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  • differing methods of alloc / init / retaining an object in objective-c

    - by taber
    In several pieces of sample objective-c code I've seen people create new objects like this: RootViewController *viewController = [[RootViewController alloc] init]; self.rootViewController = viewController; // self.rootViewController is a (nonatomic,retain) synthesized property [viewController release]; [window addSubview: [self.rootViewController view]]; Is that any different "behind the scenes" than doing it like this instead? self.rootViewController = [[RootViewController alloc] init]; [window addSubview: [self.rootViewController view]]; Seems a bit more straightforward/streamlined that way so I'm wondering why anyone would opt for the first method. Thanks!

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  • MongoMapper won't let me create an object

    - by Jade
    I'm just learning MongoDB and MongoMapper. This is on Rails 3. I created a blog in app/models/blog.rb: class Blog include MongoMapper::Document key :title, String, :required => true key :body, Text timestamps! end I go into the Rails console: rails c Loading development environment (Rails 3.0.0.beta) ruby-1.9.1-p378 > **b = Blog.new** NoMethodError: undefined method `from_mongo' for Text:Module from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/keys.rb:323:in `get' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/keys.rb:269:in `read_key' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/keys.rb:224:in `[]' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/inspect.rb:7:in `block in inspect' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/inspect.rb:6:in `collect' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/mongo_mapper-0.7.2/lib/mongo_mapper/plugins/inspect.rb:6:in `inspect' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/railties-3.0.0.beta/lib/rails/commands/console.rb:47:in `start' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/railties-3.0.0.beta/lib/rails/commands/console.rb:8:in `start' from /Users/jade/.rvm/gems/ruby-1.9.1-p378/gems/railties-3.0.0.beta/lib/rails/commands.rb:34:in `<top (required)>' from /Users/jade/code/farmerjade/script/rails:10:in `require' from /Users/jade/code/farmerjade/script/rails:10:in `<main>' Am I overlooking something really dumb, or is this something in my setup? I'm using the mongo_mapper version you get by adding it to your Gemfile, so I'm wondering if it might be that. I'd appreciate any suggestions!

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  • C# Calendar Object on top

    - by contactmatt
    Hi programming some C# in a form with a bunch of group boxes. I have a two Calendar controls that when called upon, are partially invisible due to surrounding group boxes. this.grp_TransactionDetails.Controls.Add(this.cal_Ctrl); this.grp_TransactionDetails.Controls.Add(this.cal_Batch); Any ideas? (I wish there was a z-index property)

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  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

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  • Java : Storing Data in Array Of Object from JOptionPane Dialog

    - by Bader
    hi guys i need to know how i can insert data inside objects inside an array of objects using my already made Set methods. i need to know how should i do it through user , i mean JOptionPane input dialog [code] student[] s=new student[5]; for (int i=1 ; i <= s.length ;i++) { s[i] = new student(i,"AAA","Ecommerce",0.0); } for (int i=1; i<=s.length;i++) { name = JOptionPane.showInputDialog("Please Write Name for student n " + i); major = JOptionPane.showInputDialog("Please Write Major for student n " + i); gpa =Double.parseDouble(JOptionPane.showInputDialog("Please Write GPA for student n " +i)); s[i]=new student(i,name,major,gpa); } [/code] i tried to do vars here that get data from user by JOptionPane, but it seems that i only use my already made constructor , not the Set methods. i need to use the methods because it has some validation code inside it. any ideas ?

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  • object file in linux

    - by asha
    i have made a firewall project in c language on linux operating system ,now i want to know how to make setup of this project so that i can run this application on other system by installing it ?please give an example...........

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  • object file in linux

    - by asha
    i have made a firewall project in c language on linux operating system ,now i want to know how to make setup of this project so that i can run this application on other system by installing it ?please give an example........... Thanks in advance

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  • Rails, JSON Object, jQuery, Auto-Complete

    - by Michael Waxman
    I'm using this jquery autocomplete plug-in with rails: http://docs.jquery.com/Plugins/Autocomplete I can't figure out how to format my results, both in my Rails controller and in my javascript file. I have something like this in my controller... @query = params[:q].downcase @json = User.all(:login => /^#{@query}/) respond_to do |format| format.js { render :json => @json.to_json(:only => "login"), :layout => false } end And then this in my script.js file... $("#form").autocomplete('/url', { width: 320, dataType: 'json', highlight: false, scroll: true, scrollHeight: 300 }) But I can't figure out how to parse the data, so my autocomplete just gets a raw array of all my results at once. How do I process the JSON in the script.js file and/or in my controller for it to work?

