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  • Network sharing for android

    - by Shagun
    I am on ubuntu 12.04 and I want to create a wifi hotspot to be used with my android device. Now I know there are so many tutorials available every where and that I have all options in network tab to use but I couldn't get it to work. Android does not work with an adhoc connection and whatever wifi network I created, my android device could not connect to it (I could connect a phone using bada to it and other computers can also be connected) I know the work around to get android on a adhoc connection but can't I have some thing as simple as connectify for windows? PS : I am not looking for workarounds involving android.

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  • Design for an interface implementation that provides additional functionality

    - by Limbo Exile
    There is a design problem that I came upon while implementing an interface: Let's say there is a Device interface that promises to provide functionalities PerformA() and GetB(). This interface will be implemented for multiple models of a device. What happens if one model has an additional functionality CheckC() which doesn't have equivalents in other implementations? I came up with different solutions, none of which seems to comply with interface design guidelines: To add CheckC() method to the interface and leave one of its implementations empty: interface ISomeDevice { void PerformA(); int GetB(); bool CheckC(); } class DeviceModel1 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { bool res; // assign res a value based on some validation return res; } } class DeviceModel2 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { return true; // without checking anything } } This solution seems incorrect as a class implements an interface without truly implementing all the demanded methods. To leave out CheckC() method from the interface and to use explicit cast in order to call it: interface ISomeDevice { void PerformA(); int GetB(); } class DeviceModel1 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { bool res; // assign res a value based on some validation return res; } } class DeviceModel2 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } } class DeviceManager { private ISomeDevice myDevice; public void ManageDevice(bool newDeviceModel) { myDevice = (newDeviceModel) ? new DeviceModel1() : new DeviceModel2(); myDevice.PerformA(); int b = myDevice.GetB(); if (newDeviceModel) { DeviceModel1 newDevice = myDevice as DeviceModel1; bool c = newDevice.CheckC(); } } } This solution seems to make the interface inconsistent. For the device that supports CheckC(): to add the logic of CheckC() into the logic of another method that is present in the interface. This solution is not always possible. So, what is the correct design to be used in such cases? Maybe creating an interface should be abandoned altogether in favor of another design?

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  • Adding unit tests to a legacy, plain C project

    - by Groo
    The title says it all. My company is reusing a legacy firmware project for a microcontroller device, written completely in plain C. There are parts which are obviously wrong and need changing, and coming from a C#/TDD background I don't like the idea of randomly refactoring stuff with no tests to assure us that functionality remains unchanged. Also, I've seen that hard to find bugs were introduced in many occasions through slightest changes (which is something which I believe would be fixed if regression testing was used). A lot of care needs to be taken to avoid these mistakes: it's hard to track a bunch of globals around the code. To summarize: How do you add unit tests to existing tightly coupled code before refactoring? What tools do you recommend? (less important, but still nice to know) I am not directly involved in writing this code (my responsibility is an app which will interact with the device in various ways), but it would be bad if good programming principles were left behind if there was a chance they could be used.

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  • Java ME Tech Holiday Gift Idea #3: Kindle Touch Wi-Fi

    - by hinkmond
    Here's a Java ME tech-enabled device holiday gift idea: The venerable Amazon Kindle Touch with built-in Wi-Fi. Niiiice! See: Java ME Tech Gift Idea #3 Here's a quote: + Most-advanced E Ink display, now with multi-touch + New sleek design - 8% lighter, 11% smaller, holds 3,000 books + Only e-reader with text-to-speech, audiobooks and mp3 support + Built in Wi-Fi - Get books in 60 seconds If you want to give someone special a cool device, you want to give something with Java ME technology. Give only the best this holiday season! Hinkmond

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  • Is goto to improve DRY-ness OK?

