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  • dynamic access magic constants in php

    - by Radu
    Hello, Is there a way to shortcut this: function a($where){ echo $where; } function b(){ a(basename(__FILE__).'::'.__FUNCTION__.'()::'.__LINE__); } to something like this: define("__myLocation__", ''.basename(__FILE__).'::'.__FUNCTION__.'()::'.__LINE__.''); function a($where){ echo $where; } function b(){ a(__mYLocation_); } I know that this cannot be done with constants (is just an theoretical example), but I can't find a way to shorthen my code. If a use a function to get my line it will get the line where that function is not the line from where the function was called. I usualy call a function that prints directly to the log file, but in my log I need to know from where the function was called, so i use basename(__FILE__).'::'.__FUNCTION__.'()::'.__LINE__ this will print something like: index.php::b()::6 It is a lot of code when you have over 500 functions in different files. Is there a shorten or better way to do this? Thank you.

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  • Cached Jquery selector behavior that I do not understand

    - by gaoshan88
    Given the following code why am I getting different values for a and b? I would have thought they would return the same thing: (function() { var a = $('#foo'); var Test = function(){ console.log(a); //outputs 'jQuery()' var b = $('#foo'); console.log(b); //outputs 'jQuery(select#foo)' which is what I want }; })(); This question stems from me trying to stick frequently used selectors into vars. Originally I was doing it in each method (like I did with var b in the above example) but then I found I needed to use the selectors in multiple methods so I moved the assignment out to be available (or so I thought) to all of the methods in that anonymous function. As you can see, it does not work. Why is this?

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  • Google checkout callback API sending ack but nothing else?

    - by Chris Sobolewski
    I am putting together a test google checkout implementation and I cannot seem to get the code in the responsehandler demo to do anything aside from send acknowledgements. Even something as simple as uncommenting the folling lines case 'CHARGEABLE': { $Grequest->SendProcessOrder($data[$root]['google-order-number']['VALUE']); $Grequest->SendChargeOrder($data[$root]['google-order-number']['VALUE'],''); break; Isn't having the expected effect of causing the order to automatically be charged. The error log googlecheckout creates has no errors in it, and the message log shows that xml is being properly recieved and acknlowlegments are sent. Does anyone have a clue on how to start troubleshooting this? I am still rather fresh with PHP.

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • yum update fails

    - by user1670818
    i have RHEL 6.3 [root@RHEL6 yum.repos.d]# uname -a Linux RHEL6.3-64-BuildMac 2.6.32-279.el6.x86_64 #1 SMP Wed Jun 13 18:24:36 EDT 2012 x86_64 x86_64 x86_64 GNU/Linux My /etc/yum.conf looks like [main] cachedir=/var/cache/yum/$basearch/$releasever keepcache=0 debuglevel=2 logfile=/var/log/yum.log exactarch=1 obsoletes=1 gpgcheck=1 plugins=1 installonly_limit=3 reposdir=/etc/yum.repos.d/rhel.repo The contents of my /etc.yum.repo.d/rhel.repo looks like [rhelrepo] name=my rhel repo baseurl=http://mirror.centos.org/centos/6.3/os/x86_64/ #gpgkey=http://mirror.centos.org/centos/6.3/os/x86_64/RPM-GPG-KEY-CentOS-6 enabled=1 gpgcheck=0 But my yum update fails with the following error [root@RHEL6 yum.repos.d]# yum update Loaded plugins: product-id, security, subscription-manager Updating certificate-based repositories. Unable to read consumer identity Setting up Update Process No Packages marked for Update please could somebody help

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  • Example of contravariance

    - by Misha
    I am thinking of the following example to illustrate why contravariance is useful. Let's consider a GUI framework with Widgets, Events, and Event Listeners. abstract class Event; class KeyEvent extends Event class MouseEvent extends Event trait EventListener[-Event] { def listen(e:Event) } Let Widgets define the following methods: def addKeyEventListener(listener:EventListener[KeyEvent]) def addMouseEventListener(listener:EventListener[MouseEvent]) These methods accept only "specific" event listeners, which is fine. However I would like to define also "kitchen-sink" listeners, which listen to all events, and pass such listeners to the "add listener" methods above. For instance, I would like to define LogEventListener to log all incoming events class LogEventListener extends EventListener[Event] { def listen(e:Event) { log(event) } } Since the trait EventListener is contravariant in Event we can pass LogEventListener to all those "add listener" methods without losing their type safety. Does it make sense ?

