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  • Which is the fastest idiomatic way to add all vectors (in the math sense) inside a Scala list?

    - by davips
    I have two solutions, but one doesn't compile and the other, I think, could be better: object Foo extends App { val vectors = List(List(1,2,3), List(2,2,3), List(1,2,2)) //just a stupid example //transposing println("vectors = " + vectors.transpose.map (_.sum)) //it prints vectors = List(4, 6, 8) //folding vectors.reduce { case (a, b) => (a zip b) map { case (x, y) => x + y } } //compiler says: missing parameter type for exp. function; arg. types must be fully known }

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  • Add a custom class name to Wordpress body tag?

    - by Scott B
    I'd like to place a directive in my theme's functions.php file which appends a classname to the wordpress body tag. Is there a built-in API method for this? For example, my body tag code is... <body <?php if(function_exists("body_class") && !is_404()){body_class();} else echo 'class="page default"'?>> And it results in the following being written to the body tag (depending on the context in which the page is presented (page, post, logged-in, etc) <body class="home blog logged-in"> Depending on the child theme I'm using at the time, I want it to be... <body class="home blog logged-in mychildthemename">

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  • C++ Instantiate class and add name to array/vector then cycle through update functions from the array

    - by SD42
    I have a bunch of classes in a basic (and badly coded!) game engine that are currently instantiated in the code and have to have their individual update functions called. What I want to do is be able to create an instance of a class, pass the name to an array, and then subsequently cycle through the array to call the update functions of each class. I'm unsure as to whether or not this is an impossible or spectacularly stupid way of trying to manage objects, so please tell me if it is. So currently I might have manually instantiated Enemy class a couple of times: Enemy enem1; Enemy enem2; I then have to update them manually in the game loop: enem1.update(); enem2.update(); What method should I use to be able to spawn and destroy instances of the enemy class during gametime? Is it possible to populate an array with instantiated names and then do something like (and i'm aware this doesn't work); array[x].update(); Then iterate through the names in the array? Anything that even points me in the right direction would be greatly appreciated!

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  • How to add a button on outlook toolbar to a custom form?

    - by eqbridges
    Hi I have an Outlook form that I'd like to provide ready access to by adding a button or link to it on the outlook toolbar. How can I customize the toolbar to do this? Essentially, a single click of the button on the toolbar should bring up the custom form. This should work in Outlook 2003 and 2007 (preferably). If it only works in 2007 that would be acceptable. Thanks!

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  • How to add sub category on my codeigniter php application ?

    - by sagarmatha
    Hello friends I have a view echo "<label for='parent'>Category</label><br/> "; echo form_dropdown('category_id', $categories). "<p>"; controller function create(){ if($this->input->post('name')){ $this->MProducts->addProduct(); $this->session->set_flashdata('message', 'Products Created'); redirect('admin/products/index', 'refresh'); }else{ $data['title'] = "Create Product"; $data['main'] = 'admin_product_create'; $data['categories']= $this->MCats->getTopCategories(); $this->load->vars($data); $this->load->view('dashboard'); } } and the model is function getTopcategories(){ $data = array(); $data[0] = 'root'; $this->db->where('parentid',0); $Q = $this->db->get('categories'); if($Q->num_rows() > 0){ foreach($Q->result_array() as $row){ $data[$row['id']] = $row['name']; } } $Q->free_result(); return $data; } Basically, what i want is we get sub categories when we click categories and 'selected' subcategory id goes to database when we create products, So that we can list products by sub categories. Please help me how do we do that ?

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  • Looking for an example of selecting a row(s) with multiple columns from a grid view and add them to

    Here is the situation dealing with a vb.net website, I have students who will be enrolled into a course. The student grid view has many columns like client_no, student_name, date_of_birth, address, etc. There are over 100000 students so I will need to filter the student grid view to find the correct student to enroll in the course. Once they are found, the user selects them and somehow moves them to the enrolled grid view. If a student drops out then they would be removed from the enrolled grid view. This process needs to be easy to understand and use. Are there any examples available or other suggestions on how to do this?

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  • How to create and add a custom made component to a Dialog based app (MFC)?

    - by kobac
    I want to make a custom made component (a line chart), that would be used in other applications. I don't know 2 things: 1) Where should I use (within component class!) the methods for drawing, like FillRect or PolyLine? In OnPaint handler that I should define and map it in MESSAGE MAP? Will it (OnPaint handler) be called from OnPaint handler of the dialog of the application or where from? 2)How to connect the component, once it is made, to the test application, which will for example be dialog based? Where should I instantiate that component? From an OnCreate method of the MyAppDialog.cpp? I started coding in MFC few days ago and I'm so confused about it. Thanks in advance, Cheers.

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