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  • Django Auth Model Issue - AUTH_USER_MODEL Not Installed

    - by Ian Warner
    Trying to debug this error with getting a Django project running ImproperlyConfigured: AUTH_USER_MODEL refers to model 'accounts.User' that has not been installed Running python manage.py migrate Must iterate i am in no way a python or django expert - I have simply inherited someone elses project that I am trying to get running for the team here. I have followed steps to install postgres required modules including south creating database for postgres Any help appreciated on how to debug this. settings/base.py contains INSTALLED_APPS = DJANGO_APPS + THIRD_PARTY_APPS + LOCAL_APPS LOCAL_APPS = ( 'apps.core', 'apps.accounts', 'apps.project_tool', 'apps.internal', 'apps.external', ) so apps.accounts exits - but it asks for AUTH_USER_MODEL = 'accounts.User' - should it be AUTH_USER_MODEL = 'apps.accounts.User'?

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  • nested for loop

    - by Gary
    Hello, Just learning Python and trying to do a nested for loop. What I'd like to do in the end is place a bunch of email addresses in a file and have this script find the info, like the sending IP of mail ID. For now i'm testing it on my /var/log/auth.log file Here is my code so far: #!/usr/bin/python # this section puts emails from file(SpamEmail) in to a array(array) in_file = open("testFile", "r") array = in_file.readlines() in_file.close() # this section opens and reads the target file, in this case 'auth.log' log = open("/var/log/auth.log", "r") auth = log.readlines() for email in array: print "Searching for " +email, for line in auth: if line.find(email) > -1: about = line.split() print about[0], print Inside 'testfile' I have the word 'disconnect' cause I know it's in the auth.log file. It just doesn't find the word 'disconnect'. In the line of "if line.find(email) -1:" i can replace email and put "disconnect" the scripts finds it fine. Any idea? Thanks in advance. Gary

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  • Reproduce PIPE functionality in IronPython

    - by Muppet Geoff
    Hi, I am hoping some genious out there can help me out with this... I am using sox to merge and resample a group of WAV files, and pipe the output directly to the input of NeroAACEnc for encoding to AAC format. I originally ran the process in a script, which included: sox.exe d:\audio\1.wav d:\audio\2.wav d:\audio\3.wav -c 1 -r 22050 -t wav - | neroAacEnc.exe -q 0.5 -if - -of test.m4a This worked as expected. The '-' in the comand line translates as 'Pipe/redirect input/output (stdin/stdout)' - So Sox pipes to stdout, and NeroAACEnc reads from stdin, the | joins them together. I then migrated the whole solution to Python, and the equivalent command became: from subprocess import call, Popen, PIPE runwav = Popen(['sox.exe', 'd:\audio\1.wav', 'd:\audio\2.wav', 'd:\audio\3.wav', '-c', '1', '-r', '22050', '-t', 'wav', '-'], shell=False, stdout=PIPE) runm4b = call(['neroAacEnc.exe', '-q', '0.5', '-if', '-', '-of', 'test.m4a'], shell=False, stdin=runwav.stdout) This also worked like a charm, exactly as expected. Slightly more convoluted, but hey :) Well now I have to move it to IronPython, and the Subprocess module isn't available (the partial implementation that is, doesn't have Popen/PIPE support - plus it seems silly to add a custom library when there is probably a native alternative). I should mention here, that I opted for IronPython over C#, because I am comfortable with Python now - however, there is a chance of moving it again later to C# native, and I am using IronPython to ease myself into it :) I have no C# or .net experience. So far I have the following equivalent, that sets up the 2 processes: from System.Diagnostics import Process wav = Process() wav.StartInfo.UseShellExecute = False wav.StartInfo.RedirectStandardOutput = True wav.StartInfo.FileName = 'sox.exe' wav.StartInfo.Arguments = 'd:\audio\1.wav d:\audio\2.wav d:\audio\3.wav -c 1 -r 22050 -t wav -' wav.Start() m4b = Process() m4b.StartInfo.UseShellExecute = False m4b.StartInfo.RedirectStandardInput = True m4b.StartInfo.FileName = 'neroAacEnc.exe' m4b.StartInfo.Arguments = '-q 0.5 -if - -of test.m4a' m4b.Start() I know that these 2 processes start (I can see Nero and Sox in the task manager) but what I can't figure out (for the life of me) is how to string the two output/input streams together, as with the previous two solutions. I have searched and searched, so I thought I'd ask! If anyone knows either: How to join the two streams with the same net result as the Python and Commandline versions; or A better way to acheive what I am trying to do. I would be extremely grateful! Many thanks in advance, Geoff P.S. A code sample based off the above would be awesome :) or a specific code example of a similar process that I can easily translate... this has broked my brayne.

