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  • Split ExtJS for incremental (on demand) download.

    - by Kabeer
    Hello. I had earlier asked whether I can remove un-utilized JavaScript code from ExtJS library. JSBuilder was the answer. What about being able to download widgets on-demand? I ask this because I have discovered this from the of markup generated by Coolite (ASP.Net framework that wraps ExtJS). So do I have to go through a meticulous process of splitting the library myself or is there a better way? BTW I'd like to avoid using Coolite.

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  • SLF4J, Common Logging, console output

    - by Mauricio Scheffer
    I have this 3rd party library that has: slf4j-api-1.5.5.jar slf4j-jdk14-1.5.5.jar jcl-over-slf4j-1.5.5.jar I want to write some tests against this library and see its log output, and I don't want to add any more logging libraries (no log4j or anything else). I understand that SLF4J and Common Logging are both logging abstractions so I probably need to write my own simple concrete logger (or maybe not, since jcl-over-slf4j includes org.apache.commons.logging.impl.SimpleLog?). If so, what interfaces should I implement, and more importantly, how do I set up SL4J/Common Logging to use my logger in my test? I read in the SLF4J docs that I have to modify the StaticLoggerBinder class... does that really mean that I actually have to download SLF4J sources, modify the class and recompile it?

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  • `gem install mongrel` fails with ruby 1.9.1

    - by atlantis
    I initiated myself into rails development yesterday. I installed ruby 1.9.1, rubygems and rails. Running gem install mongrel worked fine and ostensibly installed mongrel too. I am slightly puzzled because: script/server starts webrick by default which mongrel returns nothing locate mongrel returns lots of entries like /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.0.1/lib/mongrel . . . /usr/local/bin/mongrel_rails /usr/local/lib/ruby/gems/1.9.1/cache/mongrel-1.1.5.gem /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/evented_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/doc/actionpack-2.3.2/rdoc/files/lib/action_controller/vendor/rack-1_0/rack/handler/swiftiplied_mongrel_rb.html /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/evented_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/actionpack-2.3.2/lib/action_controller/vendor/rack-1.0/rack/handler/swiftiplied_mongrel.rb /usr/local/lib/ruby/gems/1.9.1/gems/mongrel-1.1.5 . . . Does look like I have mongrel installed (both the default installation and my custom install). So why doesn't which mongrel return something. Also trying to reinstall mongrel using gem install mongrel returns throws its own set of exceptions: Building native extensions. This could take a while... ERROR: Error installing mongrel: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install mongrel checking for main() in -lc... yes creating Makefile make gcc -I. -I/usr/local/include/ruby-1.9.1/i386-darwin9.7.0 -I/usr/local/include/ruby-1.9.1/ruby/backward -I/usr/local/include/ruby-1.9.1 -I. -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -D_XOPEN_SOURCE=1 -O2 -g -Wall -Wno-parentheses -fno-common -pipe -fno-common -o http11.o -c http11.c http11.c: In function 'http_field': http11.c:77: error: 'struct RString' has no member named 'ptr' http11.c:77: error: 'struct RString' has no member named 'len' http11.c:77: warning: left-hand operand of comma expression has no effect http11.c:77: warning: statement with no effect http11.c: In function 'header_done': http11.c:172: error: 'struct RString' has no member named 'ptr' http11.c:174: error: 'struct RString' has no member named 'ptr' http11.c:176: error: 'struct RString' has no member named 'ptr' http11.c:177: error: 'struct RString' has no member named 'len' http11.c: In function 'HttpParser_execute': http11.c:298: error: 'struct RString' has no member named 'ptr' http11.c:299: error: 'struct RString' has no member named 'len' make: *** [http11.o] Error 1

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  • Is it possible to add -pedantic to GCC command line, yet have it not warn about 'long long'

    - by doublep
    I'm using mostly GCC to develop my library, but I'd like to ensure cross-compiler compatibility and especially standard conformance as much as possible. For this, I have add several -W... flags to command line. I'd also add -pedantic, but I have a problem with its warning about long long type. The latter is important for my library and is properly guarded with #if code, i.e. is not compiled on compilers that don't know it anyway. In short: can I have GCC in -pedantic mode warn about any extension except long long?

