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  • Java Clock Assignment

    - by Mike S
    For my assignment we are suppose to make a clock. We need variables of hours, minutes, and seconds and methods like setHours/getHours, setMinutes/getMinutes, setSeconds/getSeconds. Now the parts of the assignment that I am having trouble on is that we need a addClock() method to make the sum of two clock objects and a tickDown() method which decrements the clock object and a tick() method that increments a Clock object by one second. Lastly, the part where I am really confused on is, I need to write a main() method in the Clock class to test the functionality of your objects with a separate Tester class with a main() method. Here is what I have so far... public class Clock { private int hr; //store hours private int min; //store minutes private int sec; //store seconds //Default constructor public Clock () { setClock (0, 0, 0); } public Clock (int hours, int minutes, int seconds) { setTimes (hours, minute, seconds); } public void setClock (int hours, int minutes, int seconds) { if(0 <= hours && hours < 24) { hr = hours; } else { hr = 0; } if(0 <= minutes && minutes < 60) { min = minutes; } else { min = 0; } if(0 <= seconds && seconds < 60) { sec = seconds; } else { sec = 0; } } public int getHours ( ) { return hr; } public int getMinutes ( ) { return min; } public int getSeconds ( ) { return sec; } //Method to increment the time by one second //Postcondition: The time is incremented by one second //If the before-increment time is 23:59:59, the time //is reset to 00:00:00 public void tickSeconds ( ) { sec++; if(sec > 59) { sec = 0; tickMinutes ( ); //increment minutes } } public void tickMinutes() { min++; If (min > 59) { min = 0; tickHours(); //increment hours } } public void tickHours() { hr++; If (hr > 23) hr = 0; } }

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  • How is Java Process.getOutputStream() Implemented?

    - by Amit Kumar
    I know the answer depends on the particular JVM, but I would like to understand how it is usually implemented? Is it in terms of popen (posix)? In terms of efficiency do I need to keep something in mind (other than using a Buffered stream as suggested by the javadoc). I would be interested to know if there is a general reference about implementations of JVMs which answers such questions.

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  • Dynamic Clock in java

    - by jt153
    I want to implement a clock within my program to diusplay the date and time while the program is running. I have looked into the getCurrentTime() method and timers but none of them seem to do what I would like. The problem is I can get the current time when the program loads but it never updates. Any suggestions on something to look into would be greatly appreciated!

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  • Java fixed memory map

    - by juber
    Hi, Is there a simple, efficient Map implementation that allows a limit on the memory to be used by the map. My use case is that I want to allocate dynamically most of the memory available at the time of its creation but I don't want OutOFMemoryError at any time in future. Basically, I want to use this map as a cache, but but I wanna avoid heavy cache implementations like EHCache. My need is simple (at most an LRU algorithm)

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  • Data table with legends in JfreeChart/Java

    - by TiNS
    Hi All, I am using JFreeChart to generate images. I am trying to create barchart like below. I am able to create it successfully without data table. I tried to get more information from the jfreechar forums and found this post. According to the post , its not supported by JfreeChart. Is it still not supported by jfreechart API ? If yes, can I use any other charting (open source) tool to generate chart with data table ? Thanks

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  • UTF-8 character encoding in Java

    - by user332523
    Hello, I am having some problems getting some French text to convert to UTF8 so that it can be displayed properly, either in a console, text file or in a GUI element. The original string is HANDICAP+ES which is supposed to be HANDICAPÉES No matter how I tried converting it, it appears the same way. Any ideas on how I can do this conversion? Thanks, Cam

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  • Java - Thread problem

    - by Yatendra Goel
    My question is related to all those methods(including Thread.sleep(...)) which throw InterruptedException. I found a statement on Sun's tutorial saying InterruptedException is an exception that sleep throws when another thread interrupts the current thread while sleep is active. Is that means that the interrupt will be ignored if the sleep is not active at the time of interrupt? Suppose I have two threads: threadOne and threadTwo. threadOne creates and starts threadTwo. threadTwo executes a runnable whose run method is something like: public void run() { : : try { Thread.sleep(10 * 1000); } catch (InterruptedException e) { return; } : : : // In the middle of two sleep invocations : : try { Thread.sleep(10 * 1000); } catch (InterruptedException e) { return; } : : } After thread creation, threadOne interrupts threadTwo. Suppose the threadTwo is in the middle of two sleep invocations at the time of interrupt (when no sleep method was active), then will the second sleep method throw InterrupteException as soon as it is invoked? If not, then will this interrupt will be ignored forever? How to be sure that threadTwo will always know about the interrupt (doesn't matter whether its one of the sleep method is active or not)?

