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  • trouble detecing huawei EC156 in ubuntu 12.04

    - by naina
    the data card is never detected automatically...its detected only when i fire a lsusb. Later i give modeswitch commands etc etc...then the device works fine..i can easily use internet...but once i disconnect from the net, its impossible to reestablish the connection...to reconnect i have to type all the commands, starting with lsusb, in the terminal again..ie every time i want a connection i have to sit and type 5-6 commands in the terminal before i can get through. what can be done to get automatic net connection as soon as i plug in the data card...please help...

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  • Particle trajectory smoothing: where to do the simulation?

    - by nkint
    I have a particle system in which I have particles that are moving to a target and the new targets are received via network. The list of new target are some noisy coordinates of a moving target stored in the server that I want to smooth in the client. For doing the smoothing and the particle I wrote a simple particle engine with standard euler integration model. So, my pseudo code is something like that: # pseudo code class Particle: def update(): # do euler motion model integration: # if the distance to the target is more than a limit # add a new force to the accelleration # seeking the target, # and add the accelleration to velocity # and velocity to the position positionHistory.push_back(position); if history.length > historySize : history.pop_front() class ParticleEngine: particleById = dict() # an associative array # where the keys are the id # and particle istances are sotred as values # this method is called each time a new tcp packet is received and parsed def setNetTarget(int id, Vec2D new_target): particleById[id].setNewTarget(new_target) # this method is called each new frame def draw(): for p in particleById.values: p.update() beginVertex(LINE_STRIP) for v in p.positionHistory: vertex(v.x, v.y) endVertex() The new target that are arriving are noisy but setting some accelleration/velocity parameters let the particle to have a smoothed trajectories. But if a particle trajectory is a circle after a while the particle position converge to the center (a normal behaviour of euler integration model). So I decided to change the simulation and use some other interpolation (spline?) or smooth method (kalman filter?) between the targets. Something like: switch( INTERPOLATION_MODEL ): case EULER_MOTION: ... case HERMITE_INTERPOLATION: ... case SPLINE_INTERPOLATION: ... case KALMAN_FILTER_SMOOTHING: ... Now my question: where to write the motion simulation / trajectory interpolation? In the Particle? So I will have some Particle subclass like ParticleEuler, ParticleSpline, ParticleKalman, etc..? Or in the particle engine?

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  • Locomotion-system with irregular IK

    - by htaunay
    Im having some trouble with locomtions (Unity3D asset) IK feet placement. I wouldn't call it "very bad", but it definitely isn't as smooth as the Locomotion System Examples. The strangest behavior (that is probably linked to the problem) are the rendered foot markers that "guess" where the characters next step will be. In the demo, they are smooth and stable. However, in my project, they keep flickering, as if Locomotion changed its "guess" every frame, and sometimes, the automatic defined step is too close to the previous step, or sometimes, too distant, creating a very irregular pattern. The configuration is (apparently)Identical to the human example in the demo, so I guessing the problem is my model and/or animation. Problem is, I can't figure out was it is =S Has anyone experienced the same problem? I uploaded a video of the bug to help interpreting the issue (excuse the HORRIBLE quality, I was in a hurry).

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  • Pandaboard crash on startup or freeze after minutes