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  • Neural Network problems

    - by Betamoo
    I am using an external library for Artificial Neural Networks in my project.. While testing the ANN, It gave me output of all NaN (not a number in C#) The ANN has 8 input , 5 hidden , 5 hidden , 2 output, and all activation layers are of Linear type , and it uses back-propagation, with learning rate 0.65 I used one testcase for training { -2.2, 1.3, 0.4, 0.5, 0.1, 5, 3, -5 } ,{ -0.3, 0.2 } for 1000 epoch And I tested it on { 0.2, -0.2, 5.3, 0.4, 0.5, 0, 35, 0.0 } which gave { NaN , NaN} Note: this is one example of many that produces same case... I am trying to discover whether it is a bug in the library, or an illogical configuration.. The reasons I could think of for illogical configuration: All layers should not be linear Can not have descending size layers, i.e 8-5-5-2 is bad.. Only one testcase ? Values must be in range [0,1] or [-1,1] Is any of the above reasons could be the cause of error, or there are some constraints/rules that I do not know in ANN designing..? Note: I am newbie in ANN

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  • Wamp server and xdebug installation

    - by jasmine
    I am trying to install xdebug on wamp server. With this code: zend_extension_ts="c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.3-vc9.dll" xdebug.default_enable = on xdebug.remote_enable = 1 xdebug.remote_port = 9000 xdebug.remote_host = localhost And apache error log: PHP Warning: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found.\r\n in Unknown on line 0 <br /> <b>Warning</b>: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0 /ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found. I cant see xdebug in phpinfo page. What is wrong :(

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  • Mobile development decision - Future wise (Iphone,android,symbian)

    - by Idan
    Hi, I would like to learn mobile development, but I'm not sure which category would be the most cost effective one. I know it's kind of a prophecy question, but anyhow, suggestions would be welcomed. So, as i'm pretty familiar with C++ development , I though about learning QT. I understand that using QT, I can develop once and then deploy to symbian,Mee-go, and of course to windows, linux and more. (does that mean I won't have to lean each OS internal calls, and just learn the QT library ? ) Learning development for android , mean I will have to learn Java, which is not my preferred way of action right now. Another option is to learn Objective-C, but as it only apply to Iphone development, I think it's a pretty narrow zone for me. I want to learn a library, which would be a wise decision career wise. Any recommendations ?

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  • How to add a view helper directory (zend framework)

    - by Cédric Girard
    Hi, I begin with ZF (1.9.7), and I want to use View Helpers from a library shared between all my projects. But I can't find how to add it directory to the helpers path. My herpers works fines when I put them in application's helpers path. Here is the error, where I find the path to ZF helpers, and path to the applications ones. object(ArrayObject)#71 (3) { ["exception"]=> object(Zend_Loader_PluginLoader_Exception)#70 (6) { ["message:protected"]=> string(151) "Plugin by name 'Voo' was not found in the registry; used paths: Zend_View_Helper_: Zend/View/Helper/;C:/ZendStd/www/applis/VOO4_PROJECTX/views\helpers/" ["string:private"]=> string(0) "" ["code:protected"]=> int(0) ["file:protected"]=> string(89) "C:\Program Files\Zend\ZendServer\share\ZendFramework\library\Zend\Loader\PluginLoader.php" ["line:protected"]=> int(401) Best regards Cédric

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  • Compile Problem with MySQL C API on MAC OS X 10.6

    - by Dennis
    Hi guys, i've a Problem with MySQL C API and Mac OS X 10.6. When i want to compile a SQL Client Program, it aborts with this Error Message ld: library not found for -lmysqlclient collect2: ld returned 1 exit status I compile with this command: g++ -I /usr/local/mysql/include/ -L /usr/local/mysql/lib/ -lmysqlclient main.cpp I've tried the Headers and Librarys in different locations - no effect I've downloaded the headers and the Library from an other Destination - Same effect as before Any Ideas what i am doing wrong? If there is a thread allready i want to excuse (nothing found in search)! Greeting, Dennis

