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  • Why it's can be compiled in GNU/C++, can't compiled in VC++2010 RTM?

    - by volnet
    #include #include #include #include "copy_of_auto_ptr.h" #ifdef _MSC_VER #pragma message("#include ") #include // http://gcc.gnu.org/onlinedocs/gcc/Diagnostic-Pragmas.html#Diagnostic-Pragmas #endif /* case 1-4 is the requirement of the auto_ptr. which form http://ptgmedia.pearsoncmg.com/images/020163371X/autoptrupdate/auto_ptr_update.html */ /* case 1. (1) Direct-initialization, same type, e.g. */ std::auto_ptr source_int() { // return std::auto_ptr(new int(3)); std::auto_ptr tmp(new int(3)); return tmp; } /* case 2. (2) Copy-initialization, same type, e.g. */ void sink_int(std::auto_ptr p) { std::cout source_derived() { // return std::auto_ptr(new Derived()); std::auto_ptr tmp(new Derived()); return tmp; } /* case 4. (4) Copy-initialization, base-from-derived, e.g. */ void sink_base( std::auto_ptr p) { p-go(); } int main(void) { /* // auto_ptr */ // case 1. // auto_ptr std::auto_ptr p_int(source_int()); std::cout p_derived(source_derived()); p_derived-go(); // case 4. // auto_ptr sink_base(source_derived()); return 0; } In Eclipse(GNU C++.exe -v gcc version 3.4.5 (mingw-vista special r3)) it's two compile error: Description Resource Path Location Type initializing argument 1 of void sink_base(std::auto_ptr<Base>)' from result ofstd::auto_ptr<_Tp::operator std::auto_ptr<_Tp1() [with _Tp1 = Base, _Tp = Derived]' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem Description Resource Path Location Type no matching function for call to `std::auto_ptr::auto_ptr(std::auto_ptr)' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem But it's right in VS2010 RTM. Questions: Which compiler stand for the ISO C++ standard? The content of case 4 is the problem "auto_ptr & auto_ptr_ref want to resolve?"

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  • Modifying bundled properties from visitor

    - by ravenspoint
    How should I modify the bundled properties of a vertex from inside a visitor? I would like to use the simple method of sub-scripting the graph, but the graph parameter passed into the visitor is const, so compiler disallows changes. I can store a reference to the graph in the visitor, but this seems weird. /** A visitor which identifies vertices as leafs or trees */ class bfs_vis_leaf_finder:public default_bfs_visitor { public: /** Constructor @param[in] total reference to int variable to store total number of leaves @param[in] g reference to graph ( used to modify bundled properties ) */ bfs_vis_leaf_finder( int& total, graph_t& g ) : myTotal( total ), myGraph( g ) { myTotal = 0; } /** Called when the search finds a new vertex If the vertex has no children, it is a leaf and the total leaf count is incremented */ template <typename Vertex, typename Graph> void discover_vertex( Vertex u, Graph& g) { if( out_edges( u, g ).first == out_edges( u, g ).second ) { myTotal++; //g[u].myLevel = s3d::cV::leaf; myGraph[u].myLevel = s3d::cV::leaf; } else { //g[u].myLevel = s3d::cV::tree; myGraph[u].myLevel = s3d::cV::tree; } } int& myTotal; graph_t& myGraph; };

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  • Problem using a COM interface as parameter

    - by Cesar
    I have the following problem: I have to projects Project1 and Project2. In Project1 I have an interface IMyInterface. In Project2 I have an interface IMyInterface2 with a method that receives a pointer to IMyInterface1. When I use import "Project1.idl"; in my Project2.idl, a #include "Project1.h" appears in Project2___i.h. But this file does not even exist!. What is the proper way to import an interface defined into other library into a idl file? I tried to replace the #include "Project1.h" by *#include "Project1_i.h"* or *#include "Project1_i.c"*, but it gave me a lot of errors. I also tried to use importlib("Project1.tlb") and define my interface IMyInterface2 within the library definition. But when I compile Project2PS project, an error is raised (something like dlldata.c is not generated if no interface is defined). I tried to create a dummy Project1.h. But when Project2___i.h is compiled, compiler cannot find MyInterface1. And if I include Project1___i.h I get a lot of errors again! Apparently, it is a simple issue, but I don't know how to solve it. I'm stuck with that!. By the way, I'm using VS2008 SP1. Thanks in advance.

