Search Results

Search found 8166 results on 327 pages for 'thread syncronization'.

Page 275/327 | < Previous Page | 271 272 273 274 275 276 277 278 279 280 281 282  | Next Page >

  • C# Multithreaded Domain Design

    - by Thijs Cramer
    Let's say i have a Domain Model that im trying to make compatible with multithreading. The prototype domain is a game domain that consists of Space, SpaceObject, and Location objects. A SpaceObject has the Move method and Asteroid and Ship extend this object with specific properties for the object (Ship has a name and Asteroid has a color) Let's say i want to make the Move method for each object run in a seperate thread. That would be stupid because with 10000 objects, i would have 10000 threads. What would be the best way to seperate the workload between cores/threads? I'm trying to learn the basics of concurrency, and building a small game to prototype a lot of concepts. What i've already done, is build a domain, and a threading model with a timer that launches events based on intervals. If the event occurs i want to update my entire model with the new locations of any SpaceObject. But i don't know how and when to launch new threads with workloads when the event occurs. Some people at work told me that u can't update your core domain multithreaded, because you have to synch everything. But in that case i can't run my game on a dual quadcore server, because it would only use 1 CPU for the hardest tasks. Anyone know what to do here?

    Read the article

  • How to fix IllegalStateException error when trying to update a listview?

    - by Michael Vetrano
    Hi guys, I am trying to get this code to run, but I get an IllegalStateException when I run this code saying that the content of the listview wasn't notified, yet I have a notification upon updating the data. This is a custom listview adapter. Here is the relevant part of my code: class LoadingThread extends Thread { public void run() { int itemsOriginallyLoaded = 0; synchronized( items ) { itemsOriginallyLoaded = items.size(); } for( int i = itemsOriginallyLoaded ; i < itemsToLoad ; ++i ) { Log.d( LOG_TAG, "Loading item #"+i ); //String item = "FAIL"; //try { String item = "FAIL"; try { item = stockGrabber.getStockString(dataSource.get(i)); } catch (ApiException e) { Log.e(LOG_TAG, "Problem making API request", e); } catch (ParseException e) { Log.e(LOG_TAG, "Problem parsing API request", e); } //} catch (ApiException e) { // Log.e(TAG, "Problem making API request", e); //} catch (ParseException e) { // Log.e(TAG, "Problem parsing API request", e); //} synchronized( items ) { items.add( item ); } itemsLoaded = i+1; uiHandler.post( updateTask ); Log.d( LOG_TAG, "Published item #"+i ); } if( itemsLoaded >= ( dataSource.size() - 1 ) ) allItemsLoaded = true; synchronized( loading ) { loading = Boolean.FALSE; } } } class UIUpdateTask implements Runnable { public void run() { Log.d( LOG_TAG, "Publishing progress" ); notifyDataSetChanged(); } }

    Read the article

  • Objective-C NSDate memory issue (again)

    - by Toby Wilson
    I'm developing a graphing application and am attempting to change the renderer from OpenGL to Quartz2D to make text rendering easier. A retained NSDate object that was working fine before suddenly seems to be deallocating itself, causing a crash when an NSMutableString attempts to append it's decription (now 'nil'). Build & analyse doesn't report any potential problems. Simplified, the code looks like this: NSDate* aDate -(id)init { aDate = [[NSDate date] retain] return self; } -(void)drawRect(CGRect)rect { NSMutableString* stringy = [[NSMutableString alloc] init]; //aDate is now deallocated and pointing at 0x0? [stringy appendString:[aDate description]]; //Crash } I should stress that the actual code is a lot more complicated than that, with a seperate thread also accessing the date object, however suitable locks are in place and when stepping through the code [aDate release] is not being called anywhere. Using [[NSDate alloc] init] bears the same effect. I should also add that init IS the first function to be called. Can anyone suggest something I may have overlooked, or why the NSDate object is (or appears to be) releasing itself?

    Read the article

  • How to implement progressbar(to show progress) using threading concept in win 32?

