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  • What production software have you written in F# in the past year or so that you would previously hav

    - by Peter McGrattan
    Over the last few years F# has evolved into one of Microsoft's fully supported languages employing many ideas incubated in OCaml, ML and Haskell. Over the last several years C# has extended it's general purpose features by introducing more and more functional language features: LINQ (list comprehension), Lamdas, Closures, Anonymous Delegates and more... Given C#'s adoption of these functional features and F#'s taxonomy as an impure functional language (it allows YOU to access framework libraries or change shared state when a function is called if you want to) there is a strong similarity between the two languages although each has it's own polar opposite primary emphasis. I'm interested in any successful models employing these two languages in your production polyglot programs and also the areas within production software (web apps, client apps, server apps) you have written in F# in the past year or so that you would previously have written in C#.

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  • Shared library to minimise size of FLA file

    - by Dmitry
    In a project we use large flash FLA file with lots of graphic assets, but the actual data that is changed is just in a few symbols. Sometimes it is not very efficient to transfer the whole FLA file that comes up to 20MB now. I was thinking about using Shared Libraries, but it seems that, even if you import external library, it still copies the whole assets into the destination file, but does not link it from external file. Consequently, size of the FLA file still remains the same. Is there any way to split FLA files into few separate in order to minimise size of the most frequently updated file and keep all unchanged data in another file?

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  • SDL versus GLFW?

    - by user697111
    What are the pros and cons to each? It seems they serve the same purpose. I have a few demos with each and they seem about the same. Performance or cross platform wise, is one better than the other? The only thing I notice is that SDL seems to have more "helper" libraries (fonts, images, mixer, built in sound support, etc). On its site, GLFW claims to be more "OpenGL" focused, but still have to use a GLEW to get any newer OpenGL features (same with SDL). I guess I'm leaning towards using SDL now (more mature, more features, more community). Are there any reasons I've missed why GLFW stands out and I should use it instead of SDL?

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  • Downloading HTTP URLs asynchronously in C++

    - by Joey Adams
    What's a good way to download HTTP URLs (e.g. such as http://0.0.0.0/foo.htm ) in C++ on Linux ? I strongly prefer something asynchronous. My program will have an event loop that repeatedly initiates multiple (very small) downloads and acts on them when they finish (either by polling or being notified somehow). I would rather not have to spawn multiple threads/processes to accomplish this. That shouldn't be necessary. Should I look into libraries like libcurl? I suppose I could implement it manually with non-blocking TCP sockets and select() calls, but that would likely be less convenient.

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  • Python: Attractive, clean, packagable windows GUI library

    - by Parand
    I need to create a simple windows based GUI for a desktop application that will be downloaded by end users. The application is written in python and will be packaged as an installer or executable. The functionality I need is simple - selecting from various lists, showing progress bars, etc. No animations, sprites, or other taxing/exotic things. Seems there are quite a few options for Python GUI libraries (Tk, QT, wxPython, Gtk, etc). What do you recommend that: Is easy to learn and maintain Can be cleanly packaged using py2exe or something similar Looks nice

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  • Three20 Library Cannot find its own headers Xcode iPhone

    - by DieLaughing
    import "Three20/Three20.h" Fails. Go download it and build a sample app. If that works, then make a new app from the templates provided, then watch as it fails spectacularly to find the right HEADER_SEARCH_PATH. 1) I've gone to the info page for the TARGET and not the PROJECT (Well, I tried both) and tried a bunch of different paths for the HEADER_SEARCH_PATH field. 2) I've tried dragging and dropping the dependent files from the finder and COPYING or just referencing both fails. (RANT: WTF?! Really? I wish public code libraries saved me time ONCE in my life.)

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  • split double in c wihout any libary

    - by DoomStone
    Hello I have a question for a c programmer out there, we have a tast at school to create a soft real time system in an operation system made by our teacher. Well that is all fine and dandy, we have chosen to create a system that calcuate how many unites of medicine a diabetic need based on his or hers blood sugar. It does not need to be correct just that we have the idea of a real time system :D But we have hit a little snag our formula for calculating the units of medicine is [blood sugar] * 1.2 But the only way we can send messages between processes is via a structure that contains 8 longs, but here is where my knowledge of c ends, we need for some way to split this double into 2 longs, example: the whole number in long 0 and the decimals in long 1 and then assemble it on the other side. But I have no idea who to do this, and therefore need a little help. We have tried but we do not have access to c standard libraries

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  • In what specific areas has F# proven more applicable than C#?

