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  • Am I "wasting" my time learning C and other low level stuff ?

    - by Andreas Grech
    I have just recently started learning C and the reason I did that was because frankly, I consider myself to be of a "less-developer" than the people who know and work with C. Thus I planned to start learning ASM, C, C++ and bought the K&R book and started pushing myself to learn the C Programming Language and up till now I'm doing great...learning about arrays the low level way (ie the pointer + offset thing), pointers and all that and obviously asking questions on stackoverflow for guidance. My problem is that sometimes I get thinking if instead of learning this low level stuff, maybe I should maybe spend more time learning newer, more widely used technologies...basically, more web stuff. Now I am well versed with both C# and ASP.Net and currently that's what I do for a living, but still there exists Microsoft technologies that I haven't quite touched upon...such as ASP.Net MVC, The Entity Framework etc... And those are only Microsoft Technologies...obviously there are other stuff that I would like to touch upon...stuff like Ruby, which would lead me to Ruby on Rails, or Python for Django or even Java and J2EE, or maybe even PHP; ie, basically mainly Web Stuff. Mind you, I did touch upon some of the stuff I mentioned earlier on, such as PHP and Java but I am still not quite versed in them as I am in C# and ASP.Net...but still, I think that by learning other languages that are used in the web environment will broaden my horizons...both as a developer who loves learning, and also Career wise. My point is, am I really using up my time correctly by learning older, lower level stuff? Stuff that for my current line of work, will most probably never use, but still is interesting to know ? To be frankly honest, I am also learning C so that I could, maybe someday, get into Electronics and Micro-controller programming but that is a whole new world for me and, if I choose to go there, will take some time to get adjusted to. And even then, I don't know if I can get a career in working in that line of work. ...but I still wonder about this question over and over...Am I doing the right thing by learning C instead of something (Web-stuff) that will most probably be more useful for me career-wise? I'm sorry for such asking such a long and most probably a boring question, but I feel as if this is the only place where I can ask such a question and get an honest answer from experts in the field. Thank you for your time.

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  • Chipmunk Physics or Box2D for C++ 2D GameEngine ?

    - by Mr.Gando
    Hello, I'm developing what it's turning into a "cross-platform" 2D Game Engine, my initial platform target is iPhone OS, but could move on to Android or even some console like the PSP, or Nintendo DS, I want to keep my options open. My engine is developed in C++, and have been reading a lot about Box2D and Chipmunk but still I can't decide which one to use as my Physics Middleware. Chipmunk appears to have been made to be embedded easily, and Box2D seems to be widely used. Chipmunk is C , and Box2D is C++, but I've heard the API's of Box2D are much worse than chipmunk's API's. For now I will be using the engine shape creation and collision detection features for irregular polygons (not concave). I value: 1) Good API's 2) Easy to integrate. 3) Portability. And of course if you notice anything else, I would love to hear it. Which one do you think that would fit my needs better ?

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  • Aborting jQuery().load()

    - by Daniel I-S
    The .load() function of the jQuery library allows you to selectively load elements from another page (subject to certain rules). I would like to know whether it is possible to abort the load process. In our application, a user can browse a list of items. They may choose to click a button which loads and displays additional information about an item from another document (which can take some time). If they choose a different item in the list whilst a .load() is still happening, I would like the loading to be aborted. Is this possible? Is it even worth it? Any ideas? Dan

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Filtering at server or at client?

    - by ablmf
    I am thinking about how to build advertise site which works like twitter. That means, most user don't not visit the site by browser, they should run a dedicated client application on their PC or smart phone. Then they set some filters about what kind of advertise they like. And when new post that fulfill their needs appear, the client will make a notification. To make that client as real time as possible, it has to poll the server within a short time interval. The problem is, should I do the filtering at the server side when client polls, or should I simply transfer all new posts to client and let client do the filtering? Making server side filtering might cause too much CPU cycles of server, but transferring every post blindly to client might waste a lot of bandwidth. Just a brain game. :)

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  • What IDE should I use to programm CPP on linux

    - by Itay Moav
    I need to start doing CPP (after 12 years) and do it on Ubuntu. What good IDEs are out there? Properties I look for in an IDE: project managment able to build project auto completion object browser+navigation (you click on an object/function name, and the ide sends you to the declaration) Any recommendations?

