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  • Calling Subclass Method in Java

    - by destructo_gold
    Given the following situation (UML below), If Y has the method: public void PrintWs(); and X has: ArrayList <P> myPs = new ArrayList(); Y y = new Y(); Z z = new Z(); myPs.add(y); myPs.add(z); How do I loop through each myPs object and call all Ys PrintWs (without using instanceof)? http://starbucks.mirror.waffleimages.com/files/68/68c26b815e913acd00307bf27bde534c0f1f8bfb.jpg

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  • Binding dont refresh, even when explicitly calling UpdateTarget

    - by Erik
    My ListView does not refresh its bindings when i call OnPropertyChanged. I have tried to force it to refresh by: NestedArguments.GetBindingExpression(ItemsControl.ItemsSourceProperty).UpdateTarget(); But still, no luck! YES, it does get updated. I have set a breakpoint and checked. What is going on? Other bindings seem to work without a problem

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  • pthread and recursively calling execvp in C

    - by eduke
    To begin I'm sorry for my english :) I looking for a way to create a thread each time my program finds a directory, in order to call the program itself but with a new argv[2] argument (which is the current dir). I did it successfully with fork() but with pthread I've some difficulties. I don't know if I can do something like that : #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/wait.h> #include <dirent.h> int main(int argc, char **argv) { pthread_t threadID[10] = {0}; DIR * dir; struct dirent * entry; struct stat status; pthread_attr_t attr; pthread_attr_init(&attr); int i = 0; char *res; char *tmp; char *file; if(argc != 3) { printf("Usage : %s <file> <dir>\n", argv[0]); exit(EXIT_FAILURE); } if(stat(argv[2],&status) == 0) { dir = opendir(argv[2]); file = argv[1]; } else exit(EXIT_FAILURE); while ((entry = readdir(dir))) { if (strcmp(entry->d_name, ".") && strcmp(entry->d_name, "..")) { tmp = malloc(strlen(argv[2]) + strlen(entry->d_name) + 2); strcpy(tmp, argv[2]); strcat(tmp, "/"); strcat(tmp, entry->d_name); stat(tmp, &status); if (S_ISDIR(status.st_mode)) { argv[2] = tmp; pthread_create( &threadID[i], &attr, execvp(argv[0], argv), NULL); printf("New thread created : %d", i); i++; } else if (!strcmp(entry->d_name, file)) { printf(" %s was found - Thread number = %d\n",tmp, i); break; } free(tmp); } } pthread_join( threadID[i] , &res ); exit(EXIT_SUCCESS); } Actually it doesn't works : pthread_create( &threadID[i], &attr, execvp(argv[0], argv), NULL); I have no runtime error, but when the file to find is in another directory, the thread is not created and so execvp(argv[0], argv) is not called... Thank you for you help, Simon

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  • UISlider disappearing when calling setValue with 0

    - by Kai
    I have several UISliders in my application which all work fine until I call the following code: ... frame = CGRectMake(43, 210, 201, 23); mySlider = [[UISlider alloc] initWithFrame:frame]; [mySlider addTarget:self action:@selector(sliderUpdate:) forControlEvents:UIControlEventValueChanged]; mySlider.minimumValue = 0.0; mySlider.maximumValue = 1.0; mySlider.continuous = YES; tempNum = [myArray objectAtIndex:2]; mySlider.value = [tempNum floatValue]; // only breaks if value is 0 [self.view addSubview:mySlider]; ... For some reason the slider doesn't show up unless mySlider.value is set to greater than 0. The only workaround I've found so far is to set it to an extremely small value (such as 0.000000001), which makes the slider appear as expected. Does anyone have any idea why this might be happening and how it can be fixed?

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  • Getting strange response on calling verifyReceipt to verify an in-app

    - by lostInTransit
    Hi I am making a call to verifyReceipt to validate an in-app purchase but am getting a very strange response (the response is b) The same code worked till some time back. But I stopped the app debugging while the trans was being verified at one point. From there on, the only response I get is b. I checked the code and it has nothing wrong. As I said, the same code worked till I stopped this trans mid-way. Any idea what could be wrong? Thanks.

