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  • Running Sitecore Production Site under a Virtual Directory

    - by danswain
    We are using Sitecore 6 on a Windows Server 2003 (32bit) dev machine. I know it's not recommended for the CMS editing site, but we've been told it is possible to get the front-end Sitecore websites to run from within a virtual directory. Here's the issue: we'd like to achieve what the below poor mans diagram shows. We have a website (.net 1.1) /WebSiteRoot (.net 1.1) | | |---- Custom .net 1.1 Web Application | |---- SiteCore frontend WebApplication (.net 2.0) | |---- Custom .net 2.0 WebApplication The Sitecore webApplication would contain the Sitecore pipeline in its web.config and we'd make use of the section to configure the virtual folder to allow for where our Sitecore app sits and point it to the appropriate place in the Content Tree. Is it possible to pull this off? This is just the customer facing website, there will be no CMS editing functionality on these servers, that will be done from a more standard Sitecore install inside the firewall on a different server. The errors we're encountering are centered around loading the the various config files in the App_Config folder. It seems to do a Server.MapPath on "/" initially (which is wrong for us) so we've tried putting absolute paths in the web.config and still no joy (I think there must be some hardcoded piece that looks for the Include directory). Any help would be greatly appreciated. Thanks

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  • firefox does not load large size images

    - by Pradeep
    I am stuck with a kind of bug in FF, wherein it’s unable to load images of big size (I have 8 MB size of image) from the server. The loading of image is all fine on IE. I am still looking out for ways to get rid of this problem. I changed server(IIS) settings to allow bigger file sizes. Also, I used “load” event on image using JQuery and tried all sort of options listed here http://api.jquery.com/load-event/, but nothing worked so far. If anyone of you has come across any such similar problem, and a way to resolve it, it would be nice to hear from you Please note: high resolution images are part of the requirement. Code : <style> img { background-color: #FFFFFF; background-image: url(http://eremurus.hyd:8080/QMS/plugin/imagepanner/loader.gif); background-repeat: no-repeat; background-position: center center; } </style> <script src="../plugin/jquery-ui-1.8.7.custom/js/jquery-1.4.4.min.js" type="text/javascript"></script> <script> jQuery(document).ready(function($){ ///var _url = "http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"; // set up the node / element _im =$("#main"); //_im.bind("load",function(){ $(this).fadeIn(); }); // set the src attribute now, after insertion to the DOM //_im.attr('src',_url); $("#main").one("load",function(){ alert('loaded'); }) .each(function(){ if(this.complete){ $(this).trigger("load"); } }); }); </script> </head> <body> <div id="target"><img id='main' src="http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"> </img></div> </body> </html>

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  • JQuery dynamic .load - works for 1 and not for the other??

