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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • Algorithm to produce Cartesian product of arrays in depth-first order

    - by Yuri Gadow
    I'm looking for an example of how, in Ruby, a C like language, or pseudo code, to create the Cartesian product of a variable number of arrays of integers, each of differing length, and step through the results in a particular order: So given, [1,2,3],[1,2,3],[1,2,3]: [1, 1, 1] [2, 1, 1] [1, 2, 1] [1, 1, 2] [2, 2, 1] [1, 2, 2] [2, 1, 2] [2, 2, 2] [3, 1, 1] [1, 3, 1] etc. Instead of the typical result I've seen (including the example I give below): [1, 1, 1] [2, 1, 1] [3, 1, 1] [1, 2, 1] [2, 2, 1] [3, 2, 1] [1, 3, 1] [2, 3, 1] etc. The problem with this example is that the third position isn't explored at all until all combinations of of the first two are tried. In the code that uses this, that means even though the right answer is generally (the much larger equivalent of) 1,1,2 it will examine a few million possibilities instead of just a few thousand before finding it. I'm dealing with result sets of one million to hundreds of millions, so generating them and then sorting isn't doable here and would defeat the reason for ordering them in the first example, which is to find the correct answer sooner and so break out of the cartesian product generation earlier. Just in case it helps clarify any of the above, here's how I do this now (this has correct results and right performance, but not the order I want, i.e., it creates results as in the second listing above): def cartesian(a_of_a) a_of_a_len = a_of_a.size result = Array.new(a_of_a_len) j, k, a2, a2_len = nil, nil, nil, nil i = 0 while 1 do j, k = i, 0 while k < a_of_a_len a2 = a_of_a[k] a2_len = a2.size result[k] = a2[j % a2_len] j /= a2_len k += 1 end return if j > 0 yield result i += 1 end end UPDATE: I didn't make it very clear that I'm after a solution where all the combinations of 1,2 are examined before 3 is added in, then all 3 and 1, then all 3, 2 and 1, then all 3,2. In other words, explore all earlier combinations "horizontally" before "vertically." The precise order in which those possibilities are explored, i.e., 1,1,2 or 2,1,1, doesn't matter, just that all 2 and 1 are explored before mixing in 3 and so on.

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  • Javascript parentNode and innerHTML do not work properly in FireFox

    - by Uda
    Hello, I have a problem when using javascript in Firefox, here is the html: <HTML> <BODY> <TABLE align="center"> <TR><td><input type=button name=submit onclick="javascript:submitIt()" value="submit" align="center"></td></TR> <TD> <TABLE> <DIV STYLE="display:none position:relative;"> <FORM ID="formA" NAME="formA" METHOD="post" ACTION="b.html" TARGET="_blank"> <INPUT TYPE="hidden" NAME=aInput VALUE="1294457296"> </FORM> </DIV> </TABLE> </TD> </TABLE></BODY></HTML> and here's the javascript: <script language="Javascript"> function submitIt() { oForm = document.getElementById("formA"); strRequest = "<HTML><BODY>" + oForm.parentNode.innerHTML + "</BODY></HTML>"; newDoc = window.open("", "", ""); newDoc.document.write(strRequest); } Problem is when you click submit button in this html page, you'll get a new html with source: <HTML><BODY><form id="formA" name="formA" method="post" action="b.html" target="_blank"></form> <input name="aInput" value="1294457296" type="hidden"> </BODY></HTML> but it's supposed to be <HTML><BODY><form id="formA" name="formA" method="post" action="b.html" target="_blank"> <input name="aInput" value="1294457296" type="hidden"></form> </BODY></HTML> Could anyone please help please? it will be really appreciated. Thanks!

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  • jquery: how can i load the Google Maps API via ajax?

