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  • Repopulating a collection of Backbone forms with previously submitted data

    - by Brian Wheat
    I am able to post my forms to my database and I have stepped through my back end function to check and see that my Get function is returning the same data I submitted. However I am having trouble understanding how to have this data rendered upon visiting the page again. What am I missing? The intention is to be able to create, read, update, or delete (CRUD) some personal contact data for a variable collection of individuals. //Model var PersonItem = Backbone.Model.extend({ url: "/Application/PersonList", idAttribute: "PersonId", schema: { Title: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetTitles/").done(callback); } }, Salutation: { type: 'Select', options: ['Mr.', 'Mrs.', 'Ms.', 'Dr.'] }, FirstName: 'Text', LastName: 'Text', MiddleName: 'Text', NameSuffix: 'Text', StreetAddress: 'Text', City: 'Text', State: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetStates/").done(callback); } }, ZipCode: 'Text', PhoneNumber: 'Text', DateOfBirth: 'Date', } }); Backbone.Form.setTemplates(template, PersonItem); //Collection var PersonList = Backbone.Collection.extend({ model: PersonItem , url: "/Application/PersonList" }); //Views var PersonItemView = Backbone.Form.extend({ tagName: "li", events: { 'click button.delete': 'remove', 'change input': 'change' }, initialize: function (options) { console.log("ItemView init"); PersonItemView.__super__.initialize.call(this, options); _.bindAll(this, 'render', 'remove'); console.log("ItemView set attr = " + options); }, render: function () { PersonItemView.__super__.render.call(this); $('fieldset', this.el).append("<button class=\"delete\" style=\"float: right;\">Delete</button>"); return this; }, change: function (event) { var target = event.target; console.log('changing ' + target.id + ' from: ' + target.defaultValue + ' to: ' + target.value); }, remove: function () { console.log("delete button pressed"); this.model.destroy({ success: function () { alert('person deleted successfully'); } }); return false; } }); var PersonListView = Backbone.View.extend({ el: $("#application_fieldset"), events: { 'click button#add': 'addPerson', 'click button#save': 'save2db' }, initialize: function () { console.log("PersonListView Constructor"); _.bindAll(this, 'render', 'addPerson', 'appendItem', 'save'); this.collection = new PersonList(); this.collection.bind('add', this.appendItem); //this.collection.fetch(); this.collection.add([new PersonItem()]); console.log("collection length = " + this.collection.length); }, render: function () { var self = this; console.log(this.collection.models); $(this.el).append("<button id='add'>Add Person</button>"); $(this.el).append("<button id='save'>Save</button>"); $(this.el).append("<fieldset><legend>Contact</legend><ul id=\"anchor_list\"></ul>"); _(this.collection.models).each(function (item) { self.appendItem(item); }, this); $(this.el).append("</fieldset>"); }, addPerson: function () { console.log("addPerson clicked"); var item = new PersonItem(); this.collection.add(item); }, appendItem: function (item) { var itemView = new PersonItemView({ model: item }); $('#anchor_list', this.el).append(itemView.render().el); }, save2db: function () { var self = this; console.log("PersonListView save"); _(this.collection.models).each(function (item) { console.log("item = " + item.toJSON()); var cid = item.cid; console.log("item.set"); item.set({ Title: $('#' + cid + '_Title').val(), Salutation: $('#' + cid + '_Salutation').val(), FirstName: $('#' + cid + '_FirstName').val(), LastName: $('#' + cid + '_LastName').val(), MiddleName: $('#' + cid + '_MiddleName').val(), NameSuffix: $('#' + cid + '_NameSuffix').val(), StreetAddress: $('#' + cid + '_StreetAddress').val(), City: $('#' + cid + '_City').val(), State: $('#' + cid + '_State').val(), ZipCode: $('#' + cid + '_ZipCode').val(), PhoneNumber: $('#' + cid + '_PhoneNumber').val(), DateOfBirth: $('#' + cid + '_DateOfBirth').find('input').val() }); if (item.isNew()) { console.log("item.isNew"); self.collection.create(item); } else { console.log("!item.isNew"); item.save(); } }); return false; } }); var personList = new PersonList(); var view = new PersonListView({ collection: personList }); personList.fetch({ success: function () { $("#application_fieldset").append(view.render()); } });