    - by Rakesh
    I am trying to show a progress bar while my process is going on...in my application there will be a situation where I gotta read files and manipulate them(it will take some time to complete)..want to display a progress bar during this operation..the particular function I am calling is an win 32 ...so if you check my code below i am upto the point of creating the progress bar in a dialog window and creating a thread Now I dont know how to post the message and where to get the message and handle...Please help me..thanks in advance //my function int Myfunction(....) { HWND dialog = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBar = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE,40,20,200, 20, dialog,(HMENU)IDD_PROGRESS,NULL,NULL); HANDLE getHandle = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)SetFilesForOperation(...), NULL,NULL,0); } LPARAM SetFilesForOperation(...) { for(int index = 0;index < noOfFiles; index++) { *checkstate = *(checkState + index); if(*checkstate == -1) { *(getFiles+i) = new TCHAR[MAX_PATH]; wcscpy(*(getFiles+i),*(dataFiles +index)); i++; } else { (*tempDataFiles)->Add(*(dataFiles+index)); *(checkState + localIndex) = *(checkState + index); localIndex++; } //SendMessage(pBar,PBM_SETSTEP,1,0); } }

    Read the article

  • NoClassDefFoundError without any class name

    - by Safder
    Hello, I am trying to run a java task from ant. I am trying to run the "org.apache.tools.ant.launch.Launcher" class. I keep on getting the "NoClassDefFoundError" without any class name being specified. I am also getting a "ClassNotFoundException" along with that displaying a message "Could not find the main class: . Program will exit". Here's a snippet of the error [java] Exception in thread "main" java.lang.NoClassDefFoundError: [java] Caused by: java.lang.ClassNotFoundException: [java] at java.net.URLClassLoader$1.run(URLClassLoader.java:200) [java] at java.security.AccessController.doPrivileged(Native Method) [java] at java.net.URLClassLoader.findClass(URLClassLoader.java:188) [java] at java.lang.ClassLoader.loadClass(ClassLoader.java:307) [java] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [java] at java.lang.ClassLoader.loadClass(ClassLoader.java:252) [java] at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) [java] Could not find the main class: . Program will exit. [java] Java Result: 1 Now I am trying to run an ant class from an ant jar and i specifiy the classpath where this class file resides using the "classpathref" attribute, however I still get this message. I checked the ant jar to check the Manifest and the "main" class is specified properly (it's "org.apache.tools.ant.launch.Launcher") . I have exhausted all my resources. Please help ! ! ! ps: My environment is Eclipse on Ubuntu 9.04

    Read the article

  • Do I need Response.End() in ASP.Net 2.0

    - by Hamish Grubijan
    Hi, I am just starting with ASP.Net. I copied a ex-co-worker's code (from .Net 1.1 era) and it has a Response.End(); in case of an error. There is also a: catch (Exception ex) { Response.Write(ex.Message); Response.End(); } at the end of Page_Load(object sender, System.EventArgs e) which always appends "Thread was aborted." or something like that at the end. I suspect that this worked differently before, or the error conditions were not tested very well. Anyhow, I was able to stop using Response.End(); in case when I do not like the GET parameters, and use return; instead. It seemed to do the right think in a simple case. Is this Ok in general? There are some problems with the code I copied, but I do not want to do a rewrite; I just want to get it running first and find wrinkles later. The Response.End(); caused a mental block for me, however, so I want to figure it out. I want to keep the catch all clause just in case, at least for now. I could also end the method with: catch (System.Threading.ThreadAbortException) { Response.End(); } catch (Exception ex) { Response.Write(ex.Message); Response.End(); } but that just seems extremely stupid, once you think about all of the exceptions being generated. Please give me a few words of wisdom. Feel free to ask if something is not clear. Thanks! P.S. Ex-coworker was not fired and is a good coder - one more reason to reuse his example.

    Read the article

  • Laggy interface with NSSearchField hooked up to an NSArrayController via bindings

    - by Simone Manganelli
    So I've got an NSSearchField hooked up directly to an NSArrayController via bindings, attached to the filterPredicate, so that without any code, the user can just type in the NSSearchField and filter the list of objects in the NSArrayController presented to him in the interface (an NSCollectionView, to be specific). The NSSearchField is hooked up to provide live searching, so that the NSCollectionView is filtered instantly as the user types, not after waiting for a short period for the user to stop typing. However, the problem is that this makes the interface really laggy. Typing is delayed significantly, by 0.5-1 seconds, and it seems like the NSCollectionView is trying to animate each and every rearrangement of items for each portion of the search string that the user enters. What I'd like is for the searching to be live, but the typing in the search field to be fluid, and the results to filter as fast as possible. Is there a way to do this via bindings, or will I need to put in some custom code that triggers the filterPredicate on a separate thread? (Note that I've got a custom sorting algorithm set up on the NSArrayController, and removing it seems to help a bit with the laggyness, but not completely.)