    - by Marco Scannadinari
    My code has many checks to detect errors in various cases (many conditions would result in the same error), inside a function returning an error struct. Instead of looking like this: err_struct myfunc(...) { err_struct error = { .error = false }; ... if(something) { error.error = true; error.description = "invalid input"; return error; } ... case 1024: error.error = true; error.description = "invalid input"; // same error, but different detection scenario return error; break; // don't comment on this break please (EDIT: pun unintended) ... Is use of goto in the following context considered better than the previous example? err_struct myfunc(...) { err_struct error = { .error = false }; ... if(something) goto invalid_input; ... case 1024: goto invalid_input; break; return error; invalid_input: error.error = true; error.description = "invalid input"; return error;

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  • How to Power Cycle Your Gadgets To Fix Freezes and Other Problems

    - by Chris Hoffman
    Have you ever had a smartphone, laptop, tablet, or any other electronic gadget become unresponsive? The surefire way to recover from the freeze – assuming it’s not a hardware problem – is by power-cycling the gadget. Most geeks know that pulling and reinserting a device’s battery will force it to recover from a freeze and boot right back up, but what if the device doesn’t have a removable battery? Image Credit: Alan Levine on Flickr Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Why is my Output distorted after encoding with Expression Encoder?

    - by WernerCD
    I'm a "n00b" when it comes to re-encoding files. I'm trying to re-encode an AVI into a silverlight container via Encoding Video using Expression Encoder 4.0. As you can see in the video, the left is the input and it looks/sounds fine. The right is the output and it... doesn't. I'm unsure of where to go from here. I'm not sure why the output is jacked up, since the input looks fine. Input Video properties: AVI 2.49GB 22:34 809x605 Video: TSCC 809x605 15fps [Stream 00] Audio: PCM 22050Hz mono 352kbps [Stream 01] Choice of output doesn't seem to matter, they all end up distorted like the picture shows.

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  • Mount encrypted volumes from command line?

    - by cha
    If I have an encrypted external disk (or an internal disk that is not in fstab), I see an entry for it in Nautilus -- with an entry like "X GB Encrypted Volume". I can click on this volume, and am prompted for a password to decrypt and mount the device. But how do I do this from the command line? This wiki page, and other docs I can find, only refer to GUI methods of decrypting the device; but this won't do in the context of headless servers or SSH logins. Is there a simple way to get devices to mount to automatic locations in "/media" just like they would with the GUI? (I'm not asking about encrypted home directories -- I'm aware of ecryptfs-mount-private. This question is about additional encrypted volumes.)

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  • Webm videos converted with avconv not working properly

    - by user285943
    I'm converting mp4 videos to webm with the following command: avconv -i INPUT.mp4 -c:v libvpx -qmin 10 -qmax 42 -maxrate 500k -bufsize 1000k -threads 2 -c:a libvorbis OUTPUT.webm Am I doing something wrong? Should I use all of these parameters? I just want to make the videos compatible with all the browsers/devices. The videos are not working on Firefox on most devices and on Chrome in a specific Android device that I have. EDIT: When i play the embeded videos on firefox, on any android device, it goes straight to the end and doesn't play. It only plays if i click in the progress bar. If i open the videos on firefox without embedding them in a html page, they seem to have a bigger width box outside then, while the video is inside it. I uploaded a video that i converted. Try it in firefox: https://mega.co.nz/#!cg9FVZJD!CpC6X3NXH8rAVdBiS9ZqqwyITdyPb_qkKAKsvQXRpzI This is a comparison between the videos, after and before the conversion: ![Image here]: http://i.imgur.com/V2FijCQ.jpg

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  • Rendering output to arbitary quadrilateral

    - by Trainee4Life
    I want to render output on a device to an arbitary quadirlateral, i.e. project texture on to a quad. What are the possible ways I could implement it? Till now, I have investigated: Drawing textured quadrilateral - Quads look odd as they are composed of triangles, and the distortion looks odd. The issue I'm facing has been discussed here and here as well. Setting transformation on device - Need help in getting this implemented. Pixel shaders - Not able to implement the desired effect. Any help would be much appreciated.

