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  • WebFX: Running JavaFX as web page

    - by Bruno.Borges
    This weekend I wanted to learn JavaFX, so I decided to code an idea I had a few years ago when I first saw JavaFX Script. So I started coding a web browser that runs HTML with the awesome, HTML5 supported WebView. But this browser also offers one extra feature: it loads FXML files as if they were HTML. So instead of defining your web page with HTML and running with WebKit, you can define a web page with FXML+CSS+JS and run as a JavaFX application. The project is called WebFX and already has a prototype on GitHub. I also uploaded a video on YouTube demonstrating the idea. What do you think about using JavaFX in the future for web pages, instead of HTML?

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  • How to do pixel per pixel modeling in unity3d?

    - by Kabumbus
    So generally I want to have api like pixels.addPixel3D(new Pixel3D(0xFF0000, 100, 100,100)); (color, position) where pixels is some abstraction on 3d sceen objet.So to say point cloud. It would have grate use in deep space/stars modeling... I want to set each pixel by hand (having no image base or any automatic thing)... So point is modeling something like Or look at alive flash analog here How to do such thing in unity?

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  • Unity3D Android - Move your character to a specific x position

    - by user3666251
    Im making a new game for android and I wanted to move my character (which is a cube for now) to a specific x location (on top of a flying floor/ground thingy) but I've been having some troubles with it.I've been using this script : var jumpSpeed: float = 3.5; var distToGround: float; function Start(){ // get the distance to ground distToGround = collider.bounds.extents.y; } function IsGrounded(): boolean { return Physics.Raycast(transform.position, -Vector3.up, distToGround + 0.1); } function Update () { // Move the object to the right relative to the camera 1 unit/second. transform.Translate(Vector3.forward * Time.deltaTime); if (Input.anyKeyDown && IsGrounded()){ rigidbody.velocity.x = jumpSpeed; } } And this is the result (which is not what I want) : https://www.youtube.com/watch?v=Fj8B6eI4dbE&feature=youtu.be Anyone has any idea how to do this ? Im new in unity and scripting.Im using java btw. Ty.

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  • Les États-Unis veulent durcir la législation anti-streaming, diffuser une vidéo protégée pourrait devenir passible de prison

    Les États-Unis cherchent à renforcer leur législation anti-streaming Diffuser une vidéo protégée sur une plate-forme de streaming pourrait devenir passible de prison Pendant que la loi HADOPI est implémentée en France avec ses notions de riposte graduée et de coupure de connexion Internet en cas de partage sur le réseau P2P, le congrès américain se penche sur un texte de loi proposant une approche bien plus radicale pour renforcer le droit d'auteur. La proposition de loi répondant au nom de "Bill S.978" propose en effet de sanctionner lourdement presque toute diffusion de contenu protégé par le droit d'auteur via une plate-forme de streaming telle que YouTube. Ain...

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  • Where can I find a package for "project looking Glass"? ("The Java desktop")

    - by Alvar
    Hi, I really really want to find this package. Because after I saw the youtube clip I realized it's just one of those things I must have done before I die. This tutorial would be great if the repository were online. My question is: Where can I find the file, and how can I install it without changing my current desktop? The project was called "project looking glass" and was released in 2007. It is now an "inactive open source project", according to its Wikipedia article. @Takkat found this VERY good live cd, hope it works.

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  • Junkyard Jumbotron Creates a Massive Display from Multiple Screens

    - by Jason Fitzpatrick
    Junkyard Jumbotron is a web-based service that performs a rather unique function. It allows you to turn any number of screens into a massive collective display for showcasing photos. You’ll need screens of some sort (any will work: old CRT monitors, iPads, cell phones) and a way to get them online. Each screen needs to be able to access the web; Junkyard Jumbotron takes care of the rest. Check out the video above to see it in action or visit the link below to read more. Junkyard Jumbotron [via BoingBoing] Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?How To Make a Youtube Video Into an Animated GIF

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  • Problems after distribution update

    - by Avariya
    I have Ubuntu 11.10. Yesterday I make some distribution updates with Update Manager. And now I can't start my Ubuntu. Video related: http://www.youtube.com/watch?v=nn2MT9h2muQ (you need 25th sec) 1. Starting Ubuntu(output on video) 2. Black screen 3. Then permanent dark gray screen Was related problem with updating from 11.04 to 11.10. Ufter that update Ubuntu not start too and I must reinstall Ubuntu. Help me pls and ask questions if needed.