    - by Alvin
    UPDATE: Site is online http://qwickqual.com/memorial/create/ under "Memoria Media" - Click on "Our Videos" and it loads the list of categories click on any sub category and it goes through the process below ---------------- end edit ---------------------------------- UPDATED DESCRIPTION OF ERROR: All code is based on <li> objects being linked If I click on an <li> from the Initial page load to load: section 1: I can click on an <li> to load sub-categories section 2: I then click on an <li>, the query is made server returns section 3, section is not loaded to screen / and callback function is skipped over perhaps someone has run into a similar issue before?? ---------------- end edit ---------------------------------- I've also added comments to the code I have a jquery function that is setup to load categorized lists of thumbnails. So far the function is in use in 3 location. Each of them generates HTML using the same template under django. The function works perfectly in 2 of the 3 locations, and I"m plain stumped as to why the 3rd won't work. Below is the complete set of relevant javascript, the page load HTML for the relevant section. And 2 examples of HTML that is loaded through the script, 1 of them works, 1 of them doesn't and both are loaded into the same page load HTML Any ideas what I'm missing here? Or information I need to add to help debug? Currently posting this to a live server to interact with, been local only till now... Error: Script works properly through all levels of title="our_photos" Script loads 1st level of title="our_videos" Script will not load sub-category of title="our_videos" Example: From HTML below: Click on Script will query the server properly: GET http://localhost%3A8000/memorial/media%5Ftype/our%5Fvideos/4/ Script will not load the returned HTML into the #select_media div scopeChain: [Call, Call multi=false uri=/memorial/media_type/our_videos/, Window # 0=Call 1=Call 2=window] relative vars: label = "our_videos" wrapper = "media" uri = "/memorial/media_type/our_videos/" multi = false Javascript <script type="text/javascript"> // this piece is where I'm having trouble in the grand scheme of things // label = piece of class tag // wrapper = tag to load everything inside of // uri = base of the page to load // multi = not relevant for this piece but needed to pass on to next function function img_thumb_loader(label, wrapper, uri, multi) { if(!(wrapper)) { wrapper = label } $('.'+label+'_category').click(function () { // show the loading animation $('div#'+wrapper+'_load').show(); // get var of current object type = $(this).attr('title') || ''; // load it into the screen - this is the error // when I click on an <li> from section 2 below it will query server // (Tamper data & server see it - & return section 3 below // But will not load into the screen on return // also skips over the callback function $('#select_'+label).load(uri+type+'/', '', function() { $('div#'+wrapper+'_load').hide(); $('input.img_'+label+'_field').each(function() { img = $(this).attr('value'); $('li#img_'+label+'-'+img).css('selected_thumb'); }); img_thumb_selected(label); window[label+'_loader'](); }); }); $('.img_'+label).click(function () { if($(this).hasClass('selected_thumb')) { $(this).removeClass('selected_thumb'); id = $(this).attr('title'); $('.img_'+label+'_selected[value="'+id+'"]').remove(); } else { if(!(multi)) { previous = $('.img_'+label+'_selected').val(); $('#img_'+label+'-'+previous).removeClass('selected_thumb'); $('.img_'+label+'_selected').remove(); } $(this).addClass('selected_thumb'); id = $(this).attr('title'); $('#select_'+wrapper).after('<input class="img_'+label+'_selected" id="img_'+label+'_field-'+id+'" type="hidden" name="imgs[]" value="'+id+'" />'); } }); img_thumb_selected(label); } function img_thumb_selected(label) { $('.img_'+label+'_selected').each(function() { current = $(this).val(); if(current) { $('#img_'+label+'-'+current).addClass('selected_thumb'); } }); } function media_type() { $('.media_type').click(function () { $('#media_load').show(); type = $(this).attr('title') || ''; $('#select_media').load('/memorial/media_type/'+type+'/', '', function() { $('#select_media').wrapInner('<div id="select_'+type+'"></div>'); $('#select_media').append('<ul class="root_link"><h3><a class="load_media" onclick="return false;" href="#">Return to Select Media Type</a></h3></ul>'); load_media_type(); $('#media_load').hide(); window[type+'_loader'](); }); }); } media_type(); function load_media_type() { $('.load_media').click(function () { $('#media_load').show(); $('#select_media').load('{% url mem_media_type %}', '', function() { $('#media_load').hide(); media_type(); }); }); } function our_photos_loader() { img_thumb_loader('our_photos', 'media', '{% url mem_our_photos %}', true); } function our_videos_loader() { img_thumb_loader('our_videos', 'media', '{% url mem_our_videos %}', false); } </script> HTML - Initial Page load <fieldset> <legend>Memorial Media</legend> <div style="display: none;" id="media_load" class="loading"/> <div id="select_media"> <ul style="width: 528px;" class="initial"> <li title="your_photos" class="media_type"><div class="photo_select_upload"><h3>Your Photos</h3></div></li> <li title="our_photos" class="media_type"><div class="photo_select"><h3>Our Photos</h3></div></li> <li title="our_videos" class="media_type"><div class="video_select"><h3>Our Videos</h3></div></li> </ul> </div> </fieldset> HTML - Returned from Click on section 1 this section can make calls to subcategories and it will work <br class="clear" /> <ul class="thumb_sub_category" style="width: 352px;"> <li id="our_photos_category-29" class="our_photos_category" title="29"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/stuff_004_thumbnail.jpg);" class="thumb"><span></span></span> <p>Birds 1</p> </div> </li> <li id="our_photos_category-25" class="our_photos_category" title="25"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/dsc_0035_thumbnail.jpg);" class="thumb"><span></span></span> <p>Dogs 1</p> </div> </li> </ul> HTML - Returned from click on Section 2 Having trouble with sub-categories from this area <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul> HTML that fails to load inside - Section 3 <br class="clear" /> <ul class="thumb_sub_category" style="width: 528px;"> <li id="our_videos_category-1" class="our_videos_category" title="1"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/forest-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 1</p> </div> </li> <li id="our_videos_category-3" class="our_videos_category" title="3"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-1_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 3</p> </div> </li> <li id="our_videos_category-4" class="our_videos_category" title="4"> <div> <span style="background-image: url(/site_media/photologue/photos/cache/mountain-3_thumbnail.jpg);" class="thumb"><span></span></span> <p>Video 4</p> </div> </li> </ul>

