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  • Python file - Want to change it to a function or a class

    - by curious2know
    Hello, I have a python program/file that I want to run repeatedly and calculate the averages of some variables over these runs. To do so, I thought it might be convenient to convert this program into a function or a class. One way I can think of is to add a def Main(): line at the top and indent every line manually within it. Is there an easier way? I am using pydev on eclipse. Thanks.

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  • How to use an excel data-set for a multi-line ggplot in R?

    - by user1299887
    I have a data set in excel that I am trying to create a multiple line plot with on R. The data set contains 7 food groups and the calories consumed daily associated to the groups. As well, there is that set of data over 38 years (from 1970-2008) and I am attempting to use this data set to create a multiple line plot on R. I have tried for hours on end but can not seem to get R to recognize the variables within the data set.

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  • MS Access-VBA _ Save a Report to Hard Drive

    - by ledge16
    Hi all, need some help with this code if anyone can answer. Any suggestions are most appreciated. I have a report that I want to save to my hard drive when clicking a button. When saving the report I want the filename to be created using two pieces of information from the report. Variables: Report = "Contract" Save Location = "C:\Folder\" File Name = [Customer] & " _ " & [Date] File Type = PDF Thank you!

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  • Moving rails javascript to public while keeping ruby code?

    - by tesmar
    Hi guys, I have a project to move some JS code outside of rails into the public direcotry, but some of it has ruby code embedded, and depends on the values of the variables from the controllers to set some of its code. How can I move it out of the view and still maintain the same structure, or do I need to just rewrite the JS from scratch?

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  • Code obfuscator for php?

    - by jhonte
    Hey! Has anybody used a good obfuscator for PHP?, I've tried some but they dont work for very big projects. They can't handle variables that are included in one file and used in another, for instance. Or do you have any other tricks for stopping the spread of your great code? :)

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  • simple interview question

    - by calvin
    Input integer array: a[8] = { a1, a2, a3, a4, b1, b2, b3, b4 } Output array: a[8] = { a1, b1, a2, b2, a3, b3, a4, b4 } Forget all corner cases, make sure your solution works for any int array of size 2n. You can use one or two temp variables for looping or anything, but you shouldn't use any temp arrays/stacks/queues etc to store entire array or part of array. I'm able to get answer in O(n*log n), but I'm looking for better solution.

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  • Accessing class variable with string name?

    - by coure06
    I have a class like this $.fn.dimeBar = function(custom) { var var1 = 'test1'; var var2 = 'test2'; if(sometest){ //how can i access var1 or var2 here by using string name of variables //some thing like alert(this['var1']) -- should alert: 'test1' } }

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  • Why thread specific data is required in pthread ?

    - by user504542
    Hi As i know, all the threads share memory location. For example a global variable changes in one thread will reflect in another thread. Since each thread has its own stack, the local variables that are created inside the thread is unique. In this case, why do we need to go for thread specific data mechanism?. Can't it be achieved by auto storage varibles inside the thread function ? Kindly clarify!!!. BR Rj

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  • Variable Length Array

    - by corinaf
    Hello, I would like to know how a variable length array is managed (what extra variables or data structures are kept on the stack in order to have variable length arrays). Thanks a lot.

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  • MySQLi - declaring variable after bind_param?

    - by Kerry
    This may be a completely dumb question, but I've seen a couple examples declaring the variables AFTER putting them in bind_param: http://devzone.zend.com/article/686 I've never seen this done before and all my programming knowledge says I should define them before hand. Is this a valid/preferred way?

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  • C# (non-abstract) class to represent paths

    - by user289770
    I'm looking for a C# class that represents a file system path. I would like to use it (instead of strings) as the data type of variables and method arguments (top reasons: type safety, concat-proof, logical comparisons). System.IO.Path provides most of the functionality I want, but it is abstract. System.IO.FileInfo, as I understand, performs IO operations to do its job. I only want a wrapper for the path string. Thanks!

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  • how do i use @var on a function variable?