    - by Meach
    I just received my Pandaboard ES (rev B) and I am having trouble after installing ubuntu-omap4-addons. Once I copied the image ubuntu-12.04-preinstalled-desktop-armhf+omap4.img on my sd card and boot the pandaboard with it, I run the following commands: sudo add-apt-repository ppa:tiomap-dev/release sudo apt-get update sudo apt-get dist-upgrade sudo apt-get install ubuntu-omap4-extras At the end of the installation of ubuntu-omap4-extras, Ubuntu tells me that a problem occurs when the console displays: ldconfig deferred processing now taking place Clicking on "report the problem" tell me that the problem concerns pvr-omap4-dkms. I read somewhere that this can happen and it is better to reinstall pvr-omap4-dkms. Which I am doing by running: sudo apt-get install --reinstall pvr-omap4-dkms I reboot. Then the board has sometimes difficulties to start Ubuntu: it freezes during the loading page, only action I can do is unplugging the board to start it again. Some other times, Ubuntu load successfully but then freeze at another random time, in the range 20 - 40 minutes. I searched on internet for similar bug and found this: https://bugs.launchpad.net/ubuntu/+source/linux-ti-omap4/+bug/971091 So I typed this in: update-rc.d ondemand disable apt-get -y install cpufrequtils echo 'ENABLE="true" GOVERNOR="performance" MAX_SPEED="0" MIN_SPEED="0"' > /etc/default/cpufrequtils cpufreq-set -r -g performance reboot But it doesn't seems to fix the bug. Another detail: on startup, before the loading screen of Ubuntu (when there is the two penguins displayed :)), it shows this: [0.297271] CPU1: Unknown IPI message 0x1 [0.308990] omap_hwmod: mcpdm: _wait_target_ready error: -16 [0.354705] omap_mux_get_by_name: Could not find signal uart1_cts.uart1_cts [0.354766] omap_hwmod_mux_init: Could not allocate device mux entry [2.107086] thermal_get_slope:Getting slope is not supported for domain gpu [2.107116] thermal_get_offset:Getting offset is not supported for domain gpu [2.107299] stm_fw: vendor driver stm_ti1.0 registered [8.725555] OMAPRPC: Registration of OMAPRPC rpmsg service returned 0! debug=0 Any idea what can be wrong? I am not that good with Ubuntu so any help will be appreciated. Cheers! Meach

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  • Why isn't my other two constant buffers being updated to the shader?

    - by Paul Ske
    I posted previously before about my two dynamic buffers not being dynamically updating the constant shader. The tessellation buffer isn't working because I have to manually update the tessellation factor inside the hull shader. I believe the camera position isn't updating either because when I perform distance adaptation the far edges are more tessellated then the what's truly in front of the camera. I have all the buffers set to dynamic. Inside the render loop I have them set as: ID3D11Buffer *multiBuffers[3]; devcon->VSSetConstantBuffers(0,3,multiBuffers); ... devcon->DSSetConstantBuffers(0,3,multiBuffers); I only got that from a directX Sample. Inside the shader file I have the three cbuffer structs. cbuffer ConstantBuffer { float4x4 WorldMatrix; float4x4 viewMatrix; float4x4 projectionMatrix; float4x4 modelWorldMatrix; // the rotation matrix float3 lightvec; // the light's vector float4 lightcol; // the light's color float4 ambientcol; // the ambient light's color bool isSelected; } cbuffer cameraBuffer { float3 cameraDirection; float padding; } cbuffer TessellationBuffer { float tessellationAmount; float3 padding2; } Am I missing something or would anyone know why wouldn't my buffers update to the shader file?

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  • Recommended 2D Game Engine for prototyping

    - by Thomas Dufour
    What high-level game engine would you recommend to develop a 2D game prototype on windows? (or mac/linux if you wish) The kind of things I mean by "high-level" includes (but is definitely not limited to): not having to manage low-level stuff like screen buffers, graphics contexts having an API to draw geometric shapes well, I was going to omit it but I guess being based on an actual "high-level" language is a plus (automatic resource management and the existence a reasonable set of data structures in the standard library come to mind). It seems to me that Flash is the proverbial elephant in the room for this query but I'd very much like to see different answers based on all kinds of languages or SDKs.

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  • How to efficiently dump a huge MySQL innodb database?

    - by Jagbir
    I got an Ubuntu 10.04 production MySQL database server where total size of database is 260 GB while size of root partition is itself 300 GB where DB is stored, essentially means around 96% of / is full and there's no space left for storing dump/backup etc. No other disk is attached to server as of now. My task is to migrate this database to other server sitting in different datacenter. Question is how to do that efficiently with minimum downtime? I'm thinking in line of: Request to attach an extra drive to server and take a dump in that drive. Transfer dump to new server, restore it and make new server slave of existing one to keep data in sync When migration is needed, break replication, update slave config to accept read/write requests and make old server read-only so it won't entertain any write requests and tell app developers to update there config with new IP address for db. What's your suggestions to improve this or any alternate better approach for this task?