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  • Activator.CreateInstance uses a huge amount of memory

    - by Marco
    I have been playing a bit with Silverlight and try to port my Silverlight 3.0 application to Silverlight 4.0. My application loads different XAP files and upon a user request create an instance of a Xaml user control and adds it to the main container, in a sort of MEF approach in order I can have an extensible and pluggable application. The application is pretty huge and to keep acceptable the performances and the initial loading I have built up some helper classes to load in the background all pages and user controls that might be used later on. On Silverlight 3.0 everything was running smoothly without any problem so far. Switching to SL 4.0 I have noticed that when the process approaches to create the instances of the user controls using Activator.CreateInstance, the layout freezes unexpectedly for a minute and sometimes for more. Looking at the task manager the memory usage of IE jumps from 50MB to 400MB and sometimes to 1.5 GB. If the process won't take that much the layout is rendered properly and the memory falls back to 50 MB. Otherwise everything crashes due to out of memory exeption. Does anybody encountered the same problem? Or has anybody a solution about this tricky issue?

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  • jQuery remove SELECT options based on another SELECT selected on change and on load

    - by John Sieber
    I'm using the following jQuery code to remove options from a select and it is working well. But instead of it only executing when the theOption2 select is changed I would also like it to work when the page is loaded depending on the selected item that is selected. I tried using the a copy of the script and changing the .change to .load and also tried using (window).load without the desired results. Essentially, I need the script to execute on change of the Options1 and on the loading of the page. Any help with this would be greatly appreciated. <script type="text/javascript"> $(document).ready(function() { //copy the second select, so we can easily reset it var selectClone = $('#theOptions2').clone(); $('#theOptions1').change(function() { var val = parseInt($(this).val()); //reset the second select on each change $('#theOptions2').html(selectClone.html()) switch(val) { //if 2 is selected remove C case 2 : $('#theOptions2').find('option:contains(c)').remove();break; //if 3 is selected remove A case 3 : $('#theOptions2').find('option:contains(a)').remove();break; } }); }); </script> <select id="theOptions1"> <option value="1">1</option> <option value="2" selected="selected">2</option> <option value="3">3</option> </select> <br /> <select id="theOptions2"> <option>a</option> <option>b</option> <option>c</option> </select>

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  • std::ifstream buffer caching

    - by ledokol
    Hello everybody, In my application I'm trying to merge sorted files (keeping them sorted of course), so I have to iterate through each element in both files to write the minimal to the third one. This works pretty much slow on big files, as far as I don't see any other choice (the iteration has to be done) I'm trying to optimize file loading. I can use some amount of RAM, which I can use for buffering. I mean instead of reading 4 bytes from both files every time I can read once something like 100Mb and work with that buffer after that, until there will be no element in buffer, then I'll refill the buffer again. But I guess ifstream is already doing that, will it give me more performance and is there any reason? If fstream does, maybe I can change size of that buffer? added My current code looks like that (pseudocode) // this is done in loop int i1 = input1.read_integer(); int i2 = input2.read_integer(); if (!input1.eof() && !input2.eof()) { if (i1 < i2) { output.write(i1); input2.seek_back(sizeof(int)); } else input1.seek_back(sizeof(int)); output.write(i2); } } else { if (input1.eof()) output.write(i2); else if (input2.eof()) output.write(i1); } What I don't like here is seek_back - I have to seek back to previous position as there is no way to peek 4 bytes too much reading from file if one of the streams is in EOF it still continues to check that stream instead of putting contents of another stream directly to output, but this is not a big issue, because chunk sizes are almost always equal. Can you suggest improvement for that? Thanks.