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  • Delphi - Help calling threaded dll function from another thread

    - by cloudstrif3
    I'm using Delphi 2006 and have a bit of a problem with an application I'm developing. I have a form that creates a thread which calls a function that performs a lengthy operation, lets call it LengthyProcess. Inside the LengthyProcess function we also call several Dll functions which also create threads of their own. The problem that I am having is that if I don't use the Synchronize function of my thread to call LengthyProcess the thread stops responding (the main thread is still responding fine). I don't want to use Synchronize because that means the main thread is waiting for LengthyProcess to finish and therefore defeats the purpose of creating a separate thread. I have tracked the problem down to a function inside the dll that creates a thread and then calls WaitFor, this is all done using TThread by the way. WaitFor checks to see if the CurrentThreadID is equal to the MainThreadID and if it is then it will call CheckSychronization, and all is fine. So if we use Synchronize then the CurrentThreadID will equal the MainThreadID however if we do not use Synchronize then of course CurrentThreadID < MainThreadID, and when this happens WaitFor tells the current thread (the thread I created) to wait for the thread created by the DLL and so CheckSynchronization never gets called and my thread ends up waiting forever for the thread created in the dll. I hope this makes sense, sorry I don't know any better way to explain it. Has anyone else had this issue and knows how to solve it please?

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  • CLLocationManager class method not calling in iPodTouch

    - by Siddharth
    HI all, I was using a sample code which uses CLLocationManager class to determine the current location of user. when i run this app on iPad i am getting the correct location but when i run the same app on iPod Touch i am getting a blank label i.e nothing is displayed on the label .although wi-fi signal strength is good in both iPod and iPad.The code looks like... - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ int degrees = newLocation.coordinate.latitude; double decimal = fabs(newLocation.coordinate.latitude - degrees); int minutes = decimal * 60; double seconds = decimal * 3600 - minutes * 60; NSString *lat = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; latLabel.text = lat; [latLocationArray addObject:lat]; degrees = newLocation.coordinate.longitude; decimal = fabs(newLocation.coordinate.longitude - degrees); minutes = decimal * 60; seconds = decimal * 3600 - minutes * 60; NSString *longt = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; longLabel.text = longt; [longLocationArray addObject:longt]; }

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  • Problem calling method inside same method in php?

    - by Fero
    Hi all, Will any one please tell me how to run this class. I am getting the FATAL ERROR: Fatal error: Call to undefined function readnumber() in E:\Program Files\xampp\htdocs\numberToWords\numberToWords.php on line 20 while giving input as 120 <?php class Test { function readnumber($num, $depth) { $num = (int)$num; $retval =""; if ($num < 0) // if it's any other negative, just flip it and call again return "negative " + readnumber(-$num, 0); if ($num > 99) // 100 and above { if ($num > 999) // 1000 and higher $retval .= readnumber($num/1000, $depth+3); $num %= 1000; // now we just need the last three digits if ($num > 99) // as long as the first digit is not zero $retval .= readnumber($num/100, 2)." hundred\n"; $retval .=readnumber($num%100, 1); // our last two digits } else // from 0 to 99 { $mod = floor($num / 10); if ($mod == 0) // ones place { if ($num == 1) $retval.="one"; else if ($num == 2) $retval.="two"; else if ($num == 3) $retval.="three"; else if ($num == 4) $retval.="four"; else if ($num == 5) $retval.="five"; else if ($num == 6) $retval.="six"; else if ($num == 7) $retval.="seven"; else if ($num == 8) $retval.="eight"; else if ($num == 9) $retval.="nine"; } else if ($mod == 1) // if there's a one in the ten's place { if ($num == 10) $retval.="ten"; else if ($num == 11) $retval.="eleven"; else if ($num == 12) $retval.="twelve"; else if ($num == 13) $retval.="thirteen"; else if ($num == 14) $retval.="fourteen"; else if ($num == 15) $retval.="fifteen"; else if ($num == 16) $retval.="sixteen"; else if ($num == 17) $retval.="seventeen"; else if ($num == 18) $retval.="eighteen"; else if ($num == 19) $retval.="nineteen"; } else // if there's a different number in the ten's place { if ($mod == 2) $retval.="twenty "; else if ($mod == 3) $retval.="thirty "; else if ($mod == 4) $retval.="forty "; else if ($mod == 5) $retval.="fifty "; else if ($mod == 6) $retval.="sixty "; else if ($mod == 7) $retval.="seventy "; else if ($mod == 8) $retval.="eighty "; else if ($mod == 9) $retval.="ninety "; if (($num % 10) != 0) { $retval = rtrim($retval); //get rid of space at end $retval .= "-"; } $retval.=readnumber($num % 10, 0); } } if ($num != 0) { if ($depth == 3) $retval.=" thousand\n"; else if ($depth == 6) $retval.=" million\n"; if ($depth == 9) $retval.=" billion\n"; } return $retval; } } $objTest = new Test(); $objTest->readnumber(120,0); ?>

