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  • deny-uncovered-http-methods in Servlet 3.1

    - by reza_rahman
    Servlet 3.1 is a relatively minor release included in Java EE 7. However, the Java EE foundational API still contains some very important changes. One such set of features are the security enhancements done in Servlet 3.1 such as the new deny-uncovered-http-methods option. Servlet 3.1 co-spec lead Shing Wai Chan outlines the use case for the feature and shows you how to use it in a recent code example driven post. You can also check out the official specification yourself or try things out with the newly released Java EE 7 SDK.

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  • Java EE 7 support in NetBeans 7.3.1

    - by arungupta
    NetBeans IDE provide tools, templates, and samples for building Java EE 7 applications. NetBeans 7.3.1 specifically added support for the features mentioned below: Support for creating Java EE 7 projects using Maven and Ant Develop, Deploy, and Debug using GlassFish 4 Bundled Java EE 7 javadocs CDI is enabled by default for new Java EE 7 projects (CDI 1.1) Create database scripts from Entity Classes (JPA 2.1) Java Persistence Query Language (JPQL) testing tool (JPA 2.1) RESTful Java client creation using JAX-RS 2.0 Client APIs (JAX-RS 2.0) New templates for JAX-RS 2 Filter and Interceptor (JAX-RS 2.0) New templates for WebSocket endpoints (WebSocket 1.0) JMS messages are sent using JMS 2 simplified API (JMS 2.0) Pass-through attributes are supported during Facelet page editing (JSF 2.2) Resource Library Contracts(JSF 2.2) @FlowScoped beans from editor and wizards (JSF 2.2) Support for EL 3.0 syntax in editor (EL 3.0) JSON APIs can be used with code completion (JSON 1.0) A comprehensive list of features added in this release is available in NetBeans 7.3.1 New and Noteworthy. Watch the screencast below to get a quick overview of the features and capabilities: Download Netbeans 7.3.1 and start playing with Java EE 7!

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  • Should HTTP Verbs Be Used Semantically?

    - by Xophmeister
    If I'm making a web application which integrates with a server-side backend, would it be considered best practice to use HTTP methods semantically? That is, for example, if I'm fetching data (e.g., to populate a menu, etc.), I would use GET, but to update data (e.g., save a record), I would use POST. (I realise there are other methods that may be even more appropriate, but we need to consider browser support.) I can see the benefits of this in the sense that it's effectively a RESTful API, but at a slightly increased development cost. In my previous projects, I've POST'd everything: Is it worth switching to a RESTful mindset simply for the sake of best practice?

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  • How to flag a class as under development in Java

    - by Usavich
    I'm working on a internship project, but I have to leave before I can finish up everything. I have 1 class that is not stable enough for production use. I want to mark/flag this class so that other people will not accidentally use it in production. I have already put the notice in Javadoc, but that doesn't seem enough. Some compiler error or warning would be better. The code is organized like this: [Package] | company.foo.bar.myproject |-- Class1.java |-- Class2.java |-- Class3.java <--(not stable) If there was a single factory class that calls those classes in public methods, I could have set the method to class3 as private. However the API is NOT exposed that way. Users will directly use those class, e.g. new Class1();, but I can't make a top-level class private. What's the best practice to deal with this situation?

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  • Should I fork for a major re-write that uses a small amount of the original code?

    - by It'sNotALie.
    I'm writing a library. It's a completely rewritten version of another one, to suit my needs (PCL compatibility, mainly). However, the API will be completely rewritten, as I'll need to change a lot of stuff around for PCL compliance. Also, as it is a rewrite, I won't be able to just start from the library and just change it bit by bit, as I typically see with forks. I tried that, but it just didn't work. So what should I do? Should I fork here or should I make a new library?

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  • How to dynamic add Google analytics track code using php?

    - by foodil2
    I would like to add track code for each link of in my email content So , i have register a google analytic accounts and found that there is only 1 track code therefore, how to use php , given a google analytics id and password given, register for a new track code add each code to a link (need to use php to add a 1px * 1 px image for each link?) Return the codes added Thank you Besides, if i have to track the result in Google analytic (traffic source -campaign) or i can use an api that can integrate the result panel in Google analytic to my system ? Thank you again for any kindly help

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  • Toutes les semaines un peu de code pour aller plus loin avec Windows 7, Application Recovery & Restart

    En cette fin d'année, la communauté de Developpez.com s'est alliée avec Microsoft France pour relayer une série de questions / réponses sur le développement Windows 7. A partir d'aujourd'hui, nous poserons une question chaque lundi sur une fonctionnalité propre au développement d'applications Windows 7. La bonne réponse de la question de la semaine sera ensuite dévoilée la semaine suivante avec un exemple de mise en pratique. Êtes-vous prêt à relever le défi ? Pensez-vous bien connaître les possibilités que proposent les API Windows 7 ? C'est ce que nous allons voir dès aujourd'hui, nous attendons vos propositions ! La réponse de la semaine : Quelle est la technologie qui per...