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  • Rewriting .each() loop as for loop to optimize, how to replicate $(this).attr()

    - by John B
    I running into some performance issues with a jquery script i wrote when running in ie so I'm going through it trying to optimize any way possible. Apparently using for loops is way faster than using the jQuery .each method. This has led me to a question regarding the equivalent of $(this) inside a for loop. I'm simplifying what I'm doing in my loop down to just using an attr() function as it gets across my main underlying question. Im doing this with each(simplified) var existing = $('#existing'); existing.each(function(){ console.log($(this).attr('id')); }); And I've tried rewriting it as a for loop as such: var existing = $('#existing'); for(var i = 0;i < existing.length;i++) { console.log(existing[i].attr('id')); } Its throwing an error saying: Uncaught TypeError: Object #<HTMLDivElement> has no method 'attr' Thanks.

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  • jquery $.ajax not working in firefox against rails (406 response) (works in chrome & IE)

    - by phil swenson
    I have a rails backend and am testing the following jquery code against it: var content = $("#notification_content").val(); var data = new Object(); data.content = content; $.ajax({ url: "/notifications/detect_type.json", type:"POST", data: data, success: function(result ){updateTypeDropDown(result)}}); This code works fine in Chrome and IE. However in Firefox (using Firebug), I see this: http://localhost:3000/notifications/detect_type.json 406 Not Acceptable here is a chrome request in the log: Processing NotificationsController#detect_type (for 127.0.0.1 at 2010-12-21 17:05:59) [POST] Parameters: {"action"="detect_type", "content"="226 south emerson denver co 80209", "controller"="notifications"} User Columns (2.0ms) SHOW FIELDS FROM users User Load (37.4ms) SELECT * FROM users WHERE (users.id = '1') LIMIT 1 Completed in 58ms (View: 1, DB: 40) | 406 Not Acceptable [http://localhost/notifications/detect_type.json] here is a firefox request in the log: Processing NotificationsController#detect_type (for 127.0.0.1 at 2010-12-21 17:06:41) [POST] Parameters: {"action"="detect_type", "content"="226 south emerson 80209", "controller"="notifications"} User Columns (2.1ms) SHOW FIELDS FROM users User Load (30.4ms) SELECT * FROM users WHERE (users.id = '1') LIMIT 1 Completed in 100ms (View: 1, DB: 33) | 200 OK [http://localhost/notifications/detect_type.json] I'm stumped. Ideas?

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  • Jquery nested div .click event