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  • Cocos2d rotating sprite while moving with CCBezierBy

    - by marcg11
    I've done my moving actions which consists of sequences of CCBezierBy. However I would like the sprite to rotate by following the direction of the movement (like an airplane). How sould I do this with cocos2d? I've done the following to test this out. CCSprite *green = [CCSprite spriteWithFile:@"enemy_green.png"]; [green setPosition:ccp(50, 160)]; [self addChild:green]; ccBezierConfig bezier; bezier.controlPoint_1 = ccp(100, 200); bezier.controlPoint_2 = ccp(400, 200); bezier.endPosition = ccp(300,160); [green runAction:[CCAutoBezier actionWithDuration:4.0 bezier:bezier]]; In my subclass: @interface CCAutoBezier : CCBezierBy @end @implementation CCAutoBezier - (id)init { self = [super init]; if (self) { // Initialization code here. } return self; } -(void) update:(ccTime) t { CGPoint oldpos=[self.target position]; [super update:t]; CGPoint newpos=[self.target position]; float angle = atan2(newpos.y - oldpos.y, newpos.x - oldpos.x); [self.target setRotation: angle]; } @end However it rotating, but not following the path...

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  • Power Supply Not Working?

    - by Mr.Glass
    So I recently made some purchases for a new computer including: Motherboard: Gigabyte GA-EP45-UD3R CPU : Intel Core2Quad 2.66Ghz Power Supply: Antec Basiq 500w UPDATE: I got the Power Supply working, the motherboard's lights come on, the video card fan spins, BUT the CPU fan does NOT spin and there is no video. Whats the possibility of lacking power? In the mobo guide it says the use of a power supply providing a 2x4 12V connector is recommended (I do not have this connector) by the CPU manufacturer when using an Intel Extreme Edition (I'm using Core2Quad) UPDATE: Got it working, intstalling windows 7 now. THANKS GUYS!!

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  • How Is My Computer Able to Restart Itself?

    - by Jason Fitzpatrick
    It’s such a common place activity that most of us have likely never stopped to even think about it: the automatic restart. Whether user or application-initiated, what exactly happens when your computer cycles its own power? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Ethernet Connection Unavailable

    - by fabikw
    I'm running Ubuntu Server 12.04 on a laptop with an Intel NIC (driver e1000e). When I connect the ethernet port to the internet (college network, DHCP) it works out of the box. Now I'm trying to connect it to a networked USRP (if you want to know what it is). A friend of mine managed to do this in his laptop (running regular Ubuntu 12.04) just by setting up a new Wired connection in the Network Manager with appropriate addresses. However, when I do the same, no wired connections are available. The output of nmcli -p dev is =========================================== Status of devices =========================================== DEVICE TYPE STATE ------------------------------------------- wlan0 802-11-wireless connected eth0 802-3-ethernet unavailable but the cable is connected to the device and the device is powered up. Any idea how to solve this? UPDATE: After stopping the network-manager service, setting up the connection manually and starting the service again, it now detects the ethernet connection. However, the device still can't receive data and doesn't answer to pings. UPDATE 2: As suggested I tried using a cross over cable but the result is exactly the same. However, I found out that connecting the device to the dock (as opposed to directly to the laptop) works fine. I know that the ethernet port in the laptop works fine, because connecting to the network through it works. Is it possible that the port in the laptop doesn't support Gb Ethernet (because that's what the device requires) but the one in the dock does?

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  • My computer will not reboot after fresh install of ubuntu 12.04LTS