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  • Unit Testing Codeigniter Classes with fooStack - clashes

    - by DrPep
    I'm having 'fun' testing interactions in a CodeIgniter based web app. It seems when running the entire test suite "phpunit AllTests.php" it loads all of the test classes, their targets (Systems under Test) and creates a PHPUnit_Framework_TestSuite instance which presumably iterates over the classes which extend CIUnit_TestCase and runs them. The problem comes where you have multiple classes referencing another class (such as a library). As all the classes are loaded into the same process space, PHP reports "cannot redefine class xyz". Have I missed something here or doing something haenously wrong? In my test class i'm doing something like: include_once dirname(__FILE__).'/../CIUnit.php'; include_once dirname(__FILE__).'/../../libraries/ProductsService.php'; class testProductsService extends CIUnit_TestCase { public function testGetProducts_ReturnsArrayOfProducts(){ $service = new ProductsService(); $products = $service->getProducts(); $this->assertTrue(is_array($products)); } } The problem manifests as I have a controller which does: $this->load->library('ProductsService');

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  • What is a good motivating example for dataflow concurrency?

    - by Alex Miller
    I understand the basics of dataflow programming and have encountered it a bit in Clojure APIs, talks from Jonas Boner, GPars in Groovy, etc. I know it's prevalent in languages like Io (although I have not studied Io). What I am missing is a compelling reason to care about dataflow as a paradigm when building a concurrent program. Why would I use a dataflow model instead of a mutable state+threads+locks model (common in Java, C++, etc) or an actor model (common in Erlang or Scala) or something else? In particular, while I know of library support in the languages above (and Scala and Ruby), I don't know of a single program or library that is a poster child user of this model. Who is using it? Why do they find it better than the other models I mentioned?

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  • Functional data structures in C++

    - by drg
    Does anyone know of a C++ data structure library providing functional (a.k.a. immutable, or "persistent" in the FP sense) equivalents of the familiar STL structures? By "functional" I mean that the objects themselves are immutable, while modifications to those objects return new objects sharing the same internals as the parent object where appropriate. Ideally, such a library would resemble STL, and would work well with Boost.Phoenix (caveat- I haven't actually used Phoenix, but as far as I can tell it provides many algorithms but no data structures, unless a lazily-computed change to an existing data structure counts - does it?)

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  • How to properly use .SWC packages in Flash CS 4

    - by DevEight
    Hi! I've googled a lot trying to find how to properly import and use .swc files in Flash CS 4, tried lots of different methods but none seem to work. What I've done is: 1. Placed it in my "D:\Program Files (x86)\Adobe\Adobe Flash CS4\en\Configuration\Components" folder. It does however not show up in the component inspector. 2. Added it in Publishing Settings as a Library and External Library, still can't seem to use it. I've also tried adding "import org.osflash.signals;" after each method but I receive the error "1172: Definition org.osflash:signals could not be found." So what I'm asking for is an easy way to get the .swc package working code-wise with all classes imported etc. The .swc file is as you may have guessed as3signals. Thanks in advance.

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  • How to verify an XML digital signature in Cocoa?

    - by Geoff Smith
    I have a C# application that uses XML digital signatures to sign license files. I've used the standard Microsoft approach described here. I'm porting the application to the MAC and need to verify the signature. My general question is how best to do this? This is what I've done: I've used macport to install Aleksey's xmlsec1 library. Used the Chilkat library to convert my XML public key to a PEM file Chilkat.PublicKey pubKey = new Chilkat.PublicKey(); pubKey.LoadXml(publicKeyXml); pubKey.SaveOpenSslPemFile("publicKey.pem"); Compiled and ran the alekseys sample program. See (http://www.aleksey.com/xmlsec/api/xmlsec-verify-with-key.html) to verify an XML dsig. Result: my license files fail to validate. The call to xmlSecDSigCtxVerify fails with status=unknown. Now for my specific question: What can I do next? Geoff

