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  • Android Notification with AlarmManager, Broadcast and Service

    - by user2435829
    this is my code for menage a single notification: myActivity.java public class myActivity extends Activity { protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylayout); cal = Calendar.getInstance(); // it is set to 10.30 cal.set(Calendar.HOUR, 10); cal.set(Calendar.MINUTE, 30); cal.set(Calendar.SECOND, 0); long start = cal.getTimeInMillis(); if(cal.before(Calendar.getInstance())) { start += AlarmManager.INTERVAL_FIFTEEN_MINUTES; } Intent mainIntent = new Intent(this, myReceiver.class); pIntent = PendingIntent.getBroadcast(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); AlarmManager myAlarm = (AlarmManager)getSystemService(ALARM_SERVICE); myAlarm.setRepeating(AlarmManager.RTC_WAKEUP, start, AlarmManager.INTERVAL_FIFTEEN_MINUTES, pIntent); } } myReceiver.java public class myReceiver extends BroadcastReceiver { @Override public void onReceive(Context c, Intent i) { Intent myService1 = new Intent(c, myAlarmService.class); c.startService(myService1); } } myAlarmService.java public class myAlarmService extends Service { @Override public IBinder onBind(Intent arg0) { return null; } @Override public void onCreate() { super.onCreate(); } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); displayNotification(); } @Override public void onDestroy() { super.onDestroy(); } public void displayNotification() { Intent mainIntent = new Intent(this, myActivity.class); PendingIntent pIntent = PendingIntent.getActivity(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); NotificationManager nm = (NotificationManager) this.getSystemService(Context.NOTIFICATION_SERVICE); Notification.Builder builder = new Notification.Builder(this); builder.setContentIntent(pIntent) .setAutoCancel(true) .setSmallIcon(R.drawable.ic_noti) .setTicker(getString(R.string.notifmsg)) .setContentTitle(getString(R.string.app_name)) .setContentText(getString(R.string.notifmsg)); nm.notify(0, builder.build()); } } AndroidManifest.xml <uses-permission android:name="android.permission.WAKE_LOCK" /> ... ... ... <service android:name=".myAlarmService" android:enabled="true" /> <receiver android:name=".myReceiver"/> IF the time has NOT past yet everything works perfectly. The notification appears when it must appear. BUT if the time HAS past (let's assume it is 10.31 AM) the notification fires every time... when I close and re-open the app, when I click on the notification... it has a really strange behavior. I can't figure out what's wrong in it. Can you help me please (and explain why, if you find a solution), thanks in advance :)

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  • WFP Textblock in Listbox not clipping properly

    - by Tobias Funke
    Her's what I want: A listbox whose items consist of a stackpanel with two textblocks. The textblocks need to support wrapping, the listbox should not expand, and there should be no horizontal scrollbar. Here's the code I have so far. Copy and paste it into XamlPad and you'll see what I'm talking about. <ListBox Height="300" Width="300" x:Name="tvShows"> <ListBox.Items> <ListBoxItem> <StackPanel> <TextBlock Width="{Binding ElementName=tvShows, Path=ActualWidth}" TextWrapping="Wrap">Lost is an American live-action television series. It follows the lives of plane crash survivors on a mysterious tropical island.</TextBlock> <TextBlock Width="{Binding ElementName=tvShows, Path=ActualWidth}" TextWrapping="Wrap">Lost is an American live-action television series. It follows the lives of plane crash survivors on a mysterious tropical island.</TextBlock> </StackPanel> </ListBoxItem> <ListBoxItem> <StackPanel> <TextBlock Width="{Binding ElementName=tvShows, Path=ActualWidth}" TextWrapping="Wrap">Lost is an American live-action television series. It follows the lives of plane crash survivors on a mysterious tropical island.</TextBlock> <TextBlock Width="{Binding ElementName=tvShows, Path=ActualWidth}" TextWrapping="Wrap">Lost is an American live-action television series. It follows the lives of plane crash survivors on a mysterious tropical island.</TextBlock> </StackPanel> </ListBoxItem> </ListBox.Items> </ListBox> This seems to be doing the job of keeping the textblocks from growing, but there's one problem. The textblocks seem to be slightly larger than the listbox, causing the horizontal scrollbar to appear. This is strange because their widths are bound to the lisbox's ActualWidth. Also, if you add a few more items to the listbox (just cut and paste in XamlPad) causing the vertical scrollbar to appear, the width of the textblocks do not resize to the vertical scrollbar. How do I keep the textblocks inside the listbox, with or without the vertical scrollbar?

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  • Output from OouraFFT correct sometimes but completely false other times. Why ?

    - by Yan
    Hi I am using Ooura FFT to compute the FFT of the accelerometer data in windows of 1024 samples. The code works fine, but then for some reason it produces very strange outputs, i.e. continuous spectrum with amplitudes of the order of 10^200. Here is the code: OouraFFT *myFFT=[[OouraFFT alloc] initForSignalsOfLength:1024 NumWindows:10]; // had to allocate it UIAcceleration *tempAccel = nil; double *input=(double *)malloc(1024 * sizeof(double)); double *frequency=(double *)malloc(1024*sizeof(double)); if (input) { //NSLog(@"%d",[array count]); for (int u=0; u<[array count]; u++) { tempAccel = (UIAcceleration *)[array objectAtIndex:u]; input[u]=tempAccel.z; //NSLog(@"%g",input[u]); } } myFFT.inputData=input; // specifies input data to myFFT [myFFT calculateWelchPeriodogramWithNewSignalSegment]; // calculates FFT for (int i=0;i<myFFT.dataLength;i++) // loop to copy output of myFFT, length of spectrumData is half of input data, so copy twice { if (i<myFFT.numFrequencies) { frequency[i]=myFFT.spectrumData[i]; // } else { frequency[i]=myFFT.spectrumData[myFFT.dataLength-i]; // copy twice } } for (int i=0;i<[array count];i++) { TransformedAcceleration *NewAcceleration=[[TransformedAcceleration alloc]init]; tempAccel=(UIAcceleration*)[array objectAtIndex:i]; NewAcceleration.timestamp=tempAccel.timestamp; NewAcceleration.x=tempAccel.x; NewAcceleration.y=tempAccel.z; NewAcceleration.z=frequency[i]; [newcurrentarray addObject:NewAcceleration]; // this does not work //[self replaceAcceleration:NewAcceleration]; //[NewAcceleration release]; [NewAcceleration release]; } TransformedAcceleration *a=nil;//[[TransformedAcceleration alloc]init]; // object containing fft of x,y,z accelerations for(int i=0; i<[newcurrentarray count]; i++) { a=(TransformedAcceleration *)[newcurrentarray objectAtIndex:i]; //NSLog(@"%d,%@",i,[a printAcceleration]); fprintf(fp,[[a printAcceleration] UTF8String]); //this is going wrong somewhow } fclose(fp); [array release]; [myFFT release]; //[array removeAllObjects]; [newcurrentarray release]; free(input); free(frequency);