    - by user170715
    I bought a new computer yesterday and it came with Windows 8. When installing Ubuntu, i choose the erase and install option thinking that Ubuntu would install easily like it did for my old laptop... After a successful install and following the instructions telling me to reboot to finish installation and remove installation media. It worked and my computer booted fine, however once I began installing updates via update manager and activating additional driver {ATI/AMD proprietary FGLRX graphics driver (post-release updates)} out of the following: Experimental AMD binary Xorg driver and kernel module ATI/AMD proprietary FGLRX graphics driver (*experimental*beta) ATI/AMD proprietary FGLRX graphics driver (post-release updates) Then reboot to finish making changes I reboot and get an error (Reboot and select proper boot device) At this point I was stuck, so I eventually reinstalled ubuntu and repeated the exacted same steps until right before i rebooted to finish making changes. However this time i used this Boot Repair tool sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install -y boot-repair boot-repair After running the program i get a "boot successfully repaired" message. Then I try to reboot again and get the GNU Grub screen where it says would you like to boot: normal recovery memorytest Once it begins loading, you see the code moving across the screen then it pauses when it gets to and doesnt do anything. If someone could tell me how to fix this or get Windows 8 back soon, I'd appreciate it because like i said i just bought it yesterday and now i cant even use it.

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  • Broadcom HT1100 SATA controller not working properly with 1TB drives

    - by Jeff C
    I've been using RHEL distro's for several years and always managed to find the answers until now. I know this is more of a hardware issue, but I've been working on this for over a week and trust Linux and the IT community to help more then HP. I have CentOS 6.3 installed on an HP ProLiant DL145 G3 server with the BroadCom HT1100 IO controller and ServerWorks SATA Controller MMIO BIOS v3.0.0015.6 Firmware. This controller does not support large drives fully. Here's what I've tried and the results; Stock setup - Freezes on the ServerWorks POST screen. Can't even enter CMOS without disconnecting the drives. If I simply disconnect the SATA cables before it gets to the ServerWorks screen and reconnect afterwards I can boot from a CD, USB, PXE fine. However fiddling with cables at ever boot isn't practical. If I enter the BIOS config I can set it to not try booting the drives but leave the controller enabled. This lets me boot normally but the drives are not visible in the OS (live CDs or USB installed). I used method #2 to install and update CentOS. I have the /boot partition on a USB drive (everything else is on the SATA drives in software RAID1) hoping that would work around the issue but I get this Kernel panic - not syncing:Attempted to kill init! Pid: 1, comm: init Not tainted 2.6.32-279.9.1.el6.x86_6 #1 Call Trace: [<ffffffff814fd6ba>] ? panic+0xa0/0x168 [<ffffffff81070c22>] ? do_exit+0x862/0x870 [<ffffffff8117cdb5>] ? fput+0x25/0x30 [<ffffffff81070c88>] ? do_group_exit+0x58/0xd0 [<ffffffff81070d17>] ? sys_exit_group+0x17/0x20 [<ffffffff8100b0f2>] ? system_call_fastpath+0x16/0x1b panic occured, switching back to text console I'm sure it should be possible to talk to the drives without the BIOS boot check since the BIOS doesn't see them in method #2 either, their disconnected when it checks, but Linux sees them fine. If anyone could help figure out how I would greatly appreciate it! The other possible option I've come across is a complex firmware update. Tyan has a few boards on their website with the HT1100 and a ServerWorks v3.0.0015.7 update which says "adds support for TB drives" in the release notes. If someone could help me get the Tyan SATA firmware into the HP ROM file so I could just reflash that would also be very much appreciated. Thanks for any help you guys can offer!

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  • Confusion with floats converted into ints during collision detection

    - by TheBroodian
    So in designing a 2D platformer, I decided that I should be using a Vector2 to track the world location of my world objects to retain some sub-pixel precision for slow-moving objects and other such subtle nuances, yet representing their bodies with Rectangles, because as far as collision detection and resolution is concerned, I don't need sub-pixel precision. I thought that the following line of thought would work smoothly... Vector2 wrldLocation; Point WorldLocation; Rectangle collisionRectangle; public void Update(GameTime gameTime) { Vector2 moveAmount = velocity * (float)gameTime.ElapsedGameTime.TotalSeconds wrldLocation += moveAmount; WorldLocation = new Point((int)wrldLocation.X, (int)wrldLocation.Y); collisionRectangle = new Rectangle(WorldLocation.X, WorldLocation.Y, genericWidth, genericHeight); } and I guess in theory it sort of works, until I try to use it in conjunction with my collision detection, which works by using Rectangle.Offset() to project where collisionRectangle would supposedly end up after applying moveAmount to it, and if a collision is found, finding the intersection and subtracting the difference between the two intersecting sides to the given moveAmount, which would theoretically give a corrected moveAmount to apply to the object's world location that would prevent it from passing through walls and such. The issue here is that Rectangle.Offset() only accepts ints, and so I'm not really receiving an accurate adjustment to moveAmount for a Vector2. If I leave out wrldLocation from my previous example, and just use WorldLocation to keep track of my object's location, everything works smoothly, but then obviously if my object is being given velocities less than 1 pixel per update, then the velocity value may as well be 0, which I feel further down the line I may regret. Does anybody have any suggestions about how I might go about resolving this?