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  • Segmentation fault on returning from main (very short and simple code, no arrays or pointers)

    - by Gábor Kovács
    I've been wondering why the following trivial code produces a segmentation fault when returning from main(): //Produces "Error while dumping state (probably corrupted stack); Segmentation fault" #include <iostream> #include <fstream> #include <vector> using namespace std; class Test { vector<int> numbers; }; int main() { Test a; ifstream infile; cout << "Last statement..." << endl; // this gets executed return 0; } Interestingly, 1) if only one of the two variables is declared, I don't get the error, 2) if I declare a vector variable instead of an object with a vector member, everything's fine, 3) if I declare an ofstream instead of an ifstream, again, everything works fine. Something appears to be wrong with this specific combination... Could this be a compiler bug? I use gcc version 3.4.4 with cygwin. Thanks for the tips in advance. Gábor

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  • Namespace scoped aliases for generic types in C#

    - by TN
    Let's have a following example: public class X { } public class Y { } public class Z { } public delegate IDictionary<Y, IList<Z>> Bar(IList<X> x, int i); public interface IFoo { // ... Bar Bar { get; } } public class Foo : IFoo { // ... public Bar Bar { get { return null; //... } } } void Main() { IFoo foo; //= ... IEnumerable<IList<X>> source; //= ... var results = source.Select(foo.Bar); } The compiler says: The type arguments for method 'System.Linq.Enumerable.Select(System.Collections.Generic.IEnumerable, System.Func)' cannot be inferred from the usage. Try specifying the type arguments explicitly. It's because, it cannot convert Bar to Func<IList<X>, int, IDictionary<Y, IList<Z>>>. It would be great if I could create type namespace scoped type aliases for generic types in C#. Then I would define Bar not as a delegate, but rather I would define it as an namespace scoped alias for Func<IList<X>, int, IDictionary<Y, IList<Z>>>. public alias Bar = Func<IList<X>, int, IDictionary<Y, IList<Z>>>; I could then also define namespace scoped alias for e.g. IDictionary<Y, IList<Z>>. And if used appropriately:), it will make the code more readable. Now I have inline the generic types and the real code is not well readable:( Have you find the same trouble:)? Is there any good reason why it is not in C# 3.0? Or there is no good reason, it's just matter of money and/or time? EDIT: I know that I can use using, but it is not namespace based - not so convenient for my case.

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  • Cant we use a Set or collection as a return type in GAE?

    - by user273422
    In my code i have used Set<Employees> as a return type to my function addEmp(). So, i m gettin an Compilation error. The Error is: Compiling module com.employeedepartmentgae.Employeedepartmentgae Refreshing module from source Validating newly compiled units Removing units with errors [ERROR] Errors in 'file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/GreetingServiceAsync.java' [ERROR] Line 6: The import com.employeedepartmentgae.server.domainobject.Employee cannot be resolved [ERROR] Line 18: Employee cannot be resolved to a type [ERROR] Errors in 'file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/GreetingService.java' [ERROR] Line 6: The import com.employeedepartmentgae.server.domainobject.Employee cannot be resolved [ERROR] Line 20: Employee cannot be resolved to a type [ERROR] Errors in 'file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/EmployeeWidget.java' [ERROR] Line 12: The import com.employeedepartmentgae.server.domainobject.Employee cannot be resolved [ERROR] Line 75: The method addEmp(String, String, String, AsyncCallback) from the type GreetingServiceAsync refers to the missing type Employee [ERROR] Line 75: The type new AsyncCallback(){} must implement the inherited abstract method AsyncCallback.onSuccess(Set) [ERROR] Line 75: Employee cannot be resolved to a type [ERROR] Line 94: The method onSuccess(Set) of type new AsyncCallback(){} must override or implement a supertype method [ERROR] Line 94: Employee cannot be resolved to a type [ERROR] Line 96: Employee cannot be resolved to a type [ERROR] Line 96: Employee cannot be resolved to a type [ERROR] Line 98: Employee cannot be resolved to a type Removing invalidated units [WARN] Compilation unit 'file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/Employeedepartmentgae.java' is removed due to invalid reference(s): [WARN] file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/EmployeeWidget.java [WARN] Compilation unit 'file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/DepartmentWidget.java' is removed due to invalid reference(s): [WARN] file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/GreetingService.java [WARN] file:/home/wissen18/employeedepartmentgae/src/com/employeedepartmentgae/client/GreetingServiceAsync.java Computing all possible rebind results for 'com.employeedepartmentgae.client.Employeedepartmentgae' Rebinding com.employeedepartmentgae.client.Employeedepartmentgae Checking rule [ERROR] Unable to find type 'com.employeedepartmentgae.client.Employeedepartmentgae' [ERROR] Hint: Previous compiler errors may have made this type unavailable [ERROR] Hint: Check the inheritance chain from your module; it may not be inheriting a required module or a module may not be adding its source path entries properly So please help me.....