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  • Calling a subclass method from a superclass

    - by Shaun
    Preface: This is in the context of a Rails application. The question, however, is specific to Ruby. Let's say I have a Media object. class Media < ActiveRecord::Base end I've extended it in a few subclasses: class Image < Media def show # logic end end class Video < Media def show # logic end end From within the Media class, I want to call the implementation of show from the proper subclass. So, from Media, if self is a Video, then it would call Video's show method. If self is instead an Image, it would call Image's show method. Coming from a Java background, the first thing that popped into my head was 'create an abstract method in the superclass'. However, I've read in several places (including Stack Overflow) that abstract methods aren't the best way to deal with this in Ruby. With that in mind, I started researching typecasting and discovered that this is also a relic of Java thinking that I need to banish from my mind when dealing with Ruby. Defeated, I started coding something that looked like this: def superclass_method # logic this_media = self.type.constantize.find(self.id) this_media.show end I've been coding in Ruby/Rails for a while now, but since this was my first time trying out this behavior and existing resources didn't answer my question directly, I wanted to get feedback from more-seasoned developers on how to accomplish my task. So, how can I call a subclass's implementation of a method from the superclass in Rails? Is there a better way than what I ended up (almost) implementing?

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  • Help calling class from a class above.

    - by wtzolt
    Hello, How to call from class oneThread: back to class fun:? As in, address a class written below. Is it possible? class oneThread(threading.Thread): def __init__(self): threading.Thread.__init__(self) self.start() def run(self): print "1" time.sleep(1) print "2" time.sleep(1) print "3" self.wTree.get_widget("entryResult").set_text("Done with One.") # How to call from here back to class fun, which of course is below...? class fun: wTree = None def __init__( self ): self.wTree = gtk.glade.XML( "main.glade" ) self.wTree.signal_autoconnect( {"on_buttonOne" : self.one} ) gtk.main() def one(self, widget): oneThread(); gtk.gdk.threads_init() do=fun()

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  • PHP - stop calling on refresh

    - by Ross
    I need my class to create a new blank record when the page opens up the problem I am having is when the page refreshes it keeps incrementing by 1, if I write a session to keep the variable the next time I go back it does not increment. Any ideas? if(!isset($_POST['record_no'])) { echo $_POST['record_no'] = $projects->insert__blank_project(); } else { print "already Set"; }

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  • struts2 action not calling properly

    - by Ziplin
    On default I want my struts2 app to forward to an action: <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE struts PUBLIC "-//Apache Software Foundation//DTD Struts Configuration 2.0//EN" "http://struts.apache.org/dtds/struts-2.0.dtd"> <struts> <constant name="struts.enable.DynamicMethodInvocation" value="false" /> <constant name="struts.devMode" value="false" /> <package name="myApp" namespace="/myApp" extends="struts-default"> <action name="Login_*" method="{1}" class="myApp.SessionManager"> <result name="input">/myApp/Login.jsp</result> <result type="redirectAction">Menu</result> </action> </package> <package name="default" namespace="/" extends="struts-default"> <default-action-ref name="index" /> <action name="index"> <result type="redirectAction"> <param name="actionName">Login_input.action</param> <param name="namespace">/myApp</param> </result> </action> </package> </struts> I'm looking for the application to call SessionManager.input(), but instead it calls SessionManager.execute().