    - by Haroldo
    Before you reply: this is not as straight foward as you'd expect! I have a 'show on map' button which when clicked opens a dialogbox/lightbox with the google map in. I don't want to load the maps api on pageload, just when a map has been requested This is php file the "show on map" button puts into the dialog box: <div id="map_canvas"></div> <script type="text/javascript"> $(function() { //google maps stuff var latlng = new google.maps.LatLng(<?php echo $coords ?>); var options = { zoom: 14, center: latlng, mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById('map_canvas'), options); var marker = new google.maps.Marker({ position: new google.maps.LatLng(<?php echo $coords ?>), map: map }); }) </script> I've been trying to load the API before ajaxing in the dialog like this: $('img.map').click(function(){ var rel = $(this).attr('rel'); $.getScript('http://maps.google.com/maps/api/js?sensor=false', function(){ $.fn.colorbox({ href:rel }) }); }) this doesn't seem to work :( i've also tried: adding <script src="http://maps.google.com/maps/api/js?sensor=false"></script> to the ajax file type="text/javascript" running $.getScript('http://maps.google.com/maps/api/js?sensor=false'); on doc.ready the problem the browser seems to be redirected to the api.js file - you see a white screen

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  • Where can I find a list of all possible messages that an XmlException can contain?

    - by Rahul
    I'm writing an XML code editor and I want to display syntax errors in the user interface. Because my code editor is strongly constrained to a particular problem domain and audience, I want to rewrite certain XMLException messages to be more meaningful for users. For instance, an exception message like this: '"' is an unexpected token. The expected token is '='. Line 30, position 35 .. is very technical and not very informative to my audience. Instead, I'd like to rewrite it and other messages to something else. For completeness' sake that means I need to build up a dictionary of existing messages mapped to the new message I would like to display instead. To accomplish that I'm going to need a list of all possible messages XMLException can contain. Is there such a list somewhere? Or can I find out the possible messages through inspection of objects in C#? Edit: specifically, I am using XmlDocument.LoadXml to parse a string into an XmlDocument, and that method throws an XmlException when there are syntax errors. So specifically, my question is where I can find a list of messages applied to XmlException by XmlDocument.LoadXml. The discussion about there potentially being a limitless variation of actual strings in the Message property of XmlException is moot.

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  • Is there stl and utf8 friendly C++ Wrapper for ICU, or other powerful unicode library

    - by artyom
    Hello, I need a good Unicode library for C++. I need Transformations in Unicode sensitive way. For example sort all strings in case insensitive way and get their first characters for index. Convert to upper and to lower various Unicode strings. Split text in reasonable position -- words that would work for Chinese and Japanese as well. Formatting numbers, dates in locale sensitive way (should be thread safe). Transparent support of utf8 (primary internal representation). As far as I know the best library is ICU. However, I can't find normal developer friendly API documentation with examples. Also as far as I see, it is not too friendly with modern C++ design, work with STL and so on. Like this std::string msg; unistring umsg.from_utf8(msg); unistring::word_iterator wi; for(wi=umsg.words().begin(),n=0;wi!=usmg.words().wi_end(),n<10;++wi,++n) ; msg=umsg.substr(umsg.words().begin(),wi).to_utf8(); cout<<_("Five 10 words are ")<<msg; Does anybody know good STL friendly ICU wrapper released under Open Source license preferred permissive like MIT or Boost, but others LGPLv2 compatible are ok as well. Is there another high quality library similar to ICU? Platform: UNIX/POSIX, Windows support is not required. Thanks, Artyom Edit: Unfortunatly I wasn't logged in so I can't make asnver accepted... I had attached the ansver by myself.

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  • My 3D object (opengl es) is disappearing behind the iPhone camera view

    - by KLC
    I have an augmented reality iPhone app that I am converting from Core Animation to OpenGL ES 1.1. I have added code that has been modified from the Apple OpenGL template. My problem is that my 3D object , when translating along the negative Z-axis (away from the user), appears to disappear into the camera view, until its completely gone. I have experimented with several solutions, but to no avail. What I have determined: Using the 3D icosahedron from Jeff Lamarche's blog here, the object starts it at 0,0,0 and then translates with decreasing z coordinates. By the time the z value reaches -2.0f, the object is gone. It appears as if it is disappearing behind the camera view. This is how I set my frustrum & viewport (unchanged from Apple's code) glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); //Grab the size of the screen CGRect rect = self.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); What I have tried: The camera view is the main view and several other views are added to it as subviews, including the openGLView. I have commented those views out for test purposes. I have applied CATransforms to move the openGLView in the z direction -500 and +500, and done the same to the camera view. I have also changed the zFar in the above code to 1.0f, and it still disappears at z position of -2.0, which doesn't make sense (shouldn't it disappear at z=1.0?) My experimentation has got me more confused than when I started ( which usually means I am missing a key piece, but I can't figure out what). Thanks for your help.