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  • tail -f updates slowly

    - by Cliff
    I'm not sure why, but on my Macbook Pro running lion I get slow updates when I issue "tail -f" on a log file that is being written to. I used to use this command all the time at my last company but that was typically on Linux machines. The only thing I can think of that would possibly slow the updates are buffering of output and/or maybe a different update interval on a Mac vs. Linux. I've tried with several commands all which write to stout relatively quickly but give slow updates to the tail command. Any ideas? Update I am merely running a python script with a bunch of prints in it and redirecting to a file vi " my output.log". I expect to see updates near real time but that doesn't seem to be the case.

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  • How do I compare two Excel documents?

    - by arathorn
    The compare function in Word 2007 is very handy -- is there a similar capability in Excel 2007? I can't seem to find it... The documents I'm trying to compare are essentially two versions of the same content. Unfortunately, "Track Changes" has not been used. If file comparison not a built-in feature, what alternatives are out there for doing this? UPDATE [2009-08-05]: I ran across this (somewhat dated) overview of some of the third-party options that are available: http://www.comparesuite.com/solutions/compare_utilities_review/compare-files-excel.htm UPDATE [2009-08-12]: I ended up going with the Beyond Compare answer, but several of the other answers below were adequate as well, and might be more useful for someone else. (E.g., if you don't own a license for BeyondCompare, or want a comparison GUI that's integrated into Excel.) See also: How do I diff two spreadsheets on Stack Overflow

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  • sudoers security

    - by jetboy
    I've setup a script to do Subversion updates across two servers - the localhost and a remote server - called by a post-commit hook run by the www-data user. /srv/svn/mysite/hooks/post-commit contains: sudo -u cli /usr/local/bin/svn_deploy /usr/local/bin/svn_deploy is owned by the cli user, and contains: #!/bin/sh svn update /srv/www/mysite ssh cli@remotehost 'svn update /srv/www/mysite' To get this to work I've had to add the following to the sudoers file: www-data ALL = (cli) NOPASSWD: /usr/local/bin/svn_deploy cli ALL = NOEXEC:NOPASSWD: /usr/local/bin/svn_deploy Entries for both www-data and cli were necessary to avoid the error: post commit hook failed: no tty present and no askpass program specified I'm wary of giving any kind of elevated rights to www-data. Is there anything else I should be doing to reduce or eliminate any security risk?

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  • Strange resolution on Ubuntu 11.10

    - by FSchmidt
    I only just installed Ubuntu 11.10, so excuse me if this question is silly ;-) I have a Fujitsu Esprimo Mobile V655, nvidia 8200 graphics, and recently installed Ubuntu 11.10 using wubi. I had to modify booting commands to include nomodeset; otherwise Ubuntu would not boot. Now I did set my screen resolution to 1280 x 720, which is the correct resolution for this screen. Still, the display seems imperfect. The font sizes seem unnatural(too large / stretched) and text is quite blurry (especially in Firefox). Could it have something to do withe the nvidia graphics driver and/or the nomodeset parameter? How can I fix this? Update: I used jockey-gtk to update nvidia to the current version. This improved the resolution dramatically (no blurriness, fonts are good). It also means that I no loger need to include nomodesetin the boot commands. However, other problems were brought up by this. It seems that certain files cannot be accessed - icon (images) are missing, some task bars are completely unstyled (grey, block-form, win97 style). I also get this error message(roughly translated from German, so may be slightly different from actual) every time I reboot: Could not apply the stored configuration for the monitor: none of the chosen modi is compatible with the available modi. I have tried nvidia-xconfig, unity --reset , no improvements. Can anyone help, please?