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  • using performSelector

    - by zebra
    Hi all, i've my method that implement a reverseGeocoder - (void)reversing { geoCoder=[[MKReverseGeocoder alloc] initWithCoordinate:locManager.location.coordinate]; geoCoder.delegate=self; [geoCoder start]; } i recall reversing in another method with this: [self performSelector:@selector(reversing) withObject:nil afterDelay:10]; and i receive 2010-04-30 17:44:17.616 high[1167:207] Retrive City Milano 2010-04-30 17:44:17.628 high[1167:207] geocoder released 2010-04-30 17:44:18.723 high[1167:207] Error Domain=MKErrorDomain Code=4 "Operation could not be completed. (MKErrorDomain error 4.)" Program received signal: “EXC_BAD_ACCESS”. Can someone help me? :D

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  • VBA Excel To SqlServer

    - by adrianm
    What is the best way to write VBA code to connect to SQL Server 2005 from Excel? The users of the excel file might run XP, Vista, Win7 and I want to prevent driver installation as much as possible. My understanding is that XP uses MDAC while Vista/Win7 uses DAC. Does that mean that a reference to MDAC 2.8 will not work on a Vista machine and the other way around? Will my VBA code work on both if I don't add a reference and use late binding, e.g. CreateObject("ADODB.Connection")?

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  • Objective C - Constants with behaviour

    - by Akshay
    Hi, I'm new to Objective C. I am trying to define Constants which have behavior associated with them. So far I have done - @interface Direction : NSObject { NSString *displayName; } -(id)initWithDisplayName:(NSString *)aName; -(id)left; // returns West when North -(id)right; // return East when North @end @implementation Direction -(id)initWithDisplayName:(NSString *)aName { if(self = [super init]) { displayName = aName; } return self; } -(id)left {}; -(id)right {}; @end Direction* North = [Direction initWithDisplayName:@"North"]; // error - initializer element is not constant. This approach results in the indicated error. Is there a better way of doing this in Objective C.

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  • Call method with parameters after animation completion

    - by Jean
    I want to call a method with certain parameters once an animation is done. The flow is something like this: -(void) myMethod:(int)val { [self performAnimation]; [self doSomethingElse:val]; // This should be done after animation completion } I presume the 'doSomethingElse' method needs to be called from the method defined in 'setAnimationDidStopSelector' - or is there a way to have the animation block until done? What is the best way to let the method called on 'setAnimationDidStopSelector' know about the method it needs to call and its parameter? Can this be done with selectors? Or is the only way of doing this by storing the methods and its params in class temp variables and access them when needed?

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  • MKMapView not calling delegate methods

    - by criscokid
    In a UIViewController I add a MKMapView to the view controlled by the controller. - (void)viewDidLoad { [super viewDidLoad]; CGRect rect = CGRectMake(0, 0, 460, 320); map = [[MKMapView alloc] initWithFrame:rect]; map.delegate = self; [self.view addSubview:map]; } Later in the controller I have - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"done."); } Done never gets printed. None of the other delegate methods get called either like mapView:viewForAnnotation: I use a MKMapView in an another app, but this seems to happen on any new application I make. Has anyone else seen this behavior? EDIT: The problem seems to be when UIViewController is made the delegate of the MKMapView, a direct subclass of NSObject seems to work okay. I can work around like this, still seems very odd since I've done it before.

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  • Accessing resources in the package of an application created with xcode/cocoa

    - by Michael Minerva
    I am trying to make a simple that needs to create an NSImage and I want to put the .png file in the resources of my package contents. I added the .png file to my resources directory in Xcode and when I create the applicaiton the .png file shows up in my resources inside package contents but I am havhing trouble figuring out how to reference file here is what I tried: [image initWithContentsOfFile:@"resources/draw-button.png"]; I figured that my package contents would be my current directory so I thought this would work, but it does. How do I reference my resources directory?