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  • Checking if a function has C-linkage at compile-time

    - by scjohnno
    Is there any way to check if a given function is declared with C-linkage (that is, with extern "C") at compile-time? I am developing a plugin system. Each plugin can supply factory functions to the plugin-loading code. However, this has to be done via name (and subsequent use of GetProcAddress or dlsym). This requires that the functions be declared with C-linkage so as to prevent name-mangling. It would be nice to be able to throw a compiler error if the referred-to function is declared with C++-linkage (as opposed to finding out at runtime when a function with that name does not exist). Here's a simplified example of what I mean: extern "C" void my_func() { } void my_other_func() { } // Replace this struct with one that actually works template<typename T> struct is_c_linkage { static const bool value = true; }; template<typename T> void assertCLinkage(T *func) { static_assert(is_c_linkage<T>::value, "Supplied function does not have C-linkage"); } int main() { assertCLinkage(my_func); // Should compile assertCLinkage(my_other_func); // Should NOT compile } Thanks.

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  • how to write binary copy of structure array to file

    - by cerr
    I would like to write a binary image of a structure array to a binary file. I have tried this so far: #include <stdio.h> #include <string.h> #define NUM 256 const char *fname="binary.bin"; typedef struct foo_s { int intA; int intB; char string[20]; }foo_t; void main (void) { foo_t bar[NUM]; bar[0].intA = 10; bar[0].intB = 999; strcpy(bar[0].string,"Hello World!"); Save(bar); printf("%s written succesfully!\n",fname); } int Save(foo_t* pData) { FILE *pFile; int ptr = 0; int itr = 0; pFile = fopen(fname, "w"); if (pFile == NULL) { printf("couldn't open %s\n", fname); return; } for (itr = 0; itr<NUM; itr++) { for (ptr=0; ptr<sizeof(foo_t); ptr++) { fputc((unsigned char)*((&pData[itr])+ptr), pFile); } fclose(pFile); } } but the compiler is saying aggregate value used where an integer was expected fputc((unsigned char)*((&pData[itr])+ptr), pFile); and I don't quite understand why, what am I doing wrong? Thanks!

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  • How can I store and access a filehandle in a Perl class?

    - by Haiyuan Zhang
    please look at the following code first. #! /usr/bin/perl package foo; sub new { my $pkg = shift; my $self = {}; my $self->{_fd} = undef; bless $self, $pkg; return $self; } sub Setfd { my $self = shift; my $fd = shift; $self_->{_fd} = $fd; } sub write { my $self = shift; print $self->{_fd} "hello word"; } my $foo = new foo; My intention is to store a file handle within a class using hash. the file handle is undefined at first, but can be initilized afterwards by calling Setfd function. then write can be called to actually write string "hello word" to a file indicated by the file handle, supposed that the file handle is the result of a success "write" open. but, perl compiler just complains that there are syntax error in the "print" line. can anyone of you tells me what's wrong here? thanks in advance.