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  • C# How to perform a live xslt transformation on an in memory object?

    - by JL
    I have a function that takes 2 parameters : 1 = XML file, 2 = XSLT file, then performs a transformation and returns the resulting HTML. Here is the function: /// <summary> /// Will apply an XSLT style to any XML file and return the rendered HTML. /// </summary> /// <param name="xmlFileName"> /// The file name of the XML document. /// </param> /// <param name="xslFileName"> /// The file name of the XSL document. /// </param> /// <returns> /// The rendered HTML. /// </returns> public string TransformXml(string xmlFileName, string xslFileName) { var xtr = new XmlTextReader(xmlFileName) { WhitespaceHandling = WhitespaceHandling.None }; var xd = new XmlDocument(); xd.Load(xtr); var xslt = new System.Xml.Xsl.XslCompiledTransform(); xslt.Load(xslFileName); var stm = new MemoryStream(); xslt.Transform(xd, null, stm); stm.Position = 1; var sr = new StreamReader(stm); xtr.Close(); return sr.ReadToEnd(); } I want to change the function not to accept a file for the XML, but instead just an object. The object is exactly compatible with the xslt, if it was serialized to file. But I don't want to have to serialize it to a file first. So to recap : keep the xslt coming from a file, but the xml input should an object I pass and would like to generate the xml from without any file system interaction.

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  • QuadTrees - how to update when internal items are moving

    - by egarcia
    I've implemented a working QuadTree. It subdivides 2-d space in order to accomodate items, identified by their bounding box (x,y,width,height) on the smallest possible quad (up to a minimum area). My code is based on this implementation (mine is in Lua instead of C#) : http://www.codeproject.com/KB/recipes/QuadTree.aspx I've been able to successfully implement insertions and deletions successfully. I've turn now my attention to the update() function, since my items' position and dimensions change over time. My first implementation works, but it is quite naïve: function QuadTree:update(item) self:remove(item) return self.root:insert(item) end Yup, I basically remove and reinsert every item every time they move. This works, but I'd like to optimize it a bit more; after all, most of the time, moving items still remain on the same quadTree node most of the iterations. Is there any standard way to deal with this kind of update? In case it helps, my code is here: http://github.com/kikito/passion/blob/master/ai/QuadTree.lua I'm not looking for someone to implement it for me; pointers to an existing working implementation (even in other languages) would suffice.

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  • NSOperation for animation loop causes strange scrolling behaviour

    - by Tricky
    Hi, I've created an animation loop which I run as an operation in order to keep the rest of my interface responsive. Whilst almost there, there is still one remaining issue. My UIScrollViews don't seem to be reliably picking up when a user touch ends. What this means is, for example, if a user drags down on a scroll view, when they lift their fingers the scrollview doesn't bounce back into place and the scrollbar remains visible. As if the finger hasn't left the screen. It takes another tap on the scrollview for it to snap to its correct position and the scrollbar to fade away... Here's the loop I created in a subclassed NSOperation: (void)main { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; _displayLink = [[CADisplayLink displayLinkWithTarget: self selector: @selector(animationLoop:)] retain]; [_displayLink setFrameInterval: 1.0f]; [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode: NSRunLoopCommonModes]; while (![self isCancelled]) { NSAutoreleasePool *loopPool = [[NSAutoreleasePool alloc] init]; [runLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; [loopPool drain]; } [_displayLink invalidate]; [pool release]; } DOes anyone have any idea what might be going on here, and even better how to fix it... Thanks!

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  • How should a programmer go about getting started with Flash/Flex/ActionScript?