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  • Continue with Java for pc or go to android? [on hold]

    - by Chris London
    so I have been learning java from Deitel's learn java 9th edition. I am up to GUI's and a have a pretty good grasp on OOP etc. I want to go straight to the mobile app development scene, I believe I will learn a fair bit there on using API's, and other tools to develop apps. I am not sure weather I should carry on with PC coding (GUI's etc etc) or skip it all and go direct to learning the Android SDK. So, should I carry on, learn about sockets, writing and reading files, GUI's for PC etc or get a book and jump into android? Thanks a lot guys.

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  • Upload image file: is compression on client side already possible?

    - by Chris
    When offering photo file uploading, usually the user will have badly compressed and huge (10+ megapixels) JPEG files from their cameras or phones. On the server side, these files will get re-compressed to something like 800x600px and JPEG quality 7 or 8. Is it (already) possible to do that re-compression on the client side? So that I would only need to transmit some 100kB (800x600px) and not 3 MB or more. Something like: (1) With javascript's new FileSystem API ( http://slides.html5rocks.com/#filewriter ) it would be possible to read the photo file's data into client side JS. (2) Then it would be necessary to re-encode the JPEG data, which is possible, but I counld not find any library for that (yet). Anybody knows such a library? (3) Last step would be to POST the re-compressed JPEG data to the server side for storage and get a URL to the stored photo file back from the server for inclusion into the client's HTML. I am looking for some jQuery plugin, other JS library or example web page that does this.

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  • Where should a programmer explain the extended logic behind the code?

    - by SRKX
    I have developed a few quantitative libraries in C# where it is important to understand not only the classic information that goes with the XMLDoc comments (which contains basic information with the method signature) but also the mathematical formulas being use within the methods. Hence I would like to be able to include extended documentation with the code, which could contain, for example Latex formulas, graphs, and so on. Do you think such information should be included in the API documentation? Or should it be included in a dev blog for examples? Are there common tools that are usually used for this kind of purposes?

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  • Is C++ indispensible for AAA game engines, as long as we have console-platform games? [closed]

    - by user1174924
    C++ has remained the industry standard for game engines much because of its features.. The primary reasons are(afaik): Technical reasons - High performance, native runtime, portibility, negligible latency, and more recently concurrency. Socio-Technical reasons - Availability of Libraries, Legecy stuff, most scripting languages on games have a good C api (ex lua), Good IDEs and most recently improved Development time.(C++11) Social reasons - People know C++, Licenced technologies, and battle proven. Does this make C++ for game engines indispensible, so long we have game consoles? Would not, the above features make me implement new graphics technology in C++ only? Edit: Will learning C++ garuntee me a job as a game engine dev In the future? I want to master every aspect of the language, but I already know C# and python. Should I allocate my time learning C++. I want to be a game engine developer.

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  • How to switch from Apache 2.0 Handler to FastCGI on Ubuntu Zend Server?

    - by amoooc
    I can't deploy/manage my Joomla websites On Ubuntu 12.04 Zend Server PHP 5.3.14 due to permissions during Joomla installation/J! extensions installation. All files are unwriteable. Only CHMOD 777 will help but of course it's not resolving the problem due to security issues. I think it's because cgi-fcgi is not shipped with Zend Server (only with Zend Server for Windows) Or maybe there is different solution how to make it work? PHP info on Ubuntu Zend Server Server API: Apache 2.0 Handler PHP Version 5.3.14 Zend Server Community Edition 5.6.0 Server Software Apache/2.2.22 (Ubuntu) Zend Framework 1.12.0 I'm already asked similar question here, but unfortunately without solution yet so Ubuntu Community please advice. I would be grateful for any help. Cheers

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  • Facebook exclut Google et Amazon de ses régies publicitaires autorisées pour monétiser les applications des développeurs

    Facebook exclut Google et Amazon de ses régies publicitaires autorisées Pour monétiser les applications des développeurs Facebook vient de publier la liste des régies publicitaires autorisées aux développeurs pour monétiser leurs applications. Une liste qui exclut Google AdSense et risque de relancer la rivalité entre les deux entreprises. Cette décision déçoit. Sur les forums de discussion et les réseaux sociaux, beaucoup de développeurs affichent leur mécontentement de devoir interagir avec des régies moins connues, qui n'ont pas la même réputation et le même catalogue d'annonceurs que Google AdSense. Amazon et son API publicitaire sont les autres grands absents ...

