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  • STLifying C++ classes

    - by shambulator
    I'm trying to write a class which contains several std::vectors as data members, and provides a subset of vector's interface to access them: class Mesh { public: private: std::vector<Vector3> positions; std::vector<Vector3> normals; // Several other members along the same lines }; The main thing you can do with a mesh is add positions, normals and other stuff to it. In order to allow an STL-like way of accessing a Mesh (add from arrays, other containers, etc.), I'm toying with the idea of adding methods like this: public: template<class InIter> void AddNormals(InIter first, InIter last); Problem is, from what I understand of templates, these methods will have to be defined in the header file (seems to make sense; without a concrete iterator type, the compiler doesn't know how to generate object code for the obvious implementation of this method). Is this actually a problem? My gut reaction is not to go around sticking huge chunks of code in header files, but my C++ is a little rusty with not much STL experience outside toy examples, and I'm not sure what "acceptable" C++ coding practice is on this. Is there a better way to expose this functionality while retaining an STL-like generic programming flavour? One way would be something like this: (end list) class RestrictedVector<T> { public: RestrictedVector(std::vector<T> wrapped) : wrapped(wrapped) {} template <class InIter> void Add(InIter first, InIter last) { std::copy(first, last, std::back_insert_iterator(wrapped)); } private: std::vector<T> wrapped; }; and then expose instances of these on Mesh instead, but that's starting to reek a little of overengineering :P Any advice is greatly appreciated!

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  • Should I be backing up a webapp's data to another host continuously ?

    - by user196289
    I have webapp in development. I need to plan for what happens if the host goes down. I will lose some very recent session status (which I can live with) and everything else should be persistently stored in the database. If I am starting up again after an outage, can I expect a good host to reconstruct the database to within minutes of where I was up to ? Or seconds ? Or should I build in a background process to continually mirror the database elsewhere ? What is normal / sensible ? Obviously a good host will have RAID and other redundancy so the likelihood of total loss should be low, and if they have periodic backups I should lose only very recent stuff but this is presumably likely to be designed with almost static web content in mind, and my site is transactional with new data being filed continuously (with a customer expectation that I don't ever lose it). Any suggestions / advice ? Are there off the shelf frameworks for doing this ? (I'm primarily working in Java) And should I just plan to save the data or should I plan to have an alternative usable host implementation ready to launch in case the host doesn't come back up in a suitable timeframe ?

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  • guarantee child records either in one table or another, but not both?

    - by user151841
    I have a table with two child tables. For each record in the parent table, I want one and only one record in one of the child tables -- not one in each, not none. How to I define that? Here's the backstory. Feel free to criticize this implementation, but please answer the question above, because this isn't the only time I've encountered it: I have a database that holds data pertaining to user surveys. It was originally designed with one authentication method for starting a survey. Since then, requirements have changed, and now there are two different ways someone could sign on to start a survey. Originally I captured the authentication token in a column in the survey table. Since requirements changed, there are three other bits of data that I want to capture in authentication. So for each record in the survey table, I'm either going to have one token, or a set of three. All four of these are of different types, so my thought was, instead of having four columns where either one is going to be null, or three are going to be null ( or even worse, a bad mashup of either of those scenarios ), I would have two child tables, one for holding the single authentication token, the other for holding the three. Problem is, I don't know offhand how to define that in DDL. I'm using MySQL, so maybe there's a feature that MySQL doesn't implement that lets me do this.

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  • Would there be a market for this idea (cross platform VM for iPhone OS)

    - by Tzury Bar Yochay
    For a long time I wondered if the following idea worth a nickel or just a waste of time and energy. I am willing to start a project which will provide a kind of a VM for all iPxxx apps - so developed once for iPxxx can run on a Macbook, iMac, Linux, Android and windows (desktop and mobile). You get the idea, right? I want to do to the current iPhone SDK, the same as what Mono did to Microsoft .Net and perhaps a more complete set of implementation. I tend to believe that if overnight all apps on appstore become available on the android market as well that would be a mini revolution. Think about running iPad apps on every tablet that will come out to the market in the future. Wouldn't it be fantastic to all the developers, which from now on, can write once and sell everywhere? The main questions which I ask myself repeatedly is: "Is This Legal?" - I mean, say I have done this, would apple's lawyers will start sending me all kinds of nasty emails? I am willing to hear your opinion about this idea as well as if some of you willing and able to join forces and start this open source project.