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • Phonegap: Will my mobile app 'feel' faster or slower once ported to phonegap?

    - by user15872
    So I'm designing everything in mobile Safari and I know that phonegap is essentially a stripped webview but... Question: Will my application will run better in phonegap? (revised below) a)I imagine my navigation and core app will load faster as the scripts and images are on the hard drive. Is this True? b)I assume since they've been working on it for 2 years now that they may have made some optimizations to make it quicker than just an average safari window. Is this true? (Assuming both html5/js/css code bases are pretty much the same and app is running on iOS.) Update: Sorry, I meant to compare apples to slightly different apples. Question 1 revised: Will my app see any performance benefits running with in a phonegap environment vs standard mobile safari? (compare mobile - to mobile) 1b) In what ways, other than loading time has phonegap optimized performance over standard mobile safari? Follow ups: 1) Are there any pitfalls, other than large libraries, that may cause phonegap to suffer a serious performance hit vs stand mobile safari? 2) Can I mix native and webview rendering? (i.e the top half of my app is rendered in with html/css/js and the bottom half native)

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  • DropDown Box + Update Panel

    - by bExplosion
    Hey I'm having an issue updating a dropdown box inside of an update panel. Works perfectly if the page posts back, but I'd prefer seemless loading: Here my form code: <asp:ScriptManager ID="ScriptManager1" EnablePartialRendering="true" runat="server"> </asp:ScriptManager> <asp:UpdatePanel ID="ajaxClassifications" UpdateMode="Conditional" runat="server"> <ContentTemplate> <td style="font-size: small; color: #003853; width: 50%;"> <asp:DropDownList AutoPostBack="true" ID="ddlClassifications" runat="server" Width="99%" Style="font-size: medium" OnSelectedIndexChanged="ddlClassifications_SelectedIndexChanged"> </asp:DropDownList> </td> <td style="font-size: small; color: #003853; width: 50%;"> <asp:DropDownList ID="ddlSubClassifications" runat="server" Width="99%" Style="font-size: medium"> </asp:DropDownList> </td> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="ddlClassifications" EventName="SelectedIndexChanged" /> </Triggers> </asp:UpdatePanel> Heres the code in my code behind: protected void ddlClassifications_SelectedIndexChanged(object sender, EventArgs e) { ddlSubClassifications.Items.Clear(); getSubClassifications(int.Parse(ddlClassifications.SelectedValue)); } Is there something I am missing here? Thanks in advance!

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  • I just discovered why all ASP.Net websites are slow, and I am trying to work out what to do about it

    - by James
    I just discovered that every request in an ASP.Net web application gets a Session lock at the begging of a request, and then releases it at the end of the request!!! I mean, WTF Microsoft! In case the implication is lost on you, as it was from me at first, this basically means the following: Anytime an ASP.Net webpage is taking a long time to load (maybe due to a slow database call or whatever), and the user decides they want to navigate to a different page because they are tired of waiting, THEY CANT! The ASP.Net session lock forces the new page request to wait until the original request has finished its painfully slow load. Arrrgh. Anytime an UpdatePanel is loading slowly, and the user decides to navigate to a different page before the UpdadePanel has finished updating... THEY CANT! The ASP.Net session lock forces the new page request to wait until the original request has finished its painfully slow load. Double Arrrgh! So what are the options? So far I have come up with: Implement a Custom SessionStateDataStore, which ASP.Net supports. I haven't found too many out there to copy, and it seems kind of high risk and easy to mess up. Keep track of all requests in progress, and if a request comes in from the same user, cancel the original request. Seems kind of extreme, but it would work (I think) Don't user Session! When I need some kind of state for the user, I could just user Cache instead, and key items on the authenticated user's name, or some such thing. Again seems kind of extreme I really can't believe that the ASP.Net Microsoft team would have left such a huge performance bottleneck in the framework at version 4.0! Am I missing something obvious? How hard would it be to use a ThreadSafe collection for the Session? Arrrrghhhhhh. Any advice much appreciated.