    Read the article

  • Trying to set PC clock programmatically just before Daylight Saving Time ends

    - by Moe Sisko
    To reproduce : 1) Add Microsoft.VisualBasic assembly to your project reference 2) Change PC timezone to : (GMT+10:00) Canberra, Melbourne, Sydney . Ensure PC is set to automatically adjust clock for daylight savings time. (For this timezone, daylight savings time ends at 3am on 4 Apr 2010.) 3) add following code : public void SetNewDateTime(DateTime dt) { Microsoft.VisualBasic.DateAndTime.Today = dt; // ignores time component Microsoft.VisualBasic.DateAndTime.TimeOfDay = dt; // ignores date component } private void button1_Click(object sender, EventArgs e) { DateTime dt = new DateTime(2010, 4, 5, 5, 0, 0); // XX SetNewDateTime(dt); // XX System.Threading.Thread.Sleep(500); DateTime dt2 = new DateTime(2010, 4, 4, 1, 0, 0); SetNewDateTime(dt2); } 4) When button 1 is clicked, the PC clock eventually shows 2am, whereas 1 am was expected. (If code marked at "XX" is removed, the clock sometimes shows the correct time of 1 am). Any idea what is happening ? (Or is there a more reliable way of setting the PC clock from C# code ?) TIA.

    Read the article

  • Need help running Python app as service in Ubuntu with Upstart

    - by GreeenGuru
    I have written a logging application in Python that is meant to start at boot, but I've been unable to start the app with Ubuntu's Upstart init daemon. When run from the terminal with sudo /usr/local/greeenlog/main.pyw, the application works perfectly. Here is what I've tried for the Upstart job: /etc/init/greeenlog.conf # greeenlog description "I log stuff." start on startup stop on shutdown script exec /usr/local/greeenlog/main.pyw end script My application starts one child thread, in case that is important. I've tried the job with the expect fork stanza without any change in the results. I've also tried this with sudo and without the script statements (just a lone exec statement). In all cases, after boot, running status greeenlog returns greeenlog stop/waiting and running start greeenlog returns: start: Rejected send message, 1 matched rules; type="method_call", sender=":1.61" (uid=1000 pid=2496 comm="start) interface="com.ubuntu.Upstart0_6.Job" member="Start" error name="(unset)" requested_reply=0 destination="com.ubuntu.Upstart" (uid=0 pid=1 comm="/sbin/init")) Can anyone see what I'm doing wrong? I appreciate any help you can give. Thanks.

    Read the article

  • How can I work out what events are being waited for with WinDBG in a kernel debug session

    - by Benj
    I'm a complete WinDbg newbie and I've been trying to debug a WindowsXP problem that a customer has sent me where our software and some third party software prevent windows from logging off. I've reproduced the problem and have verified that only when our software and the customers software are both installed (although not necessarily running at logoff) does the log off problem occur. I've observed that WM_ENDSESSION messages are not reaching the running windows when the user tries to log off and I know that the third party software uses a kernel driver. I've been looking at the processes in WinDbg and I know that csrss.exe would normally send all the windows a WM_ENDSESSION message. When I ran: !process 82356020 6 To look at csrss.exe's stack I can see: WARNING: Frame IP not in any known module. Following frames may be wrong. 00000000 00000000 00000000 00000000 00000000 0x7c90e514 THREAD 8246d998 Cid 0248.02a0 Teb: 7ffd7000 Win32Thread: e1627008 WAIT: (WrUserRequest) UserMode Non-Alertable 8243d9f0 SynchronizationEvent 81fe0390 SynchronizationEvent Not impersonating DeviceMap e1004450 Owning Process 82356020 Image: csrss.exe Attached Process N/A Image: N/A Wait Start TickCount 1813 Ticks: 20748 (0:00:05:24.187) Context Switch Count 3 LargeStack UserTime 00:00:00.000 KernelTime 00:00:00.000 Start Address 0x75b67cdf Stack Init f80bd000 Current f80bc9c8 Base f80bd000 Limit f80ba000 Call 0 Priority 14 BasePriority 13 PriorityDecrement 0 DecrementCount 0 Kernel stack not resident. ChildEBP RetAddr Args to Child f80bc9e0 80500ce6 00000000 8246d998 804f9af2 nt!KiSwapContext+0x2e (FPO: [Uses EBP] [0,0,4]) f80bc9ec 804f9af2 804f986e e1627008 00000000 nt!KiSwapThread+0x46 (FPO: [0,0,0]) f80bca24 bf80a4a3 00000002 82475218 00000001 nt!KeWaitForMultipleObjects+0x284 (FPO: [Non-Fpo]) f80bca5c bf88c0a6 00000001 82475218 00000000 win32k!xxxMsgWaitForMultipleObjects+0xb0 (FPO: [Non-Fpo]) f80bcd30 bf87507d bf9ac0a0 00000001 f80bcd54 win32k!xxxDesktopThread+0x339 (FPO: [Non-Fpo]) f80bcd40 bf8010fd bf9ac0a0 f80bcd64 00bcfff4 win32k!xxxCreateSystemThreads+0x6a (FPO: [Non-Fpo]) f80bcd54 8053d648 00000000 00000022 00000000 win32k!NtUserCallOneParam+0x23 (FPO: [Non-Fpo]) f80bcd54 7c90e514 00000000 00000022 00000000 nt!KiFastCallEntry+0xf8 (FPO: [0,0] TrapFrame @ f80bcd64) This waitForMultipleObjects looks interesting because I'm wondering if csrss.exe is waiting on some event which isn't arriving to allow the logoff. Can anyone tell me how I might find out what event it's waiting for anything else I might do to further investigate the problem?