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  • Dijkstra's Algorithm explanation java

    - by alchemey89
    Hi, I have found an implementation for dijkstras algorithm on the internet and was wondering if someone could help me understand how the code works. Many thanks private int nr_points=0; private int[][]Cost; private int []mask; private void dijkstraTSP() { if(nr_points==0)return; //algorithm=new String("Dijkstra"); nod1=new Vector(); nod2=new Vector(); weight=new Vector(); mask=new int[nr_points]; //initialise mask with zeros (mask[x]=1 means the vertex is marked as used) for(int i=0;i<nr_points;i++)mask[i]=0; //Dijkstra: int []dd=new int[nr_points]; int []pre=new int[nr_points]; int []path=new int[nr_points+1]; int init_vert=0,pos_in_path=0,new_vert=0; //initialise the vectors for(int i=0;i<nr_points;i++) { dd[i]=Cost[init_vert][i]; pre[i]=init_vert; path[i]=-1; } pre[init_vert]=0; path[0]=init_vert; pos_in_path++; mask[init_vert]=1; for(int k=0;k<nr_points-1;k++) { //find min. cost in dd for(int j=0;j<nr_points;j++) if(dd[j]!=0 && mask[j]==0){new_vert=j; break;} for(int j=0;j<nr_points;j++) if(dd[j]<dd[new_vert] && mask[j]==0 && dd[j]!=0)new_vert=j; mask[new_vert]=1; path[pos_in_path]=new_vert; pos_in_path++; for(int j=0;j<nr_points;j++) { if(mask[j]==0) { if(dd[j]>dd[new_vert]+Cost[new_vert][j]) { dd[j]=dd[new_vert]+Cost[new_vert][j]; } } } } //Close the cycle path[nr_points]=init_vert; //Save the solution in 3 vectors (for graphical purposes) for(int i=0;i<nr_points;i++) { nod1.addElement(path[i]); nod2.addElement(path[i+1]); weight.addElement(Cost[path[i]][path[i+1]]); } }

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  • Java - Circular Garbage Collection

    - by aloh
    A <- B <- C <- D <- A... // A is firstNode, D is lastNode if ( length == 1 ) { firstNode = null; lastNode = null; firstNode.next = null; firstNode.prev = null; } else { Node secondNode = firstNode.next; Node secondToLast = lastNode.prev; firstNode.next = null; firstNode.prev = null; lastNode.next = null; lastNode.prev = null; secondNode.prev = null; secondToLast.next = null; firstNode = null; lastNode = null; } That should send everything in between as candidates for garbage collection, I hope?

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  • Quickest way to write to file in java

    - by user1097772
    I'm writing an application which compares directory structure. First I wrote an application which writes gets info about files - one line about each file or directory. My soulution is: calling method toFile Static PrintWriter pw = new PrintWriter(new BufferedWriter( new FileWriter("DirStructure.dlis")), true); String line; // info about file or directory public void toFile(String line) { pw.println(line); } and of course pw.close(), at the end. My question is, can I do it quicker? What is the quickest way? Edit: quickest way = quickest writing in the file

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  • java - unwanted object overwriting