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  • problems with graphic performance in Ubuntu 12.04

    - by Falk
    in advance: my English is not perfect ;) processor: Intel® Core™2 Duo CPU E8500 @ 3.16GHz × 2 memory: 3,9 GiB graphics: GeForce GTX 460 Ubuntu 12.04 32-Bit fresh installed (previously 11.10 32-Bit) driver: NVIDIAs accelerated Driver (Version current-updates) probelm: In Ubuntu 12.04 I have problems with the performance of the graphics (games for example: Volley Brwawl, Neverball, Beep and Minecraft), and effects of windows (always at minimize, maximize...) There are laggs at animations, and the laggs in games are extremely annoying. Problems occur only in Ubuntu 12.04, everything was good in 11.10. No Problems with YouTube videos, HD videos. Is there a solution? BBecause I have found nothing here in the Forum and on Google. Or is an update coming soonfor driver or whatever? (This Bug is already registered in Launchpad.) Thank you!

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  • SQLSaturday #60 - Cleveland Rocks!

    - by Mike C
    Looking forward to seeing all the DBAs, programmers and BI folks in Cleveland at SQLSaturday #60 tomorrow! I'll be presenting on (1) Intro to Spatial Data and (2) Build Your Own Search Engine in SQL. I've reworked the Spatial Data presentation based on feedback from previous SQLSaturday events and added more sample code. I also expanded the Build Your Own Search Engine code samples to demonstrate additional FILESTREAM functionality. See you all tomorrow! A little road music, please! http://www.youtube.com/watch?v=vU0JpyH1gC...(read more)

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  • How do history generation algorithms work?

    - by Bane
    I heard of the game Dwarf Fortress, but only now one of the people I follow on Youtube made a commentary on it... I was more than surprised when I noticed how Dwarf Fortress actually generates a history for the world! Now, how do these algorithms work? What do they usually take as input, except the length of the simulation? How specific can they be? And more importantly; can they be made in Javascript, or is Javascript too slow? (I guess this depends on the depth of the simulation, but take Dwarf Fortress as an example.)

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  • Most effective marketing strategy to promote a casual iOS game?

    - by user1114968
    So I posted this on another forum yesterday but that forum got suspended for malware so gotta wait for the webmaster to fix the site. Here's the basics: We've released a press release through PRMac that included a video review. Submitted and followed up on all the big iOS review sites. None of them replied back with interest. A lot of them just told me that their editors are volunteers who will review games that are "interesting to their readers" and that they would put my app "into consideration" The only site that reviewed our app and promoted virally was iPhoneAppReview.com which we paid. We promoted on the top iOS forums We are now doing in-app advertising through inMobi and are integrating the SDK code into our app to start doing Tapjoy We posted up our gameplay videos on YouTube Any marketing strategies that anyone can suggest or recommend that we haven't used yet? If anyone wants to try out our game and give feedback on the game or the site or anything, that would be great! Our target countries are Japan, China, and the US.

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  • How to use DoDirect/Paypal Pro in asp.net?

    - by ptahiliani
    using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.WebControls;using System.Net;using System.IO;using System.Collections;public partial class Default2 : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {    }    protected void Button1_Click(object sender, EventArgs e)    {        //API Credentials (3-token)        string strUsername = "<<enter your sandbox username here>>";        string strPassword = "<<enter your sandbox password here>>";        string strSignature = "<<enter your signature here>>";        string strCredentials = "USER=" + strUsername + "&PWD=" + strPassword + "&SIGNATURE=" + strSignature;        string strNVPSandboxServer = "https://api-3t.sandbox.paypal.com/nvp";        string strAPIVersion = "2.3";        string strNVP = strCredentials + "&METHOD=DoDirectPayment" +        "&CREDITCARDTYPE=" + "Visa" +        "&ACCT=" + "4710496235600346" +        "&EXPDATE=" + "10" + "2017" +        "&CVV2=" + "123" +        "&AMT=" + "12.34" +        "&FIRSTNAME=" + "Demo" +        "&LASTNAME=" + "User" +        "&IPADDRESS=192.168.2.236" +        "&STREET=" + "Lorem-1" +        "&CITY=" + "Lipsum-1" +        "&STATE=" + "Lorem" +        "&COUNTRY=" + "INDIA" +        "&ZIP=" + "302004" +        "&COUNTRYCODE=IN" +        "&PAYMENTACTION=Sale" +        "&VERSION=" + strAPIVersion;        try        {            //Create web request and web response objects, make sure you using the correct server (sandbox/live)            HttpWebRequest wrWebRequest = (HttpWebRequest)WebRequest.Create(strNVPSandboxServer);            wrWebRequest.Method = "POST";            StreamWriter requestWriter = new StreamWriter(wrWebRequest.GetRequestStream());            requestWriter.Write(strNVP);            requestWriter.Close();            // Get the response.            HttpWebResponse hwrWebResponse = (HttpWebResponse)wrWebRequest.GetResponse();            StreamReader responseReader = new StreamReader(wrWebRequest.GetResponse().GetResponseStream());            //and read the response            string responseData = responseReader.ReadToEnd();            responseReader.Close();            string result = Server.UrlDecode(responseData);            string[] arrResult = result.Split('&');            Hashtable htResponse = new Hashtable();            string[] responseItemArray;            foreach (string responseItem in arrResult)            {                responseItemArray = responseItem.Split('=');                htResponse.Add(responseItemArray[0], responseItemArray[1]);            }            string strAck = htResponse["ACK"].ToString();            if (strAck == "Success" || strAck == "SuccessWithWarning")            {                string strAmt = htResponse["AMT"].ToString();                string strCcy = htResponse["CURRENCYCODE"].ToString();                string strTransactionID = htResponse["TRANSACTIONID"].ToString();                //ordersDataSource.InsertParameters["TransactionID"].DefaultValue = strTransactionID;                string strSuccess = "Thank you, your order for: $" + strAmt + " " + strCcy + " has been processed.";                //successLabel.Text = strSuccess;                Response.Write(strSuccess.ToString());            }            else            {                string strErr = "Error: " + htResponse["L_LONGMESSAGE0"].ToString();                string strErrcode = "Error code: " + htResponse["L_ERRORCODE0"].ToString();                //errLabel.Text = strErr;                //errcodeLabel.Text = strErrcode;                Response.Write(strErr.ToString() + "<br/>" + strErrcode.ToString());                return;            }        }        catch (Exception ex)        {            // do something to catch the error, like write to a log file.            Response.Write("error processing");        }    }}