    Read the article

  • What is the best way to save the environment from before an alarm handler goes off when the alarm do

    - by EpsilonVector
    I'm trying to implement user threads on a 2.4 Linux kernel (homework) and the trick for context switch seems to be using an alarm that goes off every x milliseconds and sends us to an alarm handler from which we can longjmp to the next thread. What I'm having difficulties with is figuring out how to save the environment to return to later. Basically I have an array of jmp_buffs, and every time a "context switch" using the alarm happens I want to save the previous context to the appropriate entry of the array and longjmp to the next one. However, just the fact that I need to do this from the event handler means that just using setjmp in the event handler won't give me exactly the kind of environment I want (as far as stack and program counter are involved) because the stack has the event handler call in it and the pc is in the event handler. I suppose I can look at the stack and alter it to fit my needs, but that feels a bit cumbersome. Another idea I had is to somehow pass the environment before the jump to event handler as a parameter to the event handler, but I can't figure out if this is possible. So I guess my question is- how do I do this right?

    Read the article

  • How do I design a Wizard-based system with SoC in mind?

    - by Erik Forbes
    I'm building a Windows Forms system (in C# if it matters to anyone) that provides an application automation service. As this application is targeted at users who are not computer savvy, I've decided to break up the functions of the application into various tasks, and provide these tasks via a wizard UI. I'd like to avoid coupling the views and view engine (from which the Wizard will be built) to the automation engine. The problem I'm having is that the automation engine, which runs on a separate thread while it does its thing, needs to report status information back to the user, as well as listen for cancel or pause events from the user. Since I don't want the view engine or the automation engine to rely on each other, I'm having a hard time figuring out how to provide for this information conduit. Any insights into this issue I'm having would be greatly appreciated. I've been wracking my brain for a couple weeks now on this point, and I really don't want to give up and just couple everything together. If anyone needs additional details to help come up with some sort of idea please let me know and I'll be happy to provide them.

    Read the article

  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

    Read the article

  • Why would I be seeing execution timeouts when setting $_SESSION values?

    - by Kev
    I'm seeing the following errors in my PHP error logs: PHP Fatal error: Maximum execution time of 60 seconds exceeded in D:\sites\s105504\www\index.php on line 3 PHP Fatal error: Maximum execution time of 60 seconds exceeded in D:\sites\s105504\www\search.php on line 4 The lines in question are: index.php: 01 <?php 02 session_start(); 03 ob_start(); 04 error_reporting(E_All); 05 $_SESSION['nav'] = "range"; // <-- Error generated here search.php 01 <?php 02 03 session_start(); 04 $_SESSION['nav'] = "range"; 05 $_SESSION['navselected'] = 21; // <-- Error generated here Would it really take as long as 60+ seconds to assign a $_SESSION[] value? The platform is: Windows 2003 SP2 + IIS6 FastCGI for Windows 2003 (original RTM build) PHP 5.2.6 Non thread-safe build There aren't any issues with session data files being cleared up on the server as sessions expire. The oldest sess_XXXXXXXXXXXXXX file I'm seeing is around 2 hours old. There are no disk timeouts evident in the event logs or other such disk health issues that might suggest difficulty creating session data files. The site is also on a server that isn't under heavy load. The site is busy but not being hammered and is very responsive. It's just that we get these errors, three or four in a row, every three or four hours. I should also add that I'm not the original developer of this code and that it belongs to a customer who's developer has long since departed.