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  • Parsing XML using xml.etree.cElementTree

    - by Andre
    I have the following XML in a string named 'xml': <?xml version="1.0" encoding="ISO-8859-1"?> <Book> <Page> <Text>Blah</Text> </Page> </Book> I'm trying to get the value Blah out of it but I'm having trouble with xml.etree.cElementTree. I've tried the find() and findtext() methods but nothing. Eventually I did this: import xml.etree.cElementTree as ET ... root = ET.fromstring(xml) element = root.getchildren()[0].getchildren()[0] Element now equals the element, which is what I want (for this solution anyway), but how do I get the inner text from it? element.text does not work. Any ideas? PS: I am using Python 2.5 atm. As an extra question: what is a better way to parse xml strings in python?

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  • Scrapy spider is not working

    - by Zeynel
    Since nothing so far is working I started a new project with python scrapy-ctl.py startproject Nu I followed the tutorial exactly, and created the folders, and a new spider from scrapy.contrib.spiders import CrawlSpider, Rule from scrapy.contrib.linkextractors.sgml import SgmlLinkExtractor from scrapy.selector import HtmlXPathSelector from scrapy.item import Item from Nu.items import NuItem from urls import u class NuSpider(CrawlSpider): domain_name = "wcase" start_urls = ['http://www.whitecase.com/aabbas/'] names = hxs.select('//td[@class="altRow"][1]/a/@href').re('/.a\w+') u = names.pop() rules = (Rule(SgmlLinkExtractor(allow=(u, )), callback='parse_item'),) def parse(self, response): self.log('Hi, this is an item page! %s' % response.url) hxs = HtmlXPathSelector(response) item = Item() item['school'] = hxs.select('//td[@class="mainColumnTDa"]').re('(?<=(JD,\s))(.*?)(\d+)') return item SPIDER = NuSpider() and when I run C:\Python26\Scripts\Nu>python scrapy-ctl.py crawl wcase I get [Nu] ERROR: Could not find spider for domain: wcase The other spiders at least are recognized by Scrapy, this one is not. What am I doing wrong? Thanks for your help!

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  • Installing Win32 shared SxS policy via WiX 3.0 MSM fails for 2nd app

    - by dr-stevep
    I am attempting to author a merge module for use by multiple application installers to install a Win32 Shared SxS Assembly and its associated Policy. I'm using WiX 3.0 to generate the MSM and test MSIs. So far it works fine for the first app installer that runs … but the second app installer fails because the Policy file already exists (HRESULT: 0x800700B7). What requirement(s) for correct Win32 Shared SxS Policy installation am I missing? I have submitted WiX bug 3005301 for this (https://sourceforge.net/tracker/?func=detail&atid=642714&aid=3005301&group_id=105970) and posted VS2008 projects that reproduce the problem. URL: ftp.digital-rapids.com/upload/SteveP/ User: drc-support Password: drc-support Link: ftp://drc-support:[email protected]/upload/SteveP/ wix-Bugs-3005201.rar contains a VS2008 solution that builds the MSM and MSIs that reproduce the issue. (~3MB) wix-Bugs-3005301_Output.rar contains the generated MSM, MSI, and wixpdb files (~40MB)

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  • Ctypes pro and con

    - by phreaki
    I have heard that Ctypes can cause crashes (or stop errors) in Python and windows. Should I stay away from their use? Where did I hear? It was back when I tried to control various aspects of windows, automation, that sort of thing. I hear of swig, but I see Ctypes more often than not. Any danger here? If so, what should I watch out for? I did search for ctype pro con python.

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  • Using SCons as a build engine for distutils

    - by pygabriel
    I have a python package with some C code needed to build an extension (with some non-trivial building needs). I have used SCons as my build system because it's really good and flexible. I'm looking for a way to compile my python extensions with SCons ready to be distributed with distutils. I want that the user simply types setup.py install and get the extension compiled with SCons instead of the default distutils build engine. An idea that comes to mind is to redefine build_ext command in distutils, but I can't find extensive documentation for it. Any suggestion?

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  • How do I access session data in Jinja2 templates (Bottle framework on app engine)?

