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  • possible implementations of casting in c++

    - by lego69
    I have this snippet of the code in my header: class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; friend int operator==(const A& i, const A& member) const; }; implementation of the operator== int operator==(const A& i, const A& member) const{ if(i.player == member.player){ return 1; } return 0; } and I need casting for this part of my code: A *pa1 = new A(a2); assert(i == *pa1); i - is some int, which my function receives I receive an error non-member function, How can I fix it? thanks in advance

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  • Functional equivalent of if (p(f(a), f(b)) a else b

    - by oxbow_lakes
    I'm guessing that there must be a better functional way of expressing the following: def foo(i: Any) : Int if (foo(a) < foo(b)) a else b So in this example f == foo and p == _ < _. There's bound to be some masterful cleverness in scalaz for this! I can see that using BooleanW I can write: p(f(a), f(b)).option(a).getOrElse(b) But I was sure that I would be able to write some code which only referred to a and b once. If this exists it must be on some combination of Function1W and something else but scalaz is a bit of a mystery to me! EDIT: I guess what I'm asking here is not "how do I write this?" but "What is the correct name and signature for such a function and does it have anything to do with FP stuff I do not yet understand like Kleisli, Comonad etc?"

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  • Game network physics collision

    - by Jonas Byström
    How to simulating two client-controlled vehicles colliding (sensibly) in a typical client/server setup for a network game? I did read this eminent blog post on how to do distributed network physics in general (without traditional client prediction), but this question is specifically on how to handle collisions of owned objects. Example Say client A is 20 ms ahead of server, client B 300 ms ahead of server (counting both latency and maximum jitter). This means that when the two vehicles collide, both clients will see the other as 320 ms behind - in the opposite direction of the velocity of the other vehicle. Head-to-head on a Swedish highway means a difference of 16 meters/17.5 yards! What not to try It is virtually impossible to extrapolate the positions, since I also have very complex vehicles with joints and bodies all over, which in turn have linear and angular positions, velocities and accelerations, not to mention states from user input.

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  • error : [0.8879153] kernel panic -not syncing VFS unable to mount fs unknow block (8.3)

    - by Fiasco
    hello i installed ubuntu using wubit inside the windows and started working on it then i got this error afer updating [0.8879153] kernel panic -not syncing VFS unable to mount fs unknow block (8.3) and i can't user rescue mode and it's give me another error no filesystem could mount root ..... i looked at grub folder and didn' find any file on disks/boot/grub/ so i tryed to user super grub to fix it but it didn' work and it keep giving me. any idea plz .

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  • Having trouble getting GET variables from url.

    - by mchl
    Hey everyone, I'm having trouble with this algorithm to extract the get variables from a url and print them each on a new line like: x=y z=hello etc. but instead it prints a seemingly random section of the url with no newlines to the file. There must be a logic error of some kind but i just can't spot it. for(i_m=0;i_m<len_m;i_m++) { if(var_m[i_m]=='&') { fwrite(var_m+offset_m, 1, amp_m, echo_out); fputc('\n',echo_out); offset_m+=amp_m; amp_m=0; } amp_m++; } any help appreciated.

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  • How can I edit a js file sent by the server before it gets to my browser?

    - by pstone
    During a normal browsing session I want to edit a specific javascript file before the browser receives since once it gets there it's impossible to edit. Is there are any tool for this? For what I need it I can't just save it and edit it on my disk. I'm ready to learn how to program it myself but if anyone can point out more or less what I have to do I'd be very grateful. I'd have to intercept the packets until I have the whole file while blocking the browser from receiving it any part of it, then edit it manually and forward it to the same port. I don't think I can do this by just using pcap, I've read a bit about scapy but I'm not sure if it can help me either. Thanks in advance.

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  • How to implemenet Password Resets

    - by Sanju
    Hi, I have an existing application that i want to implement password resets after 30 days. But i dont want the user to use the same password as the last 5 times. How do i go about doing this or is there any links i can follow. Please help Thanks,

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  • Why call-by-value evaluation strategy is not Turing complete?

    - by Roman
    I'm reading an article about different evaluation strategies (I linked article in wiki, but I'm reading another one not in English). And it says that unlike to call-by-name and call-by-need strategies, call-by-value strategy is not Turing complete. Can anybody explain, please, why is it so? If it's possible, add an example pls.

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  • linked list problem

    - by progster
    Delete every 't'th (t1) node of a single linked list. In the resultant linked list, again delete 't'th node. Repeat this till only t-1 nodes remains. For this i have come up with: Traverse until you reach 't'th node, delete all the nodes till the end. Is there any efficient way other than this?. Can any one please help me out. Thanks.

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  • what is the accepted naming convention for int, string, array, list, object, etc...