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  • Make All Types Constant by Default in C++

    - by Jon Purdy
    What is the simplest and least obtrusive way to indicate to the compiler, whether by means of compiler options, #defines, typedefs, or templates, that every time I say T, I really mean T const? I would prefer not to make use of an external preprocessor. Since I don't use the mutable keyword, that would be acceptable to repurpose to indicate mutable state. Potential (suboptimal) solutions so far: // I presume redefinition of keywords is implementation-defined or illegal. #define int int const #define ptr * const int i(0); int ptr j(&i); typedef int const Int; typedef int const* const Intp; Int i(0); Intp j(&i); template<class T> struct C { typedef T const type; typedef T const* const ptr; }; C<int>::type i(0); C<int>::ptr j(&i);

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  • Would like some modelling tips for dependent values

    - by orjan
    I'm working on a model for a simple fishing competition and I have some issues with my design. The main class for the fishing game is Capture and it looks like this: public class Capture : Entity { public virtual int Weight { get; set; } public virtual int Length { get; set; } public virtual DateTime DateForCapture { get; set; } public virtual User CapturedBy { get; set; } public virtual Species Species { get; set; } } So far there´s no problem but I'm not really sure how to model the game. Every Species is connected to a reference weight that changes from year to year The number of point for a capture is its Weight divided by the current reference weight for the species. One way to solve the problem is to connect a capture to SpeciesReferenceWeight instead of Species public class SpeciesReferenceWeight : Entity { public virtual Species Species { get; set; } public virtual int ReferenceWeight { get; set; } public virtual int Year { get; set; } } But in that way that Capture is connected to the implementation details of the game and from my point of view a capture is still a capture even if it's not included in a game. The result I'm aiming for is like: http://hornalen.net/fishbonkern/2007/ that I wrote a couple of years ago with brute force sql and no domain model. I would be very happy for all kinds of feeback on this issue.

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  • HTML5 Local Storage of audio element source - is it possible?

    - by andrewdotcom
    Hi stackoverflow experts I've been experimenting with the audio and local storage features of html5 of late and have run into something that has me stumped. I'd like to be able to cache or store the source of the audio element locally to enable speedier and offline playback. The problem is I can't see how this is possible with the current implementation. I have tried the following using webkit: Creating a manifest file to set up local caching but the audio file appears not to be a cacheable item maybe due to the way it is stream or something I have also attempted to use javascript to put an audio object into local storage but the size of the mp3 makes this impossible due to memory issues (i think). I have tried to use the data uri and base64 to use the html as a audio transport that can be cached but again the filesize makes this prohibitive. Also the audio element does not seem to like this in webkit (works fine in mozilla) I have tried several methods of putting the data into the local database store. Again suffering the same issues as the other cases. I'd love to hear any other ideas anyone may have as to how I could achieve my goal of offline playback using caching/local storage in webkit.

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  • Slowing process creation under Java?