    - by gosling
    Hello everyone! I'm trying to make a program that solves the logic wheels puzzle. I construct the root node and I try to produce the different child-nodes that are produced by making different moves of the wheels. The problem is that while I try to produce the children, the root node is overwrited,and everything is messed-up and I really don't know why. Here you can find the puzzle logic wheels. I represent the wheels as 3x3 arrays. Here is the code that implements the moves: public Node turn_right(Node aNode, int which_wheel) { Node newNode = new Node(aNode.getYellow_wheel(),aNode.getBlue_wheel(),aNode.getGreen_wheel()); int[][] yellow = new int[3][3]; int[][] blue = new int[3][3]; int[][] green = new int[3][3]; if(which_wheel==0) //turn yellow wheel of this node to right { yellow[1][0] = newNode.getYellow_wheel()[0][0]; yellow[2][0] = newNode.getYellow_wheel()[1][0]; yellow[2][1] = newNode.getYellow_wheel()[2][0]; yellow[2][2] = newNode.getYellow_wheel()[2][1]; yellow[1][2] = newNode.getYellow_wheel()[2][2]; yellow[0][2] = newNode.getYellow_wheel()[1][2]; yellow[0][1] = newNode.getYellow_wheel()[0][2]; yellow[0][0] = newNode.getYellow_wheel()[0][1]; blue = newNode.getBlue_wheel(); blue[1][0] = newNode.getYellow_wheel()[1][2]; blue[2][0] = newNode.getYellow_wheel()[2][2]; green = newNode.getGreen_wheel(); } else if(which_wheel == 1)// turn blue wheel of this node to right { blue[1][0] = newNode.getBlue_wheel()[0][0]; blue[2][0] = newNode.getBlue_wheel()[1][0]; blue[2][1] = newNode.getBlue_wheel()[2][0]; blue[2][2] = newNode.getBlue_wheel()[2][1]; blue[1][2] = newNode.getBlue_wheel()[2][2]; blue[0][2] = newNode.getBlue_wheel()[1][2]; blue[0][1] = newNode.getBlue_wheel()[0][2]; blue[0][0] = newNode.getBlue_wheel()[0][1]; yellow = newNode.getYellow_wheel(); yellow[0][2] = newNode.getBlue_wheel()[0][0]; yellow[1][2] = newNode.getBlue_wheel()[1][0]; green = newNode.getGreen_wheel(); green[1][0] = newNode.getBlue_wheel()[1][2]; green[2][0] = newNode.getBlue_wheel()[2][2]; } else if (which_wheel == 2)//turn green wheel of this node to right { green[0][0] = newNode.getGreen_wheel()[0][1]; green[0][1] = newNode.getGreen_wheel()[0][2]; green[0][2] = newNode.getGreen_wheel()[1][2]; green[1][2] = newNode.getGreen_wheel()[2][2]; green[2][2] = newNode.getGreen_wheel()[2][1]; green[2][1] = newNode.getGreen_wheel()[2][0]; green[2][0] = newNode.getGreen_wheel()[1][0]; green[1][0] = newNode.getGreen_wheel()[0][0]; yellow = newNode.getYellow_wheel(); blue = newNode.getBlue_wheel(); blue[0][2] = newNode.getGreen_wheel()[0][0]; blue[1][2] = newNode.getGreen_wheel()[1][0]; } newNode= new Node(yellow,blue,green); return newNode; } There is another function, like this one that does the oposite:it turns the wheels to left. My problem is that I do not want object's aNode tables to be overwritten. Thank you very much.

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  • Simple java synchronization question

    - by Misha Koshelev
    I was wondering, which is correct: Option One class A { public void methodOne() { synchronized(this) { modifyvalue notifyAll() } } public void methodTwo() { while (valuenotmodified) { synchronized(this) { wait() } } } Option Two class A { public void methodOne() { modifyvalue synchronized(this) { notifyAll() } } public void methodTwo() { while (valuenotmodified) { synchronized(this) { wait() } } } and why?

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  • Java Concurrency : Volatile vs final in "cascaded" variables?

    - by Tom
    Hello Experts, is final Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); the same as volatile Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); in case the inner Map is accessed by different Threads? or is even something like this required: volatile Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); volatile Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); In case the it is NOT a "cascaded" map, final and volatile have in the end the same effect of making shure that all threads see always the correct contents of the Map... But what happens if the Map iteself contains a map, as in the example... How do I make shure that the inner Map is correctly "Memory barriered"? Tanks! Tom

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  • java Database framework comparison

    - by user293655
    Hi, I want to create an application that synchronize a database to multiple databases(various type of databases). I'm looking for a framework that suitable to do this. I was looking for something just get the Object of the data (like a resultset) then copy that object to the destination database. Or comparing between 2 data. Any ideas? Thanks,

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  • Create java sandbox based on security policies

    - by argos
    I need to create environment to run potentially untrusted code. Program allowed to connect to preconfigured address:port and nothing else (even read the system time). I have compiled the class whitelist. I'd searched similar questions, but found only template that based on SecurityManager which AFAIK is deprecated. Can anybody give me a simple sample how to run code in sandbox based on security policies and AccessController?

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  • Java NullPointerException when traversing a non-null recordset

    - by Tim
    Hello again - I am running a query on Sybase ASE that produces a ResultSet that I then traverse and write the contents out to a file. Sometimes, this will throw a NullPointerException, stating that the ResultSet is null. However, it will do this after printing out one or two records. Other times, with the same exact input, I will receive no errors. I have been unable to consistently produce this error. The error message is pointing to a line: output.print(rs.getString(1)); It appears to happen when the query takes a little longer to run, for some reason. The recordset returns thus far have been very small (4 to 7 records). Sometimes I'll have to run the app 3 or 4 times, then the errors will just stop, as though the query was getting "warmed up". I've run the query manually and there doesn't appear to be any performance problems. Thanks again!

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