    - by RJ
    The company I work for now uses a set naming convention for their C# variables such as iSomeName for int, sSomeName for string, aSomeName for arrays, bSomeName for boolean, dSomeName for datetime and so on. My previous employer did not use the i, s, a, b and d prefixes and just named the variables a good understandable name. My impression is that these prefixes lost favor a while ago and from what I read it is not the current trend. It seems fine to me either way as long as the variable is descriptive enough to understand what it is doing but I was wondering what the now-a-day accepted practice is for naming variables?

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  • how to detect datacard connect and disconnect event on win32

    - by Vinayaka Karjigi
    Hi All, I have a data card, as soon as i insert the data card, i am getting the events by using wm_device_change event. But I also want to get event, when my data connect actually connects to out side world. I mean to say, as soon as we click on connect/disconnect button of data card,i want to get the event. exactly speaking wanted to know, when connection is established and disconnected. data card is vodaphone data card and i am trying to browse using that data card. what ever is the SDK, somewhere the OS should get the event of connection and disconnection to network is there any way to access that event which OS is getting. as i can see in notificaiton the changes of vodaphone connection and LAN connection data card is a USB device having SIM within it, and can be used to access internet through GPRS. can i know how to do this in win32 c/c++ programe. with regards Vinayaka Karjigi

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  • What type of programs are C/C++ used for now?

    - by Ryan Detzel
    I started off with C in school, went to Java and now I primarily use the P's(Php, Perl, Python) so my exposure to the lower level languages have all but disappeared. I would like to get back into it but I can never justify using C over Perl or Python. What real-world apps are being built with these languages? Any suggestions if I want to dive back in, what can I do with C/C++ that I can't easily do with Perl/Python?

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  • Efficiently get the size of a parameter pack up to a certain index

    - by NmdMystery
    I want to be able to determine the number of bytes that are in a subset of a parameter pack from 0 to a given index. Right now I'm using a non-constexpr way of doing this. Below is my code: template <size_t index, typename... args> struct pack_size_index; template <size_t index, typename type_t, typename... args> struct pack_size_index <index, type_t, args...> { static const size_t index_v = index; static const size_t value(void) { if (index_v > 0) { return sizeof(type_t) + pack_size_index<index - 1, args...>::value(); } return 0; } }; template <size_t index> struct pack_size_index <index> { static const size_t index_v = index; static const size_t value(void) { return 0; } }; Usage: //output: 5 (equal to 1 + 4) std::cout << pack_size_index<2, bool, float, int, double>::value() << std::endl; //output: 20 (equal to 8 + 8 + 4) std::cout << pack_size_index<3, double, double, float, int>::value() << std::endl; This gets the job done, but this uses runtime comparison and the resulting executable increases in size rapidly whenever this is used. What's a less expensive way of doing this?

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  • Running 2 threads simultaneously

    - by lamsaitat
    In the case of an IM client. I have made 2 separate threads to handle sending packets (by std io) and receiving packets. The question is how to make these 2 threads run simultaneously so that I can keep prompting for input while at the same time be ready to receive packets at any time? I have already tried setting a timer but the data is always lost receiving.

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  • Windows service: Listening on socket while running as LocalSystem

    - by Socob
    I'm writing a small server-like program in C for Windows (using MinGW/GCC, testing on Windows 7) which is eventually supposed to run as a service with the LocalSystem account. I am creating a socket, and using Windows Sockets bind(), listen() and accept() to listen for incoming connections. If I run the application from the command line (i.e. not as a service, but as a normal user), I have no problems connecting to it from external IPs. However, if I run the program as a service with the LocalSystem account, I can only connect to the service from my own PC, either with 127.0.0.1 or my local address, 192.168.1.80 (I'm behind a router in a small local network). Neither external IPs nor other PCs in the same local network, using my local address, can connect now, even though there were no problems without running as a service. Now, I've heard that networking is handled differently or even not accessible (?) when running as LocalSystem or LocalService or that services cannot access both the desktop and the network (note: my service is not interactive) at the same time due to security considerations. Essentially, I need to find out what's going wrong/how to listen for connections in a service. Is running as NetworkService the same as running as LocalSystem, but with network access? Surely there must be servers that can run as background services, so how do they do it?

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  • How do you deal with non-logical people in the workplace?

    - by unrealtrip
    I ask this because you are probably the best audience I could think of. I program for a living, and it goes hand in hand with my personality type which is likely true for most of us, as such I live and work in the world of logic and logical decisions. A problem I have is in dealing with people that live and work in a world of emotional responses and reactions that typically make no sense, or have any real bearing on any given situation. What is the trick to dealing with these people? It is nothing but an act of futility, leading to utter exasperation dealing with people like this when attempting to get them to understand some pretty basic concepts. How do you do it?

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