    Read the article

  • Implementing Excel 2003 COM Add-in UDF in Asyc Programming model using C#(VS 2005)

    - by Venu
    Hi: I am trying to implement a UDF using Excel COM Add-in(2003) with Visual Studio 2005 in C#. I would like to implement the UDF using async programming. The UDF is a slow operation as its results are fetched from a server. As an illustration(not a real world example),the following UDF works fine without any issue: public double mul(double number1, double number2) { return number1 * number2; } How can I do the same functionality in an async way: For example, I would like the UDF return immediately and later when the results are available from a server, I would like to update the desired cells. // This method returns immediately. public object mul(double number1, double number2) { return "calculating"; } // This method of a worker thread will update the results. public OnResultsAvailable(object result) { // Question: how should I update the cells that triggerred the calcualtions above? } Constraints: I cannot use Excel RTD as I have to work with existing codebase written using Excel C# COM Add-in. Thanks for the help. -Venu

    Read the article

  • Unexplained crashs with coregraphic

    - by Ziggy
    Hello there, i'm on this bug for a week now, and i can't solve it. I have some crash with coregraphic calls, it happen randomly (sometimes after 2 mn, or just at the start), but often at the same places in the code. I have a class that just wrap a CGContext, it have a CGContextRef as member. This Object is re-created each time DrawRect() is called, so the CGContextRef is always up-to-date. The draw calls came from the main thread, only After looking for this kind of error, it appear that it should be object Release related. Here is an example of an error : #0 0x90d8a7a7 in ___forwarding___ #1 0x90d8a8b2 in __forwarding_prep_0___ #2 0x90d0d0b6 in CFRetain #3 0x95e54a5d in CGColorRetain #4 0x95e5491d in CGGStateCreateCopy #5 0x95e5486d in CGGStackSave #6 0x95e54846 in CGContextSaveGState #7 0x00073500 in CAutoContextState::CAutoContextState at Context.cpp:47 the AutoContextSave() class look like this : class CAutoContextState { private: CGContextRef m_Hdc; public: CAutoContextState(const CGContextRef& Hdc) { m_Hdc = Hdc; CGContextSaveGState(m_Hdc); } virtual ~CAutoContextState() { CGContextRestoreGState(m_Hdc); } }; It crash at CGContextSaveGState(m_Hdc). Here is what i see into GDB: * -[Not A Type retain]: message sent to deallocated instance 0x16a148b0. When i type malloc-history on the address, i have this : 0: 0x954cf10c in malloc_zone_malloc 1: 0x90d0d201 in _CFRuntimeCreateInstance 2: 0x95e3fe88 in CGTypeCreateInstanceWithAllocator 3: 0x95e44297 in CGTypeCreateInstance 4: 0x95e58f57 in CGColorCreate 5: 0x71fdd in _ZN4Flux4Draw8CContext10DrawStringERKNS_7CStringEPKNS0_5CFontEPKNS0_6CBrushERKNS_5CRectENS0_12tagAlignmentESE_NS0_17tagStringTrimmingEfiPKf at /Volumes/Sources Mac/Flux/Sources/DotFlux/Projects/../Draw/CoreGraphic/Context.cpp:1029 Which point me at this line of code : f32 components[] = {pSolidBrush->GetColor().GetfRed(), pSolidBrush->GetColor().GetfGreen(), pSolidBrush->GetColor().GetfBlue(), pSolidBrush->GetColor().GetfAlpha()}; //{ 1.0, 0.0, 0.0, 0.8 }; CGColorRef TextColor = CGColorCreate(rgbColorSpace, components); Point this func : CGColorCreate(); Any help would be appreciated, i need to finish this task very soon, but i don't know how to resolve this :( Thanks.

