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  • Kill .so file process

    - by demonofnight
    I have a program, I cannot change the code. It calls some .so file's function, but don't delete the object in the end. When the owner of the program tries to update the program he kills it and send the update, but the .so file is in use so he can't update the file. It's on an AIX platform. Is it possible to force to kill the .so file? If I do a fuser -f on the file it returns nothing. Can I create another program to kill the program, is there any command to do that?

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  • How to handle the different frame rate on different devices?

    - by Fenwick
    I am not quite sure how frame per second works on a web page. I have a Canvas game that involves in moving an image from point A to B, and measuring the time elapsed. The code can be as simple as: var timeStamp = Date.now(); function update(){ obj.y += obj.speed; text = "Time: "+ (Date.now() - timeStamp) + "ms"; } The function update() is called every frame. The problem is that the time elapsed is different from device to device. It is pretty short on my PC, but get longer on my iPad, and is much longer on my cell phone. I thought it is because the FPS is smaller on mobile devices, so instead of calling update() every frame, I call it every 1ms by using a setInterval. But this does not solve the problem. In my understanding, the function for setInterval is invoked based on the increment in system time, other than frame rate, so it should fix the problem. Am I missing anything here? If the setInterval function is called based on FPS, is there any way to get around with the FPS difference across devices? On a side note, I have sort of a "water simulator" on the same canvas. It involves in redrawing about 60 objects which can be 600x600 pixels for every frame, so it could be a frame rate killer. I am using Phaser.js but not really using much of its functionalities, if that helps.

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  • A simple example of movement prediction

    - by Daniel
    I've seen lots of examples of theory about the reason for client-side prediction, but I'm having a hard time converting it into code. I was wondering if someone knows of some specific examples that share some of the code, or can share their knowledge to shed some light into my situation. I'm trying to run some tests to get a the movement going (smoothly) between multiple clients. I'm using mouse input to initiate movement. I'm using AS3 and C# on a local Player.IO server. Right now I'm trying to get the Client side working, as I'm only forwarding position info with the client. I have 2 timers, one is an onEnterFrame and the other is a 100ms Timer, and one on mouseClick listener. When I click anywhere with a mouse, I update my player class to give it a destination point On every enterFrame Event for the player, it moves towards the destination point At every 100ms it sends a message to the server with the position of where it should be in a 100ms. The distance traveled is calculated by taking the distance (in Pixels) that the player can travel in one second, and dividing it by the framerate for the onEnterFrame handler, and by the update frequency (1/0.100s) for the server update. For the other Players, the location is interpolated and animated on every frame based on the new location. Is this the right way of doing it?

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  • Intermittent apt-get 'no installation candidate' error on fabric deploy

    - by jberryman
    I'm experiencing a strange issue with a fabric script I'm using to bootstrap a server on EC2. I launch a stock Ubuntu 12.04 AMI, wait for it to start, then proceed with: with settings(host_string="ubuntu@%s" % i.dns_name, connection_attempts=30): sudo('apt-get -qy update') sudo('apt-get -qy install --no-install-recommends mdadm') # don't install postfix #etc... The apt-get update appears to run fine and gives no errors, however (2/3 of the time or so) installing mdadm throws a "no installation candidate" error. When I ssh into the server and run apt-get install mdadm I get the same error. Running apt-get update by hand, then the package installs fine. Any ideas on what might be happening, or ideas for debugging?

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  • Tuesday at Oracle OpenWorld 2012 - Must See Session: “Jump-starting Integration Projects with Oracle AIA Foundation Pack”

    - by Lionel Dubreuil
    Don’t miss this “CON8769 - Jump-starting Integration Projects with Oracle AIA Foundation Pack“session: Date: Tuesday, Oct 2 Time: 1:15 PM - 2:15 PM Location: Marriott Marquis - Salon 7 Speakers: Robert Wunderlich - Principal Product Manager, Oracle Munazza Bukhari - Group Manager, AIA FP Product Management, Oracle The Oracle Application Integration Architecture Foundation Pack development lifecycle prescribes the best practice methodology for developing integrations between applications. The lifecycle is supported by a toolset that focuses on the architects and developers. Attend this session to understand how Oracle AIA Foundation Pack can jump-start integration project development and boost developer productivity. It demonstrates what the product does today and showcases new features such as support for building direct integrations. Objectives for this session are to: Understand how to boost developer productivity Hear about support for direct integrations Learn what’s new in Oracle AIA Foundation Pack