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  • Drupal: Content in blocks from node_reference fields?

    - by Marco
    After only a few weeks of working with Drupal I've come up with a recurring problem, which I don't really have an optimal solution to, so I'm hoping that someone here might be able to give some best practice pointers. What I have is a region inside my node.tpl.php, which is populated with blocks that display content from two different CCK fields of the type node_reference. This works fine when displaying a single node. The problem appears when I need to use a view. For example, lets say I have a news listing, and a single news item view. When I display the single news item I can use the news node node_reference field to reference whatever material I would like to have in my sidebar, but when on the news listing view I would like to reference nodes separately. What would be the best practice to solve this? I'm having a few ideas, but none seem like the logical choice, how would you do?

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  • group inlines in django admin

    - by pablo
    Hi I have a two models, Model1 and Model2. Model2 has a FK to Model1 and FK to iteself. In the admin I show Model2 as inlines in Model1 change_form. I want to modify the way the inlines are shown in the admin. I need to group all the instances that have the same parent_model2 and display them as a readonly field with a string of 'childs' in the parent Model2 instance. I know how to use itertools.groupby (or the django version) but don't know how to do it in the admin. What should I override to be able to iterate over all the Model2 instances, group them by parent, add children to the parent and remove children from the inlines? class Model1(models.Model): name = models.CharField() class Model2(models.Model): name = models.CharField() fk_model1 = models.ForeignKey('self', blank=True, null=True) parent_model2 = models.ForeignKey('self', blank=True, null=True) Thanks

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  • Using resource values as layout attributes (config.xml)

    - by synic
    Looking in the android sdk folders, I've found a file called values/config.xml. This seems to be somewhere that you can define values for later use in layouts and animations. Given the config.xml: <resources> <string name="config_somePadding">50dip</string> </resources> How would I reference this to use as the layout_height in a layout xml file? @string/config_somePadding is actually the only one I've found that doesn't throw an error in Eclipse (even though there isn't a config_somePadding in values/strings.xml), but it appears to just put an empty string. In the sdk, they use an integer for animation duration. They reference it like this: android:duration="@android:integer/config_longAnimTime". Is there a way to use values that aren't integers in the layout_height attribute?

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  • problem with custom NSProtocol and caching on iPhone

    - by TomSwift
    My iPhone app embeds a UIWebView which loads html via a custom NSProtocol handler I have registered. My problem is that resources referenced in the returned html, which are also loaded via my custom protocol handler, are cached and never reloaded. In particular, my stylesheet is cached: <link rel="stylesheet" type="text/css" href="./styles.css" /> The initial request to load the html in the UIWebView looks like this: NSString* strUrl = [NSMutableString stringWithFormat: @"myprotocol:///entry?id=%d", entryID ]; NSURL* url = [NSURL URLWithString: strUrl]; [_pCurrentWebView loadRequest: [NSURLRequest requestWithURL: url cachePolicy: NSURLRequestReloadIgnoringLocalCacheData timeoutInterval: 60 ]]; (note the cache policy is set to ignore, and I've verified this cache policy carries through to subsequent requests for page resources on the initial load) The protocol handler loads the html from a database and returns it to the client using code like this: // create the response record NSURLResponse *response = [[NSURLResponse alloc] initWithURL: [request URL] MIMEType: mimeType expectedContentLength: -1 textEncodingName: textEncodingName]; // get a reference to the client so we can hand off the data id client = [self client]; // turn off caching for this response data [client URLProtocol: self didReceiveResponse:response cacheStoragePolicy: NSURLCacheStorageNotAllowed]; // set the data in the response to our jfif data [client URLProtocol: self didLoadData:data]; [data release]; (Note the response cache policy is "not allowed"). Any ideas how I can make it NOT cache my styles.css resource? I need to be able to dynamically alter the content of this resource on subsequent loads of html that references this file. I thought clearing the shared url cache would work, but it doesnt: [[NSURLCache sharedURLCache] removeAllCachedResponses]; One thing that does work, but it's terribly inefficient, is to dynamically cache-bust the url for the stylesheet by adding a timestamp parameter: <link rel="stylesheet" type="text/css" href="./styles.css?ts=1234567890" /> To make this work I have to load my html from the db, search and replace the url for the stylesheet with a cache-busting parameter that changes on each request. I'd rather not do this. My presumption is that there is no problem if I were to load my content via the built-in HTTP protocol. In that case, I'm guessing that the UIWebView looks at any Cache-Control flags in the NSURLHTTPResponse object's http headers and abides by them. Since my NSURLResponseObject has no http headers (it's not http...) then perhaps UIWebView just decides to cached the resource (ignoring the NSURLRequest caching directive?). Ideas???