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  • Brevets : Android de nouveau en danger, un consortium constitué d'Apple, Microsoft, Sony attaque en justice Google et plusieurs constructeurs

    Brevets : Android de nouveau en danger un consortium constitué d'Apple, Microsoft, Sony attaque en justice Google et plusieurs constructeurs Android de nouveau devant la barre. Après la grosse affaire de violation des brevets liés aux API Java ayant opposé Google à Oracle, Android va de nouveau faire face à une autre poursuite en justice qui pourrait bouleverser l'écosystème mobile.Le succès de la plateforme mobile de Google, qui détient désormais près de 70 % de part de marché du mobile, charme...

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  • mobile app development noob

    - by hit
    I know c, most of c++, a little assembly, win32 console, etc I'm looking for free, cross-platform, c / c++, emulator, etc I'm a beginner to the mobile app world, so I'm lost. some that pop to mind on this list: http://en.wikipedia.org/wiki/Mobile_application_development Airplay SDK, Aqua, BatteryTech, DragonFireSDK, IwGame Engine, Symbian, Windows Mobile i don't wanna use a API that is considered obsolete, if someone could set me on the right path, thanks

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  • New Oracle VM Hardware Certifications

    - by Chris Kawalek
    We've received inquiries from the community on certification of Oracle VM 3.0 on HP Proliant systems. We're pleased to update that we've recently completed certification of the HP Proliant systems for Oracle VM 3.0. The newly certified systems are: ProLiant DL980 G7 Hewlett Packard Oracle VM 3.0 x86_64 ProLiant BL680c G7 Hewlett Packard Oracle VM 3.0 x86_64  ProLiant BL465c G7 Hewlett Packard Oracle VM 3.0 x86_64  ProLiant BL460c G7 Hewlett Packard Oracle VM 3.0 x86_64  ProLiant DL380 G7 Hewlett Packard Oracle VM 3.0 x86_64 See this Oracle VM Certified Hardware page for more details. For more information, please go to the Oracle Virtualization web page, or  follow us at :  Twitter   Facebook YouTube Newsletter

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  • Finding the Best Spot in the Microwave [Video]

    - by Jason Fitzpatrick
    Where’s the best spot in the Microwave? In this video we see a neat hands-on demonstration with some LED lights that shows just how the microwave beam in your microwave works. In the above video from Smarter Ever Day they visit the National Electronics Museum and get a first person look at how microwaves work and why nearly every microwave you’ll ever own has a turn table. Best Spot in the Microwave? [YouTube] How to Make and Install an Electric Outlet in a Cabinet or DeskHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • Ideal laptop specs for a Computer Science Masters student? [closed]

    - by Ayush
    I have a HP pavillion core 2 duo 2 GHz and 4 GB RAM, and it is painful to use this machine for any kind of coding. Eclipse (especially Juno) literally takes 5 minutes to load. And even after that, everything is lagy. Apart from school stuff, I also use my computer as a television. I watch Hulu, Netflix, YouTube etc in 720p, and this laptop gets hot as hell and the fans are loud enough to wake somebody up from deep sleep. I DON'T use my laptop for Gaming or Video/Photo Editing. I'm looking to buy a new laptop (in which most widely used IDEs would work smoothly and playing hi-def videos wouldn't be too much for the machine to handle) any suggestions (on hardware specs) would be greatly appreciated. Thanks

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  • Android/Java learning resources for an experienced Objective C programmer?