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  • HTML text-area editor for code that traps TAB key

    - by Cristi Cotovan
    Hello, I have looked for months now, for JavaScript-based HTML editor I can embed onto my web pages to replace a TEXTAREA, but to enable me to edit CODE in a friendly, closer to a real editor, way. All editors I've tried (RadEditor from Telerik, FCKEditor, TinyMCE, etc etc), do not trap the TAB key, very useful when editing HTML code onto a page, to help format the code properly. I'm not talking about syntax highlighting, as that would be an awesome plus. But I am mainly wondering if there is such an editor. I'd appreciate being pointed in the right direction.

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  • Technology path for ASP.Net C# SQL server programmars ?

    - by isthatacode
    I am working on ASP.Net 3.5, C# , SQL Server 2005 and would like to enhance my skills to technology which is in high demand at present and atleast for another 2 years may be. I need your advice on which skill should i ADD or ENHANCE being an ASP.net, C#, sql server programnmar ? Thanks in advance for ur expert advice!!

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  • What are your thoughts on a possible Developer's Television Network?

    - by Anthony Forloney
    I am a huge fan of informational television shows. Anytime I can learn something new by watching a television show, I am all for it. I wondered about how the community felt about a Developer Network for developers. What are the added advantages and disadvantages of having such a TV network? As an added bonus, what type of television shows should be aired on the network? Make up some fun and interesting television shows and elaborate. Also, for each television show, who could be a potential host? Jon Skeet for a C# television show? Phil Haack for an ASP.NET television show? I am looking forward to some interesting responses.

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  • Should I use dialog boxes in my web application?

    - by Tom
    I'm developing a typical web application with functions like add, remove, view, search and other yada yada. However, I'm uncertain how much I should rely on dialog boxes. Should I have a dialog box for adding information to the system or perhaps only as a confirmation when deleting something? I could also, for example, use a login dialog box instead of a login page. Should modern web sites be designed so that they use dialog boxes? Are there any general guidelines for when to use a dialog box in a web application or is it more "when I feel like it"?

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  • Inspiring web experiments and technical demos

    - by serg555
    Probably everyone knows about Chrome Experiments: http://www.chromeexperiments.com/ that contain some stunning examples of what JS is capable of. It would be nice to compile a collection of similar projects (usually just blog posts) that showcase some original JS/CSS/HTML/Flash or any other web-related ideas and solutions.

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  • How to avoid game rendering component circular references?

    - by CodexArcanum
    I'm working on a simple game design, and I wanted to break up my game objects into more reusable components. But I'm getting stuck on how exactly to implement the design I have in mind. Here's an example: I have a Logger object, whose job is simply to store a list of messages and render them to screen. You know, logging. Originally the Logger just held the list, and the game loop rendered it's contents. Then I moved the rendering logic into the Logger.Draw() method, and now I want to move it further into a LoggerRenderer object. In effect, I want to have the game loop call RenderAll, which will then call Logger.Render, which will in turn call the LoggerRenderer.Render and finally output the text. So the Logger needs to contain a Renderer object, but the Renderer needs access to the Logger's state (the message queue) in order to render. How do I resolve that? Should I be passing in the message queue and other state information explicitly to the Render method? Or should the game loop be calling the Renderer directly and it links back to the logger, but the RenderAll method never actually sees the logger object itself? This feels kind of like Command pattern, but I'm botching it up terribly.

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  • How to merge two FBOs?

    - by DevDevDev
    OK so I have 4 buffers, 3 FBOs and a render buffer. Let me explain. I have a view FBO, which will store the scene before I render it to the render buffer. I have a background buffer, which contains the background of the scene. I have a user buffer, which the user manipulates. When the user makes some action I draw to the user buffer, using some blending. Then to redraw the whole scene what I want to do is clear the view buffer, draw the background buffer to the view buffer, change the blending, then draw the user buffer to the view buffer. Finally render the view buffer to the render buffer. However I can't figure out how to draw a FBO to another FBO. What I want to do is essentially merge and blend two FBOs, but I can't figure out how! I'm very new to OpenGL ES, so thanks for all the help.

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  • Is it the right time to get a Master's degree?

    - by harshit
    I'm currently a software engineer in India and have been working for 3,5 years. Before recession started I decided to study further and planned for a Master of Science degree in computer science in Fall09, since I want to explore more of this field. I have got an admission in Univ of Texas @ Dallas. I am confused about whether I should go for studying at the time of recession or not and how the market will be once I graduate in 2011 Jan. Any views will be appreciated.

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  • Bejeweled Blitz - How does it assert there is always a move?