    - by oconnor0
    I have a single, large heap (up to 240GB, though in the 20-40GB range for most of this phase of execution) JVM [1] running under Linux [2] on a server with 24 cores. We have tens of thousands of objects that have to be processed by an external executable & then load the data created by those executables back into the JVM. Each executable produces about half a megabyte of data (on disk) that when read right in, after the process finishes, is, of course, larger. Our first implementation was to have each executable handle only a single object. This involved the spawning of twice as many executables as we had objects (since we called a shell script that called the executable). Our CPU utilization would start off high, but not necessarily 100%, and slowly worsen. As we began measuring to see what was happening we noticed that the process creation time [3] continually slows. While starting at sub-second times it would eventually grow to take a minute or more. The actual processing done by the executable usually takes less than 10 seconds. Next we changed the executable to take a list of objects to process in an attempt to reduce the number of processes created. With batch sizes of a few hundred (~1% of our current sample size), the process creation times start out around 2 seconds & grow to around 5-6 seconds. Basically, why is it taking so long to create these processes as execution continues? [1] Oracle JDK 1.6.0_22 [2] Red Hat Enterprise Linux Advanced Platform 5.3, Linux kernel 2.6.18-194.26.1.el5 #1 SMP [3] Creation of the ProcessBuilder object, redirecting the error stream, and starting it.

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  • FileInput Help/Advice

    - by user559142
    I have a fileinput class. It has a string parameter in the constructor to load the filename supplied. However it just exits if the file doesn't exist. I would like it to output a message if the file doesn't exist - but not sure how.... Here is the class: public class FileInput extends Input { /** * Construct <code>FileInput</code> object given a file name. */ public FileInput(final String fileName) { try { scanner = new Scanner(new FileInputStream(fileName)); } catch (FileNotFoundException e) { System.err.println("File " + fileName + " could not be found."); System.exit(1); } } /** * Construct <code>FileInput</code> object given a file name. */ public FileInput(final FileInputStream fileStream) { super(fileStream); } } And its implementation: private void loadFamilyTree() { out.print("Enter file name: "); String fileName = in.nextLine(); FileInput input = new FileInput(fileName); family.load(input); input.close(); }

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  • what are good ways to implement search and search results using ajax?

    - by Amr ElGarhy
    i have some text box in a page and in the same page there will be a table 'grid' like for holding the search result. When the user start editing and of the textbox above, the search must start by sending all textboxs values to the server 'ajax', and get back with the results to fill the below grid. Notes: This grid should support paging, sorting by clicking on headers and it will contains some controls beside the results such as checkboxs for boolean values and links for opening details in another page. I know many ways to do this some of them are: 1- updatepanel around all of these controls and thats it "fast dirty solution" 2- send the search criteria using ajax request using JQuery post function for example and get back the JSON result, and using a template will draw the grid "clean but will take time to finish and will be harder to edit later". 3- .... My question is: What do you think will be the best choice to implement this scenario? because i face this scenario too much, and want to know which implementation will be better regarding performance, optimization, and time to finish. I just want to know your thoughts about this issue.

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  • Make an abstract class or use a processor?

    - by Tim Murphy
    I'm developing a class to compare two directories and run an action when a directory/file in the source directory does not exist in destination directory. Here is a prototype of the class: public abstract class IdenticalDirectories { private DirectoryInfo _sourceDirectory; private DirectoryInfo _destinationDirectory; protected abstract void DirectoryExists(DirectoryInfo sourceDirectory, DirectoryInfo destinationDirectory); protected abstract void DirectoryDoesNotExist(DirectoryInfo sourceDirectory, DirectoryInfo destinationDirectory); protected abstract void FileExists(DirectoryInfo sourceDirectory, DirectoryInfo destinationDirectory); protected abstract void FileDoesNotExist(DirectoryInfo sourceDirectory, DirectoryInfo destinationDirectory); public IdenticalDirectories(DirectoryInfo sourceDirectory, DirectoryInfo destinationDirectory) { ... } public void Run() { foreach (DirectoryInfo sourceSubDirectory in _sourceDirectory.GetDirectories()) { DirectoryInfo destinationSubDirectory = this.GetDestinationDirectoryInfo(subDirectory); if (destinationSubDirectory.Exists()) { this.DirectoryExists(sourceSubDirectory, destinationSubDirectory); } else { this.DirectoryDoesNotExist(sourceSubDirectory, destinationSubDirectory); } foreach (FileInfo sourceFile in sourceSubDirectory.GetFiles()) { FileInfo destinationFile = this.GetDestinationFileInfo(sourceFile); if (destinationFile.Exists()) { this.FileExists(sourceFile, destinationFile); } else { this.FileDoesNotExist(sourceFile, destinationFile); } } } } } The above prototype is an abstract class. I'm wondering if it would be better to make the class non-abstract and have the Run method receiver a processor? eg. public void Run(IIdenticalDirectoriesProcessor processor) { foreach (DirectoryInfo sourceSubDirectory in _sourceDirectory.GetDirectories()) { DirectoryInfo destinationSubDirectory = this.GetDestinationDirectoryInfo(subDirectory); if (destinationSubDirectory.Exists()) { processor.DirectoryExists(sourceSubDirectory, destinationSubDirectory); } else { processor.DirectoryDoesNotExist(sourceSubDirectory, destinationSubDirectory); } foreach (FileInfo sourceFile in sourceSubDirectory.GetFiles()) { FileInfo destinationFile = this.GetDestinationFileInfo(sourceFile); if (destinationFile.Exists()) { processor.FileExists(sourceFile, destinationFile); } else { processor.FileDoesNotExist(sourceFile, destinationFile); } } } } What do you see as the pros and cons of each implementation?