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  • AutoMapper How to map nested object from an ObjectId

    - by RayMartinsHair
    I am trying to map the ReferralContract.AssessmentId property to Referral.Assessment.Id The below code works but I am sure that there is a cleaner way to do.... Please tell me this is so ;-) // Destination classes public class Referral { public Referral() { Assessment = new Assessment(); } public int Id { get; set; } public Assessment Assessment { get; set; } } public class Assessment { public int Id { get; set; } } // Source Class public class ReferralContract { public int Id { get; set; } public int AssessmentId { get; set; } } The Automapper mapping I am using is Mapper.CreateMap<ReferralContract, Referral>() .ForMember(x => x.Assessment, opt => opt.MapFrom(scr => new Assessment { Id = scr.AssessmentId }));

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  • Efficient code to avoid circular references in c# object model

    - by Kumar
    I have an excel like grid where values can be typed referencing other rows To check for circular references when a new value is entered, i traverse the tree and create a list of values referenced thus far, if the current value is found in this list, i return an error thus avoiding a circular reference. This is infrequent enough where extreme performance is not an issue but... Question - is there a better way ? I'm told it's not the most optimal but no answer was provided so on to the experts @ SO :)

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  • Qt 5.3 OpenGL - vertex buffer object drawing using the core profile

    - by user3700881
    Im using Qt 5.3 to create a QWindow to do some basic rendering stuff. The QWindow is declared like this: class OpenGLWindow : public QWindow, protected QOpenGLFunctions_3_3_Core { Q_OBJECT ... } It is initialized in the constructor: OpenGLWindow::OpenGLWindow(QWindow *parent) : QWindow(parent) { QSurfaceFormat format; format.setVersion(3,3); format.setProfile(QSurfaceFormat::CoreProfile); this->setSurfaceType(OpenGLSurface); this->setFormat(format); this->create(); _context = new QOpenGLContext; _context->setFormat(format); _context->create(); _context->makeCurrent(this); this->initializeOpenGLFunctions(); ... } And that's the rendering code: void OpenGLWindow::render() { if(!isExposed()) return; _context->makeCurrent(this); glClear(GL_COLOR_BUFFER_BIT); glUseProgram(_shaderProgram); glBindBuffer(GL_ARRAY_BUFFER, _positionBufferObject); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0); glDrawArrays(GL_TRIANGLES, 0, 3); glDisableVertexAttribArray(0); glUseProgram(0); _context->swapBuffers(this); } I am trying to draw a simple triangle using a vertex and fragment shader. The problem is that the triangle is not showing up when the core profile is set. Only when I set the OpenGL version to 2.0 or when I use the compatibility profile, it shows up. From my point of view that doesn't make any sense because I am not using fixed functionality at all. What am I missing?

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  • skips nines in counter object, AS3

    - by VideoDnd
    It's not that noticeable at first, but my counter skips over to zero and ignores the nines. How can I get my counter to not skip over the nines? my FLA import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; var timer:Timer; var count:int = 0; var fcount:int = 0; var numbers:NumbersView; trace("-----new NumberDocument created"); timer = new Timer(10); timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); numbers = new NumbersView(); addChild(numbers); addEventListener(Event.ENTER_FRAME, enterFrameHandler); //addEventListener(Event.ADDED_TO_STAGE, traceMeOut); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { return ("000000000" + i).substr(-9, 9); } function enterFrameHandler(e:Event):void { numbers.setTime(formatCount(fcount)); } function traceMeOut() { trace("-----Im here on stage!"); } NumbersView.as //NumbersView.as - Your Document Class package { import flash.display.MovieClip; public class NumbersView extends MovieClip { private var _listItems:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } setTime('123456789'); } public function setTime($number:String):void { var nums:Array = $number.split(""); trace(nums); for (var i:Number = 0; i < nums.length; i++) { _listItems[i].start( int(nums[i]) ); } } } } Variation of NumbersView.as with Tweener //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var nuNum:int = int(nums[i]); var nuY:int = nuNum == 0 ? 0 : (nuNum - 1) * -numHeight; trace("nuY = " + nuY); trace("cY = " + _listItems[i].y); Tweener.addTween(_listItems[i], { y:nuY, time:0 } ); } previousNums = nums; } Variation of NumbersView.as that doesn't skip 9, but resets from bottom every count //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } PUBLIC CLASS extends MovieClip place 'NumbersView.as' in same directory CLASS Library/'right-click' Properties/Class:NumberImage SYMBOL number column 70x1080 numbers 70x120 TWEENER caurina folder in local directory

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  • Log4Net in App object?

    - by David Veeneman
    I am getting started with Logging in a WPF desktop app, using Log4Net as the logging component. Here is my question: In a simple desktop app, is there any reason not to instantiate my logger as a property ov the App class (App.xaml.cs), like this? public partial class App : Application { private static readonly ILog p_Logger = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public ILog Logger { get { return p_Logger; } } #endregion } } That would allow me to invoke the logger

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  • Django model manager didn't work with related object when I do aggregated query

    - by Satoru.Logic
    Hi, all. I'm having trouble doing an aggregation query on a many-to-many related field. Let's begin with my models: class SortedTagManager(models.Manager): use_for_related_fields = True def get_query_set(self): orig_query_set = super(SortedTagManager, self).get_query_set() # FIXME `used` is wrongly counted return orig_query_set.distinct().annotate( used=models.Count('users')).order_by('-used') class Tag(models.Model): content = models.CharField(max_length=32, unique=True) creator = models.ForeignKey(User, related_name='tags_i_created') users = models.ManyToManyField(User, through='TaggedNote', related_name='tags_i_used') objects_sorted_by_used = SortedTagManager() class TaggedNote(models.Model): """Association table of both (Tag , Note) and (Tag, User)""" note = models.ForeignKey(Note) # Note is what's tagged in my app tag = models.ForeignKey(Tag) tagged_by = models.ForeignKey(User) class Meta: unique_together = (('note', 'tag'),) However, the value of the aggregated field used is only correct when the model is queried directly: for t in Tag.objects.all(): print t.used # this works correctly for t in user.tags_i_used.all(): print t.used #prints n^2 when it should give n Would you please tell me what's wrong with it? Thanks in advance.