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  • Alternatives to OAuth?

    - by sdolgy
    The Web industry is shifting / has shifted towards using OAuth when extending API services to external consumers & developers. There is some elegance in simple....and well, the 3-step OAuth process isn't too bad ... i just find it is the best of a bad bunch of options. Are there alternatives out there that could be better, and more secure? The security reference is derived from the following URLs: http://www.infoq.com/news/2010/09/oauth2-bad-for-web http://hueniverse.com/2010/09/oauth-2-0-without-signatures-is-bad-for-the-web/

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  • Anyone know about AppDynamics? Does Microsoft already have something similiar? Event viewer? Im confused

    - by punkouter
    We have a big collection of java (80%) and .Net (20%) apps.. And the people in charge want a way to monitor the applications somehow. So they told me they are interested in AppDynamics? I have spent a bit looking into it but I still don't get it. Can someone tell me what its about ? From my understanding it seems like you would someone inject the AppDynamics API in your code to tell about differnt events that occur? So sounds like Event Viewer ? I am on the .NET side of this and seems to me we can just write data to a log and report off of that data.. I don't get what the additional complexity of using'AppDynamics' does. Maybe it is overkill ??

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  • Make your Silverlight applications Speak to you with Microsoft Translator

    One of the announcements that happened during the MIX10 conference was the availability of the V2 of the Microsoft Translator API. This is the engine that powers the translation behind http://www.windowslivetranslator.com and some other Bing-related properties as well. A lot of research has gone into the engine from Microsoft Research and others. Language translation isnt an easy task especially taking into consideration cultural significance of words, etc. I have heard that the most challenging...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Microsoft publie le Live SDK pour Windows 8, pour la création d'applications Metro utilisant ses plateformes Cloud et collaboratifs

    Microsoft publie le Live SDK pour Windows 8 pour la création d'applications Metro utilisant ses plateformes Cloud et collaboratives Microsoft vient de publier le kit de développement Live SDK, permettant de créer facilement des applications Windows 8 de style Metro, connectées aux plateformes de Cloud de la société. Le SDK fournit un ensemble de contrôles et API permettant d'intégrer une authentification centralisée (SSO) avec les comptes Microsoft et Access Info pour SkyDrive, Hotmail, Messenger sur la Consumer Preview de Windows 8. Disponible actuellement en Developer Preview, le SDK fonctionne avec Visual Studio 11 beta. Pour une première application, il est important ...

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  • Why does DirectX use a left-handed coordinate system?

    - by greyfade
    I considered posting on Stack Overflow, but the question strikes me as being far too subjective since I can't think of a reasonable technical explanation for Microsoft's choice in this matter. But this question has bugged me for so long and the issue keeps coming up in one of my projects, and I have never actually seen an attempt at explaining this: OpenGL uses a right-handed coordinate system, where the +Z part of the world coordinate system extends toward the viewer. DirectX uses a left-handed system where the +Z part of the world coordinate extends into the screen, away from the viewer. I never used the Glide API, so I don't know how it worked, but from what I can gather, it uses a left-handed system as well. Is there a technical reason for this? And if not, is there some conceptual advantage to a particular handedness of a coordinate system? Why would one choose one over the other?

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  • How to CURL and avoid timeout death (Twitter Down) [migrated]

    - by David
    Twitter is down right now, and one of my site's home pages relies on getting data from Twitter (relies is the problem - it should be more of an accessory feature, as it just shows follow count from its feed). Here's the code in question: function socials_Twitter_GetFollowerCount($username) { $method = function () use ($username) { return file_get_contents('https://api.twitter.com/1/users/show.json?screen_name='.$username.'&include_entities=true'); }; $json = cache('bmdtwitter', 3600, $method, false); $json = json_decode($json, true); return intval($json['followers_count']); } What is a good way to make it so if Twitter is down (or not responsive for some reasonable amount of time), our site doesn't appear to be down (I think the timeout maybe defaulting to 30-60 seconds or more).