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  • why is this rails association loading individually after an eager load?

    - by codeman73
    I'm trying to avoid the N+1 queries problem with eager loading, but it's not working. The associated models are still being loaded individually. Here are the relevant ActiveRecords and their relationships: class Player < ActiveRecord::Base has_one :tableau end Class Tableau < ActiveRecord::Base belongs_to :player has_many :tableau_cards has_many :deck_cards, :through => :tableau_cards end Class TableauCard < ActiveRecord::Base belongs_to :tableau belongs_to :deck_card, :include => :card end class DeckCard < ActiveRecord::Base belongs_to :card has_many :tableaus, :through => :tableau_cards end class Card < ActiveRecord::Base has_many :deck_cards end and the query I'm using is inside this method of Player: def tableau_contains(card_id) self.tableau.tableau_cards = TableauCard.find :all, :include => [ {:deck_card => (:card)}], :conditions => ['tableau_cards.tableau_id = ?', self.tableau.id] contains = false for tableau_card in self.tableau.tableau_cards # my logic here, looking at attributes of the Card model, with # tableau_card.deck_card.card; # individual loads of related Card models related to tableau_card are done here end return contains end Does it have to do with scope? This tableau_contains method is down a few method calls in a larger loop, where I originally tried doing the eager loading because there are several places where these same objects are looped through and examined. Then I eventually tried the code as it is above, with the load just before the loop, and I'm still seeing the individual SELECT queries for Card inside the tableau_cards loop in the log. I can see the eager-loading query with the IN clause just before the tableau_cards loop as well. EDIT: additional info below with the larger, outer loop Here's the larger loop. It is inside an observer on after_save def after_save(pa) @game = Game.find(turn.game_id, :include => :goals) @game.players = Player.find :all, :include => [ {:tableau => (:tableau_cards)}, :player_goals ], :conditions => ['players.game_id =?', @game.id] for player in @game.players player.tableau.tableau_cards = TableauCard.find :all, :include => [ {:deck_card => (:card)}], :conditions => ['tableau_cards.tableau_id = ?', player.tableau.id] if(player.tableau_contains(card)) ... end end end

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  • Define Instance Variable Outside of Method Defenition (ruby)

    - by Ell
    Hi all, I am developing (well, trying to at least) a Game framework for the Ruby Gosu library. I have made a basic event system wherebye each Blocks::Event has a list of handlers and when the event is fired the methods are called. At the moment the way to implement an event is as follows: class TestClass attr_accessor :on_close def initialize @on_close = Blocks::Event.new end def close @on_close.fire(self, Blocks::OnCloseArgs.new) end end But this method of implementing events seems rather long, my question is, how can I make a way so that when one wants an event in a class, they can just do this class TestClass event :on_close def close @on_close.fire(self, Blocks::OnCloseArgs.new) end end Thanks in advance, ell.

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  • How can I launch QuickTime from my app?

    - by Sheehan Alam
    I am trying to load a video from the web, but am having trouble getting it to appear in QuickTime. I can only hear the audio. I would like it to launch QuickTime. - (void)loadView { NSURL *movieURL = [NSURL URLWithString:@"http://movies.apple.com/media/us/mac/getamac/2009/apple-mvp-biohazard_suit-us-20090419_480x272.mov"]; if (movieURL != nil) { moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; moviePlayer.initialPlaybackTime = -1.0; // Register to receive a notification when the movie has finished playing. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerScalingModeDidChangeNotification object:moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(endPlay:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer]; moviePlayer.scalingMode = MPMovieScalingModeAspectFit; moviePlayer.movieControlMode = MPMovieControlModeDefault; moviePlayer.backgroundColor = [UIColor blackColor]; [moviePlayer play]; } }

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  • wcf generated classes and validation application block attributes

    - by Shaboboo
    Hi, I'm new to the validation application block and trying to use it with wcf... I have a wcf service that has data objects with validation rules defined with attributes, using the validation application block . On my client side (WPF), I have a service reference. When I update the service reference the generated classes do not have the validation rules attributes in them. How can I get the rules from the service? Am I missing some step, or is it not possible?