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  • Capturing wildcards in java generics

    - by Rollerball
    From this orcale java tutorial: The WildcardError example produces a capture error when compiled: import java.util.List; public class WildcardError { void foo(List<?> i) { i.set(0, i.get(0)); } } After this error demonstration, they fix the problem by using a helper method: public class WildcardFixed { void foo(List<?> i) { fooHelper(i); } // Helper method created so that the wildcard can be captured // through type inference. private <T> void fooHelper(List<T> l) { l.set(0, l.get(0)); } } First, they say that the list input parameter (i) is seen as an Object: In this example, the compiler processes the i input parameter as being of type Object. Why then i.get(0) does not return an Object? if it was already passed in as such? Furthermore what is the point of using a <?> when then you have to use an helper method using <T>. Would not be better using directly which can be inferred?

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  • Return a Const Char* by reading an @property NSString in separate class

    - by Andrew
    I'm probably being an idiot here, but I cannot for the life of me find the answer that I'm looking for. I have an array of CalEvents returned from a CalendarStore query, and for other reasons I am finding the first location of any upcoming event for today that is not an all-day or multi-day event. +(const char*) suggestFirstiCalLocation{ CalCalendarStore *store = [CalCalendarStore defaultCalendarStore]; NSPredicate *allEventsPredicate = [CalCalendarStore eventPredicateWithStartDate:[NSDate date] endDate:[[NSDate date] initWithTimeIntervalSinceNow:3600] calendars:[store calendars]]; NSArray *currentEventCalendarArray = [store eventsWithPredicate:allEventsPredicate]; for (int i = 0; i< [currentEventCalendarArray count]; i++){ if (![[currentEventCalendarArray objectAtIndex:i] isAllDay]){ //Now that other events are cleared, check for multi-day NSDate *startOnDate = [[currentEventCalendarArray objectAtIndex:i] startDate]; NSDate *endOnDate = [[currentEventCalendarArray objectAtIndex:i] endDate]; if ([endOnDate timeIntervalSinceDate:startOnDate ] < 86400.0){ NSString * iCalLocation = [[currentEventCalendarArray objectAtIndex:i] location]; return [iCalLocation UTF8String]; } } } return ""; } For other reasons, I am returning a const char with the value of the location that is found. However, I cannot seem to return "iCalLocation" at all. The compiler fails on the line where I am initializing the "iCalLocation" variable: "Cannot convert to pointer type" Being frank: I am new to Objective-C, and I am still trying to figure points, properties, and such out.

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  • C# code simple console program not working

    - by Wast334
    I am trying to test some console ability in C#.. I can't get this code to work using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Dim myMessage; myMessage = @"Hello World"; printf(@"%@", myMessage); return 0; } } } I am getting a bunch of compiler errors i am not sure what I am doing wrong..? Error 1 The type or namespace name 'Dim' could not be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 12 13 ConsoleApplication1 Error 2 The name 'printf' does not exist in the current context C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 14 13 ConsoleApplication1 Error 3 Since 'ConsoleApplication1.Program.Main(string[])' returns void, a return keyword must not be followed by an object expression C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 15 13 ConsoleApplication1

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  • c# Why can't open generic types be passed as parameters?

    - by Rich Oliver
    Why can't open generic types be passed as parameters. I frequently have classes like: public class Example<T> where T: BaseClass { public int a {get; set;} public List<T> mylist {get; set;} } Lets say BaseClass is as follows; public BaseClass { public int num; } I then want a method of say: public int MyArbitarySumMethod(Example example)//This won't compile Example not closed { int sum = 0; foreach(BaseClass i in example.myList)//myList being infered as an IEnumerable sum += i.num; sum = sum * example.a; return sum; } I then have to write an interface just to pass this one class as a parameter as follows: public interface IExample { public int a {get; set;} public IEnumerable<BaseClass> myIEnum {get;} } The generic class then has to be modified to: public class Example<T>: IExample where T: BaseClass { public int a {get; set;} public List<T> mylist {get; set;} public IEnumerable<BaseClass> myIEnum {get {return myList;} } } That's a lot of ceremony for what I would have thought the compiler could infer. Even if something can't be changed I find it psychologically very helpful if I know the reasons / justifications for the absence of Syntax short cuts.