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  • Tuesday at Oracle OpenWorld 2012 - Must See Session: “Jump-starting Integration Projects with Oracle AIA Foundation Pack”

    - by Lionel Dubreuil
    Don’t miss this “CON8769 - Jump-starting Integration Projects with Oracle AIA Foundation Pack“session: Date: Tuesday, Oct 2 Time: 1:15 PM - 2:15 PM Location: Marriott Marquis - Salon 7 Speakers: Robert Wunderlich - Principal Product Manager, Oracle Munazza Bukhari - Group Manager, AIA FP Product Management, Oracle The Oracle Application Integration Architecture Foundation Pack development lifecycle prescribes the best practice methodology for developing integrations between applications. The lifecycle is supported by a toolset that focuses on the architects and developers. Attend this session to understand how Oracle AIA Foundation Pack can jump-start integration project development and boost developer productivity. It demonstrates what the product does today and showcases new features such as support for building direct integrations. Objectives for this session are to: Understand how to boost developer productivity Hear about support for direct integrations Learn what’s new in Oracle AIA Foundation Pack

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  • How to Enable Priority Inbox on Android (and Setup Important-Only Notifications)

    - by The Geek
    Yesterday Google released an updated Gmail application for Android 2.2 phones that supports the Priority Inbox feature—and more importantly, allows you to change your notifications to only alert you for important email. Let’s take a look. Note: If you’ve never used Priority Inbox, you should really give it a try—it rearranges your email into what is and isn’t important, and you can customize how it classifies messages easily. The idea is that it learns over time, so if you send a lot of emails back and forth with somebody, it will know that they are probably important—you can manually adjust the settings as well. To update the Gmail application, you’ll want to head into the Market and access Menu –> Downloads, where you should see Gmail in the list, and it should let you update from there. If you don’t see an update, you’re either not running Android 2.2, or it has already updated automatically Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • Faster 2D Collision detection

    - by eShredder
    Recently I've been working on a fast-paced 2d shooter and I came across a mighty problem. Collision detection. Sure, it is working, but it is very slow. My goal is: Have lots of enemies on screen and have them to not touch each other. All of the enemies are chasing the player entity. Most of them have the same speed so sooner or later they all end up taking the same space while chasing the player. This really drops the fun factor since, for the player, it looks like you are being chased by one enemy only. To prevent them to take the same space I added a collision detection (a very basic 2D detection, the only method I know of) which is. Enemy class update method Loop through all enemies (continue; if the loop points at this object) If enemy object intersects with this object Push enemy object away from this enemy object This works fine. As long as I only have <200 enemy entities that is. When I get closer to 300-350 enemy entities my frame rate begins to drop heavily. First I thought it was bad rendering so I removed their draw call. This did not help at all so of course I realised it was the update method. The only heavy part in their update method is this each-enemy-loops-through-every-enemy part. When I get closer to 300 enemies the game does a 90000 (300x300) step itteration. My my~ I'm sure there must be another way to aproach this collision detection. Though I have no idea how. The pages I find is about how to actually do the collision between two objects or how to check collision between an object and a tile. I already know those two things. tl;dr? How do I aproach collision detection between LOTS of entities? Quick edit: If it is to any help, I'm using C# XNA.

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  • how to architect this to make it unit testable

    - by SOfanatic
    I'm currently working on a project where I'm receiving an object via web service (WSDL). The overall process is the following: Receive object - add/delete/update parts (or all) of it - and return the object with the changes made. The thing is that sometimes these changes are complicated and there is some logic involved, other databases, other web services, etc. so to facilitate this I'm creating a custom object that mimics the original one but has some enhanced functionality to make some things easier. So I'm trying to have this process: Receive original object - convert/copy it to custom object - add/delete/update - convert/copy it back to original object - return original object. Example: public class Row { public List<Field> Fields { get; set; } public string RowId { get; set; } public Row() { this.Fields = new List<Field>(); } } public class Field { public string Number { get; set; } public string Value { get; set; } } So for example, one of the "actions" to perform on this would be to find all Fields in a Row that match a Value equal to something, and update them with some other value. I have a CustomRow class that represents the Row class, how can I make this class unit testable? Do I have to create an interface ICustomRow to mock it in the unit test? If one of the actions is to sum all of the Values in the Fields that have a Number equal to 10, like this function, how can design the custom class to facilitate unit tests. Sample function: public int Sum(FieldNumber number) { return row.Fields.Where(x => x.FieldNumber.Equals(number)).Sum(x => x.FieldValue); } Am I approaching this the wrong way?