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  • In the java DBCP connection pool - what is an idle connection?

    - by Ravenor
    A colleague at work insists that a DBCP idle connection is a connection that has lain unused for 30 minutes. I believe a dbcp idle connection is a connection that is in the pool available to be borrowed, and an active connection is one that is borrowed. Looking through the code I found no reference to 30 minutes or other magic values and a cursory glance through the code for assuring minidle does not show any such logic. If he is correct can you please back that up with a code or documentation reference. For the complete answer I would like it answered for both DBCP 1.1 and 1.6.

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  • Error running celeryd

    - by Eric Palakovich Carr
    I'm posting this question (and answer) so if anybody else has this problem in the future, you'll be able to google it. If you are trying to run celeryd in Django like so: python manage.py celeryd You can receive the following error immediately after it has started: celery@eric-desktop-dev has started. Traceback (most recent call last): File "manage.py", line 11, in <module> execute_manager(settings) <... snip ...> File "/usr/local/lib/python2.6/dist-packages/amqplib-0.6.1-py2.6.egg/amqplib/client_0_8/connection.py", line 134, in __init__ self._x_start_ok(d, login_method, login_response, locale) File "/usr/local/lib/python2.6/dist-packages/amqplib-0.6.1-py2.6.egg/amqplib/client_0_8/connection.py", line 704, in _x_start_ok args.write_longstr(response) File "/usr/local/lib/python2.6/dist-packages/amqplib-0.6.1-py2.6.egg/amqplib/client_0_8/serialization.py", line 352, in write_longstr self.write_long(len(s)) TypeError: object of type 'NoneType' has no len() A rather cryptic error message, with no real clue as to where to go to fix the problem. See below for the answer so you don't waste a bunch of time on this error like I did today :)

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  • How can I fix this NavigationController and UIToolbar offset issue in Objective-C?

    - by editor
    I'm adding a couple of buttons to an already-existing NavigationController. The two buttons are added to a UIView, which is pushed onto the NavigationItem. The buttons stop and reload a UIWebView. Problem is that there's a slight offset issue that is making it all look pretty ugly. I wish I could set the UIToolbar to transparent or clear background but that doesn't seem to be an option. Can't seem to use negative offsets either. I've got color matching, but if you look closely there's 1px or 2px of highlighting up top that's causing a visual mismatch and then a slight offset at the bottom. Some relevant code below (based on this, inbound Googlers). What are my options to resolve this? // create a toolbar for the buttons UIToolbar* toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 100, 45)]; [toolbar setBarStyle: UIBarStyleDefault]; UIColor *colorForBar = [[UIColor alloc] initWithRed:.72 green:0 blue:0 alpha:0]; toolbar.tintColor = colorForBar; [colorForBar release]; //[toolbar setTranslucent:YES]; // create an array for the buttons NSMutableArray* buttons = [[NSMutableArray alloc] initWithCapacity:3]; // create a standard reload button UIBarButtonItem *reloadButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(reload)]; reloadButton.style = UIBarButtonItemStyleBordered; [buttons addObject:reloadButton]; [reloadButton release]; // create a spacer between the buttons UIBarButtonItem *spacer = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil]; [buttons addObject:spacer]; [spacer release]; // create a standard delete button with the trash icon UIBarButtonItem *stopButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(stopLoading)]; stopButton.style = UIBarButtonItemStyleBordered; [buttons addObject:stopButton]; [stopButton release]; // put the buttons in the toolbar and release them [toolbar setItems:buttons animated:NO]; [buttons release]; // place the toolbar into the navigation bar self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:toolbar]; [toolbar release];

