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  • Arguments? Path filing wrong? [on hold]

    - by user3034947
    I'm working through the Java SE 7 programming activity and I'm having trouble sort of understanding how arguments work. Here's the code: public class CopyFileTree implements FileVisitor<Path> { private Path source; private Path target; public CopyFileTree(Path source, Path target) { this.source = source; this.target = target; } @Override public FileVisitResult preVisitDirectory(Path dir, BasicFileAttributes attrs) { // Your code goes here Path newdir = target.resolve(source.relativize(dir)); try { Files.copy(dir, newdir); } catch (FileAlreadyExistsException x) { // ignore } catch (IOException x) { System.err.format("Unable to create: %s: %s%n", newdir, x); return SKIP_SUBTREE; } return CONTINUE; } @Override public FileVisitResult visitFile(Path file, BasicFileAttributes attrs ) { // Your code goes here Path newdir = target.resolve(source.relativize(file)); try { Files.copy(file, newdir, REPLACE_EXISTING); } catch (IOException x) { System.err.format("Unable to copy: %s: %s%n", source, x); } return CONTINUE; } @Override public FileVisitResult postVisitDirectory(Path dir, IOException exc ) { return CONTINUE; } @Override public FileVisitResult visitFileFailed(Path file, IOException exc ) { if (exc instanceof FileSystemLoopException) { System.err.println("cycle detected: " + file); } else { System.err.format("Unable to copy: %s: %s%n", file, exc); } return CONTINUE; } } It says to test this I need to enter arguments in properties of the project which I did? Can someone clarity what I'm doing wrong?

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  • A Brief Overview Of SEO

    SEO or search engine optimization is a technique used in Internet marketing which is known to make use of different techniques and methods to increase a website';s relevance in search engine result pa... [Author: Margarette Mcbride - Web Design and Development - May 30, 2010]

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • Outsource Web Application Development Services

    There are various web application development languages that are different in techniques, tools and methods. Choosing a language for web development among others is a meticulous task for a web developer as different web applications does different types of tasks...

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  • Internet Marketing With SEO - For Highly Effective Upshots

    With the growing needs of people, internet marketing has been picked up as the latest trend in marketing sector. With numerous factors considered for designing marketing strategies on web, SEO is one of the best. Most of the huge business ventures, these days are looking for new methods so that their website can get optimized and ranked higher on the search engines.

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  • Generating Debt Leads by Using Mobile Marketing

    If you are a debt leads generation company and you're using these methods of generating leads, you should know that the least amount of fields for the consumer to fill out, the higher the lead conversion. Every field will reduce the change of the user clicking on the submit button.

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  • SEO is Not All About Link Building, It's About Execution

    The most people hear the term "SEO", it is generally heavily associated with link building, and dominating in the search engines. Truth be told, whilst this still remains a large part of what it is that you do to rank, it is not the be all and end all. In fact, the most important aspect of SEO is in how you execute it, and this is why the success rate of those who learn methods is actually quite low. Let me demonstrate.

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  • The Need For SEO For Business Today

    SEO (search engine optimisation) is a process which makes a website get indexed, displayed and ranked better by search engines like Google. There is a whole host of methods to achieve this, all of it begins from the website and then from outside such as backlinks, article marketing.

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  • How do I have an arrow follow different height parabolas depending on how long the player holds down a key?

    - by Moondustt
    i'm trying to throw an arrow in my game, but i'm having a hard time trying to realize how to make a good parabola. What I need: The more you hold "enter" stronger the arrow goes. The arrow angle will be always the same, 45 degrees. This is what I have already have: private float velocityHeld = 1f; protected override void Update(GameTime gameTime) { private void GetKeyboardEvent() { if (Keyboard.GetState().IsKeyDown(Keys.Enter) && !released) { timeHeld += velocityHeld; holding = true; } else { if (holding) { released = true; holding = false; lastTimeHeld = timeHeld; } } } if (released && timeHeld > 0) { float alpha = MathHelper.ToRadians(45f); double vy = timeHeld * Math.Sin(alpha); double vx = timeHeld * Math.Cos(alpha); ShadowPosition.Y -= (int)vy; ShadowPosition.X += (int)vx; timeHeld -= velocityHeld; } else { released = false; } } My question is, what do I need to do to make the arrow to go bottom as it loses velocity (timeHeld) to make a perfect parabola?