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  • Unity to dispose of object

    - by Johan Levin
    Is there a way to make Unit dispose property-injected objects as part of the Teardown? The background is that I am working on an application that uses ASP.NET MVC 2, Unity and WCF. We have written our own MVC controller factory that uses unity to instantiate the controller and WCF proxies are injected using the [Dependency] attribute on public properties of the controller. At the end of the page life cycle the ReleaseController method of the controller factory is called and we call IUnityContainer.Teardown(theMvcController). At that point the controller is disposed as expected but I also need to dispose the injected wcf-proxies. (Actually I need to call Close and/or Abort on them and not Dispose but that is a later problem.) I could of course override the controllers' Dispose methods and clean up the proxies there, but I don't want the controllers to have to know about the lifecycles of the injected interfaces or even that they refer to WCF proxies. If I need to write code myself for this - what would be the best extension point? I'd appreciate any pointer.

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  • How to access the jQuery event object in a Seaside callback

    - by Mef
    Basically, I want to translate the following into Seaside Smalltalk: $(".myDiv").bind('click', function(e) { console.log(e); }); Besides that I don't want to console.log the event, but access it in my ajax callback. The most promising approach seemed to be something like html div onClick: (html jQuery ajax callback: [:v | self halt] value: (???); with: 'Foo'. But I couldn't find any way to access the event that caused the callback. Intuitively, I would try html jQuery this event for the ??? part, but the Seaside jQuery wrapper doesn't know any message that comes close to event. Any help is appreciated. There has to be away to access the event data...

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  • Using Generics to typecast object type to generic type

    - by Shantanu Gupta
    I am very new to generics and trying to implement it. How can i use it here. private T returnValueFromGrid(int RowNo, int ColNo) { return Converter<dgvCurrencyMaster.Rows[RowNo].Cells[ColNo].Value,T>; } I am trying to convert below value to generic type and then return it. dgvCurrencyMaster.Rows[RowNo].Cells[ColNo].Value Here i need to know two things. How to do the above problem and how to use this in my code. Please provide some eg.

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  • pass objective c object and primitive type into a void *

    - by user674669
    I want to pass 2 variables: UIImage * img int i into another method that only takes a (void *) I tried making a C struct containing both img and i struct MyStruct { UIImage *img; int i; } but xcode gives me an error saying "ARC forbids Objective-C objects in structs or unions" The next thing I tried is to write an objective-c class MyStruct2 containing img and i, alloc-initing an instance of it and typecasting it as (__bridge void*) before passing it to the method. Seems little involved for my use case. Seems like there should be a better way. What's the simplest way to achieve this? Thank you. Edit based on comments: I have to use void * as it is required by the UIView API. I created a selector as mentioned by UIVIew API + (void)setAnimationDidStopSelector:(SEL)selector Please see documentation for setAnimationDidStopSelector at http://developer.apple.com/library/ios/#documentation/uikit/reference/UIView_Class/UIView/UIView.html . It says ... The selector should be of the form: - (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context I want to pass both img and i into the (void *)context argument.

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  • Object Naming without Hungarian?

    - by EdOxH
    Mostly because of reading this site, I'm trying to move away from Hungarian Notation. Or I guess the improper (system) Hungarian. I can figure out a better way to name most data types, but I don't know what to do with objects. What would be a good naming convention for objects? I use objRS for recordsets now. Would I just use rs?

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  • Get the largest value from Json object with Javascript

    - by neilc
    Hi This should be an easy one. I just cant figure it out. How do I get the largest value from this piece of JSON with javascript. {"data":{"one":21,"two":35,"three":24,"four":2,"five":18},"meta":{"title":"Happy with the service"}} The key and value I need is: "two":35 as it is the highest thanks

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  • How can I access the JavaScript global object ("window") inside an embedded browser object (the IWebBrowser2 interface)?

    - by John Factorial
    I have an HTML page which embeds an IWebBrowser2 ActiveX (i.e. the control is essentially an Internet Explorer browser). I need to write JavaScript in this HTML page which will remove any window.onresize handler from the page loaded in the IWebBrowser2 control. IWebBrowser2 exposes the DOM through IWebBrowser2::Document, but this is equivalent to window.document. Is there any way I can get access to window or window.onresize?

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  • Convert .net String object into base64 encoded string

    - by chester89
    I have a question, which Unicode encoding to use while encoding .NET string into base64? I know strings are UTF-16 encoded on Windows, so is my way of encoding is the right one? public static String ToBase64String(this String source) { return Convert.ToBase64String(Encoding.Unicode.GetBytes(source)); }

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