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  • Accessory view in UITableView: view doesn't update

    - by Kamchatka
    I'm trying to add checkmarks to items when the user select rows in a table view. However, the view is not refreshed and the checkmarks do no show up: - (void)tableView:(UITableView *)tv didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* oldCell = [self tableView:tv cellForRowAtIndexPath:[NSIndexPath indexPathForRow:selectedIndex inSection:0]]; oldCell.accessoryType = UITableViewCellAccessoryNone; if (indexPath.section == 0) { selectedIndex = indexPath.row; } UITableViewCell* newCell = [self tableView:tv cellForRowAtIndexPath:indexPath]; newCell.accessoryType = UITableViewCellAccessoryCheckmark; [tv deselectRowAtIndexPath:indexPath animated:NO]; } What could be a reason for that?

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  • Trying to understand NavigationController retain count for ViewControllers on its stack

    - by sharkan
    I have an UITableViewController as the rootViewController for my navigatorController. When I press a table cell I do the following: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { MessageHistory *msg = (MessageHistory *)[[self fetchedResultsController]objectAtIndexPath:indexPath]; ConversationViewController *chatController = [[ConversationViewController alloc]initWithNibName:@"ConversationView" bundle:nil andUser:msg.user]; [self.navigationController pushViewController:chatController animated:YES]; [chatController release]; But when I'm returning from the chatController (using the back button on the navbar) I get “EXC_BAD_ACCESS” commenting //[chatController release]; solves the problem. How? I thought when pushing to the navigationController adds a retain count and when pop from it release it? Also I believe if I'm not including the release after pushing to the navcontroller I'm generating a leak. Any idea what's happening here?

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  • How can I call model methods or properties from Django Admin?

    - by kg
    Is there a natural way to display model methods or properties in the Django admin site? In my case I have base statistics for a character that are part of the model, but other things such as status effects which affect the total calculation for that statistic: class Character(models.Model): base_dexterity = models.IntegerField(default=0) @property def dexterity(stat_name): total = self.base_dexterity total += sum(s.dexterity for s in self.status.all()]) return total It would be nice if I could display the total calculated statistic alongside the field to change the base statistic in the Change Character admin page, but it is not clear to me how to incorporate that information into the page.

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  • Create class instance in assembly from string name

    - by Arcadian
    I'm not sure if this is possible, and I'm quite new to using assemblies in C#.NET. What I would like to do is to create an instance of a class when supplied the string name of that class. Something like this: using MyAssembly; namespace MyNameSpace { Class MyClass { int MyValue1; int MyValue2; public MyClass(string myTypeName) { foreach(Type type in MyAssembly) { if((string)type == myTypeName) { //create a new instance of the type } } AssignInitialValues(//the type created above) } //Here I use an abstract type which the type above inherits from private void AssignInitialValues(AbstractType myClass) { this.value1 = myClass.value1; this.value2 = myClass.value2; } } } Obviously you cannot compare strings to types but it illustrates what I'm trying to do: create a type from a supplied string. Any thoughts? EDIT: After attempting: var myObject = (AbstractType) Activator.CreateInstance(null, myTypeName); AssignInitialValues(myObject); I get a number of errors: Inconsistent accessibility: parameter type 'MyAssembly.AbstractType' is less accessible than method 'MyNameSpace.MyClass.AssignInitialValues(MyAssembly.AstractType)' 'MyAssembly.AstractType' is inaccessible due to it's protection level The type or namespace name 'MyAssembly' could not be found (are you missing a using directive or an assembly reference?) The type or namespace name 'AbstractType' could not be found (are you missing a using directive or an assembly reference?) Not exactly sure why it can't find the assembly; I've added a reference to the assembly and I use a Using Directive for the namespace in the assembly. As for the protection level, it's calling classes (or rather the constructors of classes) which can only be public. Any clues on where the problem is? UPDATE: After looking through several articles on SO I came across this: http://stackoverflow.com/a/1632609/360627 Making the AbstractTypeclass public solved the issue of inconsistent accessibility. The new compiler error is this: Cannot convert type 'System.Runtime.Remoting.ObjectHandle' to 'MyAssembly.AbstractType' The line it references is this one: var myObject = (AbstractType) Activator.CreateInstance(null, myTypeName); Using .Unwrap() get's me past this error and I think it's the right way to do it (uncertain). However, when running the program I then get a TypeLoadException when this code is called. TypeLoadException: Could not load type ‘AbstractType’ from assembly ‘MyNameSpace'... Right away I can spot that the type its looking for is correct but the assembly it's looking in is wrong. Looking up the Activator.CreateInstance(String, String) method revealed that the null as the first argument means that the method will look in the executing assembly. This is contrary to the required behavior as in the original post. I've tried using MyAssembly as the first argument but this produces the error: 'MyAssembly' is a 'namespace' but is used like a 'variable' Any thoughts on how to fix this?