    - by hotpaw2
    What resources are available for an experienced Objective C programmer to quickly and efficiently learn and get up to speed with Java, the Android SDK API's and Eclipse IDE? There seems to be at least one book and several web sites for experienced Java programmers who want to learn native Objective C programming, iOS UIKit and Xcode, but who don't want to waste time with a lot of basic programming concepts that an experienced Java programmer usually already knows. What are the available advanced educational materials for the inverse direction?

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  • JavaOne Session Report - Java ME SDK 3.2

    - by Janice J. Heiss
    Oracle Product Manager for Java ME SDK, Sungmoon Cho, presented a session, "Developing Java Mobile and Embedded Applications with Java ME SDK 3.2,” wherein he covered the basic new features of the Java ME Platform SDK 3.2, a state-of-the-art toolbox for developing mobile and embedded applications. The session began with a summary of the four main components of Java ME SDK. A device emulator allows developers to quickly run and test applications before commercialization. It supports CLDC/MIDP CLDC/IMP.NG and CLC/AGUI. A development environment assists writing, running debugging and deploying and enables on-device debugging. Samples provide developers with useful codes and frameworks. IDE Plugins – NetBeans and Eclipse – equip developers with CPU Profiler, Memory Monitor, Network Monitor, and Device Selector. This means that manual integration is no longer necessary. Cho then talked about the Java ME SDK’s on-device tooling architecture: * Java ME SDK provides an architecture ideal for on-device-debugging.* Device Manager plays the central role by managing different devices whether it is the emulator or a device that Oracle provides or recommends or a third party device as long as the devices have a Java Runtime that supports the protocol that is designated.* The Emulator provides an accurate emulation, since it uses the same code base used in Oracle’s Java ME runtime.* The Universal Emulator Interface (UEI) makes it easy for IDEs to detect the platform.He then focused on the Java ME SDK release highlights, which include: * Implementation and support for the new Oracle® Java Wireless Client 3.2 runtime and the Oracle® Java ME Embedded runtime. A full emulation for the runtime is provided.* Support for JSR 228, the Information Module Profile-Next Generation API (IMP-NG). This is a new profile for embedded devices. * A new Custom Device Skin Creator.* An Eclipse plugin for CLDC/MIDP.* Profiling, Network monitoring, and Memory monitoring are now integrated with the NetBeans profiling tools.* Java ME SDK Update CenterCho summarized the main features: IDE Integration (NetBeans and Eclipse) enables developers to write, run, profile, and debug their applications on their favorite IDE. CPU ProfilerThis enables developers to more quickly detect the hot spot and where CPU time is being used. They can double click the method to jump directly into the source code.Memory Monitor Developers can monitor objects and memory usage in real time.Debugger on the Emulator and DeviceDevelopers can run their applications step by step, and inspect the variables to pinpoint the problem. The debugging can take place either on the emulator or the device.Embedded Application DevelopmentIMP-NG, Device Access, Logging, and AMS API Support are now available.On-Device ToolingConnect your device to your computer, and run and debug the application right on your device.Custom Device Skin CreatorDefine your own device and test on an environment that is closest to your target device. The informative session concluded with a demo that showed more concretely how to apply the new features in Java ME SDK 3.2.

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  • APress Deal of the Day 25/Jul/2013 - Pro HTML5 Programming

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/07/25/apress-deal-of-the-day-25jul2013---pro-html5-programming.aspxToday's $10 deal of the day from APress at http://www.apress.com/9781430238645 is Pro HTML5 Programming"An update of Pro HTML5 Programming, including major corrections for WebSockets functionality, along with new chapters covering the drag and drop API, as well as SVG."

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  • Farseer Physics: Ways to create a Body?

    - by EdgarT
    I want to create something similar to this using farsser and Kinect: https://vimeo.com/33500649 This is my implementation until now: http://www.youtube.com/watch?v=GlIvJRhco4U I have the outline vertices and the triangulation of the user. And following the Texture to Polygonmsample i used this line to create the shape, where farseerObject is a list of vertices of the triangles: _compound = BodyFactory.CreateCompoundPolygon(World, farseerObject, 1f, BodyType.Dynamic); But I have to update the body each frame (like 30 fps) and this is very slow. I get just 2 or 3 fps. There's another (faster) way to create the Body from a list of triangles or the contour vertices?

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