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  • Using resources with the same name in Xcode

    - by Roberto
    Is there a way to add multiple resources with the same name to an Xcode project and have 1 of them take priority over the others? Example: I added 2 files, both called icon.png, to an Xcode project. They are on different folders in the file system (Folder1/icon.png and Folder2/icon.png) and on different groups in Xcode. Is there a way to tell Xcode to have Folder2/icon.png take priority over Folder1/icon.png? And if only 1 icon.png exists, then use that one. Thanks. EDIT (2010-12-23): You can have multiple files with the same name in an Xcode project even if they are not in separate folder references, but they are in separate groups. Once compiled, the app bundle (which will be flat with no folders in it), will only have one copy of the file (icon.png). How do you pick which copy of the file to use? I was told that you can do this for BlackBerry. It works something like this: The compiler will go down the list of files in the project and start adding them to the app bundle. If it sees a duplicate, it will overwrite it (or not), so the files at the bottom (or at the top) will have higher precedence and will be the final bundle.

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  • How to cast C struct just another struct type if their memory size are equal?

    - by Eonil
    I have 2 matrix structs means equal data but have different form like these: // Matrix type 1. typedef float Scalar; typedef struct { Scalar e[4]; } Vector; typedef struct { Vector e[4]; } Matrix; // Matrix type 2 (you may know this if you're iPhone developer) struct CATransform3D { CGFloat m11, m12, m13, m14; CGFloat m21, m22, m23, m24; CGFloat m31, m32, m33, m34; CGFloat m41, m42, m43, m44; }; typedef struct CATransform3D CATransform3D; Their memory size are equal. So I believe there is a way to convert these types without any pointer operations or copy like this: // Implemented from external lib. CATransform3D CATransform3DMakeScale (CGFloat sx, CGFloat sy, CGFloat sz); Matrix m = (Matrix)CATransform3DMakeScale ( 1, 2, 3 ); Is this possible? Currently compiler prints an "error: conversion to non-scalar type requested" message.

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  • Python to C/C++ const char question

    - by tsukemonoki
    I am extending Python with some C++ code. One of the functions I'm using has the following signature: int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, char *format, char **kwlist, ...); (link: http://docs.python.org/release/1.5.2p2/ext/parseTupleAndKeywords.html) The parameter of interest is kwlist. In the link above, examples on how to use this function are given. In the examples, kwlist looks like: static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; When I compile this using g++, I get the warning: warning: deprecated conversion from string constant to ‘char*’ So, I can change the static char* to a static const char*. Unfortunately, I can't change the Python code. So with this change, I get a different compilation error (can't convert char** to const char**). Based on what I've read here, I can turn on compiler flags to ignore the warning or I can cast each of the constant strings in the definition of kwlist to char *. Currently, I'm doing the latter. What are other solutions? Sorry if this question has been asked before. I'm new.

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  • When to use reinterpret_cast?

    - by HeretoLearn
    I am little confused with the applicability of reinterpret_cast vs static_cast. From what I have read the general rules are to use static cast when the types can be interpreted at compile time hence the word static. This is the cast the C++ compiler uses internally for implicit casts also. reinterpret_cast are applicable in two scenarios, convert integer types to pointer types and vice versa or to convert one pointer type to another. The general idea I get is this is unportable and should be avoided. Where I am a little confused is one usage which I need, I am calling C++ from C and the C code needs to hold on to the C++ object so basically it holds a void*. What cast should be used to convert between the void * and the Class type? I have seen usage of both static_cast and reinterpret_cast? Though from what I have been reading it appears static is better as the cast can happen at compile time? Though it says to use reinterpret_cast to convert from one pointer type to another?

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  • How can I modify the value of a string defined in a struct?

    - by Eric
    Hi, I have the following code in c++: #define TAM 4000 #define NUMPAGS 512 struct pagina { bitset<12> direccion; char operacion; char permiso; string *dato; int numero; }; void crearPagina(pagina* pag[], int pos, int dir) { pagina * paginas = (pagina*)malloc(sizeof(char) * TAM); paginas -> direccion = bitset<12> (dir); paginas -> operacion = 'n'; paginas -> permiso = 'n'; string **tempDato = &paginas -> dato; char *temp = " "; **tempDato = temp; paginas -> numero = 0; pag[pos] = paginas; } I want to modify the value of the variable called "string *dato" in the struct pagina but, everytime I want to assing a new value, the compiler throws a segmentation fault. In this case I'm using a pointer to string, but I have also tried with a string. In a few words I want to do the following: pagina - dato = "test"; Any idea? Thanks in advance!!!