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  • ATG Live Webcast Dec. 13th: EBS Future Directions: Deployment and System Administration

    - by Bill Sawyer
    This webcast provides an overview of the improvements to Oracle E-Business Suite deployment and system administration that are planned for the upcoming EBS 12.2 release.   It is targeted to system administrators, DBAs, developers, and implementers. This webcast, led by Max Arderius, Manager Applications Technology Group, compares existing deployment and system administration tools for EBS 12.0 and 12.1 with the upcoming functionality planned for EBS 12.2. This was a very popular session at OpenWorld 2012, and I am pleased to bring it to the ATG Live Webcast series.  This session will cover: Understanding the Oracle E-Business Suite 12.2 Architecture Installing & Upgrading EBS 12.2 Online Patching in EBS 12.2 Cloning in EBS 12.2 Date:             Thursday, December 13, 2012Time:             8:00 AM - 9:00 AM Pacific Standard TimePresenter:   Max Arderius, Manager Applications Technology Group Webcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:   Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103194To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  593672805If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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  • Errors in ~/.xsession-errors

    - by Kuberan Naganathan
    I'm getting errors in ~/.xession-errors. I'm running ubuntu 12.04 Many apps fail to run without mention of problems in the .xsession-errors file. I looked around and tried to resolve issues myself but failed so far. I have to say it's possible that the issue is related to me mounting /home on another partition. (I say possibly because stuff worked ok for a while.) Fortunately my .xsession-errors file is small enough to post here. Thanks in advance for the help: gnome-keyring-daemon: insufficient process capabilities, unsecure memory might get used gnome-keyring-daemon: insufficient process capabilities, unsecure memory might get used gnome-keyring-daemon: insufficient process capabilities, unsecure memory might get used gnome-keyring-daemon: insufficient process capabilities, unsecure memory might get used Backend : gconf Integration : true Profile : unity Adding plugins Initializing core options...done (gnome-settings-daemon:2547): color-plugin-WARNING **: failed to get edid: unable to get EDID for output (gnome-settings-daemon:2547): color-plugin-WARNING **: unable to get EDID for xrandr-default: unable to get EDID for output (gnome-settings-daemon:2547): color-plugin-WARNING **: failed to reset xrandr-default gamma tables: gamma size is zero Initializing composite options...done Initializing opengl options...done Initializing decor options...done ** Message: applet now removed from the notification area Initializing vpswitch options...done Initializing snap options...done Initializing mousepoll options...done Initializing resize options...done Initializing place options...done Initializing move options...done Initializing wall options...done Initializing grid options...done I/O warning : failed to load external entity "/home/kuberan/.compiz/session/10754cf696d335e98e13471376531156900000024960034" Initializing session options...done Initializing gnomecompat options...done Initializing animation options...done Initializing fade options...done Initializing unitymtgrabhandles options...done Initializing workarounds options...done Initializing scale options...done compiz (expo) - Warn: failed to bind image to texture Initializing expo options...done Initializing ezoom options...done ** Message: using fallback from indicator to GtkStatusIcon (compiz:2560): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed Initializing unityshell options...done Setting Update "main_menu_key" Setting Update "run_key" Setting Update "icon_size" ** Message: moving back from GtkStatusIcon to indicator

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  • I can't get grub menu to show up during boot

    - by wim
    After trying (and failing) to install better ATI drivers in 11.10, I've somehow lost my grub menu at boot time. The screen does change to the familiar purple colour, but instead of a list of boot options it's just blank solid colour, and then disappears quickly and boots into the default entry normally. How can I get the bootloader back? I've tried sudo update-grub and also various different combinations of resolutions and colour depths in startupmanager application with no success (640x480, 1024x768, 1600x1200, 16 bits, 8 bits, 10 second delay, 7 second delay, 2 second delay...) edit: I have already tried holding down Shift during bootup and it does not seem to change the behaviour. I get the message "GRUB Loading" in the terminal, but then the place where the grub menu normally appears I get a solid blank magenta screen for a while. Here are the contents of /etc/default/grub # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX=" vga=798 splash" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1"

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  • Powershell and DfsrConfigurationFromAD - how to check all servers are updated?