    - by Peter McGrattan
    Over the last few years F# has evolved into one of Microsoft's fully supported languages employing many ideas incubated in OCaml, ML and Haskell. Over the last several years C# has extended it's general purpose features by introducing more and more functional language features: LINQ (list comprehension), Lamdas, Closures, Anonymous Delegates and more... Given C#'s adoption of these functional features and F#'s taxonomy as an impure functional language (it allows YOU to access framework libraries or change shared state when a function is called if you want to) there is a strong similarity between the two languages although each has it's own polar opposite primary emphasis. I'm interested in any successful models employing these two languages in your production polyglot programs and also the areas within production software (web apps, client apps, server apps) you have written in F# in the past year or so that you would previously have written in C#. EDIT: Altered title with the intent of reducing perceived ambiguity.

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  • Is there are standard way to store a database schema outside a python app

    - by acrosman
    I am working on a small database application in Python (currently targeting 2.5 and 2.6) using sqlite3. It would be helpful to be able to provide a series of functions that could setup the database and validate that it matches the current schema. Before I reinvent the wheel, I thought I'd look around for libraries that would provide something similar. I'd love to have something akin to RoR's migrations. xml2ddl doesn't appear to be meant as a library (although it could be used that way), and more importantly doesn't support sqlite3. I'm also worried about the need to move to Python 3 one day given the lack of recent attention to xml2ddl. Are there other tools around that people are using to handle this?

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  • How to remove characters from a string?

    - by masato-san
    Hi, Below is interview question so you cannot relay on the functions that predefined in libraries. Also my answer below set the element to null but there is another ways to solve the problem. Given string $string = "This is a pen", remove "is" so that return value is "Th a pen" (including whitespece). I've tried (shown below) but returned value is not correct. Thanks in advance! function remove_delimiter_from_string(&$string, $del) { for($i=0; $i<strlen($string); $i++) { for($j=0; $j<strlen($del); $j++) { if($string[$i] == $del[$j]) { $string[$i] = $string[$i+$j]; //this grabs delimiter :( } } } echo $string . "\n"; }

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  • Is it "legal" for C++ runtime to call terminate() when the C++ code is used inside some non-C++ prog

    - by sharptooth
    In certain cases - especially when an exception escapes a destructor during stack unwinding - C++ runtime calls terminate() which must do something reasonable post-mortem and then exit the program. When a question "why so harsh" arises the answer is usually "there's nothing more reasonable to do in such error situations". That sounds reasonable if the whole program is in C++. Now what if the C++ code is in a library and the program that uses the library is not in C++? This happens quite often - for example I might have a native C++ COM component consumed by a .NET program. Once terminate() is called inside the component code the .NET program suddenly ends abnormally. The program author will first of all think "I don't care of C++, why the hell is this library make my program exit?" How do I handle the latter scenario when developing libraries in C++? Is it reasonable that terminate() unexpectedly ends the program? Is there a better way to handle such situations?

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  • Have you switched from CodeIgniter to Kohana?

    - by Eli
    Hi All, I usually just work with straight PHP, but want to try MVC and see if a framework will really speed up development. After much waffling, analysis paralysis, and many dumb SO questions, I thought I had settled on CodeIgniter for my next PHP project. However, I am now seriously considering Kohana. Has anyone made the switch from CI to Kohana? If so, why? What's better about the actual code, libraries, etc? Edit: Hi All, I did end up going with Kohana. It's easy to use, but more importantly, it's easy NOT to use, since there are a lot of things I like to work with native PHP for. It's ridiculously extensible, well coded, and seems like it is beginning to pull out ahead of CI in a few things like putting views in views, passing subview data, etc. I am sure CI will catch up, but Kohana should be 3 steps ahead by then =o)

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  • Creating custom Android project templates in Eclipse?

    - by Rich
    Every app I make starts out with a number of common base classes, interfaces, utility classes and a basic package structure that has been working for me. Is there a way for me to set up a project template in Eclipse that will give me all of the basic Android project stuff PLUS a bunch of custom packages, classes and interfaces? I guess I could just put all of this stuff into one or more libraries as opposed to creating a whole project template, so if you have a preferred approach or information/links/etc on how to do any of the above, please share (I'm relatively inexperienced with Eclipse, so the more detail the better). Thanks.