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • Best Practices of fault toleration and reliability for scheduled tasks or services

    - by user177883
    I have been working on many applications which run as windows service or scheduled tasks. Now, i want to make sure that these applications will be fault tolerant and reliable. For example; i have a service that runs every hour. if the service crashes while its operating or running, i d like the application to run again for the same period, to avoid data loss. moreover, i d like the program to report the error with details. My goal is to avoid data loss and not falling behind for running the program. I have built a class library that a user can import into a project. Library is supposed to keep information of running instance of the program, ie. program reads and writes information of running interval, running status etc. This data is stored in a database. I was curious, if there are some best practices to make the scheduled tasks/ windows services fault tolerant and reliable.

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  • Code Reuse is (Damn) Hard

    - by James Michael Hare
    Being a development team lead, the task of interviewing new candidates was part of my job.  Like any typical interview, we started with some easy questions to get them warmed up and help calm their nerves before hitting the hard stuff. One of those easier questions was almost always: “Name some benefits of object-oriented development.”  Nearly every time, the candidate would chime in with a plethora of canned answers which typically included: “it helps ease code reuse.”  Of course, this is a gross oversimplification.  Tools only ease reuse, its developers that ultimately can cause code to be reusable or not, regardless of the language or methodology. But it did get me thinking…  we always used to say that as part of our mantra as to why Object-Oriented Programming was so great.  With polymorphism, inheritance, encapsulation, etc. we in essence set up the concepts to help facilitate reuse as much as possible.  And yes, as a developer now of many years, I unquestionably held that belief for ages before it really struck me how my views on reuse have jaded over the years.  In fact, in many ways Agile rightly eschews reuse as taking a backseat to developing what's needed for the here and now.  It used to be I was in complete opposition to that view, but more and more I've come to see the logic in it.  Too many times I've seen developers (myself included) get lost in design paralysis trying to come up with the perfect abstraction that would stand all time.  Nearly without fail, all of these pieces of code become obsolete in a matter of months or years. It’s not that I don’t like reuse – it’s just that reuse is hard.  In fact, reuse is DAMN hard.  Many times it is just a distraction that eats up architect and developer time, and worse yet can be counter-productive and force wrong decisions.  Now don’t get me wrong, I love the idea of reusable code when it makes sense.  These are in the few cases where you are designing something that is inherently reusable.  The problem is, most business-class code is inherently unfit for reuse! Furthermore, the code that is reusable will often fail to be reused if you don’t have the proper framework in place for effective reuse that includes standardized versioning, building, releasing, and documenting the components.  That should always be standard across the board when promoting reusable code.  All of this is hard, and it should only be done when you have code that is truly reusable or you will be exerting a large amount of development effort for very little bang for your buck. But my goal here is not to get into how to reuse (that is a topic unto itself) but what should be reused.  First, let’s look at an extension method.  There’s many times where I want to kick off a thread to handle a task, then when I want to reign that thread in of course I want to do a Join on it.  But what if I only want to wait a limited amount of time and then Abort?  Well, I could of course write that logic out by hand each time, but it seemed like a great extension method: 1: public static class ThreadExtensions 2: { 3: public static bool JoinOrAbort(this Thread thread, TimeSpan timeToWait) 4: { 5: bool isJoined = false; 6:  7: if (thread != null) 8: { 9: isJoined = thread.Join(timeToWait); 10:  11: if (!isJoined) 12: { 13: thread.Abort(); 14: } 15: } 16: return isJoined; 17: } 18: } 19:  When I look at this code, I can immediately see things that jump out at me as reasons why this code is very reusable.  Some of them are standard OO principles, and some are kind-of home grown litmus tests: Single Responsibility Principle (SRP) – The only reason this extension method need change is if the Thread class itself changes (one responsibility). Stable Dependencies Principle (SDP) – This method only depends on classes that are more stable than it is (System.Threading.Thread), and in itself is very stable, hence other classes may safely depend on it. It is also not dependent on any business domain, and thus isn't subject to changes as the business itself changes. Open-Closed Principle (OCP) – This class is inherently closed to change. Small and Stable Problem Domain – This method only cares about System.Threading.Thread. All-or-None Usage – A user of a reusable class should want the functionality of that class, not parts of that functionality.  That’s not to say they most use every method, but they shouldn’t be using a method just to get half of its result. Cost of Reuse vs. Cost to Recreate – since this class is highly stable and minimally complex, we can offer it up for reuse very cheaply by promoting it as “ready-to-go” and already unit tested (important!) and available through a standard release cycle (very important!). Okay, all seems good there, now lets look at an entity and DAO.  I don’t know about you all, but there have been times I’ve been in organizations that get the grand idea that all DAOs and entities should be standardized and shared.  While this may work for small or static organizations, it’s near ludicrous for anything large or volatile. 