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  • Daemonize() issues on Debian

    - by djTeller
    Hi, I'm currently writing a multi-process client and a multi-treaded server for some project i have. The server is a Daemon. In order to accomplish that, i'm using the following daemonize() code: static void daemonize(void) { pid_t pid, sid; /* already a daemon */ if ( getppid() == 1 ) return; /* Fork off the parent process */ pid = fork(); if (pid < 0) { exit(EXIT_FAILURE); } /* If we got a good PID, then we can exit the parent process. */ if (pid > 0) { exit(EXIT_SUCCESS); } /* At this point we are executing as the child process */ /* Change the file mode mask */ umask(0); /* Create a new SID for the child process */ sid = setsid(); if (sid < 0) { exit(EXIT_FAILURE); } /* Change the current working directory. This prevents the current directory from being locked; hence not being able to remove it. */ if ((chdir("/")) < 0) { exit(EXIT_FAILURE); } /* Redirect standard files to /dev/null */ freopen( "/dev/null", "r", stdin); freopen( "/dev/null", "w", stdout); freopen( "/dev/null", "w", stderr); } int main( int argc, char *argv[] ) { daemonize(); /* Now we are a daemon -- do the work for which we were paid */ return 0; } I have a strange side effect when testing the server on Debian (Ubuntu). The accept() function always fail to accept connections, the pid returned is -1 I have no idea what causing this, since in RedHat & CentOS it works well. When i remove the call to daemonize(), everything works well on Debian, when i add it back, same accept() error reproduce. I've been monitring the /proc//fd, everything looks good. Something in the daemonize() and the Debian release just doesn't seem to work. (Debian GNU/Linux 5.0, Linux 2.6.26-2-286 #1 SMP) Any idea what causing this? Thank you

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  • Copy constructor bug

    - by user168715
    I'm writing a simple nD-vector class, but am encountering a strange bug. I've stripped out the class to the bare minimum that still reproduces the bug: #include <iostream> using namespace std; template<unsigned int size> class nvector { public: nvector() {data_ = new double[size];} ~nvector() {delete[] data_;} template<unsigned int size2> nvector(const nvector<size2> &other) { data_ = new double[size]; int i=0; for(; i<size && i < size2; i++) data_[i] = other[i]; for(; i<size; i++) data_[i] = 0; } double &operator[](int i) {return data_[i];} const double&operator[](int i) const {return data_[i];} private: const nvector<size> &operator=(const nvector<size> &other); //Intentionally unimplemented for now double *data_; }; int main() { nvector<2> vector2d; vector2d[0] = 1; vector2d[1] = 2; nvector<3> vector3d(vector2d); for(int i=0; i<3; i++) cout << vector3d[i] << " "; cout << endl; //Prints 1 2 0 nvector<3> other3d(vector3d); for(int i=0; i<3; i++) cout << other3d[i] << " "; cout << endl; //Prints 1 2 0 } //Segfault??? On the surface this seems to work fine, and both tests print out the correct values. However, at the end of main the program crashes with a segfault, which I've traced to nvector's destructor. At first I thought the (incorrect) default assignment operator was somehow being called, which is why I added the (currently) unimplemented explicit assignment operator to rule this possibility out. So my copy constructor must be buggy, but I'm having one of those days where I'm staring at extremely simple code and just can't see it. Do you guys have any ideas?

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  • MetadataType and client validation in ASP.NET MVC 2

    - by Kristoffer Ahl
    Inherited properties and MetadataType does not seem to work with client side validation in ASP.NET MVC 2. The validation of our MetadataTypes work as expected on the server but for some reason it does not generate the appropriate client scripts for it. Client side validation kicks in as expected for properties with the DataAnnotations attributes set on the PersonView so I know that client side validation is active and that it works. Does anyone know if or how it can be fixed? Here's what we have: public abstract class PersonView { public string FirstName { get; set; } public string LastName { get; set; } public string Email { get; set; } [Required] public string PhoneNumber { get; set; } public string AddressLine1 { get; set; } public string AddressLine2 { get; set; } public string AddressZipCode { get; set; } public string AddressCity { get; set; } public string AddressCountry { get; set; } } [MetadataType(typeof(CustomerViewMetaData))] public class CustomerView : PersonView {} [MetadataType(typeof(GuestViewMetaData))] public class GuestView : PersonView {} public class GuestViewMetaData { [Required(ErrorMessage = "The guests firstname is required")] public string FirstName { get; set; } [Required(ErrorMessage = "The guests lastname is required")] public string LastName { get; set; } } public class CustomerViewMetaData { [Required(ErrorMessage = "The customers firstname is required")] public string FirstName { get; set; } [Required(ErrorMessage = "The customers lastname is required")] public string LastName { get; set; } [Required(ErrorMessage = "The customers emails is required")] public string Email { get; set; } } As you can see, it's nothing fancy or strange in there... Can it be fixed? Is it a bug in ASP.NET MVC 2?

