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  • With lots of help, I have gotten this android class activity down to only one error. Eclipse aks for me to add ")" ,"}", and ";" why though?

    - by AndroidNewb
    package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); btnLogin.setOnClickListener(new OnClickListener () { String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); public void onClick(View v){ if(username.equals("test") && password.equals("test")){ Intent i = new Intent(Screen2.this, DrinksTwitter.class); startActivity(i);} else lblResult.setText("Invalid username or password."); } /* final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); }*/ } ); } }

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  • if all my views are passed a strongly typed viewdata, if they have a baseviewdata class, can I set a

    - by Blankman
    I want all my views to inherit from a baseview data so I can set some shared properties that all my views will need. Can I set some properties in OnExecuting so I don't have to do it for all Actions? I want to then display the string value of the property in all my view pages. If yes, how can I do this? I need to hook into the base view data somehow? so i'll have: public MyViewData : ViewData { } And I need one for generics also?

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  • What's the correct way to instantiate an IRepository class from the Controller?

    - by GenericTypeTea
    I have the following project layout: MVC UI |...CustomerController (ICustomerRepository - how do I instantiate this?) Data Model |...ICustomerRepository DAL (Separate Data access layer, references Data Model to get the IxRepositories) |...CustomerRepository (inherits ICustomerRepository) What's the correct way to say ICustomerRepository repository = new CustomerRepository(); when the Controller has no visibility to the DAL project? Or am I doing this completely wrong?

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  • Is there a .NET class that represents operator types?

    - by user323774
    I would like to do the following: *OperatorType* o = *OperatorType*.GreaterThan; int i = 50; int increment = -1; int l = 0; for(i; i o l; i = i + increment) { //code } this concept can be kludged in javascript using an eval()... but this idea is to have a loop that can go forward or backward based on values set at runtime. is this possible? Thanks

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  • Property hiding and reflection (C#)

    - by tehMick
    Declaring a property in a derived class that matches the name of a property in the base class "hides" it (unless it overrides it with the override keyword). Both the base and derived class properties will be returned by Type.GetProperties() if their types don't match. However, if their types do match, shockingly only the derived class's property is returned. For instance: class A { protected double p; public int P { get { return (int)p; } set { p = value; } } } class B : A { public new int P { get { return (int)p; } set { p = value; } } } class C : B { public new float P { get { return (float)p; } set { p = value; } } } Calling typeof(C).GetProperties() will only return B.P and C.P. Is it possible to call GetProperties() in a way that returns all three? There is almost certainly a way to do it by traversing the inheritance hierarchy, but is there a cleaner solution?

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • Designing operation (a,b) -> (c,d)

    - by golergka
    I have an operation that I need to design. That operation takes two objects of a certain class X, and returns two new objects of the same class (I may need the originals later). The logic that dictates the selection of this object is contained in class Y. On one hand, I don't want class Y to know details about class X implementation; on the other, I don't want class X to know details about selecting the different objects to perform this operation on. If that was all the problem, I'd just create a static method on class A. However, the methods in language I'm working on return only one object. Also, the operation needs to be robust, and calling operation two times to get C and D respectively isn't possible, as both C & D both rely on a single random number. How should I design such operation? Update: I'm using Obejctive C.

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  • Using Predicate of a class to Search Generic list - Faster than looping?

    - by Srikanth
    Lets say we have a generic list of Class1, typically having ~100 objects for a given session. I would like to see if the list has a particular object. ASP.NET 2.0 allows me to do this: Dim objResult as Class1 = objList.Find(objSearch) How does this approach rate when compared to a traditional For loop, looking at a performance perspective? How would this vary with increase or decrease in length of the list?

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  • c++ manipulator question

    - by robert
    i have a class: template<class T> class matrix { private: int COLS,ROWS; public: inline matrix(int r,int c){ this->COLS=r; this->ROWS=c; } template<class T2> friend ostream& info(ostream& os); }; i tried in so many ways to implement the info class.but none is succeed. i want to use it in main function Matrix<int> M(10,20); cout<<info<<M; i want to out put the Matrix class's cols, and rows information. i have tried so many time in implementing the friend class info, but failed. any one can tell me how can do it?

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  • Using regex to strip out certain data from HTML code via PHP

    - by Chris
    I have the following HTML snippet <tr> <td class="1">...</td> <td class="2">...</td> <td class="3">...</td> <td class="4">...</td> </tr> etc... I basically have N rows, and each row contains 4 TD's each with a unique class. I would like a simple way to split out all the rows and TD's by class so I can choose what data I want to use. I expect the easiest way to achieve this would be regex (maybe two). One to split up the TR's then another to split up the TDs (by class preferably) Thanks

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  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

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  • I'm maintaining a java class that's 40K lines long.. problem?

    - by Billworth Vandory
    This may be a subjective question leading to deletion but I would really like some feedback. Recently, I moved to another very large enterprise project where I work as a C++ developer. I was aghast to find most classes in the project are anywhere from 8K to 50K lines long with methods that are 1K to 8K lines long. It's mostly business logic dealing with DB tables and data management, full of conditional statements to handle the use cases. Are classes this large common in large enterprise systems? I realize without looking at the code it's hard to make a determination, but have you ever worked on a system with classes this large?

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