    - by Sylph
    The link #loadContent will loads tree.html. Upon success loading the content, the script reinitialize some functions which is in tree.html. However, I am unable to get the .click event to function in the loaded content. Index.html <a href="#" id="loadContent">Load</a> <script type="text/javascript"> $(function() { $("#loadContent").click(function() { $.ajax({ url: "tree.html" ,success: function(data) { $('#result').html(data); $("#demo_1").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); } }); }); }); </script> <script type="text/javascript" class="source"> $(function () { $.tree.drag_start = function () { $("#log").append("<br />Drag start "); }; $.tree.drag = function () { $("#log").append(" ."); }; $.tree.drag_end = function () { $("#log").append(" Drag end<br />"); }; $("#demo_1").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); $("#demo_2").tree({ rules : { use_max_children : false, use_max_depth : false }, callback : { onmove : function (NODE,REF_NODE,TYPE,TREE_OBJ,RB) { alert(TREE_OBJ.get_text(NODE) + " " + TYPE + " " + TREE_OBJ.get_text(REF_NODE)); } } }); }); </script> <div class="demo" id="demo_2"> <ul> <li id="phtml_1" class="open"><a href="#"><ins>&nbsp;</ins>Root node 1</a> <ul> <li id="phtml_2"><a href="#"><ins>&nbsp;</ins>Child node 1</a></li> <li id="phtml_3"><a href="#"><ins>&nbsp;</ins>Child node 2</a></li> <li id="phtml_4"><a href="#"><ins>&nbsp;</ins>Some other child node with longer text</a></li> </ul> </li> <li id="phtml_5"><a href="#"><ins>&nbsp;</ins>Root node 2</a></li> </ul> </div> <div id="result"></div><br> <div id="log"></div> Tree.html <div class="demo" id="demo_1"> <ul> <li id="phtml_1" class="open"><a href="#"><ins>&nbsp;</ins>Root node 1</a> <ul> <li id="phtml_2"><a href="#"><ins>&nbsp;</ins>Child node 1</a></li> <li id="phtml_3"><a href="#"><ins>&nbsp;</ins>Child node 2</a></li> <li id="phtml_4"><a href="#"><ins>&nbsp;</ins>Some other child node with longer text</a></li> </ul> </li> <li id="phtml_5"><a href="#"><ins>&nbsp;</ins>Root node 2</a></li> <li><a class="preset_text" id="1">model 1</a> </li> <li><a class="preset_text" id="2">model 2</a></li> </ul> </div> <script type="text/javascript"> $(document).ready(function() { $('.preset_text').click(function(){ var target = $(this).attr("id"); alert(target); }); }); </script> In tree.html, I am unable to get the alert(target). However, If I moved this section out from the "div #demo_1" in tree.html, I am able to receive alert(target). <a class="preset_text" id="1">model 1</a> <a class="preset_text" id="2">model 2</a> How can I get to detect the item clicked in the div demo_1 ? Thanks

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  • Asp.net 3.5 Deployment issue

    - by peter
    For deploying my website in server by using IIS 5.1,,i created virtual directory,,i browsed in to my application and selected asp.net 2.0 tab(application is framework3.5)..I reset framwork configuratio 2,0 Runtime security Policy Enterprise,Machine,User tab,,What ever things i can do i did Still also application is working properly,,but i am not able to deploy it in IIS i am getting this error If i browse Login.aspx i am getting ** Server Application Unavailable The web application you are attempting to access on this web server is currently unavailable. Please hit the "Refresh" button in your web browser to retry your request. Administrator Note: An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. ** Is it with IIS 5.1?? Here my machine is acting as server ,It has xp professional 2002 service pack 2 and IIS 5.1

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  • Android Thumbnail Loading Problem

    - by y ramesh rao
    I'm using a thumbnail loader in my project the one mentioned below. The problem is that the it loads all the thumbnails properly except the ones who's size is of about 40K. When our back end is giving that sort of thumbnails are not generated and sometimes this eventually leads to a Crash too. What m I supposed to do with this ? public class ThumbnailManager { private final Map<String, Bitmap> drawableMap; public static Context context; private Resources res; private int thumbnail_size; public ThumbnailManager() { drawableMap = new HashMap<String, Bitmap >(); res = new Resources(context.getAssets(), null, null); thumbnail_size = res.getInteger(R.ThumbnailManager.THUMBNAIL_SIZE); } public Bitmap fetchBitmap(String urlString) { if(drawableMap.containsKey(urlString)) { return (drawableMap.get(urlString)); } //Log.d(getClass().getSimpleName(), " Image URL :: "+ urlString); try { InputStream is = fetch(urlString); android.util.Log.v("ThumbnailManager", "ThumbnailManager " + urlString); drawableMap.put(urlString, BitmapFactory.decodeStream(is));//Bitmap.createScaledBitmap(BitmapFactory.decodeStream(is), thumbnail_size, thumbnail_size, false)); return drawableMap.get(urlString); } catch(Exception e) { android.util.Log.v("EXCEPTION", "EXCEPTION" + urlString); return null; } } public void fetchBitmapOnThread(final String urlString, final ImageView imageView) { if(drawableMap.containsKey(urlString)) { imageView.setImageBitmap(drawableMap.get(urlString)); return; } if(urlString.compareTo("AUDIO") == 0) { Bitmap audioThumb = BitmapFactory.decodeResource(context.getResources(), R.drawable.timeline_audio_thumb); drawableMap.put(urlString, Bitmap.createScaledBitmap(audioThumb, thumbnail_size, thumbnail_size, false)); imageView.setImageBitmap(drawableMap.get(urlString)); return; } final Handler handler = new Handler() { public void handleMessage(Message message) { imageView.setImageBitmap((Bitmap) message.obj); } }; Thread thread = new Thread() { public void run() { Bitmap urlBitmap = fetchBitmap(urlString); Message message = handler.obtainMessage(1, urlBitmap); handler.sendMessage(message); } }; thread.start(); } public InputStream fetch(String urlString) throws IOException, MalformedURLException { final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); return(conn.getInputStream()); } }