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  • Adjust parameters of serial port reading

    - by clinisbut
    Hello. I'm facing a particular issue that regards serial communication under win32. I'm communicating with a device can only accept frames when it is not already communicating. So I must find a valid frame and then inmediatelly send my request. I developed a class named Serial that handles basic operations on serial port (open, close, read, write) and then a Thread calls inside a loop read and write functions. Thread loop //Device is an object of class Serial while( device->isOpen() && !terminate ) { unsigned int readed = 0; unsigned long error = ERROR_SUCCESS; unsigned char* data = device->read( &readed, &error ); if( error==ERROR_SUCCESS ) { //If data received, deliver to upper level if( readed>0 ) { QByteArray output( (const char*)data, (signed int)readed ); emit dataArrived( output, readed ); } } else { //unrelated stuff } //Here I manage the writting issue //Only when nothing is received, and Upper layer wants to send a frame //(Upper layer only will mark as something to send when it detects a valid frame) if( readed==0 ) { out_lock.lock(); //If something to send... if( something_to_send > 0 ) { if( device->write( output_buffer, output_size, &error ) ) { //things... } } } } The Thread basically keeps reading, and when nothing is received, sees if somebody has signaled to send a frame (this means that a valid frame is just received). When this happens, it writes the frame through serial port. Here comes my problem. Inside the Serial::read() function: I use the overlapped way of reading: ::ClearCommError( handle, &dwErrors, &stat); if( stat.cbInQue ) { //If there's something to read, read it, please note the bytes to read parameter, here 1. bool ok = ::ReadFile( handle, buffer_in, 1, &bytes_read, &ov_reader ); if( !ok ) { DWORD _error = ::GetLastError(); if( _error == ERROR_IO_PENDING ) { DWORD result = ::WaitForMultipleObjects( 2, waiters, FALSE,INFINITE ); switch( result ) { //Eventshutdown case WAIT_OBJECT_0: /*code omitted*/break; case WAIT_OBJECT_0+1: ok = ::GetOverlappedResult( handle, &ov_reader, &bytes_read, true ); //check ok value omitted break; } } } } if( bytes_read>0 ) { *size = bytes_read; } Here starts my problem. When device sends me small frames (around 30 bytes) everything works fine, but when larger frames are sent, the code is not able to find any free time between frames causing the thread to never be able send any frame because readed is never 0. If I increase the number of bytes to read inside the read() function, lose the ability to detect when the device "listens": bool ok = ::ReadFile(handle, buffer_in, 50, &bytes_read, &ov_reader ); This happens because my app can receive the end of a frame together with the start of the next one. This behaviour is very common. In the other hand, if I change the INFINITE argument by a valid timeout in the WaitForMultipleObjects function, I lose data. So my question basically is... what I'm doing wrong? Why when reading 1 byte each time I don't find any free time to send my own frames? Thank you

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  • NSNotifications vs delegate for multiple instances of same protocol

    - by Brent Traut
    I could use some architectural advice. I've run into the following problem a few times now and I've never found a truly elegant way to solve it. The issue, described at the highest level possible:I have a parent class that would like to act as the delegate for multiple children (all using the same protocol), but when the children call methods on the parent, the parent no longer knows which child is making the call. I would like to use loose coupling (delegates/protocols or notifications) rather than direct calls. I don't need multiple handlers, so notifications seem like they might be overkill. To illustrate the problem, let me try a super-simplified example: I start with a parent view controller (and corresponding view). I create three child views and insert each of them into the parent view. I would like the parent view controller to be notified whenever the user touches one of the children. There are a few options to notify the parent: Define a protocol. The parent implements the protocol and sets itself as the delegate to each of the children. When the user touches a child view, its view controller calls its delegate (the parent). In this case, the parent is notified that a view is touched, but it doesn't know which one. Not good enough. Same as #1, but define the methods in the protocol to also pass some sort of identifier. When the child tells its delegate that it was touched, it also passes a pointer to itself. This way, the parent know exactly which view was touched. It just seems really strange for an object to pass a reference to itself. Use NSNotifications. The parent defines a separate method for each of the three children and then subscribes to the "viewWasTouched" notification for each of the three children as the notification sender. The children don't need to attach themselves to the user dictionary, but they do need to send the notification with a pointer to themselves as the scope. Same as #4, but rather than using separate methods, the parent could just use one with a switch case or other branching along with the notification's sender to determine which path to take. Create multiple man-in-the-middle classes that act as the delegates to the child views and then call methods on the parent either with a pointer to the child or with some other differentiating factor. This approach doesn't seem scalable. Are any of these approaches considered best practice? I can't say for sure, but it feels like I'm missing something more obvious/elegant.

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  • VBScript Can not Select XML nodes

    - by urbanMethod
    I am trying to Select nodes from some webservice response XML to no avail. For some reason I am able to select the root node ("xmldata") however, when I try to drill deeper("xmldata/customers") everything is returned empty! Below is the a sample of the XML that is returned by the webservice. <xmldata> <customers> <customerid>22506</customerid> <firstname>Jim</firstname> <issuperadmin>N</issuperadmin> <lastname>Jones</lastname> </customers> </xmldata> and here is the code I am trying to select customerid, firstname, and lastname; ' Send the Xml oXMLHttp.send Xml_to_Send ' Validate the Xml dim xmlDoc set xmlDoc = Server.CreateObject("Msxml2.DOMDocument") xmlDoc.load (oXMLHttp.ResponseXML.text) if(len(xmlDoc.text) = 0) then Xml_Returned = "<B>ERROR in Response xml:<BR>ERROR DETAILS:</B><BR><HR><BR>" end if dim nodeList Set nodeList = xmlDoc.SelectNodes("xmldata/customers") For Each itemAttrib In nodeList dim custID, custLname, custFname custID =itemAttrib.selectSingleNode("customerid").text custLname =itemAttrib.selectSingleNode("lastname").text custFname =itemAttrib.selectSingleNode("firstname").text response.write("News Subject: " & custID) response.write("<br />News Subject: " & custLname) response.write("<br />News Date: " & custFname) Next The result of the code above is zilch! nothing is written to the page. One strange thing is if I select the root element and get its length as follows; Set nodeList = xmlDoc.SelectNodes("xmldata") Response.Write(nodeList.length) '1 is written to page It correctly determines the length of 1. However when I try the same with the next node down as follows; Set nodeList2 = xmlDoc.SelectNodes("xmldata/customers") Response.Write(nodeList.length) '0 is written to page It returns a length of 0. WHY! Please note that this isn't the only way I have attempted to access the values of these nodes. I just can not work out what I am doing wrong. Could someone please help me out. Cheers.