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  • JQuery: Combine multiple pages into one

    - by k_wave
    I am developing an application by using phonegap and jQuery Mobile. Phonegap recommends a single document structure. As 5 divs or more in a document are pretty unclear, I'm trying to split up my pages (the div's) into multiple documents. As soon as phonegap loads the app, I want to insert these documents into the index.html. function loadPage(external_document) { var docname=external_document+".html"; $.get(docname, function(data) { console.log(docname+" loading"); $("body").append($(data).find("body")); $("head").append($(data).find("head")); console.log(docname+" loaded"); }); } document.addEventListener("deviceready", function(){ loadPage("DialogCredentials"); }, false); DialogCredentials.html <html> <head> <script type="text/javascript" src="js/DialogCredentials.js"></script> </head> <body> <div data-role="page" id="dlg_credentials"> <div data-role="header"><h1>Login</h1></div> <div data-role="content"> ... </div> </div><!-- /page --> </body> </html> As soon as the loadPage gets executed there should be a <div id="dlg_credentials"… and the corresponding javascript tag in the dom of my main document. But it isn't. There are no errors shown in the web inspector. So what am I doing wrong here?

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  • Programmatically Update UITableView in Response to Button Press

    - by Kyle Begeman
    I have a completely custom view that holds a UITableView and a Custom Tab Bar (basically a UIView that contains 6 UIButtons). I am loading data from a plist file, and then I am sorting the data into multiple arrays based on categories (an array for misc items, and array for mail items, etc.) Each button in the tab bar represents a category, and when I press the button I call the custom function "miscSelected" and so on. How can I have the table view completely reload and then display the tableview based on the array selected (select the misc category and the tableview clears itself and loads the misc array data, same for any other category)? The method I have experimented with is created and NSString named "selection" and then in each button function I set selected to equal whatever section I am selecting. In my cellForRoxAtIndexPath method I have this: if ([self.selection isEqualToString:@"All Items"]) { NSArray *mainDataArray = [NSArray arrayWithContentsOfFile:self.plistFile]; NSSortDescriptor *brandDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:brandDescriptor]; self.sortedData = [mainDataArray sortedArrayUsingDescriptors:sortDescriptors]; } else if ([self.selection isEqualToString:@"Misc Items"]){ self.sortedData = [NSArray arrayWithContentsOfFile:self.plistFile]; } cell.itemTitle.text = [[self.sortedData objectAtIndex:indexPath.row] objectForKey:@"name"]; For the sake of example and testing I am simply displaying the same data, just one button displays it in alphabetical order and the other does not. This code works only when I start to scroll down and back up, but it does not actually update on button press. Calling myTable reloadData does not do anything either. Any help would be great, thanks!

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  • Tableview not drilling down

    - by JoshD
    I have a Tableview which is loaded with a dummy list of exercises. I need to drill to a different page. My didSelectRow is being called, but not implementing the method. The app is a tab bar navigation app that loads a UITableView. #import <UIKit/UIKit.h> @interface Schedule : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSArray *mySchedule; } @end #import "Schedule.h" #import "AnotherViewController.h" @implementation Schedule - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ return mySchedule.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ //create a cell UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; //fill it with contents cell.textLabel.text = [mySchedule objectAtIndex:indexPath.row]; //return it return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{ AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherViewController" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; [anotherViewController release]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *myFile = [[NSBundle mainBundle] pathForResource:@"exercise" ofType:@"plist"]; mySchedule = [[NSArray alloc] initWithContentsOfFile:myFile]; [super viewDidLoad]; }

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  • Xcode Unit Testing - Accessing Resources from the application's bundle?