1: namespace Shared.Entities 2: { 3: public class Account 4: { 5: public int Id { get; set; } 6:  7: public string Name { get; set; } 8:  9: public Address HomeAddress { get; set; } 10:  11: public int Age { get; set;} 12:  13: public DateTime LastUsed { get; set; } 14:  15: // etc, etc, etc... 16: } 17: } 18:  19: ... 20:  21: namespace Shared.DataAccess 22: { 23: public class AccountDao 24: { 25: public Account FindAccount(int id) 26: { 27: // dao logic to query and return account 28: } 29:  30: ... 31:  32: } 33: } Now to be fair, I’m not saying there doesn’t exist an organization where some entites may be extremely static and unchanging.  But at best such entities and DAOs will be problematic cases of reuse.  Let’s examine those same tests: Single Responsibility Principle (SRP) – The reasons to change for these classes will be strongly dependent on what the definition of the account is which can change over time and may have multiple influences depending on the number of systems an account can cover. Stable Dependencies Principle (SDP) – This method depends on the data model beneath itself which also is largely dependent on the business definition of an account which can be very inherently unstable. Open-Closed Principle (OCP) – This class is not really closed for modification.  Every time the account definition may change, you’d need to modify this class. Small and Stable Problem Domain – The definition of an account is inherently unstable and in fact may be very large.  What if you are designing a system that aggregates account information from several sources? All-or-None Usage – What if your view of the account encompasses data from 3 different sources but you only care about one of those sources or one piece of data?  Should you have to take the hit of looking up all the other data?  On the other hand, should you have ten different methods returning portions of data in chunks people tend to ask for?  Neither is really a great solution. Cost of Reuse vs. Cost to Recreate – DAOs are really trivial to rewrite, and unless your definition of an account is EXTREMELY stable, the cost to promote, support, and release a reusable account entity and DAO are usually far higher than the cost to recreate as needed. It’s no accident that my case for reuse was a utility class and my case for non-reuse was an entity/DAO.  In general, the smaller and more stable an abstraction is, the higher its level of reuse.  When I became the lead of the Shared Components Committee at my workplace, one of the original goals we looked at satisfying was to find (or create), version, release, and promote a shared library of common utility classes, frameworks, and data access objects.  Now, of course, many of you will point to nHibernate and Entity for the latter, but we were looking at larger, macro collections of data that span multiple data sources of varying types (databases, web services, etc). As we got deeper and deeper in the details of how to manage and release these items, it quickly became apparent that while the case for reuse was typically a slam dunk for utilities and frameworks, the data access objects just didn’t “smell” right.  We ended up having session after session of design meetings to try and find the right way to share these data access components. When someone asked me why it was taking so long to iron out the shared entities, my response was quite simple, “Reuse is hard...”  And that’s when I realized, that while reuse is an awesome goal and we should strive to make code maintainable, often times you end up creating far more work for yourself than necessary by trying to force code to be reusable that inherently isn’t. Think about classes the times you’ve worked in a company where in the design session people fight over the best way to implement a class to make it maximally reusable, extensible, and any other buzzwordable.  Then think about how quickly that design became obsolete.  Many times I set out to do a project and think, “yes, this is the best design, I can extend it easily!” only to find out the business requirements change COMPLETELY in such a way that the design is rendered invalid.  Code, in general, tends to rust and age over time.  As such, writing reusable code can often be difficult and many times ends up being a futile exercise and worse yet, sometimes makes the code harder to maintain because it obfuscates the design in the name of extensibility or reusability. So what do I think are reusable components? Generic Utility classes – these tend to be small classes that assist in a task and have no business context whatsoever. Implementation Abstraction Frameworks – home-grown frameworks that try to isolate changes to third party products you may be depending on (like writing a messaging abstraction layer for publishing/subscribing that is independent of whether you use JMS, MSMQ, etc). Simplification and Uniformity Frameworks – To some extent this is similar to an abstraction framework, but there may be one chosen provider but a development shop mandate to perform certain complex items in a certain way.  Or, perhaps to simplify and dumb-down a complex task for the average developer (such as implementing a particular development-shop’s method of encryption). And what are less reusable? Application and Business Layers – tend to fluctuate a lot as requirements change and new features are added, so tend to be an unstable dependency.  May be reused across applications but also very volatile. Entities and Data Access Layers – these tend to be tuned to the scope of the application, so reusing them can be hard unless the abstract is very stable. So what’s the big lesson?  Reuse is hard.  In fact it’s damn hard.  And much of the time I’m not convinced we should focus too hard on it. If you’re designing a utility or framework, then by all means design it for reuse.  But you most also really set down a good versioning, release, and documentation process to maximize your chances.  For anything else, design it to be maintainable and extendable, but don’t waste the effort on reusability for something that most likely will be obsolete in a year or two anyway.