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  • Translate parse_git_branch function to zsh from bash (for prompt)

    - by yar
    I am using this function in Bash function parse_git_branch { git_status="$(git status 2> /dev/null)" pattern="^# On branch ([^${IFS}]*)" if [[ ! ${git_status}} =~ "working directory clean" ]]; then state="*" fi # add an else if or two here if you want to get more specific if [[ ${git_status} =~ ${pattern} ]]; then branch=${BASH_REMATCH[1]} echo "(${branch}${state})" fi } but I'm determined to use zsh. While I can use this perfectly as a shell script (even without a shebang) in my .zshrc the error is a parse error on this line if [[ ! ${git_status}}... What do I need to do to get it ready for zshell? Edit: The "actual error" I'm getting is " parse error near } and it refers to the line with the strange double }}, which works on Bash. Edit: Here's the final code, just for fun: parse_git_branch() { git_status="$(git status 2> /dev/null)" pattern="^# On branch ([^[:space:]]*)" if [[ ! ${git_status} =~ "working directory clean" ]]; then state="*" fi if [[ ${git_status} =~ ${pattern} ]]; then branch=${match[1]} echo "(${branch}${state})" fi } setopt PROMPT_SUBST PROMPT='$PR_GREEN%n@$PR_GREEN%m%u$PR_NO_COLOR:$PR_BLUE%2c$PR_NO_COLOR%(!.#.$)' RPROMPT='$PR_GREEN$(parse_git_branch)$PR_NO_COLOR' Thanks to everybody for your patience and help. Edit: The best answer has schooled us all: git status is porcelain (UI). Good scripting goes against GIT plumbing. Here's the final function: parse_git_branch() { in_wd="$(git rev-parse --is-inside-work-tree 2>/dev/null)" || return test "$in_wd" = true || return state='' git diff-index HEAD --quiet 2>/dev/null || state='*' branch="$(git symbolic-ref HEAD 2>/dev/null)" test -z "$branch" && branch='<detached-HEAD>' echo "(${branch#refs/heads/}${state})" } PROMPT='$PR_GREEN%n@$PR_GREEN%m%u$PR_NO_COLOR:$PR_BLUE%2c$PR_NO_COLOR%(!.#.$)' RPROMPT='$PR_GREEN$(parse_git_branch)$PR_NO_COLOR' Note that only the prompt is zsh-specific. In Bash it would be your prompt plus "\$(parse_git_branch)". This might be slower (more calls to GIT, but that's an empirical question) but it won't be broken by changes in GIT (they don't change the plumbing). And that is very important for a good script moving forward. Days Later: Ugh, it turns out that diff-index HEAD is NOT the same as checking status against working directory clean. So will this mean another plumbing call? I surely don't have time/expertise to write my own porcelain....

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  • SQLiteOpenHelper getWritableDatabse() fails with no Exception

    - by Michal K
    I have a very strange problem. It only shows from time to time, on several devices. Can't seem to reproduce it when I want, but had it so many times, that I think I know where I get it. So I have a Loader which connects to sqlite through a singleton SQLiteOpenHelper: try{ Log.i(TAG, "Get details offline / db helper: "+DatabaseHelper.getInstance(getContext())); SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); Log.i(TAG, "Get details offline / db: "+db); //doing some work on the db //... } catch(SQLiteException e){ e.printStackTrace(); return null; } catch(Exception e){ e.printStackTrace(); return null; //trying everything to grab some exception or whatever } My SQLIteOpenHelper looks something like this: public class DatabaseHelper extends SQLiteOpenHelper { private static DatabaseHelper mInstance = null; private static Context mCxt; public static DatabaseHelper getInstance(Context cxt) { //using app context ass suggested by CommonsWare Log.i("DBHELPER1", "cxt"+mCxt+" / instance: "+mInstance); if (mInstance == null) { mInstance = new DatabaseHelper(cxt.getApplicationContext()); } Log.i("DBHELPER2", "cxt"+mCxt+" / instance: "+mInstance); mCxt = cxt; return mInstance; } //private constructor private DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); this.mCxt = context; } @Override public void onCreate(SQLiteDatabase db) { //some tables created here } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { //upgrade code here } It really works great in most cases. But from time to time I get a log similar to this: 06-10 23:49:59.621: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DetailsLoader(26499): Get event details offline / db helper: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.651: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 This line Log.i(TAG, "Get details offline / db: "+db); never gets called! No Exceptions, silence. Plus, the thread with the Loader is not running anymore. So nothing past this line SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); gets executed. What can possibly go wrong on this line?

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  • Multiset container appears to stop sorting

    - by Sarah
    I would appreciate help debugging some strange behavior by a multiset container. Occasionally, the container appears to stop sorting. This is an infrequent error, apparent in only some simulations after a long time, and I'm short on ideas. (I'm an amateur programmer--suggestions of all kinds are welcome.) My container is a std::multiset that holds Event structs: typedef std::multiset< Event, std::less< Event > > EventPQ; with the Event structs sorted by their double time members: struct Event { public: explicit Event(double t) : time(t), eventID(), hostID(), s() {} Event(double t, int eid, int hid, int stype) : time(t), eventID( eid ), hostID( hid ), s(stype) {} bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; ... }; The program iterates through periods of adding events with unordered times to EventPQ currentEvents and then pulling off events in order. Rarely, after some events have been added (with perfectly 'legal' times), events start getting executed out of order. What could make the events ever not get ordered properly? (Or what could mess up the iterator?) I have checked that all the added event times are legitimate (i.e., all exceed the current simulation time), and I have also confirmed that the error does not occur because two events happen to get scheduled for the same time. I'd love suggestions on how to work through this. The code for executing and adding events is below for the curious: double t = 0.0; double nextTimeStep = t + EPID_DELTA_T; EventPQ::iterator eventIter = currentEvents.begin(); while ( t < EPID_SIM_LENGTH ) { // Add some events to currentEvents while ( ( *eventIter ).time < nextTimeStep ) { Event thisEvent = *eventIter; t = thisEvent.time; executeEvent( thisEvent ); eventCtr++; currentEvents.erase( eventIter ); eventIter = currentEvents.begin(); } t = nextTimeStep; nextTimeStep += EPID_DELTA_T; } void Simulation::addEvent( double et, int eid, int hid, int s ) { assert( currentEvents.find( Event(et) ) == currentEvents.end() ); Event thisEvent( et, eid, hid, s ); currentEvents.insert( thisEvent ); }

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  • Delphi / MySql : Problems escpaing strings

    - by mawg
    N00b here, having problems escaping strings. I used the QuotedStr() function - shouldn't that be enough. Unfortunately, the string that I am trying to quote is rather messy, but I will post it here in case anyone wants to paste it into WinMerge or KDiff3, etc. I am trying to store an entire Delphi form into the database, rather than into a .DFM file. It has only one field, a TEdit edit box. The debugger shows the form as text as 'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = 'MS Sans Serif''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' 'Visible=False')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A before calling QuotedStr() and ''object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''' afterwards. The strange thing is that my complete command 'INSERT INTO designerFormDfm(designerFormDfmText) VALUES ("'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''");' executes in a MySql console, but not from Delphi, where I pass that command as parameter command to a function which ADOCommand.CommandText := command; ADOCommand.CommandType := cmdText; ADOCommand.Execute(); I can only assume that I am having problems escpaing sequences which contain single quotes (and QuotedStr() doesn't seem to escape backslahes(?!)) What am I doing that is obviously, glaringly wrong?