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  • udev rule gives wrong group ownership

    - by Tirithen
    I have added a udev rule for my Arduino, but the symlink gets the ownership "root root" instead of "root dialout". $ cat /etc/udev/rules.d/47-Arduino.rules SUBSYSTEM=="usb", ATTR{idVendor}=="2341", ATTR{idProduct}=="0001", MODE="0666", SYMLINK+="arduino", GROUP="dialout" $ ls -la /dev/ar* lrwxrwxrwx 1 root root 15 sep 8 11:02 /dev/arduino -> bus/usb/003/007 $ ls -la /dev/bus/usb/003/007 crw-rw-r-- 1 root dialout 189, 262 sep 8 11:12 /dev/bus/usb/003/007 My user is a member of the group "dialout" but I still get "Permission Denied" error when I'm trying to communicate with the device. There are also no problems when I'm using the "default" device "/etc/ttyACM3". $ ls -la /dev/ttyACM3 crw-rw---- 1 root dialout 166, 3 sep 8 11:12 /dev/ttyACM3 I have tried to restart both the udev service and reboot my computer. How can I fix this?

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  • I've been told that Exceptions should only be used in exceptional cases. How do I know if my case is exceptional?

    - by tieTYT
    My specific case here is that the user can pass in a string into the application, the application parses it and assigns it to structured objects. Sometimes the user may type in something invalid. For example, their input may describe a person but they may say their age is "apple". Correct behavior in that case is roll back the transaction and to tell the user an error occurred and they'll have to try again. There may be a requirement to report on every error we can find in the input, not just the first. In this case, I argued we should throw an exception. He disagreed, saying, "Exceptions should be exceptional: It's expected that the user may input invalid data, so this isn't an exceptional case" I didn't really know how to argue that point, because by definition of the word, he seems to be right. But, it's my understanding that this is why Exceptions were invented in the first place. It used to be you had to inspect the result to see if an error occurred. If you failed to check, bad things could happen without you noticing. Without exceptions every level of the stack needs to check the result of the methods they call and if a programmer forgets to check in one of these levels, the code could accidentally proceed and save invalid data (for example). Seems more error prone that way. Anyway, feel free to correct anything I've said here. My main question is if someone says Exceptions should be exceptional, how do I know if my case is exceptional?

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  • Does anyone know of any work being done on EEE transformer?

    - by Matthew
    I recently got a (few) nexus 7's to install and enjoy ubuntu on. Which is great and all, but from what I've read online and the issues I have experienced myself the Nexus 7 has way to many serious defects. Such as: Audio jack not working Screen lifting Screen ghosting out (The very first one) Instant drop in battery life (happened to one of mine) Internal memory malfunctions (The latest issue I've had, the internal memory went completely bad) If you need to read other horror stories you can simply check out XDA developers forum, lots of people are having issues. I'd really like to enjoy ubuntu on a different device, I think the Transformer prime would make way more sense (usability and stability wise). Have there been any hacks/mods to get it running on this device?

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  • Big problem: Complete computer crash (no response when booted)

    - by Feratile
    I need your help: I installed Ubuntu 12.04 on my computer (I removed the complete system and installed Ubuntu instead) It said that the bootloader installation failed. So I chose the only partition that existed again. Installation succesful. Restart your computer. I did this. Then it went black when it rebooted (only a flickering stroke appears). No ISOs are executable. BIOS Boot Device Priority says: 1st Boot Device [SATA:PM-SAMSUNG HM] That was all I can say, please help me!