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  • How to tell the MinGW linker not to export all symbols?

    - by James R.
    Hello, I'm building a Windows dynamic library using the MinGW toolchain. To build this library I'm statically linking to other 2 which offer an API and I have a .def file where I wrote the only symbol I want to be exported in my library. The problem is that GCC is exporting all of the symbols including the ones from the libraries I'm linking to. Is there anyway to tell the linker just to export the symbols in the def file? I know there is the option --export-all-symbols but there seems not to be the opposite to it. Right now the last line of the build script has this structure: g++ -shared CXXFLAGS DEFINES INCLUDES -o library.dll library.cpp DEF_FILE \ OBJECT_FILES LIBS -Wl,--enable-stdcall-fixup EDIT: In the docs about the linker it says that --export-all-symbols is the default behavior and that it's disabled when you don't use that option explicitly if you provide a def file, except when it doesn't; the symbols in 3rd party libs are being exported anyway. EDIT: Adding the option --exclude-libs LIBS doesn't keep their symbols from being exported either.

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  • When to use Version Control?

    - by user156814
    I am a lone developer, developing Web Sites/Apps in PHP. I dont work with anybody, I use a framework so I dont create libraries for my apps (most of the time). I have read a lot about Version Control and its benefits, but I dont understand how it would benefit somebody like me. The biggest benefit I can see it having is that if I posted the code on a remote server I could work from anywhere on any computer, but I carry my laptop like I carry my phone so again I dont see much of a reason there. Can somebody please explain to me in a simple manner the reasons for going with a VCS, and give me some good free ones I should try? Are there any hidden benefits/scenarios that you can think of that may sway me in any direction one way or the other. Thanks

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  • Potential problems porting to different architectures

    - by Brendan Long
    I'm writing a Linux program that currently compiles and works fine on x86 and x86_64, and now I'm wondering if there's anything special I'll need to do to make it work on other architectures. What I've heard is that for cross platform code I should: Don't assume anything about the size of a pointer, int or size_t Don't make assumptions about byte order (I don't do any bit shifting -- I assume gcc will optimize my power of two multiplication/division for me) Don't use assembly blocks (obvious) Make sure your libraries work (I'm using SQLite, libcurl and Boost, which all seem pretty cross-platform) Is there anything else I need to worry about? I'm not currently targeting any other architectures, but I expect to support ARM at some point, and I figure I might as well make it work on any architecture if I can. Also, regarding my second point about byte order, do I need to do anything special with text input? I read files with getline(), so it seems like that should be done automatically as well.

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  • Resolving Assemblies, the fuzzy way

    - by David Rutten
    Here's the setup: A pure DotNET class library is loaded by an unmanaged desktop application. The Class Library acts as a plugin. This plugin loads little baby plugins of its own (all DotNET Class Libraries), and it does so by reading the dll into memory as a byte-stream, then Assembly asm = Assembly.Load(COFF_Image); The problem arises when those little baby plugins have references to other dlls. Since they are loaded via the memory rather than directly from the disk, the framework often cannot find these referenced assemblies and is thus incapable of loading them. I can add an AssemblyResolver handler to my project and I can see these referenced assemblies drop past. I have a reasonably good idea about where to find these referenced assemblies on the disk, but how can I make sure that the Assmebly I load is the correct one? In short, how do I reliably go from the System.ResolveEventArgs.Name field to a dll file path, presuming I have a list of all the folders where this dll could be hiding)?

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  • Should I be using assert in my PHP code?

    - by Darryl Hein
    A co-worker has added the assert command a few times within our libraries in places where I would have used an if statement and thrown an exception. (I had never even heard of assert before this.) Here is an example of how he used it: assert('isset($this->records); /* Records must be set before this is called. */'); I would have done: if ( ! isset($this->records) { throw new Exception('Records must be set before this is called'); } From reading the PHP docs on assert, it looks like it's recommended that make sure assert is active and add a handler before using assert. I can't find a place where he's done this. So, my question is, is using assert a good idea given the above and should I be using it more often instead of if's and exceptions?

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  • Advantages of using a Dynamic Client with JAX-WS

    - by jconlin
    What are the advantages of using a dynamic client with JAX-WS services as opposed to just using generated client classes? What are the disadvantages? **For my particular case I am using Apache CXF, I'm not sure what other libraries allow "dynamic" clients. -I thought I didn't need to add this, but... I'm looking for non-obvious(I know...subjective) advantages. I don't need someone else to tell me that an advantage of not using generated classes is that I don't need to generate classes.

