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  • jQuery AJAX request (Rails 3) gets redirected and returns empty message body!

    - by elsurudo
    I'm trying to do a manual jQuery AJAX request the following way: $("#user_plan_id").change(function() { $("#plan_container").load('/plans/' + this.value); }); I have the "rails.js" file included in my header, and a "<%= csrf_meta_tag %". I see from my log that the request IS getting to the server (although without the authenticity token... does rails.js even do this?), but the response is a 302 (Found) rather than 200, and no data actually gets rendered. Any ideas? Edit: I now see that the first request redirects, and the proper partial gets rendered on the redirect. However, the 2nd response's body (on the client-side) is still empty. I'm guessing jQuery uses the first response and doesn't have a listener set up for the redirect. How do I get around this? Also, another note: the page doing the requesting is an HTTPS page. Here is what my log says: Started GET "/plans/221168073" for 127.0.0.1 at Tue Jun 15 01:24:06 -0400 2010 Processing by PlansController#show as HTML Parameters: {"id"=>"221168073"} DEPRECATION WARNING: Using #request_uri is deprecated. Use fullpath instead. (called from ensure_proper_protocol at /Users/ernestsurudo/Sites/vidfolia/vendor/plugins/ssl_requirement/lib/ssl_requirement.rb:57) Redirected to http://vidfolia.com/plans/221168073 Completed 302 Found in 1ms Perhaps it has something to do with the deprecation warning?

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • How to serve Rails application with Passenger/Apache without domain name?

    - by grifaton
    I am trying to serve a Rails application using Passenger and Apache on a Ubuntu server. The Passenger installation instructions say I should add the following to my Apache configuration file - I assume this is /etc/apache2/httpd.conf. <VirtualHost *:80> ServerName www.yourhost.com DocumentRoot /somewhere/public # <-- be sure to point to 'public'! <Directory /somewhere/public> AllowOverride all # <-- relax Apache security settings Options -MultiViews # <-- MultiViews must be turned off </Directory> </VirtualHost> However, I do not yet have a domain pointing at my server, so I'm not sure what I should put for the ServerName parameter. I have tried the IP address, but when I do that, restarting Apache gives apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName [Sun Jan 17 12:49:26 2010] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName [Sun Jan 17 12:49:36 2010] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results and pointing the browser at the IP address gives a 500 Internal Server Error. The closest I have got to something sensible is with <VirtualHost efate:80> ServerName efate DocumentRoot /root/jpf/public <Directory /root/jpf/public> AllowOverride all Options -MultiViews </Directory> </VirtualHost> where "efate" is my server's host name. But now pointing my browser at the server's IP address just gives a page saying "It works!" - presumably this is a default page, but I'm not sure where this is being served from. I might be wrong in thinking that the reason I have been unable to get this to work is related to not having a domain name. This is the first time I have used Apache directly - any help would be most gratefully received!

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  • Unicorn 3.3.1 and Rack 1.1.0 issues?

    - by user41422
    I'm upgrading from the Ruby Enterprise Edition 1.8.6 to the latest 1.8.7 version with Unicorn to facilitate an upgrade to Rails 2.3.10, and am running into some issues. Should I uninstall the older versions of these gems? Here's the log messages: I'm upgrading from the Ruby Enterprise Edition 1.8.6 to the latest 1.8.7 version with Unicorn to facilitate an upgrade to Rails 2.3.10, and am running into some issues. Should I uninstall the older versions of these gems? I, [2011-02-02T22:06:16.328076 #30672] INFO -- : listening on addr=0.0.0.0:8080 fd=3 I, [2011-02-02T22:06:16.333137 #30672] INFO -- : Refreshing Gem list /srv/ree/bin/unicorn_rails must be run inside RAILS_ROOT: #<Gem::LoadError: can't activate rack (~> 1.1.0, runtime) for ["actionpack-2.3.10", "rails-2.3.10"], already activated rack-1.2.1 for ["unicorn-3.3.1"]> I, [2011-02-02T22:07:12.259436 #30701] INFO -- : listening on addr=0.0.0.0:8080 fd=3 I, [2011-02-02T22:07:12.259952 #30701] INFO -- : Refreshing Gem list /srv/ree/bin/unicorn_rails must be run inside RAILS_ROOT: #<Gem::LoadError: can't activate rack (~> 1.1.0, runtime) for ["actionpack-2.3.10", "rails-2.3.10"], already activated rack-1.2.1 for ["unicorn-3.3.1"]> I, [2011-02-02T22:09:27.787177 #30772] INFO -- : listening on addr=0.0.0.0:8080 fd=3 I, [2011-02-02T22:09:27.787691 #30772] INFO -- : Refreshing Gem list /srv/ree/bin/unicorn_rails must be run inside RAILS_ROOT: #<Gem::LoadError: can't activate rack (~> 1.1.0, runtime) for ["actionpack-2.3.10", "rails-2.3.10"], already activated rack-1.2.1 for ["unicorn-3.3.1"]> I, [2011-02-02T22:10:44.175407 #30846] INFO -- : listening on addr=0.0.0.0:8080 fd=3 I, [2011-02-02T22:10:44.175928 #30846] INFO -- : Refreshing Gem list /srv/ree/bin/unicorn_rails must be run inside RAILS_ROOT: #<Gem::LoadError: can't activate rack (~> 1.1.0, runtime) for ["actionpack-2.3.10", "rails-2.3.10"], already activated rack-1.2.1 for ["unicorn-3.3.1"]>