    - by user57792
    I have two Win2012R2 servers (SERVER1 and SERVER2) that uses DFS Replication for keeping a couple of folders synchronized. Using the following Powershell-script that i run on SERVER1 I disconnect it from the group: Set-DfsrConnection -GroupName "Group1" -SourceComputerName "SERVER1" -DestinationComputerName "SERVER2" -DisableConnection $True; And to update both the servers with the configuration I run the command: Update-DfsrConfigurationFromAD -ComputerName "SERVER1","SERVER2" Now the question is, how can check on SERVER1 that SERVER2 has gotten the updated information from the AD so that I can be sure that the connection has been disabled? Usually it takes around 10-30 seconds after the Update-DfsrConfigurationFromAD command has been run before the DFS Management on SERVER2 gets updated but I need some kind of a "check and sleep loop" in my code. I've tried checking event logs and using Invoke-Command {Get-DfsrConnection} from PM-SERVER01 but nothing seems to work.

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  • Triple Boot Question

    - by Rick
    I have successfully set up a a win7,win8 and Ubuntu 12.10 system. Windows 8 and Ubuntu are located on the same SSD, while windows 7 is located on another SSD. All went great and I can continue playing around with all 3 OS's. My only annoyance is, while restarting, windows 7 boot loader runs first. If I select ubuntu in the win7 manager it then runs grub2 and asks me to select an os. I used easy bcd to add entries into win8's boot manager and was hoping to just use that one. I installed ubuntu's loader on to its own partition. Any suggestions to just use Win8 loader and still be able to choose between all 3?

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  • Rythmbox in Ubuntu 12.04 and Ipod touch

    - by leousa
    I don't know if anyone else is experiencing something similar to this. I have an Ipod touch bought 3.5 years ago. It received the last software update a year ago. After that update I had no problems syncing it in Ubuntu 11.04 and 11.10 (two different laptops). Transfer of music albums was flawless with banshee and it would even convert files to the right format automatically. Now, the same ipod touch, without any further software or firmware update does not work in Ubuntu 12.04 rythmbox. The device is mounted and recognized there, but when you drag/drop an album towards the device it does nothing. Before you guys tell me to do it, yes, I have tried with Banshee and gtkpod. The first also brings up an error message saying that the ipod does not support mp3 files, and gtkpod simply crashes all the time. The result is the same. What is going on here? Why a device that worked before does not work now in 12.04? I purchased some music in the Ubuntuone store, and would love to have it transferred to my ipod. Please no links to outdated online manuals with older versions of rythmbox or banshee (I've read them all). And again, nothing wrong with the ipod as it worked in 11.04 and 11.10 and it has not been updated since then. I would strongly appreciate any help provided. thank you

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  • What is better for the overall performance and feel of the game: one setInterval performing all the work, or many of them doing individual tasks?

    - by Bane
    This question is, I suppose, not limited to Javascript, but it is the language I use to create my game, so I'll use it as an example. For now, I have structured my HTML5 game like this: var fps = 60; var game = new Game(); setInterval(game.update, 1000/fps); And game.update looks like this: this.update = function() { this.parseInput(); this.logic(); this.physics(); this.draw(); } This seems a bit inefficient, maybe I don't need to do all of those things at once. An obvious alternative would be to have more intervals performing individual tasks, but is it worth it? var fps = 60; var game = new Game(); setInterval(game.draw, 1000/fps); setInterval(game.physics, 1000/a); //where "a" is some constant, performing the same function as "fps" ... With which approach should I go and why? Is there a better alternative? Also, in case the second approach is the best, how frequently should I perform the tasks?