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  • Completely unable to install python2.7-dev

    - by gath
    Am totally stuck! Am unable completely to install python2.7-dev on my Ubuntu13.04. I have tried all the tricks mentioned on this site (askubuntu.com) and many other sites on the web but still nothing! Am running Ubuntu 13.04 64bit on a virtualbox, but every time I run sudo apt-get install python2.7-dev, I get the following error; python2.7-dev : Depends: python2.7 (= 2.7.3-0ubuntu3.5) but 2.7.4-2ubuntu3 is to be installed Depends: libpython2.7 (= 2.7.3-0ubuntu3.5) but 2.7.4-2ubuntu3 is to be installed Depends: libexpat1-dev but it is not going to be installed Depends: libssl-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. I've tried to do apt-get update, but still nothing! I've even tried installing Python2.7 from sources, but still nothing doing! Is there a single package with all the dependencies I can download, that can just install everything (Python2.7-dev) or is there another trick I can use to get the Python-dev headers installed on my machine. Hint: I've noticed when I run sudo apt-get update , somewhere along the updates I've seen some errors; ... Get:1 http://us.archive.ubuntu.com precise-updates Release.gpg [198 B] Ign http://us.archive.ubuntu.com raring Release Ign http://us.archive.ubuntu.com raring-updates Release Ign http://us.archive.ubuntu.com raring-backports Release Ign http://us.archive.ubuntu.com raring-security Release Get:2 http://us.archive.ubuntu.com precise-updates Release [98.7 kB] Err http://extras.ubuntu.com raring/main Sources 404 Not Found Err http://extras.ubuntu.com raring/main amd64 Packages 404 Not Found Err http://extras.ubuntu.com raring/main i386 Packages 404 Not Found Ign http://extras.ubuntu.com raring/main Translation-en_US Ign http://extras.ubuntu.com raring/main Translation-en ... On my precise-updates.list file is a single entry; deb http://us.archive.ubuntu.com/ubuntu/ precise-updates main restricted I don't know if that might help Help! Paul

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  • Chrome dispay Glich when GPU acc. on

    - by user289172
    Hy Everyone! I have some graphics glich when enable gpu acc. in chrome. If i disable acceleraion it fix the glich but, in full HD most of flash videos frame rate drop above frogs a**, so very slow... :) Any idea, what can i do? I Upload 2 pics from glich. My hardware: CM Hyper TX 3 on AMD A5300 with HD 7480D 6 GB RAM I use official AMD driver from amd.com, Ubuntu 14.04(I upgraded from 12.04, in Ubuntu 12, same glitch with old drivers.) I reinstalld x.org completly and purge all config files, but this didnt resolve the problem. If i use other drivers, i have some other problem ie.:nor automatic resolution chnge when connect new monitor, false refreshrate for displays and etc. Thanks for the help! http://i.stack.imgur.com/9PkrK.jpg http://i.stack.imgur.com/AMS22.jpg

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  • How can I get my monitor's maximum resolution without the proprietary AMD graphic driver installed?

    - by Venki
    I am using Ubuntu 14.04. I have an AMD Radeon 5570 HD graphic card. Actually, the default open source REDWOOD drivers aren't allowing me to choose my monitor's maximum screen resolution(which is 1366 x 768). I just have two resolutions displayed which are 1024x768 and 800x600 . If I give the command : xrandr -s 1366x768 then the output is: Size 1366x768 not found in available modes So just for the sake of getting 1366x768 resolution I am forced to install the proprietary graphic driver that AMD gives me from its site. But if I install it(which itself is quite a problem-prone process), I undergo a lot of 'inconvenience'. Sometimes after an OS update, the driver crashes unity. Then I will have to uninstall that driver from a tty and google around for a solution. Also I encounter screen tearing problems occasionally. In addition I also cant see my login screen(See this question which states this particular problem). The main problem is AMD does not update its driver as quick as Ubuntu updates its OS. This is quite irritating. So, I want the maximum resolution(and performance) that my graphics card and monitor can give me without installing the 'problematic' proprietary graphic card driver that AMD gives. Is this possible? Suggestions please. Thanks in advance. PS :- More system specs details:- Intel i3 2100 processor AMD P8H61-M PLUS2 motherboard AMD Radeon 5570 HD graphic card DELL monitor (BTW, Thank you for reading through my elaborate description!)