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  • Error when logging in with Machinist in Shoulda test

    - by user303747
    I am having some trouble getting the right usage of Machinist and Shoulda in my testing. Here is my test: context "on POST method rating" do p = Product.make u = nil setup do u = login_as post :vote, :rating => 3, :id => p end should "set rating for product to 3" do assert_equal p.get_user_vote(u), 3 end And here's my blueprints: Sham.login { Faker::Internet.user_name } Sham.name { Faker::Lorem.words} Sham.email { Faker::Internet.email} Sham.body { Faker::Lorem.paragraphs(2)} User.blueprint do login password "testpass" password_confirmation { password } email end Product.blueprint do name {Sham.name} user {User.make} end And my authentication test helper: def login_as(u = nil) u ||= User.make() @controller.stubs(:current_user).returns(u) u end The error I get is: /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/validations.rb:1090:in `save_without_dirty!': Validation failed: Login has already been taken, Email has already been taken (ActiveRecord::RecordInvalid) from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/dirty.rb:87:in `save_without_transactions!' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/transactions.rb:200:in `save!' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/connection_adapters/abstract/database_statements.rb:136:in `transaction' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/transactions.rb:182:in `transaction' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/transactions.rb:200:in `save!' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/transactions.rb:208:in `rollback_active_record_state!' from /home/jason/moderndarwin/vendor/rails/activerecord/lib/active_record/transactions.rb:200:in `save!' from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist/active_record.rb:55:in `make' from /home/jason/moderndarwin/test/blueprints.rb:37 from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist.rb:77:in `generate_attribute_value' from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist.rb:46:in `method_missing' from /home/jason/moderndarwin/test/blueprints.rb:37 from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist.rb:20:in `instance_eval' from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist.rb:20:in `run' from /usr/lib/ruby/gems/1.8/gems/machinist-1.0.6/lib/machinist/active_record.rb:53:in `make' from ./test/functional/products_controller_test.rb:25:in `__bind_1269805681_945912' from /home/jason/moderndarwin/vendor/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:293:in `call' from /home/jason/moderndarwin/vendor/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:293:in `merge_block' from /home/jason/moderndarwin/vendor/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:288:in `initialize' from /home/jason/moderndarwin/vendor/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:169:in `new' from /home/jason/moderndarwin/vendor/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:169:in `context' from ./test/functional/products_controller_test.rb:24 I can't figure out what it is I'm doing wrong... I have tested the login_as with my auth (Authlogic) in my user_controller testing. Any pointers in the right direction would be much appreciated!

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  • How do I make an object a property of a model in Ruby on Rails?

    - by iTake
    I have this in my schema: create_table "robots_matches", :force => true do |t| t.integer "robot_id" t.integer "match_id" and I think I want to be able to load a robot and match from within my robots_match model so I can do something like this: robots_match.find(:id).get_robot().Name My attempt in the robots_matches model was this: def get_robot Robot.find(this.id) end I am super new to rails, so feel free to correct my architectural decision here.

