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  • Windows Phone: Updating backend datastore (via web service) while keeping UI very responsive

    - by will
    I am developing a Windows Phone app where users can update a list. Each update, delete, add etc need to be stored in a database that sits behind a web service. As well as ensuring all the operations made on the phone end up in the cloud, I need to make sure the app is really responsive and the user doesn’t feel any lag time whatsoever. What’s the best design to use here? Each check box change, each text box edit fires a new thread to contact the web service? Locally store a list of things that need to be updated then send to the server in batch every so often (what about the back button)? Am I missing another even easier implementation? Thanks in advance,

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  • Easy way to convert c code to assembly?

    - by Bob
    Is there an easy way (like a free program) that can covert c/c++ code to x86 assembly? I know that any c compiler does something very similar and that I can just compile the c code and then disassemble the complied executable, but that's kind of an overkill, all I want is to convert a few lines of code. Does anyone know of some program that can do that?

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  • Class architecture, no friends allowed

    - by Captain Comic
    The question of why there are no friends in C# has been extensively discussed. I have the following design problems. I have a class that has only one public function AddOrder(Order ord). Clients are allowed to call only this function. All other logic must be hidden. Order class is listening to market events and must call other other function of TradingSystem ExecuteOrder, so I have to make it public as well. Doing that I will allow clients of Trading system to call this function and I don't want that. class TradingSystem { // Trading system stores list of orders List<Order> _orders; // this function is made public so that Order can call ir public ExecuteOrder(Order ord) { } // this function is made public for external clients public AddOrder(OrderRequest ordreq) { // create order and pass it this order.OnOrderAdded(this); } } class Order { TradingSystem _ts; public void OnOrderAdded(TradingSystem ts) { _ts = ts; } void OnMarketEvent() { _ts.ExecuteOrder() } }

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  • How to check whether your code environment on Windows or on Linux or other OS

    - by justjoe
    hi, right now, i code custom wordpress theme and testing it in xampp windows XP on apache server. But as long as i concern, there's no wp build-in function to identify the code environment. Is there's any PHP build-in function to identify such thing ? for the record, what i want to code need to read a directory. in my apache (in windows), the path will be c:/xampp/htdocs where apache on linux will be \somepath\somepath\ so, is there any code solution to know what is the OS environment without i have to compare the path ? i hope it will also work on other OS with other webserver then APACHE such as IIS

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  • Understanding c++ block of code

    - by kotoko
    I was given a c++ main and have to code it so it works. I am having some trouble understanding the code as I am a bit new to cpp. Here is the code int main(int argc, char *argv[]) { Class::setAtribute("string"); Class(Class::CONSTANT) << "starting up..."; } Some questions: How can the first line work with no variables? Is it static? The second line is really strange for me, what I can make out is a Constructor that takes in a class constante and then prints it out somehow? If someone could explain me this bit of code it would be great! Thanks in advance.

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  • Refactoring thick client legacy application

    - by Paul
    I am working on a fat client legacy C++ application which has a lot of business logic mixed in with the presentation side of things. I want to clean things out and refactor the code out completely, so there is a clear seperation of concerns. I am looking at MVC or some other suitable design pattern in order to achieve this. I would like to get recommendations from people who have walked this road before - Do I use MVP or MVC (or another pattern)? What is/are the best practices for undertaking something like this (i.e. useful steps/checks) ?

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  • Javascript Code For HTML5 Form Validation Not Working

    - by MistUnleashed
    I'm new to JavaScript so I have no idea why this code does not work and validate my HTML5 Form like it should. The JavaScript code which can be found below is supposed to check if the browser supports the required attribute and if it doesn't then it will validate the form and check for any empty spaces. I got the code from this website. In the body of the webpage containing my form I have this: Below is the contactvalidate.js file: $('#formTemplate').submit(function() { if (!attributeSupported("required") || ($.browser.safari)) { $("#formTemplate [required]").each(function(index) { if (!$(this).val()) { alert("Please fill all required fields."); return false; } }); } return false; }); Do I need to change anything in this code or should it work? As I've said I'm new to JavaScript so any help you guys could give me is greatly appreciated.

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  • CRUD operations; do you notify whether the insert,update etc. went well ?

    - by danielovich
    Hi guys. I have a simple question for you (i hope) :) I have pretty much always used void as a "return" type when doing CRUD operations on data. Eg. Consider this code: public void Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); } and then considen this code: public bool Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); return true; } It actually just comes down to whether you should notify that something was inserted (and went well) or not ?

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  • What's wrong with the architecture of a game object drawing and updating itself?