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  • Multiple locking task (threading)

    - by Archeg
    I need to implement the class that should perform locking mechanism in our framework. We have several threads and they are numbered 0,1,2,3.... We have a static class called ResourceHandler, that should lock these threads on given objects. The requirement is that n Lock() invokes should be realeased by m Release() invokes, where n = [0..] and m = [0..]. So no matter how many locks was performed on single object, only one Release call is enough to unlock all. Even further if o object is not locked, Release call should perform nothing. Also we need to know what objects are locked on what threads. I have this implementation: public class ResourceHandler { private readonly Dictionary<int, List<object>> _locks = new Dictionary<int, List<object>>(); public static ResourceHandler Instance {/* Singleton */} public virtual void Lock(int threadNumber, object obj) { Monitor.Enter(obj); if (!_locks.ContainsKey(threadNumber)) {_locks.Add(new List<object>());} _locks[threadNumber].Add(obj); } public virtual void Release(int threadNumber, object obj) { // Check whether we have threadN in _lock and skip if not var count = _locks[threadNumber].Count(x => x == obj); _locks[threadNumber].RemoveAll(x => x == obj); for (int i=0; i<count; i++) { Monitor.Exit(obj); } } // ..... } Actually what I am worried here about is thread-safety. I'm actually not sure, is it thread-safe or not, and it's a real pain to fix that. Am I doing the task correctly and how can I ensure that this is thread-safe?

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  • NSTimer won't stop it only resets when invalidated & released

    - by J Fries
    When I press my stop button to stop the timer it just resets to the original time and begins counting down again. I have looked everywhere and all I have found is "invalidate" and it isn't working. I want the time to stop when I hit stop and the label to display the original time. I also turned off automatic counting so I could try releasing and it is giving me an error: 0x10e20a5: movl 16(%edx), %edx EXC_BAD_ACCESS (code=2, address=0x10) `NSTimer *rockettTimer; int rocketCount; @interface FirstViewController () @property (strong, nonatomic) IBOutlet UILabel *rocketTimer; - (IBAction)stopButton:(id)sender; - (IBAction)startButton:(id)sender; @end @implementation FirstViewController @synthesize rocketTimer; -(void) rocketTimerRun{ rocketCount = rocketCount - 1; int minuts = rocketCount / 60; int seconds = rocketCount - (minuts * 60); NSString *timerOutput = [NSString stringWithFormat:@"%d:%.2d", minuts, seconds]; rocketTimer.text = timerOutput; } - (IBAction)startButton:(id)sender { rocketCount = 180; rockettTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(rocketTimerRun) userInfo:nil repeats:YES]; - (IBAction)stopButton:(id)sender { [rockettTimer invalidate]; //[rockettTimer release]; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setRocketTimer:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end`

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  • Multisite Enabling a Table