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  • Am I correctly handling duplicate URLs for my homepage?

    - by Rob Goldstein
    I own a Job Search site named www.conservationjobboard.com and have a concern about how the domain is viewed by search engines. The issue is that when the site was first designed, the default page was left as default.php, but the homepage was actually JobBoard.php. To handle this, the default.php page performed a redirect to the JobBoard.php file when www.conservationjobboard.com/ was requested. The main problem resulted because the redirect was a temporary redirect causing search engines to index conservationjobboard.com/ and conservationjobboard.com/JobBoard.php as 2 separate pages. This has since been corrected to use the .htaccess file so that JobBoard.php is now the default file for the root directory eliminating the need for the redirect. Problem is that search engines still show both URL's in search results (one including JobBoard.php and one that ends with /). Another potential problem is that some of my early backlinks are to conservationjobboard.com/JobBoard.php while the rest are to conservationjobboard.com The 2 outstanding questions are as follows: 1. Is my domain still being penalized by search engines like Google for having duplicate homepage URL's? 2. Are all of the back links to my homepage being considered as the same now or is the total number of back links being split between the 2 different URL's? If you think there are still issues with how we have this set-up, I was wondering if you could give me advice on what we should do differently. Thanks.

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  • Forum engine with full LDAP integration [closed]

    - by Andrian Nord
    We are looking for forum engine which may actually maintain user data into LDAP, maybe via mods. Core point is about ability to maintain the data, i.e. all user profile settings, like nickname, password, email, avatar, birthday and others (preferably configurable). One example of good ldap integration, level of which I'm expecting, is drupal's ldap integration, which allows to map any user's attribute into ldap and keeps it in sync with database. Year ago I've done a small research over existing Free&FOSS engines and find out few forum engines with LDAP integration, namely SFM, phpBB and something else. The most maintained solution were provided by phpBB3, which supports LDAP integration out-of-box, but it is unable to sync data with changes in LDAP server made by other software. Actually it wasn't even propagating changes back, I'm not saying about ability to map additional attributes (other than name/password/email). Also, I haven't found any forum with architecture which have proper abstraction over user settings, thus I doubt that this engines (including phpBB) are possible to mod such functionality without introducing dramatic changes into core codebase. More recent research showed that even some commercial software, like IPB is unable to keep it's database synced with LDAP directory and map additional attributes. In other words, all support I've seen so far is simple user creation upon first user's login, which is not good for us, as forum is not primary site and should not maintain it's own users base (to reduce risk of possible collisions). LDAP import is required due to many other services (ftp, email, jabber, drupal site) using same users base. Currently we have forum embedded into Drupal site, but we are unsatisfied with it's features. BTW, we are using Linux and this is not duplicate of this question, as it's author seems to be satisfied with behaviour described above. So, my question is: Are there any (preferably FOSS&free) forum engines that may import, export, keep in sync, or otherwise integrade with LDAP user database (preferably with ability to map additional fields to ldap attributes)?

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  • GMail API for a small app (Rails? Javascript? PHP?)

    - by kurtybot
    I want to create an app that accesses the GMail API, but I'm finding that it isn't as simple as I thought it might be. I'm hoping somebody in the community here might have some experience working with one of these API's and could not only recommend the right solution, but also show me to some tutorials or examples that could help me get up and running. Here are some of the requirements of this app: Preferably in Rails or Javascript or even PHP. I am open to other technologies as well, but hope they'd be easy to implement. Connects to gmail via Oauth Can read who emails have been sent to and received from. Basically would like to perform some analytics on who emails are sent to, when and how frequently. I've read that one reason why this isn't easy, and why there isn't an official javascript API provided by gmail, is that google is concerned it's going to make their service less performant for their users.

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  • Do Ruby/Rails state machines exist that execute event transitions when a state change occurs?

    - by Bryan
    Hello All, Hopefully this isn't a silly question and I'm just not overlooking something in Ruby/Rails state machines (AASM, Transitions, AlterEgo, etc). From what I can tell, these state machine implementations operate on the preface that an event will get fired and the appropriate transition for that event will be triggered based on the old and new state. However, they don't seem to work the other way; say a user wants to change state from 'created' to 'assigned' and have the correct transition occur (rather than firing the event that causes the current state to be transitioned to the new state). Essentially, I want the user to be able to select a new state from a select box of available states and have the appropriate transition, guards, success callbacks, etc executed. Does anyone know if the existing state machine implementations support this?

