // 5 secs }); });

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  • Problem with derived ControlTemplates in WPF

    - by Frank Fella
    The following xaml code works: <Window x:Class="DerivedTemplateBug.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:DerivedTemplateBug" Title="Window1" Height="300" Width="300"> <Button> <Button.Template> <ControlTemplate> <Border BorderBrush="Black" BorderThickness="2"> <TextBlock>Testing!</TextBlock> </Border> </ControlTemplate> </Button.Template> </Button> </Window> Now, if you define the following data template: using System.Windows.Controls; namespace DerivedTemplateBug { public class DerivedTemplate : ControlTemplate { } } And then swap the ControlTemplate for the derived class: <Window x:Class="DerivedTemplateBug.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:DerivedTemplateBug" Title="Window1" Height="300" Width="300"> <Button> <Button.Template> <local:DerivedTemplate> <Border BorderBrush="Black" BorderThickness="2"> <TextBlock>Testing!</TextBlock> </Border> </local:DerivedTemplate> </Button.Template> </Button> </Window> You get the following error: Invalid ContentPropertyAttribute on type 'DerivedTemplateBug.DerivedTemplate', property 'Content' not found. Can anyone tell me why this is the case?

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  • CustomButton Field not aligning in the center

    - by rupesh
    Hi all I have created a custom button and i am placing the bunch of Custombuttons in a verticalfieldManager , I have aligned the verticalField Manager in the center. when i am creating a default buttonField then verticalfield Manager is able to align the buttonfield in the center. but when i am assigning custombuttonfield in the verticalField Manager it's not aligning in the center. here is my custombuttoncode enter code herepublic CustomButtonField(String label,long style) { super(style); this.label = label; onPicture = Bitmap.getBitmapResource(onPicturePath); font = getFont(); this.setPadding(5,5, 5, 5); } public String getLabel() { return label; } public int getPreferredHeight() { return onPicture.getHeight(); } public int getPreferredWidth() { return onPicture.getWidth(); } protected void layout(int width , int height) { setExtent(Math.min(width, Display.getWidth()), Math.min(height,getPreferredHeight())); } protected void paint(Graphics graphics) { int texty =(getHeight()-getFont().getHeight())/2; if (isFocus()) { graphics.setColor(Color.BLACK); graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } else { graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } } public boolean isFocusable() { return true; } protected void onFocus(int direction) { super.onFocus(direction); invalidate(); } protected void onUnfocus() { super.onUnfocus(); invalidate(); } protected boolean navigationClick(int status, int time) { fieldChangeNotify(0); return true; } protected boolean keyChar(char character, int status, int time) { if (character == Keypad.KEY_ENTER) { fieldChangeNotify(0); return true; } return super.keyChar(character, status, time); } }

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  • How can you determine the file size in JavaScript?

    - by Daniel Lew
    I help moderate a forum online, and on this forum we restrict the size of signatures. At the moment we test this via a simple Greasemonkey script I wrote; we wrap all signatures with a <div>, the script looks for them, and then measures the div's height and width. All the script does right now is make sure the signature resides in a particular height/width. I would like to start measuring the file size of the images inside of a signature automatically so that the script can automatically flag users who are including huge images in their signature. However, I can't seem to find a way to measure the size of images loaded on the page. I've searched and found a property special to IE (element.fileSize) but I obviously can't use that in my Greasemonkey script. Is there a way to find out the file size of an image in Firefox via JavaScript? Edit: People are misinterpreting the problem. The forums themselves do not host images; we host the BBCode that people enter as their signature. So, for example, people enter this: This is my signature, check out my [url=http://google.com]awesome website[/url]! This image is cool! [img]http://image.gif[/img] I want to be able to check on these images via Greasemonkey. I could write a batch script to scan all of these instead, but I'm just wondering if there's a way to augment my current script.

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  • JavaScript, jQuery, XML - if statement not executing for unknown reason

    - by Jack Roscoe
    Hi, I have a 'for' loop which extracts data from an XML document and adds it into some JavaScript objects, each time the loop executes I want it to run a certain function depending on the value of the attribute 'typ' which is being retrieved from the xml. Currently, the data from the XML is successfully being parsed, which is proven by the first 'alert' you can see which produces the correct value. However, neither of the 'alert' lines in the 'if' statement lower down are being executed and as a result I cannot test the 'ctyp3' function which is supposed to be called. Where have I gone wrong? for (j=0; j<arrayIds.length; j++) { $(xml).find("C[ID='" + arrayIds[j] + "']").each(function(){ // pass values questions[j] = { typ: $(this).attr('typ'), width: $(this).find("I").attr('wid'), height: $(this).find("I").attr('hei'), x: $(this).find("I").attr('x'), y: $(this).find("I").attr('x'), baC: $(this).find("I").attr('baC'), boC: $(this).find("I").attr('boC'), boW: $(this).find("I").attr('boW') } alert($(this).attr('typ')); if ($(this).attr('typ') == '3') { ctyp3(x,y,width,height,baC); alert('pass'); } else { // Add here alert('fail'); } }); }

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  • JQuery dynamic .load - works for 1 and not for the other??