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  • NuGet - managing and removing mutil version packages in single solution

    - by Myles McDonnell
    SCENARIO One VS solution with n projects. Project A references package Y v1, Project B references package Y v2. It is now not possible to update all references to package Y for all projects in the solution using the NuGet package manage dialog at the solution level, it is only possible to do this when all projects reference the same version of package Y. Not a big deal for only two projects, but I'm dealing with lots of projects that through poor package management are referencing many package versions when they should all reference the same version. Before I spend the afternoon writing a console app. to auto update all package.config files for a solution so that each referenced package is only referenced via it's latest version (latest referenced, not the very latest, with exceptions/caveats etc)....is there a tool/method for doing this already? Or some other approach I am unaware of?

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  • Chaining animations and memory management

    - by bryan1967
    Hey Everyone, Got a question. I have a subclassed UIView that is acting as my background where I am scrolling the ground. The code is working really nice and according to the Instrumentation, I am not leaking nor is my created and still living Object allocation growing. I have discovered else where in my application that adding an animation to a UIImageView that is owned by my subclassed UIView seems to bump up my retain count and removing all animations when I am done drops it back down. My question is this, when you add an animation to a layer with a key, I am assuming that if there is already a used animation in that entry position in the backing dictionary that it is released and goes into the autorelease pool? For example: - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag { NSString *keyValue = [theAnimation valueForKey:@"name"]; if ( [keyValue isEqual:@"step1"] && flag ) { groundImageView2.layer.position = endPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midEndPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-1" forKey:@"name"]; [groundImageView2.layer addAnimation:position forKey:@"positionAnimation"]; groundImageView1.layer.position = startPos; position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midStartPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-2" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } else if ( [keyValue isEqual:@"step2-2"] && flag ) { groundImageView1.layer.position = midStartPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:endPos]; position.duration = 12; position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step1" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } } This chains animations infinitely, and as I said one it is running the created and living object allocation doesn't change. I am assuming everytime I add an animation the one that exists in that key position is released. Just wondering I am correct. Also, I am relatively new to Core Animation. I tried to play around with re-using the animations but got a little impatient. Is it possible to reuse animations? Thanks! Bryan

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  • Handle mysql restart in SQLAlchemy

    - by wRAR
    My Pylons app uses local MySQL server via SQLAlchemy and python-MySQLdb. When the server is restarted, open pooled connections are apparently closed, but the application doesn't know about this and apparently when it tries to use such connection it receives "MySQL server has gone away": File '/usr/lib/pymodules/python2.6/sqlalchemy/engine/default.py', line 277 in do_execute cursor.execute(statement, parameters) File '/usr/lib/pymodules/python2.6/MySQLdb/cursors.py', line 166 in execute self.errorhandler(self, exc, value) File '/usr/lib/pymodules/python2.6/MySQLdb/connections.py', line 35 in defaulterrorhandler raise errorclass, errorvalue OperationalError: (OperationalError) (2006, 'MySQL server has gone away') This exception is not caught anywhere so it bubbles up to the user. If I should handle this exception somewhere in my code, please show the place for such code in a Pylons WSGI app. Or maybe there is a solution in SA itself?

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