    - by EvilTeach
    I have been playing Bejeweled Blitz for a while now. Yes, it is an addiction. In thinking about the game, I have observed that on some boards, the bottom runs dry (no moves) leaving only the top part of the board playable. Frequently that part of the board drys up, and one is left with moves in area cleared by the last move. The board never runs completely dry, so clearly the program is doing some sorts of calculation that allows it to choose what to drop to prevent it from running dry. I have noticed in this 'mode' that it is very common for the algorithm to drop jewels which causes more non-dry area to appear in the horizontal area. Perhaps less frequent is a drop which seems designed to open up the bottom part of the board again. So my question is "How would one go about designing an algorithm guarantee that there is always a move available.?"

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  • REST API error return good practices

    - by Remus Rusanu
    I'm looking for guidance on good practices when it comes to return errors from a REST API. I'm working on a new API so I can take it any direction right now. My content type is XML at the moment, but I plan to support JSON in future. I am now adding some error cases, like for instance a client attempts to add a new resource but has exceeded his storage quota. I am already handling certain error cases with HTTP status codes (401 for authentication, 403 for authorization and 404 for plain bad request URIs). I looked over the blessed HTTP error codes but none of the 400-417 range seems right to report application specific errors. So at first I was tempted to return my application error with 200 OK and a specific XML payload (ie. Pay us more and you'll get the storage you need!) but I stopped to think about it and it seems to soapy (/shrug in horror). Besides it feels like I'm splitting the error responses into distinct cases, as some are http status code driven and other are content driven. So what is the SO crowd recommendation? Good practices (please explain why!) and also, from a client pov, what kind of error handling in the REST API makes life easier for the client code?

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  • Is it possible to make web app proactive rather than reactive?

    - by Ari B.
    Web applications traditionally follow the request/response cycle, where a request is made by a user or another web app. However, I'm curious if it is possible to make a web app automatically initiate certain tasks upon it's deployment to a app server. For example, let's say we have a web app that retrieves and processes data. Is it possible to configure this app to automatically retrieve and process data when certain criteria are met, rather than needing a request from a user/another web app?

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  • Any tool available to detect what's not HTTPS on an encrypted page?

    - by Keltex
    More often than I like when designers edit some of our sites' pages, they include javascript or an external image our SSL pages that are not encrypted. For example if we have a page like this: https://www.example.com/cart/EnterCreditCard And the designer includes some non-encrypted image like this: <img src='http://www.cardprocessor.com/logo.gif' /> Of course, this creates errors in all browsers: IE: Do you want to view only the webpage content that was delivered securely? Firefox: Connection Partially Encrypted Chrome: (I forget this message) What I'm looking for is a tool or plugin that lets me easily see what objects are not encrypted. A firefox extension or something along those lines would be great.

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  • How can I make a steady automata in JavaScript?

    - by RobertWHurst
    I'm working on a JavaScript game and I've got an automata system controlling game time and sprite animation as well as giving a hand to the path finding system for timing and such. My problem is on slow browsers the JavaScript loop I'm using for counting the time is not very accurate. It tends to jump around a lot. I there a way to force the loop to run consistently at 30 fps? The automata can drop frames if it needs to catch up so if the solution requires dropping frames that's ok.

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  • Intelligent web features, algorithms (people you may follow, similar to you ...)

    - by hilal
    I have 3 main questions about the algorithms in intelligent web (web 2.0) Here the book I'm reading http://www.amazon.com/Algorithms-Intelligent-Web-Haralambos-Marmanis/dp/1933988665 and I want to learn the algorithms in deeper 1. People You may follow (Twitter) How can one determine the nearest result to my requests ? Data mining? which algorithms? 2. How you’re connected feature (Linkedin) Simply algorithm works like that. It draws the path between two nodes let say between Me and the other person is C. Me - A, B - A connections - C . It is not any brute force algorithms or any other like graph algorithms :) 3. Similar to you (Twitter, Facebook) This algorithms is similar to 1. Does it simply work the max(count) friend in common (facebook) or the max(count) follower in Twitter? or any other algorithms they implement? I think the second part is true because running the loop dict{count, person} for person in contacts: dict.add(count(common(person))) return dict(max) is a silly act in every refreshing page. 4. Did you mean (Google) I know that they may implement it with phonetic algorithm http://en.wikipedia.org/wiki/Phonetic_algorithm simply soundex http://en.wikipedia.org/wiki/Soundex and here is the Google VP of Engineering and CIO Douglas Merrill speak http://www.youtube.com/watch?v=syKY8CrHkck#t=22m03s What about first 3 questions? Any ideas are welcome ! Thanks

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