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  • WPF/C#: How to simplify the use of codes when calling a function (Generating Images)

    - by eibhrum
    I created a function in one of my application that allows to generate an image (in WPF) by getting the 'source path' from the database that I am using: public void ShowImageThumb() { try { cn = new MySqlConnection(); cn.ConnectionString = ConfigurationManager.AppSettings["MyConnection"]; cn.Open(); MySqlCommand cmd = new MySqlCommand(); cmd.Connection = cn; cmd.CommandType = CommandType.Text; cmd.CommandText = "SELECT thumb FROM album WHERE thumbNo=1"; MySqlDataAdapter adp = new MySqlDataAdapter(); adp.SelectCommand = cmd; DataTable dt = new DataTable(); adp.Fill(dt); MySqlDataReader r = cmd.ExecuteReader(); while (r.Read()) { BitmapImage bmi1 = new BitmapImage(new Uri(r[0].ToString(), UriKind.Relative)); image1.Source = bmi1; } r.Close(); cn.Close(); } catch (Exception err){ System.Windows.MessageBox.Show(err.Message); } finally { } } Take a look on my SQL statement. I put a WHERE thumbNo=1 which allows the function to get 1 record. You see, I do have at least 10 records - file paths listed in that table. I just wanna ask if there's a possible way to make my SQL statement something like this: SELECT thumb FROM album; while having this piece of code inserted in my function: BitmapImage bmi2 = new BitmapImage(new Uri(r["second record?"].ToString(), UriKind.Relative)); image2.Source = bmi2; //something like this BitmapImage bmi3 = new BitmapImage(new Uri(r["third record?"].ToString(), UriKind.Relative)); image3.Source = bmi3; //something like this and so on and so forth, without ending up creating 10 different functions for 10 records. ShowImageThumb2(); . . // will not do this . ShowImageThumb10(); Sorry for the lengthy post. I hope somebody could answer back. Thanks!

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  • C++: Calling class functions within a switch