    - by Joe Fitzgibbons
    I am creating a table (table A) that will have a number of columns(of course) and there will be another table (table B) that holds metadata associated to rows in table A. I am working with a multi site implementation that has one database for the whole shabang. Rows in table A could belong to any number of sites but must belong to at least one. The problem I have is I am not sure what the best practice is for defining what site each row in table A belongs to. I want performance and scalability. There is no finite number of sites going forward. Rows in table A could belong to any number of sites in the future. Right now there are only 3. My initial thoughts are to have a primary site ID in Table A and then metadata in table B will have rows defining additional sites as needed. Another thought is to have a column in Table A for each site and it is a boolean as to wether it belongs to that site. Lastly I have thought about having another table to map rows in Table A to each site. What is the best way to associate rows in a table with any number of sites with performance and scalability in mind?

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • implementing user tracking (logging) in Rails 3

    - by seth.vargo
    Hi, I'm creating a Rails application in which logging individual user actions is vital. Every time a user clicks a url, I want to log the action along with all parameters. Here is my current implementation: class CreateActivityLogs < ActiveRecord::Migration create_table :activity_logs do |t| t.references :user t.string :ip_address t.string :referring_url t.string :current_url t.text :params t.text :action t.timestamps end end   class ActivityLog < ActiveRecord::Base belongs_to :user end In a controller, I'd like to be able to do something like the following: ... ActivityLog::log @user.id, params, 'did foo with bar' ... I'd like to have the ActivityLog::log method automatically get the IP address, referring url, and current url (I know how to do this already) and create a new record in the table. So, my questions are: How do I do this? How do I use ActivityLog without having to create an instance everytime I want to log? Is this the best way? Some people have argued for a flat-file log for this kind of logging - however, I want admins to be able to see a user's activity in the backend as well, so I thought a database solution may be better?

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  • Retrieve E-mail from server (pop3) by date for filtering on subject or body in C#

    - by Josh
    I have a piece of monitoring software I am writing which needs to retrieve e-mails sent to an address for a certain day so that I can filter them by a regex in the subject or body. I don't need to retrieve the entire message, only the subject and body for all messages on a given day so that I can evaluate them with a regular expression for a token. I looked at EAGetMail as a solution, but their implementation doesn't do what I need to to do. I can only get all information on mail, which only has the size and index. I would need it by subject, but even then I don't want to get everything in inbox. If I went with this solution I have to get all mail, and then retrieve each mail message individually to evaluate the subject and body. This is not ideal. I also looked at OpenPop.Net, but it too does not have a targeted retrieval for today's messages only. Can I even do what I want without looping through every single email on the server until I find a match? What is the best way to accomplish what I am trying to do? Am I going to have to build a custom web request to get the data I want? Also, I looked at Chilkat, but I am looking for a free solution, even if it means building the http request myself.

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  • Can AutoMapper create a map for an interface and then map with a derived type?

    - by TheCloudlessSky
    I have an interface IFoo: public interface IFoo { int Id { get; set; } } And then a concrete implementation: public class Bar : IFoo { public int Id { get; set; } public string A { get; set; } } public class Baz : IFoo { public int Id { get; set; } public string B { get; set; } } I'd like to be able to map all IFoo but specifying their derived type instead: Mapper.CreateMap<int, IFoo>().AfterMap((id, foo) => foo.Id = id); And then map (without explicitly creating maps for Bar and Baz): var bar = Mapper.Map<int, Bar>(123); // bar.Id == 123 var baz = Mapper.Map<int, Baz>(456); // baz.Id == 456 But this doesn't work in 1.1. I know I could specify all Bar and Baz but if there are 20 of these, I'd like to not have to manage them and rather just have what I did above for creating the map. Is this possible?

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  • Abstract away a compound identity value for use in business logic?