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  • Ajax response is taking time to populate.

    - by Rachel
    I am having an util class which is not owned by me. I am calling one of the method of that util class which inturn calls one ajax function. And gives me response back. I need to make a decision depending on the response object. The problem is that response object takes some time to populate(mili seconds). var selector = dojo.byId("SelectorId"); var theChart = new chart( selector, 135, 92, style, frequency, time); if(theChart.data ===null){ console.log("No response"); }else{ Console.log("Use response data"); } and chart( selector, 135, 92, style, frequency, time); is not owned by me. chart() is from util class. above snippet works fine with break point. But when I remove the breakpoint it starts going in "if" block always. Hows can I solve this issue.

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  • Python. Draw rectangle in basemap

    - by user2928318
    I need to add several rectangles in my basemap. I nee four rectangles with lat and log ranges as below. 1) llcrnrlon=-10, urcrnrlon=10, llcrnrlat=35,urcrnrlat=60 2) llcrnrlon=10.5, urcrnrlon=35, llcrnrlat=35,urcrnrlat=60 3) llcrnrlon=35.5, urcrnrlon=52, llcrnrlat=30,urcrnrlat=55 4) llcrnrlon=-20, urcrnrlon=35, llcrnrlat=20,urcrnrlat=34.5 My script is below. I found "polygon" packages to add lines but I do not exactly know how to do. Please help me!! Thanks a lot for your help in advance! from mpl_toolkits.basemap import Basemap m=basemaputpart.Basemap(llcrnrlon=-60, llcrnrlat=20, urcrnrlon=60, urcrnrlat=70, resolution='i', projection='cyl', lon_0=0, lat_0=45) lon1=np.array([[-180.+j*0.5 for j in range(721)] for i in range(181)]) lat1=np.array([[i*0.5 for j in range(721)] for i in range(181) ]) Nx1,Ny1=m(lon1,lat1,inverse=False) toplot=data[:,:] toplot[data==0]=np.nan toplot=np.ma.masked_invalid(toplot) plt.pcolor(Nx1,Ny1,np.log(toplot),vmin=0, vmax=5) cbar=plt.colorbar() m.drawcoastlines(zorder=2) m.drawcountries(zorder=2) plt.show()

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  • How can I clear the Android app cache?

    - by Srao
    I am writing a app which can programatically clear application cache of all the third party apps installed on the device. Following is the code snippet for Android 2.2 public static void trimCache(Context myAppctx) { Context context = myAppctx.createPackageContext("com.thirdparty.game", Context.CONTEXT_INCLUDE_CO|Context.CONTEXT_IGNORE_SECURITY); File cachDir = context.getCacheDir(); Log.v("Trim", "dir " + cachDir.getPath()); if (cachDir!= null && cachDir.isDirectory()) { Log.v("Trim", "can read " + cachDir.canRead()); String[] fileNames = cachDir.list(); //Iterate for the fileName and delete } } My manifest has following permissions: android.permission.CLEAR_APP_CACHE android.permission.DELETE_CACHE_FILES Now the problem is that the name of the cache directory is printed but the list of files cachDir.list() always returns null. I am not able to delete the cache directory since the file list is always null. Is there any other way to clear the application cache?