    - by Ricket
    What are the reasons for and against a game object drawing and updating itself? For example, if you have a game where the player has a position on screen, why not have an all-encompassing class: public class Player { private int x, y, xVelocity, yVelocity; private Sprite s; //... public Player() { // load the sprite here, somehow? } public void draw(CustomGraphicsClass g) { g.draw(s, x, y); } public void update(long timeElapsed) { x += (xVelocity * timeElapsed); y += (yVelocity * timeElapsed); } } What is wrong with this design? What are the downfalls or concerns? How would you better write something like this, or better architect this type of thing in a game? Also, somewhat connected, how would you implement loading that Sprite image? And furthermore, how would you then implement collision between two Players? (I should probably separate these extra two questions into new questions, huh?)

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  • Very basic database theory.

    - by John R
    I have a set of tables to show the relationship between organziations and supporters below. Although I have done some basic mySQL querries, I know very little about database 'design'. I plan to querry the database for: -a list of contributors to a specific organization... or, -a list of organizations that a specific suporter supports. The database tables for organiations and contributors may have other columns in the future and recieve a lesser amount of querries based on that information. A | X A | Y A | Z B | X B | Y C | X C | Z How should the tables be set up? I assume that there should be a third table, but there is still redundent information in the third table. Is there a better way of setting up the tables? +----+-------+ +-------------+----------+ +----+-------+ | id | org | | org | contr | | id | contr.| +----+-------+ +-------------+----------+ +----+-------+ | 1 | A | | 1 | 1 | | 1 | X | | 2 | B | | 1 | 2 | | 2 | Y | | 3 | C | | 1 | 3 | | 3 | Z | +----+-------+ | 2 | 1 | +----+-------+ | 2 | 2 | | 3 | 1 | | 3 | 3 | +-------------+----------+

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  • Using macro to check null values

    - by poliron
    My C code contains many functions with pointers to different structs as parameters which shouldn't be NULL pointers. To make my code more readable, I decided to replace this code: if(arg1==NULL || arg2==NULL || arg3==NULL...) { return SOME_ERROR; } With that macro: NULL_CHECK(arg1,arg2,...) How should I write it, if the number of args is unknown and they can point to different structs?(I work in C99)

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  • Interpreters: Handling includes/imports

    - by sub
    I've built an interpreter in C++ and everything works fine so far, but now I'm getting stuck with the design of the import/include/however you want to call it function. I thought about the following: Handling includes in the tokenizing process: When there is an include found in the code, the tokenizing function is recursively called with the filename specified. The tokenized code of the included file is then added to the prior position of the include. Disadvantages: No conditional includes(!) Handling includes during the interpreting process: I don't know how. All I know is that PHP must do it this way as conditional includes are possible. Now my questions: What should I do about includes? How do modern interpreters (Python/Ruby) handle this? Do they allow conditional includes?

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  • How do you plan for starting a new web system?

    - by Kerry
    I've been creating more and more systems recently and I find more and more planning and preparation I do before starting the project. I determine what libraries or frameworks I will be using, what languages, the basic architecture of how the site will flow, etc. I've also heard of other design processes such as hanging styrofoam balls to show where classes are and how they relate, which is a process I've never heard of nor do I know how it works. Is there any software that helps with this process? Are there any guidelines or steps or do you have a recommended set of steps or guidelines that you follow when designing a new project?

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  • benefit os having a factory for object creation?

    - by ajsie
    im trying to understand the factory design pattern. i dont understand why it's good to have a middleman between the client and the product (object that the client wants). example with no factory: $mac = new Mac(); example with a factory: $appleStore = new AppleStore(); $mac = $appleStore->getProduct('mac'); how does the factory pattern decouple the client from the product? could someone give an example of a future code change that will impact on example 1 negative, but positive in example 2 so i understand the importance of decoupling? thanks

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  • Is there any simple C++ code to grab video from UVC webcam and display it simultaneously?

    - by mShero
    I'm very very new to Linux and programming! I'm using ubuntu 11.10 - 64 bits with gcc 4.6.1 I've been searching online for an example C++ code that simply grabs video from a compliant UVC webcam and displays it simultaneously.. I need to compile it on gcc. In OpenCV, it's a very simple code less than 20 lines as I remember! I found this: http://v4l2spec.bytesex.org/spec/capture-example.html But it's very huge code relative to OpenCV code ?! and even when I tried to compile it using gcc.. I got many errors! I copied the code into a cpp file: cap.cpp then wrote in the terminal: gcc cap.cpp -o cap and the errors showed up... same errors with g++ I hope if someone can help me and tell me where can I find another simpler code? and how can I test it ? Thank you :)

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  • How to organize Windows Phone code base to target both 7.x and 8 platforms