    - by Alvin
    UPDATE: Site is online http://qwickqual.com/memorial/create/ under "Memoria Media" - Click on "Our Videos" and it loads the list of categories click on any sub category and it goes through the process below ---------------- end edit ---------------------------------- UPDATED DESCRIPTION OF ERROR: All code is based on <li> objects being linked If I click on an <li> from the Initial page load to load: section 1: I can click on an <li> to load sub-categories section 2: I then click on an <li>, the query is made server returns section 3, section is not loaded to screen / and callback function is skipped over perhaps someone has run into a similar issue before?? ---------------- end edit ---------------------------------- I've also added comments to the code I have a jquery function that is setup to load categorized lists of thumbnails. So far the function is in use in 3 location. Each of them generates HTML using the same template under django. The function works perfectly in 2 of the 3 locations, and I"m plain stumped as to why the 3rd won't work. Below is the complete set of relevant javascript, the page load HTML for the relevant section. And 2 examples of HTML that is loaded through the script, 1 of them works, 1 of them doesn't and both are loaded into the same page load HTML Any ideas what I'm missing here? Or information I need to add to help debug? Currently posting this to a live server to interact with, been local only till now... Error: Script works properly through all levels of title="our_photos" Script loads 1st level of title="our_videos" Script will not load sub-category of title="our_videos" Example: From HTML below: Click on Script will query the server properly: GET http://localhost%3A8000/memorial/media%5Ftype/our%5Fvideos/4/ Script will not load the returned HTML into the #select_media div scopeChain: [Call, Call multi=false uri=/memorial/media_type/our_videos/, Window # 0=Call 1=Call 2=window] relative vars: label = "our_videos" wrapper = "media" uri = "/memorial/media_type/our_videos/" multi = false Javascript <script type="text/javascript"> // this piece is where I'm having trouble in the grand scheme of things // label = piece of class tag // wrapper = tag to load everything inside of // uri = base of the page to load // multi = not relevant for this piece but needed to pass on to next function function img_thumb_loader(label, wrapper, uri, multi) { if(!(wrapper)) { wrapper = label } $('.'+label+'_category').click(function () { // show the loading animation $('div#'+wrapper+'_load').show(); // get var of current object type = $(this).attr('title') || ''; // load it into the screen - this is the error // when I click on an <li> from section 2 below it will query server // (Tamper data & server see it - & return section 3 below // But will not load into the screen on return // also skips over the callback function $('#select_'+label).load(uri+type+'/', '', function() { $('div#'+wrapper+'_load').hide(); $('input.img_'+label+'_field').each(function() { img = $(this).attr('value'); $('li#img_'+label+'-'+img).css('selected_thumb'); }); img_thumb_selected(label); window[label+'_loader'](); }); }); $('.img_'+label).click(function () { if($(this).hasClass('selected_thumb')) { $(this).removeClass('selected_thumb'); id = $(this).attr('title'); $('.img_'+label+'_selected[value="'+id+'"]').remove(); } else { if(!(multi)) { previous = $('.img_'+label+'_selected').val(); $('#img_'+label+'-'+previous).removeClass('selected_thumb'); $('.img_'+label+'_selected').remove(); } $(this).addClass('selected_thumb'); id = $(this).attr('title'); $('#select_'+wrapper).after('<input class="img_'+label+'_selected" id="img_'+label+'_field-'+id+'" type="hidden" name="imgs[]" value="'+id+'" />'); } }); img_thumb_selected(label); } function img_thumb_selected(label) { $('.img_'+label+'_selected').each(function() { current = $(this).val(); if(current) { $('#img_'+label+'-'+current).addClass('selected_thumb'); } }); } function media_type() { $('.media_type').click(function () { $('#media_load').show(); type = $(this).attr('title') || ''; $('#select_media').load('/memorial/media_type/'+type+'/', '', function() { $('#select_media').wrapInner('<div id="select_'+type+'"></div>'); $('#select_media').append('<ul class="root_link"><h3><a class="load_media" onclick="return false;" href="#">Return to Select Media Type</a></h3></ul>'); load_media_type(); $('#media_load').hide(); window[type+'_loader'](); }); }); } media_type(); function load_media_type() { $('.load_media').click(function () { $('#media_load').show(); $('#select_media').load('{% url mem_media_type %}', '', function() { $('#media_load').hide(); media_type(); }); }); } function our_photos_loader() { img_thumb_loader('our_photos', 'media', '{% url mem_our_photos %}', true); } function our_videos_loader() { img_thumb_loader('our_videos', 'media', '{% url mem_our_videos %}', false); } </script> HTML - Initial Page load <fieldset> <legend>Memorial Media</legend> <div style="display: none;" id="media_load" class="loading"/> <div id="select_media"> <ul style="width: 528px;" class="initial"> <li title="your_photos" class="media_type"><div class="photo_select_upload"><h3>Your Photos</h3></div></li> <li title="our_photos" class="media_type"><div class="photo_select"><h3>Our Photos</h3></div></li> <li title="our_videos" class="media_type"><div class="video_select"><h3>Our Videos</h3></div></li> </ul> </div> </fieldset> HTML - Returned from Click on section 1 this section can make calls to subcategories and it will work <br class="clear" /> <ul class="thumb_sub_category" style="width: 352px;"> <li id="our_photos_category-29" class="our_photos_category" title="29"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/stuff_004_thumbnail.jpg);" class="thumb"><span></span></span> <p>Birds 1</p> </div> </li> <li id="our_photos_category-25" class="our_photos_category" title="25"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/dsc_0035_thumbnail.jpg);" class="thumb"><span></span></span> <p>Dogs 1</p> </div> </li> </ul> HTML - Returned from click on Section 2 Having trouble with sub-categories from this area <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul> HTML that fails to load inside - Section 3 <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul>