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  • Why don't I have the option ''Install Ubuntu alongside with them''

    - by almqgh
    Why dont I have this option? here are my disk sudo fdisk -l Disk /dev/sda: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x5b53cc54 Device Boot Start End Blocks Id System /dev/sda1 * 2048 409599 203776 7 HPFS/NTFS/exFAT /dev/sda2 409600 1153767021 576678711 7 HPFS/NTFS/exFAT /dev/sda3 1216962560 1250050047 16543744 7 HPFS/NTFS/exFAT /dev/sda4 1250050048 1250261679 105816 c W95 FAT32 (LBA) Disk /dev/sdb: 4005 MB, 4005527552 bytes 32 heads, 63 sectors/track, 3880 cylinders, total 7823296 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x20d8782d Device Boot Start End Blocks Id System /dev/sdb1 * 63 7822079 3911008+ c W95 FAT32 (LBA)

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  • How was 20Q made?

    - by Dan the Man
    Ever since I was a kid, I've wondered how they made the 20Q electronic game. In this game, which is it's on device, you think of an object, thing, or animal (e.g. a potato or a donkey), once you mentally choose your thing, the device goes through a series of questions such as: Is it larger than a loaf of bread? Is it found outdoors? Is it used for recreation? For each of the questions you can answer yes, no, maybe, or unknown. The way I've always thought of it to work was with immense, nested conditionals (if statements). But, I don't think that would be very likely as it would be terribly difficult to understand while coding it. I'm not looking for a discussion as SE doesn't allow it; I'm looking for concrete knowledge or solutions.

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  • How should I structure moving from overworld to menu system / combat?

    - by persepolis
    I'm making a text-based "Arena" game where the player is the owner of 5 creatures that battle other teams for loot, experience and glory. The game is very simple, using Python and a curses emulator. I have a static ASCII map of an "overworld" of sorts. My character, represented by a glyph, can move about this static map. There are locations all over the map that the character can visit, that break down into two types: 1) Towns, which are a series of menus that will allow the player to buy equipment for his team, hire new recruits or do other things. 2) Arenas, where the player's team will have a "battle" interface with actions he can perform, messages about the fight, etc. Maybe later, an ASCII representation of the fight but for now, just screens of information with action prompts. My main problem is what kind of design or structure I should use to implement this? Right now, the game goes through a master loop which waits for keyboard input and then moves the player about the screen. My current thinking is this: 1) Upon keyboard input, the Player coordinates are checked against a list of Location objects and if the Player coords match the Location coords then... 2) ??? I'm not sure if I should then call a seperate function to initiate a "menu" or "combat" mode. Or should I create some kind of new GameMode object that contains a method itself for drawing the screen, printing the necessary info? How do I pass my player's team data into this object? My main concern is passing around the program flow into all these objects. Should I be calling straight functions for different parts of my game, and objects to represent "things" within my game? I was reading about the MVC pattern and how this kind of problem might benefit - decouple the GUI from the game logic and user input but I have no idea how this applies to my game.

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  • Google-Calendar offline?

    - by YSN
    How can I have my google-calendars availabe offline on my PC as well? I have been using dropbox to sync my calendars in ics-format between different PC's instead of using google calendar. The disadvantage of google-calendar is, that I can only see my appointments when online. Now I want to sync my calendars with my android device as well, what does not seem to be possible yet. So I am planning to have an online copy of all my appointments on Google-Calendar, in order to sync them with my Android device. At the same time I want to be able to access my appointments offline (have an offline copy of each calendar on my PC's synced via Dropbox). Is there a way to automatically duplicate and sync Coogle-Calendars with Ubuntu to achieve this? Thanks in advance P.S.: This question is a follow-up, also see my related question, please: How to sync calendar with android without google?

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  • How can I use two video cards to power three screens?

    - by notatoad
    I have two Radeon 6450 graphics cards in my computer, with three screens. Only the screens plugged into the first graphics card are recognized and configurable in the displays setting panel. How can I use the displays plugged into my second graphics card? Both cards are present in lspci: 01:00.0 VGA compatible controller: ATI Technologies Inc NI Caicos [AMD RADEON HD 6450] 01:00.1 Audio device: ATI Technologies Inc NI Caicos HDMI Audio [AMD RADEON HD 6450] 02:00.0 VGA compatible controller: ATI Technologies Inc NI Caicos [AMD RADEON HD 6450] 02:00.1 Audio device: ATI Technologies Inc NI Caicos HDMI Audio [AMD RADEON HD 6450] I'm using the open source driver instead of the proprietary driver because the proprietary driver won't output 1440x2560.