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  • How to safely back up the "Private" folder?

    - by ImaginaryRobots
    I have an ecryptfs "Private" folder in my home directory, and it is set up to automatically mount whenever I log in. I want to set up automatic backups to a network drive, but I don't want the contents of Private to be readable on the remote server. My understanding is that the Ubuntu "Backup" utility would run while I'm logged in, so it would see the folder contents without encryption. I'm backing up from a laptop, so it is essentially only on when I am logged in. I know that the Private folder is essentially a mounted filesystem, so it seems like I should be able to backup the encrypted image rather than the cleartext contents. What steps are needed to safely back it up, while maintaining the encryption? Note that I'm already familiar with the backup tools available, this question is about dealing with the ecryptfs folder safely.

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  • OpenGL - Rendering from part of an index and vertex array depending on an element count

    - by user1423893
    I'm currently drawing my shapes as lines by using a VAO and then assigning the dynamic vertices and indices each frame. // Bind VAO glBindVertexArray(m_vao); // Update the vertex buffer with the new data (Copy data into the vertex buffer object) glBufferData(GL_ARRAY_BUFFER, numVertices * sizeof(VertexPosition), m_vertices.data(), GL_DYNAMIC_DRAW); // Update the index buffer with the new data (Copy data into the index buffer object) glBufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices * sizeof(unsigned short), indices.data(), GL_DYNAMIC_DRAW); glDrawElements(GL_LINES, numIndices, GL_UNSIGNED_SHORT, BUFFER_OFFSET(0)); // Unbind VAO glBindVertexArray(0); What I would like to do is draw the lines using only part of the data stored in the index and vertex buffer objects. The vertex buffer has its vertices set from an array of defined maximum size: std::array<VertexPosition, maxVertices> m_vertices; The index buffer has its elements set from an array of defined maximum size: std::array<unsigned short, maxIndices> indices = { 0 }; A running total is kept of the number of vertices and indices needed for each draw call numVertices numIndices Can I not specify that the buffer data contain the entire array and only read from part of it when drawing? For example using the vertex buffer object glBufferData(GL_ARRAY_BUFFER, numVertices * sizeof(VertexPosition), m_vertices.data(), GL_DYNAMIC_DRAW); m_vertices.data() = Entire array is stored numVertices * sizeof(VertexPosition) = Amount of data to read from the entire array Is this not the correct way to approach this? I do not wish to use std::vector if possible.

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  • How do you go about checking your open source libraries for keystroke loggers?

    - by asd
    A random person on the internet told me that a technology was secure(1), safe to use and didn't contain keyloggers because it is open source. While I can trivially detect the key stroke logger in this open source application, what can developers(2) do to protect themselves against rouge committers to open source projects? Doing a back of the envelope threat analysis, if I were a rogue developer, I'd fork a branch on git and promote it's download since it would have twitter support (and a secret key stroke logger). If it was an SVN repo, I'd create just create a new project. Even better would be to put the malicious code in the automatic update routines. (1) I won't mention which because I can only deal with one kind of zealot at a time. (2) Ordinary users are at the mercy of their virus and malware detection software-- it's absurd to expect grandma to read the source of code of their open source word processor's source code to find the keystroke logger.

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  • Django - Moving database from development to production servers

    - by Garfonzo
    I am working on a Django project with a MySQL backend. I'm curious about the best way to update a production server's database to reflect the changes made on the development server's database? When I develop now, I make some changes to a models.py file, then to a schemamigration using South. Sometimes I do several migrations across several apps within the main project folder before it's ready for the production database. This means that there are several migration files in the app/migrations/ folder created by South. So on the production server, how does one update the database to reflect all the changes made in development, without having any data loss?

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