    - by user1446002
    i've been trying to study for my finals by practicing classes and inheritance, this is what I've come up with so far for inheritance and such however I'm unsure how to fix the error occuring below. #include<iostream> #include<iomanip> #include<cmath> #include<string.h> using namespace std; //BASE CLASS DEFINITION class hero { protected: string name; string mainAttr; int xp; double hp; double mana; double armour; int range; double attkDmg; bool attkType; public: void dumpData(); void getName(); void getMainAttr(); void getAttkData(); void setAttkData(string); void setBasics(string, string, double, double, double); void levelUp(); }; //CLASS FUNCTIONS void hero::dumpData() { cout << "Name: " << name << endl; cout << "Main Attribute: " << mainAttr << endl; cout << "XP: " << xp << endl; cout << "HP: " << hp << endl; cout << "Mana: " << mana << endl; cout << "Armour: " << armour << endl; cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl << endl; } void hero::getName() { cout << "Name: " << name << endl; } void hero::getMainAttr() { cout << "Main Attribute: " << mainAttr << endl; } void hero::getAttkData() { cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl; } void hero::setAttkData(string attr) { int choice = 0; if (attr == "Strength") { choice = 1; } if (attr == "Agility") { choice = 2; } if (attr == "Intelligence") { choice = 3; } switch (choice) { case 1: range = 128; attkDmg = 80.0; attkType = 0; break; case 2: range = 350; attkDmg = 60.0; attkType = 0; break; case 3: range = 600; attkDmg = 35.0; attkType = 1; break; default: break; } } void hero::setBasics(string heroName, string attribute, double health, double mp, double armourVal) { name = heroName; mainAttr = attribute; hp = health; mana = mp; armour = armourVal; } void hero::levelUp() { xp = 0; hp = hp + (hp * 0.1); mana = mana + (mana * 0.1); armour = armour + ((armour*0.1) + 1); attkDmg = attkDmg + (attkDmg * 0.05); } //INHERITED CLASS DEFINITION class neutHero : protected hero { protected: string drops; int xpGain; public: int giveXP(int); void dropItems(); }; //INHERITED CLASS FUNCTIONS int neutHero::giveXP(int exp) { xp += exp; } void neutHero::dropItems() { cout << name << " has dropped the following items: " << endl; cout << drops << endl; } /* END OF OO! */ //FUNCTION PROTOTYPES void dispMenu(); int main() { int exit=0, choice=0, mainAttrChoice=0, heroCreated=0; double health, mp, armourVal; string heroName, attribute; do { dispMenu(); cin >> choice; switch (choice) { case 1: system("cls"); cout << "Please enter your hero name: "; cin >> heroName; cout << "\nPlease enter your primary attribute\n"; cout << "1. Strength\n" << "2. Agility\n" << "3. Intelligence\n"; cin >> mainAttrChoice; switch (mainAttrChoice) { case 1: attribute = "Strength"; health = 750; mp = 150; armourVal = 2; break; case 2: attribute = "Agility"; health = 550; mp = 200; armourVal = 6; break; case 3: attribute = "Intelligence"; health = 450; mp = 450; armourVal = 1; break; default: cout << "Choice invalid, please try again."; exit = 1; break; hero player; player.setBasics(heroName, attribute, health, mp, armourVal); player.setAttkData(attribute); heroCreated=1; system("cls"); cout << "Your hero has been created!\n\n"; player.dumpData(); system("pause"); break; } case 2: system("cls"); if (heroCreated == 1) { cout << "Your hero has been detailed below.\n\n"; **player.dumpData(); //ERROR OCCURS HERE !** system("pause"); } else { cout << "You have not created a hero please exit this prompt " "and press 1 on the menu to create a hero."; } break; case 3: system("cls"); cout << "Still Under Development"; system("pause"); break; case 4: system("cls"); exit = 1; break; default: cout << "Your command has not been recognised, please try again.\n"; system("pause"); break; } } while (exit != 1); system("pause"); return 0; } void dispMenu() { system("cls"); cout << "1. Create New Hero\n" "2. View Current Hero\n" "3. Fight Stuff\n" "4. Exit\n\n" "Enter your choice: "; } However upon compilation I get the following errors: 220 `player' undeclared (first use this function) Unsure exactly how to fix it as I've only recently started using OO approach. The error has a comment next to it above and is in case 2 in the main. Cheers guys.

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  • Compilation errors calling find_if using a functor

    - by Jim Wong
    We are having a bit of trouble using find_if to search a vector of pairs for an entry in which the first element of the pair matches a particular value. To make this work, we have defined a trivial functor whose operator() takes a pair as input and compares the first entry against a string. Unfortunately, when we actually add a call to find_if using an instance of our functor constructed using a temporary string value, the compiler produces a raft of error messages. Oddly (to me, anyway), if we replace the temporary with a string that we've created on the stack, things seem to work. Here's what the code (including both versions) looks like: typedef std::pair<std::string, std::string> MyPair; typedef std::vector<MyPair> MyVector; struct MyFunctor: std::unary_function <const MyPair&, bool> { explicit MyFunctor(const std::string& val) : m_val(val) {} bool operator() (const MyPair& p) { return p.first == m_val; } const std::string m_val; }; bool f(const char* s) { MyFunctor f(std::string(s)); // ERROR // std::string str(s); // MyFunctor f(str); // OK MyVector vec; MyVector::const_iterator i = std::find_if(vec.begin(), vec.end(), f); return i != vec.end(); } And here's what the most interesting error message looks like: /usr/include/c++/4.2.1/bits/stl_algo.h:260: error: conversion from ‘std::pair, std::allocator , std::basic_string, std::allocator ’ to non-scalar type ‘std::string’ requested Because we have a workaround, we're mostly curious as to why the first form causes problems. I'm sure we're missing something, but we haven't been able to figure out what it is.

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  • Calling Java from Python

    - by roddik
    Hello. I have a Java app that takes pretty much time to be initialized (so I can't use command-line like interface) and I need to pass text and receive the output of a Java method from Python. Is it possible to load the Java application, have it opened all the time the Python script runs and use a method from that app?

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  • Any danger in calling flash messages html_safe?