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  • Google Maps API - Marker not showing

    - by popnbrown
    I'm trying to add markers for every single row from a table, that sits on the page. The page is http://www.sravanks.com/first/2013ftcmap.php This is the JS code that's loading the markers: $(document).ready(function() { var mapOptions = { center: new google.maps.LatLng(39.740, -89.503), zoom: 7 }; var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions); var infowindow = new google.maps.InfoWindow(); /* City Markers */ var cityCircle = new Array(); var i = 0; $.each($('.events tr'), function(index, value) { var name = $(this).find('td:first()').html(); var address = $(this).find('.address').html(); var linkUrl = "http://www.sravanks.com/first/geocode.php?address=" + address; $.ajax({ url: linkUrl }).done(function(data){ var json = $.parseJSON(data.substring(0, data.length-1)); lat = json.results[0].geometry.location.lat; lng = json.results[0].geometry.location.lng; var latlng = new google.maps.LatLng(lat, lng); var marker = new google.maps.Marker({ position: latlng, map: map, icon: 'map-pointer-medium.gif' }); google.maps.event.addListener(marker, 'click', function() { infowindow.setContent(name); infowindow.open(map, marker); cityCircle[i] = new google.maps.Circle({strokeColor: '#00FF00', strokeOpacity: 0.8, strokeWeight: 2, fillColor: '#00FF00', fillOpacity: 0.35, map: map, center: latlng, radius: 144841}); i++; }); }); }); /*Team Markers*/ var markers = {}; var teamName, teamNumber, lat, lng, content; $.each($('.list tr'), function(index, value) { teamName = $(this).find('td.name').html(); teamNumber = $(this).find('td.number').html(); markers[teamNumber] = {}; lat = parseFloat($(this).find('td.lat').html()); lng = parseFloat($(this).find('td.lng').html()); content = "Name: " + teamName + "<br />Number: " + teamNumber; markers[teamNumber]['latlng'] = new google.maps.LatLng(lat, lng); markers[teamNumber]['marker'] = new google.maps.Marker({ position: markers[teamNumber]['latlng'], map: map }); google.maps.event.addListener(markers[teamNumber]['marker'], 'click', function() { infowindow.setContent(content); infowindow.open(map, markers[teamNumber]['marker']); }); }); google.maps.event.addListener(infowindow, 'closeclick', function() { for(var i=0;i<cityCircle.length;i++){ cityCircle[i].setMap(null); } }); }); I've got no errors, but the Team Markers do not show up. The strange thing is that the City Markers do show up. Some more info, the City Markers ajax call is just to a proxy that calls the google geocoding api. Again the link's at http://www.sravanks.com/first/2013ftcmap.php

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • Global NSMutableArray doesn't seem to be holding values

    - by diatrevolo
    I have a Cocos2D iPhone application that requires a set of CGRects overlaid on an image to detect touches within them. "Data" below is a class that holds values parsed from an XML file. "delegateEntries" is a NSMutableArray that contains several "data" objects, pulled from another NSMutableArray called "entries" that lives in the application delegate. For some strange reason, I can get at these values without problems in the init function, but further down the class in question, I try to get at these values, and the application crashes without an error message (as an example, I put in the "ccTouchBegan" method which accessess this data through the "populateFieldsForTouchedItem" method. Can anyone see why these values would not be accessible from other methods? No objects get released until dealloc. Thanks in advance! @synthesize clicked, delegate, data, image, blurImage, normalImage, arrayOfRects, delegateEntries; - (id)initWithTexture:(CCTexture2D *)aTexture { if( (self=[super initWithTexture:aTexture] )) { arrayOfRects = [[NSMutableArray alloc] init]; delegateEntries = [[NSMutableArray alloc] init]; delegate = (InteractivePIAppDelegate *)[[UIApplication sharedApplication] delegate]; delegateEntries = [delegate entries]; data = [delegateEntries objectAtIndex:0]; NSLog(@"Assigning %@", [[delegateEntries objectAtIndex:0] backgroundImage]); NSLog(@"%@ is the string", [[data sections] objectAtIndex:0]); //CGRect rect; NSLog(@"Count of array is %i", [delegateEntries count]); //collect as many items as there are XML entries for(int i=0; i<[delegateEntries count]; i++) { if([[delegateEntries objectAtIndex:i] xPos]) { NSLog(@"Found %i items", i+1); [arrayOfRects addObject:[NSValue valueWithCGRect:CGRectMake([[[delegateEntries objectAtIndex:i] xPos] floatValue], [[[delegateEntries objectAtIndex:i] yPos] floatValue], [[[delegateEntries objectAtIndex:i] xBounds] floatValue], [[[delegateEntries objectAtIndex:i] yBounds] floatValue])]]; } else { NSLog(@"Nothing"); } } //remove the following once the NSMutableArray from above works (legacy) blurImage = [[NSString alloc] initWithString:[data backgroundBlur]]; NSLog(@"5"); normalImage = [[NSString alloc] initWithString:[data backgroundImage]]; clicked = NO; } return self; } And then: - (void)populateFieldsForTouchedItem:(TouchedRect)touchInfo { Data *touchDatum = [[Data alloc] init]; touchDatum = [[self delegateEntries] objectAtIndex:touchInfo.recordNumber]; NSLog(@"Assigning %@", [[[self delegateEntries] objectAtIndex:touchInfo.recordNumber] backgroundImage]); rect = [[arrayOfRects objectAtIndex:touchInfo.recordNumber] CGRectValue]; image = [[NSString alloc] initWithString:[[touchDatum sections] objectAtIndex:0]]; [touchDatum release]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { TouchedRect touchInfo = [self containsTouchLocation:touch]; NSLog(@"Information pertains to %i", touchInfo.recordNumber); if ( !touchInfo.touched && !clicked ) { //needed since the touch location changes when zoomed NSLog(@"NOPE"); return NO; } [self populateFieldsForTouchedItem:touchInfo]; NSLog(@"YEP"); return YES; }