    Read the article

  • JUnit: checking if a void method gets called

    - by nkr1pt
    I have a very simple filewatcher class which checks every 2 seconds if a file has changed and if so, the onChange method (void) is called. Is there an easy way to check ik the onChange method is getting called in a unit test? code: public class PropertyFileWatcher extends TimerTask { private long timeStamp; private File file; public PropertyFileWatcher(File file) { this.file = file; this.timeStamp = file.lastModified(); } public final void run() { long timeStamp = file.lastModified(); if (this.timeStamp != timeStamp) { this.timeStamp = timeStamp; onChange(file); } } protected void onChange(File file) { System.out.println("Property file has changed"); } } @Test public void testPropertyFileWatcher() throws Exception { File file = new File("testfile"); file.createNewFile(); PropertyFileWatcher propertyFileWatcher = new PropertyFileWatcher(file); Timer timer = new Timer(); timer.schedule(propertyFileWatcher, 2000); FileWriter fw = new FileWriter(file); fw.write("blah"); fw.close(); Thread.sleep(8000); // check if propertyFileWatcher.onChange was called file.delete(); }

    Read the article

  • Partial Classes - are they bad design?

    - by dferraro
    Hello, I'm wondering why the 'partial class' concept even exists in .NET. I'm working on an application and we are reading a (actually very good) book relavant to the development platform we are implementing at work. In the book he provides a large code base /wrapper around the platform API and explains how he developed it as he teaches different topics about the platform development. Anyway, long story short - he uses partial classes, all over the place, as a way to fake multiple inheritence in C# (IMO). Why he didnt just split the classes up into multiple ones and use composition is beyond me. He will have 3 'partial class' files to make up his base class, each w/ 3-500 lines of code... And does this several times in his API. Do you find this justifiable? If it were me, I'd have followed the S.R.P. and created multiple classes to handle different required behaviors, then create a base class that has instances of these classes as members (e.g. composition). Why did MS even put partial class into the framework?? They removed the ability to expand/collapse all code at each scope level in C# (this was allowed in C++) because it was obviously just allowing bad habits - partial class is IMO the same thing. I guess my quetion is: Can you explain to me when there would be a legitimate reason to ever use a partial class? I do not mean this to be a rant / war thread. I'm honeslty looking to learn something here. Thanks

    Read the article

  • Updating progress dialog in Activity from AsyncTask

    - by Laimoncijus
    In my app I am doing some intense work in AsyncTask as suggested by Android tutorials and showing a ProgressDialog in my main my activity: dialog = ProgressDialog.show(MyActivity.this, "title", "text"); new MyTask().execute(request); where then later in MyTask I post results back to activity: class MyTask extends AsyncTask<Request, Void, Result> { @Override protected Result doInBackground(Request... params) { // do some intense work here and return result } @Override protected void onPostExecute(Result res) { postResult(res); } } and on result posting, in main activity I hide the dialog: protected void postResult( Result res ) { dialog.dismiss(); // do something more here with result... } So everything is working fine here, but I would like to somehow to update the progress dialog to able to show the user some real progress instead just of dummy "Please wait..." message. Can I somehow access the progress dialog from MyTask.doInBackground, where all work is done? As I understand it is running as separate Thread, so I cannot "talk" to main activity from there and that is why I use onPostExecute to push the result back to it. But the problem is that onPostExecute is called only when all work is already done and I would like to update progress the dialog in the middle of doing something. Any tips how to do this?

    Read the article

  • Reading data from an open HTTP stream

    - by allenjones
    Hi, I am trying to use the .NET WebRequest/WebResponse classes to access the Twitter streaming API here "http://stream.twitter.com/spritzer.json". I need to be able to open the connection and read data incrementally from the open connection. Currently, when I call WebRequest.GetResponse method, it blocks until the entire response is downloaded. I know there is a BeginGetResponse method, but this will just do the same thing on a background thread. I need to get access to the response stream while the download is still happening. This just does not seem possible to me with these classes. There is a specific comment about this in the Twitter documentation: "Please note that some HTTP client libraries only return the response body after the connection has been closed by the server. These clients will not work for accessing the Streaming API. You must use an HTTP client that will return response data incrementally. Most robust HTTP client libraries will provide this functionality. The Apache HttpClient will handle this use case, for example." They point to the Appache HttpClient, but that doesn't help much because I need to use .NET. Any ideas whether this is possible with WebRequest/WebResponse, or do I have to go for lower level networking classes? Maybe there are other libraries that will allow me to do this? Thx Allen