    - by PreciousBodilyFluids
    I want a flash message that looks something like: "That confirmation link is invalid or expired. Click here to have a new one generated." Where "click here" is of course a link to another action in the app where a new confirmation link can be generated. Two drawbacks: One, since link_to isn't defined in the controller where the flash message is being set, I have to put the link html in myself. No big deal, but kind of messy. Number two: In order for the link to actually display properly on the page I have to html_safe the flash display function in the view, so now it looks like (using Haml): - flash.each do |name, message| = content_tag :div, message.html_safe This gives me pause. Everything else I html_safe has been HTML I've written myself in helpers and whatnot, but the contents of the flash hash are stored in a cookie client-side, and could conceivably be changed. I've thought through it, and I don't see how this could result in an XSS attack, but XSS isn't something I have a great understanding of anyway. So, two questions: 1. Is there any danger in always html_safe-ing all flash contents like this? 2. The fact that this solution is so messy (breaking MVC by using HTML in the controller, always html_safe-ing all flash contents) make me think I'm going about this wrong. Is there a more elegant, Rails-ish way to do this? I'm using Rails 3.0.0.beta3.

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  • External class-calling

    - by anonymous
    Hi guys i have a bit of a problem with a few classes, and i would be very grateful if someone can help me out. So i have: Already compiled executable (for whom i don't have the source) A class in that program that i want to call The program doesn't have export for the class, and that's my problem i don't have definition for this class, so is there a way to get a callback to this class? Example: In the compiled executable: foo::bar (example) { printf(example); } My app: CALLBACK(foo::bar, "this text must be passed as argument") Or in other words i want to call a class in other executable (without having its source) and pass arguments to its function.

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  • calling a method from an event handler

    - by Ayoub
    I have this code i am working on but every time i call init method I keep getting an error this.addElement is not a function is it because i can't call methods from event handlers ? function editor () { this.init = function () { $("#area").bind('click' , this.click_event ); } this.addElement = function () { console.log("adding element"); } this.click_event = function(event) { this.addElement(); console.log("click event in x : "+event.data); } }

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  • Calling services from the Orchestrating layer in SOA?

    - by Martin Lee
    The Service Oriented Architecture Principles site says that Service Composition is an important thing in SOA. But Service Loose Coupling is important as well. Does that mean that the "Orchestrating layer" should be the only one that is allowed to make calls to services in the system? As I understand SOA, the "Orchestrating layer" 'glues' all the services together into one software application. I tried to depict that on Fig.A and Fig.B. The difference between the two is that on Fig.A the application is composed of services and all the logic is done in the "Orchestrating layer" (all calls to services are done from the "Orchestrating layer" only). On Fig.B the application is composed from services, but one service calls another service. Does the architecture on Fig.B violate the "Service Loose Coupling" principle of SOA? Can a service call another service in SOA? And more generally, can the architecture on Fig.A be considered superior to the one on Fig.B in terms of service loose coupling, abstraction, reusability, autonomy, etc.? My guess is that the A architecture is much more universal, but it can add some unnecessary data transfers between the "Orchestrating layer" and all the called services.

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  • Program hangs when calling parseFrom for java implementation of protobuf

    - by cornerback84
    I have a message (say its called OuterMessage) message OuterMessage { optional int64 id = 1; optional InnerMessage inner = 2; } and an inner message message InnerMessage { optional string type = 1; optioanl int64 id = 2; } Now when I call parseFrom on OuterMessage like OuterMessage.parseFrom(buffer) the method never returns and nor does it throw any exception. But if I do InnerMessage.parseFrom(buffer) it returns an empty InnerMessage instance. I am serializing the message using protobuf-net. Any idea what might be causing the issue?

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  • Calling a C function in a DLL with enum parameters from Delphi

    - by dommer
    I have a third-party (Win32) DLL, written in C, that exposes the following interface: DLL_EXPORT typedef enum { DEVICE_PCI = 1, DEVICE_USB = 2 } DeviceType; DLL_EXPORT int DeviceStatus(DeviceType kind); I wish to call it from Delphi. How do I get access to the DeviceType constants in my Delphi code? Or, if I should just use the values 1 and 2 directly, what Delphi type should I use for the "DeviceType kind" parameters? Integer? Word?

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