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  • Programmer's career path

    - by kender
    I've been working as a programmer for the last few years - different companies and freelancing, mostly developing internal-business web applications (well, that's the current model of development, it seems). Besides simple coding I was working on specs, designing applications, and all those around-like things. My question is, what's the career path I should be aiming for? Is it like working on code for the rest of my life? :) Or do programmers make a good manager-position people (I know, those require quite different set of skills) and I should try to improve myself to this direction? I know it's very subjective. Thing is, lately I find myself much more into the designing/working on specs part of the development project then the coding itself. How do you see it? Would you like to go from development to management? Would you like to work on a project with a manager that used to be a coder? Would you like to hire one? :)

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  • Ubuntu 12.04 wallpaper problem when using two monitors

    - by jiomsa
    I am using two monitors, the main resolution is 1920x1080 and the secondary is 1440x900. Everything seems to work fine (with default drivers, fglrx crashes bad), besides windows opening in the wrong monitor (even when the main is set correctly), but now what I am trying to fix is the wallpaper problem, here's an image to explain it easier: http://i.imgur.com/msLRR.jpg It also happens with gradients. The secondary monitor is physically aligned like in the image, lower than the other, the wallpaper on the main screen seems to keep the size of the lower resolution, and then it start at the correct resolution the last part at right. Any way to fix this? I am using Ubuntu 12.04 with Gnome-Shell 3.4.1, the vga is a Radeon HD 6950 UPDATE I went to gnome-tweak-tool and disabled "Have file manager handle the desktop", now it looks ok on both monitors, but I can't have icons on my desktop, so I am still interested in solving it. UPDATE2 Disabling "Have file manager handle the desktop", in gnome-tweak-tool and then re-enabling it seems to work, but has to be done every time you turn on the PC.

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  • Have you Been Missing the 'About This Record' Functionality on the Customer Form...?

    - by MargaretW
    Do you have fond memories of the 'Help -> About This Record'  functionality that used to be available in the old Customer form - when it was a form, and not a java html screen?  Back in Release 11i, we had the ability to identify when the customer record had last been updated and by whom.  When some forms were replaced by Java HTML screens, you could identify some of this information via the 'About this Page' hyperlink at the bottom left hand corner of the HTML page.  You could enable this by enabling the FND: Diagnostics profile option, but many customers found this had an adverse effect on performance and additionally was not user-friendly.   Our customers tell us that this feature was widely used to identify owner/update information in many business processes, including auditing, customer entry/update, research and testing.  There have been various efforts to revert this feature by customising java pages, but this was not fully successful in some cases.  Oracle Support is happy to announce that this functionality has now been included in the Customer screens in Release 12.2 onwards.   You will be able to query the record history at customer level, at site level, at site address levels and for all tabs relating to the customer. Simply click on the 'Record History' icon, available in the Record History column on a summary screen, or via the same icon on the individual detail screen to display the following information: Last Updated Date: Last Updated By Creation Date Created By Last Update Login

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  • XNA - Inconsistent accessibility: parameter type is less accessible than method

    - by DijkeMark
    I have a level class in which I make a new turret. I give the turret the level class as parameter. So far so good. Then in the Update function of the Turret I call a function Shoot(), which has that level parameter it got at the moment I created it. But from that moment it gives the following error: Inconsistent accessibility: parameter type 'Space_Game.Level' is less accessible than method 'Space_Game.GameObject.Shoot(Space_Game.Level, string)' All I know it has something to do with not thr right protection level or something like that. The level class: public Level(Game game, Viewport viewport) { _game = game; _viewport = viewport; _turret = new Turret(_game, "blue", this); _turret.SetPosition((_viewport.Width / 2).ToString(), (_viewport.Height / 2).ToString()); } The Turret Class: public Turret(Game game, String team, Level level) :base(game) { _team = team; _level = level; switch (_team) { case "blue": _texture = LoadResources._blue_turret.Texture; _rows = LoadResources._blue_turret.Rows; _columns = LoadResources._blue_turret.Columns; _maxFrameCounter = 10; break; default: break; } _frameCounter = 0; _currentFrame = 0; _currentFrameMultiplier = 1; } public override void Update() { base.Update(); SetRotation(); Shoot(_level, "turret"); } The Shoot Function (Which is in GameObject class. The Turret Class inherited the GameObject Class. (Am I saying that right?)): protected void Shoot(Level level, String type) { MouseState mouse = Mouse.GetState(); if (mouse.LeftButton == ButtonState.Pressed) { switch (_team) { case "blue": switch (type) { case "turret": TurretBullet _turretBullet = new TurretBullet(_game, _team); level.AddProjectile(_turretBullet); break; default: break; } break; default: break; } } } Thanks in Advance, Mark Dijkema