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  • Make floating element "maximally wide"

    - by bobobobo
    I have some floating elements on a page. What I want is the div that is floated left to be "maximally wide" so that it is as wide as it possibly can be without causing the red div ("I go at the right") to spill over onto the next line. An example is here: The width:100%; doesn't produce the desired effect! ** I don't want the green element ("I want to be as wide as possible") to go "under" the red element. Its very important that they both stay separate i.e. .. I think they must both be floated! <div class="container"> <div class="a1">i go at the right</div> <div class="a2">i want to be as wide as possible,</div> <div class="clear"></div> </div> <style> div { border: solid 2px #000; background-color: #eee; margin: 8px; padding: 8px; } div.a1 { float:right; background-color: #a00; border: solid 2px #f00; margin: 12px; padding: 6px; } div.a2 { float: left; /*width: 100%;*/ /*this doens't produce desired effect!*/ background-color: #0b0; border: solid 2px #0f0; margin: 12px; padding: 14px; } .clear { border: none; padding: 0 ; margin: 0; clear:both; } </style>

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  • JTable cells not rendering shapes properly

    - by Andrew
    I'm trying to render my JTable cells with a subclassed JPanel and the cells should appear as coloured rectangles with a circle drawn on them. When the table displays initially everything looks OK but then when a dialog or something is displayed over the cells when it is removed the cells that have been covered do not rendered properly and the circles are broken up etc. I then have to move the scroll bar or extend the window to get them to redraw properly. The paintComponent method of the component I'm using to render the cells is below: protected void paintComponent(Graphics g) { setOpaque(true); super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; GradientPaint gradientPaint = new GradientPaint(new Point2D.Double(0, 0), Color.WHITE, new Point2D.Double(0, getHeight()), paintRatingColour); g2d.setPaint(gradientPaint); g2d.fillRect(0, 0, getWidth(), getHeight()); g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); Rectangle clipBounds = g2d.getClipBounds(); int x = new Double(clipBounds.getWidth()).intValue() - 15; int y = (new Double(clipBounds.getHeight()).intValue() / 2) - 6; if (level != null) { g2d.setColor(iconColour); g2d.drawOval(x, y, width, height); g2d.fillOval(x, y, width, height); } }

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  • IE6: Height "1em minus 1px"

    - by chris_l
    I need a div with a height of exactly 1em minus 1px. This can be achieved in most browsers like this: <!DOCTYPE html> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <style type="text/css"> .helper { /* background-color: black; */ position: absolute; top: 5em; left: 5em; width: 2em; height: 1em; } .target { background-color: #89f; position: absolute; top: 0; bottom: 1px; width: 100%; } </style> </head> <body> <div class="helper"> <div class="target"></div> </div> </body> </html> The "target" div has the desired height. The problem is, that this doesn't work in IE6, because it ignores the bottom attribute, when top is set (a well known problem). Is there a workaround for IE6 (maybe with multiple nested divs, with borders/paddings/margins/whatever), or will JavaScript be the only solution? Please note, that I can't use Quirks Mode.