    Read the article

  • XCode can't find headers in /usr/include

    - by mindthief
    Hi all, I'm trying to use standard system header files in my C++ XCode project: #include <openssl/bio.h> #include <openssl/ssl.h> #include <openssl/err.h> The build fails and it complains: "Openssl/bio.h: No such file or directory" I added /usr/include to the "Header Search Paths" in Project settings, but that doesn't fix it. I COULD fix it by adding the whole path like: #include </usr/include/openssl/bio.h> -- but the project is full of similar includes and I don't want to change all of them this way. Also, I feel I shouldn't have to do this. Another way to fix it would be as another thread mentioned, which is to add /usr/include to User Header Search Paths. But if I do that, then I'd have to change all the angle brackets < to quotes "", which again seems like a hack. I mean, these are standard system header files so I feel it should be something simple, not requiring these kinds of hacks. Any ideas? Thanks!

    Read the article

  • What are the most time consuming checks performed by .NET when executing a managed appplication?

    - by ltorje
    I've developed a .NET based Windows service that uses part managed (C#) and unmanaged code (C/C++ libraries). In some domain environments (e.g. Win 2k3 32bit server inside domain abc.com) sometimes the service takes more than 30 seconds to start (especially on OS restart), thus failing to start the service. I suspect that it has something to do with enterprise level security but I do not know for sure. http://msdn.microsoft.com/en-us/library/aa720255%28VS.71%29.aspx I've tried the following without success: - delay loading references by moving the using directives as far as possible from the servicebase implementation (especially the xml namespace - know to cause delays in loading) - delay loading and configuring log4net - precompiling the code by using ngen - delaying the start of the worker thread - add/remove manifest + decencies set inside - sign/unsign the binaries - use the configuration settings (there are a lot of settings and the scope level for all is set to application ) as later as possible - add all dependencies to GAC I didn't tried yet to add security demands for the class that has the Main method implemented. I didn't tries to implement my own configuration loader because after inspecting the autogenerated code, I've noticed that the setting class is a singletone and it gets its instance on call. By completely removing the log4net dependency it worked, but this is not an option. When the network card is disabled the service starts immediately. Any suggestions/comments/solution you have would be most welcomed.

    Read the article

  • DB2 Driver Connection Hanging in Glassfish Connection Pool

    - by Ant
    We have an intermittent issue around the DB2 used from a Glassfish connection pool. What happens is this: Under situations where the database (DB2 on ZOS) is under stress, our application (which is a multi-threaded application using connections to DB2 via a Glassfish connection pool) stops doing anything. The following are observed: 1) Looking at the server using JConsole, we can see a thread waiting indefinitely in the DB2 driver's getConnection() method. We can also see that it has gained a lock on a Vector within the driver. Several other threads are also calling the getConnection() method in the driver, and are hanging waiting for the lock on the Vector to be released. 2) Looking at the database itself, we can see that there are connections from the Glassfish server open and waiting to be used. It seems that there is some sort of mismatch between the connection pool on Glassfish and the connections actually open to DB2. Has anyone come across this issue before? Or something similar? If you need any more information that I haven't provided, then please let me know!

    Read the article

  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

    Read the article

  • using compareTo in Binary Search Tree program

    - by Scott Rogener
    I've been working on this program for a few days now and I've implemented a few of the primary methods in my BinarySearchTree class such as insert and delete. Insert seemed to be working fine, but once I try to delete I kept getting errors. So after playing around with the code I wanted to test my compareTo methods. I created two new nodes and tried to compare them and I get this error: Exception in thread "main" java.lang.ClassCastException: TreeNode cannot be cast to java.lang.Integer at java.lang.Integer.compareTo(Unknown Source) at TreeNode.compareTo(TreeNode.java:16) at BinarySearchTree.myComparision(BinarySearchTree.java:177) at main.main(main.java:14) Here is my class for creating the nodes: public class TreeNode<T> implements Comparable { protected TreeNode<T> left, right; protected Object element; public TreeNode(Object obj) { element=obj; left=null; right=null; } public int compareTo(Object node) { return ((Comparable) this.element).compareTo(node); } } Am I doing the compareTo method all wrong? I would like to create trees that can handle integers and strings (seperatly of course)

    Read the article

< Previous Page | 271 272 273 274 275 276 277 278 279 280 281 282  | Next Page >