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  • Blocked Sites at work (that aren't even bad)

    - by Mercfh
    So here recently, i've been using google to look up information for basically random programming things (i was just hired on a month or so ago). So here recently I was actually looking up some information about RAW_SOCKETS (but thats beside the point) Anyways some of the tutorials sites/explaining how to use them and explaining the protocol sites are actually blocked. (and our manager sent out an email saying that if u run into a site just to email her just in case). Now obviously...w/e sys admins probably see these 'blocked' sites in their reports. But should I be worried? I mean....I literally am not trying to be devious Im just trying to learn stuff. I guess programming websites are sometimes labeled as "hacking". sometimes blogs get labeled like that, but alot of the time blogs have USEFUL information. This apparently happens alot of my other co-workers and they don't even bother emailing our manager.....but should I be worried? Or has this happened to you guys before?

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  • XNA Monogame GameState Management not deserilaizing

    - by Pectus Excavatum
    I am having some trouble serializing/deserializing in a little game I am doing to teach myself monogame. Basically, I am using the gamestatemnanagement resources common to monogame (screen manager etc). Then I am serializing my screen manager component and all associated screens in the OnDeactivated method: protected override void OnDeactivated(Object sender, EventArgs args) { foreach (GameplayScreen screen in mScreenManager.GetScreens()) { DataManager.SaveData(screen.Level.LevelData); } mScreenManager.SerializeState(); } The Save data bit is to do with something else. Then I then override OnActivated to de serialize protected override void OnActivated(Object sender, EventArgs args) { //System.Diagnostics.Debug.WriteLine("here activating"); mScreenManager.DeserializeState(); } However, when this runs it just loads a blank screen - it goes into the game initialize and the game draw method, but doesnt go down into the screens initialize or draw methods. I have no idea why this might be - any help would be greatly appreciated. I am not the only one who has encountered this - I found this post also - https://monogame.codeplex.com/discussions/391117

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  • Starting application in same window with XFCE4 Terminal and i3

    - by Luke
    Since recently I'm enjoying the i3 tiled window manager. I did install the XFCE4 Terminal since it gives greater control over my terminal look and feel however but I have noticed an issue with starting GUI based applications. When I execute a GUI based application I want it take over the current terminal window. To do this I use exec, as in: exec eclipse This will open a new window and leave the terminal I started the application in open as well. In normal circumstances this is not much of a problem since I can easily do an Alt-W on the GUI app's window. However, for some applications, like a file manager, it is necessary to open in the same window. How can I make GUI application open in the same window rather than opening a new one?

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  • Xubuntu: how do I automatically mount external NTFS drive with writes allowed?

    - by user74372
    i would have thought mine was such a common question that there would be a simple solution already built in to xubuntu - but there isnt. i have 2 separate external hard disks and connect them to a usb port at different times - i would like them to be automatically mounted as read/write, but apparently the designers of gnome-volume-manager decided that shouldnt be possible and they are mounted as read-only in fact, i can write new files to them, but cannot then delete the new files i just wrote! is there a workaround? i read somewhere that etc/fstab doesn't apply to removable media, which are mounted by gnome-volume-manager and therefore cannot be unmounted by a user

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  • Is using a dedicated thread just for sending gpu commands a good idea?

    - by tigrou
    The most basic game loop is like this : while(1) { update(); draw(); swapbuffers(); } This is very simple but have a problem : some drawing commands can be blocking and cpu will wait while he could do other things (like processing next update() call). Another possible solution i have in mind would be to use two threads : one for updating and preparing commands to be sent to gpu, and one for sending these commands to the gpu : //first thread while(1) { update(); render(); // use gamestate to generate all needed triangles and commands for gpu // put them in a buffer, no command is send to gpu // two buffers will be used, see below pulse(); //signal the other thread data is ready } //second thread while(1) { wait(); // wait for second thread for data to come send_data_togpu(); // send prepared commands from buffer to graphic card swapbuffers(); } also : two buffers would be used, so one buffer could be filled with gpu commands while the other would be processed by gpu. Do you thing such a solution would be effective ? What would be advantages and disadvantages of such a solution (especially against a simpler solution (eg : single threaded with triple buffering enabled) ?

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