    - by TylerW
    Hello! I'm running the micro framework Bottle on Google App Engine. I'm using Jinja2 for my templates. And I'm using Beaker to handle the sessions. I'm still a pretty big Python newbie and am pretty stoked I got this far :) My question is how do I access the session data within the templates? I can get the session data no problem within the actual python code. And I could pass the session data each time I call a jinja template. But since I need the session data in the main menu bar of the site... that means I would have to pass it on every single page. Does anyone know if I can access it directly in the templates? For example I need the session data for my header links: Home | FAQ | Login or Home | FAQ | Logout Any help is greatly appreciated! :D

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  • Cheetah pre-compiled template usage quesion

    - by leo
    For performance reason as suggested here, I am studying how to used the pr-compiled template. I edit hello.tmpl in template directory as #attr title = "This is my Template" \${title} Hello \${who}! then issued cheetah-compile.exe .\hello.tmpl and get the hello.py In another python file runner.py , i have !/usr/bin/env python from Cheetah.Template import Template from template import hello def myMethod(): tmpl = hello.hello(searchList=[{'who' : 'world'}]) results = tmpl.respond() print tmpl if name == 'main': myMethod() But the outcome is ${title} Hello ${who}! Debugging for a while, i found that inside hello.py def respond(self, trans=None): ## CHEETAH: main method generated for this template if (not trans and not self._CHEETAH__isBuffering and not callable(self.transaction)): trans = self.transaction # is None unless self.awake() was called if not trans: trans = DummyTransaction() it looks like the trans is None, so it goes to DummyTransaction, what did I miss here? Any suggestions to how to fix it?

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • PyQt threads and signals - how to properly retrieve values

    - by Cawas
    Using Python 2.5 and PyQt, I couldn't find any question this specific in Python, so sorry if I'm repeating the other Qt referenced questions below, but I couldn't easily understand that C code. I've got two classes, a GUI and a thread, and I'm trying to get return values from the thread. I've used the link in here as base to write my code, which is working just fine. To sum it up and illustrate the question in code here (I don't think this code will run on itself): class MainWindow (QtGui.QWidget): # this is just a reference and not really relevant to the question def __init__ (self, parent = None): QtGui.QWidget.__init__(self, parent) self.thread = Worker() # this does not begin a thread - look at "Worker.run" for mor details self.connect(self.thread, QtCore.SIGNAL('finished()'), self.unfreezeUi) self.connect(self.thread, QtCore.SIGNAL('terminated()'), self.unfreezeUi) self.connect(self.buttonDaemon, QtCore.SIGNAL('clicked()'), self.pressDaemon) # the problem begins below: I'm not using signals, or queue, or whatever, while I believe I should def pressDaemon (self): self.buttonDaemon.setEnabled(False) if self.thread.isDaemonRunning(): self.thread.setDaemonStopSignal(True) self.buttonDaemon.setText('Daemon - converts every %s sec'% args['daemonInterval']) else: self.buttonConvert.setEnabled(False) self.thread.startDaemon() self.buttonDaemon.setText('Stop Daemon') self.buttonDaemon.setEnabled(True) # this whole class is just another reference class Worker (QtCore.QThread): daemonIsRunning = False daemonStopSignal = False daemonCurrentDelay = 0 def isDaemonRunning (self): return self.daemonIsRunning def setDaemonStopSignal (self, bool): self.daemonStopSignal = bool def __init__ (self, parent = None): QtCore.QThread.__init__(self, parent) self.exiting = False self.thread_to_run = None # which def will be running def __del__ (self): self.exiting = True self.thread_to_run = None self.wait() def run (self): if self.thread_to_run != None: self.thread_to_run(mode='continue') def startDaemon (self, mode = 'run'): if mode == 'run': self.thread_to_run = self.startDaemon # I'd love to be able to just pass this as an argument on start() below return self.start() # this will begin the thread # this is where the thread actually begins self.daemonIsRunning = True self.daemonStopSignal = False sleepStep = 0.1 # don't know how to interrupt while sleeping - so the less sleepStep, the faster StopSignal will work # begins the daemon in an "infinite" loop while self.daemonStopSignal == False and not self.exiting: # here, do any kind of daemon service delay = 0 while self.daemonStopSignal == False and not self.exiting and delay < args['daemonInterval']: time.sleep(sleepStep) # delay is actually set by while, but this holds for N second delay += sleepStep # daemon stopped, reseting everything self.daemonIsRunning = False self.emit(QtCore.SIGNAL('terminated')) Tho it's quite big, I hope this is pretty clear. The main point is on def pressDaemon. Specifically all 3 self.thread calls. The last one, self.thread.startDaemon() is just fine, and exactly as the example. I doubt that represents any issue. The problem is being able to set the Daemon Stop Signal and retrieve the value if it's running. I'm not sure that it's possible to set a stop signal on QtCore.QtThread, because I've tried doing the same way and it didn't work. But I'm pretty sure it's not possible to retrieve a return result from the emit. So, there it is. I'm using direct calls to the thread class, and I'm almost positive that's not a good design and will probably fail when running under stress. I read about that queue, but I'm not sure it's the proper solution here, or if I should be using Qt at all, since this is Python. And just maybe there's nothing wrong with the way I'm doing.