    - by Ben Scheirman
    I'm running into an issue and I wanted to confirm that I'm doing things the correct way. I can test simple things with my SenTestingKit tests, and that works okay. I've set up a Unit Test Bundle and set it as a dependency on the main application target. It successfully runs all tests whenever I press cmd+B. Here's where I'm running into issues. I have some XML files that I need to load from the resources folder as part of the application. Being a good unit tester, I want to write unit tests around this to make sure that they are loading properly. So I have some code that looks like this: NSString *filePath = [[NSBundle mainBundle] pathForResource:@"foo" ofType:@"xml"]; This works when the application runs, but during a unit test, mainBundle points to the wrong bundle, so this line of code returns nil. So I changed it up to utilize a known class like this: NSString *filePath = [[NSBundle bundleForClass:[Config class]] pathForResource:@"foo" ofType:@"xml"]; This doesn't work either, because in order for the test to even compile code like this, it Config needs to be part of the Unit Test Target. If I add that, then the bundle for that class becomes the Unit Test bundle. (Ugh!) Am I approaching this the wrong way?

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • Echoing variable construct instead of content

    - by danp
    I'm merging two different versions of a translations array. The more recent version has a lot of changes, over several thousand lines of code. To do this, I loaded and evaluated the new file (which uses the same structure and key names), then loaded and evaluated the older version, overwriting the new untranslated values in the array with the values we already have translated. So far so good! However, I want to be able to echo out the constructor for this new merged array so I can cut and paste it into the new translation file, and have job done (apart from completing the rest of the translations..). The code looks like this (lots of different keys, not just index): $lang["index"]["chart1_label1"] = "Subscribed"; $lang["index"]["chart1_label2"] = "Unsubscribed"; And the old.. $lang["index"]["chart1_label1"] = "Subscrito"; $lang["index"]["chart1_label2"] = "Não subscrito"; After loading the two files, I end up with a merged $lang array, which I then want to echo out in the same form, so it can be used by the project. However, when I do something like this.. foreach ($lang as $key => $value) { if (is_array($value)) { foreach ($value as $key2 => $value2) { echo "$lang['".$key."']"; // ... etc etc } } } ..obviously I get "ArrayIndex" etc etc instead of "$lang". How to echo out $lang without it being evaluated..? Once this is working, can add in the rest of the brackets etc (I realise they are missing), but just want to make this part work first. If there's a better way to do this, all ears too! Thanks.

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  • Image creation performance / image caching

    - by Kilnr
    Hello, I'm writing an application that has a scrollable image (used to display a map). The map background consists of several tiles (premade from a big JPG file), that I draw on a Graphics object. I also use a cache (Hashtable), to prevent from having to create every image when I need it. I don't keep everything in memory, because that would be too much. The problem is that when I'm scrolling through the map, and I need an image that wasn't cached, it takes about 60-80 ms to create it. Depending on screen resolution, tile size and scroll direction, this can occur multiple times in one scroll operation (for different tiles). In my case, it often happens that this needs to be done 4 times, which introduces a delay of more than 300 ms, which is extremely noticeable. The easiest thing for me would be that there's some way to speed up the creation of Images, but I guess that's just wishful thinking... Besides that, I suppose the most obvious thing to do is to load the tiles predictively (e.g. when scrolling to the right, precache the tiles to the right), but then I'm faced with the rather difficult task of thinking up a halfway decent algorithm for this. My actual question then is: how can I best do this predictive loading? Maybe I could offload the creation of images to a separate thread? Other things to consider? Thanks in advance.

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  • UINavigationController from scratch?

    - by Moshe
    I have a view based app that works well. (In other words, I'm not going to start over with a Navigation-Based App template.) It's an immersive app of sorts and I'm trying to add a Table View that loads in a new view when a button is pressed. The loading the nib part works, but I can't seem to be able to add a navigation controller to the new view. I want to see a navigation bar on top with a done button and an edit button. Also, I want to the Table View entries to be empty. I added a new file like so: File-> New File -> UINavigationController subclass. I checked the UITableViewController Subclass and With XIB for user interface. All I see when the view is pulled up is a blank Table View. I am able to customize things in the view controller. What can I do to make the table show a navigation bar and be editable? I need some direction here please. EDIT: I'm working with the latest Public SDK. (XCode 3.2.2)

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  • Is it possible to load an entire SQL Server CE database into RAM?