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  • How to handle value types when embedding IronPython in C#?

    - by kloffy
    There is a well known issue when it comes to using .NET value types in IronPython. This has recently caused me a headache when trying to use Python as an embedded scripting language in C#. The problem can be summed up as follows: Given a C# struct such as: struct Vector { public float x; public float y; } And a C# class such as: class Object { public Vector position; } The following will happen in IronPython: obj = Object() print obj.position.x # prints ‘0’ obj.position.x = 1 print obj.position.x # still prints ‘0’ As the article states, this means that value types are mostly immutable. However, this is a problem as I was planning on using a vector library that is implemented as seen above. Are there any workarounds for working with existing libraries that rely on value types? Modifying the library would be the very last resort, but I'd rather avoid that.

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  • Is there a tool for generating a DSL parser that does not require a runtime for the resultant parser

    - by Chris
    I'm doing a lot of work with a DSLs at the moment and was wondering if anyone knew of a tool that could generate a parser for my bnf specification that does not require a run-time library (pure java source parser)? I'm committed to using XTEXT for a future Eclipse plug-in but I need a nice small version for my library itself and don't want to add another jar dependency. It seems that ANTLR requires a run-time to parse files and I performed a Google search with no avail. Can anyone help out? Thanks, Chris

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  • Python IDLE: How to type correct indentation?

    - by user2988464
    Mac: Maverick Python: 3.4 I tried to testtimeit module in Python's IDLE import timeit >>> timeit.timeit( "obj.method", """ class SomeClass: def method(self): pass obj = SomeClass() """) When I tried to type def method(self): on the next line of class SomeClass, I hit Tab, it prompted a window showing the files inside my Document directory. So I hit Ctrl+Tab instead. But I still got the error: Traceback (most recent call last): File "<pyshell#26>", line 6, in <module> """) File "/Library/Frameworks/Python.framework/Versions/3.4/lib/python3.4/timeit.py", line 213, in timeit return Timer(stmt, setup, timer).timeit(number) File "/Library/Frameworks/Python.framework/Versions/3.4/lib/python3.4/timeit.py", line 122, in __init__ code = compile(src, dummy_src_name, "exec") File "<timeit-src>", line 9 _t0 = _timer() ^ IndentationError: unindent does not match any outer indentation level Can someone explain: how to fix it, and how to avoid the prompt of My Document appear? Thx!!!

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