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  • C++ AMP, for loops to parallel_for_each loop

    - by user1430335
    I'm converting an algorithm to make use of the massive acceleration that C++ AMP provides. The stage I'm at is putting the for loops into the known parallel_for_each loop. Normally this should be a straightforward task to do but it appears more complex then I first thought. It's a nested loop which I increment using steps of 4 per iterations: for(int j = 0; j < height; j += 4, data += width * 4 * 4) { for(int i = 0; i < width; i += 4) { The trouble I'm having is the use of the index. I can't seem to find a way to properly fit this into the parallel_for_each loop. Using an index of rank 2 is the way to go but manipulating it via branching will do harm to the performance gain. I found a similar post: Controlling the index variables in C++ AMP. It also deals about index manipulation but the increment aspect doesn't cover my issue. With kind regards, Forcecast

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  • How to clip and fill a canvas using an alpha mask

    - by Jay Koutavas
    I have some .png icons that are alpha masks. I need to render them as an drawable image using the Android SDK. On the iPhone, I use the following to get this result, converting the "image" alpha mask to the 'imageMasked' image using black as a fill: CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, thumbWidth, thumbHeight, 8, 4*thumbWidth, colorSpace, kCGImageAlphaPremultipliedFirst); CGRect frame = CGRectMake(0,0,thumbWidth,thumbHeight); CGContextClipToMask(context, frame, [image CGImage]); CGContextFillRect(context, frame); CGImageRef imageMasked = CGBitmapContextCreateImage(context); CGContextRelease(context); How do I accomplish the above in Android SDK? I've started to write the following: Drawable image = myPngImage; final int width = image.getMinimumWidth(); final int height = image.getMinimumHeight(); Bitmap imageMasked = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(iconMasked); image.draw(canvas); ??? I'm not finding how to do the clipping on imageMasked using image.

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  • How can I overlay a watermark on an already resampled image in PHP (using GD) ?

    - by Rick
    Here's my current code: define('IMG_WIDTH', (isset ($_GET['width'])) ? (int) $_GET['width'] : 99); define('IMG_HEIGHT', (isset ($_GET['height'])) ? (int) $_GET['height'] : 75); $image = imagecreatefromjpeg($_GET['image']); $origWidth = imagesx($image); $origHeight = imagesy($image); $croppedThumb = imagecreatetruecolor(IMG_WIDTH, IMG_HEIGHT); if ($origWidth > $origHeight) { $leftOffset = ($origWidth - $origHeight) / 2; imagecopyresampled($croppedThumb, $image, 0, 0, $leftOffset, 0, IMG_WIDTH, IMG_HEIGHT, $origHeight, $origHeight); } else { $topOffset = ($origHeight - $origWidth) / 2; imagecopyresampled($croppedThumb, $image, 0, 0, 0, $topOffset, IMG_WIDTH, IMG_HEIGHT, $origWidth, $origWidth); } It basically takes an image and re-sizes it to create a thumbnail. It works quite nicely. What I would like to do now is add a watermark to the bottom right corner. I've seen the imagecopymerge function used for this... However, that doesn't seem to allow me to supply a resampled image as the source. How can I take my already modified image and add a watermark? :/ I've thought of saving the image to /tmp and then unlink()'ing it once I've added the watermark but that seems like a bit of a mess...

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  • auto div height

    - by Geln
    <html><head><title>Test</title> <style> .main{width:600px;border:1px solid red; } .main .left{background:lightblue; width:100px;clear:both; float:left;} .main .right{margin-left:100px;background:lightyellow; } </style> </head><body> <div class="main"> <div class="left"> title </div> <div class="right"> <div id="item">item</div> <div id="item">item</div> <div id="item">item</div> <div id="item">item</div> <div id="item">item</div> <div id="item">item</div> <div id="item">item</div> </div> </div> </body></html> How to change the CSS to make the page display like the dialog shows? PS,I think it's a way that to make the "left" div's height auto expend when the height of the "right" div or parent div expend, but I don't know how.