    - by Graphics Noob
    What is the shortest path between zero (ie no flash related development software on my computer or information about where to obtain it or get started) to running a "hello world" ActionScript? I'm hoping for an answer that gives step by step instructions about exactly what software is needed to get started, an example of some "hello world" code, and instructions for compiling and running the code. I've spent more time than I think should be necessary researching this question and not found much information. Hopefully this question will be found by programmers like me who want to get started with Flash/Flex/ActionScript (After my morning of researching I still don't even know what terminology to use so I'll just throw it all out there). ActionScript tutorials I've found are focused on programming concepts, ie logic, branching, OOP, etc, and some even have code examples to download, but not a single one I've found explains how to compile and run the code. They all seem to assume you have an IDE standing by but no knowledge of programming, exactly the opposite of the position I'm in. Here are the most related SO questions I've found: http://stackoverflow.com/questions/59083/what-is-adobe-flex-is-it-just-flash-ii http://stackoverflow.com/questions/554899/getting-started-with-flex-3-ui-actionscript-programming http://stackoverflow.com/questions/2123105/how-to-learn-flex

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  • How to motivate as a project leader?

    - by Zenzen
    Ok so some of you might think this is not stackoverflow related, but since I got a similar question during an interview (for a J2EE dev position) I think you guys will help me in the end. The situation is simple: you're working on a project in a small group (4-5 people), you're the project leader and the guy who's the most competent (technology wise) is also slacking the most. What do you do to motivate him? The problem is, I'm having the same issue at the university - this semester we have a lot of projects going on (6 to be exact) so we decided to dived the work so everyone will do 1-2 projects in a technology he knows/wants to learn. It's been working well for the most part, the problem is the person whom we thought would finish his project way before us as he's the most experienced among us. How am I supposed to make him do his share properly? Till now he was just half assing his part by doing the bare minimum, with which the professor wasn't really pleased to say the least... Now it's only a university project, but in the future I might have the same problem in a real job and losing a really smart and experienced worker (as firing him is the only solution I can come up with now) would really be a waste. Aren't there any better ways? p.s. now that I think about it, are there any books that would help me in becoming a better project manager?

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  • Presenting an image cropping interface

    - by wkw
    I'm trying to engineer a UI for cropping images in iphone OS and suspect I'm going about things the hard way. My goal is pretty much what the Tapbots duo have done with Pastebot. In that app, they dim the source image but provide a movable and resizable cropping view and the image you're cropping is in a zoomable scrollview; when you resize or move the underlying image, the cropping view adjusts appropriately. I mocked up a composite image which will give a sense of the design I'm after, along with how I presently have my view hierarchy setup, viewable here The approach I've started with is the following: UIImageView with the image to crop is in a scrollview, a plain UIView with black fill and suitable transparency/alpha setting is added in front of the imageview. I then use a custom UIView which is a sibling to the scrollview at a higher level, which implements the drawRect: method and for the most part calls CGImageCreateWithImageInRect to get the portion of the image's bitmap that matches the position of the cropping view and draws that to the CGContext. in the viewcontroller I'm using the UIScrollViewDelegate methods to track scrolling and passing those changes to the custom cropping UIView so it stays in sync with the scroll contentOffset. That much is finally working. But trying to keep in sync as the scrollview zoomScale changes is when I figured I should ask for help. Looking for suggestions or guidance. My initial approach just seems like more work than is required. Could this be done with a masking layer in the ImageView? And if so, how would I setup the tracking for moving and resizing the cropping rect? My experience working with layers is non-nil, but very limited thus far.

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  • CSS Width Greater then Page Width without Horizontal Scroll (overflow:hidden not an option)

    - by Anders H
    I've got a basic layout going in 960.gs. One line of text is absolutely positioned, starting within an inner DIV and exiting only the right side of the page. Here's a screenshot: The issue is that as the text appears as a series of unbroken words, if the width of the text box doesn't extend beyond the end of the page, it breaks some distance from the edge. overflow: hidden; doesn't do the trick because I need to set the width wider than the page. float won't work because the text can't escape the width of the inner DIV. I can't set it outside the inner DIV and just position it there as the same problem will still exist. The code is basically as simple as: <wrapper (containing) DIV> <text stripe DIV> <p></p> </text stripe DIV> </ wrapper DIV> I know I've done something like this before and I can't for the life of me remember what I ended up doing. Thanks.