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  • Get the default link configuration gcc uses when calling the linker.

    - by witkamp
    I am using the CodeSorcery arm-eabi-gcc tool chain and I have a problem using ld separate from gcc I can compile my simple program and link it, if I let gcc call the ld. This works not problem g++ test.cpp; # Works This does not work because of missing symbols g++ -c test.cpp ld -o test crti.o crtbegin.o test.o crtend.o crtn.o -lgcc -lc -lstdc++; # Fails Notice I am adding the gcc libraries to the ld command What am I missing? Also if there is a better way to make configuring ld to using the default gcc linking? Thanks

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  • Function Composition in C++

    - by Channel72
    There are a lot of impressive Boost libraries such as Boost.Lambda or Boost.Phoenix which go a long way towards making C++ into a truly functional language. But is there a straightforward way to create a composite function from any 2 or more arbitrary functions or functors? If I have: int f(int x) and int g(int x), I want to do something like f . g which would statically generate a new function object equivalent to f(g(x)). This seems to be possible through various techniques, such as those discussed here. Certainly, you can chain calls to boost::lambda::bind to create a composite functor. But is there anything in Boost which easily allows you to take any 2 or more functions or function objects and combine them to create a single composite functor, similar to how you would do it in a language like Haskell?

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  • Unzip a folder which is programatically downloaded in Silverlight

    - by subbu
    Hi all, My requirement is this. I am programmatically downloading a folder from a remote server in zipped format using WebClient. This part is done. My folder will have only DLLs and EXEs. Can any one suggest an unzipping algorithim or libraries which can be used for unzipping? http://www.sharpgis.net/post/2009/04/21/REALLY-small-unzip-utility-for-Silverlight.aspx I tried out the method suggested in the above link. But my DLLs and EXEs are getting corrupted. Can any one help me out in this? My programming environment is VS2010 and Silverlight 4.0. Application is OOB and has Elevated Priv

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  • Templating Engine to Generate Simple Reports in .NET

    - by dr. evil
    I'm looking for a free templating engine to generate simple reports. I want some basic features such as : Ability to Write Loops (with any IEnumerable) Passing Variables Passing Templates Files (main template, footer, header) I'll use this to generate reports in HTML and XML. I'm not looking for a ASP.NET Template Engine. This is for a WinForms applications. I've seen this question http://stackoverflow.com/questions/340095/can-you-recommend-a-net-template-engine, however all of those template engines are total overkill for me and focused for ASP.NET. Please only recommend free libraries. // I'm still looking an NVelocity but it doesn't look any promising for .NET, overly complicated, when you download it's bunch of files not clear what to do, no tutorial, startup document etc.

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  • Connect two daemons in python

    - by Simon
    What is the best way to connect two daemons in Python? I have daemon A and B. I'd like to receive data generated by B in A's module (maybe bidirectional). Both daemons support plugins, so I'd like to shut communication in plugins. What's the best and cross-platform way to do that? I know few mechanisms from low-level solutions - shared memory (C/C++), linux pipe, sockets (TCP/UDP), etc. and few high-level - queue (JMS, Rabbit), RPC. Both daemons should run on the same host, but obviously better approach is to abstract from connection type. What are typical solutions/libraries in python? I'm looking for an elegant and lightweight solution. I don't need external server, just two processes talking with each other. What should I use in python to do that?

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  • External GUI/Helper Library for Visual C++?

    - by Psychic
    I am looking for some kind of library, either open source or bought in, that provides advanced GUI components, helper functions & classes etc. It needs to be something that integrates relatively easily into Visual Studio, and should be based around C++ and Windows. Cross platform isn't needed, and can somtimes make things a little more complex and restricted than single platform, but it is still acceptable. It also needs to be up-to-date and active. There appears to be a number of 'retired' libraries that offer little or no support, so these would not be suitable, as I'm going to need help every now and then! It also needs good documentation. I know about wxWidgets but I'm wondering what other alternatives there are? At first glance, wxWidgets doesn't strike me as what I want/need, especially in the GUI area where the visual components seem striking similar to the stock components. I want more custimization! Is there much out there that meets these requirements?

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