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  • Jython project in Eclipse can't find the Jython library, but works in an identical project

    - by Rob Lourens
    I have two projects in Eclipse with Java and Python code, using Jython. Also I'm using PyDev. One project can import and use the xml module just fine, and the other gives the error ImportError: No module named xml. As far as I can tell, all the project properties are set identically. The working project was created from scratch and the other comes from code checked out of an svn repository and put into a new project. What could be the difference?

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  • Problems with installing jcc and pylucene

    - by Christian
    I'm trying to install pylucene on Windows XP. I installed JDK on C:\Programme\Java\jdk1.6.0_18 . I also installed Visual Studio C++ Express to have a C++ compiler. As first step I'm trying to integrate jcc into python2.6 through the command: C:\Python26\python.exe setup.py build This gives me the following result: C:\Installfiles\pylucene-3.0.1-1\jcc>C:\Python26\python.exe setup.py build Traceback (most recent call last): File "setup.py", line 332, in <module> main('--debug' in sys.argv) File "setup.py", line 289, in main raise type(e), "%s: %s" %(e, args) WindowsError: [Error 2] Das System kann die angegebene Datei nicht finden: ['jav ac.exe', '-d', 'jcc/classes', 'java/org/apache/jcc/PythonVM.java', 'java/org/apa che/jcc/PythonException.java'] Other information: In systems I set: Uservariables: CLASSPATH C:\Programme\Java\jdk1.6.0_18\bin\javac.exe System Variables Path %SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem; C:\Programme\Java\jdk1.6.0_18\bin Where does the error come from and what do I have to do to overcome it?

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  • is_tarfile() returns True for a blank file

    - by Zachary Young
    Hello all, I am testing some logic to handle a user uploading a TAR file. When I feed a blank file to tarfile.is_tarfile() it returns True, which is not what I am expecting: $ touch tartest $ cat tartest $ python -c "import tarfile; print tarfile.is_tarfile('tartest')" True If I add some text to the file, it returns False, which I am expecting: $ echo "not a tar" > tartest $ python -c "import tarfile; print tarfile.is_tarfile('tartest')" False I could add a check at the beginning to check for a zero-length file, but based on the documentation for tarfile.is_tarfile(name) I think this is unecessary: Return True if name is a tar archive file, that the tarfile module can read. I went so far as to check the source, tarfile.py, and I can see that it is checking header blocks but I do not fully understand how it is evaluating those blocks. Am I misreading the documentation and therefore setting unfair expectations? Thank you, Zachary

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  • ExpressionEngine wiki talk forum module

    - by mediafarm
    Hello, I just started using the ExpressionEngine wiki talk forum extension and it is great for creating forum topics per each wiki article but, I also need it to add discussions for wiki file pages too. My users have the need to not only discuss wiki articles but, to also discuss uploaded files. Any thoughts on how to add this feature to wiki talk forum extension?

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  • Compiling and installing pyactivemq on osx

    - by muanis
    I'm having a hardtime trying to install pyactivemq (link) on my osx leopard. Following a tutorial (in portuguese) on compiling it ends up ok, but when I run the tests i receive only a crypt message: "Fatal Python error: Interpreter not initialized (version mismatch?)" There is not much information on the web about using pyactivemq on osx, but what I could find is that is something related to wrong linking when boost compiles. I'm running: Mac OS 10.5.8 MacPorts 1.8.2 APR 1.3.9 Xcode 3.1.4 Boost 1.41.0 (installing for python 2.5) Activemq-cpp 2.2.6 pyactivemq 0.1.0 If someone has any info on this it would be helpful

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  • Django vs. Pylons

    - by Kenneth Reitz
    I've recently become a little frustrated with Django as a whole. It seems like I can't get full control over anything. I love Python to death, but I want to be able (and free) to do something as simple as adding a css class to an auto-generated form. One MVC framework that I have really been enjoying working with is Grails (groovy). It has a FANTASTIC templating system and it lets you really have full control as you'd like. However, I am beyond obsessed with Python. So I'd like to find something decent and powerful written in it for my web application development. Any suggestions? Pylons maybe?