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  • Returning and printing string array index in C

    - by user1781966
    I've got a function that searches through a list of names and I'm trying to get the search function to return the index of the array back to the main function and print out the starting location of the name found. Everything I've tried up to this point either crashes the program or results in strange output. Here is my search function: #include<stdio.h> #include<conio.h> #include<string.h> #define MAX_NAMELENGTH 10 #define MAX_NAMES 5 void initialize(char names[MAX_NAMES][MAX_NAMELENGTH], int Number_entrys, int i); int search(char names[MAX_NAMES][MAX_NAMELENGTH], int Number_entrys); int main() { char names[MAX_NAMES][MAX_NAMELENGTH]; int i, Number_entrys,search_result,x; printf("How many names would you like to enter to the list?\n"); scanf("%d",&Number_entrys); initialize(names,Number_entrys,i); search_result= search(names,Number_entrys); if (search_result==-1){ printf("Found no names.\n"); }else { printf("%s",search_result); } getch(); return 0; } void initialize(char names[MAX_NAMES][MAX_NAMELENGTH],int Number_entrys,int i) { if(Number_entrys>MAX_NAMES){ printf("Please choose a smaller entry\n"); }else{ for (i=0; i<Number_entrys;i++){ scanf("%s",names[i]); } } } int search(char names[MAX_NAMES][MAX_NAMELENGTH],int Number_entrys) { int x; char new_name[MAX_NAMELENGTH]; printf("Now enter a name in which you would like to search the list for\n"); scanf("%s",new_name); for(x = 0; x < Number_entrys; x++) { if ( strcmp( new_name, names[x] ) == 0 ) { return x; } } return -1; } Like I mentioned before I have tried a lot of different ways to try and fix this issue, but I cant seem to get them to work. Printing X like what I have above is just the last thing I tried, and therefor know that it doesn't work. Any suggestions on the simplest way to do this?

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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  • Different behavior of reflected generic delegates with and without debugger

    - by Andrew_B
    Hello. We have encountered some strange things while calling reflected generic delegates. In some cases with attatched debuger we can make impossible call, while without debugger we cannot catch any exception and application fastfails. Here is the code: using System; using System.Windows.Forms; using System.Reflection; namespace GenericDelegate { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private delegate Class2 Delegate1(); private void button1_Click(object sender, EventArgs e) { MethodInfo mi = typeof (Class1<>).GetMethod("GetClass", BindingFlags.NonPublic | BindingFlags.Static); if (mi != null) { Delegate1 del = (Delegate1) Delegate.CreateDelegate(typeof (Delegate1), mi); MessageBox.Show("1"); try { del(); } catch (Exception) { MessageBox.Show("No, I can`t catch it"); } MessageBox.Show("2"); mi.Invoke(null, new object[] {});//It's Ok, we'll get exception here MessageBox.Show("3"); } } class Class2 { } class Class1<T> : Class2 { internal static Class2 GetClass() { Type type = typeof(T); MessageBox.Show("Type name " + type.FullName +" Type: " + type + " Assembly " + type.Assembly); return new Class1<T>(); } } } } There are two problems: Behavior differs with debugger and without You cannot catch this error without debugger by clr tricks. It's just not the clr exception. There are memory acces vialation, reading zero pointer inside of internal code. Use case: You develop something like plugins system for your app. You read external assembly, find suitable method in some type, and execute it. And we just forgot about that we need to check up is the type generic or not. Under VS (and .net from 2.0 to 4.0) everything works fine. Called function does not uses static context of generic type and type parameters. But without VS application fails with no sound. We even cannot identify call stack attaching debuger. Tested with .net 4.0 The question is why VS catches but runtime do not?

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  • Different Service behaviors per endpoint

    - by Preben Huybrechts
    The situation We are implementing different sort of security on some WCF service. ClientCertificate, UserName & Password and Anonymous. We have 2 ServiceBehaviorConfigurations, one for httpBinding and one for wsHttpBinding. (We have custom authorization policies for claim based security) As a requirement we need different endpoints for each service. 3 endpoints with httpBinding and 1 with wsHttpBinding. Example for one service: basicHttpBinding : Anonymous basicHttpBinding : UserNameAndPassword basicHttpBinding : BasicSsl wsHttpBinding : BasicSsl The Problem Part 1: We cannot specify the same service twice, once with the http service configuration and once with the wsHttp service configuration. Part 2: We cannot specify service behaviors on an endpoint. (Throws and exception, No endpoint behavior was found... Service behaviors cant be set to endpoint behaviours) The Config For part 1: <services> <service name="Namespace.MyService" behaviorConfiguration="securityBehavior"> <endpoint address="http://server:94/MyService.svc/Anonymous" contract="Namespace.IMyService" binding="basicHttpBinding" bindingConfiguration="Anonymous"> </endpoint> <endpoint address="http://server:94/MyService.svc/UserNameAndPassword" contract="Namespace.IMyService" binding="basicHttpBinding" bindingConfiguration="UserNameAndPassword"> </endpoint> <endpoint address="https://server/MyService.svc/BasicSsl" contract="Namespace.IMyService" binding="basicHttpBinding" bindingConfiguration="BasicSecured"> </endpoint> </service> <service name="Namespace.MyService" behaviorConfiguration="wsHttpCertificateBehavior"> <endpoint address="https://server/MyService.svc/ClientCert" contract="Namespace.IMyService" binding="wsHttpBinding" bindingConfiguration="ClientCert"/> </service> </services> Service Behavior configuration: <serviceBehaviors> <behavior name="securityBehavior"> <serviceAuthorization serviceAuthorizationManagerType="Namespace.AdamAuthorizationManager,Assembly"> <authorizationPolicies> <add policyType="Namespace.AdamAuthorizationManager,Assembly" /> </authorizationPolicies> </serviceAuthorization> </behavior> <behavior name="wsHttpCertificateBehavior"> <serviceMetadata httpGetEnabled="false" httpsGetEnabled="true"/> <serviceAuthorization serviceAuthorizationManagerType="Namespace.AdamAuthorizationManager,Assembly"> <authorizationPolicies> <add policyType="Namespace.AdamAuthorizationManager,Assembly" /> </authorizationPolicies> </serviceAuthorization> <serviceCredentials> <clientCertificate> <authentication certificateValidationMode="PeerOrChainTrust" revocationMode="NoCheck"/> </clientCertificate> <serviceCertificate findValue="CN=CertSubject"/> </serviceCredentials> </behavior> How can we specify a different service behaviour on the WsHttpBinding endpoint? Or how can we apply our authorization policy in a different way for wsHttpBinding then basicHttpBinding. We would use endpoint behavior but we can't specify our authorization policy on an endpoint behavior