    - by John K
    While separating business logic and data access logic into two different assemblies, I want to abstract away the concept of identity so that the business logic deals with one consistent identity without having to understand its actual representation in the data source. I've been calling this a compound identity abstraction. Data sources in this project are swappable and various and the business logic shouldn't care which data source is currently in use. The identity is the toughest part because its implementation can change per kind of data source, whereas other fields like name, address, etc are consistently scalar values. What I'm searching for is a good way to abstract the concept of identity, whether it be an existing library, a software pattern or just a solid good idea of some kind is provided. The proposed compound identity value would have to be comparable and usable in the business logic and passed back to the data source to specify records, entities and/or documents to affect, so the data source must be able to parse back out the details of its own compound ids. Data Source Examples: This serves to provide an idea of what I mean by various data sources having different identity implementations. A relational data source might express a piece of content with an integer identifier plus a language specific code. For example. content_id language Other Columns expressing details of content 1 en_us 1 fr_ca The identity of the first record in the above example is: 1 + en_us However when a NoSQL data source is substituted, it might somehow represent each piece of content with a GUID string 936DA01F-9ABD-4d9d-80C7-02AF85C822A8 plus language code of a different standardization, And a third kind of data source might use just a simple scalar value. So on and so forth, you get the idea.

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  • XNA, C# - Check if a Vector2 path crosses another Vector2 path.

    - by Nick
    Hello all, I have an XNA question for those with more experience in these matters than myself (maths). Background: I have a game that implements a boundary class, this simply hosts 2 Vector2 objects, a start and an end point. The current implementation crudely handles collision detection by assuming boundaries are always vertical or horizontal, i.e. if start.x and end.x are the same check I am not trying to pass x etc. Ideally what I would like to implement is a method that accepts two Vector2 parameters. The first being a current location, the second being a requested location (where I would like to move it to assuming no objections). The method would also accept a boundary object. What the method should then do is tell me if I am going to cross the boundry in this move. this could be a bool or ideally something representing how far I can actually move. This empty method might explain better than I can in words. /// <summary> /// Checks the move. /// </summary> /// <param name="current">The current.</param> /// <param name="requested">The requested.</param> /// <param name="boundry">The boundry.</param> /// <returns></returns> public bool CheckMove(Vector2 current, Vector2 requested, Boundry boundry) { //return a bool that indicated if the suggested move will cross the boundry. return true; }

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  • java class that simulates a simple database table

    - by ericso
    I have a collection of heterogenous data that I pull from a database table mtable. Then, for every unique value uv in column A, I compute a function of (SELECT * FROM mtable WHERE A=uv). Then I do the same for column B, and column C. There are rather a lot of unique values, so I don't want to hit the db repeatedly - I would rather have a class that replicates some of the functionality (most importantly some version of SELECT WHERE). Additionally, I would like to abstract the column names away from the class definition, if that makes any sense - the constructor should take a list of names as a parameter, and also, I suppose, a list of types (right now this is just a String[], which seems hacky). I'm getting the initial data from a RowSet. I've more or less done this by using a hashmap that maps Strings to lists/arrays of Objects, but I keep getting bogged down in comparisons and types, and am thinking that my current implementation really isn't as clean and clear as it could be. I'm pretty new to java, also, and am not sure if I'm not going down a completely incorrect path. Does anyone have any suggestions?

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  • Integrating jQuery autocomplete with Google site search

    - by user1715700
    I have a bit of an odd situation. I have to implement search on a public facing website -but, that search must be able to search both web pages and have an autocomplete/suggestion functionality that comes from a list of terms that are in a DB table. So, I'm wondering a couple things: 1) should I be looking at Google search and jQuery autocomplete? 2) is there something else I should be looking at instead? 3) if this is the right path to be heading down are the enough pointers on implementation? The crux of my problem is that the terms that I need to use for the autocomplete/suggest functionality reside within a database and not on the webpages. So, I thought Google would be appropriate for search the webpages and that I could sort of fill in the blanks so to speak with these terms from the DB. I'm going to say that there are roughly 20-40,000 terms or so that need autocomplete. But that is really just a very rough guess -it could be less. I'm open to ideas and not really married to any particular solution. However, I will admit to liking the ideas of offloading the search to Google. I hear they have a good algorithm ;) Any ideas, thoughts, or leads are greatly appreciated!