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  • Greasemonkey script, that creates Kineticjs drag and drop canvas over every website

    - by Michael Moeller
    I'd like to put a drag and drop canvas over every website I visit in Firefox. My Greasemonkey script puts a drag and drop canvas under every page: kinetic.user.js: // ==UserScript== // @name kineticjs_example // @description Canvas Drag and Drop // @include * // @require http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js // @require http://d3lp1msu2r81bx.cloudfront.net/kjs/js/lib/kinetic-v4.7.2.min.js // ==/UserScript== var div = document.createElement( 'div' ); with( div ) { setAttribute( 'id', 'container' ); } // append at end document.getElementsByTagName( 'body' )[ 0 ].appendChild( div ); var stage = new Kinetic.Stage({ container: 'container', width: 1000, height: 1000 }); var layer = new Kinetic.Layer(); var rectX = stage.getWidth() / 2 - 50; var rectY = stage.getHeight() / 2 - 25; var box = new Kinetic.Rect({ x: rectX, y: rectY, width: 100, height: 50, fill: '#00D2FF', stroke: 'black', strokeWidth: 4, draggable: true }); // add cursor styling box.on('mouseover', function() { document.body.style.cursor = 'pointer'; }); box.on('mouseout', function() { document.body.style.cursor = 'default'; }); layer.add(box); stage.add(layer); How can I drag and drop this shape over the entire website?

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  • How to get TextWidth of string (without Canvas)?

    - by lyborko
    Hi, I would like to get text width of a string before an application starts. Everything works fine untill Application.MainForm canvas present. The problem is, when I try dynamicaly create TOrdinarium in the OnCreate event of the app. main form, "Canvas does not allow drawing" error occures. (Application.MainForm is nil....). I tried several ways to create Canvas dynamicaly (one of them is written below), but it can not measure text sizes without being attached to parented control. Is there way how to make it work somehow? Thanx I tried this: TOrdinarium = class (TCustomControl) private function GetVirtualWidth:integer; end; constructor TOrdinarium.Create(AOwner:TComponent); begin inherited; Width:=GetVirtualWidth; end; function TOrdinarium.GetVirtualWidth:integer; var ACanvas : TControlCanvas; begin ACanvas := TControlCanvas.Create; TControlCanvas(ACanvas).Control := Application.MainForm; ACanvas.Font.Assign(Font); result:=ACanvas.TextWidth('0'); ACanvas.Free; end;

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  • Positioning a Comment Input Field

    - by John
    Hello, What is a good way to give the input field below the three characteristics listed? Characteristics: -Always 30 px from the left side of the browser window. -Always 30 px below the words "Add a comment" if no comments have been added. -Always 30 px below the preceding comment if one or more comment has been added. Thanks in advance, John HTML / PHP Code: <div class="addacomment"><label for="title">Add a comment:</label></div> <div class="commentbox"><input class="commentsubfield" name="title" type="title" id="title" maxlength="1000"></div> CSS (thusfar I have no declarations for the "commentbox" selector): .commentsubfield { width: 390px; height: 90px; border: 1px solid #999999; padding: 5px; } .addacomment { position:absolute; width:250px; left:30px; top:180px; text-align: left; margin-bottom:3px; padding:0px; font-family:Arial, Helvetica, sans-serif; font-size: 12px; color:#000000; }

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  • Setting initial state of a JSF component to invalid

    - by user359391
    Hi there I have a small JSF application where the user is required to enter some data about themselves. For each component on the page that has required="true" I want to show an icon depending if there is data in the field or not. My problem is that when the page is initially shown all fields are valid, even if they do not have any data in them. So my question is how I can set a component to be invalid based on if there is data in the field or not? After a submit of the page (or after the component loses focus) the icon is shown properly, it is only on the initial page load I have a problem. (i.e there is no post data) Here is my xhtml for a component that needs to be validated: <s:decorate id="employeeIdDecoration" template="/general/util/errorStyle.xhtml"> <ui:define name="label">#{messages['userdetails.employeeId']}</ui:define> <h:inputText value="#{authenticator.user.employeeId}" required="true"> <a4j:support event="onblur" reRender="employeeIdDecoration" bypassUpdates="true"/> </h:inputText> the template: <s:label styleClass="#{invalid?'error':''}"> <ui:insert name="label"/> <s:span styleClass="required" rendered="#{required}">*</s:span> </s:label> <span class="#{invalid?'error':''}"> <s:validateAll> <ui:insert/> </s:validateAll> <h:graphicImage value="/resources/redx.png" rendered="#{invalid}" height="16" width="16" style="vertical-align:middle;"/> <h:graphicImage value="/resources/Checkmark.png" rendered="#{!invalid}" height="16" width="16" style="vertical-align:middle;"/> </span> Any help will be appreciated.

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