    - by fayer
    i've got a variable $user that is of data type User (a class). i've got it in a class method so i can't just type: /** * @var User */ $user = Factory::getInstance('User'); because that will work only with class properties, not method variables like in this case. how could i tell netbeans that that variable is of data type User in a method? Thanks!

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  • Storing Formatted Data in C

    - by rangerdanger16
    Im trying to add variables to a C char array. Also I have tried sprintf, but it is causing a few other issues within my program. I am looking to do something like this: char* age = "My age is = " + age; I am planning on sending the char array to a socket using send() Thanks

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  • string concatenation in Groovy seems unconvenient

    - by Zombies
    My goal is to write this: println "this should be 3: ($1+2)" //this is invalid groovy, it won't run Yet this is valid in ruby. Is there a way I can put statements that will eval inside a string or must I use complete variables names? I am basically looking for the Ruby equivalent of: puts "this shoud be 3: #{1+2}" #this is valid ruby

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  • how to search a string in structure variable ( C# )

    - by deep
    public struct Items { public string Id; public string Name; } public Items[] _items = null; if (_items.Contains("Table")) { // i need to check the structure and need to return correponding id } and am having a list of variables in my structure variable... i need to search a Name in the structure(_items) and i want to return the Corresponding Id. how to do this,

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  • With (or similar) statement in JQuery

    - by Salman A
    Very simple question: I want to optimize the following jQuery code with maximum readability, optimal performance and minimum fuss (fuss = declaring new variables etc): $(".addthis_toolbox").append('<a class="addthis_button_delicious"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_facebook"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_google"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_reddit"></a>'); . . .

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  • How can I scale movement physics functions to frames per second (in a game engine)?

    - by Richard
    I am working on a game in Javascript (HTML5 Canvas). I implemented a simple algorithm that allows an object to follow another object with basic physics mixed in (a force vector to drive the object in the right direction, and the velocity stacks momentum, but is slowed by a constant drag force). At the moment, I set it up as a rectangle following the mouse (x, y) coordinates. Here's the code: // rectangle x, y position var x = 400; // starting x position var y = 250; // starting y position var FPS = 60; // frames per second of the screen // physics variables: var velX = 0; // initial velocity at 0 (not moving) var velY = 0; // not moving var drag = 0.92; // drag force reduces velocity by 8% per frame var force = 0.35; // overall force applied to move the rectangle var angle = 0; // angle in which to move // called every frame (at 60 frames per second): function update(){ // calculate distance between mouse and rectangle var dx = mouseX - x; var dy = mouseY - y; // calculate angle between mouse and rectangle var angle = Math.atan(dy/dx); if(dx < 0) angle += Math.PI; else if(dy < 0) angle += 2*Math.PI; // calculate the force (on or off, depending on user input) var curForce; if(keys[32]) // SPACE bar curForce = force; // if pressed, use 0.35 as force else curForce = 0; // otherwise, force is 0 // increment velocty by the force, and scaled by drag for x and y velX += curForce * Math.cos(angle); velX *= drag; velY += curForce * Math.sin(angle); velY *= drag; // update x and y by their velocities x += velX; y += velY; And that works fine at 60 frames per second. Now, the tricky part: my question is, if I change this to a different framerate (say, 30 FPS), how can I modify the force and drag values to keep the movement constant? That is, right now my rectangle (whose position is dictated by the x and y variables) moves at a maximum speed of about 4 pixels per second, and accelerates to its max speed in about 1 second. BUT, if I change the framerate, it moves slower (e.g. 30 FPS accelerates to only 2 pixels per frame). So, how can I create an equation that takes FPS (frames per second) as input, and spits out correct "drag" and "force" values that will behave the same way in real time? I know it's a heavy question, but perhaps somebody with game design experience, or knowledge of programming physics can help. Thank you for your efforts. jsFiddle: http://jsfiddle.net/BadDB

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  • Parsing groupings of strings (Python)

    - by j00niner
    I have a string that looks something like this: [["Name1","ID1","DDY1", "CALL1", "WHEN1"], ["Name2","ID2","DDY2", "CALL2", "WHEN2"],...]; This string was taking from a website. Their can be any amount of groupings. How could I parse this string and print just the Name variables of each grouping?

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