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  • With Rails 3 routes, how do you only allow a requests from 127.0.0.1?

    - by micah
    I'm writing an app where several of the routes should only be accessible from localhost. It looks like this is possible with the new routing system. http://www.railsdispatch.com/posts/rails-3-makes-life-better This has examples of restricting routes based on IP address, and setting up an IP address blacklist for your routes, but I'm interested in a whitelist with just one IP address. It would be cool if something like this worked: get "/posts" => "posts#show", :constraints => {:ip => '127.0.0.1'} But it didn't. Am I just missing the right syntax?

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  • Under what circumstances would a Ruby $LOAD_PATH be acquired from a parent process?

    - by Dr Nic
    In my cucumber scenarios, if I call rake db:schema:load within a target Rails app folder, I get the cucumber process's $LOAD_PATH and not the Rails app's own Gemfile/load path. I think this is very weird. The consequence is that I get the following error: no such file to load -- rails/all I can't reproduce it outside of my cucumber scenario. ruby -rubygems -e "system 'rake -T'" works normally - the 'rake -T' has the application's own Gemfile-based $LOAD_PATH; and doesn't generate the error above. Can anyone think why a child process (rake -T or rake db:schema:load or rails runner...; invoked by either system, exec, %x[...] or backtick; would start with the parent processes' $LOAD_PATH (from the cucumber scenario's Gemfile) instead of its own $LOAD_PATH (from the Rails app's Gemfile)?

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  • How do you submit a rails 3 form without refreshing the page?

    - by Anthony H
    I've seen this done using ajax & php, but not rails 3. I've tried using: <%= form_for(:technician, :url => {:controller => 'pos', :action => 'create_ticket'}, :remote => true) do |f| %> but the page still refreshes each time. I'm building a point of sale program, so I don't want the page to refresh. How do I send the form data to the controller to process and store in the database without refreshing?

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  • How do I create English-language list (name1, name2, AND name3) in Ruby on Rails?

    - by Angela
    Quite possibly there could be a rails magic I've missed, but I'm guessing it will be in Ruby. I have a model called Company which has_many Contacts. Suppose Company has Contact 1, Contact 2, Contact 3, and Contact 4. When I create a textblog for each Contact, I want to output the following (where Contact = Contact 1) "Hi, Contact 1, I am also writing to Contact 2, Contact 3, and Contact 4." So it needs to extract the Contact in the salutation and then list them, inserting "and" before the last Contact in the list.

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  • How can I update my business' Facebook page via my Ruby on Rails app?

    - by Eric S.
    I'm creating a new rails app for my business, and I just finished a new feature where I can put an announcement on the website (for specials, sales, etc.). I want this announcement to automatically be set to my business' Facebook page. How can I easily do this? Is the only way to create a Facebook application, and then if so, can a Facebook application have permissions to edit a business' page (I know apps can edit user profiles, but I don't know about business pages)? Thanks for any help!

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  • Updating Pages after migration of website

    - by DLackey
    My web site was coded in Coldfusion and over the years has obtained a good ranking. I recently migrated the front-end to a Wordpress site and wanted to know what is ideal way of updating Google and the various search engines of of the updates. For example, the home page of index.cfm is no longer valid since it's index.php. I've submitted an updated sitemap.xml file to Google. I'm sure my site will slip some while the search engines re-index my site but I'd like to try and minimize this as much as possible with the holidays coming up (my site is a service oriented site that caters to people who travel during the holidays). Right now, the old .cfm pages are still online but are re-routed to the appropriate Wordpress page (for example, about.cfm is now routed to /about/ using a cflocation tag.). Not sure if I should pull down the .cfm pages all together or leave them in place until the new pages are picked up by the search engines. Any advice would be helpful.