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  • Native mobile app development - how do I structure my user stories?

    - by richsage
    I'm about to start on a project which will involve developing prototype native mobile apps (iOS and Android initially) as well as a web-based admin interface and an API for these apps to communicate with. We've got a list of stories already drafted up, however a lot of them are in the format: As a mobile user I want to be able to view a login screen so that I can sign into the app If this were targeted for a single platform, I wouldn't see a problem. However, since we're targeting multiple platforms, I'm not sure whether these should now be duplicated eg "As an Android user" or similar. This seems like duplication, but it's work that will need to be completed separately for each platform. This is the first mobile project we've gone native on - previously it was Phonegap and we lumped all stories in under "As a mobile user". Since essentially this was a web-based app wrapped in native code, this didn't present too much of an issue, but I'm conscious that wholly-native apps are a different ballgame!

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  • C++ Game Engine Book/Tutorial/Anything recent?

    - by TheNoob
    Before I get flamed, please understand that I have been looking for a while now. Yes, I have found a good amount of game engine tutorials...except filled with errors, out of date syntax, missing crucial information, and so on. Is there anywhere with a recent tutorial, or a book, anything at all? I'm not asking for an opinion in graphics API's, just a point in the right direction to get started on game engine development. I just want to make it clear, I have googled/stacked like crazy. Any help appreciated. Thank you.

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  • Toutes les semaines un peu de code pour aller plus loin avec Windows 7, Les extensions PowerShell

    En cette fin d'année, la communauté de Developpez.com s'est alliée avec Microsoft France pour relayer une série de questions / réponses sur le développement Windows 7. A partir d'aujourd'hui, nous poserons une question chaque lundi sur une fonctionnalité propre au développement d'applications Windows 7. La bonne réponse de la question de la semaine sera ensuite dévoilée la semaine suivante avec un exemple de mise en pratique. Êtes-vous prêt à relever le défi ? Pensez-vous bien connaître les possibilités que proposent les API Windows 7 ? C'est ce que nous allons voir dès aujourd'hui, nous attendons vos propositions ! La réponse de la semaine : Comment appelle-t-on les extensio...

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  • Should I try to write simple key-value storage by myself?

    - by shabunc
    I need a key-value storage in a simplest form we can think of. Keys should be some fixed-length strings, values should be some texts. This key-value storage should have an HTTP-backed API. That's basically it. As you can see, there is no big difference between such storage and some web application with some upload functionality. The thing is - it'll take few hours (including tests and coffee drinking) to write something like this. "Something like this" will be fully under my control and can be tuned on demand. Should I, in this specific case, not try to reinvent bicycles? Is it better to use some of existing NoSQL solutions. If yes, which one exactly? If, say, I'd needed something SQL-like, I won't ask and won't try to write something by myself. But with NoSQL I just don't know what is adequate and what is not.

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  • Toutes les semaines un peu de code pour aller plus loin avec Windows 7, L'assistant de résolution de problème

    En cette fin d'année, la communauté de Developpez.com s'est alliée avec Microsoft France pour relayer une série de questions / réponses sur le développement Windows 7. A partir d'aujourd'hui, nous poserons une question chaque lundi sur une fonctionnalité propre au développement d'applications Windows 7. La bonne réponse de la question de la semaine sera ensuite dévoilée la semaine suivante avec un exemple de mise en pratique. Êtes-vous prêt à relever le défi ? Pensez-vous bien connaître les possibilités que proposent les API Windows 7 ? C'est ce que nous allons voir dès aujourd'hui, nous attendons vos propositions ! La réponse de la semaine : Quel est l'outil qui permet de cr...

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  • How to build list of items available in World of Warcraft?

    - by Cyclops
    There are a number of non-Blizzard sites that show a complete list of available items in World of Warcraft (such as wowhead, etc). I would like to know the best (easiest) way to compile a similar list. I believe some sites are based on user-entered input, which I would like to avoid. Looking at the lua API, it seems that there are functions to get a list of items, but it's not clear if I can just download everything (I remember a reference to throttling somewhere, can't find it now). Does anyone have code samples that would do this, or links to source? Also, Eve Online has made a database of items available (and I do mean SQL database file for download, not the Armory) - is there anything similar for Wow? I'm just looking for the names and stats, not the graphic icons.

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