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  • udev rule group ownership not working

    - by Tirithen
    I have added a udev rule for my Arduino, but the symlink gets the ownership "root root" instead of "root dialout". $ cat /etc/udev/rules.d/47-Arduino.rules SUBSYSTEM=="usb", ATTR{idVendor}=="2341", ATTR{idProduct}=="0001", MODE="0666", SYMLINK+="arduino", GROUP="dialout" $ ls -la /dev/ar* lrwxrwxrwx 1 root root 15 sep 8 11:02 /dev/arduino -> bus/usb/003/007 $ ls -la /dev/bus/usb/003/007 crw-rw-r-- 1 root dialout 189, 262 sep 8 11:12 /dev/bus/usb/003/007 My user is a member of the group "dialout" but I still get permission denied error when I'm trying to communicate with the device. There are no problems when I'm using the "default" device "/etc/ttyACM3". $ ls -la /dev/ttyACM3 crw-rw---- 1 root dialout 166, 3 sep 8 11:12 /dev/ttyACM3 I have tried to restart both the udev service and reboot my computer. How can I fix this?

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  • Is it possible to create a virtual drive and share via USB?

    - by Matthew
    My question is kind of hard to follow, but I'm asking if it's possible to make a virtual flash drive and sync it to another device with a USB to USB cable? To make things more clear, think of a typical flash drive. You connect it to a laptop and it shows up as a removable disk. Is it possible to make a computer a host of a "Virtual Drive" that would be connected to a USB cord on one end, and the other end connecting to another device such as a Xbox 360, or another computer.

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  • Are injectable classes allowed to have constructor parameters in DI?

    - by Songo
    Given the following code: class ClientClass{ public function print(){ //some code to calculate $inputString $parser= new Parser($inputString); $result= $parser->parse(); } } class Parser{ private $inputString; public __construct($inputString){ $this->inputString=$inputString; } public function parse(){ //some code } } Now the ClientClass has dependency on class Parser. However, if I wanted to use Dependency Injection for unit testing it would cause a problem because now I can't send the input string to the parser constructor like before as its calculated inside ClientCalss itself: class ClientClass{ private $parser; public __construct(Parser $parser){ $this->parser=$parser; } public function print(){ //some code to calculate $inputString $result= $this->parser->parse(); //--> will throw an exception since no string was provided } } The only solution I found was to modify all my classes that took parameters in their constructors to utilize Setters instead (example: setInputString()). However, I think there might be a better solution than this because sometimes modifying existing classes can cause much harm than benefit. So, Are injectable classes not allowed to have input parameters? If a class must take input parameters in its constructor, what would be the way to inject it properly? UPDATE Just for clarification, the problem happens when in my production code I decide to do this: $clientClass= new ClientClass(new Parser($inputString));//--->I have no way to predict $inputString as it is calculated inside `ClientClass` itself. UPDATE 2 Again for clarification, I'm trying to find a general solution to the problem not for this example code only because some of my classes have 2, 3 or 4 parameters in their constructors not only one.

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  • What actions does Ubuntu trigger when battery is low?