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  • Tracing all events in VB.NET

    - by MatsT
    I keep running into situations where I don't know what event I have to listen to in order to execute my code at the correct time. Is there any way to get a log of all events that is raised? Any way to filter that log based on what object raised the event? EDIT: Final solution: Private Sub WireAllEvents(ByVal obj As Object) Dim parameterTypes() As Type = {GetType(System.Object), GetType(System.EventArgs)} Dim Events = obj.GetType().GetEvents() For Each ev In Events Dim handler As New DynamicMethod("", Nothing, parameterTypes, GetType(main)) Dim ilgen As ILGenerator = handler.GetILGenerator() ilgen.EmitWriteLine("Event Name: " + ev.Name) ilgen.Emit(OpCodes.Ret) ev.AddEventHandler(obj, handler.CreateDelegate(ev.EventHandlerType)) Next End Sub And yes, I know this is not a good solution when you actually want to do real stuff that triggers off the events. There are good reasons for the 1 method - 1 event approach, but this is still useful when trying to figure out which of the methods you want to add your handlers to.

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  • Testing the load factor in my lab [closed]

    - by Ami Winter
    I am a system admin in a lab, I have ~90 computers in the lab and I want to check the load factor on them.. meaning, to check how many people are working on the computers hourly.. To see if I need to buy more computers or not. I am looking for a way to build a script to check if a computer is logged on or not.. (0 for log off - 1 for log on) After I will have this data, I know how to build a script to build me the graphs. All the computers are linked via a domain and most of them have windows XP (few windows 7) I'll be happy to get some help. Amihay

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  • Sharing on Facebook from public kiosk -- user can't logout from FB!

    - by user206481
    I have a website that is designed to be run at a kiosk at public events. I want users to be able to share a page from this site on Facebook without leaving their Facebook session logged in. This is not a Facebook Connect site (there's no login to synchronize w/FB), all I have is a link for sharing that goes to Facebook's sharer.php: <a href="http://www.facebook.com/sharer.php?u="http://mysite.com/mypage">share this</a> It allows the user to log in and posts the link fine, but then closes the window and leaves the user logged in. There is no option for logging out, so the next user that comes along and wants to share has the previous user's FB account logged in! Seems like this just changed when Facebook's UI changed recently; previously it would redirect to the user's profile page after posting, from which they could log out. How can I fix this? Any recommendations on the "right way" to allow sharing with FB from a public kiosk?

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  • A peculiar problem

    - by rajivpradeep
    I have an application on a pen drive, which executes some flash files on the same USB flash drive. when i run the application with in the drive, the application just keeps running in the back ground without running the flash files. When i copy the application on desktop, it runs the flash files in the USB. Also i programmed the app to write log file, when i run the application with in USB, the app is running but the log file is not getting written, when i remove the pen drive, the file gets written. What might be the problem, I am using VC++ , VS 2008 to build the application.

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  • How to retrieve the real height of a #div (including overflowed parts)

    - by Toni Michel Caubet
    The same way i use this to detect when user scolled down the whole page: $(window).scroll(function(){ var diff = $(window).scrollTop() + $(window).height() - $(document).height(); if ($(window).scrollTop() == $(document).height() - $(window).height() || (diff < 5 && diff > -5)){ console.log('yay!'); } }); I wanted to do the same inside a dialog, I am trying like this: $('#dialog').dialog(); $('#dialog').scroll(function(){ var scroll = $('#dialog').scrollTop(); var height = $('#dialog ul').outerHeight(true); if(scroll == height){ $('#dialog').css('background','#999'); }else{ console.log('scrolltop is '+scroll+' and height is: '+height); } }) DEMO: http://jsfiddle.net/AgFXz/ The problem i guess is that i am not retrieving the whole #dialog size but the visible (CSS Defined property) size.. How can i know when user scrolled till the end of the dialog's scroll? Thanks!!