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  • Attach GestureRecogniser to multiple imageviews

    - by AppleDeveloper
    Something strange I encountered today while attaching same gesture recogniser to multiple image views. It gets attached to only the last one, in other words, it can be attached to only one view! I had to create multiple gesture recognisers to meet my requirements. Following is what I have done. Am I doing correct? Is that's the only way to attach recognisers to the multiple imageviews? Please note that I don't want to use UITableView or UIVIew and put all imageviews in it and attach gesture recogniser to only UITableView or UIVIew. I have all image scattered and I have to detect which image is being dragged. Thanks. [imgView1 setUserInteractionEnabled:YES]; [imgView1 setMultipleTouchEnabled:YES]; [imgView2 setUserInteractionEnabled:YES]; [imgView2 setMultipleTouchEnabled:YES]; [imgView3 setUserInteractionEnabled:YES]; [imgView3 setMultipleTouchEnabled:YES]; [imgView4 setUserInteractionEnabled:YES]; [imgView4 setMultipleTouchEnabled:YES]; [imgView5 setUserInteractionEnabled:YES]; [imgView5 setMultipleTouchEnabled:YES]; [imgView6 setUserInteractionEnabled:YES]; [imgView6 setMultipleTouchEnabled:YES]; //Attach gesture recognizer to each imagviews gestureRecognizer1 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer1.delegate = self; gestureRecognizer2 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer2.delegate = self; gestureRecognizer3 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer3.delegate = self; gestureRecognizer4 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer4.delegate = self; gestureRecognizer5 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer5.delegate = self; gestureRecognizer6 = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandler:)]; gestureRecognizer6.delegate = self; [imgView1 addGestureRecognizer:gestureRecognizer1]; [imgView2 addGestureRecognizer:gestureRecognizer2]; [imgView3 addGestureRecognizer:gestureRecognizer3]; [imgView4 addGestureRecognizer:gestureRecognizer4]; [imgView5 addGestureRecognizer:gestureRecognizer5]; [imgView6 addGestureRecognizer:gestureRecognizer6];

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  • 'Timeout Expired' error against local SQL Express on only 2 LINQ Methods...

    - by Refracted Paladin
    I am going to sum up my problem first and then offer massive details and what I have already tried. Summary: I have an internal winform app that uses Linq 2 Sql to connect to a local SQL Express database. Each user has there own DB and the DB stay in sync through Merge Replication with a Central DB. All DB's are SQL 2005(sp2or3). We have been using this app for over 5 months now but recently our users are getting a Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding. Detailed: The strange part is they get that in two differnt locations(2 differnt LINQ Methods) and only the first time they fire in a given time period(~5mins). One LINQ method is pulling all records that match a FK ID and then Manipulating them to form a Heirarchy View for a TreeView. The second is pulling all records that match a FK ID and dumping them into a DataGridView. The only things I can find in common with the 2 are that the first IS an IEnumerable and the second converts itself from IQueryable - IEnumerable - DataTable... I looked at the query's in Profiler and they 'seemed' normal. They are not very complicated querys. They are only pulling back 10 - 90 records, from one table. Any thoughts, suggestions, hints whatever would be greatly appreciated. I am at my wit's end on this.... public IList<CaseNoteTreeItem> GetTreeViewDataAsList(int personID) { var myContext = MatrixDataContext.Create(); var caseNotesTree = from cn in myContext.tblCaseNotes where cn.PersonID == personID orderby cn.ContactDate descending, cn.InsertDate descending select new CaseNoteTreeItem { CaseNoteID = cn.CaseNoteID, NoteContactDate = Convert.ToDateTime(cn.ContactDate). ToShortDateString(), ParentNoteID = cn.ParentNote, InsertUser = cn.InsertUser, ContactDetailsPreview = cn.ContactDetails.Substring(0, 75) }; return caseNotesTree.ToList<CaseNoteTreeItem>(); } AND THIS ONE public static DataTable GetAllCNotes(int personID) { using (var context = MatrixDataContext.Create()) { var caseNotes = from cn in context.tblCaseNotes where cn.PersonID == personID orderby cn.ContactDate select new { cn.ContactDate, cn.ContactDetails, cn.TimeSpentUnits, cn.IsCaseLog, cn.IsPreEnrollment, cn.PresentAtContact, cn.InsertDate, cn.InsertUser, cn.CaseNoteID, cn.ParentNote }; return caseNotes.ToList().CopyLinqToDataTable(); } }

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  • Is typeid of type name always evaluated at compile time in c++ ?

    - by cyril42e
    I wanted to check that typeid is evaluated at compile time when used with a type name (ie typeid(int), typeid(std::string)...). To do so, I repeated in a loop the comparison of two typeid calls, and compiled it with optimizations enabled, in order to see if the compiler simplified the loop (by looking at the execution time which is 1us when it simplifies instead of 160ms when it does not). And I get strange results, because sometimes the compiler simplifies the code, and sometimes it does not. I use g++ (I tried different 4.x versions), and here is the program: #include <iostream> #include <typeinfo> #include <time.h> class DisplayData {}; class RobotDisplay: public DisplayData {}; class SensorDisplay: public DisplayData {}; class RobotQt {}; class SensorQt {}; timespec tp1, tp2; const int n = 1000000000; int main() { int avg = 0; clock_gettime(CLOCK_REALTIME, &tp1); for(int i = 0; i < n; ++i) { // if (typeid(RobotQt) == typeid(RobotDisplay)) // (1) compile time // if (typeid(SensorQt) == typeid(SensorDisplay)) // (2) compile time if (typeid(RobotQt) == typeid(RobotDisplay) || typeid(SensorQt) == typeid(SensorDisplay)) // (3) not compile time ???!!! avg++; else avg--; } clock_gettime(CLOCK_REALTIME, &tp2); std::cout << "time (" << avg << "): " << (tp2.tv_sec-tp1.tv_sec)*1000000000+(tp2.tv_nsec-tp1.tv_nsec) << " ns" << std::endl; } The conditions in which this problem appear are not clear, but: - if there is no inheritance involved, no problem (always compile time) - if I do only one comparison, no problem - the problem only appears only with a disjunction of comparisons if all the terms are false So is there something I didn't get with how typeid works (is it always supposed to be evaluated at compilation time when used with type names?) or may this be a gcc bug in evaluation or optimization? About the context, I tracked down the problem to this very simplified example, but my goal is to use typeid with template types (as partial function template specialization is not possible). Thanks for your help!