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  • C++ private inheritance and static members/types

    - by WearyMonkey
    I am trying to stop a class from being able to convert its 'this' pointer into a pointer of one of its interfaces. I do this by using private inheritance via a middle proxy class. The problem is that I find private inheritance makes all public static members and types of the base class inaccessible to all classes under the inheriting class in the hierarchy. class Base { public: enum Enum { value }; }; class Middle : private Base { }; class Child : public Middle { public: void Method() { Base::Enum e = Base::value; // doesn't compile BAD! Base* base = this; // doesn't compile GOOD! } }; I've tried this in both VS2008 (the required version) and VS2010, neither work. Can anyone think of a workaround? Or a different approach to stopping the conversion? Also I am curios of the behavior, is it just a side effect of the compiler implementation, or is it by design? If by design, then why? I always thought of private inheritance to mean that nobody knows Middle inherits from Base. However, the exhibited behavior implies private inheritance means a lot more than that, in-fact Child has less access to Base than any namespace not in the class hierarchy!

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  • Syntax for finding structs in multisets - C++

    - by Sarah
    I can't seem to figure out the syntax for finding structs in containers. I have a multiset of Event structs. I'm trying to find one of these structs by searching on its key. I get the compiler error commented below. struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } bool operator == ( const Event & rhs ) const { return ( time == rhs.time ); } double time; int eventID; int hostID; int s; }; typedef std::multiset< Event, std::less< Event > > EventPQ; EventPQ currentEvents; double oldRecTime = 20.0; EventPQ::iterator ceItr = currentEvents.find( EventPQ::key_type( oldRecTime ) ); // no matching function call I've tried a few permutations to no avail. I thought defining the conditional equality operator was going to be enough.

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  • How to iterate properly across a const set?

    - by Jared
    I'm working on a program that's supposed to represent a graph. My issue is in my printAdjacencyList function. Basically, I have a Graph ADT that has a member variable "nodes", which is a map of the nodes of that graph. Each Node has a set of Edge* to the edges it is connected to. I'm trying to iterate across each node in the graph and each edge of a node. void MyGraph::printAdjacencyList() { std::map<std::string, MyNode*>::iterator mit; std::set<MyEdge*>::iterator sit; for (mit = nodes.begin(); mit != nodes.end(); mit++ ) { std::cout << mit->first << ": {"; const std::set<MyEdge*> edges = mit->second->getEdges(); for (sit = edges.begin(); sit != edges.end(); sit++) { std::pair<MyNode*, MyNode*> edgeNodes = *sit->getEndpoints(); } } std::cout << " }" << std::endl; } getEdges is declared as: const std::set<MyEdge*>& getEdges() { return edges; }; and get Endpoints is declared as: const std::pair<MyNode*, MyNode*>& getEndpoints() { return nodes; }; The compiler error I'm getting is: MyGraph.cpp:63: error: request for member `getEndpoints' in `*(&sit)->std::_Rb_tree_const_iterator<_Tp>::operator-> [with _Tp = MyEdge*]()', which is of non-class type `MyEdge* const' MyGraph.cpp:63: warning: unused variable 'edgeNodes' I have figured out that this probably means I'm misusing const somewhere, but I can't figure out where for the life of me. Any information would be appreciated. Thanks!

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  • What does P mean in Sort(Expression<Func<T, P>> expr, ListSortDirection direction)?