    - by DanM
    I'm using LinqToSql to query a small SQL Server CE database. I've noticed that any operations involving sub-properties are disappointingly slow. For example, if I have a Customer table that is referenced by an Order table via a foreign key, LinqToSql will automatically create an EntitySet<Order> property. This is a nice convenience, allowing me to do things like Customer.Order.Where(o => o.ProductName = "Stopwatch"), but for some reason, SQL Server CE hangs up pretty bad when I try to do stuff like this. One of my queries, which isn't really that complicated takes 3-4 seconds to complete. I can get the speed up to acceptable, even fast, if I just grab the two tables individually and convert them to List<Customer> and List<Order>, then join then manually with my own query, but this is throwing out a lot of the appeal of LinqToSql. So, I'm wondering if I can somehow get the whole database into RAM and just query that way, then occasionally save it. Is this possible? How? If not, is there anything else I can do to boost the performance? Note: My database in its initial state is about 250K and I don't expect it to grow to more than 1-2Mb. So, loading the data into RAM certainly wouldn't be a problem from a memory point of view.

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  • Browser timing out attempting to load images

    - by notJim
    I've got a page on a webapp that has about 13 images that are generated by my application, which is written in the Kohana PHP framework. The images are actually graphs. They are cached so they are only generated once, but the first time the user visits the page, and the images all have to be generated, about half of the images don't load in the browser. Once the page has been requested once and images are cached, they all load successfully. Doing some ad-hoc testing, if I load an individual image in the browser, it takes from 450-700 ms to load with an empty cache (I checked this using Google Chrome's resource tracking feature). For reference, it takes around 90-150 ms to load a cached image. Even if the image cache is empty, I have the data and some of the application's startup tasks cached, so that after the first request, none of that data needs to be fetched. My questions are: Why are the images failing to load? It seems like the browser just decides not to download the image after a certain point, rather than waiting for them all to finish loading. What can I do to get them to load the first time, with an empty cache? Obviously one option is to decrease the load times, and I could figure out how to do that by profiling the app, but are there other options? As I mentioned, the app is in the Kohana PHP framework, and it's running on Apache. As an aside, I've solved this problem for now by fetching the page as soon as the data is available (it comes from a batch process), so that the images are always cached by the time the user sees them. That feels like a kludgey solution to me, though, and I'm curious about what's actually going on.

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  • iPhone SDK: How to center map around a particular point?

    - by buzzappsoftware
    New to MapKit. Having problems centering map around a specified point. Here is the code. Not sure why this is not working. We are expecting to see a map centered around Cincinnati, OH. What we are seeing is the default google map of the world. Any help appreciated. / Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; CLLocationCoordinate2D mapCoords[2]; mapCoords[0].latitude = 39.144057; mapCoords[0].latitude = -84.505484; mapCoords[1].latitude = 39.142984; mapCoords[1].latitude = -84.502534; MKCoordinateSpan span; span.latitudeDelta = 0.2; span.longitudeDelta = 0.2; MKCoordinateRegion region; region.center = mapCoords[0]; region.span = span; [mapView setRegion:region animated:YES]; }

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  • FLVs on timeline are glitching out

    - by TandemAdam
    I have a Movieclip with about five FLV movies embedded on its timeline, one after another. I am loading multiple instances (about 5-10) of this movieclip onto the stage. Once added to the stage, they each play there timelines in a loop. The problem is that when one of the instances switch over to playing a new FLV, then some of the other instances "glitch out"! See this image for what the glitch looks like: This glitch also happens when they first start playing (first load). More details of Flash: 24fps FlashPlayer 10 Actionscript 3 More details of the FLVs: Encoded with On2 VP6 24fps transparent background (alpha channel) dimensions 640x480 filesize are about 150KB each FLVs are imported using option: "Embed video in SWF and play in timeline" Has anyone seen this before? Does anyone have a reason for why this might be happening? And any possibly ways to stop it from happening. EDIT* It seems to only "glitch" when an FLV is started from a random frame (a frame that is not the first frame). I don't think it always does it, but it does it quite often.