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  • jQuery.post() issues with passing data to jQuery UI

    - by solefald
    Hello, I am trying to get jQuery.post() to run my php script and then open a jQuery UI dialog with the data that php script returns. Its supposed to come back as a form with a table and a textarea in it. It works great with alert(data); and i get a pop-up with all my data. The problem starts if i turn off alert(). Now it opens 2 dialogs. One containing only the table, without textarea, and the second one absolutely empty. What am i doing wrong here? How come all my data shows up in the alert(), but not in dialog? What do i need to do to fix it? Oh, and do i need to also include $.ajax() before the $.post()? Thank you. $.post("/path/to/script.php", { id: this.id, value: value }, function(data){ // THIS WORKS //alert(data); // THIS DOES NOT WORK $(data).dialog({ autoOpen: true, width: 400, modal: true, position: 'center', resizable: false, draggable: true, title: 'Pending Changes' }); } );

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  • Width of li with two floats different in IE, correct in FF

    - by Nathan Loding
    I've worked out most of the kinks with my "lava-lamp" effect that I'm trying to create. Basically I want two curly braces (both are images) to wrap a list-item, then follow over to the next list-item. I always build in FF, then make exceptions for IE. I can't figure out what exception I need to make! I'm using an absolutely positioned li that contains two div's. The first div is floated left, the second is floated right. The width of the li is set to the width of the li it supposed to be wrapping. Thus creating the effect of the braces on the left and right sides of the text. It works beautifully in Firefox, but IE has two issues: The bottoms of the images are cut off. Sometimes they reappear when the animation ends, sometimes they don't. I assume this has to do with height, but no matter what I set the height to, it fails! The width is completely wrong. Here's a live example of it: http://jsbin.com/odome/2 The left position in IE is always 5-7px more than in FF, but that's a small difference. I'm more concerned with the width and the bottoms of the images being trimmed. Thanks, as always, for the help!

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  • Automatic tracking algorithm

    - by nico
    Hi everyone, I'm trying to write a simple tracking routine to track some points on a movie. Essentially I have a series of 100-frames-long movies, showing some bright spots on dark background. I have ~100-150 spots per frame, and they move over the course of the movie. I would like to track them, so I'm looking for some efficient (but possibly not overkilling to implement) routine to do that. A few more infos: the spots are a few (es. 5x5) pixels in size the movement are not big. A spot generally does not move more than 5-10 pixels from its original position. The movements are generally smooth. the "shape" of these spots is generally fixed, they don't grow or shrink BUT they become less bright as the movie progresses. the spots don't move in a particular direction. They can move right and then left and then right again the user will select a region around each spot and then this region will be tracked, so I do not need to automatically find the points. As the videos are b/w, I though I should rely on brigthness. For instance I thought I could move around the region and calculate the correlation of the region's area in the previous frame with that in the various positions in the next frame. I understand that this is a quite naïve solution, but do you think it may work? Does anyone know specific algorithms that do this? It doesn't need to be superfast, as long as it is accurate I'm happy. Thank you nico

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  • is it possible to display video information from an rtsp stream in an android app UI

    - by Joseph Cheung
    I have managed to get a working video player that can stream rtsp links, however im not sure how to display the videos current time position in the UI, i have used the getDuration and getCurrentPosition calls, stored this information in a string and tried to display it in the UI but it doesnt seem to work in main.xml: TextView android:id="@+id/player" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_margin="1px" android:text="@string/cpos" / in strings.xml: string name="cpos""" /string in Player.java private void playVideo(String url) { try { media.setEnabled(false); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.getCurrentPosition(); player.setDisplay(holder); player.setAudioStreamType(AudioManager.STREAM_MUSIC); player.setOnPreparedListener(this); player.prepareAsync(); player.setOnBufferingUpdateListener(this); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e(TAG, "Exception in media prep", t); goBlooey(t); try { try { player.prepare(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Log.v(TAG, "Duration: === " + player.getDuration()); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } private Runnable onEverySecond = new Runnable() { public void run() { if (lastActionTime 0 && SystemClock.elapsedRealtime() - lastActionTime 3000) { clearPanels(false); } if (player != null) { timeline.setProgress(player.getCurrentPosition()); //stores getCurrentPosition as a string cpos = String.valueOf(player.getCurrentPosition()); System.out.print(cpos); } if (player != null) { timeline.setProgress(player.getDuration()); //stores getDuration as a string cdur = String.valueOf(player.getDuration()); System.out.print(cdur); } if (!isPaused) { surface.postDelayed(onEverySecond, 1000); } } };