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  • ctypes and pointer manipulation

    - by Chris
    I am dealing with image buffers, and I want to be able to access data a few lines into my image for analysis with a c library. I have created my 8-bit pixel buffer in Python using create_string_buffer. Is there a way to get a pointer to a location within that buffer without re-creating a new buffer? My goal is to analyze and change data within that buffer in chunks, without having to do a lot of buffer creation and data copying. In this case, ultimately, the C library is doing all the manipulation of the buffer, so I don't actually have to change values within the buffer using Python. I just need to give my C function access to data within the buffer.

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  • Deploying a PyQt application on Windows Vista x64

    - by Skilldrick
    I'm working on an application for a client/friend using PyQt. I've been working on Linux and testing on Vista, but the target computer is Vista x64. Now, Python comes with compiled binaries of Python 2.6 for 64 bit Windows, but Riverbank don't provide 64 bit binaries for PyQt. I don't have much access to the target computer, so I can't really go through the hassle of compiling PyQt. This Google code project might be the solution, but I'm not sure if it's going to work. Can I use something like py2exe from 32 bit Vista, or would I have to have to make the executable from a 64 bit machine with PyQt 64 bit installed? Basically, am I going to have to compile PyQt on the target machine?

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Lua Alien Module - Trouble using WriteProcessMemory function, unsure on types (unit32)

    - by jefferysanders
    require "alien" --the address im trying to edit in the Mahjong game on Win7 local SCOREREF = 0x0744D554 --this should give me full access to the process local ACCESS = 0x001F0FFF --this is my process ID for my open window of Mahjong local PID = 1136 --function to open proc local op = alien.Kernel32.OpenProcess op:types{ ret = "pointer", abi = "stdcall"; "int", "int", "int"} --function to write to proc mem local wm = alien.Kernel32.WriteProcessMemory wm:types{ ret = "long", abi = "stdcall"; "pointer", "pointer", "pointer", "long", "pointer" } local pRef = op(ACCESS, true, PID) local buf = alien.buffer("99") -- ptr,uint32,byte arr (no idea what to make this),int, ptr print( wm( pRef, SCOREREF, buf, 4, nil)) --prints 1 if success, 0 if failed So that is my code. I am not even sure if I have the types set correctly. I am completely lost and need some guidance. I really wish there was more online help/documentation for alien, it confuses my poor brain. What utterly baffles me is that it WriteProcessMemory will sometimes complete successfully (though it does nothing at all, to my knowledge) and will also sometimes fail to complete successfully. As I've stated, my brain hurts. Any help appreciated.

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  • How can I put all twill commands together into one piece of code in a .py file?

    - by brilliant
    Hello everybody! I have just started exploring TWILL. Twill is an amazing scripting language for Web browsing and it does all I want!!! So far I've been using twill from a Python shell (IDLE (Python GUI) to be precise) and I do things in the way of executing commands one by one (I mean, I type one command, run it, then type the next command): But I don't know how to put all these commands together in one .py file, so that they would all be executed one by one automatically. It seems that there is such possibility in twill. This example from the twill documentation page (you can see it HERE) shows us one piece of code consisting of several commands: So, my question is: How can I put all commands together in twill?

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  • Making a module based social networking cms

    - by Manan
    What does it take to create a social networking cms like phpfox or socialengine . I am interested in using php / mysql . However , I want it to be modular , like above examples . Like I can enable disable videos from backend . Most important , it should have ability to allow others to extend it , like facebook applications . Should I follow a framework [ cakephp or something ]? Should I use some pattern [ factory or singleton ] ? Is there any book available on subject ?

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  • libxml2dom and parsing

    - by Ockonal
    Hello, I have the html-content in some python-variable. Is it possible to use DOM for it? As I understand, libxml2dom is the tool for this. And about question. In my html there is div with id = 'some_needed_block'. In python-script: pageData = someHandler.read() pageDOM = libxml2dom.parseString(pageData, html=1) print pageDOM -> <libxml2dom.Document object at 0x2d160d0> block = pageDOM.getElementById('some_needed_block') print block -> <libxml2dom.Node object at 0xf5d1d0> def collect_text(node): s = "" for child_node in node.childNodes: if child_node.nodeType == child_node.TEXT_NODE: s += child_node.nodeValue else: s += collect_text(child_node) return s collect_text(block) -> for child_node in node.childNodes: -> AttributeError: 'NoneType' object has no attribute 'childNodes'

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