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  • Apache2 on Ubuntu Server w/ CGI, FastCGI, mod_php

    - by illegal3alien
    I've looked at various websites on configuring Apache with cgi and can't get mod_fcgid to work. It works fine using mod_php5, but I wanted to compare performance using cgi and fastcgi. I tried methods using FGCIWrapper among various other techniques and the only one that didn't result in an unlogged 403 or download of the file was using "Action application/x-httpd-php /usr/bin/php-cgi" When trying to configure mod_fcgid the file normally just started a download of an unprocessed file. I used wget to check headers and type was "application/x-httpd-php" At one point I was able to get to the page, but it resulted in a 403, which was listed in access.log, but not error.log (I was told it should be in there too) I tried to get it working on a fresh install of Ubuntu Server 10.04 LTS and 10.10 and had the same results on both, so I'm not doing something correctly in terms of configuration. I tried virtualmin and could only get mod_php to work. The page just prompted a download when selecting cgi or fcgi from the control panel.

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  • show current clicked div hide previous clicked div

    - by user295927
    Hi All, The code below is working, but with a problem I do not understand. When I click on first navigation link it is showing the div, this is what I want, but when I click on another nav link it does show the next div as expected but I need for the previous div(s) to hide. any help is appreciated. something like: if this is not the nav link that was clicked hide. I would think. $(document).ready(function(){ $('#navigation a').click(function (selected) { var getName = $(this).attr("id"); var projectImages = $(this).attr("name"); //console.log(getName); //console.log(projectImages); $(function() { $("#" + projectImages ).show("normal"); }); }); });

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  • what's wrong with my lookAt and move forward code?

    - by alaslipknot
    so am still in the process of getting familiar with libGdx and one of the fun things i love to do is to make basics method for reusability on future projects, and for now am stacked on getting a Sprite rotate toward target (vector2) and then move forward based on that rotation the code am using is this : // set angle public void lookAt(Vector2 target) { float angle = (float) Math.atan2(target.y - this.position.y, target.x - this.position.x); angle = (float) (angle * (180 / Math.PI)); setAngle(angle); } // move forward public void moveForward() { this.position.x += Math.cos(getAngle())*this.speed; this.position.y += Math.sin(getAngle())*this.speed; } and this is my render method : @Override public void render(float delta) { // TODO Auto-generated method stub Gdx.gl.glClearColor(0, 0, 0.0f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); // groupUpdate(); Vector3 mousePos = new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0); camera.unproject(mousePos); ball.lookAt(new Vector2(mousePos.x, mousePos.y)); // if (Gdx.input.isTouched()) { ball.moveForward(); } batch.begin(); batch.draw(ball.getSprite(), ball.getPos().x, ball.getPos().y, ball .getSprite().getOriginX(), ball.getSprite().getOriginY(), ball .getSprite().getWidth(), ball.getSprite().getHeight(), .5f, .5f, ball.getAngle()); batch.end(); } the goal is to make the ball always look at the mouse cursor, and then move forward when i click, am also using this camera : // create the camera and the SpriteBatch camera = new OrthographicCamera(); camera.setToOrtho(false, 800, 480); aaaand the result was so creepy lol Thank you

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  • 3D Box Collision Data Import

    - by cboe
    I'm trying to implement a collision system using oriented bounding boxes, using a center for the box, it's extents as a 3D Vector and a rotation matrix, which is all stuff I picked up online and seem to be somewhat the standard. Detecting the center is no problem so I'm gonna leave these out here. My problem however is importing the data from a 3D file. Say I've placed a box with 2 units length on each side aligned to the world axis. The logic results here are extents of 1,1,1 and I use an identity matrix for rotation - easy. However I'm stuck when I rotate the box in the 3D program, say 30 degrees each axis. How would I parse the box? I only have these 8 vertices as information, and I guess what I would need to do is to find out the rotation of said box, apply it to the vertices so they are aligned to world axes and then calculate the extents out of that. How do I get the rotation of the box when I only have the vertex information of the box available?

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