    - by Grasshopper
    I am attempting to use the answer in post: How do you sort an EntitySet<T> to expose an interface so that I can sort an EntitySet with a Binding list. I have created the class below and I get the following compiler error: "The type or namespace 'P' could not be found (are you missing a using directive or assembly reference?). Can someone tell me what the P means and which namespace I need to include to get the method below to compile? I am very new to delegates and lamba expressions. Also, can someone confirm that if I create a BindingList from my EntitySet that any modifications I make to the BindingList will be made to the EntitySet? Basically, I have an EntitySet that I need to sort and make changes to. Then, I will need to persist these changes using the original Entity that the BindingList came from. public class EntitySetBindingWrapper<T> : BindingList<T> { public EntitySetBindingWrapper(BindingList<T> root) : base(root) { } public void Sort(Expression<Func<T, P>> expr, ListSortDirection direction) { if (expr == null) base.RemoveSortCore(); MemberExpression propExpr = expr as MemberExpression; if (propExpr == null) throw new ArgumentException("You must provide a property", "expr"); PropertyDescriptorCollection descriptorCol = TypeDescriptor.GetProperties(typeof(T)); IEnumerable<PropertyDescriptor> descriptors = descriptorCol.Cast<PropertyDescriptor>(); PropertyDescriptor descriptor = descriptors.First(pd => pd.Name == propExpr.Member.Name); base.ApplySortCore(descriptor, direction); } }

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  • cython setup.py gives .o instead of .dll

    - by alok1974
    Hi, I am a newbie to cython, so pardon me if I am missing something obvious here. I am trying to build c extensions to be used in python for enhanced performance. I have fc.py module with a bunch of function and trying to generate a .dll through cython using dsutils and running on win64: c:\python26\python c:\cythontest\setup.py build_ext --inplace I have the dsutils.cfg in C:\Python26\Lib\distutils. As required the disutils.cfg has the following config settings: [build] compiler = mingw32 My startup.py looks like this: from distutils.core import setup from distutils.extension import Extension from Cython.Distutils import build_ext ext_modules = [Extension('fc', [r'C:\cythonTest\fc.pyx'])] setup( name = 'FC Extensions', cmdclass = {'build_ext': build_ext}, ext_modules = ext_modules ) I have latest version mingw for target/host amdwin64 type builds. I have the latest version of cython for python26 for win64. Cython does give me an fc.c without errors, only a few warning for type conversions, which I will handle once I have it right. Further it produces fc.def an fc.o files Instead of giving a .dll. I get no errors. I find on threads that it will create the .so or .dll automatically as required, which is not happening.

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  • Problems with variadic function (C)

    - by morpheous
    I have the following function from some legacy code that I am maintaining. long getMaxStart(long start, long count, const myStruct *s1, ...) { long i1, maxstart; myStruct *s2; va_list marker; maxstart = start; /*BUGFIX: 003 */ /*(va_start(marker, count);*/ va_start(marker, s1); for (i1 = 1; i1 <= count; i1++) { s2 = va_arg(marker, myStruct *); /* <- s2 is assigned null here */ maxstart = MAX(maxstart, s2->firstvalid); /* <- SEGV here */ } va_end(marker); return (maxstart); } When the function is called with only one myStruct argument, it causes a SEGV. The code compiled and run without crashing on an XP, when I compiled it using VS2005. I have now moved the code to Ubuntu Karmic and I am having problems with the stricter compiler on Linux. Is anyone able to spot what is causing the parameter not to be read correctly in the var_arg() statement? I am compiling using gcc version 4.4.1

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  • OpenSceneGraph C++ Access Violation reading location 0x00421000

    - by Kobojunkie
    Working with OpenSceneGraph, and I keep running into this violation issue that I would appreciate some help with. The problem is with the particular line below which happens to be the first in my main function. osg::ref_ptr<osg::Node> bench = osgDB::readNodeFile("Models/test.IVE"); I have my models folder right in my directory. The error is as below. Unhandled exception at 0x68630A6C (msvcr100.dll) in OSG3D.exe: 0xC0000005: Access violation reading location 0x00421000. And this is where the problem seems to be coming up. /** Read an osg::Node from file. * Return valid osg::Node on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ inline osg::Node* readNodeFile(const std::string& filename) { return readNodeFile(filename,Registry::instance()->getOptions()); } I would appreciate details on how best to tackle this kind of exception message in the future. Are there tools that make this easy to debug or are there ways to capture the exact issues and fix them? I would appreciate any help with this. My ultimate goal is to learn how to better debug C++ related issues please. With this, it means reading through the compiler error list http://msdn.microsoft.com/en-us/library/850cstw1(v=vs.71).aspx is not enough

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