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  • Keep search engine from indexing specific content on your site

    - by Jimmy Chopps
    I've got a pretty weird scenario that I was wondering someone could help me out with. I recently created a blog site and noticed that search engines have been including the content of my footer in with the description. This presents a problem because my footer is basic a brief legal statement saying that the views are my own and don't represent the company I work for (and yada yada yada). So, basically, I need a way to prevent search engines from indexint that content in my footer or even my footer altogether. I've been looking back through some of my SEO books and searching through forums but this doesn't seem possible. Is it possible to keep search engines from indexing only certain content on a page? If it isn't possible, what alternatives are there to ensure this legal mumbo jumbo doesn't show up in the results?

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  • robots.txt, how effective is it and how long does it take?

    - by Stefan
    We recently updated the site to a single page site using jQuery to slide between "pages". So we now have only index.php. When you search the company on engines such as Google, you get the site and a listing of its sub pages which now lead to outdated pages. Our plan doesn't allow us to edit the .htaccess and the old pages are .html docs so I cannot use PHP redirects either. So if I put in place a robots.txt telling the engines to not crawl beyond index.php, how effective will this be in preventing/removing crawled sub pages. And rough guess, how long before the search engines would update?

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  • List of freely available SEO tools (software) for keyword rank checking? [closed]

    - by Craig
    Possible Duplicate: can anyone reccommend a Google SERP tracker? Requirements: Analysis of site positions on the list of keywords in different search engines; Track keyword positions on search engines. I want see if my keyword rankings have moved up or down; Creating reports. I use Excel + Rank Checker addon for Firefox, to analyze the position of the site in search engines for my keyword list. Are there any tools which tested and working properly. Thanks.

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  • Implementing ASP.NET 4.0 Page.MetaDescription Property

    Before ASP.NET 4.0, you had to manually code your meta description tags. The meta description tag, though no longer used by major search engines in their ranking algorithm, is still an important factor for increasing website traffic. Bear in mind that searchers coming from search engines (such as Google) will only click on the results provided if the meta description is relevant to the query. If you want to increase your organic traffic (traffic coming from search engines) then one thing that you can easily improve are the meta descriptions. In ASP.NET 4.0, this can be easily implemented using...

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  • Solr - DeltaImport doenst run the parentDeltaQuery

    - by rails
    I have 1:n relation between my main entity(PackageVersion) and its tag in my DB. I add a new tag with this date to the db at the timestamp and I run delta import command. the select retrieves the line but i dont see any other sql. Here are my data-config.xml configurations: <entity name="PackageVersion" pk="PackageVersionId" query= "select ... from [dbo].[Package] Package inner join [dbo].[PackageVersion] PackageVersion on Package.Id = PackageVersion.PackageId" deltaQuery = "select PackageVersion.Id PackageVersionId from [dbo].[Package] Package inner join [dbo].[PackageVersion] PackageVersion on Package.Id = PackageVersion.PackageId where Package.LastModificationTime > '${dataimporter.last_index_time}' OR PackageVersion.Timestamp > '${dataimporter.last_index_time}'" deltaImportQuery="select ... from [dbo].[Package] Package inner join [dbo].[PackageVersion] PackageVersion on Package.Id = PackageVersion.PackageId Where PackageVersionId=='${dih.delta.id}'" > <entity name="PackageTag" pk="ResourceId" processor="CachedSqlEntityProcessor" cacheKey="ResourceId" cacheLookup="PackageVersion.PackageId" query= "SELECT ResourceId,[Text] PackageTag from [dbo].[Tag] Tag" deltaQuery="SELECT ResourceId,[Text] PackageTag from [dbo].[Tag] Tag Where Tag.TimeStamp > '${dataimporter.last_index_time}'" parentDeltaQuery="select PackageVersion.PackageVersionId from [dbo].[Package] where Package.Id=${PackageTag.ResourceId}"> </entity> </entity>

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  • BASH Script to cd to directory with spaces in pathname

    - by Rails Newbie
    Argggg. I've been struggling with this stupid problem for days and I can't find an answer. I'm using BASH on Mac OS X and I'd like to create a simple executable script file that would change to another directory when it's run. However, the path to that directory has spaces in it. How the heck do you do this? This is what I have... Name of file: cdcode File contents: cd ~/My Code Now granted, this isn't a long pathname, but my actual pathname is five directories deep and four of those directories have spaces in the path. BTW, I've tried cd "~/My Code" and cd "~/My\ Code" and neither of these worked. If you can help, THANKS! This is driving me crazy!!

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