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  • jquery ui dialog and our dearest friend, ie6

    - by bradjive
    I'm using the jquery ui dialog for a modal popup dialog. It's working great in Firefox/Chrome but terrible in ie6. Problem: When I show the dialog in ie6, the browser window grows and automatically scrolls down to the bottom. The height increase and automatic scroll-down is equal to the height of the jquery dialog. I can scroll up and then use the dialog as normal, but the behavior where it grows the window and drops is maddeningly unacceptable. Here is how I'm launching the window: <div id="dialogWindow"></div> ... $(document).ready(function() { var $dialog = $("#dialogWindow").dialog({ autoOpen: false, modal: true, minWidth: 560, width: 560, resizable: "true", position: "top" }); $('.addButton').click(function(e) { e.preventDefault(); $('#dialogWindow').load('http://myurl'); $dialog.dialog('open'); }); }); I am already using the bgiframe plugin for jquery which is key for ie6 overlay issues. But this seems unrelated to that. Has anyone seen this before and found a work around?

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  • Why doesn't this jQuery snippet work in IE8 like it does in Firefox or Chrome (Live Demo Included) ?

    - by Siracuse
    I asked for help earlier on Stackoverflow involving highlighting spans with the same Class when a mouse hovers over any Span with that same Class. It is working great: http://stackoverflow.com/questions/2709686/how-can-i-add-a-border-to-all-the-elements-that-share-a-class-when-the-mouse-has $('span[class]').hover( function() { $('.' + $(this).attr('class')).css('background-color','green'); }, function() { $('.' + $(this).attr('class')).css('background-color','yellow'); } ) Here is an example of it in usage: http://dl.dropbox.com/u/638285/0utput.html However, it doesn't appear to work properly in IE8, while it DOES work in Chrome/Firefox. Here is a screenshot of it in IE8, with my mouse hovered over the " min) { min" section in the middle. As you can see, it highlighted the span that the mouse is hovering over perfectly fine. However, it has also highlighted some random spans above and below it that don't have the same class! Only the span's with the same Class as the one where the mouse is over should be highlighted green. In this screenshot, only that middle green section should be green. Here is a screenshot of it working properly in Firefox/Chrome with my mouse in the exact same position: This screenshot is correct as the span that the mouse is over (the green section) is the only one in this section that shares that class. Why is IE8 randomly green-highlighting spans when it shouldn't be (they don't share the same class) using my little jQuery snippet? Again, if you want to see it live I have it here: http://dl.dropbox.com/u/638285/0utput.html

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  • How to intercept, parse and compile?

    - by epitka
    This is a problem I've been struggling to solve for a while. I need a way to either replace code in the method with a parsed code from the template at compile time (PostSharp comes to mind) or to create a dynamic proxy (Linfu or Castle). So given a source code like this [Template] private string GetSomething() { var template = [%=Customer.Name%] } I need it to be compiled into this private string GetSomething() { MemoryStream mStream = new MemoryStream(); StreamWriter writer = new StreamWriter(mStream,System.Text.Encoding.UTF8); writer.Write(@"" ); writer.Write(Customer.Name); StreamReader sr = new StreamReader(mStream); writer.Flush(); mStream.Position = 0; return sr.ReadToEnd(); } It is not important what technology is used. I tried with PostSharp's ImplementMethodAspect but got nowhere (due to lack of experience with it). I also looked into Linfu framework. Can somebody suggest some other approach or way to do this, I would really appreciate. My whole project depends on this.