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  • MySQL: Functional Partitioning

    This article contains common different methods of functional partitioning and common considerations for database setup and capacity. Company DBAs, database developers, engineers and architects should consider the pros and cons of any method of sharding or partitioning since compromises will have to be made given the pros and cons of a system setup.

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  • MySQL: Functional Partitioning

    This article contains common different methods of functional partitioning and common considerations for database setup and capacity. Company DBAs, database developers, engineers and architects should consider the pros and cons of any method of sharding or partitioning since compromises will have to be made given the pros and cons of a system setup.

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  • The Importance of Link Building in SEO

    For your search engine optimization campaign to be successful, employing the most effective link building techniques and skills is a must. In fact, link building in SEO has become one of the most important aspects of a successful business online. While using a keyword-rich or quality content can deliver your website at the top of search engine results, there are some other methods that guarantee excellent page ranking.

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  • Are Search Trends Useful to Assist SEO?

    With SEO there are a variety of avenues to go down which can help to develop better ranking and assist traffic. Various tools such as Google Analytics can provide useful platforms from which to better understand your sites traffic and determine the best methods to use in order to boost the numbers visiting your site.

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  • Disadvantages of a Website

    There are many advantages to having your own website, but in some situations you may not want one, as there are some disadvantages of a website. Depending on what market your are in, or what your style of communication is, you may want to just set up a blog, or stick with other methods of generating an income.

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  • SEO Strategies - Three Keys to Success

    There are so many different SEO strategies that website owners can take advantage of. It is surprising for some though that even the most recommended methods still fail to produce the desired results. This may be because people aren't aware that there are three important keys to successfully implementing optimization approaches.

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  • Most Effective Link Building Techniques

    It is a well known fact that Links are one of the integral parts of building and promoting a website with any of the search engines, yet its use has been ineffective for many and misunderstood by most. What are the most effective link building techniques? Which link building methods help in increasing your websites PR? Read and find our how to be smart with link building.

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  • Sorting data in the SSIS Pipeline (Video)

    In this post I want to show a couple of ways to order the data that comes into the pipeline. a number of people have asked me about this primarily because there are a number of ways to do it but also because some components in the pipeline take sorted inputs. One of the methods I show is visually easy to understand and the other is less visual but potentially more performant.

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  • Top Ten SEO Don'ts

    SEO is built around an ever changing set of algorithms, and has evolved throughout the years. The internet is a constantly changing medium, and one of the worst things you can do is used out of date or obsolete SEO methods. Many old tactics are now considered 'black-hat', meaning they are looked down on by the SEO community and can bring down penalties fro search engines.

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  • Which order to define getters and setters in? [closed]

    - by N.N.
    Is there a best practice for the order to define getters and setters in? There seems to be two practices: getter/setter pairs first getters, then setters (or the other way around) To illuminate the difference here is a Java example of getter/setter pairs: public class Foo { private int var1, var2, var3; public int getVar1() { return var1; } public void setVar1(int var1) { this.var1 = var1; } public int getVar2() { return var2; } public void setVar2(int var2) { this.var2 = var2; } public int getVar3() { return var3; } public void setVar3(int var3) { this.var3 = var3; } } And here is a Java example of first getters, then setters: public class Foo { private int var1, var2, var3; public int getVar1() { return var1; } public int getVar2() { return var2; } public int getVar3() { return var3; } public void setVar1(int var1) { this.var1 = var1; } public void setVar2(int var2) { this.var2 = var2; } public void setVar3(int var3) { this.var3 = var3; } } I think the latter type of ordering is clearer both in code and in class diagrams but I do not know if that is enough to rule out the other type of ordering.

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