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  • Reference properteries declared in a protocol and implemented in the anonymous category?

    - by Heath Borders
    I have the following protocol: @protocol MyProtocol @property (nonatomic, retain) NSObject *myProtocolProperty; -(void) myProtocolMethod; @end and I have the following class: @interface MyClass : NSObject { } @end I have a class extension declared, I have to redeclare my protocol properties here or else I can't implement them with the rest of my class. @interface()<MyProtocol> @property (nonatomic, retain) NSObject *myExtensionProperty; /* * This redeclaration is required or my @synthesize myProtocolProperty fails */ @property (nonatomic, retain) NSObject *myProtocolProperty; - (void) myExtensionMethod; @end @implementation MyClass @synthesize myProtocolProperty = _myProtocolProperty; @synthesize myExtensionProperty = _myExtensionProperty; - (void) myProtocolMethod { } - (void) myExtensionMethod { } @end In a consumer method, I can call my protocol methods and properties just fine. Calling my extension methods and properties produces a warning and an error respectively. - (void) consumeMyClassWithMyProtocol: (MyClass<MyProtocol> *) myClassWithMyProtocol { myClassWithMyProtocol.myProtocolProperty; // works, yay! [myClassWithMyProtocol myProtocolMethod]; // works, yay! myClassWithMyProtocol.myExtensionProperty; // compiler error, yay! [myClassWithMyProtocol myExtensionMethod]; // compiler warning, yay! } Is there any way I can avoid redeclaring the properties in MyProtocol within my class extension in order to implement MyProtocol privately?

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  • Initializing ExportFactory using MEF

    - by Riz
    Scenario Application has multiple parts. Each part is in separate dll and implements interface IFoo All such dlls are present in same directory (plugins) The application can instantiate multiple instances of each part Below is the code snippet for the interfaces, part(export) and the import. The problem I am running into is, the "factories" object is initialized with empty list. However, if I try container.Resolve(typeof(IEnumerable< IFoo )) I do get object with the part. But that doesn't serve my purpose (point 4). Can anyone point what I am doing wrong here? public interface IFoo { string Name { get; } } public interface IFooMeta { string CompType { get; } } Implementation of IFoo in separate Dll [ExportMetadata("CompType", "Foo1")] [Export(typeof(IFoo), RequiredCreationPolicy = CreationPolicy.NonShared))] public class Foo1 : IFoo { public string Name { get { return this.GetType().ToString(); } } } Main application that loads all the parts and instantiate them as needed class PartsManager { [ImportMany] private IEnumerable<ExportFactory<IFoo, IFooMeta>> factories; public PartsManager() { IContainer container = ConstructContainer(); factories = (IEnumerable<ExportFactory<IFoo, IFooMeta>>) container.Resolve(typeof(IEnumerable<ExportFactory<IFoo, IFooMeta>>)); } private static IContainer ConstructContainer() { var catalog = new DirectoryCatalog(@"C:\plugins\"); var builder = new ContainerBuilder(); builder.RegisterComposablePartCatalog(catalog); return builder.Build(); } public IFoo GetPart(string compType) { var matchingFactory = factories.FirstOrDefault( x => x.Metadata.CompType == compType); if (factories == null) { return null; } else { IFoo foo = matchingFactory.CreateExport().Value; return foo; } } }

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  • Which way of declaring a variable is fastest?

    - by ADB
    For a variable used in a function that is called very often and for implementation in J2ME on a blackberry (if that changed something, can you explain)? class X { int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { static int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { public void someFunc(int j) { int i = 0; while( i < j ){ [...] i++; } } } I know there is a difference how a static versus non-static class variable is accessed, but I don't know it would affect the speed. I also remember reading somewhere that in-function variables may be accessed faster, but I don't know why and where I read that. Background on the question: some painting function in games are called excessively often and even small difference in access time can affect the overall performance when a variable is used in a largish loop.

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