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  • Eclipse javascript character encoding

    - by Bardock
    Hi, I'd like to display some language specific characters from javascript but I can't. My app is a Java webapp and the front end is jQuery. All the characters that are sended from the server - in a JSP or with AJAX - are displayed properly. When I want to display some text hardcoded in to the javascript file it's broken. I'm using Eclipse. In the JSP's header I use: <%@ page language="java" contentType="text/html; charset=UTF-8" pageEncoding="UTF-8"%> I've tried this (charset in the script element) too: <script type="text/javascript" charset="utf-8"><c:import url="/JS/mainJS.js" /></script> In my Eclipse I've set the project properties / text file encoding to UTF-8 AND I've checked the JS files' resource properties / text file encoding that is UTF-8 too. But when I try this: $.test = function(){ var s = "éééáááuuuu"; alert(s); } I get: éééáááűűűű The strange thing is that: When I try in a separate html file (in the same project), It's working: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Test</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <style type="text/css"> body {background: #c0c0c0;} </style> <script type="text/javascript"> $(document).ready(function(){ var s = "éááuuúúú"; $("#console").text(s); alert(s); }) </script> </head> <body> <div id="console"></div> </body> </html> Even if I DO NOT use any content type and page encoding settings. What is the problem? What shall I do? (I'm using Apache Tomcat integrated in Eclipse) Thanks in advance!

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  • Paperclip not running tasks but not showing errors

    - by Trip
    This is strange. I just did a deploy to a cluster server, and since then, pictures have not been processing. Reading the logs, I usually do not get an error at all, but they never finish. However, on one particular image, I found this little bit at least, but this might not explain everything.. Any ideas? Processing PhotosController#edit (for 69.248.152.173 at 2010-05-27 04:25:12) [GET] Parameters: {"gallery_id"="2102", "action"="edit", "type"="photo", "id"="15453", "crop"="true", "controller"="photos", "organization_id"="470", "_"="1274959512393"} Rendering media/crop_photo ActionView::TemplateError (/data/HQ_Channel/releases/20100524111501/public/system/photos/15453/original/DSC05193.JPG is not recognized by the 'identify' command.) on line #4 of app/views/media/crop_photo.js.haml: 1: == $("#media_header").html('#{ escape_javascript(render :partial = 'media/crop_photo') }').slideDown("slow"); 2: 3: :plain 4: function updateForm(coords) 5: { 6: var rx = #{PHOTO_IMAGE_WIDTH} / coords.w; 7: var ry = #{PHOTO_IMAGE_HEIGHT} / coords.h; vendor/gems/thoughtbot-paperclip-2.3.1/lib/paperclip/geometry.rb:24:in `from_file' app/models/photo.rb:68:in `photo_geometry' app/views/media/crop_photo.js.haml:4:in `_run_haml_app47views47media47crop_photo46js46haml' haml (2.2.2) [v] lib/haml/helpers/action_view_mods.rb:13:in `render' app/controllers/photos_controller.rb:81:in `crop' app/controllers/photos_controller.rb:24:in `edit' haml (2.2.2) [v] rails/./lib/sass/plugin/rails.rb:19:in `process' lib/flash_session_cookie_middleware.rb:14:in `call' vendor/gems/hoptoad_notifier-2.2.2/lib/hoptoad_notifier/rack.rb:27:in `call' ** [Hoptoad] Failure: Net::HTTPClientError ** [Hoptoad] Environment Info: [Ruby: 1.8.6] [Rails: 2.3.3] [Env: production] ** [Hoptoad] Response from Hoptoad: No project exists with the given API key. Rendering /data/HQ_Channel/releases/20100524111501/public/500.html (500 Internal Server Error) And then a little later, I got this : ActionView::TemplateError (/data/HQ_Channel/releases/20100524111501/public/system/photos/15453/original/DSC05193.JPG is not recognized by the 'identify' command.) on line #4 of app/views/media/crop_photo.js.haml: 1: == $("#media_header").html('#{ escape_javascript(render :partial = 'media/crop_photo') }').slideDown("slow"); 2: 3: :plain 4: function updateForm(coords) 5: { 6: var rx = #{PHOTO_IMAGE_WIDTH} / coords.w; 7: var ry = #{PHOTO_IMAGE_HEIGHT} / coords.h; vendor/gems/thoughtbot-paperclip-2.3.1/lib/paperclip/geometry.rb:24:in `from_file' app/models/photo.rb:68:in `photo_geometry' app/views/media/crop_photo.js.haml:4:in `_run_haml_app47views47media47crop_photo46js46haml' haml (2.2.2) [v] lib/haml/helpers/action_view_mods.rb:13:in `render' app/controllers/photos_controller.rb:81:in `crop' app/controllers/photos_controller.rb:24:in `edit' haml (2.2.2) [v] rails/./lib/sass/plugin/rails.rb:19:in `process' lib/flash_session_cookie_middleware.rb:14:in `call' vendor/gems/hoptoad_notifier-2.2.2/lib/hoptoad_notifier/rack.rb:27:in `call' ** [Hoptoad] Failure: Net::HTTPClientError ** [Hoptoad] Environment Info: [Ruby: 1.8.6] [Rails: 2.3.3] [Env: production] ** [Hoptoad] Response from Hoptoad: No project exists with the given API key. Rendering /data/HQ_Channel/releases/20100524111501/public/500.html (500 Internal Server Error)

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