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  • I'm looking for a way to evaluate reading rate in several languages

    - by i30817
    I have a software that is page oriented instead of scrollbar oriented so i can easily count the words, but i'd like a way to filter outliers and some default value for the text language (that is known). The goal is from the remaining text to calculate the remaining time. I'm not sure what is the best unit to use. WPM (words per minute) from here seems very fuzzy and human oriented. Besides i don't know how many "words" remain in the text. http://www.sfsu.edu/~testing/CalReadRate.htm So i came up with this: The user is reading the text. The total text size in characters is known. His position in the text is known. So the remaining characters to read is also known. If a language has a median word length of say 5 chars, then if i had a WPM speed for the user, i could calculate the remaining time. 3 things are needed for this: 1) A table of the median word length of the language. 2) A table of the median WPM of a median user per language. 3) Update the WPM to fit the user as data becomes available, filtering outliers. However i can't find these tables. And i'm not sure how precise it is assuming median word length.

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  • Bring a subview to the top on mouseDown: AND keep receiving events (for dragging)

    - by d11wtq
    Ok, basically I have a view with a series of slightly overlapping subviews. When a subview is clicked, it moves to the top (among other things), by a really simple two-liner: -(void)mouseDown:(NSEvent *)theEvent { if (_selected) { // Don't do anything this subview is already in the foreground return; } NSView *superview = [self superview]; [self removeFromSuperview]; [superview addSubview:self position:NSWindowAbove relativeTo:nil]; } This works fine and seems to be the "normal" way to do this. The problem is that I'm now introducing some drag logic to the view, so I need to respond to -mouseDragged:. Unfortunately, since the view is removed from the view hierarchy and re-added in the process, I can have the view come to the foreground and be dragged in the same mouse action. It only drags if I leave go of the mouse and click on the view again, since the second click doesn't do any view hierarchy juggling. Is there anything I can do that will allow the view to move to the foreground like this, AND continue to receive the subsequent -mouseDragged: and -mouseUp: events that follow? I started along the lines of thinking of overriding -hitTest: in the superview and intercepting the mouseDown event in order to bring the view to the foreground before it actually receives the event. The problem here is, from within -hitTest:, how do I distinguish what type of event I'm actually performing the hit test for? I wouldn't want to move the subview to the foreground for other mouse events, such as mouseMoved etc.

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  • How VerticalOffset changes when Scrollable height changes while having list inside a list

    - by Prakash
    I am making a WP7 app which has a Listbox of UserControls. Each UserControl has an ItemsControl and Button(for getting more results). On click of the button the ItemsControl items will be increased by 5 or 10. Now on clicking on the GetMore button of any of the usercontrols except the first or last, there will be an increase in Scrollable height(Total height of the listbox) of the ListBox but the VerticalOffset(position of scrollbar from top) of the ListBox remains same. Now the problem I am facing is that the Vertical Offset is not absolute but relative to Scrollable Height. So the content being viewed till then will be changed basing on the new value of ScollableHeight. I want to know the relation between them, so that I can do some math and set the VerticalOffset value. I have added some dependency properties on VerticalOffset and ScrollableHeight through which I can get the events when any of them is changed. Also trying to use them to readjust the VerticalOffset. Any suggestions or corrections are highly appreciated.

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  • Reuse, Rewrite, or Refactor?

    - by Jon Purdy
    At work I inherited development of a PHP-based Web site after the consultant who originally produced it bailed out and left without a trace. Literally half of the code is ripped from online tutorials, and there are thousands of lines of cruft that, being incomplete, do precious little. Hardly any of it actually works. I've been trying to pull out the usable components, such as the layout (cleverly intermixed with code), session management (delicately seasoned with unescaped, unvalidated SQL queries), and a few other things, but it's very difficult to force all of this junk into place. Further, I don't speak idiomatic PHP, being more of a Perl user, and I'm supposed to be on this project principally for maintenance, so rewriting everything seems like it would take just as long as wrestling the existing monster back into place. As an aside, I have literally never seen anything as badly written as this. Welcome me to the world of working with other people's code, I guess, but I do hope it's not this common in the real world to have such gems as these: // WHY IS THIS NOT WORKING // I know this is bad but were going for working stuff right now... // This is a PHP code outputing Javascript code outputting HTML...do not go further // Not userful I'm looking for the best advice I can get here. What would you do if you were in my position?

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