    - by blueyed
    When the battery is low, the screen gets dimmed after a few seconds already. This appears to be some special power-saving mode, and might be related to the time in org.gnome.settings-daemon.plugins.power.time-low (1200 seconds (20 minutes) the default). While this seems to get triggered by gnome-settings-daemon, I wonder what else Ubuntu does when this happens (e.g. via DBus listeners), or other event listeners that look for a "low battery" state. It seems like something in this regard causes Ubuntu / X / the system to behave more sluggish afterwards (when the laptop is on AC again), and I would like to look into what might be causing this. I could not find anything related via dconf-editor, e.g. in org.gnome.settings-daemon.plugins.power. It appears to get setup via idle_configure in plugins/power/gsd-power-manager.c, but it's probably something more related to something that listens on the DBus interface, which gets notified via e.g.: if (!g_dbus_connection_emit_signal (manager->priv->connection, NULL, GSD_POWER_DBUS_PATH, "org.freedesktop.DBus.Properties", "PropertiesChanged", props_changed, &error)) I could imagine that some "power saving" property gets set, but not unset when AC is available anymore and/or the battery is not low anymore. I have looked at the CPU governor setting (/sys/devices/system/cpu/cpu*/cpufreq/scaling_governor), but it was ondemand. I am using gnome-settings-daemon with awesomeWM on Ubuntu 14.04. gnome-settings-daemon=3.8.6.1-0ubuntu11.1 I've also compared gsd's plugins/power/gsd-power-manager.c with the one from Debian's gnome-settings-daemon-3.12.1, but could not find anything obvious that might have been fixed/changed in this regard. I have managed to trigger the gnome-power-manager's gnome-settings plugin (which dims the screen etc), by patching upower and use it after killing the system's upower daemon. (note that it's probably only energy that is being used by gpm to calculate it by itself). It does not make the system become sluggish.. OTOH I have not heard the speaker's beeping, which might come from the BIOS, which might be involved here, too - or other programs using the kernel's interface on /sys/class/power_supply/BAT0/. --- src/linux/up-device-supply.c.orig 2014-06-07 16:48:32.735920661 +0200 +++ src/linux/up-device-supply.c 2014-06-07 16:48:39.391920525 +0200 @@ -821,6 +821,9 @@ supply->priv->energy_old_first = 0; } + percentage = 3.1f; + time_to_empty = 3*60; + energy = 5; g_object_set (device, "energy", energy, "energy-full", energy_full,

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  • What is a Coding Dojo?

    - by huwyss
    Recently i found out that there is a thing called "coding dojo". The point behind it is that software developers want to have a space to learn new stuff like processes, methods, coding details, languages, and whatnot in an environment without stress. Just for fun. No competition. No results required. No deadlines.Some days ago I joined the Zurich coding dojo. We were three programmers with different backgrounds.We gave ourselves the task to develop a method that takes an input value and returns its prime factors. We did pair programming and every few minutes we switched positions. We used test driven development. The chosen programming language was Ruby.I haven't really done TDD before. It was pretty interesting to see the algorithm develop following the testcases.We started with the first test input=1 then developed the most simple productive program that passed this very first test. Then we added the next test input=2 and implemented the productive code. We kept adding tests and made sure all tests are passed until we had the general solution.When we improved the performance of our code we saw the value of the tests we wrote before. Of course our first performance improvement broke several tests.It was a very interesting experience to see how other developers think and how they work. I will participate at the dojo again and can warmly recommend it to anyone. There are  coding dojos all over the world.Have fun!

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  • Slide decks of Windows Phone 7 talk @ MoMo

    - by subodhnpushpak
    Hi, I presented a talk on Windows Phone 7 @ MoMo and got awesome response, even though WP7 is quite new still. I also demoed 2 applications on both emulator and the actual device. It enjoy the look on audience faces when they see the app actually work on actual device. I see a great opportunity on WP7 and everyone I met agrees on the fact the WP7 has a very bright future ahead. The Ecosystem which WP7 has (developing/ debugging tools, emulator, almost flat learning curve,  office/sharepoint integration a lively forum, marketplace) makes it a major player in mobile, already. Here is the slide – deck. Here are the details of the event. http://momodelhi11.eventbrite.com/#m_1_100 And here are few snap shots of the event. Windows Phone 7 Demo VIEW SLIDE SHOW DOWNLOAD ALL    Do provide your comments.

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