    - by ljubomir
    I took over a Windows Phone project which was previously targeting WP 7.1 platform, and with the recent announcement of the new platform it should target WP 8 as well. My VS 2010 solution consists on several projects (Data access, Model, Tests and WP7 client app) and i am wandering on how to include support for WP8. I have to note that the code-base is not compatible with WP8, due to usage of Toolkit controls and other 3rd party libraries targeted for WP7.1 specifically. Also there is another problem with the Visual Studio versions - WP7.1 can work with VS 2010, but WP8 requires VS 2012. Should i move the whole code-base to VS 2012? Any good advice on how to organize code-base in a most meaningful way in order to avoid duplication and possible painful maintenance? I am thinking between one solution - multiple projects vs. multiple solutions - reusable projects approach. Code duplication (like two separate folders/solutions) should be the least possible approach (fallback).

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  • Is throwing an exception a healthy way to exit?

    - by ramaseshan
    I have a setup that looks like this. class Checker { // member data Results m_results; // see below public: bool Check(); private: bool Check1(); bool Check2(); // .. so on }; Checker is a class that performs lengthy check computations for engineering analysis. Each type of check has a resultant double that the checker stores. (see below) bool Checker::Check() { // initilisations etc. Check1(); Check2(); // ... so on } A typical Check function would look like this: bool Checker::Check1() { double result; // lots of code m_results.SetCheck1Result(result); } And the results class looks something like this: class Results { double m_check1Result; double m_check2Result; // ... public: void SetCheck1Result(double d); double GetOverallResult() { return max(m_check1Result, m_check2Result, ...); } }; Note: all code is oversimplified. The Checker and Result classes were initially written to perform all checks and return an overall double result. There is now a new requirement where I only need to know if any of the results exceeds 1. If it does, subsequent checks need not be carried out(it's an optimisation). To achieve this, I could either: Modify every CheckN function to keep check for result and return. The parent Check function would keep checking m_results. OR In the Results::SetCheckNResults(), throw an exception if the value exceeds 1 and catch it at the end of Checker::Check(). The first is tedious, error prone and sub-optimal because every CheckN function further branches out into sub-checks etc. The second is non-intrusive and quick. One disadvantage is I can think of is that the Checker code may not necessarily be exception-safe(although there is no other exception being thrown anywhere else). Is there anything else that's obvious that I'm overlooking? What about the cost of throwing exceptions and stack unwinding? Is there a better 3rd option?

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  • Why and How to avoid Event Handler memory leaks ?

    - by gillyb
    Hey There, I just came to realize, by reading some questions and answers on StackOverflow, that adding event handlers using += in C# (or i guess, other .net languages) can cause common memory leaks... I have used event handlers like this in the past many times, and never realized that they can cause, or have caused, memory leaks in my applications. How does this work (meaning, why does this actually cause a memory leak) ? How can I fix this problem ? Is using -= to the same event handler enough ? Are there common design patterns or best practices for handling situations like this ? Example : How am I supposed to handle an application that has many different threads, using many different event handlers to raise several events on the UI ? Are there any good and simple ways to monitor this efficiently in an already built big application ? Thanks in advance!

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  • Sequencing ajax requests

    - by Scott Evernden
    I find I sometimes need to iterate some collection and make an ajax call for each element. I want each call to return before moving to the next element so that I don't blast the server with requests - which often leads to other issues. And I don't want to set async to false and freeze the browser. Usually this involves setting up some kind of iterator context that i step thru upon each success callback. I think there must be a cleaner simpler way? Does anyone have a clever design pattern for how to neatly work thru a collection making ajax calls for each item?

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  • How to write this in better way?

    - by dario
    Hi all. Let's look at this code: IList<IHouseAnnouncement> list = new List<IHouseAnnouncement>(); var table = adapter.GetData(); //get data from repository object -> DataTable if (table.Rows.Count >= 1) { for (int i = 0; i < table.Rows.Count-1; i++) { var anno = new HouseAnnouncement(); anno.Area = float.Parse(table.Rows[i][table.powierzchniaColumn].ToString()); anno.City = table.Rows[i][table.miastoColumn].ToString(); list.Add(anno); } } return list; Is it better way to write this in less code and better fashion (must be :-) )? Maybe using labda (but let mi know how)? Thanks in advance!

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  • Designing Relational Survey Questionnaires Database

    - by user1213055
    I'm trying to build a simple sql database for following access database. Currently there is no relationship and I just have two tables male and female with 6 sections in each form. How can I design it a better way so end user can connect to the database and analyze using STATA or SPSS ? I'm really confused whether I should create one table with all fields or break down into different tables. The database is specific to this study only so I'm not looking for a generic survey database where user can create surveys and capture them. Any feedback or suggestion is much appreciated.

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