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  • Alert and if changes behaviour dom copying

    - by lowkey
    Hi guys! Tried to make a little old school ajax (iframe-javascript) script. A bit of mootools is used for DOM navigation Description: HTML: 1 iframe called "buffer" 1 div called "display" JAVASCRIPT: (short: copy iframe content into a div on the page) 1) onLoad on iframe triggers handler(), a counter makes sure it only run once (this is because otherwise firefox will go into feedback loop. What i think happens: iframe on load handler() copyBuffer change src of iframe , and firefox takes that as an onload again) 2) copybuffer() is called, it sets src of iframe then copies iframe content into div, then erases iframe content THE CODE: count=0; function handler(){ if (count==0){ copyBuffer(); count++; } } function copyBuffer(){ $('buffer').set('src','http://www.somelink.com/'); if (window.frames['buffer'] && $('display') ) { $('display').innerHTML = window.frames['buffer'].document.body.innerHTML; window.frames['buffer'].document.body.innerHTML=""; } } problems: QUESTION 1) nothing happens, the content is not loaded into the div. But if i either: A) remove the counter and let the script run in a feedback loop: the content is suddenly copied into the div, but off course there is a feedback loop going on, you can see it keeps loading in the status bar. OR B) insert an alert in the copyBuffer function. The content is copied, without the feedback loop. why does this happen? QUESTION 2) The If wrapped around the copying code i got from a source on the internet. I am not sure what it does? If i remove it the code does not work in: Safari and Chrome. Many thanks in advance!

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  • ViewController behaving oddly when pushed on the window

    - by ayazalavi
    I am using multiple controller during launch of an application in app delegate. One controller is for registration and the second controller is tabbar. tabbar was loading fine but when I pushed registration controller on window, contents went up by 20 units and I have good white blank screen at bottom. Therefore I recreated frame of my registration view controller in its viewdidload method and slided it 20 units down. The code is self.view.frame = CGRectMake(0, 20, self.view.frame.size.width, self.view.frame.size.height); and code in my app delegate for launch application was - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { if (![self accountExists]) { //code if account does not exists on iphone app database self.registerAccount = [[registerViewController alloc] initWithNibName:@"registerViewController" bundle:nil]; [window addSubview:registerAccount.view]; } else if([self autoLoginForAnyAccount]){ //code for autologin to app } else { self.tabBarController.selectedIndex = 1; self.tabBarController.delegate = self; [window addSubview:tabBarController.view]; } [window makeKeyAndVisible]; return YES; } if anyone knows why there is a white space at bottom when registration controller is pushed then please share it with me.

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  • How to call a method after asynchronous task is complete

    - by doctordoder
    I have a class called WikiWebView which is a subclass of UIWebView which loads Wikipedia subjects and is designed to fetch all the links of the webpage, in order to create a sort of site map for the subject. My problem is that I can only create the links once the web page has loaded, but the loading isn't done right after [self loadRequest:requestObj] is called. - (void)loadSubject:(NSString *)subject { // load the actual webpage NSString *wiki = @"http://www.wikipedia.org/wiki/"; NSString *fullURL = [wiki stringByAppendingString:subject]; NSURL *url = [NSURL URLWithString:fullURL]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self loadRequest:requestObj]; // [self createLinks]; // need this to be called after the view has loaded } - (void)createLinks { NSString *javascript = @"var string = \"\";" "var arr = document.getElementsByClassName(\"mw-redirect\");" "for (var i = 0; i < arr.length; ++i)" "{" "var redirectLink = arr[i].href;" "string = string + redirectLink + \" \";" "}" "string;"; NSString *links = [self stringByEvaluatingJavaScriptFromString:javascript]; self.links = [links componentsSeparatedByString:@" "]; } I tried the normal delegation technique, which lead to this code being added: - (id)init { if (self = [super init]) { self.delegate = self; // weird } return self; } #pragma mark - UIWebViewDelegate - (void)webViewDidStartLoad:(UIWebView *)webView { ++_numProcesses; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { --_numProcesses; } - (void)webViewDidFinishLoad:(UIWebView *)webView { --_numProcesses; if (_numProcesses == 0) { [self createLinks]; } } However, the delegate methods are never called.. I've seen similar questions where the answers are to use blocks, but how would I do that in this case?

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